Update - 1.7.0.88

EN: 1.7.0.88
CN: 1.7.0.90
JP: 1.7.0.91
KR: 1.7.0.94
This commit is contained in:
SL1900
2026-02-24 22:00:00 +09:00
parent d0c0a3870c
commit 86d82306fe
666 changed files with 920582 additions and 7496 deletions
+31 -1
View File
@@ -346,7 +346,7 @@ return {
param = {
"avg3_144",
"a",
nil,
"005",
"avg_emoji_awkward",
nil,
nil,
@@ -384,6 +384,36 @@ return {
cmd = "Wait",
param = {0.5}
},
{
cmd = "CtrlChar",
param = {
"avg3_144",
"a",
nil,
"none",
nil,
nil,
nil,
nil,
nil,
nil,
nil,
"jushou",
"none",
"Linear",
0,
nil,
false,
0.5,
false,
nil
}
},
{cmd = "SetGoOn"},
{
cmd = "Wait",
param = {0.5}
},
{
cmd = "CtrlChar",
param = {
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@@ -1324,7 +1324,37 @@ return {
param = {
"avg3_137",
"a",
"003",
"none",
nil,
nil,
nil,
nil,
nil,
nil,
nil,
"none",
"none",
"Linear",
0,
nil,
false,
0.5,
false,
nil
}
},
{cmd = "SetGoOn"},
{
cmd = "Wait",
param = {0.5}
},
{
cmd = "CtrlChar",
param = {
"avg3_137",
"a",
"004",
"none",
nil,
0.8,
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+150
View File
@@ -127,5 +127,155 @@ return {
""
}
},
{
cmd = "SetGroupId",
param = {"14301"}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
3,
"none",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"avg_emoji_shy",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"none",
"presents_a",
0
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"任务完成……不过,又过热了……",
0,
"",
false,
""
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"我能在这脱……",
0,
"",
false,
""
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"avg_emoji_question",
"",
0
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"哎?不行吗?",
0,
"",
false,
""
}
},
{
cmd = "SetGroupId",
param = {"14302"}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
3,
"none",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"avg_emoji_happy",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"none",
"present_a",
0
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"任务完成。",
0,
"",
false,
""
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"武器性能测试也很顺利。",
0,
"",
false,
""
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"下一次的任务也叫上我吧。",
0,
"",
false,
""
}
},
{cmd = "End"}
}
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+30
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@@ -2232,6 +2232,36 @@ return {
cmd = "Wait",
param = {0.8}
},
{
cmd = "CtrlChar",
param = {
"avg1_150",
"b",
"010",
"none",
nil,
nil,
nil,
nil,
nil,
nil,
nil,
"none",
"none",
"Linear",
0,
nil,
false,
0.5,
false,
nil
}
},
{cmd = "SetGoOn"},
{
cmd = "Wait",
param = {0.5}
},
{
cmd = "SetChar",
param = {
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+1 -1
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@@ -8482,7 +8482,7 @@ return {
param = {
0,
"avg1_112",
"对了,密涅瓦,我突然想到一个超棒的主意!==W==怎么打败那个大家伙的主意!",
"对了,密涅瓦,我突然想到一个超棒的主意!怎么打败那个大家伙的主意!",
0,
"",
false,
+1 -1
View File
@@ -1908,7 +1908,7 @@ return {
param = {
2,
"avg3_100",
"说不饿其实是假的,其实都快要饿到昏厥了!==RT==可恶,已经跑不动了……==W==意识也……",
"说不饿其实是假的,其实都快要饿到昏厥了!==RT==可恶,已经跑不动了……意识也……",
0,
"",
false,
+1 -1
View File
@@ -6052,7 +6052,7 @@ return {
param = {
0,
"avg1_116",
"擅自占用温室都没被惩罚,甚至还鼓励……==W==传闻果然不可信,翡冷翠大人明明就是个大好人。==W====RT==我,我应该有所回报才行……",
"擅自占用温室都没被惩罚,甚至还鼓励……==W==传闻果然不可信,翡冷翠大人明明就是个大好人。==W====RT==我,我应该有所回报才行……",
1,
"",
false,
+2 -2
View File
@@ -5944,7 +5944,7 @@ return {
param = {
0,
"avg1_116",
"是、是这样啊……==W====RT==我觉得如果能让大伙儿吃饱吃好,倒是哪种方式都行……",
"原来是这样啊……==W====RT==虽然我的愿望是让大家都能吃饱就够了,不过要是食材能更新鲜的话,大家确实也会更幸福吧……",
1,
"",
false,
@@ -6102,7 +6102,7 @@ return {
param = {
0,
"avg1_117",
"我们龙裔有句古话,叫作“民以食为天",
"我们龙裔有句古话,叫作“民以食为天”。",
1,
"",
false,
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+25 -1
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@@ -324,7 +324,7 @@ return {
