Update - 1.7.0.88

EN: 1.7.0.88
CN: 1.7.0.90
JP: 1.7.0.91
KR: 1.7.0.94
This commit is contained in:
SL1900
2026-02-24 22:00:00 +09:00
parent d0c0a3870c
commit 86d82306fe
666 changed files with 920582 additions and 7496 deletions
+46
View File
@@ -269,6 +269,52 @@
"ActivityGoods.100622.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。",
"ActivityGoods.100623.1": "朵拉",
"ActivityGoods.100623.2": "基础的货币,可在各个功能中进行使用。",
"ActivityGoods.100701.1": "冬夜后的黎明",
"ActivityGoods.100701.2": "名为[冬夜后的黎明]的秘纹唱片,可发挥强大的力量。",
"ActivityGoods.100702.1": "冬夜后的黎明曲调",
"ActivityGoods.100702.2": "秘纹[冬夜后的黎明]突破所需的素材",
"ActivityGoods.100703.1": "冬夜镇魂曲与破晓扳机",
"ActivityGoods.100703.2": "解锁荣誉称号「冬夜镇魂曲与破晓扳机」",
"ActivityGoods.100704.1": "盛怒美人",
"ActivityGoods.100704.2": "用于部分旅人能力7~10级等级提升",
"ActivityGoods.100705.1": "青空礼券",
"ActivityGoods.100705.2": "用于「旅人限时招募」中进行招募的凭证。",
"ActivityGoods.100706.1": "萌芽礼券",
"ActivityGoods.100706.2": "用于「旅人常驻招募」中进行招募的凭证。",
"ActivityGoods.100707.1": "星章抛光剂",
"ActivityGoods.100707.2": "用于旅人纹章重置时锁定词条的特殊素材。",
"ActivityGoods.100708.1": "烈火羽翼",
"ActivityGoods.100708.2": "用于赠礼,可提升旅人500点默契。",
"ActivityGoods.100709.1": "纳凉风轮",
"ActivityGoods.100709.2": "用于赠礼,可提升旅人500点默契。",
"ActivityGoods.100710.1": "沐雪芬香",
"ActivityGoods.100710.2": "用于赠礼,可提升旅人500点默契。",
"ActivityGoods.100711.1": "谢幕礼帽",
"ActivityGoods.100711.2": "用于旅人升阶的高级材料。",
"ActivityGoods.100712.1": "魔音游戏卡带",
"ActivityGoods.100712.2": "用于旅人能力提升的高级材料。",
"ActivityGoods.100713.1": "狂舞精魄",
"ActivityGoods.100713.2": "用于秘纹升阶的高级材料。",
"ActivityGoods.100714.1": "星梯搭乘票",
"ActivityGoods.100714.2": "用于开启星塔速通的门票。",
"ActivityGoods.100715.1": "冒险家的手抄百科",
"ActivityGoods.100715.2": "提供特大量旅人升级经验。",
"ActivityGoods.100716.1": "星空的彩琉璃",
"ActivityGoods.100716.2": "提供特大量秘纹升级经验。",
"ActivityGoods.100717.1": "聚光毡帽",
"ActivityGoods.100717.2": "用于旅人升阶的中级材料。",
"ActivityGoods.100718.1": "节奏游戏卡带",
"ActivityGoods.100718.2": "用于旅人能力提升的中级材料。",
"ActivityGoods.100719.1": "幻步遗魂",
"ActivityGoods.100719.2": "用于秘纹升阶的中级材料。",
"ActivityGoods.100720.1": "新手旅人晋升礼盒",
"ActivityGoods.100720.2": "可以在所有晋升试炼低级旅人晋升素材中任选其一。",
"ActivityGoods.100721.1": "新手技能卡带礼盒",
"ActivityGoods.100721.2": "可以在所有低级卡带中任选其一。",
"ActivityGoods.100722.1": "新手秘纹晋升礼盒",
"ActivityGoods.100722.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。",
"ActivityGoods.100723.1": "朵拉",
"ActivityGoods.100723.2": "基础的货币,可在各个功能中进行使用。",
"ActivityGoods.300101.1": "精美礼物随机盒",
"ActivityGoods.300101.2": "随机获得一件精美礼物",
"ActivityGoods.300102.1": "星梯搭乘票",
+1
View File
@@ -4,6 +4,7 @@
"ActivityGroup.10102.1": "【活动说明】\n「梦的彼岸」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读主线故事剧情,以及游玩“幸运寻宝铲”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“营养饭团”,兑换各种丰厚奖励。",
"ActivityGroup.10103.1": "【活动说明】\n「微火的奇迹」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读主线故事剧情,以及游玩“幸运寻宝铲”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“报销凭证”,兑换各种丰厚奖励。",
"ActivityGroup.10104.1": "【活动说明】\n「烟火绚丽寻春意」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“甜心梦工坊”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“美味糖葫芦”,兑换各种丰厚奖励。",
"ActivityGroup.10105.1": "【活动说明】\n「冬夜镇魂曲与破晓扳机」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“豪礼抛物线”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“应急罐头”,兑换各种丰厚奖励。",
"ActivityGroup.20101.1": "【活动说明】\n「闪耀的使者与圣夜的精灵」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“甜心梦工坊”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“雪愿姜饼人”,兑换各种丰厚奖励。",
"ActivityGroup.30101.1": "【活动时间】\n2026/02/17 12:00~2026/02/24 11:00 \n\n【参与条件】\n权限等级≥5级\n\n【活动说明】\n「缭乱碎晶球」活动已正式开启。\n在活动期间您挑战活动限时关卡并完成活动任务目标,可获得活动代币“联合理事会代币”,兑换各种丰厚奖励。"
}
@@ -359,6 +359,106 @@
"ActivityLevelsLevel.1040304.3": "150秒内成功通关",
"ActivityLevelsLevel.1040304.4": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1040304.5": "剩余时间大于60秒通关",
"ActivityLevelsLevel.1050101.1": "战争的尖兵Ⅰ",
"ActivityLevelsLevel.1050101.2": "陌生的土地上,一场阴谋拉开帷幕,\n请小心,它们的行动比以往更具组织性。",
"ActivityLevelsLevel.1050101.3": "120秒内成功通关",
"ActivityLevelsLevel.1050101.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050101.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050102.1": "战争的尖兵Ⅱ",
"ActivityLevelsLevel.1050102.2": "陌生的土地上,一场阴谋拉开帷幕,\n请小心,它们的行动比以往更具组织性。",
"ActivityLevelsLevel.1050102.3": "120秒内成功通关",
"ActivityLevelsLevel.1050102.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050102.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050103.1": "战争的尖兵Ⅲ",
"ActivityLevelsLevel.1050103.2": "陌生的土地上,一场阴谋拉开帷幕,\n请小心,它们的行动比以往更具组织性。",
"ActivityLevelsLevel.1050103.3": "120秒内成功通关",
"ActivityLevelsLevel.1050103.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050103.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050104.1": "百武的淬炼Ⅰ",
"ActivityLevelsLevel.1050104.2": "利刃与火焰彼此交融,\n燃烧的破坏本能就连雨雪都能蒸发。",
"ActivityLevelsLevel.1050104.3": "120秒内成功通关",
"ActivityLevelsLevel.1050104.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050104.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050105.1": "百武的淬炼Ⅱ",
"ActivityLevelsLevel.1050105.2": "利刃与火焰彼此交融,\n燃烧的破坏本能就连雨雪都能蒸发。",
"ActivityLevelsLevel.1050105.3": "120秒内成功通关",
"ActivityLevelsLevel.1050105.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050105.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050106.1": "生命的收割Ⅰ",
"ActivityLevelsLevel.1050106.2": "不再受本能的驱使,而是有节奏地挥动镰刀与利刃。\n彼此间默契配合着,织出了一片生命的禁区。",
"ActivityLevelsLevel.1050106.3": "120秒内成功通关",
"ActivityLevelsLevel.1050106.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050106.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050107.1": "刀山与火海Ⅰ",
"ActivityLevelsLevel.1050107.2": "像是听见某种指令,是战鼓,还是自天而来的号角\n它们集合全部的力量,似乎要创造出字面意义的刀山火海。",
"ActivityLevelsLevel.1050107.3": "120秒内成功通关",
"ActivityLevelsLevel.1050107.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050107.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050108.1": "红马的骑士自天而来Ⅰ",
"ActivityLevelsLevel.1050108.2": "“见那骑着红马的骑士自星塔顶端而来,有战争的权柄赐它,要夺去世间的太平……”",
"ActivityLevelsLevel.1050108.3": "150秒内成功通关",
"ActivityLevelsLevel.1050108.4": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050108.5": "剩余时间大于60秒通关",
"ActivityLevelsLevel.1050201.1": "战争的尖兵Ⅳ",
"ActivityLevelsLevel.1050201.2": "陌生的土地上,一场阴谋拉开帷幕,\n请小心,它们的行动比以往更具组织性。",
"ActivityLevelsLevel.1050201.3": "120秒内成功通关",
"ActivityLevelsLevel.1050201.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050201.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050202.1": "战争的尖兵Ⅴ",
"ActivityLevelsLevel.1050202.2": "陌生的土地上,一场阴谋拉开帷幕,\n请小心,它们的行动比以往更具组织性。",
"ActivityLevelsLevel.1050202.3": "120秒内成功通关",
"ActivityLevelsLevel.1050202.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050202.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050203.1": "战争的尖兵Ⅵ",
"ActivityLevelsLevel.1050203.2": "陌生的土地上,一场阴谋拉开帷幕,\n请小心,它们的行动比以往更具组织性。",
"ActivityLevelsLevel.1050203.3": "120秒内成功通关",
"ActivityLevelsLevel.1050203.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050203.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050204.1": "百武的淬炼Ⅲ",
"ActivityLevelsLevel.1050204.2": "利刃与火焰彼此交融,\n燃烧的破坏本能就连雨雪都能蒸发。",
"ActivityLevelsLevel.1050204.3": "120秒内成功通关",
"ActivityLevelsLevel.1050204.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050204.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050205.1": "生命的收割Ⅱ",
"ActivityLevelsLevel.1050205.2": "不再受本能的驱使,而是有节奏地挥动镰刀与利刃。\n彼此间默契配合着,织出了一片生命的禁区。",
"ActivityLevelsLevel.1050205.3": "120秒内成功通关",
"ActivityLevelsLevel.1050205.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050205.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050206.1": "百武的淬炼Ⅳ",
"ActivityLevelsLevel.1050206.2": "利刃与火焰彼此交融,\n燃烧的破坏本能就连雨雪都能蒸发。",
"ActivityLevelsLevel.1050206.3": "120秒内成功通关",
"ActivityLevelsLevel.1050206.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050206.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050207.1": "刀山与火海Ⅱ",
"ActivityLevelsLevel.1050207.2": "像是听见某种指令,是战鼓,还是自天而来的号角\n它们集合全部的力量,似乎要创造出字面意义的刀山火海。",
"ActivityLevelsLevel.1050207.3": "120秒内成功通关",
"ActivityLevelsLevel.1050207.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050207.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050208.1": "红马的骑士自天而来Ⅱ",
"ActivityLevelsLevel.1050208.2": "“见那骑着红马的骑士自星塔顶端而来,有战争的权柄赐它,要夺去世间的太平……”",
"ActivityLevelsLevel.1050208.3": "150秒内成功通关",
"ActivityLevelsLevel.1050208.4": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050208.5": "剩余时间大于60秒通关",
"ActivityLevelsLevel.1050301.1": "生命的收割Ⅲ",
"ActivityLevelsLevel.1050301.2": "不再受本能的驱使,而是有节奏地挥动镰刀与利刃。\n彼此间默契配合着,织出了一片生命的禁区。",
"ActivityLevelsLevel.1050301.3": "120秒内成功通关",
"ActivityLevelsLevel.1050301.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050301.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050302.1": "百武的淬炼Ⅴ",
"ActivityLevelsLevel.1050302.2": "利刃与火焰彼此交融,\n燃烧的破坏本能就连雨雪都能蒸发。",
"ActivityLevelsLevel.1050302.3": "120秒内成功通关",
"ActivityLevelsLevel.1050302.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050302.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050303.1": "刀山与火海Ⅲ",
"ActivityLevelsLevel.1050303.2": "像是听见某种指令,是战鼓,还是自天而来的号角\n它们集合全部的力量,似乎要创造出字面意义的刀山火海。",
"ActivityLevelsLevel.1050303.3": "120秒内成功通关",
"ActivityLevelsLevel.1050303.4": "剩余时间大于20秒通关",
"ActivityLevelsLevel.1050303.5": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050304.1": "红马的骑士自天而来Ⅲ",
"ActivityLevelsLevel.1050304.2": "“见那骑着红马的骑士自星塔顶端而来,有战争的权柄赐它,要夺去世间的太平……”",
"ActivityLevelsLevel.1050304.3": "150秒内成功通关",
"ActivityLevelsLevel.1050304.4": "剩余时间大于30秒通关",
"ActivityLevelsLevel.1050304.5": "剩余时间大于60秒通关",
"ActivityLevelsLevel.2010101.1": "雪愿夜的奇境冒险Ⅰ",
"ActivityLevelsLevel.2010101.2": "这难道是雪愿树精灵的考验?那就来大闹一场吧!\n消灭所有怪物,选择你所喜欢的礼物!",
"ActivityLevelsLevel.2010101.3": "120秒内成功通关",
@@ -0,0 +1,7 @@
{
"ActivityPenguinCardLevel.1011.1": "入镜伊始",
"ActivityPenguinCardLevel.1012.1": "火之镜",
"ActivityPenguinCardLevel.1013.1": "水之镜",
"ActivityPenguinCardLevel.1014.1": "风之镜",
"ActivityPenguinCardLevel.1015.1": "终焉之镜"
}
@@ -0,0 +1,20 @@
{
"ActivityPenguinCardQuest.101001.1": "通关「入镜伊始」",
"ActivityPenguinCardQuest.101002.1": "通关「火之镜」",
"ActivityPenguinCardQuest.101003.1": "以3星评级通关「火之镜」",
"ActivityPenguinCardQuest.101004.1": "通关「水之镜」",
"ActivityPenguinCardQuest.101005.1": "以3星评级通关「水之镜」",
"ActivityPenguinCardQuest.101006.1": "通关「风之镜」",
"ActivityPenguinCardQuest.101007.1": "以3星评级通关「风之镜」",
"ActivityPenguinCardQuest.101008.1": "通关「终焉之镜」",
"ActivityPenguinCardQuest.201001.1": "单次对局得分达成 100,000 分",
"ActivityPenguinCardQuest.201002.1": "单次对局得分达成 200,000 分",
"ActivityPenguinCardQuest.201003.1": "单次对局得分达成 300,000 分",
"ActivityPenguinCardQuest.201004.1": "单次对局得分达成 400,000 分",
"ActivityPenguinCardQuest.201005.1": "单次对局得分达成 500,000 分",
"ActivityPenguinCardQuest.201006.1": "单次对局得分达成 600,000 分",
"ActivityPenguinCardQuest.201007.1": "单次对局得分达成 700,000 分",
"ActivityPenguinCardQuest.201008.1": "单次对局得分达成 800,000 分",
"ActivityPenguinCardQuest.201009.1": "单次对局得分达成 900,000 分",
"ActivityPenguinCardQuest.201010.1": "单次对局得分达成 1,000,000 分"
}
@@ -0,0 +1,4 @@
{
"ActivityPenguinCardQuestGroup.101.1": "牌局挑战",
"ActivityPenguinCardQuestGroup.102.1": "积分挑战"
}
+1
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@@ -5,5 +5,6 @@
"ActivityShop.1004.1": "圣诞活动商店",
"ActivityShop.1005.1": "翡冷翠活动商店",
"ActivityShop.1006.1": "春节活动商店",
"ActivityShop.1007.1": "风影活动商店",
"ActivityShop.3001.1": "缭乱弹珠台商店"
}
+36
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@@ -32,6 +32,42 @@
"ActivityStory.101040211.1": "人间万象更新时",
"ActivityStory.101040211.2": "新春快乐。",
"ActivityStory.101040211.4": "09",
"ActivityStory.101050201.1": "前往北境之城",
"ActivityStory.101050201.2": "嘿,你总算醒了?",
"ActivityStory.101050201.4": "01",
"ActivityStory.101050202.1": "踏入寒夜",
"ActivityStory.101050202.2": "若不踏入寒夜,故事就不算开始。",
"ActivityStory.101050202.4": "BT",
"ActivityStory.101050203.1": "被冰封的废都",
"ActivityStory.101050203.2": "离开了光与火,文明将不复存在。",
"ActivityStory.101050203.4": "02",
"ActivityStory.101050204.1": "故乡的记忆",
"ActivityStory.101050204.2": "倘若在故乡思念故乡……",
"ActivityStory.101050204.4": "03",
"ActivityStory.101050205.1": "古老秘密",
"ActivityStory.101050205.2": "有些秘密不该被打扰……",
"ActivityStory.101050205.4": "04",
"ActivityStory.101050206.1": "黎明前夜",
"ActivityStory.101050206.2": "人们常说,黎明前的黑暗最深邃……",
"ActivityStory.101050206.4": "05",
"ActivityStory.101050207.1": "恶意浮现",
"ActivityStory.101050207.2": "野心是不会被风雪和时间掩埋的……",
"ActivityStory.101050207.4": "06",
"ActivityStory.101050208.1": "尊者",
"ActivityStory.101050208.2": "疯狂的山脉正在呼啸,古老的存在将要苏醒……",
"ActivityStory.101050208.4": "07",
"ActivityStory.101050209.1": "破晓扳机",
"ActivityStory.101050209.2": "勇气上膛,扣下宣告破晓的扳机。",
"ActivityStory.101050209.4": "08",
"ActivityStory.101050210.1": "鱼死网破",
"ActivityStory.101050210.2": "挣扎,是宣告失败前最后的倔强。",
"ActivityStory.101050210.4": "BT",
"ActivityStory.101050211.1": "何为强大",
"ActivityStory.101050211.2": "举起武器,意味承担更大的责任。",
"ActivityStory.101050211.4": "09",
"ActivityStory.101050212.1": "告别风雪",
"ActivityStory.101050212.2": "风将歇,雪将停,太阳总会照常升起。",
"ActivityStory.101050212.4": "10",
"ActivityStory.201010201.1": "雪愿节的使者",
"ActivityStory.201010201.2": "节日来临,热闹非凡的街道上,你看到一个熟悉的身影……",
"ActivityStory.201010201.4": "01",
+48
View File
@@ -246,6 +246,54 @@
"ActivityTask.104030410.2": "在“甜心梦工坊”的「欢腾」模式中累计装入20块饼干",
"ActivityTask.104030411.2": "在“甜心梦工坊”的「欢腾」模式中累计装配5个饼干礼盒",
"ActivityTask.104030412.2": "在“甜心梦工坊”的「欢腾」模式中累计装入50块饼干",
"ActivityTask.105030101.2": "阅读活动剧情故事「前往北境之城」",
"ActivityTask.105030102.2": "阅读活动剧情故事「故乡的记忆」",
"ActivityTask.105030103.2": "阅读活动剧情故事「恶意浮现」",
"ActivityTask.105030104.2": "阅读活动剧情故事「破晓扳机」",
"ActivityTask.105030105.2": "阅读活动剧情故事「告别风雪」",
"ActivityTask.105030106.2": "以3星评级通关「战争的尖兵Ⅱ」",
"ActivityTask.105030107.2": "以3星评级通关「战争的尖兵Ⅲ」",
"ActivityTask.105030108.2": "以3星评级通关「百武的淬炼Ⅰ」",
"ActivityTask.105030109.2": "以3星评级通关「百武的淬炼Ⅱ」",
"ActivityTask.105030110.2": "以3星评级通关「生命的收割Ⅰ」",
"ActivityTask.105030111.2": "以3星评级通关「刀山与火海Ⅰ」",
"ActivityTask.105030112.2": "以3星评级通关「红马的骑士自天而来Ⅰ」",
"ActivityTask.105030201.2": "挑战5次活动战斗关卡",
"ActivityTask.105030202.2": "挑战10次活动战斗关卡",
"ActivityTask.105030203.2": "挑战15次活动战斗关卡",
"ActivityTask.105030204.2": "挑战20次活动战斗关卡",
"ActivityTask.105030205.2": "挑战30次活动战斗关卡",
"ActivityTask.105030206.2": "挑战40次活动战斗关卡",
"ActivityTask.105030207.2": "挑战50次活动战斗关卡",
"ActivityTask.105030208.2": "挑战60次活动战斗关卡",
"ActivityTask.105030209.2": "挑战70次活动战斗关卡",
"ActivityTask.105030210.2": "挑战80次活动战斗关卡",
"ActivityTask.105030211.2": "挑战90次活动战斗关卡",
"ActivityTask.105030212.2": "挑战100次活动战斗关卡",
"ActivityTask.105030301.2": "以3星评级通关「战争的尖兵Ⅳ」",
"ActivityTask.105030302.2": "以3星评级通关「战争的尖兵Ⅴ」",
"ActivityTask.105030303.2": "以3星评级通关「战争的尖兵Ⅵ」",
"ActivityTask.105030304.2": "以3星评级通关「百武的淬炼Ⅲ」",
"ActivityTask.105030305.2": "以3星评级通关「生命的收割Ⅱ」",
"ActivityTask.105030306.2": "以3星评级通关「百武的淬炼Ⅳ」",
"ActivityTask.105030307.2": "以3星评级通关「刀山与火海Ⅱ」",
"ActivityTask.105030308.2": "以3星评级通关「红马的骑士自天而来Ⅱ」",
"ActivityTask.105030309.2": "活动期间内收集40000个“应急罐头”",
"ActivityTask.105030310.2": "活动期间内收集60000个“应急罐头”",
"ActivityTask.105030311.2": "活动期间内收集80000个“应急罐头”",
"ActivityTask.105030312.2": "活动期间内收集100000个“应急罐头”",
"ActivityTask.105030401.2": "在“豪礼抛物线”「熟练入框Ⅰ」单局获得400分",
"ActivityTask.105030402.2": "在“豪礼抛物线”「熟练入框Ⅱ」单局获得400分",
"ActivityTask.105030403.2": "在“豪礼抛物线”「熟练入框Ⅰ」单局投中3只夏洛克",
"ActivityTask.105030404.2": "在“豪礼抛物线”「熟练入框Ⅱ」单局投中3只夏洛克",
"ActivityTask.105030405.2": "在“豪礼抛物线”「极速送达Ⅰ」单局发射5只夏洛克",
"ActivityTask.105030406.2": "在“豪礼抛物线”「极速送达Ⅱ」单局发射5只夏洛克",
"ActivityTask.105030407.2": "在“豪礼抛物线”「精准盲投Ⅰ」单局投中2只夏洛克",
"ActivityTask.105030408.2": "在“豪礼抛物线”「精准盲投Ⅱ」单局发射5只夏洛克",
"ActivityTask.105030409.2": "在“豪礼抛物线”中累计使用5次道具",
"ActivityTask.105030410.2": "在“豪礼抛物线”中累计使用10次道具",
"ActivityTask.105030411.2": "在“豪礼抛物线”中累计投中10只夏洛克",
"ActivityTask.105030412.2": "在“豪礼抛物线”中累计投中15只夏洛克",
"ActivityTask.201010101.2": "阅读活动剧情故事「精灵的踪迹」",
"ActivityTask.201010102.2": "阅读活动剧情故事「相似的闪光」",
"ActivityTask.201010103.2": "阅读活动剧情故事「友谊的魔法」",
+9 -9
View File
@@ -224,15 +224,15 @@
"AffinityQuest.14207.1": "珂赛特所有技能等级提升到{1}级或以上",
"AffinityQuest.14208.1": "珂赛特保存{1}份评分等级达到{2}级的纪录",
"AffinityQuest.14209.1": "累计收集珂赛特的潜能数量达到{1}",
"AffinityQuest.14301.1": "???",
"AffinityQuest.14302.1": "???",
"AffinityQuest.14303.1": "???",
"AffinityQuest.14304.1": "???",
"AffinityQuest.14305.1": "???",
"AffinityQuest.14306.1": "???",
"AffinityQuest.14307.1": "???",
"AffinityQuest.14308.1": "???",
"AffinityQuest.14309.1": "???",
"AffinityQuest.14301.1": "风影完成{1}次星塔探索",
"AffinityQuest.14302.1": "完成{1}次与风影的邀约",
"AffinityQuest.14303.1": "风影进阶到{1}阶",
"AffinityQuest.14304.1": "风影累计升级{1}次技能",
"AffinityQuest.14305.1": "风影保存{1}份评分等级达到{2}级的纪录",
"AffinityQuest.14306.1": "风影进阶到{1}阶",
"AffinityQuest.14307.1": "风影所有技能等级提升到{1}级或以上",
"AffinityQuest.14308.1": "风影保存{1}份评分等级达到{2}级的纪录",
"AffinityQuest.14309.1": "累计收集风影的潜能数量达到{1}",
"AffinityQuest.14401.1": "千都世完成{1}次星塔探索",
"AffinityQuest.14402.1": "完成{1}次与千都世的邀约",
"AffinityQuest.14403.1": "千都世进阶到{1}阶",
+2
View File
@@ -35,6 +35,8 @@
"BoardNPC.8133.2": "活动商店",
"BoardNPC.8134.1": "冬香",
"BoardNPC.8134.2": "活动商店",
"BoardNPC.8143.1": "风影",
"BoardNPC.8143.2": "活动商店",
"BoardNPC.8158.1": "菈露(圣夜)",
"BoardNPC.8158.2": "活动商店",
"BoardNPC.8159.1": "科洛妮丝(新春)",
+1 -1
View File
@@ -29,7 +29,7 @@
"Character.140.1": "???",
"Character.141.1": "赤霞",
"Character.142.1": "珂赛特",
"Character.143.1": "???",
"Character.143.1": "风影",
"Character.144.1": "千都世",
"Character.145.1": "???",
"Character.147.1": "焦糖",
@@ -402,22 +402,22 @@
"CharacterArchiveBaseInfo.14207.2": "钢爪",
"CharacterArchiveBaseInfo.14208.1": "薪资",
"CharacterArchiveBaseInfo.14208.2": "不详/听说只要一瓶好喝的饮料",
"CharacterArchiveBaseInfo.14301.1": "???",
"CharacterArchiveBaseInfo.14301.2": "???",
"CharacterArchiveBaseInfo.14302.1": "???",
"CharacterArchiveBaseInfo.14302.2": "???",
"CharacterArchiveBaseInfo.14303.1": "???",
"CharacterArchiveBaseInfo.14303.2": "???",
"CharacterArchiveBaseInfo.14304.1": "???",
"CharacterArchiveBaseInfo.14304.2": "???",
"CharacterArchiveBaseInfo.14305.1": "???",
"CharacterArchiveBaseInfo.14305.2": "???",
"CharacterArchiveBaseInfo.14306.1": "???",
"CharacterArchiveBaseInfo.14306.2": "???",
"CharacterArchiveBaseInfo.14307.1": "???",
"CharacterArchiveBaseInfo.14307.2": "???",
"CharacterArchiveBaseInfo.14308.1": "???",
"CharacterArchiveBaseInfo.14308.2": "???",
"CharacterArchiveBaseInfo.14301.1": "姓名",
"CharacterArchiveBaseInfo.14301.2": "风影",
"CharacterArchiveBaseInfo.14302.1": "生日",
"CharacterArchiveBaseInfo.14302.2": "12月24日",
"CharacterArchiveBaseInfo.14303.1": "所属",
"CharacterArchiveBaseInfo.14303.2": "黎明近卫",
"CharacterArchiveBaseInfo.14304.1": "技能",
"CharacterArchiveBaseInfo.14304.2": "武器测评,装备改造",
"CharacterArchiveBaseInfo.14305.1": "地址",
"CharacterArchiveBaseInfo.14305.2": "不便透露",
"CharacterArchiveBaseInfo.14306.1": "经验",
"CharacterArchiveBaseInfo.14306.2": "未公开",
"CharacterArchiveBaseInfo.14307.1": "武器",
"CharacterArchiveBaseInfo.14307.2": "零式枪刃·改",
"CharacterArchiveBaseInfo.14308.1": "薪资",
"CharacterArchiveBaseInfo.14308.2": "原则上不允许兼职",
"CharacterArchiveBaseInfo.14401.1": "姓名",
"CharacterArchiveBaseInfo.14401.2": "千都世",
"CharacterArchiveBaseInfo.14402.1": "生日",
+131 -114
View File
@@ -181,58 +181,58 @@
"CharacterArchiveContent.11312.2": "姐姐,是血缘紧密的亲人,是无论如何都无法与之划清关系的存在。\n师渺从很小的时候就已经清楚地明白这件事。\n\n家人的目光总会聚焦在姐姐身上,最开始的时候,师渺也是这样。\n姐姐是她们一家人的骄傲,无论是学业成绩,还是待人接物,都是无可挑剔的优秀。几乎所有人提起他们家的女儿,都会对姐姐赞不绝口。\n师渺也不例外。\n姐姐是她的榜样,是她所憧憬的未来。\n她也要像姐姐一样优秀。\n年幼的师渺总是这样跟在姐姐身后,诉说着自己的目标和理想。\n\n但渐渐的,师渺发现未来并不是她所想象的那样。\n她的姐姐走在前头,走得太高,走得太快;她追在姐姐身后,某一天忽然发现自己根本跟不上姐姐的脚步。\n她的优秀在姐姐的对比下似乎变得没那么特别,她的努力在姐姐的衬托下也变得平平无奇。\n一样是名列前茅的成绩,第一是应该的,因为她的姐姐也是第一;但如果不是第一,那就是拖后腿和丢人。\n追逐着姐姐背影前行的道路,在不知不觉中变成了高不可攀的大山。\n姐姐成了压力的来源,是她够不到的高峰。\n\n那并不是姐姐的错,师渺心里很清楚这件事。\n她们依然是关系很好的姐妹,她们依然可以无话不说。\n但总有那么一些苦闷,在读书时期的无数个深夜,师渺从做不完的题和读不完的功课中抬起头,望向窗外的皓月,想不通自己到底输给姐姐什么。\n\n“欸?可那不是将你们姐妹俩放在一起比较的人的问题吗?”\n某个午后,这个被称为“魔王”的家伙一脸疑惑地看着师渺。\n“你是你,你姐姐是你姐姐,你们是完全不一样的人,而且你明明也很优秀。”\n\n是哦……原来是这样吗?\n血缘将她们捆在一起,她们是相似的,但并不相同。\n姐姐是姐姐,而师渺,也应该只是师渺。\n午后的阳光明媚,萦绕师渺心头的阴霾似乎蓦地散开,露出了从未有的晴空。",
"CharacterArchiveContent.11313.1": "武器轶事:师渺妙妙剑",
"CharacterArchiveContent.11313.2": "为什么一个收纳盒要取一个这样的名字?\n当师渺被第一百零三次问及这个问题的时候,她已经没有耐心向人解释。\n但在某一天师渺忽然想起来,自己在收下这个东西之后,似乎也一直没问过,为什么它会用自己的名字命名——\n\n最初是街头出现了一个怪人,她个子矮小,红发在人群里非常显眼,背着一支巨大的毛笔,在街区不同的地方闲逛吆喝,好像是在喊卖什么保命符。\n师渺在例行巡街的时候见过那个怪人两次,一次是她在贩卖神器的商店门口和人理论她的绘画水平属于天才级别,还有一次是她坐在早点铺前,跟店长打听一种咸甜并存的肉包子。\n她嗓门很大,站在街头说话的声音,师渺在巷尾就能听到。\n\n第三次遇见是个意外。\n那个怪人在桥下支了个小桌子,桌上摆着一张写了毛笔字的白纸,闭着眼嘴里念念有词。师渺路过时被她奇怪的举动吸引了注意,不过多看了两眼,这个怪人睁眼看见她,忽然跳起来三步并两步直奔她来。\n“就是你啊师渺!找了你好久了!!”\n“诶……我?”\n还没等师渺反应过来,那个怪人从随身的行囊里翻出来一个被布包着的,长条形的东西,塞到师渺手里之后,又看她还是一脸迷茫的表情,怪人指着自己:“你那是什么表情?是我啊?赤霞!你忘了吗我们小时候一起玩的!”\n“赤霞?啊……!你是以前那个!”\n“对对,不过来不及了下次再叙旧吧!这个东西是师渺妙妙剑!我师父让我交给你的!虽然我也不知道是不是你……不过名字一样的话,就当是了!”\n她完全不给师渺说话的机会,她说这是她师父做的一个收纳道具,她的师父说要把东西交给合适的人。\n“别担心,我师父做的东西都是好东西,它会给你好运!我走啦!”\n师渺甚至来不及拒绝,赤霞已经转身收拾起行囊,转身提起行囊,一溜烟跑了个没影,留师渺站在原地,抱着这个剑式收纳盒,等想起来要追上去时,已经找不到那个红色的人影。\n\n虽然是儿时的玩伴交给自己的东西,但师渺对这个东西要怎么用,一开始并没有头绪。\n一个月后,当师渺在办公室内遇到巴掌大的蟑虫、随手抓起这个收纳盒砸过去,正好砸中了那恐怖的生物时,她突然相信了——\n师渺妙妙剑确实会带来好运。",
"CharacterArchiveContent.11401.1": "基本信息",
"CharacterArchiveContent.11401.2": "敬请期待",
"CharacterArchiveContent.11402.1": "成为旅人的理由",
"CharacterArchiveContent.11402.2": "敬请期待",
"CharacterArchiveContent.11403.1": "简历摘录之一",
"CharacterArchiveContent.11403.2": "敬请期待",
"CharacterArchiveContent.11404.1": "简历摘录之二",
"CharacterArchiveContent.11404.2": "敬请期待",
"CharacterArchiveContent.11405.1": "简历摘录之三",
"CharacterArchiveContent.11405.2": "敬请期待",
"CharacterArchiveContent.11406.1": "简历摘录之四",
"CharacterArchiveContent.11406.2": "敬请期待",
"CharacterArchiveContent.11407.1": "简历摘录之五",
"CharacterArchiveContent.11407.2": "敬请期待",
"CharacterArchiveContent.11408.1": "同行评议",
"CharacterArchiveContent.11408.2": "敬请期待",
"CharacterArchiveContent.11409.1": "协会反馈",
"CharacterArchiveContent.11409.2": "敬请期待",
"CharacterArchiveContent.11410.1": "档案附文",
"CharacterArchiveContent.11410.2": "敬请期待",
"CharacterArchiveContent.11411.1": "加油啊!擅长射击的佣兵姐姐!",
"CharacterArchiveContent.11411.2": "敬请期待",
"CharacterArchiveContent.11412.1": "谢谢你!擅长射击的佣兵姐姐!",
"CharacterArchiveContent.11412.2": "敬请期待",
"CharacterArchiveContent.11413.1": "武器轶事:逗猫棒-魔典断章改",
"CharacterArchiveContent.11413.2": "敬请期待",
"CharacterArchiveContent.11501.1": "基本信息",
