Files
StellaSora_DataLua/lua/main.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

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Lua
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require("GameCore.GameCore")
NovaAPI.EnterModule("LoginModuleScene", true)
if NovaAPI.IsEditorPlatform() then
local forEachLine_Story = function(mapLineData)
if mapLineData.AvgLuaName ~= "" then
local nLanIdx = GetLanguageIndex(Settings.sCurrentTxtLanguage)
local sRequireRootPath = GetAvgLuaRequireRoot(nLanIdx) .. "Config/"
local sAvgCfgPath = NovaAPI.ApplicationDataPath .. "/../Lua/" .. sRequireRootPath .. mapLineData.AvgLuaName .. ".lua"
local isFileExists = CS.System.IO.File.Exists(sAvgCfgPath)
if not isFileExists then
printError("Story表中有不存在的Avg文件,请检查Story表,AvgName" .. sAvgCfgPath)
end
end
end
ForEachTableLine(DataTable.Story, forEachLine_Story)
end