Update - 1.11.0.113

EN: 1.11.0.113
CN: 1.11.0.114
JP: 1.11.0.118
KR: 1.11.0.118
This commit is contained in:
SL1900
2026-06-02 16:00:00 +09:00
parent 343b24c91b
commit dcc2c4a2a9
621 changed files with 518699 additions and 4157 deletions
@@ -148,7 +148,7 @@ function ActivitySwimCtrl:OnBtnClick_Go()
if actGroupCfg ~= nil then
if actGroupCfg.TransitionId ~= nil and actGroupCfg.TransitionId > 0 then
local callback = function()
EventManager.Hit(EventId.OpenPanel, PanelId.SwimTheme, actGroupCfg.Id)
EventManager.Hit(EventId.OpenPanel, PanelId.SwimTheme_11100, actGroupCfg.Id)
end
EventManager.Hit(EventId.SetTransition, actGroupCfg.TransitionId, callback)
else
@@ -86,7 +86,7 @@ function SwimThemeStory_11100Ctrl:RefreshDate()
NovaAPI.SetTMPText(self._mapNode.txtActivityDate, dateStr)
end
function SwimThemeStory_11100Ctrl:RefreshPersonality()
local cfg = ConfigTable.GetData("ActivityStoryChapter", self.nChapterId)
local cfg = ConfigTable.GetData("ActivityStoryChapter", self.nActId)
local personalityId = cfg.PersonalityId
self._mapNode.goPersonalityRoot:SetActive(0 < personalityId)
if personalityId <= 0 then
@@ -135,7 +135,7 @@ function SwimThemeStory_11100Ctrl:OnRefreshGrid(grid, index)
local reddot = RootNode:Find("RedDot")
local isUnlock, tbResult = ActivityAvgData:IsUnlock(avgcfg.ConditionId)
local isReaded = ActivityAvgData:IsStoryReaded(storyId)
local bOpen, nOpenTime = ActivityAvgData:IsOpen(avgcfg.StoryId)
local bOpen, nOpenTime = ActivityAvgData:IsOpen(avgcfg.StoryId, self.nActId)
local isFullUnlock = isUnlock and bOpen
goUnlock.gameObject:SetActive(isFullUnlock)
goComplete.gameObject:SetActive(isReaded and bOpen)
@@ -116,7 +116,8 @@ SwimTheme_11100Ctrl._mapNodeConfig = {
txtTaskProgressEnd = {sComponentName = "TMP_Text"},
redDotEntrance2 = {},
storyRedDot = {},
reddotLevel = {}
reddotLevel = {},
imgRemaineTime = {}
}
SwimTheme_11100Ctrl._mapEventConfig = {}
SwimTheme_11100Ctrl._mapRedDotConfig = {}
@@ -211,6 +212,7 @@ function SwimTheme_11100Ctrl:RefreshTime()
end
end
self._mapNode.imgEnd:SetActive(not bOpen)
self._mapNode.imgRemaineTime.gameObject:SetActive(bOpen)
local nOpenMonth, nOpenDay, nEndMonth, nEndDay, nOpenYear, nEndYear = self.SwimThemeData:GetActGroupDate()
local strOpenDay = string.format("%d", nOpenDay)
local strEndDay = string.format("%d", nEndDay)