"CharacterArchiveContent.11501.2": "敬请期待",
"CharacterArchiveContent.11502.1": "成为旅人的理由",
"CharacterArchiveContent.11502.2": "敬请期待",
"CharacterArchiveContent.11503.1": "简历摘录之一",
"CharacterArchiveContent.11503.2": "敬请期待",
"CharacterArchiveContent.11504.1": "简历摘录之二",
"CharacterArchiveContent.11504.2": "敬请期待",
"CharacterArchiveContent.11505.1": "简历摘录之三",
"CharacterArchiveContent.11505.2": "敬请期待",
"CharacterArchiveContent.11506.1": "简历摘录之四",
"CharacterArchiveContent.11506.2": "敬请期待",
"CharacterArchiveContent.11507.1": "简历摘录之五",
"CharacterArchiveContent.11507.2": "敬请期待",
"CharacterArchiveContent.11508.1": "同行评议",
"CharacterArchiveContent.11508.2": "敬请期待",
"CharacterArchiveContent.11509.1": "协会反馈",
"CharacterArchiveContent.11509.2": "敬请期待",
"CharacterArchiveContent.11510.1": "档案附文",
"CharacterArchiveContent.11510.2": "敬请期待",
"CharacterArchiveContent.11511.1": "恐怖的人形兵器",
"CharacterArchiveContent.11511.2": "敬请期待",
"CharacterArchiveContent.11512.1": "吵闹中的初相识",
"CharacterArchiveContent.11512.2": "敬请期待",
"CharacterArchiveContent.11513.1": "武器轶闻:雪崩",
"CharacterArchiveContent.11513.2": "敬请期待",
"CharacterArchiveContent.11401.1": "???",
"CharacterArchiveContent.11401.2": "???",
"CharacterArchiveContent.11402.1": "???",
"CharacterArchiveContent.11402.2": "???",
"CharacterArchiveContent.11403.1": "???",
"CharacterArchiveContent.11403.2": "???",
"CharacterArchiveContent.11404.1": "???",
"CharacterArchiveContent.11404.2": "???",
"CharacterArchiveContent.11405.1": "???",
"CharacterArchiveContent.11405.2": "???",
"CharacterArchiveContent.11406.1": "???",
"CharacterArchiveContent.11406.2": "???",
"CharacterArchiveContent.11407.1": "???",
"CharacterArchiveContent.11407.2": "???",
"CharacterArchiveContent.11408.1": "???",
"CharacterArchiveContent.11408.2": "???",
"CharacterArchiveContent.11409.1": "???",
"CharacterArchiveContent.11409.2": "???",
"CharacterArchiveContent.11410.1": "???",
"CharacterArchiveContent.11410.2": "???",
"CharacterArchiveContent.11411.1": "???",
"CharacterArchiveContent.11411.2": "???",
"CharacterArchiveContent.11412.1": "???",
"CharacterArchiveContent.11412.2": "???",
"CharacterArchiveContent.11413.1": "???",
"CharacterArchiveContent.11413.2": "???",
"CharacterArchiveContent.11501.1": "???",
"CharacterArchiveContent.11501.2": "???",
"CharacterArchiveContent.11502.1": "???",
"CharacterArchiveContent.11502.2": "???",
"CharacterArchiveContent.11503.1": "???",
"CharacterArchiveContent.11503.2": "???",
"CharacterArchiveContent.11504.1": "???",
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"CharacterArchiveContent.11601.1": "基本信息",
"CharacterArchiveContent.11601.2": "姓名:岭川\n生日:9月22日\n所属:联合种业\n技能:挖掘地窖、种植作物、培育新品种\n地址:菲莱城联合种业南区6号温室\n经验:一年以内\n武器:联合工业-试制205型多功能铲\n薪资:公司规定,需要保密",
"CharacterArchiveContent.11602.1": "成为旅人的理由",
@@ -465,32 +465,32 @@
"CharacterArchiveContent.12712.2": "亲爱的特丽莎:\n\n我写下这封信的时候,还能在窗口看到你远去的背影。\n\n今晚,是你第一次以旅人的身份离开家,离开这座城邦,走进荒野。我的同事都劝我今天晚上跟在你的身后,提供保护。但我想,人类之所以拥有双脚,是为了靠自己的双脚走路。我没有理由,在你迈出第一步的时候,就变成一根拐杖。我想,如果我那么做了,你也不会开心。\n\n送信是件好事,可以维系人和人之间的牵绊,也可以把心意传递到大陆的另一端。我为你选择了这样一条路而感到自豪。当然,我更高兴的是你有勇气踏上广袤的荒野,去探索崭新的未知世界。\n\n我教给你的那些旅人技能,对付荒野上的危机绰绰有余,所以,我并不担心你的安危。但我仍对你抱有歉意,我缺席了你成长过程中的太多时刻。你的童年,你的开学典礼,你成为信使的那一刻,一个合格的父亲本应陪在你的身边。\n\n同样,我更对不起你的妈妈。年轻时的我只知道追逐梦想,很少停下脚步看看身后支持着自己的人。她为我付出了太多,可我直到很久之后,才明白了“爱”这个意思的意思。\n\n我这辈子做的最正确的事情可能是找到了这座美丽的山坡,在这里修建了小屋,然后有了你。\n\n如今,我已经老了,终于能用剩余的时间补偿你们。以及,说不担心你,那是假话,可我更相信你能邂逅志同道合的伙伴,有伙伴在,就没有什么无法战胜的困难。\n\n我给你留了一份礼物,就放在你小时候经常去玩的那个山洞下面的古代遗迹里。另外,那边的龙蜥比较多,你去的时候最好带点诱饵把它们引开。\n\n爱你的父亲\n\n特丽莎整理旧物的时候,发现了自己第一次荒野之旅回来后,被父亲硬塞在包里的地理书。这本书她实在是太过熟悉,所以一直没有翻开过,而这封信,也一直在书里躺了两年。\n\n特丽莎似乎明白了,为什么自己拿回格拉姆的那天晚上,爸爸一直露出尴尬的笑容。\n\n信这种东西,还是要好好寄出去啊。",
"CharacterArchiveContent.12713.1": "武器轶事:格拉姆",
"CharacterArchiveContent.12713.2": "传说,很久很久之前,有一位挥舞巨剑,剿灭魔物的传奇旅人。\n旅人走过很多地方,用巨剑在荒野中开辟出道路,连接城邦。\n但是,她的名字却被众人忘记,这也是她的愿望。\n毕竟,路是用来走的,而不是用来被人崇拜的。\n\n“这就完了?”\n\n特丽莎嘟着嘴,不甘心故事以这样的方式结束。\n但遗迹里断掉的石板上,的确没有更多的字了。\n\n“哎,还是不知道你的名字呢。”\n\n特丽莎并不是考古学家,也不是历史爱好者,她只是想从石板上找到一把剑的名字——她闯入这座遗迹后,意外找到的一把断剑。\n\n“嘎嗷。”\n\n魔物的叫声从头顶传来。\n一只巨大的龙蜥蹲在石碑上面,嘴里吐着鲜红的芯子,一双淡黄的眼珠死死盯住特丽莎。\n\n“这应该不是你的东西吧,你的爪子也用不了这个。”\n\n特丽莎想了一下,排除了自己意外“偷窃”的可能性后,拍了拍胸脯。\n\n“先到先得,这可是我先捡到的。\n哎,你怎么还动武啊。那我可就不客气了。”\n\n龙蜥的爪子和断剑的剑脊碰撞在一起,擦出耀眼的火花。\n显然,特丽莎的对手认为,填饱肚子比自己平时用来睡觉的大铁块的归属更为重要。\n但是,打架这种事,饿着肚子的一般是打不赢吃饱肚子的。\n恰好,特丽莎出门前,刚好饱餐了一顿妈妈做的饭。\n\n所以,这把断剑有了新的名字。\n当特丽莎夹着自己的战利品:一枚品相完美的龙蜥鳞片走出遗迹的时候,她已经想好了。\n\n“破坏剑,斩龙剑……不如叫格拉姆吧,这个比较好听!”\n\n然后,特丽莎的思绪就飘到,如何与母亲解释今天的奇遇了,以至于错过了自己在森林里留下的鱼骨记号。\n\n“奇怪,刚刚我走的是这里吗?\n不管啦,先爬上那颗树看看情况再说吧~”\n\n当然,那又是另一段故事的开始了……",
"CharacterArchiveContent.13001.1": "基本信息",
"CharacterArchiveContent.13001.2": "敬请期待",
"CharacterArchiveContent.13002.1": "成为旅人的理由",
"CharacterArchiveContent.13002.2": "敬请期待",
"CharacterArchiveContent.13003.1": "简历摘录之一",
"CharacterArchiveContent.13003.2": "敬请期待",
"CharacterArchiveContent.13004.1": "简历摘录之二",
"CharacterArchiveContent.13004.2": "敬请期待",
"CharacterArchiveContent.13005.1": "简历摘录之三",
"CharacterArchiveContent.13005.2": "敬请期待",
"CharacterArchiveContent.13006.1": "简历摘录之四",
"CharacterArchiveContent.13006.2": "敬请期待",
"CharacterArchiveContent.13007.1": "简历摘录之五",
"CharacterArchiveContent.13007.2": "敬请期待",
"CharacterArchiveContent.13008.1": "同行评议",
"CharacterArchiveContent.13008.2": "敬请期待",
"CharacterArchiveContent.13009.1": "协会反馈",
"CharacterArchiveContent.13009.2": "敬请期待",
"CharacterArchiveContent.13010.1": "档案附文",
"CharacterArchiveContent.13010.2": "敬请期待",
"CharacterArchiveContent.13011.1": "多娜的一天",
"CharacterArchiveContent.13011.2": "敬请期待",
"CharacterArchiveContent.13012.1": "送信的少女",
"CharacterArchiveContent.13012.2": "敬请期待",
"CharacterArchiveContent.13013.1": "武器轶事:多米纳",
"CharacterArchiveContent.13013.2": "敬请期待",
"CharacterArchiveContent.13001.1": "???",
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"CharacterArchiveContent.13009.1": "???",
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"CharacterArchiveContent.13011.1": "???",
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"CharacterArchiveContent.13012.1": "???",
"CharacterArchiveContent.13012.2": "???",
"CharacterArchiveContent.13013.1": "???",
"CharacterArchiveContent.13013.2": "???",
"CharacterArchiveContent.13201.1": "基本信息",
"CharacterArchiveContent.13201.2": "姓名:密涅瓦\n生日:具体生日没有记录\n所属:灰风俱乐部\n技能:载具修理、滑板竞速、格斗\n地址:埃摩灰城区水道桥下\n经验:一年内,爬过四五次星塔,每次都爬到最高的房间\n武器:胜义决\n薪资:只接灰风内部的委托",
"CharacterArchiveContent.13202.1": "成为旅人的理由",
@@ -598,16 +598,16 @@
"CharacterArchiveContent.13512.2": "“号外,号外。传奇魔女雾语在菲莱折了扫把,引起大火,砸毁了联合种业百分之三十的厂房。”\n“最新消息,传奇魔女雾语和邪恶的魔王达成了秘密协定,有市民认为,应该立刻抓捕雾语。”\n“震惊!绯瞳传讯的三魔女即将变成四魔女,等待补位的当然是......”\n\n雾语认为:有趣的事物一定会战胜无趣的事物!\n一份八卦之所以被那么多人津津乐道,一定就是因为它足够有趣。\n同时,雾语还认为:看得太多,再有趣的东西也会变成无趣的东西。\n\n所以,雾语想出来的办法就是——散播更多,更夸张的,和自己有关的小道消息。\n“传奇魔女雾语”每天出一个新闻的时候,读者是喜闻乐见的。\n可要是每天听到的都是各种“传奇魔女雾语”的消息时,大家只会厌烦。\n\n雾语散播出去的小道消息,写得很随便,但并不是随便写的。\n每天,雾语都会穿上斗篷,戴上墨镜,把她的召唤灵散出去,收集每个消息的传播强度和广度。\n\n第一天,街头巷尾兴致勃勃地聊起魔女和魔王是不是同类。\n第三天,有人列出公式,证明雾语除非和一只魔侍巨像一样重,否则没可能砸毁联合种业那么多的厂房。\n第五天,读者们开始关心联合种业的员工待遇问题和手中不好吃的面包的关系。\n\n雾语很满意,因为根本没人关心绯瞳三魔女的事情。\n更严谨地说,是那些传播雾语八卦的人,都很自觉地绕开了这个话题。\n虽然,这些人平时最喜欢说的就是三魔女的八卦。\n\n雾语眯起眼睛,看向弗拉维奥那永远弥漫着雾气的市中心。\n\n“看来,我又找到大新闻了。”",
"CharacterArchiveContent.13513.1": "武器轶事:恐怖彗星",
"CharacterArchiveContent.13513.2": "灰城区的市民徒步出行。\n银城区的市民坐公共神器出行。\n金城区的市民则有专属自己的神器。\n唯独,魔女是特别的。\n只有她们,会骑着扫把在天上飞。\n\n绯瞳之外的人不知道的是,绯瞳对魔女的培训课程里,有“长跑”这一项。\n“在一个事件发生的瞬间,会有至少三名魔女,十名路人,一百名看热闹的人聚集起来。只有跑得最快的魔女才能拿到第一手的消息。”\n所以,当扫把不能用的时候,用双脚跑过去也是一种行之有效的办法。\n雾语不想跑步。\n她的“长跑”课是翘掉的,考试是压着及格线过的。\n她觉得与其锻炼自己的双腿,不如锻炼自己的扫把。\n一根成熟的扫把应该会自己飞,自己寻路,自己加速,甚至自己写报道。\n\n不过,在找人改装的时候,雾语还是去掉了最后一项要求。\n扫把自己写报道了,那还要雾语做什么呢?\n在花费了三个月的薪水后,雾语如愿以偿地从柔光会社那里获得了她的新扫把——恐怖彗星。\n说明书上写:只要提供合适的燃料,恐怖彗星就能飞得更快。\n而这把扫把所需的燃料,恰恰是雾语的本职工作——新闻报道,更多的新闻报道。\n只要把一卷写好的报道喂给扫把吃,它就能飞得更快,更稳,甚至可以让雾语一边飞一边写稿子。\n当然,雾语付出的代价就是——她每天必须不停地写,写,写。\n说明书上的内容当然是无稽之谈,扫把又没有嘴,怎么吃得了稿子?这只是制作者给雾语开的一个小小的玩笑。\n但雾语欣然接受了这一“设定”。\n她将乘着恐怖彗星穿梭在大街小巷之中,持续写下去。",
"CharacterArchiveContent.13601.1": "基本信息",
"CharacterArchiveContent.13602.1": "成为旅人的理由",
"CharacterArchiveContent.13603.1": "简历摘录之一",
"CharacterArchiveContent.13604.1": "简历摘录之二",
"CharacterArchiveContent.13605.1": "简历摘录之三",
"CharacterArchiveContent.13606.1": "简历摘录之四",
"CharacterArchiveContent.13607.1": "简历摘录之五",
"CharacterArchiveContent.13608.1": "同行评议",
"CharacterArchiveContent.13609.1": "协会反馈",
"CharacterArchiveContent.13610.1": "档案附文",
"CharacterArchiveContent.13601.1": "???",
"CharacterArchiveContent.13602.1": "???",
"CharacterArchiveContent.13603.1": "???",
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"CharacterArchiveContent.13701.1": "基本信息",
"CharacterArchiveContent.13701.2": "敬请期待",
"CharacterArchiveContent.13702.1": "成为旅人的理由",
@@ -685,15 +685,32 @@
"CharacterArchiveContent.14213.1": "武器轶事:钢爪",
"CharacterArchiveContent.14213.2": "好饿……今天能找到食物吗……\n圆月高挂,银白的月光撒在这个破败的村庄里,放眼望去看不到一丝生机。\n前几天似乎村子北面好像有个房子倒塌了。\n珂赛特饿得发晕,隐约记得今天似乎有流浪汉在讨论这件事。她短暂地思考了一下,有建筑或许就会有食物,或许能在废墟里翻出点什么……\n她想着,打起精神往村子北边走去。\n只可惜希望很快落空。村子不大,珂赛特找到那个倒塌的房子时,那堆废墟已经被人翻了个地朝天,看上去别说食物了,就算是尸体,说不定也已经被清理干净了。\n女孩叹了口气,在残垣断壁边坐下,长长地叹了口气。她已经两天没找到东西吃了,肚子饿得咕咕响,在这个寂静的夜里显得格外明显……\n\n“嘿,你饿了吗?”\n一个飒爽的声音在她背后响起。女孩猛地抬起头,一个跟她一样脏兮兮的少女趴在那半截断墙上,正低头看着她。\n“你肚子叫得好大声哦,饿了的话……喏,这个给你吃吧。”\n少女从她那个同样脏兮兮的行囊里翻出来两块烧饼,递到珂赛特的手里——干巴巴的,也不知道放了多久。\n珂赛特愣了一下,下一秒本能已经占据上风,她不顾上别的,生存的第一任务似乎只剩下吃,三五下就啃完了一个烧饼,还差点被着硬邦邦的面食噎住。\n少女看着她狼吞虎咽的样子直笑,又拿过水袋给她,最后或许是看珂赛特年纪小,又掏出两个小面包给她。\n“拿着吧,这个村子已经快没人了,在下次饿肚子之前,赶紧换个地方。”\n“这些给我的话,那你……”\n“我天亮前会跟我伙伴汇合,所以别担心……别那样看着我,我带不了你,我们正准备去做一件冒险的事情,搞不好会死的。”\n“欸?”\n月光下,少女指了指天上。\n“听说天空之上存在一个乐园,那里有干净的水源,又充足的食物,如果我们找到那个乐园,说不定就不用再挨饿了。”\n“但人怎能到天上去呢?”\n少女没有回答,只是在分别的时候,真挚地祝福珂赛特,希望她有一天也能离开这个糟糕的地方。\n\n少女的出现终究只是一个插曲,好运对珂赛特来说并不是持续的。\n她并没有在下次饿肚子之前走出这个破败的村子,甚至,少女留给她的那点食物,也在隔天被其他流浪的孩子抢走。\n在这个地方,像她这样的孤儿太多了。\n\n“如果……如果连别人施舍给我的善意都无法守护的话,那又要如何回报呢……”\n夕阳把她的影子拉得细长,歪歪扭扭地铺在垃圾堆上。\n就在这一刹那,女孩低头看到了一个被垃圾袋压在底部的金属物件,她盯着那个金属物件看了很久,最终费劲地将它拖了出来。\n——那是一个钢爪。\n无论是大小还是重量,对现在的女孩来说都不适配。但像是福至心灵,女孩努力地擦去钢爪上的污渍,在夕阳最后的余晖里,拖着这个东西离开了垃圾场。\n只要有武器的话,只要有力量的话,总有一天……",
"CharacterArchiveContent.14301.1": "基本信息",
"CharacterArchiveContent.14301.2": "姓名:风影\n生日:12月24\n所属:黎明近卫\n技能:武器评测,装备改造\n地址:不便透露\n经验:未公开\n武器:零式枪刃·改\n薪资:原则上不允许兼职",
"CharacterArchiveContent.14302.1": "成为旅人的理由",
"CharacterArchiveContent.14302.2": "“我会找到潜伏在诺瓦中的所有的永夜。”",
"CharacterArchiveContent.14302.3": "“我会找到隐藏在这背后一切的真相。”",
"CharacterArchiveContent.14303.1": "简历摘录之一",
"CharacterArchiveContent.14303.2": "声望\n\n虽然隶属于黎明近卫,但风影的行动却不受约束。\n她常在旅人之间来往,也因此有着相当的声望。\n有传言说,她来自于遥远的已经废弃的北境之城。",
"CharacterArchiveContent.14304.1": "简历摘录之二",
"CharacterArchiveContent.14304.2": "委托承接标准\n\n1.长期承接与永夜有关委托,可倒贴委托费用。\n2.优先承接报酬中含有武器锻造或培养素材的委托。\n3.可协助测试各种武器装备,无偿或付最低报酬即可。\n-其余委托视当天优先级接取",
"CharacterArchiveContent.14305.1": "简历摘录之三",
"CharacterArchiveContent.14305.2": "合作体验\n\n“风影啊?她光有人气却不摆架子倒是很让人意外,平时话也不多,报酬也只收最低档位的,实在搞不懂,这个人平时到底在想什么呢?”\n“她是很强,但好像记性不太好,总是记不住我们的样子和名字,但却总能记得住我们每个人用什么武器。”\n“休息的时候,经常能看见她一个人坐在角落里吃雪糕,而且每次雪糕的样式都不重复!”",
"CharacterArchiveContent.14306.1": "简历摘录之四",
"CharacterArchiveContent.14306.2": "武器攻略书\n\n旅人之间从某个时间开始,能在地理协会免费领到一本有关武器和魔物的攻略书:上面详细记载了各种武器的性能,使用技巧,维护方法,以及对付各大魔物、星骸时的优劣情况。\n风影正是这本攻略的发起与编辑者。虽然印刷和发行的工作都交给了薇洛,但薇洛本人却很乐意帮这个忙,按照她的说法,这本攻略不仅有利于帮助旅人,也在帮风影从一味的战斗与永夜相关的事情里别离出来。",
"CharacterArchiveContent.14307.1": "简历摘录之五",
"CharacterArchiveContent.14307.2": "外勤审核\n\n申请类型:外勤\n申请时间:两周\n申请理由:想念以前在千塔吃到的雪糕了,去寻找记忆里的味道。\n\n审批时间:15:30\n审批结果:驳回\n审批留言:哪个胆大包天的,想偷懒还用这种理由?\n\n审批时间:15:45\n审批结果:通过\n审批留言:不好意思风影大人,刚才没有认出您。",
"CharacterArchiveContent.14308.1": "同行评议",
"CharacterArchiveContent.14308.2": "她很强,也很有个性,平时话不多,但自从发现我们在枪械改造上有共同话题,就突然变得很健谈了,真是个有趣的家伙。\n——卡西米拉\n\n来自北方的小羊羔,我一直很期待和她切磋一下。只是每次我一靠近,她就会害羞地离开。呵呵,真是可爱~\n——格芮",
"CharacterArchiveContent.14309.1": "协会反馈",
"CharacterArchiveContent.14309.2": "履历真实度高。<sprite name=\"acrchives_certified_richtext\">\n直率,认真,效率,以及,稍微有一些“个性”。这是大多数旅人们对于风影的评价。\n当被问起为什么身为黎明近卫却总是和旅人走得很近时,她承认确实是为了在民间获得更多的关于永夜的情报,但即便如此,大家还是愿意将信任托付给她。\n——薇洛",
"CharacterArchiveContent.14310.1": "档案附文",
"CharacterArchiveContent.14310.2": "对永夜的王牌\n\n在模拟战中,我们惊讶地发现,在战斗中的风影具备看见两秒后的未来。这并非是天赋,而是依靠千锤百炼的武艺和对万事万物细致入微的观察,以及极快的反应力所能达到的类似“超能力”的境界。\n凭借这份能力,在对抗未知的敌人,尤其是永夜时,能发挥出最大的优势。\n——黎明近卫 战斗评测部门",
"CharacterArchiveContent.14311.1": "异乡的“雪”",
"CharacterArchiveContent.14311.2": "风影走在千塔之城的街道上,刚完成一场委托的她正思考如何给自己一份“嘉奖”。\n其实她并不懂生活,这么做的目的也只不过是模仿故乡的家族习惯——人们总会在狩猎后设宴欢庆。为战友,为家人,为荣耀献上美食。\n只是在这里,风影只能象征性地给自己一点小小的奖励。\n“喂,你快看,是那个风影啊。”\n“一定是来这里做委托的吧,真不知道什么样的人才能使唤她去做事。”\n风影没有理睬身后旅人们的窃窃私语,毕竟这样的经历从她刚踏入这座城市就已经开始了。\n只是旅人们的对话,让她回想起了在这的“第一份委托”。\n\n那是的她初来乍到,被异样的目光审视,被奇怪的传言侵扰,那时的她还需要为温饱而考虑。\n旅人社群讲究信用,完全陌生的面孔自然与这个词相性不佳。比起北方的风雪,这里的氛围更令她喘不过气——果不其然,她并没能接到任何一份委托。\n正当她为自己的未来而犯愁时,却见一个女孩对着天空哭喊,视线望去,一颗红色的气球升向了高空。\n风影本能地行动起来,她扶墙而上,眨眼间便来到了楼顶,随着纵身一跃,在无数人的目光下抓住了那个红色的气球。人们只当是一场即兴表演为她而鼓掌。\n女孩还没反应过来,一位银白长发的异国女子便牵着气球来到她跟前。\n\n“给,不要弄丢了。再见。”\n“等一下姐姐!”\n女孩叫住风影并递来了她的谢礼,那是一个白色的球形甜品。\n“这是什么?白色的,冰凉凉,是雪吗?”\n“是雪糕啦姐姐,我没零花钱,但这个可以给你。谢谢你帮我拿回了气球。”\n“抱歉,还没惨到需要吃这个的地步,在我的故乡,只有非常失败的猎人才会吃……”\n“你不喜欢吗……?对,对不起……”\n“呃!不是,我,我不是这个意思!别哭,我吃总可以了吧!”\n风影接过小女孩递来的雪糕,轻轻咬上一口,除了那份令人怀念的温度,随之蔓延开的还有一股浓郁的奶香。她的脸颊也泛起细微的红晕。\n“这!这是什么?好甜……这就是千塔之城的雪吗?”\n“都说它叫雪糕啦,不过姐姐你喜欢就行。”\n“谢谢你,在我的家乡还从来没见过这么神奇的东西,我会记住它的名字的。”\n“那个……我能再要一个吗?”\n“姐姐你真的好喜欢雪糕啊,真没办法,告诉你一个秘诀好了。其实……”\n\n“这位客人,决定好点什么了吗?”\n服务员的询问将她的思绪拉回,思考着怎么奖励自己的风影不自觉得便来到熟悉的店铺前。\n“请给我来一份’浓郁奶香坚果加倍双层夹心闪耀至尊十字星雪糕’。”\n不在意周围的目光,风影自信地如此回答道。\n“没想到,真的会有人点这个隐藏款呢~啊哈哈……”\n“这是我来到这里后学会的第一个的魔法。”\n“我,真的很喜欢。”",
"CharacterArchiveContent.14312.1": "战士离乡",
"CharacterArchiveContent.14312.2": "熟悉的人们聚在广场的中央,他们暂时抛下刚失去家园,失去亲人的悲伤,站在这里是为了见证新一位战士的诞生。\n一个女孩从人群中走来,在众人的目光下,被议会授予荣誉的勋章,她将独自攀登北方最为凶险的巨兽山脉,穿过鲜有人到达的险境直达大陆的中部。\n女孩称,她做的这一切,都是为了找到那个毁灭家园的元凶——永夜。\n“愿你的灵魂,归于荣耀。”\n人们齐声,向出发的少女献上家族最敬重的祝福,然后,又回到重建家园的忙碌中了。\n\n“愿你的灵魂,归于荣耀……”\n女孩呢喃着,渐渐醒了过来。洞穴外呼啸的风雪提醒她已经来到了巨兽山脉之巅,转眼间,这趟旅程也走过了近半年之久。\n“食物……见底了啊。”\n她不能就这样轻易睡去,在这片困住了无数战士的魔境里,她必须竭尽全力寻找新的生机。\n铺开地图,借着微弱的烛光,手指顺着黑色笔记的方向落在了群山间的缝隙——据说在这里隐藏着能走出雪山,向着诺瓦内陆前进的通路。\n正这么想着,侧腹传来隐隐的痛觉,那是前不久她战胜一只冰牙兽时留下的“勋章”。她本想将这份荣耀和战利品收入囊中,却不料脚下的冰层极速断裂,在两难的取舍间,她果断选择了活下去的那条路。\n“出门狩猎空手而归可是会被笑话的,不过好在……”\n她用光最后一点药膏,涂抹在受伤的地方。\n余光间,她瞥见黑暗的岩壁间闪过一只小小的身影,她眼疾手快,将对方从石缝间拽了出来——是一只岩壁蜥蜴。\n“已经回不去,也没有必要回去了……”\n她稍作用力,以最利落地方式结束了眼前的生命,又迅速生起火焰,开始料理她两天里唯一获得的食物。\n“谢谢,我不会浪费你给予的生命。”\n简单收拾完后,她在记录行程的册子上又划上一笔。\n \n不知又过了多久,回过神来,脚下的坚冰已变为柔软湿润的泥土,远方的地平线也缓缓升起了几缕炊烟。\n结伴而行的旅人们从对面走来,只是打量了她一会,又挑着行李,朝远方的星塔走去。\n她来到一处小河边清洗身上的污垢,鱼虾欢快地在她的脚边游动,望着水中的倒影,银白长发顺着耳尖垂落,不变的,似乎只有那抹故乡的颜色。\n此时她终于意识到,自己,已经走了很远了。",
"CharacterArchiveContent.14313.1": "武器秩事:零式枪刃·改",
"CharacterArchiveContent.14313.2": "千塔银城区的郊外,一片宁静的墓园中。\n老守墓人向往常一样早早得起了床,简单洗漱后来到墓园里清扫落叶。\n不远处,白发的姑娘正捧着束鲜花站在一块新的石碑旁。\n她身着黑礼服,神情庄重,似乎刚与一位老友道别。\n“他……生前过得如何?”\n老人见过太多这样的情景,不自觉地向白发姑娘搭话。\n“跟过我爷爷,爬上过雪山,对付过魔兽,一生都活在荣耀里。”\n“爷爷把它介绍给我,直到不久前,它还是我最好的搭档,我们发誓要击溃所有恶人。”\n“是个受人尊敬的战士啊。”\n“前不久,我们在追击一个永夜成员的时候,它被魔法击中,杠杆机关受损严重……”\n“我做了很久的心理建设,终于决定让他复活。”\n“令人惋惜……嗯?”\n\n风影在墓碑前递上一罐保养枪械用油。\n“曾经我可以用他单手上膛,这还是我从一部影戏里学到的。”\n“那次战斗后,我对他进行了重组,把他和我的另一把近身用武装融合在了一起。”\n“只可惜,再也用不了那帅气的上膛方式了。”\n风影说着,将那位“复活”的战友从箱子里取了出来。\n“过去他叫’风雪987’,是为了纪念它在星塔历987年首次被许愿出来。”\n“现在,他有了新的名字——零式枪刃·改”\n“好了,和过去的自己道别吧,搭档。”\n风影站起身,走到老人的身边。\n“谢谢您,老先生。虽然这么说有些奇怪,但您还是第一个在我讲故事的途中没有借机开溜的人。”\n“我们走吧搭档,该去找那些家伙给你报仇了。”\n\n望着风影离开的背影,语塞了很久的老人小声嘀咕了一句。\n“现在的年轻人真厉害啊……各种意义上。”",
"CharacterArchiveContent.14401.1": "基本信息",
"CharacterArchiveContent.14401.2": "姓名:千都世\n生日:11月3日\n所属:自由旅人\n技能:刀剑武技\n地址:听雨驿站\n经验:半年\n武器:妾身即是刀\n薪资:给予一定的食物即可,稻米为最佳。",
"CharacterArchiveContent.14402.1": "成为旅人的理由",
@@ -721,32 +738,32 @@
"CharacterArchiveContent.14412.2": "“哇!好大的雨啊!”\n“那边有个亭子!我们去那里避一避吧!”\n\n雷月的诺瓦大陆天气总是变幻莫测,或许早上还是晴空万里,到了中午便会乌云密布,转眼间暴雨倾盆,将毫无防备的旅人浇得浑身湿透。\n\n“对不起……打扰了……”\n两位旅人匆匆躲进亭中,发现一位少女正静静擦拭着手中的刀剑。\n“无妨,这亭子本就是为旅人遮风避雨而建。”\n少女起身,从茶炉上斟了两杯热茶递去。\n\n“多谢!”\n旅人接过茶杯,并不断的向少女表达着感激。\n少女只是微微颔首,便坐回角落,继续擦拭她的刀刃。\n\n“师父,我们还能按时赶到菲莱吗?”\n“如果雨能在太阳落山前停止,应该就可以。”\n“要……赶夜路吗?”\n“嗯,如果这封信件没有按时送达的话,报酬就会少一半。”\n年长的旅人望着亭外密布的雨幕,眉头紧锁,祈祷着雨能快一些停止。\n\n没一会,雨便逐渐停了下来,雾蒙蒙的群山也变得清晰可见。\n“快!走了!”\n年长旅人催促着,收拾起了行囊。\n\n“雨并未停歇,可能还会持续两三天。”\n少女放下了手中的刀剑,看向旅人。\n“你怎么知道?”\n“如果这样的话,我们现在就应该立刻上路!”\n话未说完,刚踏出亭外的旅人便被重新倾泻的暴雨逼退。豆大的雨点砸在青石板上,溅起水花。\n旅人一时愣在了原地,看向这位少女。\n\n“即便如此,妾身更不建议你们冒雨赶路。”\n“为什么?”\n“去往菲莱需翻越群山,暴雨之下山路泥泞湿滑,更有未知之险。”\n旅人打量着眼前少女——少女身旁并无雨具,仿佛在这样阴晴不定的月份中,她并不会害怕突然的降雨将自己淋湿。\n\n“今晚还会有大风,若现在折返,向委托人说明缘由,或许还能挽回。”\n少女她望向远处,眼中无半分犹疑。\n\n“我们回了。”\n“师父?回哪?”\n“千塔。”\n相传,在千塔城郊有一座名叫“听雨”的亭子。\n若亭中少女言雨将至,雨必倾盆;若她说风欲起,风必呼啸。",
"CharacterArchiveContent.14413.1": "武器轶事:妾身即是刀",
"CharacterArchiveContent.14413.2": "“记住,剑道之极,唯有心如止水,一味的劈斩。”\n“明白,师父。”\n“那么,再试一次。”\n说罢,少女缓缓收刀入鞘,双眸轻阖。刹那间,时间仿佛凝滞。\n“哈——”\n不知何时刀已从刀鞘中拔出,只见一道白色刀光划破空气,在前方留下十字形的残影。\n旁观者眼中,少女似乎只挥了一刀,但实则完成了两次斩击。\n无需魔法加持,仅凭血肉之躯挥出如此神速,已是凡人所能企及的极限。\n然而——\n“不够!还是不够快!”\n“师父……”\n“今日就到这里。”\n少女默默捧起一旁的大太刀,指尖拂过刀身,在将其擦拭干净后小心翼翼的放在了刀架上。\n“这样的把戏还要继续吗?主公大人。”\n道馆一旁的小房间里传出了细微的声音。\n“这都几年了,依然使不出来传说中的那一招!难道传说是骗人的吗?”\n“那接下来……”\n“从明天开始,撤走道馆里所有的仆人。”\n“包括她的「父母」吗?”\n“我这个「师父」都不在了,你觉得「父母」还有必要留着吗?”\n“遵命。”\n自那日起,少女便独自守着日渐冷清的道场。「父母」与「师父」再未与她交谈,她的世界只剩下日复一日的挥刀与读书。\n岁月流逝,道场的屋檐开始漏雨,木地板也渐渐腐朽。\n直到某个的晨露未干的黎明,她擦拭刀身时,忽然在冷铁上看见了自己的倒影——「父母」与「师父」的沉默并非是对自己剑术停滞的惩罚,而是早已化作她手中的刀。\n终于,在晨雾中,少女背起行囊,身影渐行渐远,她要去寻找那个传说中能让自己成为“刀”的“持刀人”。",
"CharacterArchiveContent.14501.1": "基本信息",
"CharacterArchiveContent.14501.2": "敬请期待",
"CharacterArchiveContent.14502.1": "成为旅人的理由",
"CharacterArchiveContent.14502.2": "敬请期待",
"CharacterArchiveContent.14503.1": "简历摘录之一",
"CharacterArchiveContent.14503.2": "敬请期待",
"CharacterArchiveContent.14504.1": "简历摘录之二",
"CharacterArchiveContent.14504.2": "敬请期待",
"CharacterArchiveContent.14505.1": "简历摘录之三",
"CharacterArchiveContent.14505.2": "敬请期待",
"CharacterArchiveContent.14506.1": "简历摘录之四",
"CharacterArchiveContent.14506.2": "敬请期待",
"CharacterArchiveContent.14507.1": "简历摘录之五",
"CharacterArchiveContent.14507.2": "敬请期待",
"CharacterArchiveContent.14508.1": "同行评议",
"CharacterArchiveContent.14508.2": "敬请期待",
"CharacterArchiveContent.14509.1": "协会反馈",
"CharacterArchiveContent.14509.2": "敬请期待",
"CharacterArchiveContent.14510.1": "档案附文",
"CharacterArchiveContent.14510.2": "敬请期待",
"CharacterArchiveContent.14511.1": "红色海岸线(上)",
"CharacterArchiveContent.14511.2": "敬请期待",
"CharacterArchiveContent.14512.1": "红色海岸线(下)",
"CharacterArchiveContent.14512.2": "敬请期待",
"CharacterArchiveContent.14513.1": "武器轶事:",
"CharacterArchiveContent.14513.2": "敬请期待",
"CharacterArchiveContent.14501.1": "???",
"CharacterArchiveContent.14501.2": "???",
"CharacterArchiveContent.14502.1": "???",
"CharacterArchiveContent.14502.2": "???",
"CharacterArchiveContent.14503.1": "???",
"CharacterArchiveContent.14503.2": "???",
"CharacterArchiveContent.14504.1": "???",
"CharacterArchiveContent.14504.2": "???",
"CharacterArchiveContent.14505.1": "???",
"CharacterArchiveContent.14505.2": "???",
"CharacterArchiveContent.14506.1": "???",
"CharacterArchiveContent.14506.2": "???",
"CharacterArchiveContent.14507.1": "???",
"CharacterArchiveContent.14507.2": "???",
"CharacterArchiveContent.14508.1": "???",
"CharacterArchiveContent.14508.2": "???",
"CharacterArchiveContent.14509.1": "???",
"CharacterArchiveContent.14509.2": "???",
"CharacterArchiveContent.14510.1": "???",
"CharacterArchiveContent.14510.2": "???",
"CharacterArchiveContent.14511.1": "???",
"CharacterArchiveContent.14511.2": "???",
"CharacterArchiveContent.14512.1": "???",
"CharacterArchiveContent.14512.2": "???",
"CharacterArchiveContent.14513.1": "???",
"CharacterArchiveContent.14513.2": "???",
"CharacterArchiveContent.14701.1": "基本信息",
"CharacterArchiveContent.14701.2": "姓名:焦糖\n生日:11月11日\n所属:自由旅人\n技能:演奏贝斯\n地址:在弗拉维奥附近,或许\n经验:两年\n武器:名为“米达丝”的贝斯\n薪资:零食也可以用于支付演出费!",
"CharacterArchiveContent.14702.1": "成为旅人的理由",
@@ -1957,6 +1957,95 @@
"CharacterArchiveVoice.142087.1": "个人格言3",
"CharacterArchiveVoice.142088.1": "个人格言4",
"CharacterArchiveVoice.142089.1": "个人格言5",
"CharacterArchiveVoice.143001.1": "绝招宣言1",
"CharacterArchiveVoice.143002.1": "绝招宣言2",
"CharacterArchiveVoice.143003.1": "力竭倒下1",
"CharacterArchiveVoice.143004.1": "力竭倒下2",
"CharacterArchiveVoice.143005.1": "获得潜能1",
"CharacterArchiveVoice.143006.1": "获得潜能2",
"CharacterArchiveVoice.143007.1": "获得潜能3",
"CharacterArchiveVoice.143008.1": "获得潜能4",
"CharacterArchiveVoice.143009.1": "获得潜能5",
"CharacterArchiveVoice.143010.1": "星塔·开始探索1",
"CharacterArchiveVoice.143011.1": "星塔·开始探索2",
"CharacterArchiveVoice.143012.1": "星塔·开始探索3",
"CharacterArchiveVoice.143013.1": "星塔·开始探索4",
"CharacterArchiveVoice.143014.1": "星塔·开始探索5",
"CharacterArchiveVoice.143015.1": "星塔·开始新难度",
"CharacterArchiveVoice.143016.1": "星塔·开始新种类",
"CharacterArchiveVoice.143017.1": "星塔·商店",
"CharacterArchiveVoice.143018.1": "星塔·安全场所",
"CharacterArchiveVoice.143019.1": "星塔·事件",
"CharacterArchiveVoice.143020.1": "星塔·战斗结束1",
"CharacterArchiveVoice.143021.1": "星塔·战斗结束2",
"CharacterArchiveVoice.143022.1": "星塔·战斗结束3",
"CharacterArchiveVoice.143023.1": "打招呼1",
"CharacterArchiveVoice.143024.1": "打招呼2",
"CharacterArchiveVoice.143025.1": "打招呼3",
"CharacterArchiveVoice.143026.1": "打招呼4",
"CharacterArchiveVoice.143027.1": "打招呼5",
"CharacterArchiveVoice.143028.1": "首页交互1",
"CharacterArchiveVoice.143029.1": "首页交互2",
"CharacterArchiveVoice.143030.1": "首页交互3",
"CharacterArchiveVoice.143031.1": "首页交互4",
"CharacterArchiveVoice.143032.1": "首页交互5",
"CharacterArchiveVoice.143033.1": "首页交互6",
"CharacterArchiveVoice.143034.1": "首页交互7",
"CharacterArchiveVoice.143035.1": "首页交互8",
"CharacterArchiveVoice.143036.1": "首页交互9",
"CharacterArchiveVoice.143037.1": "首页交互10",
"CharacterArchiveVoice.143038.1": "首页交互·默契10",
"CharacterArchiveVoice.143039.1": "首页交互·默契15",
"CharacterArchiveVoice.143040.1": "首页交互·默契20",
"CharacterArchiveVoice.143041.1": "首页交互·默契25",
"CharacterArchiveVoice.143042.1": "首页交互·默契30",
"CharacterArchiveVoice.143043.1": "首页交互11",
"CharacterArchiveVoice.143044.1": "首页交互12",
"CharacterArchiveVoice.143045.1": "首页交互13",
"CharacterArchiveVoice.143046.1": "首页交互14",
"CharacterArchiveVoice.143047.1": "首页交互15",
"CharacterArchiveVoice.143048.1": "首页交互·重复点击1",
"CharacterArchiveVoice.143049.1": "首页交互·重复点击2",
"CharacterArchiveVoice.143050.1": "首页交互·放置1",
"CharacterArchiveVoice.143051.1": "首页交互·放置2",
"CharacterArchiveVoice.143052.1": "首页交互·长时间放置",
"CharacterArchiveVoice.143053.1": "首次相遇",
"CharacterArchiveVoice.143054.1": "再度相遇",
"CharacterArchiveVoice.143055.1": "战斗胜利1",
"CharacterArchiveVoice.143056.1": "战斗胜利2",
"CharacterArchiveVoice.143057.1": "战斗失败1",
"CharacterArchiveVoice.143058.1": "战斗失败2",
"CharacterArchiveVoice.143059.1": "旅人养成",
"CharacterArchiveVoice.143060.1": "旅人大幅提升",
