Files
StellaSora_DataLua/lua/game/ui/soldier/handbook/soldierhandbookcharitemctrl.lua
T
SL1900 8c4bd41668 Update - 1.13.0.124
EN: 1.13.0.124
CN: 1.13.0.124
JP: 1.13.0.128
KR: 1.13.0.130
2026-07-21 12:30:00 +09:00

34 lines
1.4 KiB
Lua

local SoldierHandbookCharItemCtrl = class("SoldierHandbookCharItemCtrl", BaseCtrl)
local RootPath = "Icon/SoldierOtherIcon/"
SoldierHandbookCharItemCtrl._mapNodeConfig = {
imgSelect = {},
imageRarity = {sComponentName = "Image"},
imageIcon = {sComponentName = "Image"},
txtCharName = {sComponentName = "TMP_Text"}
}
SoldierHandbookCharItemCtrl._mapEventConfig = {
SoldierHandbookChar_Selected = "OnEvent_SoldierHandbookChar_Selected"
}
SoldierHandbookCharItemCtrl._mapRedDotConfig = {}
function SoldierHandbookCharItemCtrl:Awake()
end
function SoldierHandbookCharItemCtrl:SetItemData(mapCharData, bSelect)
self.mapCharData = mapCharData
local skinData = ConfigTable.GetData("SoldierSkin", mapCharData.Skin)
if skinData == nil then
return
end
self:SetPngSprite(self._mapNode.imageIcon, skinData.Icon .. AllEnum.SoldierChessIconSurfix.M)
NovaAPI.SetTMPText(self._mapNode.txtCharName, skinData.Name)
self:SetPngSprite(self._mapNode.imageRarity, RootPath .. AllEnum.SoldierChessRarityIcon[mapCharData.Rarity] .. AllEnum.SoldierChessIconSurfix.L)
self._mapNode.imgSelect.gameObject:SetActive(bSelect)
end
function SoldierHandbookCharItemCtrl:OnEvent_SoldierHandbookChar_Selected(nCharId)
if self.mapCharData.Id == nCharId then
self._mapNode.imgSelect.gameObject:SetActive(true)
else
self._mapNode.imgSelect.gameObject:SetActive(false)
end
end
return SoldierHandbookCharItemCtrl