Files
StellaSora_DataLua/lua/game/ui/activity/goldenspy/goldenspybuffselectpanel.lua
T
SL1900 e0549005e1 Update - 1.9.0.103
EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
2026-04-18 00:15:00 +09:00

27 lines
948 B
Lua

local GoldenSpyBuffSelectPanel = class("GoldenSpyBuffSelectPanel", BasePanel)
local GamepadUIManager = require("GameCore.Module.GamepadUIManager")
GoldenSpyBuffSelectPanel._bIsMainPanel = false
GoldenSpyBuffSelectPanel._sSortingLayerName = AllEnum.SortingLayerName.UI
GoldenSpyBuffSelectPanel._sUIResRootPath = "UI_Activity/"
GoldenSpyBuffSelectPanel._tbDefine = {
{
sPrefabPath = "_400008/GoldenSpyBuffSelectPanel.prefab",
sCtrlName = "Game.UI.Activity.GoldenSpy.GoldenSpyBuffSelectCtrl"
}
}
function GoldenSpyBuffSelectPanel:Awake()
GamepadUIManager.EnableGamepadUI("GoldenSpyBuffSelect", {})
end
function GoldenSpyBuffSelectPanel:OnEnable()
end
function GoldenSpyBuffSelectPanel:OnAfterEnter()
end
function GoldenSpyBuffSelectPanel:OnDisable()
end
function GoldenSpyBuffSelectPanel:OnDestroy()
GamepadUIManager.DisableGamepadUI("GoldenSpyBuffSelect")
end
function GoldenSpyBuffSelectPanel:OnRelease()
end
return GoldenSpyBuffSelectPanel