"CharacterArchiveVoice.143061.1": "倾听普通秘纹",
"CharacterArchiveVoice.143062.1": "倾听特别秘纹",
"CharacterArchiveVoice.143063.1": "解锁新姿态",
"CharacterArchiveVoice.143064.1": "解锁回忆特写",
"CharacterArchiveVoice.143065.1": "上场1",
"CharacterArchiveVoice.143066.1": "上场2",
"CharacterArchiveVoice.143067.1": "上场3",
"CharacterArchiveVoice.143068.1": "上场4",
"CharacterArchiveVoice.143069.1": "达到默契10",
"CharacterArchiveVoice.143070.1": "达到默契15",
"CharacterArchiveVoice.143071.1": "达到默契25",
"CharacterArchiveVoice.143072.1": "达到默契30",
"CharacterArchiveVoice.143073.1": "感谢赠礼1",
"CharacterArchiveVoice.143074.1": "感谢赠礼2",
"CharacterArchiveVoice.143075.1": "感谢赠礼3",
"CharacterArchiveVoice.143076.1": "肯定",
"CharacterArchiveVoice.143077.1": "否定",
"CharacterArchiveVoice.143078.1": "疑问",
"CharacterArchiveVoice.143079.1": "困惑",
"CharacterArchiveVoice.143080.1": "伤心",
"CharacterArchiveVoice.143081.1": "兴奋",
"CharacterArchiveVoice.143082.1": "生气",
"CharacterArchiveVoice.143083.1": "开心",
"CharacterArchiveVoice.143084.1": "叹气",
"CharacterArchiveVoice.143085.1": "个人格言1",
"CharacterArchiveVoice.143086.1": "个人格言2",
"CharacterArchiveVoice.143087.1": "个人格言3",
"CharacterArchiveVoice.143088.1": "个人格言4",
"CharacterArchiveVoice.143089.1": "个人格言5",
"CharacterArchiveVoice.144001.1": "绝招宣言1",
"CharacterArchiveVoice.144002.1": "绝招宣言2",
"CharacterArchiveVoice.144003.1": "力竭倒下1",
+9 -9
View File
@@ -1,15 +1,15 @@
{
"CharacterCG.10301.1": "琥珀-回忆特写",
"CharacterCG.10601.1": "???-回忆特写",
"CharacterCG.10601.1": "???",
"CharacterCG.10701.1": "缇莉娅-回忆特写",
"CharacterCG.10801.1": "卡西米拉-回忆特写",
"CharacterCG.10901.1": "???-回忆特写",
"CharacterCG.10901.1": "???",
"CharacterCG.11001.1": "翡冷翠-回忆特写",
"CharacterCG.11101.1": "鸢尾-回忆特写",
"CharacterCG.11201.1": "尘沙-回忆特写",
"CharacterCG.11301.1": "师渺-回忆特写",
"CharacterCG.11401.1": "???-回忆特写",
"CharacterCG.11501.1": "???-回忆特写",
"CharacterCG.11401.1": "???",
"CharacterCG.11501.1": "???",
"CharacterCG.11601.1": "岭川-回忆特写",
"CharacterCG.11701.1": "璟麟-回忆特写",
"CharacterCG.11801.1": "科洛妮丝-回忆特写",
@@ -19,18 +19,18 @@
"CharacterCG.12501.1": "苍兰-回忆特写",
"CharacterCG.12601.1": "紫槿-回忆特写",
"CharacterCG.12701.1": "特丽莎-回忆特写",
"CharacterCG.12901.1": "???-回忆特写",
"CharacterCG.13001.1": "???-回忆特写",
"CharacterCG.12901.1": "???",
"CharacterCG.13001.1": "???",
"CharacterCG.13201.1": "密涅瓦-回忆特写",
"CharacterCG.13301.1": "夏花-回忆特写",
"CharacterCG.13401.1": "冬香-回忆特写",
"CharacterCG.13501.1": "雾语-回忆特写",
"CharacterCG.13601.1": "???-回忆特写",
"CharacterCG.13601.1": "???",
"CharacterCG.14101.1": "赤霞-回忆特写",
"CharacterCG.14201.1": "珂赛特-回忆特写",
"CharacterCG.14301.1": "???-回忆特写",
"CharacterCG.14301.1": "风影-回忆特写",
"CharacterCG.14401.1": "千都世-回忆特写",
"CharacterCG.14501.1": "???-回忆特写",
"CharacterCG.14501.1": "???",
"CharacterCG.14701.1": "焦糖-回忆特写",
"CharacterCG.14901.1": "格芮-回忆特写",
"CharacterCG.15001.1": "菈露-回忆特写",
+12 -12
View File
@@ -359,18 +359,18 @@
"CharacterDes.142.7": "珂赛特援护流派2",
"CharacterDes.142.8": "佳原萌枝",
"CharacterDes.142.9": "援护角色的攻击可提升主控技能发动频度,协同型流派。",
"CharacterDes.143.1": "???",
"CharacterDes.143.10": "???",
"CharacterDes.143.11": "???",
"CharacterDes.143.12": "???",
"CharacterDes.143.2": "???",
"CharacterDes.143.3": "???",
"CharacterDes.143.4": "???",
"CharacterDes.143.5": "???",
"CharacterDes.143.6": "???",
"CharacterDes.143.7": "???",
"CharacterDes.143.8": "???",
"CharacterDes.143.9": "???",
"CharacterDes.143.1": "王美心",
"CharacterDes.143.10": "强化技能和普攻的远程攻击,提升火力,远程输出的流派。",
"CharacterDes.143.11": "技能产生地裂与旋风,提升持续输出能力的流派。",
"CharacterDes.143.12": "强化技能范围与伤害,提升瞬时输出能力的流派。",
"CharacterDes.143.2": "Wraith",
"CharacterDes.143.3": "自极寒北境而来,黎明近卫的精锐战士。她精通各种武器,对有关永夜的案件总是格外上心。",
"CharacterDes.143.4": "风影主控流派1",
"CharacterDes.143.5": "风影主控流派2",
"CharacterDes.143.6": "风影援护流派1",
"CharacterDes.143.7": "风影援护流派2",
"CharacterDes.143.8": "高橋ミナミ",
"CharacterDes.143.9": "发动技能和普攻时,产生旋风摧毁飞弹,近战输出的流派。",
"CharacterDes.144.1": "张梦娇",
"CharacterDes.144.10": "技能可强化腾蛇并生成镜影的技能流派。",
"CharacterDes.144.11": "在技能暴击时,提升技能次数与伤害的暴击流派。",
+6
View File
@@ -61,12 +61,18 @@
"CharacterSkin.14102.1": "赤霞-觉醒形象",
"CharacterSkin.14201.1": "珂赛特-基础形象",
"CharacterSkin.14202.1": "珂赛特-觉醒形象",
"CharacterSkin.14301.1": "风影-基础形象",
"CharacterSkin.14302.1": "风影-觉醒形象",
"CharacterSkin.14401.1": "千都世-基础形象",
"CharacterSkin.14402.1": "千都世-觉醒形象",
"CharacterSkin.14701.1": "焦糖-基础形象",
"CharacterSkin.14702.1": "焦糖-觉醒形象",
"CharacterSkin.14703.1": "梦萌贝斯音",
"CharacterSkin.14703.2": "滴滴嘟滴嘟,让一让!演出马上就要开始啦——\n请听——梦梦萌萌,软软咚咚,叮叮当当的贝斯梦境!",
"CharacterSkin.14901.1": "格芮-基础形象",
"CharacterSkin.14902.1": "格芮-觉醒形象",
"CharacterSkin.14903.1": "相约融雪后",
"CharacterSkin.14903.2": "咖啡的酸涩,蔷薇的芳香,想将一切新奇的体验都与你分享。融雪后,来一场约会吧?",
"CharacterSkin.15001.1": "菈露-基础形象",
"CharacterSkin.15002.1": "菈露-觉醒形象",
"CharacterSkin.15501.1": "希娅-基础形象",
+6 -4
View File
@@ -108,10 +108,10 @@
"CharGetLines.14202.1": "啊哈哈……又、又见面啦?我明明藏得很好啊……",
"CharGetLines.14203.1": "再怎么说,我也是永夜的清道夫,可不要小瞧我啊!",
"CharGetLines.14204.1": "饮料好像卡住了,拿不出来,怎么办?摇一摇有用吗?",
"CharGetLines.14301.1": "???",
"CharGetLines.14302.1": "???",
"CharGetLines.14303.1": "???",
"CharGetLines.14304.1": "???",
"CharGetLines.14301.1": "风影,即日起与你展开合作。目标是什么,直说就行。",
"CharGetLines.14302.1": "又见面了,上次我们的合作得不错,之后也期待与你一起行动。",
"CharGetLines.14303.1": "做好觉悟吧!你们无路可逃!",
"CharGetLines.14304.1": "我可不是笨蛋。\n只有在信赖的人面前,才会暴露出这副毫无防备的样子。",
"CharGetLines.14401.1": "妾身乃风息岛上精心锻造的利刃,名为千都世。为守护主公,妾身必将以至诚之心,竭力侍奉。",
"CharGetLines.14402.1": "“纵然梦里常幽会,怎比真如见一回。”主公,又见到您真是太好了。",
"CharGetLines.14403.1": "此刃此心,已不再迟疑。",
@@ -120,10 +120,12 @@
"CharGetLines.14702.1": "您又来听我演奏啦~难道说……制作人喜欢上我的贝斯了?!这次想听什么曲子呢?",
"CharGetLines.14703.1": "我,即是那迫近的风暴!",
"CharGetLines.14704.1": "我的心声,有成功传达给你吗,制作人?",
"CharGetLines.14705.1": "滴滴嘟滴嘟,让一让!演出马上就要开始啦——\n请听——梦梦萌萌,软软咚咚,叮叮当当的贝斯梦境!",
"CharGetLines.14901.1": "我是恩赐意志的格芮,只要你能满足我心底的渴望,我就会为你展示更多“特别”的东西……呵呵,请不要让我等得太久哦。",
"CharGetLines.14902.1": "魔王大人,只有您才能让我感受到满足……请给予我更多吧,我会把渴望与沉沦……全部奉献给您!",
"CharGetLines.14903.1": "你不打算牵住我的项圈吗?可是……我的灵魂已经忍耐不住震颤了……不要欺负人嘛……",
"CharGetLines.14904.1": "呵呵~握住别人的灵魂,感觉如何?",
"CharGetLines.14905.1": "咖啡的酸涩,蔷薇的芳香,想将一切新奇的体验都与你分享。融雪后,来一场约会吧?",
"CharGetLines.15001.1": "感到荣幸吧!在你面前的可是恩赐意志的精英——菈露大人!等会……我先接个电话。\n啊~老大!您讲,我在听。我……我现在正在出差,是是,那件事今天一定搞定,哪怕熬夜也会搞定。",
"CharGetLines.15002.1": "哦,又见面了。有什么需求?先说说看吧。",
"CharGetLines.15003.1": "休息得差不多了,下面就让你见识见识我的真本事吧。",
@@ -275,6 +275,18 @@
"DatingCharacterEvent.142302.5": "闪烁的诱惑",
"DatingCharacterEvent.142302.6": "在集市的话,或许会发现些什么……",
"DatingCharacterEvent.142302.7": "和珂赛特游览集市,热闹的此情此景对她来说还有点陌生。\n她一眼喜欢上了小摊上的挂饰。\n尽管有溢价,但你还是给她买来当礼物。",
"DatingCharacterEvent.143301.1": "街上的商品琳琅满目,但似乎没有一件能令她为此驻足。\n你发现了一处不起眼的地方放着一个牌子:“中古店新开张,试营业中”。\n抱着试一试的心态,你决定拉着她去淘淘宝贝。",
"DatingCharacterEvent.143301.2": "穿过弯弯绕绕的小道,你们总算来到了牌子所说的中古店内。\n这里确实有不少稀奇的东西,你正打算一头扎进杂乱的货物里翻箱倒柜的时候,身后的风影居然罕见地传出了惊呼声。\n“这……这是!居然真的存在!”\n你见她举起了一把看似普普通通的小剪钳,但那刃尖在灯光的照射下竟反射着刺眼的锋芒。",
"DatingCharacterEvent.143301.3": "“这可是传说中剪模型不会留任何痕迹的'神之剪'!”\n虽然听不太懂,但风影似乎是淘到了意料之外的好宝贝。\n看到她难得兴致高涨的样子,你觉得这一趟算是来对地方了。",
"DatingCharacterEvent.143301.5": "淘到好宝贝",
"DatingCharacterEvent.143301.6": "在集市的话,或许会发现些什么……",
"DatingCharacterEvent.143301.7": "集市的商品虽然丰富,但都难以勾起你们的兴趣,于是在你的推荐下,你们来到一家新开的中古店。\n在未知的地方搜寻有价值的好物正是逛中古店的乐趣之一。而从结果上来看,这次“狩猎”,你和她都有了不错的收获。",
"DatingCharacterEvent.143302.1": "一向直率的风影这次却神秘兮兮得拉着你来到某个洞窟内部。\n随着深入探索,你愈发感觉周围变得凉快起来,并听见了伴有泉水流动的声音。",
"DatingCharacterEvent.143302.2": "来到一处石墙前,当你以为走投无路时,风影却转动一旁隐藏的机关,石墙被缓缓打开。\n还未等你惊叹,一处天然浴池赫然出现在了你的眼前。\n“我可是花了很大功夫才把这里改造成这样的。”\n“不过,看见你的反应,一切都值得了。”\n“下来泡吧,放心,这里的泉水很干净。”\n风影自顾自地走到屏风的另一边开始沐浴,面对她的热情,你也打算体验一下户外浴池,然而——",
"DatingCharacterEvent.143302.3": "“好冰——!!!”\n仅仅是触摸就让你觉得指尖近乎失去直觉,你终于意识到风影有着一个特殊的体质,也想起来她为何不惜在此搭建一个天然浴池,也不去温泉乡泡澡的原因。\n“怎么样,体验还不错吧~”\n“呃呜呜……嗯!还——还行!”\n忍着刺骨的寒意,你试图拨弄水花制造点动静蒙混过去。",
"DatingCharacterEvent.143302.5": "“温”泉?",
"DatingCharacterEvent.143302.6": "在洞窟的话,或许会发现些什么……",
"DatingCharacterEvent.143302.7": "和风影一起来到了某个天然洞窟,在她的带领下,你被引导到洞窟深处,并在这里发现了她在此建造的天然浴场。正当你打算好好享受的时候,才发现池里的水温与你想象中的温泉简直天差地别。",
"DatingCharacterEvent.144301.1": "千都世默默地站立在船头,清冷的月光照在她的秀发上。夜晚的海岸让她想家了吗?",
"DatingCharacterEvent.144301.2": "“你有回谷风的想法吗?”\n“妾身在成为一把真正的刀之前,是不会回去的。”\n你们有一搭没一搭地聊了许久。",
"DatingCharacterEvent.144301.3": "过去的一些东西总会追上你,未来以此发生。但在那之前,你需要帮她以人之姿站立。",
@@ -95,6 +95,10 @@
"DatingStartEndEvent.142101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?",
"DatingStartEndEvent.142102.1": "转眼,时候不早了。",
"DatingStartEndEvent.142102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……",
"DatingStartEndEvent.143101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。",
"DatingStartEndEvent.143101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?",
"DatingStartEndEvent.143102.1": "转眼,时候不早了。",
"DatingStartEndEvent.143102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……",
"DatingStartEndEvent.144101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。",
"DatingStartEndEvent.144101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?",
"DatingStartEndEvent.144102.1": "转眼,时候不早了。",
@@ -233,6 +233,26 @@
"DictionaryDiagram.40040301.2": "部分关卡存在怪物,怪物会对玩家发出炸弹,注意躲避。如果炸弹命中发射台会扣除生命。",
"DictionaryDiagram.40040401.1": "缭乱碎晶球-机关",
"DictionaryDiagram.40040401.2": "部分关卡内存在场地机关,弹射柱机关会将撞击它的弹珠加速弹开。黑洞机关则会改变经过它的弹珠的移动轨迹。",
"DictionaryDiagram.40050101.1": "命运星牌局",
"DictionaryDiagram.40050101.2": "顺着珀尔娜和维嘉尔的指引,来一场有趣的命运星牌局吧!",
"DictionaryDiagram.40050102.1": "牌型",
"DictionaryDiagram.40050102.2": "翻开元素牌,构成特定的牌型,赢取命运币。\u000b在剩余回合耗尽前达成命运币收集目标,即可赢下牌局!",
"DictionaryDiagram.40050103.1": "星命牌",
"DictionaryDiagram.40050103.2": "回合开始前可获取星命牌,每张星命牌都可以带来额外的加成,为你带来更多优势。",
"DictionaryDiagram.40060101.1": "豪礼抛物线-基础入门",
"DictionaryDiagram.40060101.2": "豪礼抛物线的基本游戏内容是操作汽水炮台发射夏洛克,令其准确落入购物篮。\n长按汽水炮台,向后拖拽即可改变发射时的速度和角度,可观察引导线判断路径。调整合适后松手,即可发射夏洛克。",
"DictionaryDiagram.40060201.1": "豪礼抛物线-获得道具",
"DictionaryDiagram.40060201.2": "当夏洛克落入具有特殊标识的购物篮时,即可获得一次选择道具的机会。",
"DictionaryDiagram.40060202.1": "豪礼抛物线-选择道具",
"DictionaryDiagram.40060202.2": "选择心仪的道具,助力通关吧!",
"DictionaryDiagram.40060203.1": "豪礼抛物线-使用道具",
"DictionaryDiagram.40060203.2": "在单局游戏过程中,最多可储存2个道具。获得新道具时,会替换最先获得的道具。如果过关有困难,先尝试使用道具破局吧!",
"DictionaryDiagram.40060301.1": "豪礼抛物线-购物篮",
"DictionaryDiagram.40060301.2": "根据当前发射的夏洛克围巾的颜色,如果成功投进了对应颜色的购物篮可以获得更高分数。",
"DictionaryDiagram.40060401.1": "豪礼抛物线-极速送达",
"DictionaryDiagram.40060401.2": "欢迎来到极速送达模式!在时间耗尽前达成过关目标即可获胜;尝试使用那些可以减缓时间流逝的道具吧!",
"DictionaryDiagram.40060501.1": "豪礼抛物线-精准盲投",
"DictionaryDiagram.40060501.2": "欢迎来到精准盲投模式!购物篮初始处于不可见状态,先发射夏洛克探探路,再根据留下的痕迹调整发射角度和速度,达成“盲投”的目标吧!",
"DictionaryDiagram.90010101.1": "每日权能点数",
"DictionaryDiagram.90010101.2": "完成任务可在当日累计权能点数并获取道具奖励,当日累计的权能点数可解锁多个节点奖励。每日4:00权能点数清空,节点奖励刷新重置。",
"DictionaryDiagram.90010102.1": "特别指派",
@@ -53,6 +53,12 @@
"DictionaryTopBarEntry.400402.1": "缭乱碎晶球-道具",
"DictionaryTopBarEntry.400403.1": "缭乱碎晶球-怪物",
"DictionaryTopBarEntry.400404.1": "缭乱碎晶球-机关",
"DictionaryTopBarEntry.400501.1": "命运星牌局",
"DictionaryTopBarEntry.400601.1": "豪礼抛物线-基础玩法",
"DictionaryTopBarEntry.400602.1": "豪礼抛物线-道具",
"DictionaryTopBarEntry.400603.1": "豪礼抛物线-购物篮",
"DictionaryTopBarEntry.400604.1": "豪礼抛物线-极速送达",
"DictionaryTopBarEntry.400605.1": "豪礼抛物线-精准盲投",
"DictionaryTopBarEntry.900101.1": "日常任务",
"DictionaryTopBarEntry.900301.1": "创业基金"
}
+8 -4
View File
@@ -255,10 +255,10 @@
"DiscIP.214015.2": "凯旋旋律",
"DiscIP.214015.3": "鹿鸣",
"DiscIP.214015.4": "那是很久以前的事情了——\n身为旅人的夏花,在某个静谧午后的奇妙邂逅。\n\n为了探查附近魔物行踪的情报,独自一人在森林中跋涉的她,选择了一块平坦开阔的地面扎营,休憩,生火,做饭,吃好后又搬出一张椅子,拿出笔记本,记录附近环境的情报,与一天下来的行程与生活。\n\n灿烂阳光透过茂盛的枝叶,片片碎金洒落在河边的草甸上,草长莺飞,粉蝶舞绕,美得像是童话中的梦境。\n夏花双手抱着膝盖,坐在椅子上,看着手中的笔记本,渐渐的,倦意翻涌上来。\n就在这时,她听见了呦呦鹿鸣。\n她看到那温顺的动物一只只靠拢过来,蹭了蹭她的手臂。\n\n“你累了吧?”\n“……嗯,有一点点。”\n“一个人跋涉至此,辛苦你了。”\n“还好。”\n“这种生活要持续到什么时候呢?这不是你的责任,不是吗?”\n“……”\n“没有人知道你的付出,就算你将这些辛苦得来的信息总结成书,送给其他旅人,也不会有人记得你的好。你不觉得——”\n“停下吧,我只想休息一下。”\n\n“听说过那个故事吗?”\n“有一天,一个小女孩坐在湖畔,看到一只古怪的白兔走过──它穿戴打扮,手持怀表,自言自语,行色匆匆。好奇的小女孩跟着它跑,跳进兔子洞里去,结果来到了一个神奇的异世界……”\n“啊,我听说过。我还知道续集呢,小女孩从异世界出来后,某一天在房间里休息,穿过镜子,来到了一个与现实世界完全相反的镜中世界。”\n“不过,现在为什么突然说起这个?”\n“因为……我在怀疑,自己是不是也像那个小女孩一样,正在做梦。”\n\n夏花看着对面的鹿先生与鹿小姐,正在与自己对话。\n要是这是星塔中,可能还好理解。但她这会儿正在野外调查,为什么……\n\n“啪。”\n伴随着书本从手中滑落的声音,她睁开眼睛。\n果然是梦。\n“做了一个自怨自艾、有点丢人的梦啊。”\n不知何时起,少女被林中的鹿包围了。\n它们不会说话,只是安静而好奇地看着她,\n那圆溜溜、湿漉漉的漆黑眼睛,正映照出她的脸。\n夏花笑了起来,伸手摸了摸它们的鼻子。\n风吹起了头发、吹散心中沉郁,夹在艰苦的探索旅途之中,一场难得的小憩。\n\n“我要开始工作了。”她捡起笔记本,收起椅子和帐篷。“谢谢你们。”\n走过潺潺溪流时,她用冷水泼了面。\n孤身一人,清醒着,再度踏上旅行。",
"DiscIP.214016.1": "???",
"DiscIP.214016.2": "???",
"DiscIP.214016.3": "???",
"DiscIP.214016.4": "???",
"DiscIP.214016.1": "核心旋律",
"DiscIP.214016.2": "凯旋旋律",
"DiscIP.214016.3": "春日纪事",
"DiscIP.214016.4": "好亮。\n这是风影醒来后,脑海里产生的第一个念头。\n过于强烈的光线令她无处遁形,她不得不闭上眼睛,手脚并用摸索着地板,爬到房间阴暗的角落,这才长舒了一口气。\n风影不确定自己昏迷了多久,好在失去意识之前,她强撑着回到了这栋小木屋——她在森林深处的安心据点。\n她早已习惯了长时间的追踪与埋伏,「永夜」向来无比谨慎。作为猎人,她需要比猎物更有耐心。\n她见过旅人们在湖边钓鱼,有的人太浮躁,几竿下去没有结果便骂骂咧咧地走了。某次她闲来无事,守着一支无人看管的鱼竿坐了一夜,清晨离开时被前来早钓的旅人们团团围住,希望她能传授独家秘籍。\n\n然而这次风影失算了,森林里虎视眈眈的猎人不止有她——无意间闯入带着毒刺的捕草蝎的地盘,风影难得地体验了一下被当做猎物的感觉,并付出了些许代价。\n专心将腿上的伤口处理好后,她才发现地板上流淌的紫黑血迹。尽管她明白,这种程度的毒对她而言只是小菜一碟,但扑面而来的眩晕感还是提醒她,该为身体补充点能量了。\n桌脚旁打翻的水罐早已干涸,她记得柜子里还有几包压缩饼干。打开柜门后,却发现据点原来也被狩猎了一次——只剩下破损的包装和零散的饼干碎屑。\n布满灰尘的窗台上,鲜明的爪印静静诉说着小偷的踪迹。\n食物,不能全都放在同一个地方。\n风影的心中默默记下了新的教训,她索性让柜门敞开,方便之后再有小动物溜进来打扫战场。\n\n踏出木屋的那一刻,风影忽然明白了为什么外面那么亮。\n她的脚下不再是坚硬的冰碴,湿润的草坪散发着泥土的气息。阳光之下,她的脸微微发烫。\n她一步步穿过树林,欢畅的鸟鸣渐次在耳边响起,一片花瓣随风飘落。\n\n这是风影来到这里度过的第一个春天,也是她见过的第一个,真正意义上的春天。",
"DiscIP.214017.1": "核心旋律",
"DiscIP.214017.2": "凯旋旋律",
"DiscIP.214017.3": "花火",
@@ -371,6 +371,10 @@
"DiscIP.214044.2": "凯旋旋律",
"DiscIP.214044.3": "罗帷春染岁朝新",
"DiscIP.214044.4": "科洛妮丝到底在做什么研究?\n \n你只知道科洛妮丝最近总往苍梧城外跑,一去就是两三天,每次都会带回来一些草药和小型魔物,之后又是一天不见踪影。等她再出现的时候,那些草药和魔物都已经消失。\n非要说的话,她那个注射器里的液体似乎变多了……?\n \n她随身携带的那个巨大的注射器里,装的药剂到底是什么呢?\n你见过她用这些药剂对付可怕的魔物,用来破坏星塔里的星骸,看上去像是某种药效可怖的致命药剂;但你又看过她给小朋友和垂危的病人注射,看上去又像是救命的良药。\n终于,你还是忍不住好奇……\n \n“你问我的注射器里的药剂是什么功效?这可不好说。”科洛妮丝认真地回答道,“具体的功效会根据最近我找到的药材不同而变化,或许能治病,或许能致命,又或许……”\n她忽然若有所思地看着你。\n“要来试试吗?我今天做出来的药剂的什么功效?”\n你还没反应过来,科洛妮丝已经将你推倒在她的病床上。帷幕拉上,她坐上病床,手中的注射器已经在眨眼间抽满了药剂。\n你盯着她手里冒着寒光的针头。\n“等、等一下……!” \n“别怕,很快就好了,不会死的。”\n“重点不是这个吧!!!”\n \n最后,在你紧张得心脏砰砰直跳、真的以为注射器要扎到自己身上的时候,科洛妮丝终于心满意足地放过了你。\n“开玩笑的,这个药剂还没有经过测试,我不会把它用在人身上的。不过……”她收起注射器,意味深长地说道:“你也太信任我了,遇到这种情况,你应该立刻逃走才对。”",
"DiscIP.214046.1": "核心旋律",
"DiscIP.214046.2": "凯旋旋律",
"DiscIP.214046.3": "冬夜后的黎明",
"DiscIP.214046.4": "平息这场风波,并确认那些被卷入事件的旅人们都平安无事后。\n风影独自一人离开了营地,徘徊在这座空无一人的冰封废都中。\n\n来到这里之后,接连发生了许多事,以至于风影都忘记还欠自己一点时间,\n她准备好好在这座曾经养育自己,教会自己生存的城市里,进行一场追忆的巡礼。\n一向雷厉风行的她,此时却慢悠悠地走在积雪的马路上,\n没有方向,没有目的,在这片冻结时间的城市中,记忆和脚步都可以走得很慢。\n\n那边的缺了半个门牌的小店,那是曾经自己最喜欢的烘焙坊,她想起小时候,自己总是省下祖父给的早饭钱,赶在周六开店时跑去买限定的面包。\n\n那边残破不堪的街道,过去是专门用来迎接猎火者们凯旋的荣耀长廊,它一路延伸到城市的中心公园,每年都会在这里举行万众瞩目的猎火盛宴。\n\n那边被冻成冰花的公园喷泉,她还记得自己总在晨练结束后,到那里清理衣服和武器上的污渍。而一旁的长椅上,总会有一位独自看书的姐姐。她们从来没问过彼此的名字,却总是很默契地出现在同一时间,仿佛在进行一场无声的毅力较量\n\n当来到一座酒馆前,风影突然想到了什么,随后便径直走进店内。\n这家酒馆曾由祖父的朋友们经营着,幼时的风影每次来这里接晚归的祖父时,都会被店长以各种理由拦在外面。她曾想再过几年,等自己长大后能独当一面时,她便来这里讲述属于自己的英雄事迹。\n\n余光间,她望见吧台的角落里放着一个被防寒布盖住的箱子。一张纸条被贴在最醒目的位置。\n“给迷途的旅人一点小小的补给,希望你能挺过去。”\n很显然,这是店长留给误入废都的旅人准备的应急物资。而从内部残留的些许补给来看,也确实有旅人得到了帮助,他们纷纷写下了表达感激的留言,也有旅人为后来者留下了自己的物资,鼓励陌生的人们继续前行。\n\n风影也决定效仿,于是她从营地带回了多余的罐头,并象征性地拿走了一瓶姜汁汽水。\n“敬北境,也敬,所有的明天。”\n她对着空荡的酒馆举杯,仿佛曾经的人还生活在这里。\n她并不觉得悲伤,虽然承载记忆的东西消失了,但创造这些记忆的人们依然存在,他们还在不远的地方,为了新的家园而努力着。\n\n临走前,风影也在这里留下来自己的字条:\n“我回到了这里,完成了在北境的,属于我,属于我们的冒险故事。”——风影",
"DiscIP.214048.1": "核心旋律",
"DiscIP.214048.2": "凯旋旋律",
"DiscIP.214048.3": "雪夜惊喜",
+4
View File
@@ -3,10 +3,12 @@
"Gacha.10110.1": "辉映碧玉的理型",
"Gacha.10119.1": "命定奇遇",
"Gacha.10125.1": "命定奇遇",
"Gacha.10132.1": "命定奇遇",
"Gacha.10133.1": "摇曳轻风纯情香",
"Gacha.10134.1": "雪融时分新芽绽",
"Gacha.10135.1": "命定奇遇",
"Gacha.10141.1": "命定奇遇",
"Gacha.10143.1": "划破黑暗的银枪",
"Gacha.10144.1": "夜月倾流,闪烁刀影里",
"Gacha.10149.1": "命定奇遇",
"Gacha.10155.1": "直抵圆月的超巨浪",
@@ -16,10 +18,12 @@
"Gacha.20110.1": "微醺茶香,藤花幽梦",
"Gacha.20119.1": "心弦定音",
"Gacha.20125.1": "心弦定音",
"Gacha.20132.1": "心弦定音",
"Gacha.20133.1": "午后微光、共入翠梦",
"Gacha.20134.1": "绚丽夜空、烟花绽放",
"Gacha.20135.1": "心弦定音",
"Gacha.20141.1": "心弦定音",
"Gacha.20143.1": "春日暖阳梦微醺",
"Gacha.20144.1": "浮月倒映清潭上",
"Gacha.20149.1": "心弦定音",
"Gacha.20155.1": "海天共一色",
+1
View File
@@ -52,6 +52,7 @@
"Honor.116004.1": "闪耀的使者与圣夜的精灵",
"Honor.116005.1": "微火的奇迹",
"Honor.116006.1": "烟火绚丽寻春意",
"Honor.116007.1": "冬夜镇魂曲与破晓扳机",
"Honor.117001.1": "决战终焉·王牌",
"Honor.117002.1": "决战终焉·宗师",
"Honor.117003.1": "决战终焉·精英",
+163 -136
View File
@@ -27,6 +27,10 @@
"Item.101011.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品",
"Item.101012.1": "升级补贴差额物品",
"Item.101012.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品",
"Item.101013.1": "大亨尊享补贴附赠物品",
"Item.101013.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品",
"Item.101014.1": "升级补贴差额物品",
"Item.101014.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品",
"Item.103.1": "琥珀",
"Item.103.2": "邀请「琥珀」加入队伍的凭证",
"Item.103.3": "贴耳聆听,似乎能听到猫叫的声音。",
@@ -39,10 +43,10 @@
"Item.10303.2": "解锁琥珀专属形象「玩心无邪」的凭证!",
"Item.10303.3": "锦绣织就流火,金饰点缀祥云。不怒自威、顾盼神飞。\u000b嘎呜——",
"Item.106.1": "???",
"Item.106.2": "邀请「???」加入队伍的凭证",
"Item.106.2": "???",
"Item.106.3": "???",
"Item.1060.1": "???",
"Item.1060.2": "【不要翻译】用于激活旅人的天赋。",
"Item.1060.2": "???",
"Item.107.1": "缇莉娅",
"Item.107.2": "邀请「缇莉娅」加入队伍的凭证",
"Item.107.3": "纯粹无暇,那是「正义伙伴」的心之所向。",
@@ -63,10 +67,10 @@
"Item.10801.1": "卡西米拉-基础形象",
"Item.10802.1": "卡西米拉-觉醒形象",
"Item.109.1": "???",
"Item.109.2": "邀请「???」加入队伍的凭证",
"Item.109.2": "???",
"Item.109.3": "???",
"Item.1090.1": "???",
"Item.1090.2": "用于激活旅人的天赋。",
"Item.1090.2": "???",
"Item.11.1": "辉光币",
"Item.11.2": "星塔内部所使用的货币,用于星塔内交易。",
"Item.11.3": "散发着星辰光辉的硬币,仅在星塔内部流通。\u000b趁能花的时候赶紧花掉,反正你也带不出去。",
@@ -124,7 +128,7 @@
"Item.112103.1": "寻猫达人",
"Item.112103.2": "解锁荣誉称号「寻猫达人」",
"Item.112103.3": "与旅人琥珀友谊的证明!",
"Item.112106.2": "解锁荣誉称号「」",
"Item.112106.2": "???",
"Item.112106.3": "???",
"Item.112107.1": "正义拍档",
"Item.112107.2": "解锁荣誉称号「正义拍档」",
@@ -132,7 +136,7 @@
"Item.112108.1": "幸运星",
"Item.112108.2": "解锁荣誉称号「幸运星」",
"Item.112108.3": "与旅人卡西米拉友谊的证明!",
"Item.112109.2": "解锁荣誉称号「」",
"Item.112109.2": "???",
"Item.112109.3": "???",
"Item.112110.1": "魅力总裁",
"Item.112110.2": "解锁荣誉称号「魅力总裁」",
@@ -147,10 +151,10 @@
"Item.112113.2": "解锁荣誉称号「火锅搭档」",
"Item.112113.3": "与旅人师渺友谊的证明!",
"Item.112114.1": "???",
"Item.112114.2": "解锁荣誉称号「???",
"Item.112114.2": "???",
"Item.112114.3": "???",
"Item.112115.1": "???",
"Item.112115.2": "解锁荣誉称号「???",
"Item.112115.2": "???",
"Item.112115.3": "???",
"Item.112116.1": "温室守望者",
"Item.112116.2": "解锁荣誉称号「温室守望者」",
@@ -180,10 +184,10 @@
"Item.112127.2": "解锁荣誉称号「创可贴同好」",
"Item.112127.3": "与旅人特丽莎友谊的证明!",
"Item.112129.1": "???",
"Item.112129.2": "解锁荣誉称号「???",
"Item.112129.2": "???",
"Item.112129.3": "???",
"Item.112130.1": "???",
"Item.112130.2": "解锁荣誉称号「???",
"Item.112130.2": "???",
"Item.112130.3": "???",
"Item.112132.1": "热血少女心",
"Item.112132.2": "解锁荣誉称号「热血少女心」",
@@ -198,7 +202,7 @@
"Item.112135.2": "解锁荣誉称号「魔女包打听」",
"Item.112135.3": "与旅人雾语友谊的证明!",
"Item.112136.1": "???",
"Item.112136.2": "解锁荣誉称号「???",
"Item.112136.2": "???",
"Item.112136.3": "???",
"Item.112141.1": "“捉鬼大师”",
"Item.112141.2": "解锁荣誉称号「“捉鬼大师”」",
@@ -206,14 +210,14 @@
"Item.112142.1": "饮料达人",
"Item.112142.2": "解锁荣誉称号「饮料达人」",
"Item.112142.3": "与旅人珂赛特友谊的证明!",
"Item.112143.1": "???",
"Item.112143.2": "解锁荣誉称号「???」",
"Item.112143.3": "???",
"Item.112143.1": "风雪静停处",
"Item.112143.2": "解锁荣誉称号「风雪静停处」",
"Item.112143.3": "与旅人风影友谊的证明!",
"Item.112144.1": "命定持刀人",
"Item.112144.2": "解锁荣誉称号「命定持刀人」",
"Item.112144.3": "与旅人千都世友谊的证明!",
"Item.112145.1": "???",
"Item.112145.2": "解锁荣誉称号「???",
"Item.112145.2": "???",
"Item.112145.3": "???",
"Item.112147.1": "节奏大师",
"Item.112147.2": "解锁荣誉称号「节奏大师」",
@@ -245,11 +249,11 @@
"Item.11301.1": "师渺-基础形象",
"Item.11302.1": "师渺-觉醒形象",
"Item.114.1": "???",
"Item.114.2": "邀请「???」加入队伍的凭证",
"Item.114.2": "???",
"Item.114.3": "???",
"Item.1140.1": "???",
"Item.1140.2": "用于激活旅人的天赋。",
"Item.1140.3": "在光怪陆离的虚幻世界里,她才是那个高高在上,天下无敌的混世魔王。",
"Item.1140.2": "???",
"Item.1140.3": "???",
"Item.114001.1": "游点好玩",
"Item.114001.2": "解锁荣誉称号「游点好玩」",
"Item.114001.3": "通过TapTap预约《星塔旅人》获得",
@@ -260,11 +264,11 @@
"Item.114003.2": "解锁荣誉称号「星途先行者」",
"Item.114003.3": "通过官网预约《星塔旅人》获得",
"Item.115.1": "???",
"Item.115.2": "邀请「???」加入队伍的凭证",
"Item.115.2": "???",
"Item.115.3": "???",
"Item.1150.1": "???",
"Item.1150.2": "用于激活旅人的天赋。",
"Item.1150.3": "虽然有魔物和星骸作伴也不错,但走出星塔和森林之时,晨光指向的城镇和学院,那或许就是归处。",
"Item.1150.2": "???",
"Item.1150.3": "???",
"Item.115001.1": "第1赛季 求生大师",
"Item.115001.2": "解锁荣誉称号「第1赛季 求生大师」",
"Item.115001.3": "在「灾变防线」第1赛季中坚守阵地的证明!",
@@ -310,6 +314,9 @@
"Item.116006.1": "烟火绮丽寻春意",
"Item.116006.2": "解锁荣誉称号「烟火绮丽寻春意」",
"Item.116006.3": "在「烟火绮丽寻春意」活动中收获满满的证明!",
"Item.116007.1": "冬夜镇魂曲与破晓扳机",
"Item.116007.2": "解锁荣誉称号「冬夜镇魂曲与破晓扳机」",
"Item.116007.3": "在「冬夜镇魂曲与破晓扳机」活动中收获满满的证明!",
"Item.11601.1": "岭川-基础形象",
"Item.11602.1": "岭川-觉醒形象",
"Item.117.1": "璟麟",
@@ -476,17 +483,17 @@
"Item.12701.1": "特丽莎-基础形象",
"Item.12702.1": "特丽莎-觉醒形象",
"Item.129.1": "???",
"Item.129.2": "邀请「???」加入队伍的凭证",
"Item.129.2": "???",
"Item.129.3": "???",
"Item.1290.1": "???",
"Item.1290.2": "用于激活旅人的天赋。",
"Item.1290.3": "一杯溶液配一记重锤,完美的搭配。\u000b不要把我当小孩子,叫我「前辈」啦——",
"Item.1290.2": "???",
"Item.1290.3": "???",
"Item.130.1": "???",
"Item.130.2": "邀请「???」加入队伍的凭证",
"Item.130.2": "???",
"Item.130.3": "???",
"Item.1300.1": "???",
"Item.1300.2": "用于激活旅人的天赋。",
"Item.1300.3": "时光抹去了镌刻的痕迹,留下的爱和祝福,正无言地护她前行。",
"Item.1300.2": "???",
"Item.1300.3": "???",
"Item.130001.1": "最美的祝福",
"Item.130001.2": "解锁个人头像「最美的祝福」",
"Item.130001.3": "相逢是缘,珍惜永远,赠人玫瑰,手留余香。",
@@ -499,6 +506,9 @@
"Item.130004.1": "节日美餐",
"Item.130004.2": "解锁个人头像「节日美餐」",
"Item.130004.3": "祝您每逢佳节胖三斤,三斤之后更开心!",
"Item.130005.1": "青葱岁月",
"Item.130005.2": "解锁个人头像「青葱岁月」",
"Item.130005.3": "时光荏苒,我仍记得你最初的模样。",
"Item.132.1": "密涅瓦",
"Item.132.2": "邀请「密涅瓦」加入队伍的凭证",
"Item.132.3": "陌生的课桌,陌生的教室,陌生的校服。\u000b但是你的微笑却很熟悉。",
@@ -541,16 +551,16 @@
"Item.13503.2": "解锁雾语专属形象「可可甜心情与夜」的凭证!",
"Item.13503.3": "沉醉于可可的甜蜜,扫帚划过星空,将烦恼抛之脑后——这是只属于你们的浪漫冒险。",
"Item.136.1": "???",
"Item.136.2": "邀请「???」加入队伍的凭证",
"Item.136.2": "???",
"Item.136.3": "???",
"Item.1360.1": "???",
"Item.1360.2": "用于激活旅人的天赋。",
"Item.1360.2": "???",
"Item.140.1": "???",
"Item.140.2": "邀请「???」加入队伍的凭证",
"Item.140.2": "???",
"Item.140.3": "???",
"Item.1400.1": "???",
"Item.1400.2": "用于激活旅人的天赋。",
"Item.1400.3": "在生存与毁灭的狭缝中,唯有那份恩典不容玷污。",
"Item.1400.2": "???",
"Item.1400.3": "???",
"Item.141.1": "赤霞",
"Item.141.2": "邀请「赤霞」加入队伍的凭证",
