Update - 1.7.0.88
EN: 1.7.0.88 CN: 1.7.0.90 JP: 1.7.0.91 KR: 1.7.0.94
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@@ -43,24 +43,29 @@ function GuideGroup_303:Clear()
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end
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function GuideGroup_303:Step_1()
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self.msg = {
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BindIcon = "PenguinCardPanel/----SafeAreaRoot----/---Prepare---/--Info--/imgScoreBg",
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Deviation = {-170, -30},
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Size = {350, 140},
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Head = "Icon/Head/head_11101",
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Desc = "Guide_4_1",
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BindIcon = "PenguinCardPanel/----SafeAreaRoot----/---Prepare---/--Info--/fxRotation/imgScoreBg/Image",
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Deviation = {100, -30},
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Size = {380, 160},
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Head = "Icon/Head/head_917301",
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Desc = "Guide_303_1",
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DescDeviation = {-700, -240},
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Type = GameEnum.guidetype.Introductory
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}
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self.parent:ActiveHide(true)
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current = 1
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self.parent:PlayTypeMask(self.msg)
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local wait = function()
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coroutine.yield(CS.UnityEngine.WaitForSeconds(1))
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self.parent:PlayTypeMask(self.msg)
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end
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cs_coroutine.start(wait)
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end
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function GuideGroup_303:Step_2()
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self.msg = {
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BindIcon = "PenguinCardPanel/----SafeAreaRoot----/---Prepare---/--Info--/imgTurnBg",
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Deviation = {0, 0},
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Head = "Icon/Head/head_11101",
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Desc = "Guide_4_1",
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Size = {660, 110},
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Head = "Icon/Head/head_917301",
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Desc = "Guide_303_2",
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DescDeviation = {0, -230},
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Type = GameEnum.guidetype.Introductory
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}
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@@ -71,10 +76,11 @@ end
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function GuideGroup_303:Step_3()
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self.msg = {
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BindIcon = "PenguinCardPanel/----SafeAreaRoot----/---Prepare---/--Upgrade--",
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Deviation = {0, 0},
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Head = "Icon/Head/head_11101",
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Desc = "Guide_4_1",
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DescDeviation = {700, -350},
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Deviation = {0, 55},
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Size = {420, 420},
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Head = "Icon/Head/head_917401",
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Desc = "Guide_303_3",
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DescDeviation = {800, -250},
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Type = GameEnum.guidetype.Introductory
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}
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self.parent:ActiveHide(true)
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