Update - 1.9.0.103
EN: 1.9.0.103 CN: 1.9.0.104 JP: 1.9.0.106 KR: 1.9.0.108
This commit is contained in:
@@ -1179,6 +1179,16 @@
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"Achievement.629.2": "Complete Chapter Six",
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"Achievement.63.1": "Breaking the Current Ⅶ",
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"Achievement.63.2": "Complete Currents and Shadows on Difficulty 7 for the first time",
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"Achievement.630.1": "Chasing the Phantom",
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"Achievement.630.2": "Clear the Story Special \"Overture of a Shadowy Enigma\"",
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"Achievement.631.1": "Breaking the Current Ⅷ",
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"Achievement.631.2": "Complete Currents and Shadows on Difficulty 8 for the first time",
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"Achievement.632.1": "Burnt Out Ⅷ",
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"Achievement.632.2": "Complete Dust and Flames on Difficulty 8 for the first time",
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"Achievement.633.1": "Ease Your Storm Ⅷ",
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"Achievement.633.2": "Complete Storm and Thunder on Difficulty 8 for the first time",
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"Achievement.634.1": "Monolith Conqueror Ⅴ",
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"Achievement.634.2": "Clear all three main Monoliths on Difficulty 8",
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"Achievement.64.1": "Burnt Out Ⅰ",
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"Achievement.64.2": "Complete Dust and Flames on Difficulty 1 for the first time",
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"Achievement.65.1": "Burnt Out Ⅱ",
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@@ -361,6 +361,52 @@
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"ActivityGoods.100822.2": "Grants one basic Disc material from Tier-up Trial of your choice.",
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"ActivityGoods.100823.1": "Dorra",
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"ActivityGoods.100823.2": "A basic currency that can be used in various features.",
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"ActivityGoods.100901.1": "Phantom of the Banquet",
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"ActivityGoods.100901.2": "A Runic Disc titled [Phantom of the Banquet]. It can unleash great power.",
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"ActivityGoods.100902.1": "Phantom of the Banquet Melody",
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"ActivityGoods.100902.2": "Materials required to Crescendo the Disc \"Phantom of the Banquet\"",
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"ActivityGoods.100903.1": "Solitary Waltz in Night's Embrace",
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"ActivityGoods.100903.2": "Unlock the Honor Title: Solitary Waltz in Night's Embrace",
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"ActivityGoods.100904.1": "Cerulean Ticket",
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"ActivityGoods.100904.2": "A certificate used for recruiting in Limited Trekker Banner.",
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"ActivityGoods.100905.1": "Sprout Ticket",
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"ActivityGoods.100905.2": "A certificate used for recruiting in Permanent Trekker Banner.",
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"ActivityGoods.100906.1": "Evil Bloom Essence",
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"ActivityGoods.100906.2": "Used for certain Trekker skill upgrade (Lv.7 to Lv.10).",
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"ActivityGoods.100907.1": "Star Emblem Polisher",
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"ActivityGoods.100907.2": "Special material for locking Affixes during Trekker Emblems resets.",
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"ActivityGoods.100908.1": "Blossom Porcelain Cup",
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"ActivityGoods.100908.2": "A gift that increases a Trekker's Affinity by 500.",
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"ActivityGoods.100909.1": "Exquisite Blower",
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"ActivityGoods.100909.2": "A gift that increases a Trekker's Affinity by 500.",
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"ActivityGoods.100910.1": "Emerging Talent",
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"ActivityGoods.100910.2": "A gift that increases a Trekker's Affinity by 500.",
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"ActivityGoods.100911.1": "Count's Gift",
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"ActivityGoods.100911.2": "An advanced material used for Trekker tier-up.",
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"ActivityGoods.100912.1": "Phantom Game Cartridge",
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"ActivityGoods.100912.2": "An advanced material used for Trekker skill upgrades.",
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"ActivityGoods.100913.1": "Duloos Essence",
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"ActivityGoods.100913.2": "An advanced material used for Discs tier-up.",
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"ActivityGoods.100914.1": "Monolith Stairs Pass",
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"ActivityGoods.100914.2": "A pass used to initiate a Monolith Express.",
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"ActivityGoods.100915.1": "Trekker's Handwritten Encyclopedia",
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"ActivityGoods.100915.2": "Grants tons of EXP for leveling up Trekkers.",
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"ActivityGoods.100916.1": "Starlit Colored Glass",
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"ActivityGoods.100916.2": "Grants tons of EXP for upgrading Discs.",
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"ActivityGoods.100917.1": "Count's Cellaring",
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"ActivityGoods.100917.2": "An intermediate material used for Trekker tier-up.",
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"ActivityGoods.100918.1": "Fighting Game Cartridge",
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"ActivityGoods.100918.2": "An intermediate material used for Trekker skill upgrades.",
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"ActivityGoods.100919.1": "Duloos Soul Remnant",
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"ActivityGoods.100919.2": "An intermediate material used for Discs tier-up.",
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"ActivityGoods.100920.1": "Novice Trekker Promotion Box",
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"ActivityGoods.100920.2": "Grants one basic Trekker promotion material from Tier-up Trial of your choice.",
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"ActivityGoods.100921.1": "Beginner Cartridge Box",
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"ActivityGoods.100921.2": "Grants a Basic Game Cartridge of your choice.",
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"ActivityGoods.100922.1": "Novice Disc Promotion Box",
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"ActivityGoods.100922.2": "Grants one basic Disc material from Tier-up Trial of your choice.",
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"ActivityGoods.100923.1": "Dorra",
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"ActivityGoods.100923.2": "A basic currency that can be used in various features.",
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"ActivityGoods.300101.1": "Exquisite Gift Box",
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"ActivityGoods.300101.2": "Grants a random exquisite gift.",
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"ActivityGoods.300102.1": "Monolith Stairs Pass",
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@@ -7,5 +7,6 @@
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"ActivityGroup.10105.1": "[Event Notes]\nThe [Winter Requiem and the Trigger of Dawn] event has begun!\n\nDuring the event, you can challenge limited-time levels, read event stories, and play the mini-game: Arc of Abundance.\nCompleting these activities and event missions will reward you with the event currency: Canned Ration, which can be used to redeem various rewards.",
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"ActivityGroup.10106.1": "[Event Notes]\nThe [To My Dearest You] event has begun!\n\nDuring the event, you can challenge limited-time levels, read event stories, and play the mini-game: Lucky Treasure Shovel.\nComplete these activities and event missions to earn event currency: Azure Feathers, which can be used to redeem various rewards.",
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"ActivityGroup.20101.1": "[Event Notes]\nThe [Radiant Messenger, Holy Night Spirit] event has begun!\n\nDuring the event, you can challenge limited-time stages, read event stories, and play the mini-game Cookie Workshop.\n\nCompleting these activities and event missions will reward you with event currency Snowish Gingerbread Cookie, which can be used to redeem various rewards.",
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"ActivityGroup.20102.1": "[Event Notes]\nThe [Solitary Waltz in Night's Embrace] event has begun!\n\nDuring the event, you can challenge limited-time stages, read the event story, experience \"Fatebound Stellar Deck\" and play the \"Silver-Veiled Dream Catcher\" minigame. \n\nComplete these activities and event objectives to earn the event currency \"Midnight Letter\" and exchange it for rich rewards.",
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"ActivityGroup.30101.1": "[Event Period]\nFeb. 16, 2026 21:00 – Feb. 23, 2026 19:59:59 (UTC-7)\n\n[Requirements]\nAuthorization Level ≥ 5\n\n[Details]\nThe Bouncing Bumper Bash event has begun!\n\nDuring the event, challenge and complete event missions to earn the event currency: United Council Tokens, which can be used to redeem various rewards."
