Hotfix - 1.14.1.132

EN: 1.14.1.132
CN: 1.14.1.132
JP: 1.14.1.136
KR: 1.14.1.138
This commit is contained in:
SL1900
2026-08-31 12:00:00 +09:00
parent 716ae237d8
commit dc6a0cc9a6
129 changed files with 18287 additions and 2198 deletions
+36
View File
@@ -352,5 +352,41 @@
199007
],
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},
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"StartTime": "2026-09-01T04:00:00+08:00",
"EndTime": "2026-09-30T03:59:59+08:00",
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"ComplementaryQty": 1,
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199001,
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}
}
+88
View File
@@ -23090,6 +23090,94 @@
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+81
View File
@@ -24935,6 +24935,87 @@
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+8
View File
@@ -519,6 +519,14 @@
"VoResource": "vo_120_ui_unlockCG_001",
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},
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+34
View File
@@ -1261,6 +1261,40 @@
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},
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"Transform": "{\"1\":100}",
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"ForbiddenBehitRot": false,
"Icon": "Icon/Head/head_12003",
"Portrait": "Actor2D/Character/12003/12003_a.spriteatlas",
"Bg": "Image/CharBg/wog_academy_corridor",
"Offset": "Actor2D/Character/12003/12003.asset",
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"ModelShow": "Actor/Character/12001/Timeline/12001_Ready",
"ModelEnd": "Actor/Character/12001/Timeline/12001_Victory",
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"Name": "CharacterSkin.12301.1",
+1 -1
View File
@@ -789,7 +789,7 @@
},
"SeasonEndThreshold": {
"Id": "SeasonEndThreshold",
"Value": "82800"
"Value": "100800"
},
"HFCtimer": {
"Id": "HFCtimer",
+1421 -1405
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File diff suppressed because it is too large Load Diff
+372 -364
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File diff suppressed because it is too large Load Diff
+230
View File
@@ -59569,6 +59569,236 @@
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+95
View File
@@ -107995,6 +107995,101 @@
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+8
View File
@@ -2702,5 +2702,13 @@
"CharId": 0,
"SkinId": 0,
"Cond": 116
},
"2017": {
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"Index": 17,
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}
}
+9 -9
View File
@@ -95374,7 +95374,7 @@
"DamageTag": [],
"DamageBonusType": 1,
"SkillPercentAmend": [
1800000,
1110000,
0
],
"SkillAbsAmend": [
@@ -95442,7 +95442,7 @@
"DamageTag": [],
"DamageBonusType": 1,
"SkillPercentAmend": [
350000,
600000,
0
],
"SkillAbsAmend": [
@@ -95884,7 +95884,7 @@
"DamageTag": [],
"DamageBonusType": 1,
"SkillPercentAmend": [
300000,
610000,
0
],
"SkillAbsAmend": [
@@ -95986,7 +95986,7 @@
"DamageTag": [],
"DamageBonusType": 1,
"SkillPercentAmend": [
2100000,
2800000,
0
],
"SkillAbsAmend": [
@@ -96088,7 +96088,7 @@
"DamageTag": [],
"DamageBonusType": 1,
"SkillPercentAmend": [
900000,
330000,
0
],
"SkillAbsAmend": [
@@ -96106,7 +96106,7 @@
"SkillId": 3130128,
"SkillSlotType": 0,
"PerkId": 0,
"HitImmunityTime": 5000
"HitImmunityTime": 2500
},
"31301282": {
"Id": 31301282,
@@ -96122,7 +96122,7 @@
"DamageTag": [],
"DamageBonusType": 1,
"SkillPercentAmend": [
900000,
330000,
0
],
"SkillAbsAmend": [
@@ -96140,7 +96140,7 @@
"SkillId": 3130128,
"SkillSlotType": 0,
"PerkId": 0,
"HitImmunityTime": 5000
"HitImmunityTime": 2500
},
"31301321": {
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@@ -96190,7 +96190,7 @@
"DamageTag": [],
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"SkillPercentAmend": [
1650000,
710000,
0
],
"SkillAbsAmend": [
+126
View File
@@ -39185,6 +39185,48 @@
"Icon": "",
"Icon2": "Icon/Item/item_22"
},
"101025": {
"Id": 101025,
"Title": "Item.101025.1",
"Desc": "Item.101025.2",
"Literary": "Item.101025.3",
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"Stack": false,
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"Icon2": "Icon/Item/item_22"
},
"101026": {
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"Title": "Item.101026.1",
"Desc": "Item.101026.2",
"Literary": "Item.101026.3",
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},
"199000": {
"Id": 199000,
"Title": "Item.199000.1",
@@ -39752,6 +39794,48 @@
"Icon": "",
"Icon2": "Icon/PlayerHead/playerhead_130010_XXL"
},
"199027": {
"Id": 199027,
"Title": "Item.199027.1",
"Desc": "Item.199027.2",
"Literary": "Item.199027.3",
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"Icon2": "Icon/Head/head_12003_XXL"
},
"199028": {
"Id": 199028,
"Title": "Item.199028.1",
"Desc": "Item.199028.2",
"Literary": "Item.199028.3",
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"Icon2": "Icon/PlayerHead/playerhead_130011_XXL"
},
"111001": {
"Id": 111001,
"Title": "Item.111001.1",
@@ -43175,6 +43259,27 @@
"Icon": "",
"Icon2": "Icon/PlayerHead/playerhead_130010_XXL"
},
"130011": {
"Id": 130011,
"Title": "Item.130011.1",
"Desc": "Item.130011.2",
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},
"200010": {
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@@ -45065,6 +45170,27 @@
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},
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},
"12301": {
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+10
View File
@@ -1308,5 +1308,15 @@
"Icon": "Icon/CGHead/story_tales_16_001_S",
"Name": "MainScreenCG.2016.1",
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},
"2017": {
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"FullScreenImg": "CG/2017/2017",
"FullScreenL2D": "",
"ListImg": "Icon/CGHead/story_tales_17_001_L",
"Icon": "Icon/CGHead/story_tales_17_001_S",
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}
}
+736
View File
@@ -23551,6 +23551,742 @@
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},
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View File
@@ -143,6 +143,18 @@
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+1 -1
View File
@@ -53,7 +53,7 @@
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+20
View File
@@ -206,5 +206,25 @@
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+9
View File
@@ -88,5 +88,14 @@
22,
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}
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+18
View File
@@ -232,5 +232,23 @@
"BGM": "fengNiao_realChallenge_setState",
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+20
View File
@@ -238,5 +238,25 @@
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+24
View File
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+2 -2
View File
@@ -70955,9 +70955,9 @@
},
"text": {
"female_jp": [
"얼마 전에, 언니랑 같이 또 ==RT==스텔라키네마를 봤다예요.",
"얼마 전에, 언니랑 같이 또 ==RT==스텔라시네마를 봤다예요.",
"바다에 가라앉은 세계에서, ==RT==살아남은 사람들이 한정된 자원을 ==RT==서로 빼앗는 내용이었는데…… ",
"스텔라키네마를 보고 있을 때의 ==RT==언니는…… 왠지 불안한 얼굴을 ==RT==하고 있었다예요.",
"스텔라시네마를 보고 있을 때의 ==RT==언니는…… 왠지 불안한 얼굴을 ==RT==하고 있었다예요.",
""
]
},
+8
View File
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"y": 0
},
"12301": {
"cgLeft": true,
"cgX": 129,
+2
View File
@@ -45,6 +45,8 @@
"CharacterSkin.11903.2": "The wind sways the clouds as dust dances in sunlight. Only the flowers witness the moments we share.",
"CharacterSkin.12001.1": "Canace: Default",
"CharacterSkin.12002.1": "Canace: Awakened",
"CharacterSkin.12003.1": "The Formula for Victory",
"CharacterSkin.12003.2": "Meticulous thinking, precise calculations, and textbook movements.\u000bSprint, jump, spike—everything executed exactly as planned, but the body just can't keep up with the mind.\u000b—Huh? What do you mean I'm number one on the popularity poll!?",
"CharacterSkin.12301.1": "Ann: Default",
"CharacterSkin.12302.1": "Ann: Awakened",
"CharacterSkin.12303.1": "Princess of the Wondrous Wilds",
+1
View File
@@ -64,6 +64,7 @@
"CharGetLines.12002.1": "It's a pleasure to meet you again. So... Did you make any new discoveries on your adventures?",
"CharGetLines.12003.1": "I guess I should get serious if I want to live up to your expectations.",
"CharGetLines.12004.1": "As a teacher, it's rare for me to learn from anyone. But it's different with you.",
"CharGetLines.12005.1": "Meticulous thinking, precise calculations, and textbook movements.\u000bSprint, jump, spike—everything executed exactly as planned, but the body just can't keep up with the mind.\u000b—Huh? What do you mean I'm number one on the popularity poll!?",
"CharGetLines.12301.1": "Bossy, I finally got to meet you! C'mon, take Ann on an awesome adventure!",
"CharGetLines.12302.1": "Wahaha! You found me again! Now it's Ann's turn to be \"it\"!",
"CharGetLines.12303.1": "Ann, Coco, and Bubble have all gotten soooo strong! So, come on, Big Boss! Let's hurry up and get going! Let's beat up those baddies!",
+16
View File
@@ -51,6 +51,10 @@
"Item.101023.2": "Includes the bonus items corresponding to the purchase of the current Royal Startup Grant.",
