Hotfix - 1.8.0.98

EN: 1.8.0.98
CN: 1.8.0.99
JP: 1.8.0.101
KR: 1.8.0.103
This commit is contained in:
SL1900
2026-04-07 13:00:00 +09:00
parent 21133ca224
commit 35fe1f046d
34 changed files with 746 additions and 21 deletions
@@ -0,0 +1,200 @@
local LoginRewardCtrl_01 = class("LoginRewardCtrl_01", BaseCtrl)
local TimerManager = require("GameCore.Timer.TimerManager")
local ClientManager = CS.ClientManager.Instance
LoginRewardCtrl_01._mapNodeConfig = {
btnDetail = {
sComponentName = "UIButton",
callback = "OnBtnClick_Detail"
},
txtDetail = {
sComponentName = "TMP_Text",
sLanguageId = "Activity_Btn_Detail"
},
goActTime = {},
txtActivityTime = {sComponentName = "TMP_Text"},
sv = {
sComponentName = "LoopScrollView"
},
btnActivity = {
sComponentName = "Button",
callback = "OnBtnClick_Activity"
}
}
LoginRewardCtrl_01._mapEventConfig = {}
function LoginRewardCtrl_01:UnbindCtrl()
for nInstanceId, objCtrl in pairs(self.tbGridCtrl) do
self:UnbindCtrlByNode(objCtrl)
self.tbGridCtrl[nInstanceId] = nil
end
self.tbGridCtrl = {}
end
function LoginRewardCtrl_01:RefreshRemainTime()
local endTime = self.actData:GetActEndTime()
local curTime = ClientManager.serverTimeStamp
local remainTime = endTime - curTime
if remainTime < 0 then
TimerManager.Remove(self.remainTimer)
self.remainTimer = nil
EventManager.Hit(EventId.OpenMessageBox, {
nType = AllEnum.MessageBox.Alert,
sContent = ConfigTable.GetUIText("Activity_Invalid_Tip_1"),
callbackConfirm = function()
EventManager.Hit(EventId.ClosePanel, PanelId.ActivityList)
end
})
return
end
local sTimeStr = ""
if remainTime <= 60 then
local sec = math.floor(remainTime)
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Sec") or "", sec)
elseif 60 < remainTime and remainTime <= 3600 then
local min = math.floor(remainTime / 60)
local sec = math.floor(remainTime - min * 60)
if sec == 0 then
min = min - 1
sec = 60
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Min") or "", min, sec)
elseif 3600 < remainTime and remainTime <= 86400 then
local hour = math.floor(remainTime / 3600)
local min = math.floor((remainTime - hour * 3600) / 60)
if min == 0 then
hour = hour - 1
min = 60
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Hour") or "", hour, min)
elseif 86400 < remainTime then
local day = math.floor(remainTime / 86400)
local hour = math.floor((remainTime - day * 86400) / 3600)
if hour == 0 then
day = day - 1
hour = 24
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Day") or "", day, hour)
end
NovaAPI.SetTMPText(self._mapNode.txtActivityTime, sTimeStr)
end
function LoginRewardCtrl_01:RefreshRewardList()
local tbRewardList = self.actData:GetActLoginRewardList()
if nil ~= tbRewardList then
local nMaxDay = #tbRewardList
self.nReceiveDay = self.actData:GetCanReceive()
self.nActual = self.actData:GetReceived()
local canReceive = self.actData:CheckCanReceive()
local nSelectIndex = 0
if canReceive then
nSelectIndex = self.actData:GetCanReceive()
else
nSelectIndex = self.nActual
end
for nInstanceId, objCtrl in pairs(self.tbGridCtrl) do
self:UnbindCtrlByNode(objCtrl)
self.tbGridCtrl[nInstanceId] = nil
end
self._mapNode.sv:SetAnim(0.06)
self._mapNode.sv:Init(nMaxDay, self, self.OnGridRefresh, self.OnGridBtnClick)
self._mapNode.sv:SetScrollGridPos(nSelectIndex - 2, 0)
end
end
function LoginRewardCtrl_01:OnGridRefresh(goGrid, gridIndex)
local nIndex = gridIndex + 1
local tbRewardList = self.actData:GetActLoginRewardList()
local nMaxDay = #tbRewardList
local mapReward = tbRewardList[nIndex]
local nInstanceID = goGrid:GetInstanceID()
if not self.tbGridCtrl[nInstanceID] then