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}
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@@ -638,5 +638,125 @@
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"ActivityLevelsLevel.2010304.2": "The Bizarre Stove has its eyes locked on your gifts. It won't go down without a fight!\nWatch out! Never underestimate a Stellaroid's obsession!",
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"ActivityLevelsLevel.2010304.3": "Clear time ≤150s",
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"ActivityLevelsLevel.2010304.4": "Clear with >30s remaining",
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"ActivityLevelsLevel.2010304.5": "Clear with >60s remaining"
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"ActivityLevelsLevel.2010304.5": "Clear with >60s remaining",
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"ActivityLevelsLevel.2020101.1": "Deadly Invitation Ⅰ",
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"ActivityLevelsLevel.2020101.2": "Every distinguished guest has received their banquet invitation, yet this elaborate gathering was fated for chaos from its inception.",
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"ActivityLevelsLevel.2020101.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020101.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020101.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020102.1": "Guests Gather Ⅰ",
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"ActivityLevelsLevel.2020102.2": "The banquet is about to begin, and guests are arriving. Spot the suspicious in the crowd—don't let them ruin tonight's fun!",
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"ActivityLevelsLevel.2020102.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020102.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020102.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020103.1": "Guests Gather Ⅱ",
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"ActivityLevelsLevel.2020103.2": "The banquet is about to begin, and guests are arriving. Spot the suspicious in the crowd—don't let them ruin tonight's fun!",
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"ActivityLevelsLevel.2020103.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020103.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020103.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020104.1": "Guests Gather Ⅲ",
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"ActivityLevelsLevel.2020104.2": "The banquet is about to begin, and guests are arriving. Spot the suspicious in the crowd—don't let them ruin tonight's fun!",
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"ActivityLevelsLevel.2020104.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020104.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020104.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020105.1": "Shifted Seats Ⅰ",
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"ActivityLevelsLevel.2020105.2": "An uninvited guest sits in the host's chair, undoubtedly a provocation. Show her who's really in charge here.",
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"ActivityLevelsLevel.2020105.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020105.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020105.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020106.1": "Sharpness Hidden Ⅰ",
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"ActivityLevelsLevel.2020106.2": "Wine glints and lamplight flickers—each smile masks a scheme. Be a little more patient, and the prey will fall for the trap.",
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"ActivityLevelsLevel.2020106.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020106.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020106.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020107.1": "Sharpness Hidden Ⅱ",
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"ActivityLevelsLevel.2020107.2": "Wine glints and lamplight flickers—each smile masks a scheme. Be a little more patient, and the prey will fall for the trap.",
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"ActivityLevelsLevel.2020107.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020107.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020107.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020108.1": "The Mastermind Ⅰ",
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"ActivityLevelsLevel.2020108.2": "She was never meant to be at your banquet. Since polite words won't get rid of her, it's time to \"ask\" her to leave the hard way.",
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"ActivityLevelsLevel.2020108.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020108.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020108.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020109.1": "Sharpness Hidden Ⅲ",
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"ActivityLevelsLevel.2020109.2": "Wine glints and lamplight flickers—each smile masks a scheme. Be a little more patient, and the prey will fall for the trap.",
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"ActivityLevelsLevel.2020109.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020109.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020109.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020110.1": "Sharpness Hidden Ⅳ",
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"ActivityLevelsLevel.2020110.2": "Wine glints and lamplight flickers—each smile masks a scheme. Be a little more patient, and the prey will fall for the trap.",
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"ActivityLevelsLevel.2020110.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020110.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020110.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020111.1": "Clamorous Revelry Ⅰ",
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"ActivityLevelsLevel.2020111.2": "The banquet is hitting its stride, as waiters weave through the crowd bearing delicacies. But why is this waiter so distracted...? Oh, no! An intruder!",
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"ActivityLevelsLevel.2020111.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020111.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020111.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020112.1": "Clamorous Revelry Ⅱ",
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"ActivityLevelsLevel.2020112.2": "The banquet is hitting its stride, as waiters weave through the crowd bearing delicacies. But why is this waiter so distracted...? Oh, no! An intruder!",
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"ActivityLevelsLevel.2020112.3": "Clear time ≤150s",
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"ActivityLevelsLevel.2020112.4": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020112.5": "Clear with >60s remaining",
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"ActivityLevelsLevel.2020201.1": "Deadly Invitation Ⅱ",
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"ActivityLevelsLevel.2020201.2": "Every distinguished guest has received their banquet invitation, yet this elaborate gathering was fated for chaos from its inception.",
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"ActivityLevelsLevel.2020201.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020201.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020201.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020202.1": "Guests Gather Ⅳ",
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"ActivityLevelsLevel.2020202.2": "The banquet is about to begin, and guests are arriving. Spot the suspicious in the crowd—don't let them ruin tonight's fun!",
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"ActivityLevelsLevel.2020202.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020202.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020202.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020203.1": "Clamorous Revelry Ⅲ",
