Update - 1.11.0.113

EN: 1.11.0.113
CN: 1.11.0.114
JP: 1.11.0.118
KR: 1.11.0.118
This commit is contained in:
SL1900
2026-06-02 16:00:00 +09:00
parent 343b24c91b
commit dcc2c4a2a9
621 changed files with 518699 additions and 4157 deletions
+3 -6
View File
@@ -1,5 +1,6 @@
local LevelMenuCtrl = class("LevelMenuCtrl", BaseCtrl)
local Actor2DManager = require("Game.Actor2D.Actor2DManager")
local JointDrillContext = require("Game.UI.JointDrill.JointDrillContext")
local PlayerBoardData = PlayerData.Board
local WwiseAudioMgr = CS.WwiseAudioManager.Instance
local LayoutRebuilder = CS.UnityEngine.UI.LayoutRebuilder
@@ -867,12 +868,8 @@ function LevelMenuCtrl:OnBtnClick_ActivityEntrance(btn, nIndex)
if not bPlayCond then
return
end
local nType = actData:GetJointDrillType()
if nType == GameEnum.JointDrillMode.JointDrill_Mode_1 then
EventManager.Hit(EventId.OpenPanel, PanelId.JointDrillLevelSelect_1, actData:GetActId())
elseif nType == GameEnum.JointDrillMode.JointDrill_Mode_2 then
EventManager.Hit(EventId.OpenPanel, PanelId.JointDrillLevelSelect_2, actData:GetActId())
end
local nActId = actData.nActId
EventManager.Hit(EventId.OpenPanel, JointDrillContext.GetPanelId(nActId, "LevelSelect"), nActId)
end
end
end