self.tbGridCtrl[nInstanceID] = self:BindCtrlByNode(goGrid, "Game.UI.Activity.LoginReward.LoginRewardItemCtrl")
end
self.tbGridCtrl[nInstanceID]:SetRewardItem(nIndex, mapReward, nIndex == nMaxDay, self.nReceiveDay == self.nActual and nIndex == self.nActual + 1, "zs_activity_03_num_")
end
function LoginRewardCtrl_01:OnGridBtnClick(goGrid, gridIndex)
local nIndex = gridIndex + 1
local tbRewardList = self.actData:GetActLoginRewardList()
local mapReward = tbRewardList[nIndex]
local tbShowReward = {}
if mapReward ~= nil then
for i = 1, 3 do
local nTid = mapReward["RewardId" .. i]
local nCount = mapReward["Qty" .. i]
if nTid ~= 0 then
table.insert(tbShowReward, {nTid = nTid, nCount = nCount})
end
end
end
self._mapNode.sv:SetScrollGridPos(nIndex - 1, 0.1, 1)
EventManager.Hit(EventId.BlockInput, true)
self:AddTimer(1, 0.1, function()
EventManager.Hit(EventId.BlockInput, false)
local btn = goGrid.transform:Find("btnGrid/AnimRoot/goRewardItem/btnItem")
if #tbShowReward == 1 then
local nTid = tbShowReward[1].nTid
UTILS.ClickItemGridWithTips(nTid, btn.gameObject.transform, true, true, false)
else
local tbReward = {}
for _, v in ipairs(tbShowReward) do
local rewardData = {
[1] = v.nTid,
[5] = v.nCount
}
table.insert(tbReward, rewardData)
end
EventManager.Hit("ShowActRewardList", tbReward)
end
end, true, true, true)
end
function LoginRewardCtrl_01:RefreshDetail()
local mapActCfg = self.actData:GetLoginRewardControlCfg()
local bEmpty = mapActCfg.DesText == ""
self._mapNode.btnDetail.gameObject:SetActive(not bEmpty)
end
function LoginRewardCtrl_01:InitActData(actData)
self.actData = actData
self.nActId = actData:GetActId()
self:RefreshRewardList()
self:RefreshDetail()
local canReceive = self.actData:CheckCanReceive()
self._mapNode.btnActivity.gameObject:SetActive(canReceive)
local actCfg = self.actData:GetActCfgData()
if actCfg.EndType == GameEnum.activityEndType.NoLimit then
self._mapNode.goActTime.gameObject:SetActive(false)
else
self._mapNode.goActTime.gameObject:SetActive(true)
self:RefreshRemainTime()
if nil == self.remainTimer then
self.remainTimer = self:AddTimer(0, 1, "RefreshRemainTime", true, true, false)
end
end
end
function LoginRewardCtrl_01:ClearActivity()
self:UnbindCtrl()
end
function LoginRewardCtrl_01:Awake()
self.tbGridCtrl = {}
end
function LoginRewardCtrl_01:OnDisable()
self:UnbindCtrl()
end
function LoginRewardCtrl_01:OnBtnClick_Detail()
local mapActCfg = self.actData:GetLoginRewardControlCfg()
local msg = {
nType = AllEnum.MessageBox.Desc,
sContent = mapActCfg.DesText,
sTitle = ConfigTable.GetUIText("Activity_Btn_Detail")
}
EventManager.Hit(EventId.OpenMessageBox, msg)
end
function LoginRewardCtrl_01:OnBtnClick_Activity()
local callback = function()
self._mapNode.btnActivity.gameObject:SetActive(false)
local actData = PlayerData.Activity:GetActivityDataById(self.actData:GetActId())
self:InitActData(actData)
end
local canReceive = self.actData:CheckCanReceive()
if not canReceive then
callback()
return
end
PlayerData.Activity:SendReceiveLoginRewardMsg(self.actData:GetActId(), callback)
end
return LoginRewardCtrl_01
@@ -0,0 +1,157 @@
local LoginRewardPopUpCtrl_01 = class("LoginRewardPopUpCtrl_01", BaseCtrl)
local ClientManager = CS.ClientManager.Instance
local TimerManager = require("GameCore.Timer.TimerManager")
LoginRewardPopUpCtrl_01._mapNodeConfig = {
sv = {
sNodeName = "goRewardList",
sComponentName = "LoopScrollView"
},
goActTime = {},
txtActivityTime = {sComponentName = "TMP_Text"},
btnActivity = {
sComponentName = "Button",
callback = "OnBtnClick_Activity"
},
txtTips = {
sComponentName = "TMP_Text",
sLanguageId = "LoginReward_PopUp_Tip"
}
}
LoginRewardPopUpCtrl_01._mapEventConfig = {}