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"ActivityLevelsLevel.2020203.2": "The banquet is hitting its stride, as waiters weave through the crowd bearing delicacies. But why is this waiter so distracted...? Oh, no! An intruder!",
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"ActivityLevelsLevel.2020203.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020203.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020203.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020204.1": "Clamorous Revelry Ⅳ",
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"ActivityLevelsLevel.2020204.2": "The banquet is hitting its stride, as waiters weave through the crowd bearing delicacies. But why is this waiter so distracted...? Oh, no! An intruder!",
|
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"ActivityLevelsLevel.2020204.3": "Clear time ≤120s",
|
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"ActivityLevelsLevel.2020204.4": "Clear with >20s remaining",
|
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"ActivityLevelsLevel.2020204.5": "Clear with >30s remaining",
|
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"ActivityLevelsLevel.2020205.1": "Shifted Seats Ⅱ",
|
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"ActivityLevelsLevel.2020205.2": "An uninvited guest sits in the host's chair, undoubtedly a provocation. Show her who's really in charge here.",
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"ActivityLevelsLevel.2020205.3": "Clear time ≤120s",
|
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"ActivityLevelsLevel.2020205.4": "Clear with >20s remaining",
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"ActivityLevelsLevel.2020205.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020206.1": "Suspicious Move Ⅰ",
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"ActivityLevelsLevel.2020206.2": "An off note cuts through the clink of wine glasses, and someone's moving fast among the guests. Looks like they are already making their move.",
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"ActivityLevelsLevel.2020206.3": "Clear time ≤120s",
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"ActivityLevelsLevel.2020206.4": "Clear with >20s remaining",
|
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"ActivityLevelsLevel.2020206.5": "Clear with >30s remaining",
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"ActivityLevelsLevel.2020207.1": "Suspicious Move Ⅱ",
|
||||
"ActivityLevelsLevel.2020207.2": "An off note cuts through the clink of wine glasses, and someone's moving fast among the guests. Looks like they are already making their move.",
|
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"ActivityLevelsLevel.2020207.3": "Clear time ≤120s",
|
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"ActivityLevelsLevel.2020207.4": "Clear with >20s remaining",
|
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"ActivityLevelsLevel.2020207.5": "Clear with >30s remaining",
|
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"ActivityLevelsLevel.2020208.1": "The Mastermind Ⅱ",
|
||||
"ActivityLevelsLevel.2020208.2": "She was never meant to be at your banquet. Since polite words won't get rid of her, it's time to \"ask\" her to leave the hard way.",
|
||||
"ActivityLevelsLevel.2020208.3": "Clear time ≤120s",
|
||||
"ActivityLevelsLevel.2020208.4": "Clear with >20s remaining",
|
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"ActivityLevelsLevel.2020208.5": "Clear with >30s remaining",
|
||||
"ActivityLevelsLevel.2020301.1": "Sharpness Hidden Ⅴ",
|
||||
"ActivityLevelsLevel.2020301.2": "Wine glints and lamplight flickers—each smile masks a scheme. Be a little more patient, and the prey will fall for the trap.",
|
||||
"ActivityLevelsLevel.2020301.3": "Clear time ≤120s",
|
||||
"ActivityLevelsLevel.2020301.4": "Clear with >20s remaining",
|
||||
"ActivityLevelsLevel.2020301.5": "Clear with >30s remaining",
|
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"ActivityLevelsLevel.2020302.1": "Shifted Seats Ⅲ",
|
||||
"ActivityLevelsLevel.2020302.2": "An uninvited guest sits in the host's chair, undoubtedly a provocation. Show her who's really in charge here.",
|
||||
"ActivityLevelsLevel.2020302.3": "Clear time ≤120s",
|
||||
"ActivityLevelsLevel.2020302.4": "Clear with >20s remaining",
|
||||
"ActivityLevelsLevel.2020302.5": "Clear with >30s remaining",
|
||||
"ActivityLevelsLevel.2020303.1": "Suspicious Move Ⅲ",
|
||||
"ActivityLevelsLevel.2020303.2": "An off note cuts through the clink of wine glasses, and someone's moving fast among the guests. Looks like they are already making their move.",
|
||||
"ActivityLevelsLevel.2020303.3": "Clear time ≤120s",
|
||||
"ActivityLevelsLevel.2020303.4": "Clear with >20s remaining",
|
||||
"ActivityLevelsLevel.2020303.5": "Clear with >30s remaining",
|
||||
"ActivityLevelsLevel.2020304.1": "The Mastermind Ⅲ",
|
||||
"ActivityLevelsLevel.2020304.2": "She was never meant to be at your banquet. Since polite words won't get rid of her, it's time to \"ask\" her to leave the hard way.",
|
||||
"ActivityLevelsLevel.2020304.3": "Clear time ≤120s",
|
||||
"ActivityLevelsLevel.2020304.4": "Clear with >20s remaining",
|
||||
"ActivityLevelsLevel.2020304.5": "Clear with >30s remaining"
|
||||
}
|
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@@ -3,5 +3,9 @@
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"ActivityPenguinCardLevel.1012.1": "Ignis Mirror",
|
||||
"ActivityPenguinCardLevel.1013.1": "Aqua Mirror",
|
||||
"ActivityPenguinCardLevel.1014.1": "Ventus Mirror",
|
||||
"ActivityPenguinCardLevel.1015.1": "Ultimate Mirror"
|
||||
"ActivityPenguinCardLevel.1015.1": "Ultimate Mirror",
|
||||
"ActivityPenguinCardLevel.1021.1": "Moment of Entry",
|
||||
"ActivityPenguinCardLevel.1022.1": "Contract Mirror",
|
||||
"ActivityPenguinCardLevel.1023.1": "Ignis Mirror",
|
||||
"ActivityPenguinCardLevel.1024.1": "Ultimate Mirror"
|
||||
}
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||||
@@ -7,14 +7,14 @@
|
||||
"ActivityPenguinCardQuest.101006.1": "Clear Ventus Mirror",
|
||||
"ActivityPenguinCardQuest.101007.1": "Clear Ventus Mirror with 3★.",
|
||||
"ActivityPenguinCardQuest.101008.1": "Clear Ultimate Mirror",
|
||||
"ActivityPenguinCardQuest.201001.1": "Score 100,000 points in a single game",
|
||||
"ActivityPenguinCardQuest.201002.1": "Score 200,000 points in a single game",
|
||||
"ActivityPenguinCardQuest.201003.1": "Score 300,000 points in a single game",
|
||||
"ActivityPenguinCardQuest.201004.1": "Score 400,000 points in a single game",
|
||||
"ActivityPenguinCardQuest.201005.1": "Score 500,000 points in a single game",
|
||||
"ActivityPenguinCardQuest.201006.1": "Score 600,000 points in a single game",
|
||||
"ActivityPenguinCardQuest.201007.1": "Score 700,000 points in a single game",
|
||||
"ActivityPenguinCardQuest.201008.1": "Score 800,000 points in a single game",
|
||||
"ActivityPenguinCardQuest.201009.1": "Score 900,000 points in a single game",
|
||||
"ActivityPenguinCardQuest.201010.1": "Score 1,000,000 points in a single game"
|
||||
"ActivityPenguinCardQuest.201001.1": "Score 100,000 points in a single run.",
|
||||
"ActivityPenguinCardQuest.201002.1": "Score 200,000 points in a single run.",
|
||||
"ActivityPenguinCardQuest.201003.1": "Score 300,000 points in a single run.",
|
||||
"ActivityPenguinCardQuest.201004.1": "Score 400,000 points in a single run.",
|
||||
"ActivityPenguinCardQuest.201005.1": "Score 500,000 points in a single run.",
|
||||
"ActivityPenguinCardQuest.201006.1": "Score 600,000 points in a single run.",
|
||||
"ActivityPenguinCardQuest.201007.1": "Score 700,000 points in a single run.",
|
||||
"ActivityPenguinCardQuest.201008.1": "Score 800,000 points in a single run.",
|
||||
"ActivityPenguinCardQuest.201009.1": "Score 900,000 points in a single run.",
|
||||
"ActivityPenguinCardQuest.201010.1": "Score 1,000,000 points in a single run."
