Files
StellaSora_DataLua/lua/main.lua
T
SL1900 e0549005e1 Update - 1.9.0.103
EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
2026-04-18 00:15:00 +09:00

22 lines
962 B
Lua
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
require("GameCore.GameCore")
local GameResourceLoader = require("Game.Common.Resource.GameResourceLoader")
local ResTypeAny = GameResourceLoader.ResType.Any
local typeof = typeof
local ClientManager = CS.ClientManager
local FrameworkMiscUtils = CS.FrameworkMiscUtils
NovaAPI.EnterModule("LoginModuleScene", true)
if NovaAPI.IsEditorPlatform() then
local forEachLine_Story = function(mapLineData)
if mapLineData.AvgLuaName ~= "" then
local nLanIdx = GetLanguageIndex(Settings.sCurrentTxtLanguage)
local sRequireRootPath = GetAvgLuaRequireRoot(nLanIdx) .. "Config/"
local sAvgCfgPath = NovaAPI.ApplicationDataPath .. "/../Lua/" .. sRequireRootPath .. mapLineData.AvgLuaName .. ".lua"
local isFileExists = CS.System.IO.File.Exists(sAvgCfgPath)
if not isFileExists then
printError("Story表中有不存在的Avg文件,请检查Story表,AvgName" .. sAvgCfgPath)
end
end
end
ForEachTableLine(DataTable.Story, forEachLine_Story)
end