LoginRewardPopUpCtrl_01._mapRedDotConfig = {}
function LoginRewardPopUpCtrl_01:RefreshRemainTime()
local endTime = self.actData:GetActEndTime()
local curTime = ClientManager.serverTimeStamp
local remainTime = endTime - curTime
if remainTime < 0 then
self._mapNode.goActTime.gameObject:SetActive(false)
return
end
local sTimeStr = ""
if remainTime <= 60 then
local sec = math.floor(remainTime)
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Sec") or "", sec)
elseif 60 < remainTime and remainTime <= 3600 then
local min = math.floor(remainTime / 60)
local sec = math.floor(remainTime - min * 60)
if sec == 0 then
min = min - 1
sec = 60
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Min") or "", min, sec)
elseif 3600 < remainTime and remainTime <= 86400 then
local hour = math.floor(remainTime / 3600)
local min = math.floor((remainTime - hour * 3600) / 60)
if min == 0 then
hour = hour - 1
min = 60
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Hour") or "", hour, min)
elseif 86400 < remainTime then
local day = math.floor(remainTime / 86400)
local hour = math.floor((remainTime - day * 86400) / 3600)
if hour == 0 then
day = day - 1
hour = 24
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Day") or "", day, hour)
end
NovaAPI.SetTMPText(self._mapNode.txtActivityTime, sTimeStr)
end
function LoginRewardPopUpCtrl_01:RefreshActData()
self.nActId = self._panel.nActId
self.actData = self._panel.actData
self.remainTimer = nil
self:RefreshRewardList()
local actCfg = self.actData:GetActCfgData()
if actCfg.EndType == GameEnum.activityEndType.NoLimit then
self._mapNode.goActTime.gameObject:SetActive(false)
else
self._mapNode.goActTime.gameObject:SetActive(true)
self:RefreshRemainTime()
end
end
function LoginRewardPopUpCtrl_01:RefreshRewardList()
local tbRewardList = self.actData:GetActLoginRewardList()
if nil ~= tbRewardList then
local nMaxDay = #tbRewardList
local nActual = self.actData:GetReceived()
for nInstanceId, objCtrl in pairs(self.tbGridCtrl) do
self:UnbindCtrlByNode(objCtrl)
self.tbGridCtrl[nInstanceId] = nil
end
self._mapNode.sv:SetAnim(0.06)
self._mapNode.sv:Init(nMaxDay, self, self.OnGridRefresh)
self:AddTimer(1, 0.5, function()
self._mapNode.sv:SetScrollGridPos(nActual - 1, 0.5)
end, true, true, true)
end
end
function LoginRewardPopUpCtrl_01:OnGridRefresh(goGrid, gridIndex)
local nIndex = gridIndex + 1
local tbRewardList = self.actData:GetActLoginRewardList()
local nMaxDay = #tbRewardList
local mapReward = tbRewardList[nIndex]
local nInstanceID = goGrid:GetInstanceID()
if not self.tbGridCtrl[nInstanceID] then
self.tbGridCtrl[nInstanceID] = self:BindCtrlByNode(goGrid, "Game.UI.Activity.LoginReward.LoginRewardItemCtrl")
end
self.tbGridCtrl[nInstanceID]:SetRewardItem(nIndex, mapReward, nIndex == nMaxDay, nil, "zs_activity_03_num_")
end
function LoginRewardPopUpCtrl_01:PlayOutAnim()
local nAnimLength = 0
if self.animRoot ~= nil then
nAnimLength = NovaAPI.GetAnimClipLength(self.animRoot, {
"LoginReward_01_out"
})
self.animRoot:Play("LoginReward_01_out")
EventManager.Hit(EventId.TemporaryBlockInput, nAnimLength)
end
return nAnimLength
end
function LoginRewardPopUpCtrl_01:Awake()
self.animRoot = self.gameObject:GetComponent("Animator")
self.tbGridCtrl = {}
end
function LoginRewardPopUpCtrl_01:OnEnable()
if self.animRoot ~= nil then
local nAnimLength = NovaAPI.GetAnimClipLength(self.animRoot, {
"LoginReward_01_in"
})
self.animRoot:Play("LoginReward_01_in")
EventManager.Hit(EventId.TemporaryBlockInput, nAnimLength)
end
end
function LoginRewardPopUpCtrl_01:OnDisable()
for nInstanceId, objCtrl in pairs(self.tbGridCtrl) do