|
||||
}
|
||||
@@ -7,5 +7,6 @@
|
||||
"ActivityShop.1006.1": "!NONEED!",
|
||||
"ActivityShop.1007.1": "!NONEED!",
|
||||
"ActivityShop.1008.1": "!NONEED!",
|
||||
"ActivityShop.1009.1": "Otoha Event Shop",
|
||||
"ActivityShop.3001.1": "Bouncing Bumper Bash Shop"
|
||||
}
|
||||
@@ -390,6 +390,66 @@
|
||||
"ActivityTask.201010410.2": "Pack 20 cookies in Cookie Workshop: Cuirkie Mode",
|
||||
"ActivityTask.201010411.2": "Pack 5 boxes of cookies in Cookie Workshop: Cuirkie Mode",
|
||||
"ActivityTask.201010412.2": "Pack 50 cookies in Cookie Workshop: Cuirkie Mode",
|
||||
"ActivityTask.201020101.2": "Clear the Main Story Special Episode: Midnight Letter",
|
||||
"ActivityTask.201020102.2": "Clear the Main Story Special Episode: Win Win",
|
||||
"ActivityTask.201020103.2": "Clear the Main Story Special Episode: Desert Guests",
|
||||
"ActivityTask.201020104.2": "Clear the Main Story Special Episode: Sandstorm Night",
|
||||
"ActivityTask.201020105.2": "Clear the Main Story Special Episode: Daydream",
|
||||
"ActivityTask.201020106.2": "Clear Guests Gather Ⅰ with 3★.",
|
||||
"ActivityTask.201020107.2": "Clear Guests Gather Ⅲ with 3★.",
|
||||
"ActivityTask.201020108.2": "Clear Shifted Seats Ⅰ with 3★.",
|
||||
"ActivityTask.201020109.2": "Clear Sharpness Hidden Ⅱ with 3★.",
|
||||
"ActivityTask.201020110.2": "Clear The Mastermind I with 3★.",
|
||||
"ActivityTask.201020111.2": "Clear Sharpness Hidden Ⅳ with 3★.",
|
||||
"ActivityTask.201020112.2": "Clear Clamorous Revelry Ⅱ with 3★.",
|
||||
"ActivityTask.201020201.2": "Clear event Battle Stages 5 times.",
|
||||
"ActivityTask.201020202.2": "Clear event Battle Stages 10 times.",
|
||||
"ActivityTask.201020203.2": "Clear event Battle Stages 15 times.",
|
||||
"ActivityTask.201020204.2": "Clear event Battle Stages 20 times.",
|
||||
"ActivityTask.201020205.2": "Clear event Battle Stages 30 times.",
|
||||
"ActivityTask.201020206.2": "Clear event Battle Stages 40 times.",
|
||||
"ActivityTask.201020207.2": "Clear event Battle Stages 50 times.",
|
||||
"ActivityTask.201020208.2": "Clear event Battle Stages 60 times.",
|
||||
"ActivityTask.201020209.2": "Clear event Battle Stages 70 times.",
|
||||
"ActivityTask.201020210.2": "Clear event Battle Stages 80 times.",
|
||||
"ActivityTask.201020211.2": "Clear event Battle Stages 90 times.",
|
||||
"ActivityTask.201020212.2": "Clear event Battle Stages 100 times.",
|
||||
"ActivityTask.201020301.2": "Clear Deadly Invitation Ⅱ with 3★.",
|
||||
"ActivityTask.201020302.2": "Clear Guests Gather Ⅳ with 3★.",
|
||||
"ActivityTask.201020303.2": "Clear Clamorous Revelry Ⅲ with 3★.",
|
||||
"ActivityTask.201020304.2": "Clear Clamorous Revelry Ⅳ with 3★.",
|
||||
"ActivityTask.201020305.2": "Clear Shifted Seats Ⅱ with 3★.",
|
||||
"ActivityTask.201020306.2": "Clear Suspicious Move Ⅰ with 3★.",
|
||||
"ActivityTask.201020307.2": "Clear Suspicious Move Ⅱ with 3★.",
|
||||
"ActivityTask.201020308.2": "Clear The Mastermind Ⅱ with 3★.",
|
||||
"ActivityTask.201020309.2": "Obtain Midnight Letter ×40,000 during the event",
|
||||
"ActivityTask.201020310.2": "Obtain Midnight Letter ×60,000 during the event",
|
||||
"ActivityTask.201020311.2": "Obtain Midnight Letter ×80,000 during the event",
|
||||
"ActivityTask.201020312.2": "Obtain Midnight Letter ×100,000 during the event",
|
||||
"ActivityTask.201020401.2": "Reach a combined high score of 4,200 in Gloomy Garden.",
|
||||
"ActivityTask.201020402.2": "Reach a combined high score of 5,000 in Shadowed Foyer.",
|
||||
"ActivityTask.201020403.2": "Complete 5 Special Intel missions in Silver-Veiled Dream Catcher",
|
||||
"ActivityTask.201020404.2": "Complete 10 Special Intel missions in Silver-Veiled Dream Catcher",
|
||||
"ActivityTask.201020405.2": "Clear 6 rooms in a mission in Silver-Veiled Dream Catcher: Banquet Night",
|
||||
"ActivityTask.201020406.2": "Grab 20 Briefcases in Silver-Veiled Dream Catcher",
|
||||
"ActivityTask.201020407.2": "Grab 10 Gems in Silver-Veiled Dream Catcher",
|
||||
"ActivityTask.201020408.2": "Use Explosive Skill 3 times in Silver-Veiled Dream Catcher",
|
||||
"ActivityTask.201020409.2": "Use Freeze Skill 3 times in Silver-Veiled Dream Catcher",
|
||||
"ActivityTask.201020410.2": "Reach a combined high score of 22,000 in Silver-Veiled Dream Catcher.",
|
||||