},
{
id = "avg2_951",
name = "***",
name = "繁荣实体-火",
name_bg_color = "#0ABEC5",
ver = "1.7.0"
},
@@ -1010,6 +1010,18 @@ return {
name_bg_color = "#0ABEC5",
ver = "1.8.0"
},
{
id = "avg3_208",
name = "***",
name_bg_color = "#0ABEC5",
ver = "1.8.0"
},
{
id = "avg3_209",
name = "***",
name_bg_color = "#0ABEC5",
ver = "1.8.0"
},
{
id = "avg3_210",
name = "***",
@@ -2545,6 +2557,18 @@ return {
name_bg_color = "#0ABEC5",
reuse = "avg2_954"
},
{
id = "avg3_1283",
name = "风影B",
name_bg_color = "#5e6cb5",
reuse = "avg1_143"
},
{
id = "avg3_1284",
name = "风影C",
name_bg_color = "#5e6cb5",
reuse = "avg1_143"
},
{
id = "avg4_100",
name = "菈露发光",
+3 -2
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@@ -186,8 +186,9 @@ return {
id = 143,
icon = "Icon/Head/head_14301_S",
name = "风影",
landmark = "游戏厅",
signature = "很酷,不聊天"
landmark = "不便透露",
signature = "好——热——",
ver = "1.7.0"
},
{
id = 144,
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+162
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@@ -137,5 +137,167 @@ return {
""
}
},
{
cmd = "SetGroupId",
param = {"14301"}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
3,
"none",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"avg_emoji_shy",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"none",
"presents_a",
0
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"Mission accomplished... But I'm overheating again.",
""
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"Can I take these layers off now...?",
""
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"avg_emoji_question",
"",
0
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"... Huh? I can't?",
""
}
},
{
cmd = "SetGroupId",
param = {"14302"}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
3,
"none",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"avg_emoji_happy",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"none",
"present_a",
0
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"Mission accomplished.",
""
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"The weapon field tests went smoothly, too.",
""
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"Count me in for the next mission.",
""
}
},
{cmd = "End"}
}
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+30
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@@ -2232,6 +2232,36 @@ return {
cmd = "Wait",
param = {0.8}
},
{
cmd = "CtrlChar",
param = {
"avg1_150",
"b",
"010",
"none",
nil,
nil,
nil,
nil,
nil,
nil,
nil,
"none",
"none",
"Linear",
0,
nil,
false,
0.5,
false,
nil
}
},
{cmd = "SetGoOn"},
{
cmd = "Wait",
param = {0.5}
},
{
cmd = "SetChar",
param = {
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+1 -1
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@@ -8487,7 +8487,7 @@ return {
"",
false,
"",
"Oh! Minova, I've got it! A brilliant idea==W== to take that big guy down!",
"Oh! Minova, I've got it! A brilliant idea to take that big guy down!",
""
}
},
+1 -1
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@@ -1913,7 +1913,7 @@ return {
"",
false,
"",
"I'm lying. I'm so hungry I could pass out! Damn it, can't run anymore...==W== My vision's ... getting blurry...",
"I'm lying. I'm so hungry I could pass out! Damn it, can't run anymore... My vision's ... getting blurry...",
""
}
},
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+49 -7
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@@ -322,6 +322,12 @@ return {
name = "Shrubshrew Grenadier",
name_bg_color = "#0ABEC5"
},
{
id = "avg2_951",
name = "Entity of Prosperity (Fire)",
name_bg_color = "#0ABEC5",
ver = "1.7.0"
},
{
id = "avg2_952",
name = "Lucky",
@@ -1004,6 +1010,18 @@ return {
name_bg_color = "#0ABEC5",
ver = "1.8.0"
},
{
