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StellaSora_DataLua/data/language/en_us/soldierpartnergroup.json
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SL1900 8c4bd41668 Update - 1.13.0.124
EN: 1.13.0.124
CN: 1.13.0.124
JP: 1.13.0.128
KR: 1.13.0.130
2026-07-21 12:30:00 +09:00

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{
"SoldierPartnerGroup.1.1": "New Star",
"SoldierPartnerGroup.1.2": "When a New Star piece casts a skill, all New Star Guild pieces gain Daisy.\n- Daisy: Increases <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Atk\" tint></color>ATK by 5%, and <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_CritPower\" tint></color>Crit DMG by 10%.\nWhen the total stacks of Daisy on the field reaches 30, activates Triple Nova.\n- Triple Nova: Increases <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color>Energy Regen by 20%, and <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_CritRate\" tint></color>Crit Rate by 100% for all pieces for 5s. Clears all Daisy from the field when it ends.",
"SoldierPartnerGroup.10.1": "United Harvest",
"SoldierPartnerGroup.10.2": "Gains additional <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Coin\" tint></color>Gold upon victory.",
"SoldierPartnerGroup.11.1": "Forest Friend",
"SoldierPartnerGroup.11.2": "Triggers Natural Growth once at fixed intervals.\n- Natural Growth: Restores 3% of <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_MaxHp\" tint></color>Max HP to Offense pieces, effect doubled for Forest Friend pieces.",
"SoldierPartnerGroup.12.1": "Sherlock",
"SoldierPartnerGroup.12.2": "Once the battle starts, Sherlock sacrifices all other Forest Friends when it is deployed. Sherlock inherits their <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Atk\" tint></color>ATK and <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_MaxHp\" tint></color>Max HP, then recovers HP equal to the total amount inherited.",
"SoldierPartnerGroup.13.1": "Survival Expert",
"SoldierPartnerGroup.13.2": "For each Survival Expert piece on the field, increases <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_MaxHp\" tint></color>Max HP of all pieces.",
"SoldierPartnerGroup.14.1": "Divine Favor",
"SoldierPartnerGroup.14.2": "Increases <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Atk\" tint></color>ATK of all pieces by 5%. Activates Holy Aegis for the Offense piece with the highest ATK.\n- Holy Aegis: Increases <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Atk\" tint></color>ATK by 20%, <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Atk\" tint></color>ATK SPD by 100%, and <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color>Energy Regen by 60%.",
"SoldierPartnerGroup.15.1": "Dead Shot",
"SoldierPartnerGroup.15.2": "Increases the <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_CritRate\" tint></color>Crit Rate of all pieces, additionally for Dead Shot pieces.",
"SoldierPartnerGroup.16.1": "Apex Warrior",
"SoldierPartnerGroup.16.2": "When an Apex Warrior piece casts a skill, gains 1 stack of Warrior Momentum (up to 5 stacks).\nWarrior Momentum stacks increase <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_SkillDmg\" tint></color>Skill DMG.",
"SoldierPartnerGroup.17.1": "Charm Aura",
"SoldierPartnerGroup.17.2": "When an Charm Aura piece casts a skill, applies Charm to all enemies.\n- Charm: Increases <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color>DMG taken by 10% for 8s.",
"SoldierPartnerGroup.18.1": "United Force",
"SoldierPartnerGroup.18.2": "Each different Trait activated increases <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Atk\" tint></color>ATK and <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_CritRate\" tint></color>Crit Rate.",
"SoldierPartnerGroup.19.1": "Master Slacker",
"SoldierPartnerGroup.19.2": "Master Slacker pieces enter Relaxing State periodically. Gain EXP at the end of battle in Encounter nodes.\n- Relaxing State: Cannot actively use Skills or Auto Attacks; decreases <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color>DMG taken by 25%.",
"SoldierPartnerGroup.2.1": "Post Haste",
"SoldierPartnerGroup.2.2": "When a Post Haste piece's skill deals DMG, applies Wet Mist to the target, up to 1 stack every 0.5s.\n- Wet Mist: Decreases <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_AtkSpd\" tint></color>ATK SPD by 5%, and <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_GenDmg\" tint></color>DMG dealt by 5% for 10s.",
"SoldierPartnerGroup.3.1": "Petal Bloom",
"SoldierPartnerGroup.3.2": "When any piece in the Assist Slots casts a skill, Petal Bloom pieces immediately gain <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Energy\" tint></color>Energy, and <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_SkillDmg\" tint></color>Skill DMG increases.\n- The star level of Assist Petal Bloom pieces doubles the <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_SkillDmg\" tint></color>Skill DMG increase of Offense Petal Bloom pieces. Effects of different pieces stack.\n- 1/2/3★ Petal Bloom pieces provide a 1/2/3× increase to <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_SkillDmg\" tint></color>Skill DMG.",
"SoldierPartnerGroup.4.1": "Grace Imperium",
"SoldierPartnerGroup.4.2": "When a Grace Imperium piece casts a skill, it applies Grace Marks to all enemies. When pieces inflicted with Grace Marks are defeated, their current Grace Mark stacks are transferred to their nearest allied piece.\n- Sanction Mark: Loses HP equal to 30% of the total ATK of all surviving Grace Imperium pieces every 2s for 8s.\n- Reckoning Mark: Loses HP equal to 60% of the total ATK of all surviving Grace Imperium pieces every 2s for 8s.",
"SoldierPartnerGroup.5.1": "Gear Spinner",
"SoldierPartnerGroup.5.2": "Gear Spinner pieces in the Assist Slots gain boosted <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_SkillDmg\" tint></color>Skill DMG and <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color>Energy Regen.",
"SoldierPartnerGroup.6.1": "Imperial Guard",
"SoldierPartnerGroup.6.2": "At the start of battle, Imperial Guard pieces gain increased initial <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Energy\" tint></color>Energy and <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color>Energy Regen.",
"SoldierPartnerGroup.7.1": "Trekker Association",
"SoldierPartnerGroup.7.2": "Trekker Association pieces gain Support Fire at fixed intervals.\n- Support Fire: Increases Final DMG dealt by Auto Attacks and skills by 20%.",
"SoldierPartnerGroup.8.1": "Freelance Trekker",
"SoldierPartnerGroup.8.2": "When a chess piece is deployed, increases specific stats for the squad. Freelance Trekker pieces gain double the bonuses.\n*The Freelance Trekker Trait is active only when exactly 1 piece is deployed.",
"SoldierPartnerGroup.9.1": "Ashwind Clan",
"SoldierPartnerGroup.9.2": "When Ashwind Clan pieces deal DMG to an enemy, they apply Besieged for 5s.\nAshwind Clan pieces deal 20% increased <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_GenDmg\" tint></color>DMG to Besieged targets."
}