"ActivityTask.201020411.2": "Reach a combined high score of 24,000 in Silver-Veiled Dream Catcher.",
|
||||
"ActivityTask.201020412.2": "Reach a combined high score of 26,000 in Silver-Veiled Dream Catcher.",
|
||||
"ActivityTask.201020501.2": "Clear Moment of Entry in Fatebound Stellar Deck",
|
||||
"ActivityTask.201020502.2": "Clear Contract Mirror in Fatebound Stellar Deck",
|
||||
"ActivityTask.201020503.2": "Clear Ignis Mirror in Fatebound Stellar Deck",
|
||||
"ActivityTask.201020504.2": "Clear Ultimate Mirror in Fatebound Stellar Deck",
|
||||
"ActivityTask.201020505.2": "Score 10,000 points in a single run of Fatebound Stellar Deck",
|
||||
"ActivityTask.201020506.2": "Score 20,000 points in a single run of Fatebound Stellar Deck",
|
||||
"ActivityTask.201020507.2": "Score 40,000 points in a single run of Fatebound Stellar Deck",
|
||||
"ActivityTask.201020508.2": "Score 60,000 points in a single run of Fatebound Stellar Deck",
|
||||
"ActivityTask.201020509.2": "Score 80,000 points in a single run of Fatebound Stellar Deck",
|
||||
"ActivityTask.201020510.2": "Score 100,000 points in a single run of Fatebound Stellar Deck",
|
||||
"ActivityTask.201020511.2": "Score 200,000 points in a single run of Fatebound Stellar Deck",
|
||||
"ActivityTask.201020512.2": "Score 300,000 points in a single run of Fatebound Stellar Deck",
|
||||
"ActivityTask.301020101.2": "Clear Stardust Fantasy (Beginner) within 100s.",
|
||||
"ActivityTask.301020102.2": "Clear Meteor Journey (Beginner) within 100s.",
|
||||
"ActivityTask.301020103.2": "Clear Satellite Orbit (Normal) within 100s.",
|
||||
|
||||
@@ -1,4 +1,9 @@
|
||||
{
|
||||
"ActivityTaskGroup.2010201.1": "Daily Task",
|
||||
"ActivityTaskGroup.2010202.1": "Challenge Quests",
|
||||
"ActivityTaskGroup.2010203.1": "Adventure Quests",
|
||||
"ActivityTaskGroup.2010204.1": "Gameplay Missions",
|
||||
"ActivityTaskGroup.2010205.1": "Destiny Missions",
|
||||
"ActivityTaskGroup.3010201.1": "Challenge Quests",
|
||||
"ActivityTaskGroup.3010202.1": "Marble Quests",
|
||||
"ActivityTaskGroup.3010203.1": "Collection Quests"
|
||||
|
||||
@@ -242,15 +242,15 @@
|
||||
"AffinityQuest.14407.1": "All Chitose's skills ≥ Lv.{1}",
|
||||
"AffinityQuest.14408.1": "Save {1} Records with a Rating of {2} with Chitose",
|
||||
"AffinityQuest.14409.1": "Collect Chitose's Potential ×{1}",
|
||||
"AffinityQuest.14501.1": "???",
|
||||
"AffinityQuest.14502.1": "???",
|
||||
"AffinityQuest.14503.1": "???",
|
||||
"AffinityQuest.14504.1": "???",
|
||||
"AffinityQuest.14505.1": "???",
|
||||
"AffinityQuest.14506.1": "???",
|
||||
"AffinityQuest.14507.1": "???",
|
||||
"AffinityQuest.14508.1": "???",
|
||||
"AffinityQuest.14509.1": "???",
|
||||
"AffinityQuest.14501.1": "Complete {1} Ascension with Otoha",
|
||||
"AffinityQuest.14502.1": "Invited and hung out with Otoha {1} time",
|
||||
"AffinityQuest.14503.1": "Otoha reaches Tier {1}",
|
||||
"AffinityQuest.14504.1": "Upgraded Otoha's skills {1} times",
|
||||
"AffinityQuest.14505.1": "Save {1} Records with a Rating of {2} with Otoha",
|
||||
"AffinityQuest.14506.1": "Otoha reaches Tier {1}",
|
||||
"AffinityQuest.14507.1": "All Otoha's skills ≥Lv.{1}",
|
||||
"AffinityQuest.14508.1": "Save {1} Records with a Rating of {2} with Otoha",
|
||||
"AffinityQuest.14509.1": "Collect Otoha's Potential ×{1}",
|
||||
"AffinityQuest.14701.1": "Complete {1} Ascension with Caramel",
|
||||
"AffinityQuest.14702.1": "Invited and hung out with Caramel {1} time",
|
||||
"AffinityQuest.14703.1": "Caramel reaches Tier {1}",
|
||||
|
||||
@@ -1199,6 +1199,46 @@
|
||||
"AffinityUpReward.14430.5": "Weapon Anecdote",
|
||||
"AffinityUpReward.14442.1": "Affinity Title",
|
||||
"AffinityUpReward.14442.4": "Affinity Up",
|
||||
"AffinityUpReward.14501.1": "Trekker Story",
|
||||
"AffinityUpReward.14501.4": "Trekker Story, Part Ⅰ",
|
||||
"AffinityUpReward.14502.1": "Archive",
|
||||
"AffinityUpReward.14502.4": "CV Excerpt",
|
||||
"AffinityUpReward.14504.1": "Archive",
|
||||
"AffinityUpReward.14504.4": "CV Excerpt",
|
||||
"AffinityUpReward.14505.1": "Trekker Story",
|
||||
"AffinityUpReward.14505.4": "Trekker Story, Part Ⅱ",
|
||||
"AffinityUpReward.14507.1": "Archive",
|
||||
"AffinityUpReward.14507.4": "CV Excerpt",
|
||||
"AffinityUpReward.14510.1": "Trekker Story",
|