id = "avg3_208",
name = "***",
name_bg_color = "#0ABEC5",
ver = "1.8.0"
},
{
id = "avg3_209",
name = "***",
name_bg_color = "#0ABEC5",
ver = "1.8.0"
},
{
id = "avg3_210",
name = "***",
@@ -2487,46 +2505,70 @@ return {
},
{
id = "avg3_1274",
name = "",
name = "Loong Resident A",
name_bg_color = "#0ABEC5",
reuse = "avg3_143"
},
{
id = "avg3_1275",
name = "",
name = "Lucky Rubbi",
name_bg_color = "#0ABEC5",
reuse = "avg2_981"
},
{
id = "avg3_1276",
name = "",
name = "Lucky Rubbi",
name_bg_color = "#0ABEC5",
reuse = "avg2_981"
},
{
id = "avg3_1277",
name = "",
name = "Lucky Rubbi",
name_bg_color = "#0ABEC5",
reuse = "avg2_981"
},
{
id = "avg3_1278",
name = "",
name = "Steam Pot Hammer A",
name_bg_color = "#0ABEC5",
reuse = "avg2_974"
},
{
id = "avg3_1279",
name = "",
name = "Steam Pot Hammer B",
name_bg_color = "#0ABEC5",
reuse = "avg2_974"
},
{
id = "avg3_1280",
name = "",
name = "Steam Pot Hammer C",
name_bg_color = "#0ABEC5",
reuse = "avg2_974"
},
{
id = "avg3_1281",
name = "Crispy Hooves A",
name_bg_color = "#0ABEC5",
reuse = "avg2_954"
},
{
id = "avg3_1282",
name = "Crispy Hooves B",
name_bg_color = "#0ABEC5",
reuse = "avg2_954"
},
{
id = "avg3_1283",
name = "Wraith B",
name_bg_color = "#5e6cb5",
reuse = "avg1_143"
},
{
id = "avg3_1284",
name = "Wraith C",
name_bg_color = "#5e6cb5",
reuse = "avg1_143"
},
{
id = "avg4_100",
name = "Laru Bright Ver",
+2 -1
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@@ -187,7 +187,8 @@ return {
icon = "Icon/Head/head_14301_S",
name = "Wraith",
landmark = "Arcade",
signature = "Too cool to chat"
signature = "Too cool to chat",
ver = "1.7.0"
},
{
id = 144,
+1 -1
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@@ -376,7 +376,7 @@ return {
"",
false,
"",
"先生、誤魔化さないで教えてくれ……!==W====RT==俺、脳の病気なんだろう?セカンドなんちゃらってやつを受けたんだ!",
"先生、誤魔化さないで教えてくれ……!==RT==俺、脳の病気なんだろう?セカンドなんちゃらってやつを受けたんだ!",
""
}
},
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+162
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@@ -137,5 +137,167 @@ return {
""
}
},
{
cmd = "SetGroupId",
param = {"14301"}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
3,
"none",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"avg_emoji_shy",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"none",
"presents_a",
0
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"ふぅ…任務で思い切り体を動かしたせいか、暑くなってきたな",
""
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"ここは服を脱いでクールダウンを…",
""
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"avg_emoji_question",
"",
0
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"え?だめなのかい?",
""
}
},
{
cmd = "SetGroupId",
param = {"14302"}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
3,
"none",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"avg_emoji_happy",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"none",
"present_a",
0
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"任務は無事完了したよ",
""
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"武器の試運転としても、いいデータが取れたし",
""
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"次の任務でも、ぜひ声をかけてくれたまえ",
""
}
},
{cmd = "End"}
}
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+1 -1
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@@ -2224,7 +2224,7 @@ return {
"",
false,
"",
"が、我慢するもん。==W==泣かないから……!",
"が、我慢するもん。泣かないから……!",
""
}
},
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+3 -3
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@@ -4307,8 +4307,8 @@ return {
"",
false,
"",
"(アヤメの話ぶりだと、==RT==この金庫を借りることすら難しそうなのに。==RT==記憶を失くす前の私は、どうやって借りたんだ?)",
"(アヤメの話ぶりだと、==RT==この金庫を借りることすら難しそうなのに。==RT==記憶を失くす前の僕は、どうやって借りたんだ?)"
"(アヤメの話ぶりだと、==RT==この金庫を借りるのはかなり難しそうだが……==RT==記憶を失くす前の私は、どうやって借りたんだ?)",
"(アヤメの話ぶりだと、==RT==この金庫を借りるのはかなり難しそうだが……==RT==記憶を失くす前の僕は、どうやって借りたんだ?)"