self:UnbindCtrlByNode(objCtrl)
self.tbGridCtrl[nInstanceId] = nil
end
self.tbGridCtrl = {}
end
function LoginRewardPopUpCtrl_01:OnDestroy()
end
function LoginRewardPopUpCtrl_01:OnBtnClick_Activity()
local bOpen = self.actData:CheckActivityOpen()
if not bOpen then
local callback = function()
EventManager.Hit("RefreshLoginRewardPanel")
end
EventManager.Hit(EventId.OpenMessageBox, {
nType = AllEnum.MessageBox.Alert,
sContent = ConfigTable.GetUIText("Activity_PopUp_Time_Out"),
callbackConfirm = callback
})
return
end
local canReceive = self.actData:CheckCanReceive()
if not canReceive then
EventManager.Hit("RefreshLoginRewardPanel")
return
end
local callback = function()
EventManager.Hit("RefreshLoginRewardPanel")
end
PlayerData.Activity:SendReceiveLoginRewardMsg(self.nActId, callback)
end
return LoginRewardPopUpCtrl_01
@@ -26,10 +26,14 @@ LoginRewardItemCtrl._mapNodeConfig = {
}
LoginRewardItemCtrl._mapEventConfig = {}
LoginRewardItemCtrl._mapRedDotConfig = {}
function LoginRewardItemCtrl:SetRewardItem(nDay, mapReward, bFinalDay, bNextDay)
function LoginRewardItemCtrl:SetRewardItem(nDay, mapReward, bFinalDay, bNextDay, sNumName)
self.mapReward = mapReward
for _, v in ipairs(self._mapNode.imgDay) do
self:SetAtlasSprite(v, "05_number", "zs_activity_02_num_" .. nDay)
if sNumName then
self:SetAtlasSprite(v, "05_number", sNumName .. nDay)
else
self:SetAtlasSprite(v, "05_number", "zs_activity_02_num_" .. nDay)
end
end
self:SetPngSprite(self._mapNode.imgIcon, mapReward.RewardIcon or "")
NovaAPI.SetTMPText(self._mapNode.txtItemCount, orderedFormat(ConfigTable.GetUIText("LoginReward_Reward_Count"), mapReward.RewardCount))
+13 -5
View File
@@ -730,13 +730,15 @@ function MainViewCtrl:AddOtherBanner()
local sPlatform = mapLineData.Param4
local sOption = mapLineData.Param5
local curPlatform = CS.ClientManager.Instance.Platform
local bUseOpenUrl = mapLineData.Param7 == "1"
if mapLineData.Param1 == "" then
if sPlatform == "" then
table.insert(self.tbBannerList, {
nType = GameEnum.bannerType.JumpToUrl,
sBanner = mapLineData.bannerName,
sUrl = sUrl,
bInside = true
bInside = true,
bUseOpenUrl = bUseOpenUrl
})
else
local tbPlatformList = string.split(sPlatform, ",")
@@ -749,7 +751,8 @@ function MainViewCtrl:AddOtherBanner()
nType = GameEnum.bannerType.JumpToUrl,
sBanner = mapLineData.bannerName,
sUrl = sUrl,
bInside = bInside
bInside = bInside,
bUseOpenUrl = bUseOpenUrl
})
end
end
@@ -762,7 +765,8 @@ function MainViewCtrl:AddOtherBanner()
nType = GameEnum.bannerType.JumpToUrl,
sBanner = mapLineData.bannerName,
sUrl = sUrl,
bInside = true
bInside = true,
bUseOpenUrl = bUseOpenUrl
})
else
local tbPlatformList = string.split(sPlatform, ",")
@@ -775,7 +779,8 @@ function MainViewCtrl:AddOtherBanner()
nType = GameEnum.bannerType.JumpToUrl,
sBanner = mapLineData.bannerName,
sUrl = sUrl,
bInside = bInside
bInside = bInside,
bUseOpenUrl = bUseOpenUrl
})
end
end
@@ -1515,7 +1520,10 @@ function MainViewCtrl:OnBtnClick_btnActBanner()
elseif bannerData.nType == GameEnum.bannerType.JumpToUrl then
local sUrl = bannerData.sUrl
local bInside = bannerData.bInside
if SDKManager:IsSDKInit() then
local bUseOpenUrl = bannerData.bUseOpenUrl
if bUseOpenUrl then
NovaAPI.OpenURL(sUrl)
elseif SDKManager:IsSDKInit() then
if bInside then
SDKManager:ShowWebView(false, "", sUrl, 1, 0, true)
else
+1 -1
View File
@@ -17,4 +17,4 @@ if NovaAPI.IsEditorPlatform() then
end
ForEachTableLine(DataTable.Story, forEachLine_Story)
end
CS.GameCameraStackManager.Instance.autoVerticalToHorizontalFieldOfViewAspect = 1.44
CS.GameCameraStackManager.Instance.autoVerticalToHorizontalFieldOfViewAspect = 1.53