"Item.101024.1": "Upgrade Grant Differential Item",
"Item.101024.2": "Includes the bonus items corresponding to the purchase of the current Royal Startup Grant.",
"Item.101025.1": "Royal Grant Bonus Item",
"Item.101025.2": "Includes the bonus items corresponding to the purchase of the current Royal Startup Grant.",
"Item.101026.1": "Upgrade Grant Differential Item",
"Item.101026.2": "Includes the bonus items corresponding to the purchase of the current Royal Startup Grant.",
"Item.103.1": "Amber",
"Item.103.2": "Proof of invitation to add Amber to your squad",
"Item.103.3": "Listen closely, and you might just catch the faint sound of a meowing cat.",
@@ -655,6 +659,9 @@
"Item.120006.3": "A treasure shovel said to bring good fortune. Unfortunately, it's not very durable.",
"Item.12001.1": "Canace: Default",
"Item.12002.1": "Canace: Awakened",
"Item.12003.1": "The Formula for Victory",
"Item.12003.2": "Certificate that unlocks Canace's exclusive appearance: !",
"Item.12003.3": "Meticulous thinking, precise calculations, and textbook movements.\u000bSprint, jump, spike—everything executed exactly as planned, but the body just can't keep up with the mind.\u000b—Huh? What do you mean I'm number one on the popularity poll!?",
"Item.123.1": "Ann",
"Item.123.2": "Proof of invitation to add Ann to your squad",
"Item.123.3": "Across the golden fields, two tiny figures are running.\u000bShe is chasing the setting sun.",
@@ -733,6 +740,9 @@
"Item.130010.1": "Shrubshrew Rep.",
"Item.130010.2": "Unlocks the Avatar: Shrubshrew Rep.",
"Item.130010.3": "Whatever you say, it's still a Shrubshrew.",
"Item.130011.1": "Summer Fantasy",
"Item.130011.2": "Unlocks the Avatar: Summer Fantasy",
"Item.130011.3": "What's wrong with living in a fantasy world?!",
"Item.13002.1": "Donna: Awakened",
"Item.132.1": "Minova",
"Item.132.2": "Proof of invitation to add Minova to your squad",
@@ -1011,6 +1021,12 @@
"Item.199026.1": "Limited-Time Avatar:\nShrubshrew Rep.",
"Item.199026.2": "Limited-Time Avatar:\nShrubshrew Rep.",
"Item.199026.3": "Limited-Time Avatar:\nShrubshrew Rep.",
"Item.199027.1": "Canace Appearance (2D):\nThe Formula for Victory",
"Item.199027.2": "Canace Appearance (2D):\nThe Formula for Victory",
"Item.199027.3": "Canace Appearance (2D):\nThe Formula for Victory",
"Item.199028.1": "Limited-Time Avatar:\nSummer Fantasy",
"Item.199028.2": "Limited-Time Avatar:\nSummer Fantasy",
"Item.199028.3": "Limited-Time Avatar:\nSummer Fantasy",
"Item.2.1": "Stellanite Dust",
"Item.2.2": "A rare crystal that can be exchanged for vouchers in the Shop.",
"Item.2.3": "This shard vibrates with the power of Stellnanite Veins, exhibiting purity yet bearing the hallmarks of human craftsmanship.\u000bThough not as pristine as natural crystals, it holds immense value.",
+2 -1
View File
@@ -85,5 +85,6 @@
"MainScreenCG.2013.1": "The Missy and the Saucy Maid",
"MainScreenCG.2014.1": "Resonance Beyond the Starlight",
"MainScreenCG.2015.1": "Cuteness Dependency Syndrome",
"MainScreenCG.2016.1": "Life Goes On"
"MainScreenCG.2016.1": "Life Goes On",
"MainScreenCG.2017.1": "The Most Precious Treasure"
}
+2
View File
@@ -8,6 +8,7 @@
"PlayerHead.11303.1": "Acquire the appearance to unlock\nFeeling Spicy? Take the Heat!",
"PlayerHead.11603.1": "Acquire the appearance to unlock\nRepose in the Ever-Warm Shade",
"PlayerHead.11903.1": "Acquire the appearance to unlock\nWhen Distant Winds Rise",
"PlayerHead.12003.1": "Acquire the appearance to unlock\nThe Formula for Victory",
"PlayerHead.12303.1": "Acquire the appearance to unlock\nPrincess of the Wondrous Wilds",
"PlayerHead.12503.1": "Acquire the appearance to unlock\nThe Gift of Falling Snow",
"PlayerHead.12703.1": "Acquire the appearance to unlock\nRookie Hero Reporting In",
@@ -21,6 +22,7 @@
"PlayerHead.130008.1": "Royal Grant of Startup Grant (Season 8)",
"PlayerHead.130009.1": "Royal Grant of Startup Grant (Season 9)",
"PlayerHead.130010.1": "Royal Grant of Startup Grant (Season 10)",
"PlayerHead.130011.1": "Royal Grant of Startup Grant (Season 11)",
"PlayerHead.13203.1": "Acquire the appearance to unlock\nTipsy Daydream",
"PlayerHead.13204.1": "Acquire the appearance to unlock\nRippling Void of the Darkest Heartbreak",
"PlayerHead.13303.1": "Acquire the appearance to unlock\nA Dip of Fresh Summer",
+5 -1
View File
@@ -40,5 +40,9 @@
"ScoreBossAbility.100019.1": "Armor-Piercing Wedge",
"ScoreBossAbility.100019.2": "After the Main Trekker deals Auto ATK DMG to the boss, the boss takes <color=#ec6d21>&Param1&</color> increased Ultimate DMG for <color=#ec6d21>&Param2&</color>s (stacking up to <color=#ec6d21>&Param3&</color> times) and can trigger up to once every 0.5s.\nIncreases the squad's DEF PEN by <color=#ec6d21>&Param4&</color>. Having a support Trekker on the battlefield increases the squad's DEF PEN by <color=#ec6d21>&Param5&</color>.",
"ScoreBossAbility.100020.1": "Tailor-Made",
"ScoreBossAbility.100020.2": "For every <color=#ec6d21>&Param1&</color>s a Support Trekker remains on the battlefield, applies 1 stack of Build-Up to self and the Main Trekker. \nEach stack of Build-Up provides <color=#ec6d21>&Param2&</color> of Skill DMG intensity and <color=#ec6d21>&Param5&</color> Auto Attack DMG intensity, stacking up to <color=#ec6d21>&Param3&</color> times. Each stack lasts for <color=#ec6d21>&Param4&</color>s, and every stack gained resets this duration.\nTwo Support Trekkers can each apply Build-Up to the Main Trekker; the stack limit and effects are calculated separately and can exist simultaneously."
"ScoreBossAbility.100020.2": "For every <color=#ec6d21>&Param1&</color>s a Support Trekker remains on the battlefield, applies 1 stack of Build-Up to self and the Main Trekker. \nEach stack of Build-Up provides <color=#ec6d21>&Param2&</color> of Skill DMG intensity and <color=#ec6d21>&Param5&</color> Auto Attack DMG intensity, stacking up to <color=#ec6d21>&Param3&</color> times. Each stack lasts for <color=#ec6d21>&Param4&</color>s, and every stack gained resets this duration.\nTwo Support Trekkers can each apply Build-Up to the Main Trekker; the stack limit and effects are calculated separately and can exist simultaneously.",
"ScoreBossAbility.100021.1": "Thinning Layers",
"ScoreBossAbility.100021.2": "For every <color=#ec6d21>&Param3&</color> times a Trekker triggers a Mark, inflict Armor Break on the boss target. Each stack of Armor Break intensify Auto Attack DMG Taken by <color=#ec6d21>&Param4&</color> and Skill DMG Taken by <color=#ec6d21>&Param5&</color>, stacking up to <color=#ec6d21>&Param6&</color> times.",
"ScoreBossAbility.100022.1": "Shell-Breaking Pursuit",
"ScoreBossAbility.100022.2": "When a Support Trekker deals Ultimate DMG to the boss target, the boss target's Ultimate DMG Taken intensified by <color=#ec6d21>&Param1&</color> for <color=#ec6d21>&Param3&</color>s, stacking up to <color=#ec6d21>&Param4&</color> times.\nWhen a Support Trekker deals Auto Attack DMG to the boss target, the boss target's Skill DMG Taken intensified by <color=#ec6d21>&Param2&</color> for <color=#ec6d21>&Param5&</color>s, stacking up to <color=#ec6d21>&Param6&</color> times."
}
+6 -2
View File
@@ -24,7 +24,7 @@
"ScoreBossGetControl.1012.1": "Bounty: Knife Destroyer",
"ScoreBossGetControl.1012.2": "Each Blade thrown by the boss and destroyed by friendly units grants <color=#ec6d21>&Param1&</color> Technique Score, up to <color=#ec6d21>&Param2&</color> times, totaling <color=#ec6d21>&Param3&</color> points.",
"ScoreBossGetControl.1013.1": "Bounty: Blower Bane",
"ScoreBossGetControl.1013.2": "Whenever a boss casts a skill with Tornado, dodging the Tornado grants <color=#ec6d21>&Param1&</color> Technique Score, up to <color=#ec6d21>&Param2&</color> times, totaling <color=#ec6d21>&Param3&</color> points.",
"ScoreBossGetControl.1013.2": "Whenever the boss casts a skill with Tornado, dodging the Tornado grants <color=#ec6d21>&Param1&</color> Technique Score, up to <color=#ec6d21>&Param2&</color> times, totaling <color=#ec6d21>&Param3&</color> points.",
"ScoreBossGetControl.1014.1": "Bounty: Balloon Shooter",
"ScoreBossGetControl.1014.2": "Every <color=#ec6d21>&Param4&</color> Wind Puff minions destroyed grants <color=#ec6d21>&Param1&</color> Technique Score, up to <color=#ec6d21>&Param2&</color> times, totaling <color=#ec6d21>&Param3&</color> points.",
"ScoreBossGetControl.1015.1": "Bounty: Pearl Cascade",
@@ -46,5 +46,9 @@
"ScoreBossGetControl.1023.1": "Bounty: Sealing Tower of Sand",
"ScoreBossGetControl.1023.2": "Each time a Quicksand Pillar on the field is put to sleep, grants <color=#ec6d21>&Param1&</color> Technique Score, up to <color=#ec6d21>&Param2&</color> times, for a total of <color=#ec6d21>&Param3&</color> points.",
"ScoreBossGetControl.1024.1": "Bounty: Hardworking Gardener",
"ScoreBossGetControl.1024.2": "Each time a flower at the edge of the field is destroyed, gain <color=#ec6d21>&Param1&</color> Technique Score. This can trigger up to <color=#ec6d21>&Param2&</color> times, for a total of <color=#ec6d21>&Param3&</color> points."
