Update - 1.7.0.88
EN: 1.7.0.88 CN: 1.7.0.90 JP: 1.7.0.91 KR: 1.7.0.94
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@@ -344,6 +344,11 @@ function JointDrillLevelData_2:OnEvent_BossDeath(nBattleLv, nTotalTime, nDamageV
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function self.recordCallback(sRecord)
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local syncCallback = function()
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PanelManager.InputEnable()
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local wait = function()
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coroutine.yield(CS.UnityEngine.WaitForEndOfFrame())
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EventManager.Hit(EventId.BattleDashboardVisible, false)
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end
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cs_coroutine.start(wait)
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end
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self.parent:JointDrillSync(self.nCurLevel, nTotalTime, self.nDamageValue, sRecord, syncCallback)
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end
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