||||
"AffinityUpReward.14510.2": "Affinity Title",
|
||||
"AffinityUpReward.14510.3": "Voiceover",
|
||||
"AffinityUpReward.14510.4": "Trekker Story, Part Ⅲ",
|
||||
"AffinityUpReward.14510.5": "Unlock",
|
||||
"AffinityUpReward.14510.6": "Affinity Voiceover 1",
|
||||
"AffinityUpReward.14512.1": "Archive",
|
||||
"AffinityUpReward.14512.4": "Peer Comments",
|
||||
"AffinityUpReward.14515.1": "Voiceover",
|
||||
"AffinityUpReward.14515.2": "Archive",
|
||||
"AffinityUpReward.14515.4": "Affinity Voiceover 2",
|
||||
"AffinityUpReward.14515.5": "TA Feedback",
|
||||
"AffinityUpReward.14518.1": "Archive",
|
||||
"AffinityUpReward.14518.4": "Appendix",
|
||||
"AffinityUpReward.14520.1": "Voiceover",
|
||||
"AffinityUpReward.14520.2": "Archive",
|
||||
"AffinityUpReward.14520.4": "Affinity Voiceover 3",
|
||||
"AffinityUpReward.14520.5": "Special Archive Entry",
|
||||
"AffinityUpReward.14521.1": "Affinity Title",
|
||||
"AffinityUpReward.14521.4": "Affinity Up",
|
||||
"AffinityUpReward.14525.1": "Voiceover",
|
||||
"AffinityUpReward.14525.2": "Archive",
|
||||
"AffinityUpReward.14525.4": "Affinity Voiceover 4",
|
||||
"AffinityUpReward.14525.5": "Special Archive Entry",
|
||||
"AffinityUpReward.14530.1": "Voiceover",
|
||||
"AffinityUpReward.14530.2": "Archive",
|
||||
"AffinityUpReward.14530.4": "Affinity Voiceover 5",
|
||||
"AffinityUpReward.14530.5": "Weapon Anecdote",
|
||||
"AffinityUpReward.14542.1": "Affinity Title",
|
||||
"AffinityUpReward.14542.4": "Affinity Up",
|
||||
"AffinityUpReward.14701.1": "Trekker Story",
|
||||
"AffinityUpReward.14701.4": "Trekker Story, Part Ⅰ",
|
||||
"AffinityUpReward.14702.1": "Archive",
|
||||
|
||||
@@ -1,7 +1,12 @@
|
||||
{
|
||||
"AssistAttribute.1.1": "A squad made entirely of Ventus Trekkers.\nFully embrace the elegant and rapid-flowing combat style with a Ventus Squad.",
|
||||
"AssistAttribute.1.1": "A squad made up of Ventus Trekkers.\nEmbrace an elegant, fast‑flowing combat style with a Ventus Squad.",
|
||||
"AssistAttribute.1.2": "A Vanguard Trekker is usually assigned to the Main position. Deals massive DMG and can trigger Marks of their corresponding Element.",
|
||||
"AssistAttribute.1.3": "A Versatile Trekker can be assigned to both Main and Support positions. At the support position, deals massive DMG and provides minor buffs.",
|
||||
"AssistAttribute.1.4": "A Support Trekker is usually assigned to the Support position. Inflicts Element-specific Marks and provides buffs to the squad.",
|
||||
"AssistAttribute.1.5": "Recommended Ventus Squad"
|
||||
"AssistAttribute.1.5": "Recommended Ventus Squad",
|
||||
"AssistAttribute.2.1": "A squad made up of Ignis Trekkers.\nOverwhelm your enemies with relentless firepower with an Ignis Squad.",
|
||||
"AssistAttribute.2.2": "A Vanguard Trekker is usually assigned to the Main position. Deals massive DMG and can trigger Marks of their corresponding Element.",
|
||||
"AssistAttribute.2.3": "A Versatile Trekker can be assigned to both Main and Support positions. At the support position, deals massive DMG and provides minor buffs.",
|
||||
"AssistAttribute.2.4": "A Support Trekker is usually assigned to the Support position. Inflicts Element-specific Marks and provides buffs to the squad.",
|
||||
"AssistAttribute.2.5": "Recommended Ignis Squad"
|
||||
}
|
||||
@@ -37,5 +37,44 @@
|
||||
"AssistQuest.100505.1": "Upgrade any 3 Ventus Runic Discs to Lv. 50",
|
||||
"AssistQuest.100506.1": "Upgrade any 3 Ventus Trekkers to Lv. 50",
|
||||
"AssistQuest.100507.1": "Upgrade Noya's Main Skill to Lv. 4",
|
||||
"AssistQuest.100508.1": "Upgrade Ann's Support Skill to Lv. 4"
|
||||
"AssistQuest.100508.1": "Upgrade Ann's Support Skill to Lv. 4",
|
||||
"AssistQuest.200101.1": "Complete any Tutorials stage",
|
||||
"AssistQuest.200102.1": "Upgrade Amber to Lv. 10",
|
||||
"AssistQuest.200103.1": "Obtain Support Trekker Flora",
|
||||
"AssistQuest.200104.1": "Upgrade Flora to Lv. 10",
|
||||
"AssistQuest.200105.1": "Upgrade any Ignis Disc to Lv. 10",
|
||||
"AssistQuest.200201.1": "Complete any 2 Tutorials stages",
|
||||
"AssistQuest.200202.1": "Upgrade Amber to Tier 1",
|
||||
"AssistQuest.200203.1": "Upgrade Flora to Tier 1",
|
||||
"AssistQuest.200204.1": "Upgrade any Ignis Disc to Tier 1",
|
||||
"AssistQuest.200205.1": "Upgrade Kasimira to Tier 1",