"ScoreBossGetControl.1024.2": "Each time a flower at the edge of the field is destroyed, gain <color=#ec6d21>&Param1&</color> Technique Score. This can trigger up to <color=#ec6d21>&Param2&</color> times, for a total of <color=#ec6d21>&Param3&</color> points.",
"ScoreBossGetControl.1025.1": "Bounty: Nimble Dodge",
"ScoreBossGetControl.1025.2": "During each round of bullet volleys or coordinated water sprays from the Fresh-Keeper Octopus, successfully dodging grants <color=#ec6d21>&Param1&</color> Technique Score, up to <color=#ec6d21>&Param2&</color> times, totaling <color=#ec6d21>&Param3&</color> points.",
"ScoreBossGetControl.1026.1": "Bounty: Freezer Nap",
"ScoreBossGetControl.1026.2": "Each time the Fresh-Keeper Octopus is successfully forced into early dormancy, grants <color=#ec6d21>&Param1&</color> Technique Score, up to <color=#ec6d21>&Param2&</color> times, totaling <color=#ec6d21>&Param3&</color> points."
}
@@ -667,7 +667,7 @@
"CharacterArchiveContent.14208.1": "同業者の評価",
"CharacterArchiveContent.14208.2": "いつもどこからあんな辛いドリンクを手に入れてるんだ?しかも毎回違うメーカーだし。でも、味は意外といけるんだよな……\r\n——ミネルバ\r\n\r\nなぜか会う度にジーッと睨まれる。でも、悪気はないんだと思う。\r\n——コハク",
"CharacterArchiveContent.14209.1": "地理協会の評価",
"CharacterArchiveContent.14209.2": "概ね事実に基づいた内容です<sprite name=\"acrchives_certified_richtext\">\r\n\r\nそれにしても███は他に人がいないのでしょうか?こんな純粋な子に「掃除屋」をやらせるなんて……それとも騙されていて、自分が任務を遂行していると本気で思わされているのでしょうか……?\r\n——ウィロー",
"CharacterArchiveContent.14209.2": "概ね事実に基づいた内容です<sprite name=\"acrchives_certified_richtext\">\r\n\r\nそれにしても███は他に人がいないのでしょうか?こんな純粋な子に「始末屋」をやらせるなんて……それとも騙されていて、自分が任務を遂行していると本気で思わされているのでしょうか……?\r\n——ウィロー",
"CharacterArchiveContent.14210.1": "備考欄",
"CharacterArchiveContent.14210.2": "探し物\r\n\r\n前に偶然、コリアンダー味のヨーグルトを手に入れたの。また飲みたいんだけど、どこで買えるか知らない?商店街を探し回っても見つからなかった。",
"CharacterArchiveContent.14211.1": "コゼットの冷蔵庫",
+2
View File
@@ -45,6 +45,8 @@
"CharacterSkin.11903.2": "風に揺らめく雲のまにまに\u000bたゆたう朝日が照らしたものは\u000bおもむき異なる給仕服。\u000b異国の匂いただよう君との秘密は\u000bただ、向日葵のみぞ知る。",
"CharacterSkin.12001.1": "カナーチェ・デフォルト",
"CharacterSkin.12002.1": "カナーチェ・覚醒",
"CharacterSkin.12003.1": "狙え、サービスエース!",
"CharacterSkin.12003.2": "思考は緻密、計算は正確、フォームもお手本そのもの。\u000bネット際へのダッシュ、ジャンプ、スマッシュだって完ぺきにイメージできている……はずが、なぜか体がついてこない!\u000b――えっ?人気ランキング1位ってどういうこと!?",
"CharacterSkin.12301.1": "アンズ・デフォルト",
"CharacterSkin.12302.1": "アンズ・覚醒",
"CharacterSkin.12303.1": "不思議の国のアンズ",
+1
View File
@@ -64,6 +64,7 @@
"CharGetLines.12002.1": "また会えてうれしいよ。それで…旅の途中、なにか新しい発見はあったかな?",
"CharGetLines.12003.1": "キミの期待に応えるためにも、そろそろ本気を出そうか",
"CharGetLines.12004.1": "キミといると、勉強になるな。\n教師になってからは中々味わえない体験だ",
"CharGetLines.12005.1": "思考は緻密、計算は正確、フォームもお手本そのもの。ネット際へのダッシュ、ジャンプ、スマッシュだって完ぺきにイメージできている……はずが、なぜか体がついてこない!――えっ?人気ランキング1位ってどういうこと!?",
"CharGetLines.12301.1": "まうまう、やっと会えたの!アンズを冒険に連れてって!",
"CharGetLines.12302.1": "わは~!かくれんぼ、また見つかっちゃった!じゃあ今度はアンズが鬼なの!",
"CharGetLines.12303.1": "アンズもココもポポも、みんなみんな強くなってるの!だからまうまう、早く出発しよ!わるわるなやつを倒しにいくの~!",
@@ -62,8 +62,8 @@
"DictionaryTopBarEntry.400402.1": "ブロックくずし-アイテム",
"DictionaryTopBarEntry.400403.1": "ブロックくずし-モンスター",
"DictionaryTopBarEntry.400404.1": "ブロックくずし-ギミック",
"DictionaryTopBarEntry.400405.1": "ブロックくずし-ワープゲート(一)",
"DictionaryTopBarEntry.400406.1": "ブロックくずし-重力ボタン(一)",
"DictionaryTopBarEntry.400405.1": "ブロックくずし-ワープゲート",
"DictionaryTopBarEntry.400406.1": "ブロックくずし-重力ボタン",
"DictionaryTopBarEntry.400501.1": "シャロカード",
"DictionaryTopBarEntry.400601.1": "フライングシャロ-遊び方",
"DictionaryTopBarEntry.400602.1": "フライングシャロ-アイテム",
+16
View File
@@ -51,6 +51,10 @@
"Item.101023.2": "今回の事業支援・ミラクルコースの購入特典。",
"Item.101024.1": "グレードアップ特典",
"Item.101024.2": "今回の事業支援・ミラクルコースの購入特典。",
"Item.101025.1": "ミラクルコース特典",
"Item.101025.2": "今回の事業支援・ミラクルコースの購入特典。",
"Item.101026.1": "グレードアップ特典",
"Item.101026.2": "今回の事業支援・ミラクルコースの購入特典。",
"Item.103.1": "コハク",
"Item.103.2": "「コハク」をチームに招待できる。",
"Item.103.3": "耳を澄ますとネコの鳴き声が聞こえる気がする。",
@@ -655,6 +659,9 @@
"Item.120006.3": "幸運をもたらすと噂のシャベル。しかし、あまり丈夫そうには見えない。",
"Item.12001.1": "カナーチェ・デフォルト",
"Item.12002.1": "カナーチェ・覚醒",
"Item.12003.1": "狙え、サービスエース!",
"Item.12003.2": "カナーチェのアナザーイメージ「狙え、サービスエース!」を解放するチケット!",
"Item.12003.3": "思考は緻密、計算は正確、フォームもお手本そのもの。\u000bネット際へのダッシュ、ジャンプ、スマッシュだって完ぺきにイメージできている……はずが、なぜか体がついてこない!\u000b――えっ?人気ランキング1位ってどういうこと!?",
"Item.123.1": "アンズ",
"Item.123.2": "「アンズ」をチームに招待できる。",
"Item.123.3": "黄金の荒野を駆けるふたつの小さな影。\u000b追いかけているのは沈みゆく夕日。",
@@ -733,6 +740,9 @@
"Item.130010.1": "ウッドモット会長",
"Item.130010.2": "アイコン『ウッドモット会長』を解放する。",
"Item.130010.3": "ウッドモッドに栄光あれ!!",
"Item.130011.1": "8月32日",
"Item.130011.2": "アイコン「8月32日」を解放する。",
"Item.130011.3": "夢の中でくらい、幸せを掴んだっていいじゃないですか!?",
"Item.13002.1": "トーナ・覚醒",
"Item.132.1": "ミネルバ",
"Item.132.2": "「ミネルバ」をチームに招待できる。",
@@ -1011,6 +1021,12 @@
"Item.199026.1": "今期限定アイコン:\nウッドモット会長",
"Item.199026.2": "今期限定アイコン:\nウッドモット会長",
"Item.199026.3": "今期限定アイコン:\nウッドモット会長",
"Item.199027.1": "アナザーイメージ:\n狙え、サービスエース!",
"Item.199027.2": "アナザーイメージ:\n狙え、サービスエース!",
"Item.199027.3": "アナザーイメージ:\n狙え、サービスエース!",
"Item.199028.1": "今期限定アイコン:\n8月32日",
"Item.199028.2": "今期限定アイコン:\n8月32日",
"Item.199028.3": "今期限定アイコン:\n8月32日",
"Item.2.1": "星ノ欠片",
"Item.2.2": "希少な結晶。各種アイテムと交換できる。",
"Item.2.3": "星脈の力を放つ欠片。\r\n天然の石に見えるが、人工的に加工された痕跡が残っている。\u000bとても価値が高い。",
+2 -1
View File
@@ -85,5 +85,6 @@
"MainScreenCG.2013.1": "レディ・デパーチャー",
"MainScreenCG.2014.1": "君に捧ぐ独り舞台",
"MainScreenCG.2015.1": "ヒロインの極意",
"MainScreenCG.2016.1": "今日も窓を開けて"
"MainScreenCG.2016.1": "今日も窓を開けて",
"MainScreenCG.2017.1": "宝よりも大事なもの"
}
+2
View File
@@ -8,6 +8,7 @@