"Item.141.3": "给她一支毛笔和一瓶墨水,让她创造属于赤霞的法术世界。",
@@ -567,12 +577,14 @@
"Item.1420.3": "过往已随落下的雨渗入土地,滋养了新生的芽,向阳生长。\u000b从今往后,她会有新的人生。",
"Item.14201.1": "珂赛特-基础形象",
"Item.14202.1": "珂赛特-觉醒形象",
"Item.143.1": "???",
"Item.143.2": "邀请「???」加入队伍的凭证",
"Item.143.3": "???",
"Item.1430.1": "???",
"Item.143.1": "风影",
"Item.143.2": "邀请「风影」加入队伍的凭证",
"Item.143.3": "越过尘烟与呼啸的风声,她在前方等你。",
"Item.1430.1": "风影的心钥",
"Item.1430.2": "用于激活旅人的天赋。",
"Item.1430.3": "越过尘烟与呼啸的风声,她在前方等你。",
"Item.14301.1": "风影-基础形象",
"Item.14302.1": "风影-觉醒形象",
"Item.144.1": "千都世",
"Item.144.2": "邀请「千都世」加入队伍的凭证",
"Item.144.3": "她坚毅的刀光,胜过了千言万语。",
@@ -582,11 +594,11 @@
"Item.14401.1": "千都世-基础形象",
"Item.14402.1": "千都世-觉醒形象",
"Item.145.1": "???",
"Item.145.2": "邀请「???」加入队伍的凭证",
"Item.145.2": "???",
"Item.145.3": "???",
"Item.1450.1": "???",
"Item.1450.2": "用于激活旅人的天赋。",
"Item.1450.3": "擦肩而过时,未曾察觉熟悉的气息。\u000b她亲手埋葬了旧日的自己。",
"Item.1450.2": "???",
"Item.1450.3": "???",
"Item.147.1": "焦糖",
"Item.147.2": "邀请「焦糖」加入队伍的凭证",
"Item.147.3": "聚光灯和荧光棒交织出梦想的景色, 闪闪发光的人啊,请走的更远一些。",
@@ -595,6 +607,9 @@
"Item.1470.3": "聚光灯和荧光棒交织出梦想的景色, 闪闪发光的人啊,请走的更远一些。",
"Item.14701.1": "焦糖-基础形象",
"Item.14702.1": "焦糖-觉醒形象",
"Item.14703.1": "梦萌贝斯音",
"Item.14703.2": "解锁焦糖专属形象「梦萌贝斯音」的凭证!",
"Item.14703.3": "滴滴嘟滴嘟,让一让!演出马上就要开始啦——\n请听——梦梦萌萌,软软咚咚,叮叮当当的贝斯梦境!",
"Item.149.1": "格芮",
"Item.149.2": "邀请「格芮」加入队伍的凭证",
"Item.149.3": "在生存与毁灭的狭缝中,唯有那份恩典不容玷污。",
@@ -603,6 +618,9 @@
"Item.1490.3": "在生存与毁灭的狭缝中,唯有那份恩典不容玷污。",
"Item.14901.1": "格芮-基础形象",
"Item.14902.1": "格芮-觉醒形象",
"Item.14903.1": "相约融雪后",
"Item.14903.2": "解锁格芮专属形象「相约融雪后」的凭证!",
"Item.14903.3": "咖啡的酸涩,蔷薇的芳香,想将一切新奇的体验都与你分享。融雪后,来一场约会吧?",
"Item.150.1": "菈露",
"Item.150.2": "邀请「菈露」加入队伍的凭证",
"Item.150.3": "永不尽力的信条,持续摸鱼的意志倾注其中,\u000b冲啊!摸圣坛斗士。",
@@ -687,6 +705,12 @@
"Item.199013.1": "本期限定头像:\n节日美餐",
"Item.199013.2": "本期限定头像:\n节日美餐",
"Item.199013.3": "本期限定头像:\n节日美餐",
"Item.199014.1": "焦糖专属形象:\n梦萌贝斯音",
"Item.199014.2": "焦糖专属形象:\n梦萌贝斯音",
"Item.199014.3": "焦糖专属形象:\n梦萌贝斯音",
"Item.199015.1": "本期限定头像:\n青葱岁月",
"Item.199015.2": "本期限定头像:\n青葱岁月",
"Item.199015.3": "本期限定头像:\n青葱岁月",
"Item.2.1": "星之砂",
"Item.2.2": "稀有的晶石,可以在商店中兑换礼券。",
"Item.2.3": "散发着星脉力量的碎片,虽纯净,却有人造的痕迹。\u000b虽然没有源晶来得天然,但也价值不菲。",
@@ -917,8 +941,8 @@
"Item.214014.3": "与朋友们一起跋涉、采摘、欢笑。分享果实,任由甘美在齿间流淌成河。",
"Item.214015.1": "鹿鸣",
"Item.214015.3": "呦呦鹿鸣,食野之苹。\n阳光斑驳的午后,林中少女驻足小憩。\n岁月像风一样流转,“咔嚓”,凝固在时光的相片里。",
"Item.214016.1": "???",
"Item.214016.3": "???",
"Item.214016.1": "春日纪事",
"Item.214016.3": "当清晨来临,最后一片花瓣落下,\n我周而复始寻找,流失的痕迹。\n日月轮转,光阴更迭,\n以你的目光观照,我将永不凋谢。",
"Item.214017.1": "花火",
"Item.214017.3": "烟花的绽放、盛开与熄灭,就像人的一生,\n短暂而辉煌,在夜空中留下属于自己的印记;\n就像旅人不断攀登星塔的冒险,\n为了终有一日,能捧起那天上的星星……",
"Item.214018.1": "冰柠与红茶",
@@ -977,8 +1001,8 @@
"Item.214044.3": "帷幕隔出暖色的空间\u000b她的笑意温和\u000b指尖的针管却掠过一丝寒芒\u000b“别怕,很快就好了。”",
"Item.214045.1": "???",
"Item.214045.3": "???",
"Item.214046.1": "???",
"Item.214046.3": "???",
"Item.214046.1": "冬夜后的黎明",
"Item.214046.3": "全然当作是看了一场惊奇的影戏,\n回过神来,炉火边仍有信赖的伙伴相随。\n走出黑暗的高塔,冬夜终将过去。\n看吧,春日的暖阳会重新照耀这片曾经繁荣的都市。",
"Item.214047.1": "???",
"Item.214047.3": "???",
"Item.214048.1": "雪夜惊喜",
@@ -1180,9 +1204,9 @@
"Item.224015.1": "鹿鸣曲调",
"Item.224015.2": "特定秘纹突破所需的素材",
"Item.224015.3": "呦呦鹿鸣,食野之苹。\u000b阳光斑驳的午后,林中少女驻足小憩。\u000b岁月像风一样流转,“咔嚓”,凝固在时光的相片里。",
"Item.224016.1": "???",
"Item.224016.2": "???",
"Item.224016.3": "???",
"Item.224016.1": "春日纪事曲调",
"Item.224016.2": "特定秘纹突破所需的素材",
"Item.224016.3": "当清晨来临,最后一片花瓣落下,\u000b我周而复始寻找,流失的痕迹。\u000b日月轮转,光阴更迭,\u000b以你的目光观照,我将永不凋谢。",
"Item.224017.1": "花火曲调",
"Item.224017.2": "特定秘纹突破所需的素材",
"Item.224017.3": "烟花的绽放、盛开与熄灭,就像人的一生,\u000b短暂而辉煌,在夜空中留下属于自己的印记;\u000b就像旅人不断攀登星塔的冒险,\u000b为了终有一日,能捧起那天上的星星……",
@@ -1270,9 +1294,9 @@
"Item.224045.1": "???",
"Item.224045.2": "???",
"Item.224045.3": "???",
"Item.224046.1": "???",
"Item.224046.2": "???",
"Item.224046.3": "???",
"Item.224046.1": "冬夜后的黎明曲调",
"Item.224046.2": "特定秘纹突破所需的素材",
"Item.224046.3": "全然当作是看了一场惊奇的影戏,\n回过神来,炉火边仍有信赖的伙伴相随。\n走出黑暗的高塔,冬夜终将过去。\n看吧,春日的暖阳会重新照耀这片曾经繁荣的都市。",
"Item.224047.1": "???",
"Item.224047.2": "???",
"Item.224047.3": "???",
@@ -2175,64 +2199,64 @@
"Item.513541.1": "强暗吞噬",
"Item.513542.1": "加速入夜",
"Item.513543.1": "混沌狂潮",
"Item.513601.1": "xx信条1",
"Item.513602.1": "xx信条2",
"Item.513603.1": "xx信条3",
"Item.513604.1": "xx信条4",
"Item.513605.1": "xx信条5",
"Item.513606.1": "xx信条6",
"Item.513607.1": "xx信条7",
"Item.513608.1": "xx信条8",
"Item.513609.1": "xx信条9",
"Item.513610.1": "xx信条10",
"Item.513611.1": "xx信条11",
"Item.513612.1": "xx信条12",
"Item.513613.1": "xx信条13",
"Item.513621.1": "xx信条21",
"Item.513622.1": "xx信条22",
"Item.513623.1": "xx信条23",
"Item.513624.1": "xx信条24",
"Item.513625.1": "xx信条25",
"Item.513626.1": "xx信条26",
"Item.513627.1": "xx信条27",
"Item.513628.1": "xx信条28",
"Item.513629.1": "xx信条29",
"Item.513630.1": "xx信条30",
"Item.513631.1": "xx信条31",
"Item.513632.1": "xx信条32",
"Item.513633.1": "xx信条33",
"Item.513641.1": "xx信条41",
"Item.513642.1": "xx信条42",
"Item.513643.1": "xx信条43",
"Item.514001.1": "临时数据",
"Item.514002.1": "临时数据",
"Item.514003.1": "临时数据",
"Item.514004.1": "临时数据",
"Item.514005.1": "临时数据",
"Item.514006.1": "临时数据",
"Item.514007.1": "临时数据",
"Item.514008.1": "临时数据",
"Item.514009.1": "临时数据",
"Item.514010.1": "临时数据",
"Item.514011.1": "临时数据",
"Item.514012.1": "临时数据",
"Item.514013.1": "临时数据",
"Item.514021.1": "临时数据",
"Item.514022.1": "临时数据",
"Item.514023.1": "临时数据",
"Item.514024.1": "临时数据",
"Item.514025.1": "临时数据",
"Item.514026.1": "临时数据",
"Item.514027.1": "临时数据",
"Item.514028.1": "临时数据",
"Item.514029.1": "临时数据",
"Item.514030.1": "临时数据",
"Item.514031.1": "临时数据",
"Item.514032.1": "临时数据",
"Item.514033.1": "临时数据",
"Item.514041.1": "临时数据",
"Item.514042.1": "临时数据",
"Item.514043.1": "临时数据",
"Item.513601.1": "???",
"Item.513602.1": "???",
"Item.513603.1": "???",
"Item.513604.1": "???",
"Item.513605.1": "???",
"Item.513606.1": "???",
"Item.513607.1": "???",
"Item.513608.1": "???",
"Item.513609.1": "???",
"Item.513610.1": "???",
"Item.513611.1": "???",
"Item.513612.1": "???",
"Item.513613.1": "???",
"Item.513621.1": "???",
"Item.513622.1": "???",
"Item.513623.1": "???",
"Item.513624.1": "???",
"Item.513625.1": "???",
"Item.513626.1": "???",
"Item.513627.1": "???",
"Item.513628.1": "???",
"Item.513629.1": "???",
"Item.513630.1": "???",
"Item.513631.1": "???",
"Item.513632.1": "???",
"Item.513633.1": "???",
"Item.513641.1": "???",
"Item.513642.1": "???",
"Item.513643.1": "???",
"Item.514001.1": "???",
"Item.514002.1": "???",
"Item.514003.1": "???",
"Item.514004.1": "???",
"Item.514005.1": "???",
"Item.514006.1": "???",
"Item.514007.1": "???",
"Item.514008.1": "???",
"Item.514009.1": "???",
"Item.514010.1": "???",
"Item.514011.1": "???",
"Item.514012.1": "???",
"Item.514013.1": "???",
"Item.514021.1": "???",
"Item.514022.1": "???",
"Item.514023.1": "???",
"Item.514024.1": "???",
"Item.514025.1": "???",
"Item.514026.1": "???",
"Item.514027.1": "???",
"Item.514028.1": "???",
"Item.514029.1": "???",
"Item.514030.1": "???",
"Item.514031.1": "???",
"Item.514032.1": "???",
"Item.514033.1": "???",
"Item.514041.1": "???",
"Item.514042.1": "???",
"Item.514043.1": "???",
"Item.514101.1": "焰光不眠",
"Item.514102.1": "星焰流光",
"Item.514103.1": "焰染墨痕",
@@ -2291,35 +2315,35 @@
"Item.514241.1": "魅影燃烧",
"Item.514242.1": "幽冥烈焰",
"Item.514243.1": "黯淡残痕",
"Item.514301.1": "???",
"Item.514302.1": "???",
"Item.514303.1": "???",
"Item.514304.1": "???",
"Item.514305.1": "???",
"Item.514306.1": "???",
"Item.514307.1": "???",
"Item.514308.1": "???",
"Item.514309.1": "???",
"Item.514310.1": "???",
"Item.514311.1": "???",
"Item.514312.1": "???",
"Item.514313.1": "???",
"Item.514321.1": "???",
"Item.514322.1": "???",
"Item.514323.1": "???",
"Item.514324.1": "???",
"Item.514325.1": "???",
"Item.514326.1": "???",
"Item.514327.1": "???",
"Item.514328.1": "???",
"Item.514329.1": "???",
"Item.514330.1": "???",
"Item.514331.1": "???",
"Item.514332.1": "???",
"Item.514333.1": "???",
"Item.514341.1": "???",
"Item.514342.1": "???",
"Item.514343.1": "???",
"Item.514301.1": "风尘绝息",
"Item.514302.1": "双影同狩",
"Item.514303.1": "穿风激荡",
"Item.514304.1": "裂风弹丸",
"Item.514305.1": "决战时刻",
"Item.514306.1": "与刃共舞",
"Item.514307.1": "疾速拔刀",
"Item.514308.1": "过热射击",
"Item.514309.1": "灼热利风",
"Item.514310.1": "溯风闪烁",
"Item.514311.1": "无影猎手",
"Item.514312.1": "昂扬风采",
"Item.514313.1": "罡风姿态",
"Item.514321.1": "下挂式发射器",
"Item.514322.1": "镇压型风裂弹",
"Item.514323.1": "转轮式切割器",
"Item.514324.1": "强化型连发弹",
"Item.514325.1": "危险气息",
"Item.514326.1": "猎手本能",
"Item.514327.1": "抗寒体质",
"Item.514328.1": "战士之资",
"Item.514329.1": "复仇意志",
"Item.514330.1": "黎明将近",
"Item.514331.1": "离乡者",
"Item.514332.1": "复仇者",
"Item.514333.1": "猎火者",
"Item.514341.1": "凌风破晓",
"Item.514342.1": "怒风战意",
"Item.514343.1": "暴风虹吸",
"Item.514401.1": "腾蛇凌波",
"Item.514402.1": "镜影流锋",
"Item.514403.1": "断空泷斩",
@@ -2691,6 +2715,9 @@
"Item.73106.1": "美味糖葫芦",
"Item.73106.2": "「烟火绮丽寻春意」活动中积极参与获得的代币,可用于在活动商店中兑换道具!",
"Item.73106.3": "龙裔的特色美食,一次吃多的话会有体重增长的可能性。\n——来自医生的忠告。",
"Item.73107.1": "应急罐头",
"Item.73107.2": "「冬夜镇魂曲与破晓扳机」活动中积极参与获得的代币,可用于在活动商店中兑换道具!",
"Item.73107.3": "在冰封的城市内找到的重要物资,有加热条件的话能让口感更上一个层次。",
"Item.73201.1": "攻略旌旗",
"Item.73201.2": "「攻略纪录大征集」活动中积极参与获得的道具!",
"Item.73201.3": "地理协会为表彰充分探索星塔并留下攻略纪要的旅人送出的旌旗——人人为我,我为人人。",
@@ -0,0 +1,12 @@
{
"JointDrill_2_Level.1.1": "雷霆行动",
"JointDrill_2_Level.1.2": "塞尔西亚·雷霆行动/普通",
"JointDrill_2_Level.2.1": "雷霆行动",
"JointDrill_2_Level.2.2": "塞尔西亚·雷霆行动/困难",
"JointDrill_2_Level.3.1": "雷霆行动",
"JointDrill_2_Level.3.2": "塞尔西亚·雷霆行动/超难",
"JointDrill_2_Level.4.1": "雷霆行动",
"JointDrill_2_Level.4.2": "塞尔西亚·雷霆行动/终焉",
"JointDrill_2_Level.5.1": "雷霆行动",
"JointDrill_2_Level.5.2": "塞尔西亚·雷霆行动/超越"
}
+5 -1
View File
@@ -16,5 +16,9 @@
"JointDrillAffix.10008.1": "圆舞曲·回音",
"JointDrillAffix.10008.2": "首领敌人拥有「记录魔典」,「记录魔典」受到的普攻伤害大幅降低,并在一定时间后复活。「记录魔典」会在首领敌人施放特定技能时记录相似的技能,并随后施放已经记录的技能",
"JointDrillAffix.10009.1": "圆舞曲·恶念覆身",
"JointDrillAffix.10009.2": "己方对首领敌人造成一定次数的伤害后,会使首领敌人在短时间内受到的伤害增加"
"JointDrillAffix.10009.2": "己方对首领敌人造成一定次数的伤害后,会使首领敌人在短时间内受到的伤害增加",
"JointDrillAffix.10010.1": "同异色",
"JointDrillAffix.10010.2": "位于红/绿色棋盘格内时,对颜色相同的首领伤害大幅下降,对颜色不同的首领伤害大幅提升。援护角色与召唤物将根据其自身所在位置获取对应效果",
"JointDrillAffix.10011.1": "染色",
"JointDrillAffix.10011.2": "首领的部分技能会改变当前棋盘内指定格子的颜色"
}
+3 -1
View File
@@ -2,5 +2,7 @@
"JointDrillControl.510001.2": "将恐惧当成礼仪,以偏执滋养绝望。\u000b她的剧目里,演绎着最为古老的噩梦。",
"JointDrillControl.510001.3": "在终焉绝响活动开启期间,每天有三次挑战机会,可选择任意已解锁的难度进行挑战,并基于战斗结果获得代币以及排名积分。\u000b挑战将持续一段时间,在此时限内可以派遣多个行动队进行多轮次战斗,但是每个行动队内的旅人不可重复出战。\u000b战斗胜利时将根据挑战难度以及战斗时长获得积分。时长耗尽或是战斗次数耗尽时同样可以结算并获得一定积分。\u000b每个活动周期通过积累积分可以领取任务奖励。",
"JointDrillControl.510002.2": "将恐惧当成礼仪,以偏执滋养绝望。\u000b她的剧目里,演绎着最为古老的噩梦。",
"JointDrillControl.510002.3": "在终焉绝响活动开启期间,每天有三次挑战机会,可选择任意已解锁的难度进行挑战,并基于战斗结果获得代币以及排名积分。\u000b挑战将持续一段时间,在此时限内可以派遣多个行动队进行多轮次战斗,但是每个行动队内的旅人不可重复出战。\u000b战斗胜利时将根据挑战难度以及战斗时长获得积分。时长耗尽或是战斗次数耗尽时同样可以结算并获得一定积分。\u000b每个活动周期通过积累积分可以领取任务奖励。"
"JointDrillControl.510002.3": "在终焉绝响活动开启期间,每天有三次挑战机会,可选择任意已解锁的难度进行挑战,并基于战斗结果获得代币以及排名积分。\u000b挑战将持续一段时间,在此时限内可以派遣多个行动队进行多轮次战斗,但是每个行动队内的旅人不可重复出战。\u000b战斗胜利时将根据挑战难度以及战斗时长获得积分。时长耗尽或是战斗次数耗尽时同样可以结算并获得一定积分。\u000b每个活动周期通过积累积分可以领取任务奖励。",
"JointDrillControl.510003.2": "战车碾碎大地,高唱众生破灭的凯歌。\u000b她重演无数次战争,唯有疯狂永恒不变。",
"JointDrillControl.510003.3": "在终焉绝响活动开启期间,每天有三次挑战机会,可选择任意已解锁的难度进行挑战,并基于战斗结果获得代币以及排名积分。\u000b挑战将持续一段时间,在此时限内可以派遣多个行动队进行多轮次战斗,但是每个行动队内的旅人不可重复出战。\u000b战斗胜利时将根据挑战难度以及战斗时长获得积分。时长耗尽或是战斗次数耗尽时同样可以结算并获得一定积分。\u000b每个活动周期通过积累积分可以领取任务奖励。"
}
+8 -1
View File
@@ -12,5 +12,12 @@
"JointDrillQuest.11004.1": "当期活动累计获得 28,866,000 分",
"JointDrillQuest.11005.1": "当期活动累计获得 35,036,000 分",
"JointDrillQuest.11006.1": "当期活动累计获得 39,252,000 分",
"JointDrillQuest.11007.1": "当期活动累计获得 41,380,000 分"
"JointDrillQuest.11007.1": "当期活动累计获得 41,380,000 分",
"JointDrillQuest.12001.1": "当期活动累计获得 12,852,000 分",
"JointDrillQuest.12002.1": "当期活动累计获得 20,520,000 分",
"JointDrillQuest.12003.1": "当期活动累计获得 25,164,000 分",
"JointDrillQuest.12004.1": "当期活动累计获得 28,866,000 分",
"JointDrillQuest.12005.1": "当期活动累计获得 35,036,000 分",
"JointDrillQuest.12006.1": "当期活动累计获得 39,252,000 分",
"JointDrillQuest.12007.1": "当期活动累计获得 41,380,000 分"
}
+98 -50
View File
@@ -17,51 +17,51 @@
"LevelQuestTarget.11001013.1": "施放{Param1}次翡冷翠绝招「{Param2}」",
"LevelQuestTarget.11001014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11001015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11001016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.11001016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.11002011.1": "施放{Param1}次翡冷翠主控技「{Param2}」",
"LevelQuestTarget.11002012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11002013.1": "施放{Param1}次翡冷翠绝招「{Param2}」",
"LevelQuestTarget.11002014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11002015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11002016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.11002016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.11003011.1": "施放{Param1}次翡冷翠援护技「{Param2}」",
"LevelQuestTarget.11003012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11003013.1": "施放{Param1}次翡冷翠绝招「{Param2}」",
"LevelQuestTarget.11003014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11003015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11003016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.11003016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.11004011.1": "施放{Param1}次翡冷翠援护技「{Param2}」",
"LevelQuestTarget.11004012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11004013.1": "施放{Param1}次翡冷翠绝招「{Param2}」",
"LevelQuestTarget.11004014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11004015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11004016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.11004016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.11901011.1": "施放{Param1}次花原主控技「{Param2}」",
"LevelQuestTarget.11901012.1": "潜能「生长风暴」累计造成{Param1}次伤害",
"LevelQuestTarget.11901021.1": "【已废弃不翻译】潜能「生长风暴」累计造成{Param1}次伤害",
"LevelQuestTarget.11901031.1": "施放{Param1}次花原绝招「{Param2}」",
"LevelQuestTarget.11901032.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11901041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11901051.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.11901051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.11902011.1": "施放{Param1}次花原主控技「{Param2}」",
"LevelQuestTarget.11902012.1": "主控技「花风舞」累计造成{Param1}次伤害",
"LevelQuestTarget.11902021.1": "【已废弃不翻译】主控技「花风舞」累计造成{Param1}次伤害",
"LevelQuestTarget.11902031.1": "施放{Param1}次花原绝招「{Param2}」",
"LevelQuestTarget.11902032.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11902041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11902051.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.11902051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.11903011.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11903012.1": "施放{Param1}次花原援护技「{Param2}」",
"LevelQuestTarget.11903021.1": "施放{Param1}次花原绝招「{Param2}」",
"LevelQuestTarget.11903022.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11903031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11903041.1": "你完成了所有任务,可继续战斗或从上方梯离开",
"LevelQuestTarget.11903041.1": "你完成了所有任务,可继续战斗或从上方升降梯离开",
"LevelQuestTarget.11904011.1": "施放{Param1}次花原援护技「{Param2}」",
"LevelQuestTarget.11904012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11904021.1": "施放{Param1}次花原绝招「{Param2}」",
"LevelQuestTarget.11904022.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11904031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.11904041.1": "你完成了所有任务,可继续战斗或从上方梯离开",
"LevelQuestTarget.11904041.1": "你完成了所有任务,可继续战斗或从上方升降梯离开",
"LevelQuestTarget.121010101.1": "击败{Param1}只{Param2}",
"LevelQuestTarget.121010201.1": "击败{Param1}只{Param2}",
"LevelQuestTarget.121010301.1": "将主控角色的绝招能量充满",
@@ -98,242 +98,290 @@
"LevelQuestTarget.12501013.1": "施放{Param1}次苍兰绝招「{Param2}」",
"LevelQuestTarget.12501014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.12501015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.12501016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.12501016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.12502011.1": "施放{Param1}次苍兰主控技「{Param2}」",
"LevelQuestTarget.12502012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.12502013.1": "施放{Param1}次苍兰绝招「{Param2}」",
"LevelQuestTarget.12502014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.12502015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.12502016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.12502016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.12503011.1": "施放{Param1}次苍兰援护技「{Param2}」",
"LevelQuestTarget.12503012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.12503013.1": "施放{Param1}次苍兰绝招「{Param2}」",
"LevelQuestTarget.12503014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.12503015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.12503016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.12503016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.12504011.1": "施放{Param1}次苍兰援护技「{Param2}」",
"LevelQuestTarget.12504012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.12504013.1": "施放{Param1}次苍兰绝招「{Param2}」",
"LevelQuestTarget.12504014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.12504015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.12504016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.12504016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.13201011.1": "施放{Param1}次密涅瓦主控技「{Param2}」",
"LevelQuestTarget.13201012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13201013.1": "施放{Param1}次密涅瓦绝招「{Param2}」",
"LevelQuestTarget.13201014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13201015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13201016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.13202011.1": "施放{Param1}次密涅瓦主控技「{Param2}」",
"LevelQuestTarget.13202012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13202013.1": "施放{Param1}次密涅瓦绝招「{Param2}」",
"LevelQuestTarget.13202014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13202015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13202016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.13203011.1": "施放{Param1}次密涅瓦援护技「{Param2}」",
"LevelQuestTarget.13203012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13203013.1": "施放{Param1}次密涅瓦绝招「{Param2}」",
"LevelQuestTarget.13203014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13203015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13203016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.13204011.1": "施放{Param1}次密涅瓦援护技「{Param2}」",
"LevelQuestTarget.13204012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13204013.1": "施放{Param1}次密涅瓦绝招「{Param2}」",
"LevelQuestTarget.13204014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13204015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13204016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.13301011.1": "施放{Param1}次夏花主控技「{Param2}」",
"LevelQuestTarget.13301021.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13301022.1": "施放{Param1}次夏花绝招「{Param2}」",
"LevelQuestTarget.13301031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13301041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13301051.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.13301051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.13302011.1": "施放{Param1}次夏花主控技「{Param2}」",
"LevelQuestTarget.13302021.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13302022.1": "施放{Param1}次夏花绝招「{Param2}」",
"LevelQuestTarget.13302031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13302041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13302051.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.13302051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.13303011.1": "施放{Param1}次夏花援护技「{Param2}」",
"LevelQuestTarget.13303021.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13303022.1": "施放{Param1}次夏花绝招「{Param2}」",
"LevelQuestTarget.13303031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13303041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13303051.1": "你完成了所有任务,可继续战斗或从上方梯离开",
"LevelQuestTarget.13303051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开",
"LevelQuestTarget.13304011.1": "施放{Param1}次夏花援护技「{Param2}」",
"LevelQuestTarget.13304021.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13304022.1": "施放{Param1}次夏花绝招「{Param2}」",
"LevelQuestTarget.13304031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13304041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13304051.1": "你完成了所有任务,可继续战斗或从上方梯离开",
"LevelQuestTarget.13304051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开",
"LevelQuestTarget.13401011.1": "施放{Param1}次冬香主控技「{Param2}」",
"LevelQuestTarget.13401021.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13401031.1": "施放{Param1}次冬香绝招「{Param2}」",
"LevelQuestTarget.13401032.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13401041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13401051.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.13401051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.13402011.1": "施放{Param1}次冬香主控技「{Param2}」",
"LevelQuestTarget.13402021.1": "消灭所有目标",
"LevelQuestTarget.13402031.1": "施放{Param1}次冬香绝招「{Param2}」",
"LevelQuestTarget.13402032.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13402041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13402051.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.13402051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.13403011.1": "施放{Param1}次冬香援护技「{Param2}」",
"LevelQuestTarget.13403021.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13403022.1": "施放{Param1}次冬香绝招「{Param2}」",
"LevelQuestTarget.13403031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13403041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13403051.1": "你完成了所有任务,可继续战斗或从上方梯离开",
"LevelQuestTarget.13403051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开",
"LevelQuestTarget.13404011.1": "施放{Param1}次冬香援护技「{Param2}」",
