Files
StellaSora_DataLua/data/bin/BreakOutFloor.json
T
SL1900 46f967a584 Update - 1.6.0.84
EN: 1.6.0.84
CN: 1.6.0.87
JP: 1.6.0.88
KR: 1.6.0.91
2026-02-04 13:00:00 +09:00

314 lines
4.6 KiB
JSON

{
"82001": {
"Id": 82001,
"SceneName": "Levels/BreakOut/BreakOut_1_1",
"ConfigPrefabName": "BreakOut_1_1",
"Theme": 2,
"BGM": "breakout_combatNormal_setState",
"LeaveTriggerEvent": "amb_endlessTower_all_stop",
"MonsterLv": 1,
"Time": 120,
"Heart": 8,
"Score": 1000,
"Drops": [
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],
"Counts": [
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],
"DropParam": [
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]
},
"82002": {
"Id": 82002,
"SceneName": "Levels/BreakOut/BreakOut_1_2",
"ConfigPrefabName": "BreakOut_1_2",
"Theme": 2,
"BGM": "breakout_combatNormal_setState",
"LeaveTriggerEvent": "amb_endlessTower_all_stop",
"MonsterLv": 1,
"Time": 120,
"Heart": 8,
"Score": 1000,
"Drops": [
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],
"Counts": [
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],
"DropParam": [
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]
},
"82003": {
"Id": 82003,
"SceneName": "Levels/BreakOut/BreakOut_1_3",
"ConfigPrefabName": "BreakOut_1_3",
"Theme": 2,
"BGM": "breakout_combatNormal_setState",
"LeaveTriggerEvent": "amb_endlessTower_all_stop",
"MonsterLv": 1,
"Time": 120,
"Heart": 8,
"Score": 1100,
"Drops": [
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118,
121,
117
],
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],
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},
"82004": {
"Id": 82004,
"SceneName": "Levels/BreakOut/BreakOut_1_4",
"ConfigPrefabName": "BreakOut_1_4",
"Theme": 2,
"BGM": "breakout_combatNormal_setState",
"LeaveTriggerEvent": "amb_endlessTower_all_stop",
"MonsterLv": 1,
"Time": 120,
"Heart": 8,
"Score": 1100,
"Drops": [
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},
"82005": {
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"SceneName": "Levels/BreakOut/BreakOut_1_5",
"ConfigPrefabName": "BreakOut_1_5",
"Theme": 2,
"BGM": "breakout_combatNormal_setState",
"LeaveTriggerEvent": "amb_endlessTower_all_stop",
"MonsterLv": 1,
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"Heart": 6,
"Score": 1800,
"Drops": [
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},
"82006": {
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"SceneName": "Levels/BreakOut/BreakOut_1_6",
"ConfigPrefabName": "BreakOut_1_6",
"Theme": 2,
"BGM": "breakout_combatNormal_setState",
"LeaveTriggerEvent": "amb_endlessTower_all_stop",
"MonsterLv": 1,
"Time": 120,
"Heart": 6,
"Score": 1900,
"Drops": [
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},
"82007": {
"Id": 82007,
"SceneName": "Levels/BreakOut/BreakOut_1_7",
"ConfigPrefabName": "BreakOut_1_7",
"Theme": 2,
"BGM": "breakout_combatNormal_setState",
"LeaveTriggerEvent": "amb_endlessTower_all_stop",
"MonsterLv": 1,
"Time": 120,
"Heart": 6,
"Score": 2100,
"Drops": [
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},
"82008": {
"Id": 82008,
"SceneName": "Levels/BreakOut/BreakOut_1_8",
"ConfigPrefabName": "BreakOut_1_8",
"Theme": 2,
"BGM": "breakout_combatNormal_setState",
"LeaveTriggerEvent": "amb_endlessTower_all_stop",
"MonsterLv": 1,
"Time": 120,
"Heart": 8,
"Score": 2500,
"Drops": [
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"DropParam": [
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]
}
}