"PlayerHead.11303.1": "アナザーイメージ\r\n負けるな!マジカルガール!\r\n入手後獲得",
"PlayerHead.11603.1": "アナザーイメージ\r\n眠り姫の光合成\r\n入手後獲得",
"PlayerHead.11903.1": "アナザーイメージ\r\n異国情緒で準備中\r\n入手後獲得",
"PlayerHead.12003.1": "アナザーイメージ\r\n狙え、サービスエース!\r\n入手後獲得",
"PlayerHead.12303.1": "アナザーイメージ\r\n不思議の国のアンズ\r\n入手後獲得",
"PlayerHead.12503.1": "アナザーイメージ\r\n雪降る夜の贈り物\r\n入手後獲得",
"PlayerHead.12703.1": "アナザーイメージ\r\nビギナー勇者\r\n入手後獲得",
@@ -21,6 +22,7 @@
"PlayerHead.130008.1": "第8期事業支援\nミラクルコース報酬",
"PlayerHead.130009.1": "第9期事業支援\nミラクルコース報酬",
"PlayerHead.130010.1": "第10期事業支援\nミラクルコース報酬",
"PlayerHead.130011.1": "第11期事業支援\nミラクルコース報酬",
"PlayerHead.13203.1": "アナザーイメージ\r\nアイマイハクチューム\r\n入手後獲得",
"PlayerHead.13204.1": "アナザーイメージ\r\nノワールエトワール\r\n入手後獲得",
"PlayerHead.13303.1": "アナザーイメージ\r\n水もしたたる初夏美人\r\n入手後獲得",
+5 -1
View File
@@ -40,5 +40,9 @@
"ScoreBossAbility.100019.1": "風のくさび",
"ScoreBossAbility.100019.2": "主力巡遊者が首領に通常攻撃ダメージを与えた時、<color=#ec6d21>&Param2&</color>秒間、首領の必殺技被ダメージ強度が<color=#ec6d21>&Param1&</color>増加する。この効果は<color=#ec6d21>&Param3&</color>回まで重複でき、0.5秒ごとに1回のみ発動する。\nチーム全体は防御貫通を<color=#ec6d21>&Param4&</color>獲得する。支援巡遊者がフィールドにいる間、追加でチーム全体は現在の防御貫通の<color=#ec6d21>&Param5&</color>を獲得する。",
"ScoreBossAbility.100020.1": "オーダーメイド",
"ScoreBossAbility.100020.2": "支援巡遊者が出場して<color=#ec6d21>&Param1&</color>秒経過するごとに、自身と主力巡遊者に「モメンタム」を1付与する。\n「モメンタム」1につきスキルダメージ強度が<color=#ec6d21>&Param2&</color>、通常攻撃ダメージ強度が<color=#ec6d21>&Param5&</color>増加する。この効果は<color=#ec6d21>&Param3&</color>回まで重複できる。「モメンタム」は<color=#ec6d21>&Param4&</color>秒間持続し、獲得するたびに持続時間がリセットされる。\n2体の支援巡遊者は、それぞれ独立して主力巡遊者に「モメンタム」を付与できる。重複上限および効果は個別に計算され、同時に存在できる。"
"ScoreBossAbility.100020.2": "支援巡遊者が出場して<color=#ec6d21>&Param1&</color>秒経過するごとに、自身と主力巡遊者に「モメンタム」を1付与する。\n「モメンタム」1につきスキルダメージ強度が<color=#ec6d21>&Param2&</color>、通常攻撃ダメージ強度が<color=#ec6d21>&Param5&</color>増加する。この効果は<color=#ec6d21>&Param3&</color>回まで重複できる。「モメンタム」は<color=#ec6d21>&Param4&</color>秒間持続し、獲得するたびに持続時間がリセットされる。\n2体の支援巡遊者は、それぞれ独立して主力巡遊者に「モメンタム」を付与できる。重複上限および効果は個別に計算され、同時に存在できる。",
"ScoreBossAbility.100021.1": "アーマーブレイク",
"ScoreBossAbility.100021.2": "チーム内の巡遊者が印を<color=#ec6d21>&Param3&</color>回発動させるごとに、首領に「アーマーブレイク」を1付与する。「アーマーブレイク」1ごとに、首領の通常攻撃被ダメージ強度が<color=#ec6d21>&Param4&</color>増加し、スキル被ダメージ強度が<color=#ec6d21>&Param5&</color>増加する。この効果は<color=#ec6d21>&Param6&</color>回まで重複できる。",
"ScoreBossAbility.100022.1": "狙い澄ます",
"ScoreBossAbility.100022.2": "支援巡遊者が首領に必殺技ダメージを与えた時、<color=#ec6d21>&Param3&</color>秒間、首領の必殺技被ダメージ強度が<color=#ec6d21>&Param1&</color>増加する。この効果は<color=#ec6d21>&Param4&</color>回まで重複できる。\n支援巡遊者が首領に通常攻撃ダメージを与えた時、<color=#ec6d21>&Param5&</color>秒間、首領のスキル被ダメージ強度が<color=#ec6d21>&Param2&</color>増加する。この効果は<color=#ec6d21>&Param6&</color>回まで重複できる。"
}
+5 -1
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@@ -46,5 +46,9 @@
"ScoreBossGetControl.1023.1": "懸賞:流砂の柱",
"ScoreBossGetControl.1023.2": "フィールド上の「流砂の柱」を休眠状態にすることに成功するたび、スコアを<color=#ec6d21>&Param1&</color>ポイント獲得できる。(最大<color=#ec6d21>&Param2&</color>回、合計<color=#ec6d21>&Param3&</color>ポイントまで)",
"ScoreBossGetControl.1024.1": "懸賞・勤労な庭師",
"ScoreBossGetControl.1024.2": "フィールド上の花を1体撃破するごとに、テクニックスコアを<color=#ec6d21>&Param1&</color>獲得する。(最大<color=#ec6d21>&Param2&</color>回まで発動、合計<color=#ec6d21>&Param3&</color>ポイントまで。)"
"ScoreBossGetControl.1024.2": "フィールド上の花を1体撃破するごとに、テクニックスコアを<color=#ec6d21>&Param1&</color>獲得する。(最大<color=#ec6d21>&Param2&</color>回まで発動、合計<color=#ec6d21>&Param3&</color>ポイントまで。)",
"ScoreBossGetControl.1025.1": "懸賞・間隙をぬって",
"ScoreBossGetControl.1025.2": "「レーゾータコカイナ」が弾丸の一斉射撃または連携放水を行うたびに、それを回避するとテクニックスコアを<color=#ec6d21>&Param1&</color>ポイント獲得できる。(最大<color=#ec6d21>&Param2&</color>回、合計<color=#ec6d21>&Param3&</color>ポイントまで)",
"ScoreBossGetControl.1026.1": "懸賞・冷蔵休憩",
"ScoreBossGetControl.1026.2": "「レーゾータコカイナ」を早めに休眠状態にすることに成功するたび、テクニックスコアを<color=#ec6d21>&Param1&</color>ポイント獲得できる。(最大<color=#ec6d21>&Param2&</color>回、合計<color=#ec6d21>&Param3&</color>ポイントまで)"
}
@@ -899,7 +899,7 @@
"CharacterArchiveContent.15705.1": "이력 발췌(3)",
"CharacterArchiveContent.15705.2": "제자리멀리뛰기 기록\r\n\r\n지리 협회에서 주최한 '전 국민 체력 증진' 이벤트에서 제자리멀리뛰기 종목에 참가해 4미터라는 놀라운 성적을 거두었다.",
"CharacterArchiveContent.15706.1": "이력 발췌(4)",
"CharacterArchiveContent.15706.2": "'콘택트렌즈'\r\n\r\n예전에는 시력이 좋지 않아 항상 두꺼운 안경을 쓰고 다녀서 무척 고생했다고 한다.\r\n그러다 시아와 함께 별의 탑에서 소원을 빌어 특별하고 희귀한 신기를 얻게 되었는데, 그것은 부드럽고 투명하여 눈에 직접 밀착시켜 두꺼운 큰 테 안경을 대체할 수 있는 물건이었다.",
"CharacterArchiveContent.15706.2": "콘택트렌즈'\r\n\r\n예전에는 시력이 좋지 않아 항상 두꺼운 안경을 쓰고 다녀서 무척 고생했다고 한다.\r\n그러다 시아와 함께 별의 탑에서 소원을 빌어 특별하고 희귀한 신기를 얻게 되었는데, 그것은 부드럽고 투명하여 눈에 직접 밀착시켜 두꺼운 큰 테 안경을 대체할 수 있는 신기였다.",
"CharacterArchiveContent.15707.1": "이력 발췌(5)",
"CharacterArchiveContent.15707.2": "정보의 대가(살림)\r\n\r\n거리의 온갖 상품 할인이나 쿠폰 발행 등의 이벤트에 대해 훤히 꿰뚫고 있는 듯하며, 항상 가장 먼저 참여해 저렴한 가격에 상품을 손에 넣는다.",
"CharacterArchiveContent.15708.1": "동료 평가",
+2
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@@ -45,6 +45,8 @@
"CharacterSkin.11903.2": "바람이 구름 그림자 사이를 흔들고, 여명의 빛이 모래바람 위에서 춤춘다. 그대와 함께하는 이 시간, 오직 꽃들만이 그 비밀을 엿본다.",
"CharacterSkin.12001.1": "카나체-기본",
"CharacterSkin.12002.1": "카나체-각성",
"CharacterSkin.12003.1": "승리의 방정식",
"CharacterSkin.12003.2": "치밀한 사고, 엄밀한 계산, 정확한 동작.\u000b대시, 점프, 스매시, 모든 것이 계획대로인데 몸이 생각을 따라가지 못한다.\u000b응? 인기 랭킹 1위는 또 무슨 소리야!?",
"CharacterSkin.12301.1": "안즈-기본",
"CharacterSkin.12302.1": "안즈-각성",
"CharacterSkin.12303.1": "이상한 나라의 복슬 공주",
+1
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@@ -64,6 +64,7 @@
"CharGetLines.12002.1": "또 만나게 돼서 기쁘군. 그래서…… 여행 도중에 뭔가 새로운 발견은 없었나?",
