Hotfix - 1.14.1.132

EN: 1.14.1.132
CN: 1.14.1.132
JP: 1.14.1.136
KR: 1.14.1.138
This commit is contained in:
SL1900
2026-08-31 12:00:00 +09:00
parent 716ae237d8
commit dc6a0cc9a6
129 changed files with 18287 additions and 2198 deletions
+2
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@@ -45,6 +45,8 @@
"CharacterSkin.11903.2": "风摇云影间,曦光舞沙尘。与君共度时,唯有花窥见。",
"CharacterSkin.12001.1": "卡娜丝-基础形象",
"CharacterSkin.12002.1": "卡娜丝-觉醒形象",
"CharacterSkin.12003.1": "胜利的方程式",
"CharacterSkin.12003.2": "思维缜密,计算严谨,动作标准。\u000b冲刺,起跳,扣杀,一切都如计划执行,可身体却跟不上思考。\u000b——嗯?人气榜第一又是什么意思啦!?",
"CharacterSkin.12301.1": "杏子-基础形象",
"CharacterSkin.12302.1": "杏子-觉醒形象",
"CharacterSkin.12303.1": "漫游奇境的森林公主",
+1
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@@ -64,6 +64,7 @@
"CharGetLines.12002.1": "又见面了!如何,旅途中有没有新的发现?",
"CharGetLines.12003.1": "看来我得拿出真正的实力来回应你了。",
"CharGetLines.12004.1": "和你在一起能学到不少东西,当了老师之后,这样的感觉还是头一次。",
"CharGetLines.12005.1": "思维缜密,计算严谨,动作标准。\u000b冲刺,起跳,扣杀,一切都如计划执行,可身体却跟不上思考。\u000b——嗯?人气榜第一又是什么意思啦!?",
"CharGetLines.12301.1": "魔魔王~杏子终于见到你啦,诶嘿,能带杏子一起去冒险吗~",
"CharGetLines.12302.1": "哇~魔魔王又找到杏子啦~那下次轮到杏子来找你啦~",
"CharGetLines.12303.1": "杏子和可可泡泡都变得更厉害啦~魔魔王快跟上,我们要去打坏人啦!",
+16
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@@ -51,6 +51,10 @@
"Item.101023.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品",
"Item.101024.1": "升级补贴差额物品",
"Item.101024.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品",
"Item.101025.1": "大亨尊享补贴附赠物品",
"Item.101025.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品",
"Item.101026.1": "升级补贴差额物品",
"Item.101026.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品",
"Item.103.1": "琥珀",
"Item.103.2": "邀请「琥珀」加入队伍的凭证",
"Item.103.3": "贴耳聆听,似乎能听到猫叫的声音。",
@@ -655,6 +659,9 @@
"Item.120006.3": "据说能带来好运的寻宝铲——可惜不是那么耐用。",
"Item.12001.1": "卡娜丝-基础形象",
"Item.12002.1": "卡娜丝-觉醒形象",
"Item.12003.1": "胜利的方程式",
"Item.12003.2": "解锁卡娜丝专属形象「胜利的方程式」的凭证!",
"Item.12003.3": "思维缜密,计算严谨,动作标准。\u000b冲刺,起跳,扣杀,一切都如计划执行,可身体却跟不上思考。\u000b——嗯?人气榜第一又是什么意思啦!?",
"Item.123.1": "杏子",
"Item.123.2": "邀请「杏子」加入队伍的凭证",
"Item.123.3": "金色的原野上,奔跑着两个小小的身影。\u000b她在追的是落日。",
@@ -733,6 +740,9 @@
"Item.130010.1": "树树鼠代表",
"Item.130010.2": "解锁个人头像「树树鼠代表」",