"LevelQuestTarget.13404021.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13404022.1": "施放{Param1}次冬香绝招「{Param2}」",
"LevelQuestTarget.13404031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13404041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13404051.1": "你完成了所有任务,可继续战斗或从上方梯离开",
"LevelQuestTarget.13404051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开",
"LevelQuestTarget.13501011.1": "施放{Param1}次雾语主控技「{Param2}」",
"LevelQuestTarget.13501012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13501013.1": "施放{Param1}次雾语绝招「{Param2}」",
"LevelQuestTarget.13501014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13501015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13501016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.13501016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.13502011.1": "施放{Param1}次雾语主控技「{Param2}」",
"LevelQuestTarget.13502012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13502013.1": "施放{Param1}次雾语绝招「{Param2}」",
"LevelQuestTarget.13502014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13502015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13502016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.13502016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.13503011.1": "施放{Param1}次雾语援护技「{Param2}」",
"LevelQuestTarget.13503012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13503013.1": "施放{Param1}次雾语绝招「{Param2}」",
"LevelQuestTarget.13503014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13503015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13503016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.13503016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.13504011.1": "施放{Param1}次雾语援护技「{Param2}」",
"LevelQuestTarget.13504012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13504013.1": "施放{Param1}次雾语绝招「{Param2}」",
"LevelQuestTarget.13504014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13504015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.13504016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.13504016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.14101011.1": "施放{Param1}次赤霞主控技「{Param2}」",
"LevelQuestTarget.14101012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14101013.1": "施放{Param1}次赤霞绝招「{Param2}」",
"LevelQuestTarget.14101014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14101015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14101016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.14101016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.14102011.1": "施放{Param1}次赤霞主控技「{Param2}」",
"LevelQuestTarget.14102012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14102013.1": "施放{Param1}次赤霞绝招「{Param2}」",
"LevelQuestTarget.14102014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14102015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14102016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.14102016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.14103011.1": "施放{Param1}次赤霞援护技「{Param2}」",
"LevelQuestTarget.14103012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14103013.1": "施放{Param1}次赤霞绝招「{Param2}」",
"LevelQuestTarget.14103014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14103015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14103016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.14103016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.14104011.1": "施放{Param1}次赤霞援护技「{Param2}」",
"LevelQuestTarget.14104012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14104013.1": "施放{Param1}次赤霞绝招「{Param2}」",
"LevelQuestTarget.14104014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14104015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14104016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.14104016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.14301011.1": "施放{Param1}次风影主控技「{Param2}」,该流派擅长打击附近目标。",
"LevelQuestTarget.14301012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14301013.1": "施放{Param1}次风影绝招「{Param2}」",
"LevelQuestTarget.14301014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14301015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14301016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.14302011.1": "施放{Param1}次风影主控技「{Param2}」,该流派擅长打击较远目标。",
"LevelQuestTarget.14302012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14302013.1": "施放{Param1}次风影绝招「{Param2}」",
"LevelQuestTarget.14302014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14302015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14302016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.14303011.1": "施放{Param1}次风影援护技「{Param2}」",
"LevelQuestTarget.14303012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14303013.1": "施放{Param1}次风影绝招「{Param2}」",
"LevelQuestTarget.14303014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14303015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14303016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.14304011.1": "施放{Param1}次风影援护技「{Param2}」",
"LevelQuestTarget.14304012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14304013.1": "施放{Param1}次风影绝招「{Param2}」",
"LevelQuestTarget.14304014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14304015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14304016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.14401011.1": "施放{Param1}次千都世主控技「{Param2}」",
"LevelQuestTarget.14401021.1": "施放{Param1}次千都世强化普攻\u000b施放主控技后普攻获得强化",
"LevelQuestTarget.14401031.1": "施放{Param1}次千都世绝招「{Param2}」",
"LevelQuestTarget.14401032.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14401041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14401051.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.14401051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.14402011.1": "施放{Param1}次千都世强化主控技「{Param2}」\u000b施放主控技后下次主控技获得强化",
"LevelQuestTarget.14402021.1": "施放{Param1}次千都世绝招「{Param2}」",
"LevelQuestTarget.14402022.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14402031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14402041.1": "你完成了所有任务,可继续战斗或从上方梯离开",
"LevelQuestTarget.14402041.1": "你完成了所有任务,可继续战斗或从上方升降梯离开",
"LevelQuestTarget.14403011.1": "施放{Param1}次千都世绝招「{Param2}」",
"LevelQuestTarget.14403021.1": "施放{Param1}次千都世援护技「{Param2}」",
"LevelQuestTarget.14403022.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14403031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14403041.1": "你完成了所有任务,可继续战斗或从上方梯离开",
"LevelQuestTarget.14403041.1": "你完成了所有任务,可继续战斗或从上方升降梯离开",
"LevelQuestTarget.14404011.1": "施放{Param1}次千都世绝招「{Param2}」",
"LevelQuestTarget.14404021.1": "施放{Param1}次千都世援护技「{Param2}」",
"LevelQuestTarget.14404022.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14404031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14404041.1": "你完成了所有任务,可继续战斗或从上方梯离开",
"LevelQuestTarget.14404041.1": "你完成了所有任务,可继续战斗或从上方升降梯离开",
"LevelQuestTarget.14901011.1": "施放{Param1}次格芮主控技「{Param2}」",
"LevelQuestTarget.14901021.1": "施放{Param1}次格芮强化普攻\u000b施放主控技后普攻获得强化",
"LevelQuestTarget.14901022.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14901031.1": "施放{Param1}次格芮绝招「{Param2}」",
"LevelQuestTarget.14901032.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14901041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14901051.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.14901051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.14902011.1": "施放{Param1}次格芮主控技「{Param2}」",
"LevelQuestTarget.14902021.1": "「铁笼」累计造成{Param1}次伤害",
"LevelQuestTarget.14902022.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14902031.1": "施放{Param1}次格芮绝招「{Param2}」",
"LevelQuestTarget.14902032.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14902041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14902051.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.14902051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.14903011.1": "施放{Param1}次格芮援护技「{Param2}」",
"LevelQuestTarget.14903021.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14903022.1": "施放{Param1}次格芮绝招「{Param2}」",
"LevelQuestTarget.14903031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14903041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14903051.1": "你完成了所有任务,可继续战斗或从上方梯离开",
"LevelQuestTarget.14903051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开",
"LevelQuestTarget.14904011.1": "施放{Param1}次格芮援护技「{Param2}」",
"LevelQuestTarget.14904021.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14904022.1": "施放{Param1}次格芮绝招「{Param2}」",
"LevelQuestTarget.14904031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14904041.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.14904051.1": "你完成了所有任务,可继续战斗或从上方梯离开",
"LevelQuestTarget.14904051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开",
"LevelQuestTarget.15501011.1": "施放{Param1}次希娅主控技「{Param2}」",
"LevelQuestTarget.15501012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15501021.1": "施放{Param1}次希娅绝招「{Param2}」",
"LevelQuestTarget.15501022.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15501031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15501032.1": "【已废弃不翻译】消灭{Param1}只{Param2}",
"LevelQuestTarget.15501041.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.15501051.1": "【已废弃不翻译】你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.15501041.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.15501051.1": "【已废弃不翻译】你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.15502011.1": "施放{Param1}次希娅主控技「{Param2}」",
"LevelQuestTarget.15502012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15502021.1": "施放{Param1}次希娅绝招「{Param2}」",
"LevelQuestTarget.15502022.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15502031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15502032.1": "【已废弃不翻译】消灭{Param1}只{Param2}",
"LevelQuestTarget.15502041.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.15502051.1": "【已废弃不翻译】你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.15502041.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.15502051.1": "【已废弃不翻译】你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.15503011.1": "施放{Param1}次希娅援护技「{Param2}」",
"LevelQuestTarget.15503012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15503021.1": "施放{Param1}次希娅绝招「{Param2}」",
"LevelQuestTarget.15503022.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15503031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15503041.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.15503041.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.15504011.1": "施放{Param1}次希娅援护技「{Param2}」",
"LevelQuestTarget.15504012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15504021.1": "施放{Param1}次希娅绝招「{Param2}」",
"LevelQuestTarget.15504022.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15504031.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15504041.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.15504041.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.15801011.1": "施放{Param1}次圣诞菈露主控技「{Param2}」",
"LevelQuestTarget.15801012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15801013.1": "施放{Param1}次圣诞菈露绝招「{Param2}」",
"LevelQuestTarget.15801014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15801015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15801016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.15801016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.15802011.1": "施放{Param1}次圣诞菈露主控技「{Param2}」",
"LevelQuestTarget.15802012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15802013.1": "施放{Param1}次圣诞菈露绝招「{Param2}」",
"LevelQuestTarget.15802014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15802015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15802016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.15802016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.15803011.1": "施放{Param1}次圣诞菈露援护技「{Param2}」",
"LevelQuestTarget.15803012.1": "消灭所有目标",
"LevelQuestTarget.15803013.1": "施放{Param1}次圣诞菈露绝招「{Param2}」",
"LevelQuestTarget.15803014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15803015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15803016.1": "你完成了所有任务,可继续战斗或从上方梯离开",
"LevelQuestTarget.15803016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开",
"LevelQuestTarget.15804011.1": "施放{Param1}次圣诞菈露援护技「{Param2}」",
"LevelQuestTarget.15804012.1": "消灭所有目标",
"LevelQuestTarget.15804013.1": "施放{Param1}次圣诞菈露绝招「{Param2}」",
"LevelQuestTarget.15804014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15804015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15804016.1": "你完成了所有任务,可继续战斗或从上方梯离开",
"LevelQuestTarget.15804016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开",
"LevelQuestTarget.15901011.1": "施放{Param1}次科洛妮丝(新春)主控技「{Param2}」",
"LevelQuestTarget.15901012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15901013.1": "施放{Param1}次科洛妮丝(新春)绝招「{Param2}」",
"LevelQuestTarget.15901014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15901015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15901016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.15901016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.15902011.1": "施放{Param1}次科洛妮丝(新春)主控技「{Param2}」",
"LevelQuestTarget.15902012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15902013.1": "施放{Param1}次科洛妮丝(新春)绝招「{Param2}」",
"LevelQuestTarget.15902014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15902015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15902016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.15902016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.15903011.1": "施放{Param1}次科洛妮丝(新春)援护技「{Param2}」",
"LevelQuestTarget.15903012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15903013.1": "施放{Param1}次科洛妮丝(新春)绝招「{Param2}」",
"LevelQuestTarget.15903014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15903015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15903016.1": "你完成了所有任务,可继续战斗或从上方梯离开。",
"LevelQuestTarget.15903016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。",
"LevelQuestTarget.15904011.1": "施放{Param1}次科洛妮丝(新春)援护技「{Param2}」",
"LevelQuestTarget.15904012.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15904013.1": "施放{Param1}次科洛妮丝(新春)绝招「{Param2}」",
"LevelQuestTarget.15904014.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15904015.1": "消灭{Param1}只{Param2}",
"LevelQuestTarget.15904016.1": "你完成了所有任务,可继续战斗或从上方梯离开。"
"LevelQuestTarget.15904016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。"
}
+10 -1
View File
@@ -44,6 +44,15 @@
"MailTemplate.10403.1": "地理协会",
"MailTemplate.10403.2": "快件补发 - 任务奖励",
"MailTemplate.10403.3": "「烟火绮丽寻春意」活动任务已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!",
"MailTemplate.10501.1": "地理协会",
"MailTemplate.10501.2": "活动代币到期提醒",
"MailTemplate.10501.3": "「冬夜镇魂曲与破晓扳机」活动即将于{0}天后结束。\n辛苦收集的「应急罐头」将会在活动商店关闭后就过期失效喔!\n请务必在活动商店关闭前,进入商店使用「应急罐头」兑换各项奖励!",
"MailTemplate.10502.1": "地理协会",
"MailTemplate.10502.2": "快件补发 - 到期代币",
"MailTemplate.10502.3": "「冬夜镇魂曲与破晓扳机」活动已正式结束。\n尚未消耗的「应急罐头」已兑换为「朵拉」寄送至贵旅团的货仓,请注意查收。",
"MailTemplate.10503.1": "地理协会",
"MailTemplate.10503.2": "快件补发 - 任务奖励",
"MailTemplate.10503.3": "「冬夜镇魂曲与破晓扳机」活动任务已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!",
"MailTemplate.20101.1": "地理协会",
"MailTemplate.20101.2": "活动代币到期提醒",
"MailTemplate.20101.3": "「闪耀的使者与圣夜的精灵」活动即将于{0}天后结束。\n辛苦收集的「雪愿姜饼人」将会在活动商店关闭后就过期失效喔!\n请务必在活动商店关闭前,进入商店使用「雪愿姜饼人」兑换各项奖励!",
@@ -151,7 +160,7 @@
"MailTemplate.4008.3": "「元旦启程焕新之章」活动已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!",
"MailTemplate.4009.1": "地理协会",
"MailTemplate.4009.2": "补发快件 - 活动奖励",
"MailTemplate.4009.3": "「xxx」活动已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!",
"MailTemplate.4009.3": "「命运星牌局」活动已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!",
"MailTemplate.4010.1": "地理协会",
"MailTemplate.4010.2": "补发快件 - 活动奖励",
"MailTemplate.4010.3": "「恋心满溢 · 浓情蜜语」活动已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!",
+3 -1
View File
@@ -69,5 +69,7 @@
"MainScreenCG.2007.1": "雪愿的回响",
"MainScreenCG.2008.1": "真理的囚徒",
"MainScreenCG.2009.1": "临时搭档",
"MainScreenCG.2010.1": "丰收日"
"MainScreenCG.2010.1": "丰收日",
"MainScreenCG.2011.1": "晨间溜走的信使",
"MainScreenCG.2012.1": "眼眸中的彼此"
}
+24
View File
@@ -647,6 +647,18 @@
"MainSkill.401505.2": "队伍中风系援护角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意风系援护角色造成技能伤害时,为目标附加「流芳」,可叠加{2}层。任意风系援护角色对附带满层「流芳」的目标造成技能伤害时,移除全部「流芳」,为该目标附加效果:受到风系技能伤害提升<color=#ec6d21>{3}</color>,持续{4}秒,可叠加{5}层。",
"MainSkill.401506.1": "鹿鸣",
"MainSkill.401506.2": "队伍中风系援护角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b任意风系援护角色造成技能伤害时,为目标附加「流芳」,可叠加{2}层。任意风系援护角色对附带满层「流芳」的目标造成技能伤害时,移除全部「流芳」,为该目标附加效果:受到风系技能伤害提升<color=#ec6d21>{3}</color>,持续{4}秒,可叠加{5}层。",
"MainSkill.401601.1": "春日纪事",
"MainSkill.401601.2": "风系主控角色施放技能时,自身获得1层「浮雪」,持续10秒,可叠3层。\u000b风系主控角色造成普攻伤害时,1/2/3层「浮雪」对目标附加:受到风系普攻伤害提升<color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color>,持续10秒。\u000b风系主控角色造成技能伤害时,1/2/3层「浮雪」对目标附加:受到风系技能伤害提升<color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color>,持续10秒。",
"MainSkill.401602.1": "春日纪事",
"MainSkill.401602.2": "风系主控角色施放技能时,自身获得1层「浮雪」,持续10秒,可叠3层。\u000b风系主控角色造成普攻伤害时,1/2/3层「浮雪」对目标附加:受到风系普攻伤害提升<color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color>,持续10秒。\u000b风系主控角色造成技能伤害时,1/2/3层「浮雪」对目标附加:受到风系技能伤害提升<color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color>,持续10秒。",
"MainSkill.401603.1": "春日纪事",
"MainSkill.401603.2": "风系主控角色施放技能时,自身获得1层「浮雪」,持续10秒,可叠3层。\u000b风系主控角色造成普攻伤害时,1/2/3层「浮雪」对目标附加:受到风系普攻伤害提升<color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color>,持续10秒。\u000b风系主控角色造成技能伤害时,1/2/3层「浮雪」对目标附加:受到风系技能伤害提升<color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color>,持续10秒。",
"MainSkill.401604.1": "春日纪事",
"MainSkill.401604.2": "风系主控角色施放技能时,自身获得1层「浮雪」,持续10秒,可叠3层。\u000b风系主控角色造成普攻伤害时,1/2/3层「浮雪」对目标附加:受到风系普攻伤害提升<color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color>,持续10秒。\u000b风系主控角色造成技能伤害时,1/2/3层「浮雪」对目标附加:受到风系技能伤害提升<color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color>,持续10秒。",
"MainSkill.401605.1": "春日纪事",
"MainSkill.401605.2": "风系主控角色施放技能时,自身获得1层「浮雪」,持续10秒,可叠3层。\u000b风系主控角色造成普攻伤害时,1/2/3层「浮雪」对目标附加:受到风系普攻伤害提升<color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color>,持续10秒。\u000b风系主控角色造成技能伤害时,1/2/3层「浮雪」对目标附加:受到风系技能伤害提升<color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color>,持续10秒。",
"MainSkill.401606.1": "春日纪事",
"MainSkill.401606.2": "风系主控角色施放技能时,自身获得1层「浮雪」,持续10秒,可叠3层。\u000b风系主控角色造成普攻伤害时,1/2/3层「浮雪」对目标附加:受到风系普攻伤害提升<color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color>,持续10秒。\u000b风系主控角色造成技能伤害时,1/2/3层「浮雪」对目标附加:受到风系技能伤害提升<color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color>,持续10秒。",
"MainSkill.401701.1": "花火",
"MainSkill.401701.2": "火系主控角色施放技能后,获得{1}层「爆焰」:每层使普攻伤害提升<color=#ec6d21>{2}</color>,可叠加{3}层。火系主控角色每消耗1枚弹药,额外获得1层。\u000b「爆焰」满层时,火系主控角色的普攻伤害对目标附加:受到火系普攻伤害提升<color=#ec6d21>{4}</color>,持续{5}秒。{6}秒后清空全部「爆焰」。",
"MainSkill.401702.1": "花火",
@@ -935,6 +947,18 @@
"MainSkill.404405.2": "地系援护角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b地系均衡角色造成技能伤害时,为目标附加「春华」:受到地系技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"MainSkill.404406.1": "罗帷春染岁朝新",
"MainSkill.404406.2": "地系援护角色技能伤害提升<color=#ec6d21>{1}</color>。\u000b地系均衡角色造成技能伤害时,为目标附加「春华」:受到地系技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"MainSkill.404601.1": "冬夜后的黎明",
"MainSkill.404601.2": "风系主控角色造成绝招伤害时,自身获得1层「凌寒」:普攻和技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠{3}层。",
"MainSkill.404602.1": "冬夜后的黎明",
"MainSkill.404602.2": "风系主控角色造成绝招伤害时,自身获得1层「凌寒」:普攻和技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠{3}层。",
"MainSkill.404603.1": "冬夜后的黎明",
"MainSkill.404603.2": "风系主控角色造成绝招伤害时,自身获得1层「凌寒」:普攻和技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠{3}层。",
"MainSkill.404604.1": "冬夜后的黎明",
"MainSkill.404604.2": "风系主控角色造成绝招伤害时,自身获得1层「凌寒」:普攻和技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠{3}层。",
"MainSkill.404605.1": "冬夜后的黎明",
"MainSkill.404605.2": "风系主控角色造成绝招伤害时,自身获得1层「凌寒」:普攻和技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠{3}层。",
"MainSkill.404606.1": "冬夜后的黎明",
"MainSkill.404606.2": "风系主控角色造成绝招伤害时,自身获得1层「凌寒」:普攻和技能伤害提升<color=#ec6d21>{1}</color>,持续{2}秒,可叠{3}层。",
"MainSkill.404801.1": "雪夜惊喜",
"MainSkill.404801.2": "全队火系伤害提升<color=#ec6d21>{1}</color>。\u000b任意火系角色造成技能伤害时,为目标附加##「颂歌」#6002#,持续{2}秒。\u000b「颂歌」可被转化为「赞美诗」。\u000b「赞美诗」:受到火系伤害提升<color=#ec6d21>{3}</color>,持续{4}秒,可叠{5}层。",
"MainSkill.404802.1": "雪夜惊喜",
+23 -1
View File
@@ -133,6 +133,26 @@
"MallPackage.pack.07_skill_res.2": "锦绣迎春·超值星彩养成组合",
"MallPackage.pack.07_skill_xc.1": "锦绣迎春\u000b技能提升组合",
"MallPackage.pack.07_skill_xc.2": "锦绣迎春·技能提升组合",
"MallPackage.pack.08_disc.1": "寒锋素裹\u000b特惠闪碟组合",
"MallPackage.pack.08_disc.2": "寒锋素裹·特惠闪碟组合",
"MallPackage.pack.08_disc_l.1": "寒锋素裹\u000b豪华闪碟组合",
"MallPackage.pack.08_disc_l.2": "寒锋素裹·豪华闪碟组合",
"MallPackage.pack.08_disc_l.3": "豪华闪碟组合",
"MallPackage.pack.08_disc_s.1": "寒锋素裹\u000b超值闪碟组合",
"MallPackage.pack.08_disc_s.2": "寒锋素裹·超值闪碟组合",
"MallPackage.pack.08_gift.1": "寒锋素裹\u000b倾心礼品组合",
"MallPackage.pack.08_gift.2": "寒锋素裹·倾心礼品组合",
"MallPackage.pack.08_gift.3": "倾心礼品组合",
"MallPackage.pack.08_res.1": "寒锋素裹\u000b旅人养成组合",
"MallPackage.pack.08_res.2": "寒锋素裹·旅人养成组合",
"MallPackage.pack.08_res.3": "旅人养成组合",
"MallPackage.pack.08_role.1": "寒锋素裹\u000b特惠礼券组合",
"MallPackage.pack.08_role.2": "寒锋素裹·特惠礼券组合",
"MallPackage.pack.08_role_l.1": "寒锋素裹\u000b豪华礼券组合",
"MallPackage.pack.08_role_l.2": "寒锋素裹·豪华礼券组合",
"MallPackage.pack.08_role_l.3": "豪华礼券组合",
"MallPackage.pack.08_role_s.1": "寒锋素裹\u000b超值礼券组合",
"MallPackage.pack.08_role_s.2": "寒锋素裹·超值礼券组合",
"MallPackage.pack.disc.1": "启程限定\u000b灿金闪碟组合",
"MallPackage.pack.disc.2": "启程限定·灿金闪碟组合",
"MallPackage.pack.first.1": "启程限定\u000b6元特惠组合",
@@ -156,5 +176,7 @@
"MallPackage.skin.98.04.1": "平安度过试用期",
"MallPackage.skin.98.04.2": "解锁冬香专属形象「平安度过试用期」的凭证!",
"MallPackage.skin.98.05.1": "可可甜心情与夜",
"MallPackage.skin.98.05.2": "解锁雾语专属形象「可可甜心情与夜」的凭证!"