"CharGetLines.12003.1": "네 기대에 부응하기 위해서라도, 슬슬 진심으로 해 볼까?",
"CharGetLines.12004.1": "너와 있으면 공부가 되는군. 교사가 된 후로는 좀처럼 겪을 수 없는 경험이야.",
"CharGetLines.12005.1": "치밀한 사고, 엄밀한 계산, 정확한 동작.\u000b대시, 점프, 스매시, 모든 것이 계획대로인데 몸이 생각을 따라가지 못한다.\u000b응? 인기 랭킹 1위는 또 무슨 소리야!?",
"CharGetLines.12301.1": "마우마우, 드디어 만난 거야! 안즈를 모험에 데려가 줘!",
"CharGetLines.12302.1": "와하~ 숨바꼭질, 또 들켜버렸네! 그럼 이번엔 안즈가 술래인 거야!",
"CharGetLines.12303.1": "안즈도 코코도 포포도, 모두모두 강해지고 있는 거야! 그러니까 마우마우, 얼른 출발하자! 나쁜나쁜 녀석을 쓰러뜨리러 가는 거야!",
+16
View File
@@ -51,6 +51,10 @@
"Item.101023.2": "이번 창업 지원 패스 럭셔리 지원금 구매 시 받는 보너스 아이템 포함",
"Item.101024.1": "지원금 차액 아이템 업그레이드",
"Item.101024.2": "이번 창업 지원 패스 럭셔리 지원금 구매 시 받는 보너스 아이템 포함",
"Item.101025.1": "럭셔리 지원금 보너스 아이템",
"Item.101025.2": "이번 창업 지원 패스 럭셔리 지원금 구매 시 받는 보너스 아이템 포함",
"Item.101026.1": "지원금 차액 아이템 업그레이드",
"Item.101026.2": "이번 창업 지원 패스 럭셔리 지원금 구매 시 받는 보너스 아이템 포함",
"Item.103.1": "코하쿠",
"Item.103.2": "「코하쿠」에게 팀 가입을 요청한 증표",
"Item.103.3": "귀를 기울여 듣자, 고양이 울음소리가 들리는 듯하다.",
@@ -655,6 +659,9 @@
"Item.120006.3": "행운을 가져다 준다는 보물삽, 하지만 안타깝게도 그리 튼튼하지 않다.",
"Item.12001.1": "카나체-기본",
"Item.12002.1": "카나체-각성",
"Item.12003.1": "승리의 방정식",
"Item.12003.2": "카나체 전용 스킨 「승리의 방정식」 오픈의 증표!",
"Item.12003.3": "치밀한 사고, 엄밀한 계산, 정확한 동작.\u000b대시, 점프, 스매시, 모든 것이 계획대로인데 몸이 생각을 따라가지 못한다.\u000b응? 인기 랭킹 1위는 또 무슨 소리야!?",
"Item.123.1": "안즈",
"Item.123.2": "「안즈」에게 팀 가입을 요청한 증표",
"Item.123.3": "금빛 들판 위, 두 개의 작은 그림자가 무언가를 쫓아 달린다. \u000b그녀가 쫓고 있던 것은 석양이었다.",
@@ -733,6 +740,9 @@
"Item.130010.1": "우드모트 대표",
"Item.130010.2": "개인 프로필 「우드모트 대표」 오픈",
"Item.130010.3": "미안하지만 이건 우드모트야.",
"Item.130011.1": "여름의 환상",
"Item.130011.2": "개인 프로필 「여름의 환상」 오픈",
"Item.130011.3": "환상 속 세계에 빠지는 게 뭐가 나쁜데?!",
"Item.13002.1": "토나-각성",
"Item.132.1": "미네르바",
"Item.132.2": "「미네르바」에게 팀 가입을 요청한 증표",
@@ -1011,6 +1021,12 @@
"Item.199026.1": "이번 시즌 한정 프로필\n우드모트 대표",
"Item.199026.2": "이번 시즌 한정 프로필\n우드모트 대표",
"Item.199026.3": "이번 시즌 한정 프로필\n우드모트 대표",
"Item.199027.1": "카나체 전용 스킨\n승리의 방정식",
"Item.199027.2": "카나체 전용 스킨\n승리의 방정식",
"Item.199027.3": "카나체 전용 스킨\n승리의 방정식",
"Item.199028.1": "이번 시즌 한정 프로필\n여름의 환상",
"Item.199028.2": "이번 시즌 한정 프로필\n여름의 환상",
"Item.199028.3": "이번 시즌 한정 프로필\n여름의 환상",
"Item.2.1": "별의 파편",
"Item.2.2": "희귀한 결정석, 상점에서 상품권으로 교환 가능",
"Item.2.3": "성맥의 힘이 깃든 조각, 순수하지만 인공적으로 만든 흔적이 남아있다. \u000b원석 같은 천연소재는 아니지만, 가치가 굉장히 높다.",
+2 -1
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@@ -85,5 +85,6 @@
"MainScreenCG.2013.1": "아가씨와 메이드 소녀",
"MainScreenCG.2014.1": "별과 소리 너머의 공명",
"MainScreenCG.2015.1": "귀여움 의존 증후군",
"MainScreenCG.2016.1": "그저 그렇게 또 하루를"
"MainScreenCG.2016.1": "그저 그렇게 또 하루를",
"MainScreenCG.2017.1": "가장 소중한 보물"
}
+2
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@@ -8,6 +8,7 @@
"PlayerHead.11303.1": "스킨 획득 후\n「매운맛 좀 볼래?!」 오픈",
"PlayerHead.11603.1": "스킨 획득 후\n「잠자는 온실 속의 공주」 오픈",
"PlayerHead.11903.1": "스킨 획득 후\n「낯선 바람이 불어올 때」 오픈",
"PlayerHead.12003.1": "스킨 획득 후\n「승리의 방정식」 오픈",
"PlayerHead.12303.1": "스킨 획득 후\n「이상한 나라의 복슬 공주」 오픈",
"PlayerHead.12503.1": "스킨 획득 후\n「눈 내리는 밤의 선물」 오픈",
"PlayerHead.12703.1": "스킨 획득 후\n「오늘부터 신입 용사!」 오픈",
@@ -21,6 +22,7 @@
"PlayerHead.130008.1": "제8회 창업 지원 패스\n럭셔리 지원금 오픈",
"PlayerHead.130009.1": "제9회 창업 지원 패스\n럭셔리 지원금 오픈",
"PlayerHead.130010.1": "제10회 창업 지원 패스\n럭셔리 지원금 오픈",
"PlayerHead.130011.1": "제11회 창업 지원 패스\n럭셔리 지원금 오픈",
"PlayerHead.13203.1": "스킨 획득 후\n「나른한 백일몽」 오픈",
"PlayerHead.13204.1": "스킨 획득 후\n「거울아 거울아 나를 치유해줘」 오픈",
"PlayerHead.13303.1": "스킨 획득 후\n「이슬 맺힌 첫 여름」 오픈",
+5 -1
View File
@@ -40,5 +40,9 @@
"ScoreBossAbility.100019.1": "바람을 뚫은 쐐기",
"ScoreBossAbility.100019.2": "메인 캐릭터가 보스에게 일반 공격 피해를 입힌 후 보스가 받는 필살기 피해 강도가 <color=#ec6d21>&Param1&</color> 증가한다. <color=#ec6d21>&Param2&</color>초간 지속되며, 최대 <color=#ec6d21>&Param3&</color>스택 중첩된다. 0.5초마다 최대 1회 발동할 수 있다.\n팀 전체의 방어 관통 속성이 <color=#ec6d21>&Param4&</color> 증가한다. 지원 캐릭터가 필드에 있는 동안 팀 전체의 방어 관통 속성이 <color=#ec6d21>&Param5&</color> 증가한다.",
"ScoreBossAbility.100020.1": "커스텀 디자인",
"ScoreBossAbility.100020.2": "지원 캐릭터가 필드에 <color=#ec6d21>&Param1&</color>초 머무를 때마다 자신과 메인 캐릭터에게 「기세 축적」 1스택을 제공한다.\n「기세 축적」 1스택마다 <color=#ec6d21>&Param2&</color> 스킬 피해 강도와 <color=#ec6d21>&Param5&</color> 일반 공격 피해 강도를 제공한다. 최대 <color=#ec6d21>&Param3&</color>스택 중첩된다. 중첩될 때마다 지속 시간이 초기화되며, <color=#ec6d21>&Param4&</color>초간 지속된다.\n지원 캐릭터 2명 각자 메인 캐릭터에게 「기세 축적」을 제공할 수 있다. 최대 스택 및 효과는 단독으로 계산되며 동시에 존재할 수 있다."
"ScoreBossAbility.100020.2": "지원 캐릭터가 필드에 <color=#ec6d21>&Param1&</color>초 머무를 때마다 자신과 메인 캐릭터에게 「기세 축적」 1스택을 제공한다.\n「기세 축적」 1스택마다 <color=#ec6d21>&Param2&</color> 스킬 피해 강도와 <color=#ec6d21>&Param5&</color> 일반 공격 피해 강도를 제공한다. 최대 <color=#ec6d21>&Param3&</color>스택 중첩된다. 중첩될 때마다 지속 시간이 초기화되며, <color=#ec6d21>&Param4&</color>초간 지속된다.\n지원 캐릭터 2명 각자 메인 캐릭터에게 「기세 축적」을 제공할 수 있다. 최대 스택 및 효과는 단독으로 계산되며 동시에 존재할 수 있다.",
"ScoreBossAbility.100021.1": "단계적 작전",
"ScoreBossAbility.100021.2": "캐릭터가 표식을 <color=#ec6d21>&Param3&</color>회 발동할 때마다 보스 목표에게 「방어 파괴」를 부여한다. 「방어 파괴」 스택마다 받는 일반 공격 피해 강도가 <color=#ec6d21>&Param4&</color> 증가하고, 받는 스킬 피해 강도가 <color=#ec6d21>&Param5&</color> 증가한다. 최대 <color=#ec6d21>&Param6&</color>스택 중첩된다.",
"ScoreBossAbility.100022.1": "파괴적인 추격",
"ScoreBossAbility.100022.2": "지원 캐릭터가 보스 목표에게 필살기 피해를 입히면, 보스 목표가 받는 필살기 피해 강도가 <color=#ec6d21>&Param1&</color> 증가한다. <color=#ec6d21>&Param3&</color>초간 지속되며, 최대 <color=#ec6d21>&Param4&</color>스택 중첩된다.\n지원 캐릭터가 보스 목표에게 일반 공격 피해를 입히면, 보스 목표가 받는 스킬 피해 강도가 <color=#ec6d21>&Param2&</color> 증가한다. <color=#ec6d21>&Param5&</color>초간 지속되며, 최대 <color=#ec6d21>&Param6&</color>스택 중첩된다."