"Item.130010.3": "抱歉,但这就是树树鼠。",
"Item.130011.1": "夏日幻想",
"Item.130011.2": "解锁个人头像「夏日幻想」",
"Item.130011.3": "沉浸在幻想的世界里有什么不好?!",
"Item.13002.1": "多娜-觉醒形象",
"Item.132.1": "密涅瓦",
"Item.132.2": "邀请「密涅瓦」加入队伍的凭证",
@@ -1011,6 +1021,12 @@
"Item.199026.1": "本期限定头像:\n树树鼠代表",
"Item.199026.2": "本期限定头像:\n树树鼠代表",
"Item.199026.3": "本期限定头像:\n树树鼠代表",
"Item.199027.1": "卡娜丝专属形象: 胜利的方程式",
"Item.199027.2": "卡娜丝专属形象: 胜利的方程式",
"Item.199027.3": "卡娜丝专属形象: 胜利的方程式",
"Item.199028.1": "本期限定头像: 夏日幻想",
"Item.199028.2": "本期限定头像: 夏日幻想",
"Item.199028.3": "本期限定头像: 夏日幻想",
"Item.2.1": "星之砂",
"Item.2.2": "稀有的晶石,可以在商店中兑换礼券。",
"Item.2.3": "散发着星脉力量的碎片,虽纯净,却有人造的痕迹。\u000b虽然没有源晶来得天然,但也价值不菲。",
+2 -1
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@@ -85,5 +85,6 @@
"MainScreenCG.2013.1": "大小姐与俏女仆",
"MainScreenCG.2014.1": "跨越星声的对话",
"MainScreenCG.2015.1": "可爱依赖症候群",
"MainScreenCG.2016.1": "此间日常"
"MainScreenCG.2016.1": "此间日常",
"MainScreenCG.2017.1": "最珍贵的宝物"
}
+2
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@@ -8,6 +8,7 @@
"PlayerHead.11303.1": "获得形象后解锁\n\"辣就试试看吧!\"",
"PlayerHead.11603.1": "获得形象后解锁\n\"郁蓊恒温室中憩\"",
"PlayerHead.11903.1": "获得形象后解锁\n\"异国风起时\"",
"PlayerHead.12003.1": "获得形象后解锁\n\"胜利的方程式\"",
"PlayerHead.12303.1": "获得形象后解锁\n\"漫游奇境的森林公主\"",
"PlayerHead.12503.1": "获得形象后解锁\n\"落雪的赠礼\"",
"PlayerHead.12703.1": "获得形象后解锁\n\"新人勇者前来报到\"",
@@ -21,6 +22,7 @@
"PlayerHead.130008.1": "第8期创业激励基金\n解锁大亨尊享补贴获得",
"PlayerHead.130009.1": "第9期创业激励基金\n解锁大亨尊享补贴获得",
"PlayerHead.130010.1": "第10期创业激励基金\n解锁大亨尊享补贴获得",
"PlayerHead.130011.1": "第11期创业激励基金\n解锁大亨尊享补贴获得",
"PlayerHead.13203.1": "获得形象后解锁\n\"微醺白日梦\"",
"PlayerHead.13204.1": "获得形象后解锁\n\"粼粼镜影☆漆黑心伤\"",
"PlayerHead.13303.1": "获得形象后解锁\n\"清露微滴的初夏\"",
+5 -1
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@@ -40,5 +40,9 @@
"ScoreBossAbility.100019.1": "破风之楔",
"ScoreBossAbility.100019.2": "主控角色对首领造成普攻伤害后,首领受到的绝招伤害强度提高<color=#ec6d21>&Param1&</color>,持续<color=#ec6d21>&Param2&</color>秒,最多叠加<color=#ec6d21>&Param3&</color>层,每0.5秒最多触发一次。\n全队的防御穿透属性提高<color=#ec6d21>&Param4&</color>点,援护角色在场期间,全队的防御穿透属性提高<color=#ec6d21>&Param5&</color>",
"ScoreBossAbility.100020.1": "私人订制",
