Files
StellaSora_DataLua/lua/gamecore/data/localsettingdata.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

71 lines
3.1 KiB
Lua

local LocalSettingData = {}
local LocalData = require("GameCore.Data.LocalData")
local WwiseManger = CS.WwiseAudioManager
local UIGameSystemSetup = CS.UIGameSystemSetup
local DefaultSoundValue = 100
local LoadLocalData = function(key, defaultValue)
local value = LocalData.GetLocalData("GameSystemSettingsData", key)
if value ~= nil then
return value
else
return defaultValue
end
end
local InitCurSignInData = function()
LocalData.DelLocalData("UpgradeMat", "Presents")
LocalData.DelLocalData("UpgradeMat", "Outfit")
end
local LoadSoundData = function()
LocalSettingData.mapData.NumMusic = LoadLocalData("NumMusic", DefaultSoundValue)
LocalSettingData.mapData.OpenMusic = LoadLocalData("OpenMusic", true)
LocalSettingData.mapData.NumSfx = LoadLocalData("NumSfx", DefaultSoundValue)
LocalSettingData.mapData.OpenSfx = LoadLocalData("OpenSfx", true)
LocalSettingData.mapData.NumChar = LoadLocalData("NumChar", DefaultSoundValue)
LocalSettingData.mapData.OpenChar = LoadLocalData("OpenChar", true)
LocalSettingData.mapData.WwiseMuteInBackground = LoadLocalData("WwiseMuteInBackground", true)
end
local LoadBattleData = function()
LocalSettingData.mapData.Animation = LoadLocalData("Animation", AllEnum.BattleAnimSetting.DayOnce)
if LocalSettingData.mapData.Animation == 1 then
UIGameSystemSetup.Instance.PlayType = UIGameSystemSetup.TimeLinePlayType.dayOnce
elseif LocalSettingData.mapData.Animation == 2 then
UIGameSystemSetup.Instance.PlayType = UIGameSystemSetup.TimeLinePlayType.everyTime
elseif LocalSettingData.mapData.Animation == 3 then
UIGameSystemSetup.Instance.PlayType = UIGameSystemSetup.TimeLinePlayType.none
end
LocalSettingData.mapData.AnimationSub = LoadLocalData("AnimationSub", AllEnum.BattleAnimSetting.DayOnce)
if not NovaAPI.IsMobilePlatform() then
LocalSettingData.mapData.Mouse = LoadLocalData("Mouse", false)
UIGameSystemSetup.Instance.EnableMouseInputDir = LocalSettingData.mapData.Mouse
end
LocalSettingData.mapData.JoyStick = LoadLocalData("JoyStick", true)
UIGameSystemSetup.Instance.EnableFloatingJoyStick = LocalSettingData.mapData.JoyStick
LocalSettingData.mapData.Gizmos = LoadLocalData("Gizmos", true)
UIGameSystemSetup.Instance.EnableAttackGizmos = LocalSettingData.mapData.Gizmos
LocalSettingData.mapData.AutoUlt = LoadLocalData("AutoUlt", true)
UIGameSystemSetup.Instance.EnableAutoUlt = LocalSettingData.mapData.AutoUlt
if not NovaAPI.IsMobilePlatform() then
LocalSettingData.mapData.BattleHUD = LoadLocalData("BattleHUD", AllEnum.BattleHudType.Horizontal)
else
LocalSettingData.mapData.BattleHUD = LoadLocalData("BattleHUD", AllEnum.BattleHudType.Sector)
end
end
function LocalSettingData.Init()
LocalSettingData.mapData = {}
LocalSettingData.mapData.UseLive2D = LoadLocalData("UseLive2D", true)
LoadSoundData()
LoadBattleData()
InitCurSignInData()
end
function LocalSettingData.GetLocalSettingData(subKey)
return LocalSettingData.mapData[subKey]
end
function LocalSettingData.SetLocalSettingData(subKey, value)
if type(subKey) ~= "string" or value == nil then
return
end
LocalData.SetLocalData("GameSystemSettingsData", subKey, value)
LocalSettingData.mapData[subKey] = value
end
return LocalSettingData