|
||||
"AssistQuest.200206.1": "Upgrade Amber to Lv. 20",
|
||||
"AssistQuest.200207.1": "Upgrade Flora to Lv. 20",
|
||||
"AssistQuest.200208.1": "Upgrade Kasimira to Lv. 20",
|
||||
"AssistQuest.200301.1": "Complete 1 Monolith Exploration with Amber as Main and Flora and Kasimira as Suppor",
|
||||
"AssistQuest.200302.1": "Complete any 4 Tutorials stages",
|
||||
"AssistQuest.200303.1": "Upgrade any 3 Ignis Discs to Lv. 20",
|
||||
"AssistQuest.200304.1": "Upgrade Amber to Tier 2",
|
||||
"AssistQuest.200305.1": "Upgrade Flora to Tier 2",
|
||||
"AssistQuest.200306.1": "Upgrade Kasimira to Tier 2",
|
||||
"AssistQuest.200307.1": "Upgrade any 3 Ignis Discs to Lv. 30",
|
||||
"AssistQuest.200308.1": "Upgrade any 3 Ignis Trekkers to Lv. 30",
|
||||
"AssistQuest.200309.1": "Upgrade Amber's Main Skill to Lv. 2",
|
||||
"AssistQuest.200310.1": "Upgrade Flora's Support Skill to Lv. 2",
|
||||
"AssistQuest.200401.1": "Complete any 6 Tutorials stages",
|
||||
"AssistQuest.200402.1": "Upgrade Amber to Tier 3",
|
||||
"AssistQuest.200403.1": "Upgrade Flora to Tier 3",
|
||||
"AssistQuest.200404.1": "Upgrade Kasimira to Tier 3",
|
||||
"AssistQuest.200405.1": "Upgrade any 3 Ignis Discs to Lv. 40",
|
||||
"AssistQuest.200406.1": "Upgrade any 3 Ignis Trekkers to Lv. 40",
|
||||
"AssistQuest.200407.1": "Upgrade Amber's Main Skill to Lv. 3",
|
||||
"AssistQuest.200408.1": "Upgrade Flora's Support Skill to Lv. 3",
|
||||
"AssistQuest.200501.1": "Complete 8 Tutorials stages",
|
||||
"AssistQuest.200502.1": "Upgrade Amber to Tier 4",
|
||||
"AssistQuest.200503.1": "Upgrade Flora to Tier 4",
|
||||
"AssistQuest.200504.1": "Upgrade Kasimira to Tier 4",
|
||||
"AssistQuest.200505.1": "Upgrade any 3 Ignis Discs to Lv. 50",
|
||||
"AssistQuest.200506.1": "Upgrade any 3 Ignis Trekkers to Lv. 50",
|
||||
"AssistQuest.200507.1": "Upgrade Amber's Main Skill to Lv. 4",
|
||||
"AssistQuest.200508.1": "Upgrade Flora's Support Skill to Lv. 4"
|
||||
}
|
||||
@@ -25,6 +25,12 @@
|
||||
"BoardNPC.713503.2": "Special Check-In",
|
||||
"BoardNPC.7141.1": "Chixia",
|
||||
"BoardNPC.7141.2": "Special Check-In",
|
||||
"BoardNPC.7144.1": "Chitose",
|
||||
"BoardNPC.7144.2": "Special Check-In",
|
||||
"BoardNPC.7145.1": "Otoha",
|
||||
"BoardNPC.7145.2": "Special Check-In",
|
||||
"BoardNPC.7156.1": "Nazuna",
|
||||
"BoardNPC.7156.2": "Special Check-In",
|
||||
"BoardNPC.7158.1": "Snowish Laru",
|
||||
"BoardNPC.7158.2": "Special Check-In",
|
||||
"BoardNPC.7159.1": "Springseek Coronis",
|
||||
@@ -39,6 +45,8 @@
|
||||
"BoardNPC.8134.2": "Event Shop",
|
||||
"BoardNPC.8143.1": "Wraith",
|
||||
"BoardNPC.8143.2": "Event Shop",
|
||||
"BoardNPC.8145.1": "Otoha",
|
||||
"BoardNPC.8145.2": "Event Shop",
|
||||
"BoardNPC.8158.1": "Snowish Laru",
|
||||
"BoardNPC.8158.2": "Event Shop",
|
||||
"BoardNPC.8159.1": "Springseek Coronis",
|
||||
@@ -65,6 +73,8 @@
|
||||
"BoardNPC.917202.2": "Streamer",
|
||||
"BoardNPC.917203.1": "Beatrixa",
|
||||
"BoardNPC.917203.2": "Healing",
|
||||
"BoardNPC.917204.1": "Beatrixa",
|
||||
"BoardNPC.917204.2": "Streamer",
|
||||
"BoardNPC.917301.1": "Bernina",
|
||||
"BoardNPC.917301.2": "Devil",
|
||||
"BoardNPC.917302.1": "Bernina",
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
{
|
||||
"BreakOutCharacter.1.1": "Noya",
|
||||
"BreakOutCharacter.11501.1": "Firefly",
|
||||
"BreakOutCharacter.14501.1": "Otoha",
|
||||
"BreakOutCharacter.2.1": "Amber",
|
||||
"BreakOutCharacter.3.1": "Iris"
|
||||
}
|
||||
@@ -26,17 +26,21 @@
|
||||
"Character.134.1": "Fuyuka",
|
||||
"Character.135.1": "Mistique",
|
||||
"Character.136.1": "???",
|
||||
"Character.137.1": "???",
|
||||
"Character.139.1": "???",
|
||||
"Character.140.1": "???",
|
||||
"Character.141.1": "Chixia",
|
||||
"Character.142.1": "Cosette",
|
||||
"Character.143.1": "Wraith",
|
||||
"Character.144.1": "Chitose",
|
||||
"Character.145.1": "???",
|
||||
"Character.145.1": "Otoha",
|
||||
"Character.147.1": "Caramel",
|
||||
"Character.149.1": "Gerie",
|
||||
"Character.150.1": "Laru",
|
||||
"Character.155.1": "Shia",
|
||||
"Character.156.1": "Nazuna",
|
||||
"Character.157.1": "???",
|
||||
"Character.158.1": "Snowish Laru",
|
||||
"Character.159.1": "Springseek Coronis"
|
||||
"Character.159.1": "Springseek Coronis",
|
||||
"Character.160.1": "???"