"MallPackage.skin.98.05.2": "解锁雾语专属形象「可可甜心情与夜」的凭证!",
"MallPackage.skin.98.06.1": "相约融雪后",
"MallPackage.skin.98.06.2": "解锁格芮专属形象「相约融雪后」的凭证!"
}
+1
View File
@@ -37,6 +37,7 @@
"MangaLoading.41.1": "收成良好",
"MangaLoading.42.1": "入乡随俗",
"MangaLoading.43.1": "留影时刻",
"MangaLoading.44.1": "俯瞰风景",
"MangaLoading.5.1": "沉于艺术之海",
"MangaLoading.6.1": "泪液收藏",
"MangaLoading.7.1": "蛋糕诱惑",
+4
View File
@@ -643,6 +643,10 @@
"MonsterManual.7000105.2": "将恐惧当成礼仪,以偏执滋养绝望。\u000b她的剧目里,演绎着最为古老的噩梦。",
"MonsterManual.7002246.1": "花原???",
"MonsterManual.7002246.2": "彷徨之人从不畏惧毁灭,利刃贴近喉管的那一刻,她只是想感受你的体温。\u000b\n<color=#ec6d21>※作战能力</color>\u000b「葵幻舞」:花原投掷出巨大的手里剑造成伤害。\u000b「岚散落」:花原后空翻并投掷出大量苦无造成伤害。\u000b「隐月」:花原以极快的速度在折线上冲刺,沿路径造成伤害。\u000b「影舞·障叶」:花原发动分身,随后围绕各个分身发动极大范围的手里剑旋风。\u000b「影舞·花凋」:花原发动分身并隐入烟雾,并与分身创造一片大范围伤害区域。",
"MonsterManual.7200105.1": "赛尔西亚·疯狂战车",
"MonsterManual.7200105.2": "在无尽的战场上驰骋;\u000b在灼热的战火中狂欢。\u000b她并非陷入疯狂,只是心怀渴望。\u000b只要还有战争,她就永远不会停止轰鸣。",
"MonsterManual.7200205.1": "赛尔西亚·绝望战车",
"MonsterManual.7200205.2": "被无尽的战场所碾碎;\u000b被灼热的战火所灼烧。\u000b她只是心怀渴望,因而步入绝望。\u000b她永远不会停止轰鸣,只为延续战争。",
"MonsterManual.9912101.1": "揍我",
"MonsterManual.9912101.2": "没吃饱饭吗?再大力点!"
}
+8
View File
@@ -0,0 +1,8 @@
{
"PenguinBaseCard.101.1": "元素牌·火",
"PenguinBaseCard.102.1": "元素牌·水",
"PenguinBaseCard.103.1": "元素牌·风",
"PenguinBaseCard.201.1": "元素牌·火x2",
"PenguinBaseCard.202.1": "元素牌·水x2",
"PenguinBaseCard.203.1": "元素牌·风x2"
}
+314
View File
@@ -0,0 +1,314 @@
{
"PenguinCard.1101.1": "火上浇油",
"PenguinCard.1101.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.1102.1": "火上浇油+1",
"PenguinCard.1102.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.1103.1": "火上浇油+2",
"PenguinCard.1103.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.1104.1": "火上浇油+3",
"PenguinCard.1104.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.1105.1": "火上浇油+4",
"PenguinCard.1105.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.1201.1": "推波助澜",
"PenguinCard.1201.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.1202.1": "推波助澜+1",
"PenguinCard.1202.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.1203.1": "推波助澜+2",
"PenguinCard.1203.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.1204.1": "推波助澜+3",
"PenguinCard.1204.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.1205.1": "推波助澜+4",
"PenguinCard.1205.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.1301.1": "捕风捉影",
"PenguinCard.1301.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.1302.1": "捕风捉影+1",
"PenguinCard.1302.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.1303.1": "捕风捉影+2",
"PenguinCard.1303.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.1304.1": "捕风捉影+3",
"PenguinCard.1304.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.1305.1": "捕风捉影+4",
"PenguinCard.1305.2": "<color=#ec6b2a>{TriggerProbability}%</color>概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限<color=#ec6b2a>{TriggerLimitParam}</color>次。",
"PenguinCard.2101.1": "星火",
"PenguinCard.2101.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.2102.1": "星火+1",
"PenguinCard.2102.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.2103.1": "星火+2",
"PenguinCard.2103.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.2104.1": "星火+3",
"PenguinCard.2104.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.2105.1": "星火+4",
"PenguinCard.2105.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.2201.1": "涟漪",
"PenguinCard.2201.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.2202.1": "涟漪+1",
"PenguinCard.2202.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.2203.1": "涟漪+2",
"PenguinCard.2203.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.2204.1": "涟漪+3",
"PenguinCard.2204.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.2205.1": "涟漪+4",
"PenguinCard.2205.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.2301.1": "气流",
"PenguinCard.2301.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.2302.1": "气流+1",
"PenguinCard.2302.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.2303.1": "气流+2",
"PenguinCard.2303.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.2304.1": "气流+3",
"PenguinCard.2304.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.2305.1": "气流+4",
"PenguinCard.2305.2": "{EffectParam_1}出现概率增加。",
"PenguinCard.3101.1": "积热",
"PenguinCard.3101.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3102.1": "积热+1",
"PenguinCard.3102.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3103.1": "积热+2",
"PenguinCard.3103.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3104.1": "积热+3",
"PenguinCard.3104.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3105.1": "积热+4",
"PenguinCard.3105.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3106.1": "积热+5",
"PenguinCard.3106.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3107.1": "积热+6",
"PenguinCard.3107.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3108.1": "积热+7",
"PenguinCard.3108.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3201.1": "凝露",
"PenguinCard.3201.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3202.1": "凝露+1",
"PenguinCard.3202.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3203.1": "凝露+2",
"PenguinCard.3203.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3204.1": "凝露+3",
"PenguinCard.3204.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3205.1": "凝露+4",
"PenguinCard.3205.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3206.1": "凝露+5",
"PenguinCard.3206.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3207.1": "凝露+6",
"PenguinCard.3207.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3208.1": "凝露+7",
"PenguinCard.3208.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3301.1": "聚气",
"PenguinCard.3301.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3302.1": "聚气+1",
"PenguinCard.3302.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3303.1": "聚气+2",
"PenguinCard.3303.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3304.1": "聚气+3",
"PenguinCard.3304.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3305.1": "聚气+4",
"PenguinCard.3305.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3306.1": "聚气+5",
"PenguinCard.3306.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3307.1": "聚气+6",
"PenguinCard.3307.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.3308.1": "聚气+7",
"PenguinCard.3308.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.4101.1": "火焰大亨",
"PenguinCard.4101.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4102.1": "火焰大亨+1",
"PenguinCard.4102.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4103.1": "火焰大亨+2",
"PenguinCard.4103.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4104.1": "火焰大亨+3",
"PenguinCard.4104.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4105.1": "火焰大亨+4",
"PenguinCard.4105.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4106.1": "火焰大亨+5",
"PenguinCard.4106.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4107.1": "火焰大亨+6",
"PenguinCard.4107.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4108.1": "火焰大亨+7",
"PenguinCard.4108.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4201.1": "滨海名流",
"PenguinCard.4201.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4202.1": "滨海名流+1",
"PenguinCard.4202.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4203.1": "滨海名流+2",
"PenguinCard.4203.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4204.1": "滨海名流+3",
"PenguinCard.4204.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4205.1": "滨海名流+4",
"PenguinCard.4205.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4206.1": "滨海名流+5",
"PenguinCard.4206.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4207.1": "滨海名流+6",
"PenguinCard.4207.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4208.1": "滨海名流+7",
"PenguinCard.4208.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4301.1": "云端新贵",
"PenguinCard.4301.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4302.1": "云端新贵+1",
"PenguinCard.4302.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4303.1": "云端新贵+2",
"PenguinCard.4303.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4304.1": "云端新贵+3",
"PenguinCard.4304.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4305.1": "云端新贵+4",
"PenguinCard.4305.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4306.1": "云端新贵+5",
"PenguinCard.4306.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4307.1": "云端新贵+6",
"PenguinCard.4307.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4308.1": "云端新贵+7",
"PenguinCard.4308.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4401.1": "对弈精英",
"PenguinCard.4401.2": "结算时<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4402.1": "对弈精英+1",
"PenguinCard.4402.2": "结算时<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.4403.1": "对弈精英+2",
"PenguinCard.4403.2": "结算时<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.5101.1": "地狱领主",
"PenguinCard.5101.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5102.1": "地狱领主+1",
"PenguinCard.5102.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5103.1": "地狱领主+2",
"PenguinCard.5103.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5104.1": "地狱领主+3",
"PenguinCard.5104.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5105.1": "地狱领主+4",
"PenguinCard.5105.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5106.1": "地狱领主+5",
"PenguinCard.5106.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5107.1": "地狱领主+6",
"PenguinCard.5107.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5108.1": "地狱领主+7",
"PenguinCard.5108.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5201.1": "深海财阀",
"PenguinCard.5201.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5202.1": "深海财阀+1",
"PenguinCard.5202.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5203.1": "深海财阀+2",
"PenguinCard.5203.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5204.1": "深海财阀+3",
"PenguinCard.5204.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5205.1": "深海财阀+4",
"PenguinCard.5205.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5206.1": "深海财阀+5",
"PenguinCard.5206.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5207.1": "深海财阀+6",
"PenguinCard.5207.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5208.1": "深海财阀+7",
"PenguinCard.5208.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5301.1": "风暴寡头",
"PenguinCard.5301.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5302.1": "风暴寡头+1",
"PenguinCard.5302.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5303.1": "风暴寡头+2",
"PenguinCard.5303.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5304.1": "风暴寡头+3",
"PenguinCard.5304.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5305.1": "风暴寡头+4",
"PenguinCard.5305.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5306.1": "风暴寡头+5",
"PenguinCard.5306.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5307.1": "风暴寡头+6",
"PenguinCard.5307.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5308.1": "风暴寡头+7",
"PenguinCard.5308.2": "结算时若存在{TriggerParam_1}<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5401.1": "命运捕手",
"PenguinCard.5401.2": "结算时<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5402.1": "命运捕手+1",
"PenguinCard.5402.2": "结算时<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.5403.1": "命运捕手+2",
"PenguinCard.5403.2": "结算时<color=#ec6b2a>+{EffectParam_1}</color>倍率。",
"PenguinCard.6101.1": "余烬复燃",
"PenguinCard.6101.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6102.1": "余烬复燃+1",
"PenguinCard.6102.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6103.1": "余烬复燃+2",
"PenguinCard.6103.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6104.1": "余烬复燃+3",
"PenguinCard.6104.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6105.1": "余烬复燃+4",
"PenguinCard.6105.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6106.1": "余烬复燃+5",
"PenguinCard.6106.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6107.1": "余烬复燃+6",
"PenguinCard.6107.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6108.1": "余烬复燃+7",
"PenguinCard.6108.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6201.1": "源泉复涌",
"PenguinCard.6201.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6202.1": "源泉复涌+1",
"PenguinCard.6202.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6203.1": "源泉复涌+2",
"PenguinCard.6203.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6204.1": "源泉复涌+3",
"PenguinCard.6204.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6205.1": "源泉复涌+4",
"PenguinCard.6205.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6206.1": "源泉复涌+5",
"PenguinCard.6206.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6207.1": "源泉复涌+6",
"PenguinCard.6207.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6208.1": "源泉复涌+7",
"PenguinCard.6208.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6301.1": "风息再起",
"PenguinCard.6301.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6302.1": "风息再起+1",
"PenguinCard.6302.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6303.1": "风息再起+2",
"PenguinCard.6303.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6304.1": "风息再起+3",
"PenguinCard.6304.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6305.1": "风息再起+4",
"PenguinCard.6305.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6306.1": "风息再起+5",
"PenguinCard.6306.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6307.1": "风息再起+6",
"PenguinCard.6307.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.6308.1": "风息再起+7",
"PenguinCard.6308.2": "结算时若存在{TriggerParam_1},倍率<color=#ec6b2a>×{EffectParam_1}</color>。",
"PenguinCard.7101.1": "热浪叠加",
"PenguinCard.7101.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7102.1": "热浪叠加+1",
"PenguinCard.7102.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7103.1": "热浪叠加+2",
"PenguinCard.7103.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7104.1": "热浪叠加+3",
"PenguinCard.7104.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7105.1": "热浪叠加+4",
"PenguinCard.7105.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7106.1": "热浪叠加+5",
"PenguinCard.7106.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7107.1": "热浪叠加+6",
"PenguinCard.7107.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7108.1": "热浪叠加+7",
"PenguinCard.7108.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7201.1": "层层怒涛",
"PenguinCard.7201.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7202.1": "层层怒涛+1",
"PenguinCard.7202.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7203.1": "层层怒涛+2",
"PenguinCard.7203.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7204.1": "层层怒涛+3",
"PenguinCard.7204.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7205.1": "层层怒涛+4",
"PenguinCard.7205.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7206.1": "层层怒涛+5",
"PenguinCard.7206.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7207.1": "层层怒涛+6",
"PenguinCard.7207.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7208.1": "层层怒涛+7",
"PenguinCard.7208.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7301.1": "气流激荡",
"PenguinCard.7301.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7302.1": "气流激荡+1",
"PenguinCard.7302.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7303.1": "气流激荡+2",
"PenguinCard.7303.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7304.1": "气流激荡+3",
"PenguinCard.7304.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7305.1": "气流激荡+4",
"PenguinCard.7305.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7306.1": "气流激荡+5",
"PenguinCard.7306.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7307.1": "气流激荡+6",
"PenguinCard.7307.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。",
"PenguinCard.7308.1": "气流激荡+7",
"PenguinCard.7308.2": "翻开带有{TriggerParam_1}的卡牌时,<color=#ec6b2a>+{EffectParam_1}</color>筹码。"
}
@@ -0,0 +1,3 @@
{
"PenguinCardControl.800001.1": "\u000b【活动时间】\u000b2026/03/10 12:00~2026/03/17 11:00 \u000b\u000b【参与条件】\u000b权限等级≥5级\u000b\u000b【活动说明】\u000b请跟随珀尔娜与维嘉尔的指引,来一场有趣的命运星牌局吧!"
}
@@ -0,0 +1,5 @@
{
"PenguinCardFloor.102.1": "本局<sprite name=\"icon_PengCard_Fire_small\">出现概率提高",
"PenguinCardFloor.103.1": "本局<sprite name=\"icon_PengCard_Water_small\">出现概率提高",
"PenguinCardFloor.104.1": "本局<sprite name=\"icon_PengCard_Wind_small\">出现概率提高"
}
@@ -0,0 +1,16 @@
{
"PenguinCardHandRank.1.1": "大同花",
"PenguinCardHandRank.1.2": "牌型中包含了6枚或更多相同花色",
"PenguinCardHandRank.2.1": "同花",
"PenguinCardHandRank.2.2": "牌型中包含了5枚相同花色",
"PenguinCardHandRank.3.1": "纯色",
"PenguinCardHandRank.3.2": "牌型中包含了4枚相同花色",
"PenguinCardHandRank.4.1": "双三条",
"PenguinCardHandRank.4.2": "牌型中包含两种花色,每种花色至少3枚",
"PenguinCardHandRank.5.1": "葫芦",
"PenguinCardHandRank.5.2": "牌型中包含两种花色,分别持有2枚及3枚",
"PenguinCardHandRank.6.1": "三条",
"PenguinCardHandRank.6.2": "牌型中包含了3枚相同花色",
"PenguinCardHandRank.7.1": "双对",
"PenguinCardHandRank.7.2": "牌型中包含两种花色各2枚"
}
+4 -1
View File
@@ -9,7 +9,10 @@
"PlayerHead.130002.1": "第2期创业激励基金\n解锁大亨尊享补贴获得",
"PlayerHead.130003.1": "第3期创业激励基金\n解锁大亨尊享补贴获得",
"PlayerHead.130004.1": "第4期创业激励基金\n解锁大亨尊享补贴获得",
"PlayerHead.130005.1": "第5期创业激励基金\n解锁大亨尊享补贴获得",
"PlayerHead.13203.1": "获得形象后解锁\n\"微醺白日梦\"",
"PlayerHead.13403.1": "获得形象后解锁\n\"平安度过试用期!\"",
"PlayerHead.13503.1": "获得形象后解锁\n\"可可甜心情与夜\""
"PlayerHead.13503.1": "获得形象后解锁\n\"可可甜心情与夜\"",
"PlayerHead.14703.1": "获得形象后解锁\n\"梦萌贝斯音\"",
"PlayerHead.14903.1": "获得形象后解锁\n\"相约融雪后\""
}
+6 -14
View File
@@ -45,14 +45,10 @@
"Plot.11401.2": "???",
"Plot.11402.1": "???",
"Plot.11402.2": "???",
"Plot.11403.1": "???",
"Plot.11403.2": "???",
"Plot.11501.1": "???",
"Plot.11501.2": "???",
"Plot.11502.1": "???",
"Plot.11502.2": "???",
"Plot.11503.1": "???",
"Plot.11503.2": "???",
"Plot.11601.1": "非典型温室 上",
"Plot.11601.2": "受邀前往岭川的温室,等一下……这真的可以被称为温室吗?",
"Plot.11602.1": "非典型温室 中",
@@ -111,8 +107,6 @@
"Plot.13001.2": "???",
"Plot.13002.1": "???",
"Plot.13002.2": "???",
"Plot.13003.1": "???",
"Plot.13003.2": "???",
"Plot.13201.1": "不良少女的一天 上",
"Plot.13201.2": "赌上名誉和地盘的约架,是不良少女的日常工作。",
"Plot.13202.1": "不良少女的一天 中",
@@ -155,12 +149,12 @@
"Plot.14202.2": "时刻记得“约会”的首要目的,是打探……嗯??什么饮料??!",
"Plot.14203.1": "“约会”风波 下",
"Plot.14203.2": "“约会”好像还挺开心的……糟了!把任务忘记了!",
"Plot.14301.1": "???",
"Plot.14301.2": "???",
"Plot.14302.1": "???",
"Plot.14302.2": "???",
"Plot.14303.1": "???",
"Plot.14303.2": "???",
"Plot.14301.1": "我所认识的你 上",
"Plot.14301.2": "精锐的战士,也有精锐的胃……嗯?什么叫忘记吃饭差点饿死了?",
"Plot.14302.1": "我所认识的你 中",
"Plot.14302.2": "你说要去搞点野味,但这头熊是怎么回事?",
"Plot.14303.1": "我所认识的你 下",
"Plot.14303.2": "要脱了吗!?现在!?在这里!?",
"Plot.14401.1": "人刀合一的修行 上",
"Plot.14401.2": "与千都世在街上偶然会面,然后聊起了关于“人刀合一”的修行……",
"Plot.14402.1": "人刀合一的修行 中",
@@ -171,8 +165,6 @@
"Plot.14501.2": "???",
"Plot.14502.1": "???",
"Plot.14502.2": "???",
"Plot.14503.1": "???",
"Plot.14503.2": "???",
"Plot.14701.1": "星与心的回响 上",
"Plot.14701.2": "接受了“治愈旅人心伤”的委托,烦恼的魔王在弗拉维奥遇见了熟悉的旋律……",
"Plot.14702.1": "星与心的回响 中",
+116 -116
View File
@@ -1333,64 +1333,64 @@
"Potential.513542.2": "施放主控技或援护技时,雾语的能量获取效率提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒。",
"Potential.513543.1": "绝招造成伤害时,提升雾语绝招伤害。",
"Potential.513543.2": "绝招「午夜★不眠」造成伤害时,雾语&Param1&提升<color=#ec6d21>&Param2&</color>伤害,持续&Param3&秒,可叠加&Param4&层。",
"Potential.514001.1": "临时数据",
"Potential.514001.2": "临时数据",
"Potential.514002.1": "临时数据",
"Potential.514002.2": "临时数据",
"Potential.514003.1": "临时数据",
"Potential.514003.2": "临时数据",
"Potential.514004.1": "临时数据",
"Potential.514004.2": "临时数据",
"Potential.514005.1": "临时数据",
"Potential.514005.2": "临时数据",
"Potential.514006.1": "临时数据",
"Potential.514006.2": "临时数据",
"Potential.514007.1": "临时数据",
"Potential.514007.2": "临时数据",
"Potential.514008.1": "临时数据",
"Potential.514008.2": "临时数据",
"Potential.514009.1": "临时数据",
"Potential.514009.2": "临时数据",
"Potential.514010.1": "临时数据",
"Potential.514010.2": "临时数据",
"Potential.514011.1": "临时数据",
"Potential.514011.2": "临时数据",
"Potential.514012.1": "临时数据",
"Potential.514012.2": "临时数据",
"Potential.514013.1": "临时数据",
"Potential.514013.2": "临时数据",
"Potential.514021.1": "临时数据",
"Potential.514021.2": "临时数据",
"Potential.514022.1": "临时数据",
"Potential.514022.2": "临时数据",
"Potential.514023.1": "临时数据",
"Potential.514023.2": "临时数据",
"Potential.514024.1": "临时数据",
"Potential.514024.2": "临时数据",
"Potential.514025.1": "临时数据",
"Potential.514025.2": "临时数据",
"Potential.514026.1": "临时数据",
"Potential.514026.2": "临时数据",
"Potential.514027.1": "临时数据",
"Potential.514027.2": "临时数据",
"Potential.514028.1": "临时数据",
"Potential.514028.2": "临时数据",
"Potential.514029.1": "临时数据",
"Potential.514029.2": "临时数据",
"Potential.514030.1": "临时数据",
"Potential.514030.2": "临时数据",
"Potential.514031.1": "临时数据",
"Potential.514031.2": "临时数据",
"Potential.514032.1": "临时数据",
"Potential.514032.2": "临时数据",
"Potential.514033.1": "临时数据",
"Potential.514033.2": "临时数据",
"Potential.514041.1": "临时数据",
"Potential.514041.2": "临时数据",
"Potential.514042.1": "临时数据",
"Potential.514042.2": "临时数据",
"Potential.514043.1": "临时数据",
"Potential.514043.2": "临时数据",
"Potential.514001.1": "???",
"Potential.514001.2": "???",
"Potential.514002.1": "???",
"Potential.514002.2": "???",
"Potential.514003.1": "???",
"Potential.514003.2": "???",
"Potential.514004.1": "???",
"Potential.514004.2": "???",
"Potential.514005.1": "???",
"Potential.514005.2": "???",
"Potential.514006.1": "???",
"Potential.514006.2": "???",
"Potential.514007.1": "???",
"Potential.514007.2": "???",
"Potential.514008.1": "???",
"Potential.514008.2": "???",
"Potential.514009.1": "???",
"Potential.514009.2": "???",
"Potential.514010.1": "???",
"Potential.514010.2": "???",
"Potential.514011.1": "???",
"Potential.514011.2": "???",
"Potential.514012.1": "???",
"Potential.514012.2": "???",
"Potential.514013.1": "???",
"Potential.514013.2": "???",
"Potential.514021.1": "???",
"Potential.514021.2": "???",
"Potential.514022.1": "???",
"Potential.514022.2": "???",
"Potential.514023.1": "???",
"Potential.514023.2": "???",
"Potential.514024.1": "???",
"Potential.514024.2": "???",
"Potential.514025.1": "???",
"Potential.514025.2": "???",
"Potential.514026.1": "???",
"Potential.514026.2": "???",
"Potential.514027.1": "???",
"Potential.514027.2": "???",
"Potential.514028.1": "???",
"Potential.514028.2": "???",
"Potential.514029.1": "???",
"Potential.514029.2": "???",
"Potential.514030.1": "???",
"Potential.514030.2": "???",
"Potential.514031.1": "???",
"Potential.514031.2": "???",
"Potential.514032.1": "???",
"Potential.514032.2": "???",
"Potential.514033.1": "???",
"Potential.514033.2": "???",
"Potential.514041.1": "???",
"Potential.514041.2": "???",
"Potential.514042.1": "???",
"Potential.514042.2": "???",
"Potential.514043.1": "???",
"Potential.514043.2": "???",
"Potential.514101.1": "提升主控技的持续时间和伤害。",
"Potential.514101.2": "主控技「赤焰除妖」持续时间增加<color=#0abec5>3</color>秒,技能伤害提升<color=#0abec5>&Param1&</color>。",
"Potential.514102.1": "主控技喷火时积攒热量,热量攒满后普攻强化。",
@@ -1507,64 +1507,64 @@
"Potential.514242.2": "绝招「黯灭终焉」造成伤害时,目标的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
"Potential.514243.1": "绝招造成伤害时,降低目标&Param1&。",
"Potential.514243.2": "绝招「黯灭终焉」造成伤害时,目标的&Param1&降低<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
"Potential.514301.1": "???",
"Potential.514301.2": "???",
"Potential.514302.1": "???",
"Potential.514302.2": "???",
"Potential.514303.1": "???",
"Potential.514303.2": "???",
"Potential.514304.1": "???",
"Potential.514304.2": "???",
"Potential.514305.1": "???",
"Potential.514305.2": "???",
"Potential.514306.1": "???",
"Potential.514306.2": "???",
"Potential.514307.1": "???",
"Potential.514307.2": "???",
"Potential.514308.1": "???",
"Potential.514308.2": "???",
"Potential.514309.1": "???",
"Potential.514309.2": "???",
"Potential.514310.1": "???",
"Potential.514310.2": "???",
"Potential.514311.1": "???",
"Potential.514311.2": "???",