}
},
{
@@ -6475,7 +6475,7 @@ return {
"",
false,
"",
"ちなみにここをタップすると、過去に連絡した人との==RT==メッセージ履歴が確認できます。もしかすると、==RT==それがきっかけでなにか思い出すかもしれませんね。",
"ちなみにここを押すと、過去に連絡した人との==RT==メッセージ履歴が確認できます。もしかすると、==RT==それがきっかけでなにか思い出すかもしれませんね。",
""
}
},
+1 -1
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@@ -3003,7 +3003,7 @@ return {
"",
false,
"",
"すぎるのだが!?==RT==時間稼ぎにすらなっていないではないか……)",
"すぎるのだが!?==RT==時間稼ぎにすらなっていないではないか……)",
""
}
},
+1 -1
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@@ -8487,7 +8487,7 @@ return {
"",
false,
"",
"ところでミネルバ。==W==私、あの星骸を倒す==RT==いいアイディア思いついたんだけど~!",
"ところでミネルバ。私、あの星骸を倒す==RT==いいアイディア思いついたんだけど~!",
""
}
},
+1 -1
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@@ -15587,7 +15587,7 @@ return {
"vo_STm05_10_015",
false,
"",
"さっき話した、魔女になるための質問は覚えてる?",
"さっき話した、魔女になるための質問の話は覚えてる?",
""
}
},
+1 -1
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@@ -7456,7 +7456,7 @@ return {
"",
false,
"",
"ここが……医務室?==W====RT==どう見ても、==W==温室の一角に折りたたみベッドを==RT==置いだけに見えるんですけど……",
"ここが……医務室?==W====RT==どう見ても、==W==温室の一角に折りたたみベッドを==RT==置いだけに見えるんですけど……",
""
}
},
+1 -1
View File
@@ -1913,7 +1913,7 @@ return {
"",
false,
"",
"(というほうが嘘で、いまにも空腹で倒れそうなんだが。==RT==まずい、力が抜けて意識が朦朧と……)==W==",
"(というほうが嘘で、いまにも空腹で倒れそうなんだが。==RT==まずい、力が抜けて意識が朦朧と……)",
""
}
},
+1 -1
View File
@@ -3056,7 +3056,7 @@ return {
"",
false,
"",
"……だそうだ。あんなに大きな声で話すなんて、==RT==隠れて調査をする気があるのないのか……",
"……だそうだ。あんなに大きな声で話すなんて、==RT==隠れて調査をする気があるのないのか……",
""
}
},
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+46 -4
View File
@@ -322,6 +322,12 @@ return {
name = "三男ウッドモット",
name_bg_color = "#0ABEC5"
},
{
id = "avg2_951",
name = "繁荣实体-火",
name_bg_color = "#0ABEC5",
ver = "1.7.0"
},
{
id = "avg2_952",
name = "来福",
@@ -940,7 +946,7 @@ return {
},
{
id = "avg3_195",
name = "埃妲",
name = "エイダ",
name_bg_color = "#d5d2da"
},
{
@@ -1004,6 +1010,18 @@ return {
name_bg_color = "#0ABEC5",
ver = "1.8.0"
},
{
id = "avg3_208",
name = "***",
name_bg_color = "#0ABEC5",
ver = "1.8.0"
},
{
id = "avg3_209",
name = "***",
name_bg_color = "#0ABEC5",
ver = "1.8.0"
},
{
id = "avg3_210",
name = "***",
@@ -2511,22 +2529,46 @@ return {
},
{
id = "avg3_1278",
name = "汽锅铁锤",
name = "汽锅铁锤A",
name_bg_color = "#0ABEC5",
reuse = "avg2_974"
},
{
id = "avg3_1279",
name = "汽锅铁锤",
name = "汽锅铁锤B",
name_bg_color = "#0ABEC5",
reuse = "avg2_974"
},
{
id = "avg3_1280",
name = "汽锅铁锤",
name = "汽锅铁锤C",
name_bg_color = "#0ABEC5",
reuse = "avg2_974"
},
{
id = "avg3_1281",
name = "香脆小蹄A",
name_bg_color = "#0ABEC5",
reuse = "avg2_954"
},
{
id = "avg3_1282",
name = "香脆小蹄B",
name_bg_color = "#0ABEC5",
reuse = "avg2_954"
},
{
id = "avg3_1283",
name = "风影B",
name_bg_color = "#5e6cb5",
reuse = "avg1_143"
},
{
id = "avg3_1284",
name = "风影C",
name_bg_color = "#5e6cb5",
reuse = "avg1_143"
},
{
id = "avg4_100",
name = "菈露发光",
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+162
View File
@@ -137,5 +137,167 @@ return {
""
}
},
{
cmd = "SetGroupId",
param = {"14301"}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
3,
"none",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"avg_emoji_shy",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"none",
"presents_a",
0
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"임무 완료…… 하아, 또 열이 올라오네……",
""
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"여기서 벗어도 되겠지……",
""
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"avg_emoji_question",
"",
0
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"왜? 안 돼?",
""
}
},
{
cmd = "SetGroupId",
param = {"14302"}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
3,
"none",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"avg_emoji_happy",
"",
0
}
},
{
cmd = "SetCharL2D",
param = {
"avg1_143",
0,
"none",
"present_a",
0
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"임무 끝.",
""
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"무기 성능 테스트도 완료했어.",
""
}
},
{
cmd = "SetTalk",
param = {
0,
"avg1_143",
"",
0,
"",
false,
"",
"다음 임무에도 나 불러줘.",
""
}
},
{cmd = "End"}
}
File diff suppressed because it is too large Load Diff
+30
View File
@@ -2232,6 +2232,36 @@ return {
cmd = "Wait",
param = {0.8}
},
{
cmd = "CtrlChar",
param = {
"avg1_150",
"b",
"010",
"none",
nil,
nil,
nil,
nil,
nil,
nil,
nil,
"none",
"none",
"Linear",
0,
nil,
false,
0.5,
false,
nil
}
},
{cmd = "SetGoOn"},
{
cmd = "Wait",
param = {0.5}
},
{
cmd = "SetChar",
param = {

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