Hotfix - 1.7.0.93
EN: 1.7.0.93 CN: 1.7.0.95 JP: 1.7.0.96 KR: 1.7.0.99
This commit is contained in:
Binary file not shown.
@@ -18678,15 +18678,15 @@
|
||||
"JointDrillQuest.12006.1": "当期活动累计获得 39,252,000 分",
|
||||
"JointDrillQuest.12007.1": "当期活动累计获得 41,380,000 分",
|
||||
"JointDrill_2_Level.1.1": "雷霆行动",
|
||||
"JointDrill_2_Level.1.2": "塞尔西亚·雷霆行动/普通",
|
||||
"JointDrill_2_Level.1.2": "赛尔西亚·雷霆行动/普通",
|
||||
"JointDrill_2_Level.2.1": "雷霆行动",
|
||||
"JointDrill_2_Level.2.2": "塞尔西亚·雷霆行动/困难",
|
||||
"JointDrill_2_Level.2.2": "赛尔西亚·雷霆行动/困难",
|
||||
"JointDrill_2_Level.3.1": "雷霆行动",
|
||||
"JointDrill_2_Level.3.2": "塞尔西亚·雷霆行动/超难",
|
||||
"JointDrill_2_Level.3.2": "赛尔西亚·雷霆行动/超难",
|
||||
"JointDrill_2_Level.4.1": "雷霆行动",
|
||||
"JointDrill_2_Level.4.2": "塞尔西亚·雷霆行动/终焉",
|
||||
"JointDrill_2_Level.4.2": "赛尔西亚·雷霆行动/终焉",
|
||||
"JointDrill_2_Level.5.1": "雷霆行动",
|
||||
"JointDrill_2_Level.5.2": "塞尔西亚·雷霆行动/超越",
|
||||
"JointDrill_2_Level.5.2": "赛尔西亚·雷霆行动/超越",
|
||||
"JumpTo.1.1": "1-1",
|
||||
"JumpTo.10.1": "暂无来源",
|
||||
"JumpTo.11201.1": "旅人养成",
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
{
|
||||
"JointDrill_2_Level.1.1": "雷霆行动",
|
||||
"JointDrill_2_Level.1.2": "塞尔西亚·雷霆行动/普通",
|
||||
"JointDrill_2_Level.1.2": "赛尔西亚·雷霆行动/普通",
|
||||
"JointDrill_2_Level.2.1": "雷霆行动",
|
||||
"JointDrill_2_Level.2.2": "塞尔西亚·雷霆行动/困难",
|
||||
"JointDrill_2_Level.2.2": "赛尔西亚·雷霆行动/困难",
|
||||
"JointDrill_2_Level.3.1": "雷霆行动",
|
||||
"JointDrill_2_Level.3.2": "塞尔西亚·雷霆行动/超难",
|
||||
"JointDrill_2_Level.3.2": "赛尔西亚·雷霆行动/超难",
|
||||
"JointDrill_2_Level.4.1": "雷霆行动",
|
||||
"JointDrill_2_Level.4.2": "塞尔西亚·雷霆行动/终焉",
|
||||
"JointDrill_2_Level.4.2": "赛尔西亚·雷霆行动/终焉",
|
||||
"JointDrill_2_Level.5.1": "雷霆行动",
|
||||
"JointDrill_2_Level.5.2": "塞尔西亚·雷霆行动/超越"
|
||||
"JointDrill_2_Level.5.2": "赛尔西亚·雷霆行动/超越"
|
||||
}
|
||||
@@ -323,7 +323,7 @@ function JointDrillLevelData_2:OnEvent_MonsterSpawn(nBossId, nCfgId, nIndex, nHp
|
||||
self.initRecord = sRecord
|
||||
end
|
||||
NovaAPI.DispatchEventWithData("JointDrill_CacheTempData_Start", nil, {
|
||||
true,
|
||||
false,
|
||||
true,
|
||||
true,
|
||||
false,
|
||||
|
||||
@@ -460,7 +460,9 @@ function EquipmentRollCtrl:OnBtnClick_Roll(btn)
|
||||
end
|
||||
if not bEnough then
|
||||
EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("Equipment_MatNotEnough_Roll"))
|
||||
self._mapNode.TopBar:OnBtnClick_CoinFirstTips(self._mapNode.goCoinOther)
|
||||
if nHasRefresh < self.mapSlotCfg.RefreshCostQty then
|
||||
self._mapNode.TopBar:OnBtnClick_CoinFirstTips(self._mapNode.goCoinOther)
|
||||
end
|
||||
return
|
||||
end
|
||||
local callback = function()
|
||||
|
||||
@@ -15,7 +15,8 @@ JointDrillBattleMenuCtrl._mapEventConfig = {
|
||||
InputEnable = "OnEvent_InputEnable",
|
||||
LoadLevelRefresh = "OnEvent_LoadLevelRefresh",
|
||||
JointDrill_StopTime = "OnEvent_JointDrill_StopTime",
|
||||
JointDrill_ShowPauseBnt_Editor = "OnEvent_ShowPauseBntEditor"
|
||||
JointDrill_ShowPauseBnt_Editor = "OnEvent_ShowPauseBntEditor",