}
+5 -1
View File
@@ -46,5 +46,9 @@
"ScoreBossGetControl.1023.1": "현상 수배·모래의 탑",
"ScoreBossGetControl.1023.2": "필드에 있는 「모래 기둥」을 수면시킬 때마다 기술 점수 <color=#ec6d21>&Param1&</color>포인트를 획득한다. 최대 <color=#ec6d21>&Param2&</color>회 발동할 수 있어 총 <color=#ec6d21>&Param3&</color>포인트를 획득할 수 있다.",
"ScoreBossGetControl.1024.1": "현상 수배·성실한 가드너",
"ScoreBossGetControl.1024.2": "필드 끝에 있는 꽃을 격파할 때마다 기술 점수 <color=#ec6d21>&Param1&</color>포인트를 획득한다. 최대 <color=#ec6d21>&Param2&</color>회 발동할 수 있어 총 <color=#ec6d21>&Param3&</color>포인트를 획득할 수 있다."
"ScoreBossGetControl.1024.2": "필드 끝에 있는 꽃을 격파할 때마다 기술 점수 <color=#ec6d21>&Param1&</color>포인트를 획득한다. 최대 <color=#ec6d21>&Param2&</color>회 발동할 수 있어 총 <color=#ec6d21>&Param3&</color>포인트를 획득할 수 있다.",
"ScoreBossGetControl.1025.1": "현상 수배·현란한 스텝",
"ScoreBossGetControl.1025.2": "「냉장 문어」가 일제 사격 또는 협동 물 뿜기를 진행할 때 회피에 성공하면 기술 점수 <color=#ec6d21>&Param1&</color>포인트를 획득한다. 최대 <color=#ec6d21>&Param2&</color>회 발동할 수 있어 총 <color=#ec6d21>&Param3&</color>포인트를 획득할 수 있다.",
"ScoreBossGetControl.1026.1": "현상 수배·휴식 타임",
"ScoreBossGetControl.1026.2": "「냉장 문어」를 미리 휴면 상태에 빠뜨리면 기술 점수 <color=#ec6d21>&Param1&</color>포인트를 획득한다. 최대 <color=#ec6d21>&Param2&</color>회 발동할 수 있어 총 <color=#ec6d21>&Param3&</color>포인트를 획득할 수 있다."
}
+2
View File
@@ -45,6 +45,8 @@
"CharacterSkin.11903.2": "风摇云影间,曦光舞沙尘。与君共度时,唯有花窥见。",
"CharacterSkin.12001.1": "卡娜丝-基础形象",
"CharacterSkin.12002.1": "卡娜丝-觉醒形象",
"CharacterSkin.12003.1": "胜利的方程式",
"CharacterSkin.12003.2": "思维缜密,计算严谨,动作标准。\u000b冲刺,起跳,扣杀,一切都如计划执行,可身体却跟不上思考。\u000b——嗯?人气榜第一又是什么意思啦!?",
"CharacterSkin.12301.1": "杏子-基础形象",
"CharacterSkin.12302.1": "杏子-觉醒形象",
"CharacterSkin.12303.1": "漫游奇境的森林公主",
+1
View File
@@ -64,6 +64,7 @@
"CharGetLines.12002.1": "又见面了!如何,旅途中有没有新的发现?",
"CharGetLines.12003.1": "看来我得拿出真正的实力来回应你了。",
"CharGetLines.12004.1": "和你在一起能学到不少东西,当了老师之后,这样的感觉还是头一次。",
"CharGetLines.12005.1": "思维缜密,计算严谨,动作标准。\u000b冲刺,起跳,扣杀,一切都如计划执行,可身体却跟不上思考。\u000b——嗯?人气榜第一又是什么意思啦!?",
"CharGetLines.12301.1": "魔魔王~杏子终于见到你啦,诶嘿,能带杏子一起去冒险吗~",
"CharGetLines.12302.1": "哇~魔魔王又找到杏子啦~那下次轮到杏子来找你啦~",
"CharGetLines.12303.1": "杏子和可可泡泡都变得更厉害啦~魔魔王快跟上,我们要去打坏人啦!",
+16
View File
@@ -51,6 +51,10 @@
"Item.101023.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品",
"Item.101024.1": "升级补贴差额物品",
"Item.101024.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品",
"Item.101025.1": "大亨尊享补贴附赠物品",
"Item.101025.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品",
"Item.101026.1": "升级补贴差额物品",
"Item.101026.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品",
"Item.103.1": "琥珀",
"Item.103.2": "邀请「琥珀」加入队伍的凭证",
"Item.103.3": "贴耳聆听,似乎能听到猫叫的声音。",
@@ -655,6 +659,9 @@
"Item.120006.3": "据说能带来好运的寻宝铲——可惜不是那么耐用。",
"Item.12001.1": "卡娜丝-基础形象",
"Item.12002.1": "卡娜丝-觉醒形象",
"Item.12003.1": "胜利的方程式",
"Item.12003.2": "解锁卡娜丝专属形象「胜利的方程式」的凭证!",
"Item.12003.3": "思维缜密,计算严谨,动作标准。\u000b冲刺,起跳,扣杀,一切都如计划执行,可身体却跟不上思考。\u000b——嗯?人气榜第一又是什么意思啦!?",
"Item.123.1": "杏子",
"Item.123.2": "邀请「杏子」加入队伍的凭证",
"Item.123.3": "金色的原野上,奔跑着两个小小的身影。\u000b她在追的是落日。",
@@ -733,6 +740,9 @@
"Item.130010.1": "树树鼠代表",
"Item.130010.2": "解锁个人头像「树树鼠代表」",
"Item.130010.3": "抱歉,但这就是树树鼠。",
"Item.130011.1": "夏日幻想",
"Item.130011.2": "解锁个人头像「夏日幻想」",
"Item.130011.3": "沉浸在幻想的世界里有什么不好?!",
"Item.13002.1": "多娜-觉醒形象",
"Item.132.1": "密涅瓦",
"Item.132.2": "邀请「密涅瓦」加入队伍的凭证",
@@ -1011,6 +1021,12 @@
"Item.199026.1": "本期限定头像:\n树树鼠代表",
"Item.199026.2": "本期限定头像:\n树树鼠代表",
"Item.199026.3": "本期限定头像:\n树树鼠代表",
"Item.199027.1": "卡娜丝专属形象: 胜利的方程式",
"Item.199027.2": "卡娜丝专属形象: 胜利的方程式",
"Item.199027.3": "卡娜丝专属形象: 胜利的方程式",
"Item.199028.1": "本期限定头像: 夏日幻想",
"Item.199028.2": "本期限定头像: 夏日幻想",
"Item.199028.3": "本期限定头像: 夏日幻想",
"Item.2.1": "星之砂",
"Item.2.2": "稀有的晶石,可以在商店中兑换礼券。",
"Item.2.3": "散发着星脉力量的碎片,虽纯净,却有人造的痕迹。\u000b虽然没有源晶来得天然,但也价值不菲。",
+2 -1
View File
@@ -85,5 +85,6 @@
"MainScreenCG.2013.1": "大小姐与俏女仆",
"MainScreenCG.2014.1": "跨越星声的对话",
"MainScreenCG.2015.1": "可爱依赖症候群",
"MainScreenCG.2016.1": "此间日常"
"MainScreenCG.2016.1": "此间日常",
"MainScreenCG.2017.1": "最珍贵的宝物"
}
+2
View File
@@ -8,6 +8,7 @@
"PlayerHead.11303.1": "获得形象后解锁\n\"辣就试试看吧!\"",
"PlayerHead.11603.1": "获得形象后解锁\n\"郁蓊恒温室中憩\"",
"PlayerHead.11903.1": "获得形象后解锁\n\"异国风起时\"",
"PlayerHead.12003.1": "获得形象后解锁\n\"胜利的方程式\"",
"PlayerHead.12303.1": "获得形象后解锁\n\"漫游奇境的森林公主\"",
"PlayerHead.12503.1": "获得形象后解锁\n\"落雪的赠礼\"",
"PlayerHead.12703.1": "获得形象后解锁\n\"新人勇者前来报到\"",
@@ -21,6 +22,7 @@
"PlayerHead.130008.1": "第8期创业激励基金\n解锁大亨尊享补贴获得",
"PlayerHead.130009.1": "第9期创业激励基金\n解锁大亨尊享补贴获得",
"PlayerHead.130010.1": "第10期创业激励基金\n解锁大亨尊享补贴获得",
"PlayerHead.130011.1": "第11期创业激励基金\n解锁大亨尊享补贴获得",
"PlayerHead.13203.1": "获得形象后解锁\n\"微醺白日梦\"",
"PlayerHead.13204.1": "获得形象后解锁\n\"粼粼镜影☆漆黑心伤\"",
"PlayerHead.13303.1": "获得形象后解锁\n\"清露微滴的初夏\"",
+5 -1
View File
@@ -40,5 +40,9 @@
"ScoreBossAbility.100019.1": "破风之楔",
"ScoreBossAbility.100019.2": "主控角色对首领造成普攻伤害后,首领受到的绝招伤害强度提高<color=#ec6d21>&Param1&</color>,持续<color=#ec6d21>&Param2&</color>秒,最多叠加<color=#ec6d21>&Param3&</color>层,每0.5秒最多触发一次。\n全队的防御穿透属性提高<color=#ec6d21>&Param4&</color>点,援护角色在场期间,全队的防御穿透属性提高<color=#ec6d21>&Param5&</color>",
"ScoreBossAbility.100020.1": "私人订制",
"ScoreBossAbility.100020.2": "援护角色每驻场<color=#ec6d21>&Param1&</color>秒,为自己与主控角色叠加1层【蓄势】。\n每层【蓄势】提供<color=#ec6d21>&Param2&</color>技能伤害强度与<color=#ec6d21>&Param5&</color>普攻伤害强度,最多叠加<color=#ec6d21>&Param3&</color>层,每次叠加时重置持续时间,持续<color=#ec6d21>&Param4&</color>秒。\n两名援护角色可分别为主控角色叠加【蓄势】,层数上限与效果分别计算,可同时存在。"
"ScoreBossAbility.100020.2": "援护角色每驻场<color=#ec6d21>&Param1&</color>秒,为自己与主控角色叠加1层【蓄势】。\n每层【蓄势】提供<color=#ec6d21>&Param2&</color>技能伤害强度与<color=#ec6d21>&Param5&</color>普攻伤害强度,最多叠加<color=#ec6d21>&Param3&</color>层,每次叠加时重置持续时间,持续<color=#ec6d21>&Param4&</color>秒。\n两名援护角色可分别为主控角色叠加【蓄势】,层数上限与效果分别计算,可同时存在。",
"ScoreBossAbility.100021.1": "层层打薄",
"ScoreBossAbility.100021.2": "任意角色每触发<color=#ec6d21>&Param3&</color>次印记,对首领目标附加「破甲」,每层「破甲」使其受到普攻伤害强度提升<color=#ec6d21>&Param4&</color>,受到技能伤害强度提升<color=#ec6d21>&Param5&</color>,可叠加<color=#ec6d21>&Param6&</color>层。",
"ScoreBossAbility.100022.1": "碎壳追击",
"ScoreBossAbility.100022.2": "援护角色对首领目标造成绝招伤害时,首领目标受到的绝招伤害强度提升<color=#ec6d21>&Param1&</color>,持续<color=#ec6d21>&Param3&</color>秒,可叠加<color=#ec6d21>&Param4&</color>层。\n援护角色对首领目标造成普攻伤害时,首领目标受到的技能伤害强度提升<color=#ec6d21>&Param2&</color>,持续<color=#ec6d21>&Param5&</color>秒,可叠加<color=#ec6d21>&Param6&</color>层。"
