Files
StellaSora_DataLua/lua/game/ui/consumable/consumableselectitemctrl.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

32 lines
973 B
Lua

local ConsumableSelectItemCtrl = class("ConsumableSelectItemCtrl", BaseCtrl)
ConsumableSelectItemCtrl._mapNodeConfig = {
rtItem = {
sCtrlName = "Game.UI.TemplateEx.TemplateItemCtrl"
},
imgSelect = {}
}
ConsumableSelectItemCtrl._mapEventConfig = {}
ConsumableSelectItemCtrl._mapRedDotConfig = {}
function ConsumableSelectItemCtrl:Awake()
end
function ConsumableSelectItemCtrl:FadeIn()
end
function ConsumableSelectItemCtrl:FadeOut()
end
function ConsumableSelectItemCtrl:OnEnable()
end
function ConsumableSelectItemCtrl:OnDisable()
end
function ConsumableSelectItemCtrl:OnDestroy()
end
function ConsumableSelectItemCtrl:OnRelease()
end
function ConsumableSelectItemCtrl:Refresh(nTid, nCount, bSelect)
self._mapNode.rtItem:SetItem(nTid, nil, nCount, nil, nil, false, false, false, false)
self._mapNode.imgSelect:SetActive(bSelect)
end
function ConsumableSelectItemCtrl:SetSelect(bSelect)
self._mapNode.imgSelect:SetActive(bSelect)
end
return ConsumableSelectItemCtrl