"Potential.514312.1": "???",
"Potential.514312.2": "???",
"Potential.514313.1": "???",
"Potential.514313.2": "???",
"Potential.514321.1": "???",
"Potential.514321.2": "???",
"Potential.514322.1": "???",
"Potential.514322.2": "???",
"Potential.514323.1": "???",
"Potential.514323.2": "???",
"Potential.514324.1": "???",
"Potential.514324.2": "???",
"Potential.514325.1": "???",
"Potential.514325.2": "???",
"Potential.514326.1": "???",
"Potential.514326.2": "???",
"Potential.514327.1": "???",
"Potential.514327.2": "???",
"Potential.514328.1": "???",
"Potential.514328.2": "???",
"Potential.514329.1": "???",
"Potential.514329.2": "???",
"Potential.514330.1": "???",
"Potential.514330.2": "???",
"Potential.514331.1": "???",
"Potential.514331.2": "???",
"Potential.514332.1": "???",
"Potential.514332.2": "???",
"Potential.514333.1": "???",
"Potential.514333.2": "???",
"Potential.514341.1": "???",
"Potential.514341.2": "???",
"Potential.514342.1": "???",
"Potential.514342.2": "???",
"Potential.514343.1": "???",
"Potential.514343.2": "???",
"Potential.514301.1": "施放主控技后,一段时间内普攻连斩可生成「小旋风」造成伤害。「小旋风」可跟踪攻击。",
"Potential.514301.2": "施放主控技「风车连舞」后&Param1&秒内,下一次普攻连斩造成伤害时,生成「小旋风」:每0.5秒造成攻击力<color=#0abec5>&Param2&</color>范围普攻伤害,持续4秒。\u000b「小旋风」可跟踪攻击,触发##风系印记#1017#。",
"Potential.514302.1": "施放主控技时,产生多个「小旋风」造成伤害。「小旋风」可持续增加伤害范围。",
"Potential.514302.2": "施放主控技「风车连舞」时,产生2个「小旋风」:每0.5秒造成攻击力<color=#0abec5>&Param1&</color>范围普攻伤害,持续4秒。\u000b「小旋风」可持续增加伤害范围,触发##风系印记#1017#。",
"Potential.514303.1": "主控技的子弹变为激光,可追踪远距离目标。提升风影的射击对远距离目标造成的&Param1&。",
"Potential.514303.2": "主控技「风车连舞」的子弹变为激光,可追踪远距离目标。风影的射击对远距离目标造成的&Param1&提升<color=#0abec5>&Param2&</color>。",
"Potential.514304.1": "长按连续施放主控技时子弹数量增加。提升风影所有射击造成的&Param1&。",
"Potential.514304.2": "长按连续施放主控技「风车连舞」时,每轮射击的子弹数量比上一轮增加<color=#0abec5>4</color>发。\u000b风影的子弹造成的&Param1&提升<color=#0abec5>&Param2&</color>,可触发##风系印记#1017#。",
"Potential.514305.1": "主控技斩击可阻挡敌方飞弹攻击。提升风影对附近目标造成的伤害。",
"Potential.514305.2": "主控技「风车连舞」斩击卷起风暴,可阻挡敌方飞弹攻击。\u000b风影对附近目标造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
"Potential.514306.1": "提升主控技斩击造成的伤害。提升风影的&Param3&。",
"Potential.514306.2": "主控技「风车连舞」斩击造成的伤害提升<color=#ec6d21>&Param2&</color>。\u000b风影的&Param3&提升<color=#ec6d21>&Param4&</color>。",
"Potential.514307.1": "主控技斩击造成伤害时,提升&Param1&。",
"Potential.514307.2": "主控技「风车连舞」斩击造成伤害时,风影的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
"Potential.514308.1": "施放主控技「风车连舞」时,提升主控技射击造成的&Param1&。",
"Potential.514308.2": "施放主控技「风车连舞」时,主控技射击的伤害提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
"Potential.514309.1": "风影的射击造成伤害时,提升&Param1&。",
"Potential.514309.2": "风影的射击造成伤害时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层,每秒可触发&Param5&次。\u000b施放主控技后,该效果提前结束。",
"Potential.514310.1": "施放主控技「风车连舞」后一定时间内风影武器获得强化。强化期间,风影普攻射击时可发射激光造成伤害。",
"Potential.514310.2": "施放主控技「风车连舞」后&Param1&秒内,风影武器获得强化,每额外消耗1层主控技层数,该效果延长3秒。\u000b武器强化期间,风影普攻射击时可发射激光,造成攻击力<color=#ec6d21>&Param2&</color>的风系技能伤害,该效果每秒可触发1次。",
"Potential.514311.1": "提升风影闪避次数。闪避时,提升&Param1&。",
"Potential.514311.2": "风影闪避次数提升1次。\u000b闪避时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
"Potential.514312.1": "队伍中每名风系角色可提升风影的&Param1&。",
"Potential.514312.2": "队伍中每1名风系角色,使风影的&Param1&提升<color=#ec6d21>&Param2&</color>。",
"Potential.514313.1": "风影触发##风系印记#1017#时,提升&Param1&。",
"Potential.514313.2": "风影触发##风系印记#1017#时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
"Potential.514321.1": "援护技射击时产生龙卷风追踪目标,造成多段伤害。",
"Potential.514321.2": "援护技「风车蹦极」射击时产生龙卷风追踪目标,每0.5秒造成攻击力<color=#0abec5>&Param1&</color>范围风系技能伤害,持续8秒,可触发##风系印记#1017#。",
"Potential.514322.1": "援护技斩击时产生地面撕裂,造成多段伤害。",
"Potential.514322.2": "援护技「风车蹦极」斩击时产生地面撕裂,每0.5秒造成攻击力<color=#0abec5>&Param1&</color>范围风系技能伤害,持续8秒,可触发##风系印记#1017#。",
"Potential.514323.1": "援护技斩击后发动横扫,造成大范围伤害。",
"Potential.514323.2": "援护技「风车蹦极」产生额外斩击,造成攻击力<color=#0abec5>&Param1&</color>大范围风系技能伤害。",
"Potential.514324.1": "援护技额外发射激光。",
"Potential.514324.2": "援护技「风车蹦极」射击时额外发射<color=#0abec5>2</color>发激光。",
"Potential.514325.1": "援护技造成伤害时,有概率产生激光造成伤害。",
"Potential.514325.2": "援护技「风车蹦极」造成伤害时,有50%概率产生激光,造成风影攻击力<color=#ec6d21>&Param1&</color>风系技能伤害,可触发##风系印记#1017#。",
"Potential.514326.1": "援护技造成伤害时,提升风影的&Param1&.",
"Potential.514326.2": "援护技「风车蹦极」造成伤害时,风影的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
"Potential.514327.1": "施放援护技时,提升风影的&Param1&。",
"Potential.514327.2": "施放援护技「风车蹦极」时,风影的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
"Potential.514328.1": "援护技斩击造成伤害时,提升本次技能射击造成的&Param3&。",
"Potential.514328.2": "援护技「风车蹦极」的斩击造成伤害时,本次技能的射击造成的&Param3&提升<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。",
"Potential.514329.1": "提升援护技伤害。",
"Potential.514329.2": "援护技「风车蹦极」中斩击和射击造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
"Potential.514330.1": "援护技斩击命中目标越少,伤害越高。",
"Potential.514330.2": "援护技「风车蹦极」斩击造成的&Param3&提升<color=#ec6d21>&Param1&</color>,如果仅命中1名目标时,上述加成效果提升至<color=#ec6d21>&Param2&</color>。",
"Potential.514331.1": "提升援护技对附带##风系印记#1017#目标的伤害。",
"Potential.514331.2": "援护技「风车蹦极」对附带##风系印记#1017#的目标造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
"Potential.514332.1": "其他风系角色触发##风系印记#1017#时,有概率生成「小旋风」造成多段伤害。",
"Potential.514332.2": "除风影以外的风系角色触发##风系印记#1017#时,有50%概率生成「小旋风」:每0.5秒造成风影攻击力<color=#ec6d21>&Param1&</color>范围技能伤害,持续8秒,可跟踪攻击。该效果每3秒最多触发1次。",
"Potential.514333.1": "队伍中每名风系角色可提升风影的&Param1&。",
"Potential.514333.2": "队伍中每1名风系角色,使风影的&Param1&提升<color=#ec6d21>&Param2&</color>。",
"Potential.514341.1": "提升绝招高速穿梭的速度。提升风影的&Param1&。",
"Potential.514341.2": "提升绝招「瞬影千刃」高速穿梭的速度。风影的&Param1&提升<color=#ec6d21>&Param2&</color>。",
"Potential.514342.1": "施放绝招后,提升风影的&Param1&。",
"Potential.514342.2": "施放绝招「瞬影千刃」后,风影的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
"Potential.514343.1": "绝招展开领域时可牵引目标。提升风影的&Param1&。",
"Potential.514343.2": "绝招「瞬影千刃」展开领域时可牵引目标。风影的&Param1&提升<color=#ec6d21>&Param2&</color>。",
"Potential.514401.1": "施放主控技后,普攻会生成「腾蛇」,同时提升抗打断。",
"Potential.514401.2": "施放主控技「泷闪」后,普攻会生成「腾蛇」,造成攻击力<color=#0abec5>&Param1&</color>的范围水系普攻伤害,可触发##水系印记#1018#,同时提升抗打断,持续&Param9&秒。",
"Potential.514402.1": "施放主控技后,普攻时生成「镜影」进行普攻,同时提升抗打断。",
+5 -1
View File
@@ -16,5 +16,9 @@
"ScoreBossAbility.100007.1": "随势而动",
"ScoreBossAbility.100007.2": "首领拥有<color=#ec6d21>&Param1&</color>的伤害提升。每当1名玩家阵营仆从在场时,首领会暂时减少<color=#ec6d21>&Param2&</color>伤害并额外附加<color=#ec6d21>&Param3&</color>易伤。该效果最多可叠加3层,并在仆从消失后持续<color=#ec6d21>&Param4&</color>秒。",
"ScoreBossAbility.100008.1": "专注",
"ScoreBossAbility.100008.2": "首领每受到<color=#ec6d21>&Param1&</color>次伤害即附加一层【专注】,使自身造成伤害提升<color=#ec6d21>&Param2&</color>。\n在<color=#ec6d21>&Param3&</color>秒内成功进行<color=#ec6d21>&Param4&</color>次印记触发后,清空当前的【专注】。接下来<color=#ec6d21>&Param5&</color>秒内Boss受到的援护角色技能伤害提升<color=#ec6d21>&Param6&</color>。该效果每<color=#ec6d21>&Param7&</color>秒最多触发1次,重复触发重置持续时间。"
"ScoreBossAbility.100008.2": "首领每受到<color=#ec6d21>&Param1&</color>次伤害即附加一层【专注】,使自身造成伤害提升<color=#ec6d21>&Param2&</color>。\n在<color=#ec6d21>&Param3&</color>秒内成功进行<color=#ec6d21>&Param4&</color>次印记触发后,清空当前的【专注】。接下来<color=#ec6d21>&Param5&</color>秒内Boss受到的援护角色技能伤害提升<color=#ec6d21>&Param6&</color>。该效果每<color=#ec6d21>&Param7&</color>秒最多触发1次,重复触发重置持续时间。",
"ScoreBossAbility.100009.1": "男爵姿态",
"ScoreBossAbility.100009.2": "首领会在【猛士】和【蜜罐】形态间来回切换,每战斗<color=#ec6d21>&Param1&</color>秒后会切换至另一形态并清除自身所有负面效果。(破韧不计入时间)\n在【猛士】形态时,热嘟噗噜男爵受到的绝招伤害降低<color=#ec6d21>&Param2&</color>,受到的普攻伤害提升<color=#ec6d21>&Param3&</color>\n在【蜜罐】形态时,热嘟噗噜男爵受到的印记伤害降低<color=#ec6d21>&Param4&</color>,受到的技能伤害提升<color=#ec6d21>&Param5&</color>",
"ScoreBossAbility.100010.1": "水环",
"ScoreBossAbility.100010.2": "首领拥有「水环」时自身造成伤害提升<color=#ec6d21>&Param1&</color>,且每5s造成一次范围伤害。\n当己方在5s内对首领累计造成<color=#ec6d21>&Param6&</color>次伤害后,使「水环」失效<color=#ec6d21>&Param7&</color>秒,在此期间:\n当己方在5s内对首领累计造成<color=#ec6d21>&Param2&</color>次援护角色伤害后,首领受到的普攻伤害提升<color=#ec6d21>&Param3&</color>\n当己方在5s内对首领累计造成<color=#ec6d21>&Param4&</color>次主控角色伤害时,首领受到的援护角色技能伤害提升<color=#ec6d21>&Param5&</color>"
}
+40
View File
@@ -499,6 +499,26 @@
"SecondarySkill.4015204.2": "风系主控角色对附带「流芳」的目标造成伤害时,本次风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4015205.1": "散落的芳香",
"SecondarySkill.4015205.2": "风系主控角色对附带「流芳」的目标造成伤害时,本次风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4016101.1": "暖风融雪",
"SecondarySkill.4016101.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4016102.1": "暖风融雪",
"SecondarySkill.4016102.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4016103.1": "暖风融雪",
"SecondarySkill.4016103.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4016104.1": "暖风融雪",
"SecondarySkill.4016104.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4016105.1": "暖风融雪",
"SecondarySkill.4016105.2": "全队风系伤害提升<color=#ec6d21>{1}</color>。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4016201.1": "细雨润物",
"SecondarySkill.4016201.2": "「浮雪」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4016202.1": "细雨润物",
"SecondarySkill.4016202.2": "「浮雪」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4016203.1": "细雨润物",
"SecondarySkill.4016203.2": "「浮雪」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4016204.1": "细雨润物",
"SecondarySkill.4016204.2": "「浮雪」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4016205.1": "细雨润物",
"SecondarySkill.4016205.2": "「浮雪」获得额外效果:每层使自身技能伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4017101.1": "拥入怀抱的暖意",
"SecondarySkill.4017101.2": "全队火系伤害提升<color=#ec6d21>{1}</color>。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4017102.1": "拥入怀抱的暖意",
@@ -979,6 +999,26 @@
"SecondarySkill.4044204.2": "地系主控角色对附带「春华」的目标累计造成{1}次技能伤害后,队伍中地系角色造成的技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4044205.1": "春华亦需滋养",
"SecondarySkill.4044205.2": "地系主控角色对附带「春华」的目标累计造成{1}次技能伤害后,队伍中地系角色造成的技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒。",
"SecondarySkill.4046101.1": "踏雪无痕",
"SecondarySkill.4046101.2": "风系主控角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「凌寒」获得额外效果:每层使自身攻击力提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4046102.1": "踏雪无痕",
"SecondarySkill.4046102.2": "风系主控角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「凌寒」获得额外效果:每层使自身攻击力提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4046103.1": "踏雪无痕",
"SecondarySkill.4046103.2": "风系主控角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「凌寒」获得额外效果:每层使自身攻击力提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4046104.1": "踏雪无痕",
"SecondarySkill.4046104.2": "风系主控角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「凌寒」获得额外效果:每层使自身攻击力提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4046105.1": "踏雪无痕",
"SecondarySkill.4046105.2": "风系主控角色绝招伤害提升<color=#ec6d21>{1}</color>。\u000b「凌寒」获得额外效果:每层使自身攻击力提升<color=#ec6d21>{2}</color>。",
"SecondarySkill.4046201.1": "夜雪无声",
"SecondarySkill.4046201.2": "「凌寒」获得额外效果:每层使自身风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4046202.1": "夜雪无声",
"SecondarySkill.4046202.2": "「凌寒」获得额外效果:每层使自身风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4046203.1": "夜雪无声",
"SecondarySkill.4046203.2": "「凌寒」获得额外效果:每层使自身风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4046204.1": "夜雪无声",
"SecondarySkill.4046204.2": "「凌寒」获得额外效果:每层使自身风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4046205.1": "夜雪无声",
"SecondarySkill.4046205.2": "「凌寒」获得额外效果:每层使自身风系伤害提升<color=#ec6d21>{1}</color>。",
"SecondarySkill.4048101.1": "薯条国度",
"SecondarySkill.4048101.2": "「赞美诗」获得额外效果:受到火系技能伤害提升<color=#ec6d21>{1}</color>。\u000b##「颂歌」#6002#被转化为「赞美诗」时,队伍中火系角色技能伤害提升<color=#ec6d21>{2}</color>,持续{3}秒,可叠{4}层。",
"SecondarySkill.4048102.1": "薯条国度",
+34 -34
View File
@@ -588,22 +588,22 @@
"Skill.13570000.1": "疾跑",
"Skill.13570000.13": "疾跑",
"Skill.13570000.2": "疾跑",
"Skill.14010000.1": "岁岁平安针",
"Skill.14010000.13": "临时数据",
"Skill.14010000.2": "临时数据",
"Skill.14020000.13": "闪避",
"Skill.14020000.2": "闪避",
"Skill.14031000.1": "玉石生春",
"Skill.14031000.13": "临时数据",
"Skill.14031000.2": "临时数据",
"Skill.14032000.1": "落地开花",
"Skill.14032000.13": "临时数据",
"Skill.14032000.2": "临时数据",
"Skill.14040000.1": "迎春·礼花齐放",
"Skill.14040000.13": "临时数据",
"Skill.14040000.2": "临时数据",
"Skill.14070000.13": "临时数据",
"Skill.14070000.2": "临时数据",
"Skill.14010000.1": "???",
"Skill.14010000.13": "???",
"Skill.14010000.2": "???",
"Skill.14020000.13": "???",
"Skill.14020000.2": "???",
"Skill.14031000.1": "???",
"Skill.14031000.13": "???",
"Skill.14031000.2": "???",
"Skill.14032000.1": "???",
"Skill.14032000.13": "???",
"Skill.14032000.2": "???",
"Skill.14040000.1": "???",
"Skill.14040000.13": "???",
"Skill.14040000.2": "???",
"Skill.14070000.13": "???",
"Skill.14070000.2": "???",
"Skill.14110000.1": "龙飞凤舞",
"Skill.14110000.13": "挥舞毛笔,进行多段攻击。",
"Skill.14110000.2": "挥舞毛笔,附加「墨汁」。\u000b一段:攻击力<color=#fb8037>&Param1&</color>火系伤害\u000b二段:攻击力<color=#fb8037>&Param2&</color>火系伤害\u000b三段:攻击力<color=#fb8037>&Param3&x4</color>火系伤害\u000b四段:攻击力<color=#fb8037>&Param4&x3</color>火系伤害\u000b五段:攻击力<color=#fb8037>&Param5&</color>火系伤害",
@@ -647,24 +647,24 @@
"Skill.14270000.1": "疾跑",
"Skill.14270000.13": "疾跑",
"Skill.14270000.2": "疾跑",
"Skill.14310000.1": "???",
"Skill.14310000.13": "???",
"Skill.14310000.2": "???",
"Skill.14320000.1": "???",
"Skill.14320000.13": "???",
"Skill.14320000.2": "???",
"Skill.14331000.1": "???",
"Skill.14331000.13": "???",
"Skill.14331000.2": "???",
"Skill.14332000.1": "???",
"Skill.14332000.13": "???",
"Skill.14332000.2": "???",
"Skill.14340000.1": "???",
"Skill.14340000.13": "???",
"Skill.14340000.2": "???",
"Skill.14370000.1": "???",
"Skill.14370000.13": "???",
"Skill.14370000.2": "???",
"Skill.14310000.1": "飞花落叶",
"Skill.14310000.13": "操控枪刃,根据目标距离进行不同攻击。",
"Skill.14310000.2": "操控枪刃,根据目标距离进行不同攻击。\u000b对近距离目标进行连斩:\u000b一段:攻击力<color=#ec6d21>&Param1&</color>风系伤害\u000b二段:攻击力<color=#ec6d21>&Param2&</color>风系伤害\u000b三段:攻击力<color=#ec6d21>&Param3&x3</color>风系伤害\u000b四段:攻击力<color=#ec6d21>&Param4&x4</color>风系伤害\u000b五段:攻击力<color=#ec6d21>&Param5&x3</color>风系伤害\u000b六段:攻击力<color=#ec6d21>&Param6&</color>风系伤害\u000b对远距离目标进行射击:\u000b一段:攻击力<color=#ec6d21>&Param7&x2</color>风系伤害\u000b二段:攻击力<color=#ec6d21>&Param7&x3</color>风系伤害\u000b三段:发射激光,造成攻击力<color=#ec6d21>&Param8&</color>风系伤害",
"Skill.14320000.1": "风影闪避",
"Skill.14320000.13": "风影闪避",
"Skill.14320000.2": "风影闪避",
"Skill.14331000.1": "风车连舞",
"Skill.14331000.13": "高速旋转斩击造成范围伤害,并向周围发射子弹进行攻击。主控技可触发##风系印记#1017#。",
"Skill.14331000.2": "高速旋转,斩击造成攻击力<color=#ec6d21>&Param1&x4</color>范围风系技能伤害,并向周围发射子弹造成攻击力<color=#ec6d21>&Param2&x4</color>的风系技能伤害。\u000b主控技「风车连舞」初始可使用3次,可长按连续施放。\u000b主控技「风车连舞」可触发##风系印记#1017#,生成「气旋」:造成攻击力&Param3&x3的范围风系印记伤害。",
"Skill.14332000.1": "风车蹦极",
"Skill.14332000.13": "翻滚斩击后射击,造成多段伤害。援护技可触发##风系印记#1017#。",
"Skill.14332000.2": "翻滚斩击后射击。\u000b一段斩击:攻击力<color=#ec6d21>&Param1&x3</color>风系技能伤害\u000b二段射击:发射激光弹,造成攻击力<color=#ec6d21>&Param2&</color>范围风系技能伤害。\u000b援护技「风车蹦极」可触发##风系印记#1017#,生成「气旋」:造成攻击力&Param3&x3的范围风系印记伤害。",
"Skill.14340000.1": "瞬影千刃",
"Skill.14340000.13": "展开领域,高速穿梭进行攻击,随后引爆领域造成大范围伤害。绝招可触发##风系印记#1017#。",
"Skill.14340000.2": "展开领域,高速穿梭27次,每次造成攻击力<color=#ec6d21>&Param1&</color>小范围风系绝招伤害,随后引爆领域造成攻击力<color=#ec6d21>&Param2&</color>大范围风系绝招伤害。\u000b绝招「瞬影千刃」可触发##风系印记#1017#,生成「气旋」:造成攻击力&Param3&x3的范围风系印记伤害。",
"Skill.14370000.1": "风影疾跑",
"Skill.14370000.13": "风影疾跑",
"Skill.14370000.2": "风影疾跑",
"Skill.14410000.1": "空流",
"Skill.14410000.13": "使用大太刀,连续造成伤害。",
"Skill.14410000.2": "使用大太刀,连续造成伤害。\u000b一段:攻击力<color=#fb8037>&Param1&x2</color>水系伤害\u000b二段:攻击力<color=#fb8037>&Param2&</color>水系伤害\u000b三段:攻击力<color=#fb8037>&Param3&</color>、<color=#fb8037>&Param8&</color>水系伤害\u000b四段:攻击力<color=#fb8037>&Param4&x2</color>水系伤害\u000b五段:攻击力<color=#fb8037>&Param5&x2</color>、<color=#fb8037>&Param9&</color>水系伤害\u000b六段:攻击力<color=#fb8037>&Param6&</color>、<color=#fb8037>&Param7&</color>水系伤害",
@@ -215,6 +215,15 @@
"StarTowerBookEventReward.14203.1": "特别任务(三)",
"StarTowerBookEventReward.14203.2": "经过多番调查取证,珂赛特终于找到了进入星塔的正确方法。\n既然无法从外部靠近星塔底部,那么,只要在星塔内部放置好炸药,然后引爆,摧毁星塔的任务也能顺利完成!\n因此,今天的任务就是,计算从放置了炸药的星塔底部,到彻底离开星塔所需要的时间……\n正想着,珂赛特突然注意到旁边有一个商店,明亮的灯光打在一排排货架上,商品宛如沐浴在圣光之中,吸引着路过的行人。\n珂赛特忍不住走过去……\n“呜哇——!是饮料!!这是什么,完全没有见过的口味,这个也是,还有这个……!”\n沉浸在喜悦中的珂赛特似乎把任务抛在了脑后。",
"StarTowerBookEventReward.14203.3": "携带珂赛特通关3次星塔",
"StarTowerBookEventReward.14301.1": "猎火者(一)",
"StarTowerBookEventReward.14301.2": "这场无止境的风雪自北国的土地诞生起就从未停歇,而生活在这里的人们同样未曾停止与其的抗争。\n他们砍倒巨木,筑起围墙,堆起篝火,人们围在这片温暖中,诞生一个又一个联系紧密的家族。\n但仅仅是这样还远远不够,要建设能让所有人都安居乐业的家园,他们需要带来更多的火种,为了这一伟大的目标,他们向那片风雪中不断闪烁的星光求索。\n战胜强敌,通过试炼,攀上塔顶。\n然后,所有人索取的都会是同一个结果——温暖与光明。\n这是一个只有被认可的战士才能参与的特别狩猎,人们将之称为“猎火”。",
"StarTowerBookEventReward.14301.3": "携带风影通关1次星塔",
"StarTowerBookEventReward.14302.1": "猎火者(二)",
"StarTowerBookEventReward.14302.2": "每一次“猎火庆典”的结束都会是一场盛宴的开始,人们将美酒与佳肴摆上巨大的圆木桌上,合唱那传承百年的歌谣,欢庆猎火者将温暖与光明的神器带到众人的身边。\n年幼的风影时常会站在最前排围观这份荣耀的加冕,只因她的祖父是族内有名的“战士之长”。\n望着祖父健硕的臂膀上无数的伤痕,风影也逐渐萌生了想要成为这场欢宴的主角的想法。\n风影精心地挑选着装备,每一次都悄悄跟在出发队伍的身后,但她并不是想去证明自己,相反,她是来虚心学习的。\n风影将那些战士们挥动武器的身姿,将那些星骸的行动,牢牢地记在了心里。\n这些知识与经验会不断地累计,直到它们为风影所用。",
"StarTowerBookEventReward.14302.3": "携带风影通关2次星塔",
"StarTowerBookEventReward.14303.1": "猎火者(三)",
"StarTowerBookEventReward.14303.2": "风影不知道的是,每一次出征,除了她自己以外,所有人都知道风影跟在了队伍的身后。\n战士们心照不宣,他们尽量将怪物引至风影能仔细观察,又不会被威胁的位置,将每一次狩猎都当做是赠给只属于这位勇敢孩子的额外课程。\n而当某一次宴会开启的时候人们才注意到,在归来的队伍末尾中,多了一位长着白色秀长头发的少女。但不会有任何人质疑她的存在,在这片尚武之地,于凯旋的歌谣中一同归来的,也必定是值得敬佩的战士。\n在风雪中建立城邦的人们就是这样,如同纽带般,他们将战斗的技巧与知识毫无保留地传承给下一代人,从亲子到家族,从家族到社会,人们在温暖和光明中共享喜悦和荣耀,并期待着下一次狩猎的到来。\n只是当时的人们没有想到,风影,会是这座城邦里最年轻也是最后一位“猎火者”。",
"StarTowerBookEventReward.14303.3": "携带风影通关3次星塔",
"StarTowerBookEventReward.14401.1": "攀登之路(一)",
"StarTowerBookEventReward.14401.2": "千都世第一次知晓星塔的存在时是震惊的。\n以“刀”处世的她,最初并不理解探索星塔这种行为的意义,只是为了少数人的贪欲,就要如此多的人不断战斗、然后付出记忆去许愿,怎么想都很奇怪。\n她总觉得,真正的强者应该什么都可以靠自己的实力获得,理应什么都不缺才对。\n如果还要拜托他人来代行,说明不够强,而不够强的人又怎么命令的动别人呢?\n就这样,千都世持续抱持着这样的意见旅行着——直到她把从家中带出的盘缠全部花完的那一刻,她才意识到,原来这个世界,没有足够多的朵拉的话,再强的强者也要卑躬屈膝。\n而攀登星塔,恰恰能够赚来这最宝贵的朵拉——所以,她也加入了攀登的队伍。",
"StarTowerBookEventReward.14401.3": "携带千都世通关1次星塔",
@@ -75,9 +75,9 @@
"StarTowerBookPotentialReward.68.1": "收集旅人珂赛特的潜能数量达到20",
"StarTowerBookPotentialReward.69.1": "收集旅人珂赛特的所有潜能",
"StarTowerBookPotentialReward.7.1": "收集旅人卡西米拉的潜能数量达到10",
"StarTowerBookPotentialReward.70.1": "???",
"StarTowerBookPotentialReward.71.1": "???",
"StarTowerBookPotentialReward.72.1": "???",
"StarTowerBookPotentialReward.70.1": "收集旅人风影的潜能数量达到10",
"StarTowerBookPotentialReward.71.1": "收集旅人风影的潜能数量达到20",
"StarTowerBookPotentialReward.72.1": "收集旅人风影的所有潜能",
"StarTowerBookPotentialReward.73.1": "收集旅人千都世的潜能数量达到10",
"StarTowerBookPotentialReward.74.1": "收集旅人千都世的潜能数量达到20",
"StarTowerBookPotentialReward.75.1": "收集旅人千都世的所有潜能",
+5 -1
View File
@@ -18,5 +18,9 @@
"StorySetChapter.1009.1": "#09",
"StorySetChapter.1009.2": "临时搭档",
"StorySetChapter.1010.1": "#10",
"StorySetChapter.1010.2": "丰收日"
"StorySetChapter.1010.2": "丰收日",
"StorySetChapter.1011.1": "#11",
"StorySetChapter.1011.2": "晨间溜走的信使",
"StorySetChapter.1012.1": "#12",
"StorySetChapter.1012.2": "眼眸中的彼此"
}
+15 -1
View File
@@ -60,5 +60,19 @@
"StorySetSection.101002.1": "第二话",
"StorySetSection.101002.2": "丰收日 其二",
"StorySetSection.101003.1": "第三话",
"StorySetSection.101003.2": "丰收日 其三"
"StorySetSection.101003.2": "丰收日 其三",
"StorySetSection.101101.1": "第一话",
"StorySetSection.101101.2": "晨间溜走的信使 其一",
"StorySetSection.101102.1": "第二话",
"StorySetSection.101102.2": "晨间溜走的信使 其二",
"StorySetSection.101103.1": "第三话",
"StorySetSection.101103.2": "晨间溜走的信使 其三",
"StorySetSection.101201.1": "第一话",
"StorySetSection.101201.2": "眼眸中的彼此 其一",
"StorySetSection.101202.1": "第二话",
"StorySetSection.101202.2": "眼眸中的彼此 其二",
"StorySetSection.101203.1": "第三话",
"StorySetSection.101203.2": "眼眸中的彼此 其三",
"StorySetSection.101204.1": "第四话",
"StorySetSection.101204.2": "眼眸中的彼此 其四"
}
+110 -110
View File
@@ -3299,116 +3299,116 @@
"Talent.1420574.2": "绝招伤害提升<color=#0abec5>&Param1&</color>",
"Talent.1420580.1": "新的“我”",
"Talent.1420580.2": "队伍中同时存在3名暗系角色时,全队技能伤害提升<color=#0abec5>&Param1&</color>。",
"Talent.1430101.1": "???",
"Talent.1430101.2": "???",
"Talent.1430102.1": "???",
"Talent.1430102.2": "???",
"Talent.1430103.1": "???",
"Talent.1430103.2": "???",
"Talent.1430104.1": "???",
"Talent.1430104.2": "???",
"Talent.1430105.1": "???",
"Talent.1430105.2": "???",
"Talent.1430106.1": "???",
"Talent.1430106.2": "???",
"Talent.1430107.1": "???",
"Talent.1430107.2": "???",
"Talent.1430108.1": "???",
"Talent.1430108.2": "???",
"Talent.1430109.1": "???",
"Talent.1430109.2": "???",
"Talent.1430110.1": "???",
"Talent.1430110.2": "???",
"Talent.1430116.1": "???",
"Talent.1430116.2": "???",
"Talent.1430217.1": "???",
"Talent.1430217.2": "???",
"Talent.1430218.1": "???",
"Talent.1430218.2": "???",
"Talent.1430219.1": "???",
"Talent.1430219.2": "???",
"Talent.1430220.1": "???",
"Talent.1430220.2": "???",
"Talent.1430221.1": "???",
"Talent.1430221.2": "???",
"Talent.1430222.1": "???",
"Talent.1430222.2": "???",
"Talent.1430223.1": "???",
"Talent.1430223.2": "???",
"Talent.1430224.1": "???",
"Talent.1430224.2": "???",
"Talent.1430225.1": "???",
"Talent.1430225.2": "???",
"Talent.1430226.1": "???",
"Talent.1430226.2": "???",
"Talent.1430232.1": "???",
"Talent.1430232.2": "???",
"Talent.1430333.1": "???",
"Talent.1430333.2": "???",
"Talent.1430334.1": "???",
"Talent.1430334.2": "???",
"Talent.1430335.1": "???",
"Talent.1430335.2": "???",
"Talent.1430336.1": "???",
"Talent.1430336.2": "???",
"Talent.1430337.1": "???",
"Talent.1430337.2": "???",
"Talent.1430338.1": "???",
"Talent.1430338.2": "???",
"Talent.1430339.1": "???",
"Talent.1430339.2": "???",
"Talent.1430340.1": "???",
"Talent.1430340.2": "???",
"Talent.1430341.1": "???",
"Talent.1430341.2": "???",
"Talent.1430342.1": "???",
"Talent.1430342.2": "???",
"Talent.1430348.1": "???",
"Talent.1430348.2": "???",
"Talent.1430449.1": "???",
"Talent.1430449.2": "???",
"Talent.1430450.1": "???",
"Talent.1430450.2": "???",
"Talent.1430451.1": "???",
"Talent.1430451.2": "???",
"Talent.1430452.1": "???",
"Talent.1430452.2": "???",
"Talent.1430453.1": "???",
"Talent.1430453.2": "???",
"Talent.1430454.1": "???",
"Talent.1430454.2": "???",
"Talent.1430455.1": "???",
"Talent.1430455.2": "???",
"Talent.1430456.1": "???",
"Talent.1430456.2": "???",
"Talent.1430457.1": "???",
"Talent.1430457.2": "???",
"Talent.1430458.1": "???",
"Talent.1430458.2": "???",
"Talent.1430464.1": "???",
"Talent.1430464.2": "???",
"Talent.1430565.1": "???",
"Talent.1430565.2": "???",
"Talent.1430566.1": "???",
"Talent.1430566.2": "???",
"Talent.1430567.1": "???",
"Talent.1430567.2": "???",
"Talent.1430568.1": "???",
"Talent.1430568.2": "???",
"Talent.1430569.1": "???",
"Talent.1430569.2": "???",
"Talent.1430570.1": "???",
"Talent.1430570.2": "???",
"Talent.1430571.1": "???",
"Talent.1430571.2": "???",
"Talent.1430572.1": "???",
"Talent.1430572.2": "???",
"Talent.1430573.1": "???",
"Talent.1430573.2": "???",
"Talent.1430574.1": "???",
"Talent.1430574.2": "???",
"Talent.1430580.1": "???",
"Talent.1430580.2": "???",
"Talent.1430101.1": "攻击强化",
"Talent.1430101.2": "基础攻击提升<color=#0abec5>&Param1&</color>",
"Talent.1430102.1": "防御强化",
"Talent.1430102.2": "基础防御提升<color=#0abec5>&Param1&</color>",
"Talent.1430103.1": "生命强化",
"Talent.1430103.2": "基础生命提升<color=#0abec5>&Param1&</color>",
"Talent.1430104.1": "攻击提升",
"Talent.1430104.2": "攻击力提升<color=#0abec5>&Param1&</color>",
"Talent.1430105.1": "风系伤害",
"Talent.1430105.2": "风系伤害提升<color=#0abec5>&Param1&</color>",
"Talent.1430106.1": "攻击强化",
"Talent.1430106.2": "基础攻击提升<color=#0abec5>&Param1&</color>",
"Talent.1430107.1": "防御强化",
"Talent.1430107.2": "基础防御提升<color=#0abec5>&Param1&</color>",
"Talent.1430108.1": "生命强化",
"Talent.1430108.2": "基础生命提升<color=#0abec5>&Param1&</color>",
"Talent.1430109.1": "攻击提升",
"Talent.1430109.2": "攻击力提升<color=#0abec5>&Param1&</color>",
"Talent.1430110.1": "风系伤害",
"Talent.1430110.2": "风系伤害提升<color=#0abec5>&Param1&</color>",
"Talent.1430116.1": "黎明扳机",
"Talent.1430116.2": "风影触发##风系印记#1017#后,技能伤害提升<color=#0abec5>&Param1&</color>,普攻伤害提升<color=#0abec5>&Param2&</color>,持续&Param3&秒。",