|
||||
JointDrill_Level_TimeOut = "OnEvent_LevelTimeOut"
|
||||
}
|
||||
function JointDrillBattleMenuCtrl:OnEnable()
|
||||
self._mapNode.BtnBg.gameObject:SetActive(false)
|
||||
@@ -38,6 +39,9 @@ end
|
||||
function JointDrillBattleMenuCtrl:OnEvent_JointDrill_StopTime()
|
||||
self._mapNode.BtnBg.gameObject:SetActive(false)
|
||||
end
|
||||
function JointDrillBattleMenuCtrl:OnEvent_LevelTimeOut()
|
||||
self._mapNode.BtnBg.gameObject:SetActive(false)
|
||||
end
|
||||
function JointDrillBattleMenuCtrl:OnEvent_ShowPauseBntEditor()
|
||||
self._mapNode.BtnBg.gameObject:SetActive(true)
|
||||
self._mapNode.btnPause.gameObject:GetComponent("NaviButton").enabled = true
|
||||
|
||||
@@ -114,11 +114,11 @@ function JointDrillPauseCtrl:RefreshChallengeTime()
|
||||
NovaAPI.SetTMPText(self._mapNode.txtChallengeTime, string.format("%02d:%02d", nMin, nSec))
|
||||
return nTime
|
||||
end
|
||||
local nTime = refreshTime()
|
||||
if 0 < nTime then
|
||||
self.nRemainTime = refreshTime()
|
||||
if self.nRemainTime > 0 then
|
||||
self.challengeTimer = self:AddTimer(0, 1, function()
|
||||
local nTime = refreshTime()
|
||||
if nTime <= 0 then
|
||||
self.nRemainTime = refreshTime()
|
||||
if self.nRemainTime <= 0 then
|
||||
self.challengeTimer:Cancel()
|
||||
self.challengeTimer = nil
|
||||
end
|
||||
@@ -144,6 +144,9 @@ function JointDrillPauseCtrl:Refresh(nTime)
|
||||
NovaAPI.SetTMPText(self._mapNode.txtBattleTime, string.format("%02d:%02d:%03d", nMin, nSec, nMs))
|
||||
end
|
||||
function JointDrillPauseCtrl:PlayCloseAni(callback)
|
||||
if self._mapNode == nil then
|
||||
return
|
||||
end
|
||||
self._mapNode.aniWindow:Play("t_window_04_t_out")
|
||||
self._mapNode.aniBlur:SetTrigger("tOut")
|
||||
EventManager.Hit(EventId.TemporaryBlockInput, 0.2)
|
||||
@@ -179,6 +182,7 @@ function JointDrillPauseCtrl:Awake()
|
||||
end
|
||||
function JointDrillPauseCtrl:OnEnable()
|
||||
self.nOpenTime = 0
|
||||
self.nRemainTime = 0
|
||||
if self._panel.nType ~= nil then
|
||||
if self._panel.nType == GameEnum.JointDrillMode.JointDrill_Mode_1 then
|
||||
self.nOpenTime = PlayerData.JointDrill_1:GetJointDrillStartTime()
|
||||
|
||||
@@ -47,11 +47,11 @@ SettingsGamepadCtrl._mapNodeConfig = {
|
||||
sComponentName = "TMP_Text",
|
||||
sLanguageId = "Action_Move"
|
||||
},
|
||||
txtPS_Share = {sComponentName = "TMP_Text", sLanguageId = "Action_Map"},
|
||||
txtPS_Options = {
|
||||
txtPS_Share = {
|
||||
sComponentName = "TMP_Text",
|
||||
sLanguageId = "Action_Depot"
|
||||
},
|
||||
txtPS_Options = {sComponentName = "TMP_Text", sLanguageId = "Action_Map"},
|
||||
txtPS_AutoBattle = {
|
||||
sComponentName = "TMP_Text",
|
||||
sLanguageId = "Action_AutoBattle"
|
||||
|
||||
+4
-4
@@ -1,4 +1,4 @@
|
||||
EN: 1.7.0.92
|
||||
CN: 1.7.0.94
|
||||
JP: 1.7.0.95
|
||||
KR: 1.7.0.98
|
||||
EN: 1.7.0.93
|
||||
CN: 1.7.0.95
|
||||
JP: 1.7.0.96
|
||||
KR: 1.7.0.99
|
||||
|
||||
Reference in New Issue
Block a user