}
+5 -1
View File
@@ -46,5 +46,9 @@
"ScoreBossGetControl.1023.1": "悬赏·破沙封塔",
"ScoreBossGetControl.1023.2": "每次成功使场地中的「流沙柱」陷入沉睡时,获得<color=#ec6d21>&Param1&</color>技巧得分,最多触发<color=#ec6d21>&Param2&</color>次,共计<color=#ec6d21>&Param3&</color>分",
"ScoreBossGetControl.1024.1": "悬赏·勤劳园丁",
"ScoreBossGetControl.1024.2": "每击破1次场边的花朵时,获得<color=#ec6d21>&Param1&</color>技巧得分,最多触发<color=#ec6d21>&Param2&</color>次,共计<color=#ec6d21>&Param3&</color>分"
"ScoreBossGetControl.1024.2": "每击破1次场边的花朵时,获得<color=#ec6d21>&Param1&</color>技巧得分,最多触发<color=#ec6d21>&Param2&</color>次,共计<color=#ec6d21>&Param3&</color>分",
"ScoreBossGetControl.1025.1": "悬赏·游隙闪身",
"ScoreBossGetControl.1025.2": "每轮「保鲜八爪」进行子弹齐射或协同喷水时,成功完成躲避即获得<color=#ec6d21>&Param1&</color>技巧得分,最多触发<color=#ec6d21>&Param2&</color>次,共计<color=#ec6d21>&Param3&</color>分",
"ScoreBossGetControl.1026.1": "悬赏·冷柜小憩",
"ScoreBossGetControl.1026.2": "每次成功让「保鲜八爪」提前进入休眠,获得<color=#ec6d21>&Param1&</color>技巧得分,最多触发<color=#ec6d21>&Param2&</color>次,共计<color=#ec6d21>&Param3&</color>分"
}
@@ -42,6 +42,8 @@ function ScoreBossLevel:Init(parent, nLevelId, nBuildId, isAgain)
self.MaxControlScore = getControlData.MaxLimit
self.ScoreBossBehavior = getControlData.ScoreBossBehavior
self.ScoreGetSwitchGroupId = leveData.ScoreGetSwitchGroup
self._dmgSeq = 0
self.totalDamageVal = 0
self.SwitchRate = 300
local getSwitchData = ConfigTable.GetData("ScoreGetSwitch", self.ScoreGetSwitchGroupId * 1000 + 1)
if getSwitchData ~= nil then
@@ -140,51 +142,15 @@ function ScoreBossLevel:OnEvent_BossRushSpawnId(bossId)
self.BossId = bossId
local healthInfo = CS.AdventureModuleHelper.GetEntityHealthInfo(bossId)
self.BossMaxHp = healthInfo ~= nil and healthInfo.hpMax or 0
EventManager.AddEntityEvent("HpChanged", self.BossId, self, self.OnEvent_HpChanged)
EventManager.AddEntityEvent("BossRushMonsterLevelChanged", self.BossId, self, self.OnEvent_BossRushMonsterLevelChanged)
EventManager.AddEntityEvent("BossRushMonsterBattleAttrChanged", self.BossId, self, self.OnEvent_BossRushMonsterBattleAttrChanged)
end
function ScoreBossLevel:OnEvent_HpChanged(hp, hpMax)
if self.isSettlement then
return
end
if self.isDontChangeHp then
return
end
if self.BossCurLvMinHp == -1 then
self.BossCurLvMinHp = hp
self.parent:DamageToScore(hpMax - hp, self.SwitchRate, self.BattleLv)
return
end
if hp >= self.BossCurLvMinHp then
printError("联合讨伐血量hp出现抖动" .. hp .. " " .. hpMax .. " " .. self.BattleLv)
return
end
self.BossCurLvMinHp = hp
self.parent:DamageToScore(hpMax - hp, self.SwitchRate, self.BattleLv)
EventManager.AddEntityEvent("BossRushMonsterDamageValue", self.BossId, self, self.OnEvent_BossRushMonsterDamageValue)
end
function ScoreBossLevel:OnEvent_BossRushMonsterLevelChanged(oldLevel, battleLevel)
if self.isSettlement then
return
end
self.isDontChangeHp = true
self.BossCurLvTotalChangeHp = self.BossCurLvTotalChangeHp + self.BossCurLvMinHp
self.BossCurLvMinHp = -1
self.BattleLv = battleLevel
self.parent:DamageToScore(self.BossMaxHp, self.SwitchRate, self.BattleLv)
self.BossCurLvTotalChangeHp = 0
if battleLevel <= 100 then
local getSwitchData = ConfigTable.GetData("ScoreGetSwitch", self.ScoreGetSwitchGroupId * 1000 + battleLevel)
if getSwitchData ~= nil then
self.SwitchRate = getSwitchData.SwitchRate
end
end
self.parent:HPLevelChanged()
end
function ScoreBossLevel:OnEvent_BossRushMonsterBattleAttrChanged()
local healthInfo = CS.AdventureModuleHelper.GetEntityHealthInfo(self.BossId)
self.BossMaxHp = healthInfo ~= nil and healthInfo.hpMax or 0
self.isDontChangeHp = false
function ScoreBossLevel:OnEvent_BossRushMonsterDamageValue(val)
self.totalDamageVal = self.totalDamageVal + val
self.parent:DamageToScore(self.totalDamageVal, self.SwitchRate, self.BattleLv)
end
function ScoreBossLevel:ScoreBossResultTime(nTime)
self.nTime = nTime
@@ -266,9 +232,8 @@ function ScoreBossLevel:UnBindEvent()
end
end
if self.BossId then
EventManager.RemoveEntityEvent("HpChanged", self.BossId, self, self.OnEvent_HpChanged)
EventManager.RemoveEntityEvent("BossRushMonsterLevelChanged", self.BossId, self, self.OnEvent_BossRushMonsterLevelChanged)
EventManager.RemoveEntityEvent("BossRushMonsterBattleAttrChanged", self.BossId, self, self.OnEvent_BossRushMonsterBattleAttrChanged)
EventManager.RemoveEntityEvent("BossRushMonsterDamageValue", self.BossId, self, self.OnEvent_BossRushMonsterDamageValue)
self.BossId = nil
end
end
+38 -18
View File
@@ -3805,20 +3805,6 @@ return {
0
}
},
{
cmd = "SetTrans",
param = {
1,
0,
"16",
"OutSine",
false,
false,
0.5,
true,
"AvgStageEffect_fade_right"
}
},
{
cmd = "SetFx",
param = {
@@ -3835,6 +3821,20 @@ return {
0.0
}
},
{
cmd = "SetTrans",
param = {
1,
0,
"16",
"OutSine",
false,
false,
0.5,
true,
"AvgStageEffect_fade_right"
}
},
{
cmd = "SetChar",
param = {
@@ -5964,7 +5964,7 @@ return {
nil,
nil,
300.0,
nil,
1.3,
nil,
nil,
nil,
@@ -7744,7 +7744,7 @@ return {
nil,
nil,
nil,
-700.0,
-500.0,
10.0,
nil,
nil,
@@ -8807,6 +8807,26 @@ return {
0
}
},
{
cmd = "CtrlBg",
param = {
0,
nil,
nil,
nil,
nil,
1.1,
nil,
nil,
nil,
nil,
"none",
"Linear",
0.0,
false,
0
}
},
{
cmd = "CtrlStage",
param = {
@@ -8814,7 +8834,7 @@ return {
nil,
nil,
-100.0,
400.0,
250.0,
1.2,
nil,
nil,
@@ -9555,7 +9575,7 @@ return {
nil,
nil,
300.0,
nil,
1.3,
nil,
nil,
nil,
+54 -54
View File
@@ -5207,26 +5207,6 @@ return {
nil
}
},
{
cmd = "CtrlBg",
param = {
0,
nil,
nil,
nil,
300.0,
nil,
nil,
nil,
nil,
nil,
"none",
"Linear",
0.0,
true,
0
}
},
{
cmd = "SetFx",
param = {
@@ -5243,6 +5223,26 @@ return {
0.0
}
},
{
cmd = "CtrlBg",
param = {
0,
nil,
nil,
nil,
300.0,
1.2,
nil,
nil,
nil,
nil,
"none",
"Linear",
0.0,
true,
0
}
},
{
cmd = "SetTrans",
param = {
@@ -5921,26 +5921,6 @@ return {
0
}
},
{
cmd = "CtrlBg",
param = {
3,
nil,
nil,
nil,
315.0,
nil,
nil,
nil,
nil,
nil,
"none",
"Linear",
0.0,
true,
0
}
},
{
cmd = "SetChar",
param = {
@@ -5963,6 +5943,26 @@ return {
nil
}
},
{
cmd = "CtrlBg",
param = {
3,
nil,
nil,
nil,
350.0,
1.3,
nil,
nil,
nil,
nil,
"none",
"Linear",
0.0,
true,
0
}
},
{
cmd = "SetStage",
param = {