"Talent.1430217.1": "攻击强化",
"Talent.1430217.2": "基础攻击提升<color=#0abec5>&Param1&</color>",
"Talent.1430218.1": "防御强化",
"Talent.1430218.2": "基础防御提升<color=#0abec5>&Param1&</color>",
"Talent.1430219.1": "生命强化",
"Talent.1430219.2": "基础生命提升<color=#0abec5>&Param1&</color>",
"Talent.1430220.1": "攻击提升",
"Talent.1430220.2": "攻击力提升<color=#0abec5>&Param1&</color>",
"Talent.1430221.1": "风系伤害",
"Talent.1430221.2": "风系伤害提升<color=#0abec5>&Param1&</color>",
"Talent.1430222.1": "攻击强化",
"Talent.1430222.2": "基础攻击提升<color=#0abec5>&Param1&</color>",
"Talent.1430223.1": "防御强化",
"Talent.1430223.2": "基础防御提升<color=#0abec5>&Param1&</color>",
"Talent.1430224.1": "生命强化",
"Talent.1430224.2": "基础生命提升<color=#0abec5>&Param1&</color>",
"Talent.1430225.1": "攻击提升",
"Talent.1430225.2": "攻击力提升<color=#0abec5>&Param1&</color>",
"Talent.1430226.1": "风系伤害",
"Talent.1430226.2": "风系伤害提升<color=#0abec5>&Param1&</color>",
"Talent.1430232.1": "扶正诛恶",
"Talent.1430232.2": "风影对目标造成技能伤害后,攻击力提升<color=#0abec5>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
"Talent.1430333.1": "攻击强化",
"Talent.1430333.2": "基础攻击提升<color=#0abec5>&Param1&</color>",
"Talent.1430334.1": "防御强化",
"Talent.1430334.2": "基础防御提升<color=#0abec5>&Param1&</color>",
"Talent.1430335.1": "生命强化",
"Talent.1430335.2": "基础生命提升<color=#0abec5>&Param1&</color>",
"Talent.1430336.1": "攻击提升",
"Talent.1430336.2": "攻击力提升<color=#0abec5>&Param1&</color>",
"Talent.1430337.1": "风系伤害",
"Talent.1430337.2": "风系伤害提升<color=#0abec5>&Param1&</color>",
"Talent.1430338.1": "攻击强化",
"Talent.1430338.2": "基础攻击提升<color=#0abec5>&Param1&</color>",
"Talent.1430339.1": "防御强化",
"Talent.1430339.2": "基础防御提升<color=#0abec5>&Param1&</color>",
"Talent.1430340.1": "生命强化",
"Talent.1430340.2": "基础生命提升<color=#0abec5>&Param1&</color>",
"Talent.1430341.1": "攻击提升",
"Talent.1430341.2": "攻击力提升<color=#0abec5>&Param1&</color>",
"Talent.1430342.1": "风系伤害",
"Talent.1430342.2": "风系伤害提升<color=#0abec5>&Param1&</color>",
"Talent.1430348.1": "白银魅影",
"Talent.1430348.2": "任意角色对目标附加##风系印记#1017#后,风影技能伤害提升<color=#0abec5>&Param1&</color>,普攻伤害提升<color=#0abec5>&Param2&</color>,持续&Param3&秒。",
"Talent.1430449.1": "攻击强化",
"Talent.1430449.2": "基础攻击提升<color=#0abec5>&Param1&</color>",
"Talent.1430450.1": "防御强化",
"Talent.1430450.2": "基础防御提升<color=#0abec5>&Param1&</color>",
"Talent.1430451.1": "生命强化",
"Talent.1430451.2": "基础生命提升<color=#0abec5>&Param1&</color>",
"Talent.1430452.1": "攻击提升",
"Talent.1430452.2": "攻击力提升<color=#0abec5>&Param1&</color>",
"Talent.1430453.1": "风系伤害",
"Talent.1430453.2": "风系伤害提升<color=#0abec5>&Param1&</color>",
"Talent.1430454.1": "攻击强化",
"Talent.1430454.2": "基础攻击提升<color=#0abec5>&Param1&</color>",
"Talent.1430455.1": "防御强化",
"Talent.1430455.2": "基础防御提升<color=#0abec5>&Param1&</color>",
"Talent.1430456.1": "生命强化",
"Talent.1430456.2": "基础生命提升<color=#0abec5>&Param1&</color>",
"Talent.1430457.1": "攻击提升",
"Talent.1430457.2": "攻击力提升<color=#0abec5>&Param1&</color>",
"Talent.1430458.1": "风系伤害",
"Talent.1430458.2": "风系伤害提升<color=#0abec5>&Param1&</color>",
"Talent.1430464.1": "枪响剧终",
"Talent.1430464.2": "风影对目标造成普攻伤害后,攻击力提升<color=#0abec5>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
"Talent.1430565.1": "攻击强化",
"Talent.1430565.2": "基础攻击提升<color=#0abec5>&Param1&</color>",
"Talent.1430566.1": "防御强化",
"Talent.1430566.2": "基础防御提升<color=#0abec5>&Param1&</color>",
"Talent.1430567.1": "生命强化",
"Talent.1430567.2": "基础生命提升<color=#0abec5>&Param1&</color>",
"Talent.1430568.1": "攻击提升",
"Talent.1430568.2": "攻击力提升<color=#0abec5>&Param1&</color>",
"Talent.1430569.1": "风系伤害",
"Talent.1430569.2": "风系伤害提升<color=#0abec5>&Param1&</color>",
"Talent.1430570.1": "攻击强化",
"Talent.1430570.2": "基础攻击提升<color=#0abec5>&Param1&</color>",
"Talent.1430571.1": "防御强化",
"Talent.1430571.2": "基础防御提升<color=#0abec5>&Param1&</color>",
"Talent.1430572.1": "生命强化",
"Talent.1430572.2": "基础生命提升<color=#0abec5>&Param1&</color>",
"Talent.1430573.1": "攻击提升",
"Talent.1430573.2": "攻击力提升<color=#0abec5>&Param1&</color>",
"Talent.1430574.1": "风系伤害",
"Talent.1430574.2": "风系伤害提升<color=#0abec5>&Param1&</color>",
"Talent.1430580.1": "荣归北境",
"Talent.1430580.2": "风影对精英及以上目标造成风系伤害提升<color=#0abec5>&Param1&</color>。",
"Talent.1440101.1": "攻击强化",
"Talent.1440101.2": "基础攻击提升<color=#0abec5>&Param1&</color>",
"Talent.1440102.1": "防御强化",
+50 -50
View File
@@ -4,11 +4,11 @@
"TalentGroup.10303.1": "缥缈的回忆",
"TalentGroup.10304.1": "沉默的长路",
"TalentGroup.10305.1": "远空的瞭望",
"TalentGroup.10601.1": "核心天赋I",
"TalentGroup.10602.1": "核心天赋II",
"TalentGroup.10603.1": "核心天赋III",
"TalentGroup.10604.1": "核心天赋IV",
"TalentGroup.10605.1": "核心天赋V",
"TalentGroup.10601.1": "???",
"TalentGroup.10602.1": "???",
"TalentGroup.10603.1": "???",
"TalentGroup.10604.1": "???",
"TalentGroup.10605.1": "???",
"TalentGroup.10701.1": "圣枪制裁之处",
"TalentGroup.10702.1": "荣耀汇聚之地",
"TalentGroup.10703.1": "骑士的憧憬",
@@ -19,11 +19,11 @@
"TalentGroup.10803.1": "炽热的远志",
"TalentGroup.10804.1": "焦灰的燃殇",
"TalentGroup.10805.1": "崛起的壮心",
"TalentGroup.10901.1": "核心天赋I",
"TalentGroup.10902.1": "核心天赋II",
"TalentGroup.10903.1": "核心天赋III",
"TalentGroup.10904.1": "核心天赋IV",
"TalentGroup.10905.1": "核心天赋V",
"TalentGroup.10901.1": "???",
"TalentGroup.10902.1": "???",
"TalentGroup.10903.1": "???",
"TalentGroup.10904.1": "???",
"TalentGroup.10905.1": "???",
"TalentGroup.11001.1": "荒芜烬灭",
"TalentGroup.11002.1": "堕渊悲恸",
"TalentGroup.11003.1": "精钢柔心",
@@ -44,16 +44,16 @@
"TalentGroup.11303.1": "澄水·无痕",
"TalentGroup.11304.1": "澄水·幽韵",
"TalentGroup.11305.1": "澄水·问心",
"TalentGroup.11401.1": "核心天赋I",
"TalentGroup.11402.1": "核心天赋II",
"TalentGroup.11403.1": "核心天赋III",
"TalentGroup.11404.1": "核心天赋IV",
"TalentGroup.11405.1": "核心天赋V",
"TalentGroup.11501.1": "核心天赋I",
"TalentGroup.11502.1": "核心天赋II",
"TalentGroup.11503.1": "核心天赋III",
"TalentGroup.11504.1": "核心天赋IV",
"TalentGroup.11505.1": "核心天赋V",
"TalentGroup.11401.1": "???",
"TalentGroup.11402.1": "???",
"TalentGroup.11403.1": "???",
"TalentGroup.11404.1": "???",
"TalentGroup.11405.1": "???",
"TalentGroup.11501.1": "???",
"TalentGroup.11502.1": "???",
"TalentGroup.11503.1": "???",
"TalentGroup.11504.1": "???",
"TalentGroup.11505.1": "???",
"TalentGroup.11601.1": "田园牧歌",
"TalentGroup.11602.1": "春华秋实",
"TalentGroup.11603.1": "五谷丰登",
@@ -99,16 +99,16 @@
"TalentGroup.12703.1": "老练游侠",
"TalentGroup.12704.1": "云荡四方",
"TalentGroup.12705.1": "传奇冒险家",
"TalentGroup.12901.1": "核心天赋I",
"TalentGroup.12902.1": "核心天赋II",
"TalentGroup.12903.1": "核心天赋III",
"TalentGroup.12904.1": "核心天赋IV",
"TalentGroup.12905.1": "核心天赋V",
"TalentGroup.13001.1": "核心天赋I",
"TalentGroup.13002.1": "核心天赋II",
"TalentGroup.13003.1": "核心天赋III",
"TalentGroup.13004.1": "核心天赋IV",
"TalentGroup.13005.1": "核心天赋V",
"TalentGroup.12901.1": "???",
"TalentGroup.12902.1": "???",
"TalentGroup.12903.1": "???",
"TalentGroup.12904.1": "???",
"TalentGroup.12905.1": "???",
"TalentGroup.13001.1": "???",
"TalentGroup.13002.1": "???",
"TalentGroup.13003.1": "???",
"TalentGroup.13004.1": "???",
"TalentGroup.13005.1": "???",
"TalentGroup.13201.1": "夜幕中的群星",
"TalentGroup.13202.1": "风吹起的地方",
"TalentGroup.13203.1": "遗失的追忆",
@@ -129,16 +129,16 @@
"TalentGroup.13503.1": "传播心理学",
"TalentGroup.13504.1": "社会工程学",
"TalentGroup.13505.1": "真相如你所愿",
"TalentGroup.13601.1": "核心天赋I",
"TalentGroup.13602.1": "核心天赋II",
"TalentGroup.13603.1": "核心天赋III",
"TalentGroup.13604.1": "核心天赋IV",
"TalentGroup.13605.1": "核心天赋V",
"TalentGroup.14001.1": "核心天赋I",
"TalentGroup.14002.1": "核心天赋II",
"TalentGroup.14003.1": "核心天赋III",
"TalentGroup.14004.1": "核心天赋IV",
"TalentGroup.14005.1": "核心天赋V",
"TalentGroup.13601.1": "???",
"TalentGroup.13602.1": "???",
"TalentGroup.13603.1": "???",
"TalentGroup.13604.1": "???",
"TalentGroup.13605.1": "???",
"TalentGroup.14001.1": "???",
"TalentGroup.14002.1": "???",
"TalentGroup.14003.1": "???",
"TalentGroup.14004.1": "???",
"TalentGroup.14005.1": "???",
"TalentGroup.14101.1": "烈火秘卷",
"TalentGroup.14102.1": "离火燎原",
"TalentGroup.14103.1": "得天独厚",
@@ -149,21 +149,21 @@
"TalentGroup.14203.1": "余烬的阴云",
"TalentGroup.14204.1": "离开的决心",
"TalentGroup.14205.1": "新的“我”",
"TalentGroup.14301.1": "核心天赋I",
"TalentGroup.14302.1": "核心天赋II",
"TalentGroup.14303.1": "核心天赋III",
"TalentGroup.14304.1": "核心天赋IV",
"TalentGroup.14305.1": "核心天赋V",
"TalentGroup.14301.1": "黎明扳机",
"TalentGroup.14302.1": "扶正诛恶",
"TalentGroup.14303.1": "白银魅影",
"TalentGroup.14304.1": "枪响剧终",
"TalentGroup.14305.1": "荣归北境",
"TalentGroup.14401.1": "织浪成衣",
"TalentGroup.14402.1": "水袖藏刃",
"TalentGroup.14403.1": "影随潮生",
"TalentGroup.14404.1": "霁雨初晴",
"TalentGroup.14405.1": "流云踏歌",
"TalentGroup.14501.1": "核心天赋I",
"TalentGroup.14502.1": "核心天赋II",
"TalentGroup.14503.1": "核心天赋III",
"TalentGroup.14504.1": "核心天赋IV",
"TalentGroup.14505.1": "核心天赋V",
"TalentGroup.14501.1": "???",
"TalentGroup.14502.1": "???",
"TalentGroup.14503.1": "???",
"TalentGroup.14504.1": "???",
"TalentGroup.14505.1": "???",
"TalentGroup.14701.1": "基础乐理",
"TalentGroup.14702.1": "和弦演绎",
"TalentGroup.14703.1": "丝滑琶音",
+16 -16
View File
@@ -1,18 +1,18 @@
{
"ThrowGiftItem.101.1": "道具1",
"ThrowGiftItem.101.2": "无需翻译",
"ThrowGiftItem.102.1": "道具2",
"ThrowGiftItem.102.2": "无需翻译",
"ThrowGiftItem.103.1": "道具3",
"ThrowGiftItem.103.2": "无需翻译",
"ThrowGiftItem.104.1": "道具4",
"ThrowGiftItem.104.2": "无需翻译",
"ThrowGiftItem.105.1": "道具5",
"ThrowGiftItem.105.2": "无需翻译",
"ThrowGiftItem.106.1": "道具6",
"ThrowGiftItem.106.2": "无需翻译",
"ThrowGiftItem.107.1": "道具7",
"ThrowGiftItem.107.2": "无需翻译",
"ThrowGiftItem.108.1": "道具8",
"ThrowGiftItem.108.2": "无需翻译"
"ThrowGiftItem.101.1": "加时滴滴表",
"ThrowGiftItem.101.2": "使用后,当前关卡倒计时+10秒。",
"ThrowGiftItem.102.1": "免费夏洛克",
"ThrowGiftItem.102.2": "使用后,15秒内可无限发射夏洛克。",
"ThrowGiftItem.103.1": "超级冻冻冰",
"ThrowGiftItem.103.2": "使用后,15秒内延缓倒计时和移动篮子的速度(不影响道具生效时间和其他速度)。",
"ThrowGiftItem.104.1": "乐透大金币",
"ThrowGiftItem.104.2": "使用后,15秒内获得的分数双倍。",
"ThrowGiftItem.105.1": "奇迹夏洛克",
"ThrowGiftItem.105.2": "使用后,15秒内发射的夏洛克可代表任意颜色。",
"ThrowGiftItem.106.1": "空降夏洛克",
"ThrowGiftItem.106.2": "使用后,下一次发射的夏洛克会空降到飞行轨迹下方的第一个篮子中。",
"ThrowGiftItem.107.1": "冲击夏洛克",
"ThrowGiftItem.107.2": "使用后,下一次发射的夏洛克可无视并穿越飞行轨迹中的障碍物。",
"ThrowGiftItem.108.1": "制导夏洛克",
"ThrowGiftItem.108.2": "使用后,下一次发射的夏洛克的飞行轨迹全程可见,并持续留存此轨迹。"
}
+24 -24
View File
@@ -1,26 +1,26 @@
{
"ThrowGiftLevel.10101.1": "01",
"ThrowGiftLevel.10101.2": "无需翻译I",
"ThrowGiftLevel.10101.3": "无需翻译2",
"ThrowGiftLevel.10102.1": "02",
"ThrowGiftLevel.10102.2": "无需翻译 II",
"ThrowGiftLevel.10102.3": "无需翻译3",
"ThrowGiftLevel.10103.1": "01",
"ThrowGiftLevel.10103.2": "无需翻译I",
"ThrowGiftLevel.10103.3": "无需翻译3",
"ThrowGiftLevel.10104.1": "02",
"ThrowGiftLevel.10104.2": "无需翻译 II",
"ThrowGiftLevel.10104.3": "无需翻译3",
"ThrowGiftLevel.10105.1": "01",
"ThrowGiftLevel.10105.2": "无需翻译I",
"ThrowGiftLevel.10105.3": "无需翻译10",
"ThrowGiftLevel.10106.1": "02",
"ThrowGiftLevel.10106.2": "无需翻译 II",
"ThrowGiftLevel.10106.3": "无需翻译800",
"ThrowGiftLevel.10107.1": "01",
"ThrowGiftLevel.10107.2": "无需翻译I",
"ThrowGiftLevel.10107.3": "无需翻译3",
"ThrowGiftLevel.10108.1": "02",
"ThrowGiftLevel.10108.2": "无需翻译 II",
"ThrowGiftLevel.10108.3": "无需翻译500"
"ThrowGiftLevel.10101.1": "简单",
"ThrowGiftLevel.10101.2": "初试身手 I",
"ThrowGiftLevel.10101.3": "成功使夏洛克落入篮子2次",
"ThrowGiftLevel.10102.1": "困难",
"ThrowGiftLevel.10102.2": "初试身手 II",
"ThrowGiftLevel.10102.3": "成功使夏洛克落入篮子2次",
"ThrowGiftLevel.10103.1": "简单",
"ThrowGiftLevel.10103.2": "熟练入框 I",
"ThrowGiftLevel.10103.3": "总得分达到400分",
"ThrowGiftLevel.10104.1": "困难",
"ThrowGiftLevel.10104.2": "熟练入框 II",
"ThrowGiftLevel.10104.3": "总得分达到500分",
"ThrowGiftLevel.10105.1": "困难",
"ThrowGiftLevel.10105.2": "极速送达 I",
"ThrowGiftLevel.10105.3": "倒计时结束前总得分达到500分",
"ThrowGiftLevel.10106.1": "挑战",
"ThrowGiftLevel.10106.2": "极速送达 II",
"ThrowGiftLevel.10106.3": "倒计时结束前总得分达到800",
"ThrowGiftLevel.10107.1": "困难",
"ThrowGiftLevel.10107.2": "精准盲投 I",
"ThrowGiftLevel.10107.3": "成功使夏洛克落入篮子3次",
"ThrowGiftLevel.10108.1": "挑战",
"ThrowGiftLevel.10108.2": "精准盲投 II",
"ThrowGiftLevel.10108.3": "倒计时结束前总得分达到500"
}
+2 -1
View File
@@ -81,6 +81,7 @@
"TopBar.MiningGame_400003.1": "幸运寻宝铲",
"TopBar.MiningGame_400007.1": "幸运寻宝铲",
"TopBar.OurRegimentThemePanel.1": "活动",
"TopBar.PenguinCardLevel.1": "命运星牌局",
"TopBar.Quest.1": "任务",
"TopBar.QuestNewbie.1": "教学",
"TopBar.RegionBossFormation.1": "纪录",
@@ -124,7 +125,7 @@
"TopBar.Task_10105.1": "活动任务",
"TopBar.Task_20101.1": "活动任务",
"TopBar.Task_30101.1": "活动任务",
"TopBar.ThrowGiftPanel.1": "天降好礼",
"TopBar.ThrowGiftPanel.1": "豪礼抛物线",
"TopBar.TowerDefenseCharacterDetailPanel.1": "角色详情",
"TopBar.TowerDefenseLevelDetailPanel.1": "活动",
"TopBar.TowerDefenseSelectPanel.1": "活动",
+3
View File
@@ -14,6 +14,9 @@
"TrialBuild.200010.1": "剧情纪录",
"TrialBuild.200020.1": "剧情纪录",
"TrialBuild.200030.1": "剧情纪录",
"TrialBuild.200040.1": "剧情纪录",
"TrialBuild.200050.1": "剧情纪录",
"TrialBuild.200060.1": "剧情纪录",
"TrialBuild.201.1": "剧情纪录",
"TrialBuild.202.1": "剧情纪录",
"TrialBuild.203.1": "剧情纪录",
+11 -3
View File
@@ -5,11 +5,13 @@
"TrialCharacter.103.1": "琥珀",
"TrialCharacter.10301.1": "琥珀",
"TrialCharacter.106.1": "???",
"TrialCharacter.10601.1": "???",
"TrialCharacter.107.1": "缇莉娅",
"TrialCharacter.10701.1": "缇莉娅",
"TrialCharacter.108.1": "卡西米拉",
"TrialCharacter.10801.1": "卡西米拉",
"TrialCharacter.109.1": "???",
"TrialCharacter.10901.1": "???",
"TrialCharacter.110.1": "翡冷翠",
"TrialCharacter.11001.1": "翡冷翠",
"TrialCharacter.111.1": "鸢尾",
@@ -47,10 +49,11 @@
"TrialCharacter.127.1": "特丽莎",
"TrialCharacter.12701.1": "特丽莎",
"TrialCharacter.129.1": "???",
"TrialCharacter.12901.1": "???",
"TrialCharacter.130.1": "???",
"TrialCharacter.13001.1": "???",
"TrialCharacter.132.1": "密涅瓦",
"TrialCharacter.13201.1": "???",
"TrialCharacter.13201.1": "密涅瓦",
"TrialCharacter.133.1": "夏花",
"TrialCharacter.13301.1": "夏花",
"TrialCharacter.134.1": "冬香",
@@ -58,13 +61,14 @@
"TrialCharacter.135.1": "雾语",
"TrialCharacter.13501.1": "雾语",
"TrialCharacter.136.1": "???",
"TrialCharacter.13601.1": "???",
"TrialCharacter.14001.1": "???",
"TrialCharacter.141.1": "赤霞",
"TrialCharacter.14101.1": "赤霞",
"TrialCharacter.142.1": "珂赛特",
"TrialCharacter.14201.1": "珂赛特",
"TrialCharacter.143.1": "???",
"TrialCharacter.14301.1": "???",
"TrialCharacter.143.1": "风影",
"TrialCharacter.14301.1": "风影",
"TrialCharacter.144.1": "千都世",
"TrialCharacter.14401.1": "千都世",
"TrialCharacter.145.1": "???",
@@ -74,6 +78,7 @@
"TrialCharacter.149.1": "格芮",
"TrialCharacter.14901.1": "格芮",
"TrialCharacter.150.1": "菈露",
"TrialCharacter.15001.1": "菈露",
"TrialCharacter.155.1": "希娅",
"TrialCharacter.15501.1": "希娅",
"TrialCharacter.156.1": "小禾",
@@ -89,6 +94,9 @@
"TrialCharacter.200031.1": "科洛妮丝(新春)",
"TrialCharacter.200032.1": "赤霞",
"TrialCharacter.200033.1": "师渺",
"TrialCharacter.200041.1": "风影",
"TrialCharacter.200051.1": "风影",
"TrialCharacter.200061.1": "风影",
"TrialCharacter.20101.1": "尘沙",
"TrialCharacter.20102.1": "鸢尾",
"TrialCharacter.20103.1": "琥珀",
+99 -13
View File
@@ -59,7 +59,7 @@
"UIText.ActivityEnter_Lock.1": "权限等级{0}级开放",
"UIText.ActivityLevels_Adventure.1": "挑战",
"UIText.ActivityLevels_Explore.1": "普通",
"UIText.ActivityLevels_Hard.1": "狂欢",
"UIText.ActivityLevels_Hard.1": "极寒",
"UIText.ActivityLevels_HardCommon.1": "惊鸿",
"UIText.ActivityLevels_Lock_Avg.1": "阅读剧情故事 {0} 解锁",
"UIText.ActivityLevels_Lock_Day.1": "待开放",
@@ -108,6 +108,7 @@
"UIText.Activity_Login_Reward_Day.1": "第{0}天",
"UIText.Activity_MainLine_Goto.1": "立即前往",
"UIText.Activity_MainLine_Story_Open.1": "已常驻开放",
"UIText.Activity_MiniGame_ThrowGifts.1": "豪礼抛物线",
"UIText.Activity_Mini_Game.1": "幸运寻宝铲",
"UIText.Activity_Mini_Game_10101.1": "<size=54>甜</size><size=46>心梦工坊</size>",
"UIText.Activity_Mini_Game_10102.1": "幸运寻宝铲",
@@ -125,7 +126,7 @@
"UIText.Activity_Play_Cond_Tip_1.1": "权限等级{0}级后开启",
"UIText.Activity_Play_Cond_Tip_2.1": "通关主线{0}后开启",
"UIText.Activity_PopUp_Goto.1": "前往查看",
"UIText.Activity_PopUp_Goto_1.1": "前往",
"UIText.Activity_PopUp_Goto_1.1": "前 往",
"UIText.Activity_PopUp_Time_Out.1": "活动已过期,奖励已下发至邮箱",
"UIText.Activity_Remain_Time_Day.1": "{0}<space=10>天<space=9>{1}<space=9>小时",
"UIText.Activity_Remain_Time_Hour.1": "{0}<space=10>小时<space=9>{1}<space=9>分",
@@ -146,6 +147,11 @@
"UIText.Activity_Tab_Time_1.1": "{0} 天后结束",
"UIText.Activity_Tab_Time_2.1": "不足一天",
"UIText.Activity_Task.1": "活动任务",
"UIText.Activity_ThrowGifts_BestScore.1": "最高得分",
"UIText.Activity_ThrowGifts_Fail.1": "心愿落空",
"UIText.Activity_ThrowGifts_Text_Pause.1": "暂停中,是否继续挑战?",
"UIText.Activity_ThrowGifts_Win.1": "心愿达成",
"UIText.Activity_ThrowGifts_WinCond.1": "胜利条件",
"UIText.Activity_TowerAllOpen_Des.1": "活动期限内,各擂台全天候开放!\n恭迎各旅人小队前来挑战!",
"UIText.Activity_TowerAllOpen_Go.1": "立即前往",
"UIText.Activity_TowerAllOpen_Tip.1": "(活动结束后将恢复为每天开放部分擂台)",
@@ -1423,6 +1429,14 @@
"UIText.Guide_2_1.1": "出发之前,顺路捎上能一起爬塔的旅人吧?\u000b要是能有更多可靠的同伴就再好不过了。",
"UIText.Guide_2_2.1": "新手招募可最多进行20次并保存其中5次招募结果。您可选择任意一个保存结果开始旅程。",
"UIText.Guide_2_3.1": "您可以于此时完成招募,也可在完成全部新手教程后再行招募。",
"UIText.Guide_301_1.1": "欢迎来到命运星牌局!\u000b开始对局时,就先选择一张喜欢的星命牌吧!",
"UIText.Guide_301_2.1": "随着牌局进行,将有可能收集到更多种类的星命牌。",
"UIText.Guide_301_3.1": "点按这里正式开始对局!",
"UIText.Guide_302_1.1": "揭示命运的时刻到来了。\u000b翻开元素牌揭晓您的答案——",
"UIText.Guide_302_2.1": "占卜的结果不错喔,这些命运币是属于您的馈赠!\u000b达成特定的元素牌型,并结合星命牌的加成,可使您获得更多命运币。",
"UIText.Guide_303_1.1": "此处显示的您当前持有的命运币。",
"UIText.Guide_303_2.1": "您的目标就是在回合耗尽前,收集到尽可能多的命运币,达成通关目标。",
"UIText.Guide_303_3.1": "有时,消耗一些命运币解锁各类增益效果能够带来更大优势。\u000b期待您的表现喔,魔王大人~",
"UIText.Guide_32_1.1": "这是本次探索中已获得的所有音符。",
"UIText.Guide_32_2.1": "每一种协奏技能需要特定的音符组合才能激活。",
"UIText.Guide_32_3.1": "每次探索都要重新搜集音符,\n音符和协奏技能是“纪录”的重要组成部分。",
@@ -2078,16 +2092,86 @@
"UIText.PRESENTS_01.1": "朵拉不足,无法升级",
"UIText.Pause_Btn_ContinueBattle.1": "继续战斗",
"UIText.Pause_Btn_EndBattle.1": "结束战斗",
"UIText.PenguinCard_AddBtnMaxLevel.1": "已达最大,无法升级",
"UIText.PenguinCard_Activity_Goto.1": "立即前往",
"UIText.PenguinCard_AddBtnMax.1": "已满级",
"UIText.PenguinCard_AddBtnMaxLevel.1": "无法继续升级这项增益",
"UIText.PenguinCard_AddRollSuccess.1": "升级成功!每回合可刷新<color=#fb8037>{num_0}</color>次星命牌",
"UIText.PenguinCard_AddRoundSuccess.1": "升级成功!当前每回合可发牌<color=#fb8037>{num_0}</color>轮",
"UIText.PenguinCard_AddSlotSuccess.1": "升级成功!星命牌槽位变为<color=#fb8037>{num_0}</color>",
"UIText.PenguinCard_Error_EmptyPenguinCard.1": "没企鹅牌可以选了",
"UIText.PenguinCard_Btn_AddRoll.1": "星命牌刷新次数+1",
"UIText.PenguinCard_Btn_AddRound.1": "每回合发牌次数+1",
"UIText.PenguinCard_Btn_AddSlot.1": "星命牌槽位数+1",
"UIText.PenguinCard_Btn_Auto.1": "自动",
"UIText.PenguinCard_Btn_Back.1": "返 回",
"UIText.PenguinCard_Btn_ContinueTurn.1": "继续对局",
"UIText.PenguinCard_Btn_EndTurn.1": "回合结束",
"UIText.PenguinCard_Btn_FlipAll.1": "全部翻开",
"UIText.PenguinCard_Btn_GetAllReward.1": "全部领取",
"UIText.PenguinCard_Btn_Giveup.1": "终止挑战",
"UIText.PenguinCard_Btn_NextRound.1": "发 牌",
"UIText.PenguinCard_Btn_NextTurn.1": "回合开始",
"UIText.PenguinCard_Btn_Quest.1": "奖励",
"UIText.PenguinCard_Btn_Receive.1": "领 取",
"UIText.PenguinCard_Btn_Restart.1": "重新开始",
"UIText.PenguinCard_Btn_Roll.1": "刷新",
"UIText.PenguinCard_Btn_RollSuffix.1": "({num_0}/{num_1})",
"UIText.PenguinCard_Btn_Select.1": "选 择",
"UIText.PenguinCard_Btn_Upgrade.1": "升 级",
"UIText.PenguinCard_Btn_Win.1": "你赢了",
"UIText.PenguinCard_CardLevel.1": "<size=24>Lv</size>{num_0}",
"UIText.PenguinCard_EndTurnTip.1": "点击<color=#B5AFC1>回合结束</color>继续",
"UIText.PenguinCard_Error_EmptyPenguinCard.1": "没有可以选取的星命牌",
"UIText.PenguinCard_FlipAllCardTip.1": "请翻开全部元素牌以揭示本轮收益",
"UIText.PenguinCard_HandRank.1": "牌型",
"UIText.PenguinCard_HandRankBase.1": "基础",
"UIText.PenguinCard_HandRankRatio.1": "倍率",
"UIText.PenguinCard_LeftRound.1": "剩余<color=#A998D2>{{num_0}</color>轮",
"UIText.PenguinCard_LeftTurn.1": "剩余{num_0}回合",
"UIText.PenguinCard_Level_BestScore.1": "最佳",
"UIText.PenguinCard_Level_LockLevel.1": "完成上一关后解锁",
"UIText.PenguinCard_Level_LockLevelTips.1": "完成前置关卡后解锁",
"UIText.PenguinCard_Log_TurnCount.1": "第{num_0}回合",
"UIText.PenguinCard_Log_TurnScore.1": "本回合总收入",
"UIText.PenguinCard_NextRoundTip.1": "点击<color=#B5AFC1>发牌</color>继续",
"UIText.PenguinCard_NotEnoughScoreRoll.1": "<sprite name=\"icon_pengbuildcard_coin\">不足,无法刷新",
"UIText.PenguinCard_NotEnoughScoreUpgrade.1": "<sprite name=\"icon_pengbuildcard_coin\">不足,无法升级",
"UIText.PenguinCard_Pause_LeftTurn.1": "剩余 {num_0} 回合",
"UIText.PenguinCard_Pause_StarDesc.1": "拥有<sprite name=\"icon_pengbuildcard_coin\">{num_0}",
"UIText.PenguinCard_Pause_StarTarget.1": "任务目标",
"UIText.PenguinCard_Pause_Turn.1": "回合数",
"UIText.PenguinCard_Pause_TurnCount.1": "第 {num_0} 回合",
"UIText.PenguinCard_Quest_CurProcess.1": "当前完成状况",
"UIText.PenguinCard_Quest_ReceiveNone.1": "暂无可领取的奖励",
"UIText.PenguinCard_RollMax.1": "达到最大刷新限制,无法刷新",
"UIText.PenguinCard_SlotMax.1": "槽位已满,无法添加",
"UIText.PenguinCard_Quest_UnComplete.1": "未完成",
"UIText.PenguinCard_Result_BestCard.1": "最高级星命牌",
"UIText.PenguinCard_Result_BestRound.1": "最佳单轮积分",
"UIText.PenguinCard_Result_BestTurn.1": "最佳回合积分",
"UIText.PenguinCard_Result_ClickClose.1": "单击屏幕退出",
"UIText.PenguinCard_Result_CountSuffix.1": "(×{num_0})",
"UIText.PenguinCard_Result_GetCardCount.1": "已获得星命牌",
"UIText.PenguinCard_Result_GetScore.1": "得分",
"UIText.PenguinCard_Result_MostHandRank.1": "最常用牌型",
"UIText.PenguinCard_Result_MostSuit.1": "最常用花色",
"UIText.PenguinCard_Result_NeedScore.1": "还差<sprite name=\"icon_pengbuildcard_coin\">{num_0}",
"UIText.PenguinCard_Result_Statistics.1": "通关统计",
"UIText.PenguinCard_Result_TotalRound.1": "总轮数",
"UIText.PenguinCard_Result_TotalTurn.1": "总回合数",
"UIText.PenguinCard_RollMax.1": "本回合刷新次数已达上限",
"UIText.PenguinCard_Round_Base.1": "基础收益",
"UIText.PenguinCard_Round_Ratio.1": "倍率",
"UIText.PenguinCard_Round_Score.1": "本轮收益",
"UIText.PenguinCard_SelectCardDoneTip.1": "选择已完成",
"UIText.PenguinCard_SelectCardTip.1": "选择任意星命牌",
"UIText.PenguinCard_SkipTips.1": "本局不再弹出",
"UIText.PenguinCard_SlotMax.1": "没有空置的星命牌槽位",
"UIText.PenguinCard_Tip_NotSelectedPenguinCard.1": "还有星命牌未选择,是否跳过选择",
"UIText.PenguinCard_Title_HandRank.1": "牌型一览",
"UIText.PenguinCard_Title_Pause.1": "暂停",
"UIText.PenguinCard_Title_Quest.1": "活动奖励",
"UIText.PenguinCard_Trigger_AddRatio.1": "倍率+{num_0}",
"UIText.PenguinCard_Trigger_AddScore.1": "<sprite name=\"icon_pengbuildcard_coin\">+{num_0}",
"UIText.PenguinCard_Trigger_MultiRatio.1": "倍率×{num_0}",
"UIText.PenguinCard_WinTip.1": "你赢了",
"UIText.PerActivity_Not_Open.1": "尚未开放,敬请期待",
"UIText.PerActivity_Quest_Complete.1": "已完成",
"UIText.PerActivity_Quest_Jump.1": "前往",
@@ -3010,18 +3094,20 @@
"UIText.ThrowGift_Difficulty2.1": "熟练入框",
"UIText.ThrowGift_Difficulty3.1": "极速送达",
"UIText.ThrowGift_Difficulty4.1": "精准盲投",
"UIText.ThrowGift_GroupLockHint.1": "这个区域还未解锁",
"UIText.ThrowGift_GetCard.1": "放入背包",
"UIText.ThrowGift_GroupLockHint.1": "通关前一阶段解锁",
"UIText.ThrowGift_Item.1": "道具",
"UIText.ThrowGift_LevelInfo_Go.1": "前往",
"UIText.ThrowGift_LevelInfo_Go.1": "前 往",
"UIText.ThrowGift_LevelInfo_MaxScore.1": "最高得分",
"UIText.ThrowGift_LevelInfo_Unlock.1": "未解锁",
"UIText.ThrowGift_LevelScoreTitle.1": "得分",
"UIText.ThrowGift_Settle_Close.1": "完成",
"UIText.ThrowGift_Settle_GiftCount.1": "送出礼物",
"UIText.ThrowGift_Settle_Close.1": "完 成",
"UIText.ThrowGift_Settle_GiftCount.1": "送出夏洛克",
"UIText.ThrowGift_Settle_NextLevel.1": "下一关",
"UIText.ThrowGift_Settle_Restart.1": "重试",
"UIText.ThrowGift_Settle_ScoreTitle.1": "心愿分",
"UIText.ThrowGift_Target.1": "目标",
"UIText.ThrowGift_Settle_RemainCount.1": "剩余夏洛克",
"UIText.ThrowGift_Settle_Restart.1": "重 试",
"UIText.ThrowGift_Settle_ScoreTitle.1": "总得分",
"UIText.ThrowGift_Target.1": "任务",
"UIText.ThrowGift_TargetHint_Title.1": "胜利条件",
"UIText.ThrowGift_UseItem.1": "使用",
"UIText.Tip_CDTitle.1": "技能冷却",
+4 -1
View File
@@ -51,5 +51,8 @@
"VampireSurvivor.305.3": "区域二",
"VampireSurvivor.306.1": "怒骸狂猎 第6期",
"VampireSurvivor.306.2": "区域一",
"VampireSurvivor.306.3": "区域二"
"VampireSurvivor.306.3": "区域二",
"VampireSurvivor.307.1": "怒骸狂猎 第7期",
"VampireSurvivor.307.2": "区域一",
"VampireSurvivor.307.3": "区域二"
}