"ScoreBossAbility.100020.2": "援护角色每驻场<color=#ec6d21>&Param1&</color>秒,为自己与主控角色叠加1层【蓄势】。\n每层【蓄势】提供<color=#ec6d21>&Param2&</color>技能伤害强度与<color=#ec6d21>&Param5&</color>普攻伤害强度,最多叠加<color=#ec6d21>&Param3&</color>层,每次叠加时重置持续时间,持续<color=#ec6d21>&Param4&</color>秒。\n两名援护角色可分别为主控角色叠加【蓄势】,层数上限与效果分别计算,可同时存在。"
"ScoreBossAbility.100020.2": "援护角色每驻场<color=#ec6d21>&Param1&</color>秒,为自己与主控角色叠加1层【蓄势】。\n每层【蓄势】提供<color=#ec6d21>&Param2&</color>技能伤害强度与<color=#ec6d21>&Param5&</color>普攻伤害强度,最多叠加<color=#ec6d21>&Param3&</color>层,每次叠加时重置持续时间,持续<color=#ec6d21>&Param4&</color>秒。\n两名援护角色可分别为主控角色叠加【蓄势】,层数上限与效果分别计算,可同时存在。",
"ScoreBossAbility.100021.1": "层层打薄",
"ScoreBossAbility.100021.2": "任意角色每触发<color=#ec6d21>&Param3&</color>次印记,对首领目标附加「破甲」,每层「破甲」使其受到普攻伤害强度提升<color=#ec6d21>&Param4&</color>,受到技能伤害强度提升<color=#ec6d21>&Param5&</color>,可叠加<color=#ec6d21>&Param6&</color>层。",
"ScoreBossAbility.100022.1": "碎壳追击",
"ScoreBossAbility.100022.2": "援护角色对首领目标造成绝招伤害时,首领目标受到的绝招伤害强度提升<color=#ec6d21>&Param1&</color>,持续<color=#ec6d21>&Param3&</color>秒,可叠加<color=#ec6d21>&Param4&</color>层。\n援护角色对首领目标造成普攻伤害时,首领目标受到的技能伤害强度提升<color=#ec6d21>&Param2&</color>,持续<color=#ec6d21>&Param5&</color>秒,可叠加<color=#ec6d21>&Param6&</color>层。"
}
+5 -1
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@@ -46,5 +46,9 @@
"ScoreBossGetControl.1023.1": "悬赏·破沙封塔",
"ScoreBossGetControl.1023.2": "每次成功使场地中的「流沙柱」陷入沉睡时,获得<color=#ec6d21>&Param1&</color>技巧得分,最多触发<color=#ec6d21>&Param2&</color>次,共计<color=#ec6d21>&Param3&</color>分",
"ScoreBossGetControl.1024.1": "悬赏·勤劳园丁",
"ScoreBossGetControl.1024.2": "每击破1次场边的花朵时,获得<color=#ec6d21>&Param1&</color>技巧得分,最多触发<color=#ec6d21>&Param2&</color>次,共计<color=#ec6d21>&Param3&</color>分"
"ScoreBossGetControl.1024.2": "每击破1次场边的花朵时,获得<color=#ec6d21>&Param1&</color>技巧得分,最多触发<color=#ec6d21>&Param2&</color>次,共计<color=#ec6d21>&Param3&</color>分",
"ScoreBossGetControl.1025.1": "悬赏·游隙闪身",
"ScoreBossGetControl.1025.2": "每轮「保鲜八爪」进行子弹齐射或协同喷水时,成功完成躲避即获得<color=#ec6d21>&Param1&</color>技巧得分,最多触发<color=#ec6d21>&Param2&</color>次,共计<color=#ec6d21>&Param3&</color>分",
"ScoreBossGetControl.1026.1": "悬赏·冷柜小憩",
"ScoreBossGetControl.1026.2": "每次成功让「保鲜八爪」提前进入休眠,获得<color=#ec6d21>&Param1&</color>技巧得分,最多触发<color=#ec6d21>&Param2&</color>次,共计<color=#ec6d21>&Param3&</color>分"
}