@@ -6211,8 +6211,8 @@ return {
nil,
nil,
nil,
300.0,
nil,
250.0,
1.3,
nil,
nil,
nil,
@@ -6231,8 +6231,8 @@ return {
nil,
nil,
nil,
300.0,
nil,
250.0,
1.3,
nil,
nil,
nil,
@@ -6493,7 +6493,7 @@ return {
nil,
nil,
300.0,
nil,
1.3,
nil,
nil,
nil,
@@ -6910,8 +6910,8 @@ return {
nil,
nil,
nil,
nil,
nil,
300.0,
1.3,
nil,
nil,
1.0,
@@ -7365,7 +7365,7 @@ return {
nil,
nil,
300.0,
nil,
1.3,
nil,
nil,
nil,
@@ -8699,7 +8699,7 @@ return {
nil,
nil,
300.0,
1.2,
1.3,
nil,
nil,
nil,
@@ -9541,7 +9541,7 @@ return {
nil,
nil,
300.0,
nil,
1.3,
nil,
nil,
nil,
@@ -9561,7 +9561,7 @@ return {
0,
2,
nil,
2.5,
3.0,
1.0,
0.0,
false,
@@ -10532,7 +10532,7 @@ return {
nil,
nil,
300.0,
nil,
1.3,
nil,
nil,
nil,
@@ -11260,7 +11260,7 @@ return {
nil,
nil,
300.0,
nil,
1.3,
nil,
nil,
nil,
@@ -12115,7 +12115,7 @@ return {
nil,
nil,
300.0,
1.2,
1.3,
nil,
nil,
nil,
+38 -18
View File
@@ -3805,20 +3805,6 @@ return {
0
}
},
{
cmd = "SetTrans",
param = {
1,
0,
"16",
"OutSine",
false,
false,
0.5,
true,
"AvgStageEffect_fade_right"
}
},
{
cmd = "SetFx",
param = {
@@ -3835,6 +3821,20 @@ return {
0.0
}
},
{
cmd = "SetTrans",
param = {
1,
0,
"16",
"OutSine",
false,
false,
0.5,
true,
"AvgStageEffect_fade_right"
}
},
{
cmd = "SetChar",
param = {
@@ -5964,7 +5964,7 @@ return {
nil,
nil,
300.0,
nil,
1.3,
nil,
nil,
nil,
@@ -7744,7 +7744,7 @@ return {
nil,
nil,
nil,
-700.0,
-500.0,
10.0,
nil,
nil,
@@ -8807,6 +8807,26 @@ return {
0
}
},
{
cmd = "CtrlBg",
param = {
0,
nil,
nil,
nil,
nil,
1.1,
nil,
nil,
nil,
nil,
"none",
"Linear",
0.0,
false,
0
}
},
{
cmd = "CtrlStage",
param = {
@@ -8814,7 +8834,7 @@ return {
nil,
nil,
-100.0,
400.0,
250.0,
1.2,
nil,
nil,
@@ -9555,7 +9575,7 @@ return {
nil,
nil,
300.0,
nil,
1.3,
nil,
nil,
nil,
+54 -54
View File
@@ -5207,26 +5207,6 @@ return {
nil
}
},
{
cmd = "CtrlBg",
param = {
0,
nil,
nil,
nil,
300.0,
nil,
nil,
nil,
nil,
nil,
"none",
"Linear",
0.0,
true,
0
}
},
{
cmd = "SetFx",
param = {
@@ -5243,6 +5223,26 @@ return {
0.0
}
},
{
cmd = "CtrlBg",
param = {
0,
nil,
nil,
nil,
300.0,
1.2,
nil,
nil,
nil,
nil,
"none",
"Linear",
0.0,
true,
0
}
},
{
cmd = "SetTrans",
param = {
@@ -5921,26 +5921,6 @@ return {
0
}
},
{
cmd = "CtrlBg",
param = {
3,
nil,
nil,
nil,
315.0,
nil,
nil,
nil,
nil,
nil,
"none",
"Linear",
0.0,
true,
0
}
},
{
cmd = "SetChar",
param = {
@@ -5963,6 +5943,26 @@ return {
nil
}
},
{
cmd = "CtrlBg",
param = {
3,
nil,
nil,
nil,
350.0,
1.3,
nil,
nil,
nil,
nil,
"none",
"Linear",
0.0,
true,
0
}
},
{
cmd = "SetStage",
param = {
@@ -6211,8 +6211,8 @@ return {
nil,
nil,
nil,
300.0,
nil,
250.0,
1.3,
nil,
nil,
nil,
@@ -6231,8 +6231,8 @@ return {
nil,
nil,
nil,
300.0,
nil,
250.0,
1.3,
nil,
nil,
nil,
@@ -6493,7 +6493,7 @@ return {
nil,
nil,
300.0,
nil,
1.3,
nil,
nil,
nil,
@@ -6910,8 +6910,8 @@ return {
nil,
nil,
nil,
nil,
nil,
300.0,
1.3,
nil,
nil,
1.0,
@@ -7365,7 +7365,7 @@ return {
nil,
nil,
300.0,
nil,
1.3,
nil,
nil,
nil,
@@ -8699,7 +8699,7 @@ return {
nil,
nil,
300.0,
1.2,
1.3,
nil,
nil,
nil,
@@ -9541,7 +9541,7 @@ return {
nil,
nil,
300.0,
nil,
1.3,
nil,
nil,
nil,
@@ -9561,7 +9561,7 @@ return {
0,
2,
nil,
2.5,
3.0,
1.0,
0.0,
false,
@@ -10532,7 +10532,7 @@ return {
nil,
nil,
300.0,
nil,
1.3,
nil,
nil,
nil,
@@ -11260,7 +11260,7 @@ return {
nil,
nil,
300.0,
nil,
1.3,
nil,
nil,
nil,
@@ -12115,7 +12115,7 @@ return {
nil,
nil,
300.0,
1.2,
1.3,
nil,
nil,
nil,
+1 -1
View File
@@ -5740,7 +5740,7 @@ return {
"",
false,
"",
"We're safe. Boss, what was that flying out of the roof? Was it the Blade of Jade?",
"We're safe. Master, what was that flying out of the roof? Was it the Blade of Jade?",
""
}
},
+1 -1
View File
@@ -8618,7 +8618,7 @@ return {
"",
false,
"",
"Of course it's bad! See that big box in the hall that blows freezing air?==W== That's an Artifact!",
"Of course it's bad! See that big box in the hall that blows freezing air? That's an Artifact!",
""
}
},
+7 -7
View File
@@ -2237,7 +2237,7 @@ return {
"",
false,
"",
"Aunt Allie.",
"Auntie.",
""
}
},
@@ -2276,7 +2276,7 @@ return {
"",
false,
"",
"Oh, right. Kids at the White Cat orphanages always say \"Mom.\" We must not raise suspicion...==W== So stick to \"Aunt Allie.\"",
"Oh, right. Kids at the White Cat orphanages always say \"Mom.\" We must not raise suspicion...==W== So stick to \"Auntie.\"",
""
}
},
@@ -2430,7 +2430,7 @@ return {
"",
false,
"",
"Do you think Aunt Allie could help these kids?==W== She took Amber and me in,==W== after all.",
"Do you think Auntie could help these kids?==W== She took Amber and me in,==W== after all.",
""
}
},
@@ -2758,7 +2758,7 @@ return {
"",
false,
"",
"Aunt Allie already exhausts herself with her tailoring jobs every day,==W== yet the Dorra she makes==W== is barely enough to feed us.",
"Auntie already exhausts herself with her tailoring jobs every day,==W== yet the Dorra she makes==W== is barely enough to feed us.",
""
}
},
@@ -2990,7 +2990,7 @@ return {
"",
false,
"",
"When I asked Aunt Allie about it, she just handed me the basement key and told us to focus on our studies. That tells me no matter how hard we try, we're just kids. We can't earn the kind of Dorra we need.",
"When I asked Auntie about it, she just handed me the basement key and told us to focus on our studies. That tells me no matter how hard we try, we're just kids. We can't earn the kind of Dorra we need.",
""
}
},
@@ -8666,7 +8666,7 @@ return {
"",
false,
"",
"Waaah!==W== Mo—==W==Aunt Allie doesn't want us anymore!",
"Waaah!==W== Mo—==W==Auntie doesn't want us anymore!",
""
}
},
@@ -9038,7 +9038,7 @@ return {
"",
false,
"",
"Fine! Then you're not our mom anymore! From now on, you're just Aunt Allie. Aunt Allie, Aunt Allie, Aunt Allie, Aunt Allie!",
"Fine! Then you're not our mom anymore! From now on, you're just Auntie. Auntie, Auntie, Auntie, Auntie!",
""
}
},
+2 -2
View File
@@ -27,7 +27,7 @@ return {
cmd = "SetBg",
param = {
0,
"ruin_travellers_home_inside",
"travellers_home_inside",
"0",
"Linear",
0.0,
@@ -1050,7 +1050,7 @@ return {
cmd = "SetBg",
param = {
0,
"ruin_travellers_home_inside",
"travellers_home_inside",
"0",
"Linear",
1.0,

Some files were not shown because too many files have changed in this diff Show More