Update - 1.7.0.88
EN: 1.7.0.88 CN: 1.7.0.90 JP: 1.7.0.91 KR: 1.7.0.94
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@@ -47,10 +47,11 @@ end
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function GuideGroup_302:Step_1()
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self.msg = {
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BindIcon = "PenguinCardPanel/----SafeAreaRoot----/---Flip---/--Card--",
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Size = {1150, 330},
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Deviation = {0, 0},
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Head = "Icon/Head/head_11101",
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Desc = "Guide_4_1",
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DescDeviation = {0, -350},
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Head = "Icon/Head/head_917401",
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Desc = "Guide_302_1",
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DescDeviation = {0, -320},
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Type = GameEnum.guidetype.Introductory
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}
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self.parent:ActiveHide(true)
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@@ -60,23 +61,25 @@ end
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function GuideGroup_302:Step_2()
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self.msg = {
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BindIcon = "PenguinCardPanel/----SafeAreaRoot----/---Flip---/--Info--/Image",
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Size = {1050, 180},
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Deviation = {0, 0},
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Head = "Icon/Head/head_11101",
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Desc = "Guide_4_1",
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DescDeviation = {0, 330},
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Head = "Icon/Head/head_917401",
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Desc = "Guide_302_2",
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DescDeviation = {0, -250},
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Type = GameEnum.guidetype.Introductory
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}
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self.parent:ActiveHide(true)
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current = 2
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self.parent:PlayTypeMask(self.msg)
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local wait = function()
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coroutine.yield(CS.UnityEngine.WaitForSeconds(1))
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self.parent:PlayTypeMask(self.msg)
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end
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cs_coroutine.start(wait)
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end
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function GuideGroup_302:Step_3()
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self.msg = {
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BindIcon = "PenguinCardPanel/----SafeAreaRoot----/---Flip---/--Button--/btnShowAll",
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BindIcon = "PenguinCardPanel/----SafeAreaRoot----/---Flip---/--Button--/btnShowAll/AnimRoot/Image",
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Deviation = {0, 0},
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Head = "Icon/Head/head_11101",
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Desc = "Guide_4_1",
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DescDeviation = {-740, 50},
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Type = GameEnum.guidetype.Introductory
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}
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self.parent:ActiveHide(true)
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