Files
StellaSora_DataLua/lua/game/ui/play_penguincard/penguincardstartctrl.lua
T
SL1900 e0549005e1 Update - 1.9.0.103
EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
2026-04-18 00:15:00 +09:00

41 lines
1.4 KiB
Lua

local PenguinCardStartCtrl = class("PenguinCardStartCtrl", BaseCtrl)
local PenguinCardUtils = require("Game.UI.Play_PenguinCard.PenguinCardUtils")
local WwiseManger = CS.WwiseAudioManager.Instance
PenguinCardStartCtrl._mapNodeConfig = {
txtLevelDesc = {sComponentName = "TMP_Text"},
txtStartTitle = {
sComponentName = "TMP_Text",
sLanguageId = "PenguinCard_Start_Title"
},
txtAim = {sComponentName = "TMP_Text"},
txtTurnLimit = {sComponentName = "TMP_Text"},
btnStart = {
sComponentName = "UIButton",
callback = "OnBtnClick_Start"
},
txtBtnStart = {
sComponentName = "TMP_Text",
sLanguageId = "PenguinCard_Btn_Start"
}
}
PenguinCardStartCtrl._mapEventConfig = {}
function PenguinCardStartCtrl:Refresh()
NovaAPI.SetTMPText(self._mapNode.txtAim, self:ThousandsNumber(self._panel.mapLevel.tbStarScore[1]))
NovaAPI.SetTMPText(self._mapNode.txtTurnLimit, orderedFormat(ConfigTable.GetUIText("PenguinCard_Start_Turn"), self._panel.mapLevel.nMaxTurn))
NovaAPI.SetTMPText(self._mapNode.txtLevelDesc, self._panel.mapLevel.sLevelDesc)
end
function PenguinCardStartCtrl:PlayOutAni()
self.animator:Play("PengUinCard_Start_out", 0, 0)
end
function PenguinCardStartCtrl:Awake()
self.animator = self.gameObject:GetComponent("Animator")
end
function PenguinCardStartCtrl:OnEnable()
end
function PenguinCardStartCtrl:OnDisable()
end
function PenguinCardStartCtrl:OnBtnClick_Start(btn)
self._panel.mapLevel:SwitchGameState()
end
return PenguinCardStartCtrl