|
||||
}
|
||||
@@ -434,6 +434,22 @@
|
||||
"CharacterArchiveBaseInfo.14407.2": "Her Majesty the Blade",
|
||||
"CharacterArchiveBaseInfo.14408.1": "Rate",
|
||||
"CharacterArchiveBaseInfo.14408.2": "Food is sufficient. Rice preferred.",
|
||||
"CharacterArchiveBaseInfo.14501.1": "Name",
|
||||
"CharacterArchiveBaseInfo.14501.2": "Otoha",
|
||||
"CharacterArchiveBaseInfo.14502.1": "Birthday",
|
||||
"CharacterArchiveBaseInfo.14502.2": "January 14",
|
||||
"CharacterArchiveBaseInfo.14503.1": "Affiliation",
|
||||
"CharacterArchiveBaseInfo.14503.2": "Unknown",
|
||||
"CharacterArchiveBaseInfo.14504.1": "Skills",
|
||||
"CharacterArchiveBaseInfo.14504.2": "Ninjutsu, Performance, Recon",
|
||||
"CharacterArchiveBaseInfo.14505.1": "Address",
|
||||
"CharacterArchiveBaseInfo.14505.2": "Unknown",
|
||||
"CharacterArchiveBaseInfo.14506.1": "Experience",
|
||||
"CharacterArchiveBaseInfo.14506.2": "Unknown",
|
||||
"CharacterArchiveBaseInfo.14507.1": "Weapon",
|
||||
"CharacterArchiveBaseInfo.14507.2": "Hidden Moon",
|
||||
"CharacterArchiveBaseInfo.14508.1": "Rate",
|
||||
"CharacterArchiveBaseInfo.14508.2": "Only takes on commissions that interest her",
|
||||
"CharacterArchiveBaseInfo.14701.1": "Name",
|
||||
"CharacterArchiveBaseInfo.14701.2": "Caramel",
|
||||
"CharacterArchiveBaseInfo.14702.1": "Birthday",
|
||||
|
||||
@@ -608,30 +608,30 @@
|
||||
"CharacterArchiveContent.13608.1": "???",
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"CharacterArchiveContent.13609.1": "???",
|
||||
"CharacterArchiveContent.13610.1": "???",
|
||||
"CharacterArchiveContent.13701.1": "Basic Info",
|
||||
"CharacterArchiveContent.13701.2": "Coming Soon!",
|
||||
"CharacterArchiveContent.13702.1": "Reason for Becoming a Trekker",
|
||||
"CharacterArchiveContent.13702.2": "Coming Soon!",
|
||||
"CharacterArchiveContent.13703.1": "CV Excerpt 1",
|
||||
"CharacterArchiveContent.13703.2": "Coming Soon!",
|
||||
"CharacterArchiveContent.13704.1": "CV Excerpt 2",
|
||||
"CharacterArchiveContent.13704.2": "Coming Soon!",
|
||||
"CharacterArchiveContent.13705.1": "CV Excerpt 3",
|
||||
"CharacterArchiveContent.13705.2": "Coming Soon!",
|
||||
"CharacterArchiveContent.13706.1": "CV Excerpt 4",
|
||||
"CharacterArchiveContent.13706.2": "Coming Soon!",
|
||||
"CharacterArchiveContent.13707.1": "CV Excerpt 5",
|
||||
"CharacterArchiveContent.13707.2": "Coming Soon!",
|
||||
"CharacterArchiveContent.13708.1": "Peer Comments",
|
||||
"CharacterArchiveContent.13708.2": "Coming Soon!",
|
||||
"CharacterArchiveContent.13709.1": "TA Feedback",
|
||||
"CharacterArchiveContent.13709.2": "Coming Soon!",
|
||||
"CharacterArchiveContent.13710.1": "Appendix",
|
||||
"CharacterArchiveContent.13710.2": "Coming Soon!",
|
||||
"CharacterArchiveContent.13711.1": "The Greatest Adventurer's Guide in the World (Part One)",
|
||||
"CharacterArchiveContent.13711.2": "Coming Soon!",
|
||||
"CharacterArchiveContent.13713.1": "Weapon Anecdote",
|
||||
"CharacterArchiveContent.13713.2": "Coming Soon!",
|
||||
"CharacterArchiveContent.13701.1": "???",
|
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"CharacterArchiveContent.13701.2": "???",
|
||||
"CharacterArchiveContent.13702.1": "???",
|
||||
"CharacterArchiveContent.13702.2": "???",
|
||||
"CharacterArchiveContent.13703.1": "???",
|
||||
"CharacterArchiveContent.13703.2": "???",
|
||||
"CharacterArchiveContent.13704.1": "???",
|
||||
"CharacterArchiveContent.13704.2": "???",
|
||||
"CharacterArchiveContent.13705.1": "???",
|
||||
"CharacterArchiveContent.13705.2": "???",
|
||||
"CharacterArchiveContent.13706.1": "???",
|
||||
"CharacterArchiveContent.13706.2": "???",
|
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"CharacterArchiveContent.13707.1": "???",
|
||||
"CharacterArchiveContent.13707.2": "???",
|
||||
"CharacterArchiveContent.13708.1": "???",
|
||||
"CharacterArchiveContent.13708.2": "???",
|
||||
"CharacterArchiveContent.13709.1": "???",
|
||||
"CharacterArchiveContent.13709.2": "???",
|
||||
"CharacterArchiveContent.13710.1": "???",
|
||||
"CharacterArchiveContent.13710.2": "???",
|
||||
"CharacterArchiveContent.13711.1": "???",
|
||||
"CharacterArchiveContent.13711.2": "???",
|
||||
"CharacterArchiveContent.13713.1": "???",
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||||
"CharacterArchiveContent.13713.2": "???",
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||||
"CharacterArchiveContent.14101.1": "Basic Info",
|
||||
"CharacterArchiveContent.14101.2": "Name: Chixia\nBirthday: April 10th\nAffiliation: Yunji Studio\nSkills: Talisman drawing, fire spitting\nPrimary Residence: I spend four months a year in Cangwu City\nTrekker Experience: 2 years\nPreferred Weapon: The Art of Fire\nRate: Protective talismans are 20,000 Dorra each",
|
||||
"CharacterArchiveContent.14102.1": "Reason for Becoming a Trekker",
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||||
@@ -738,32 +738,32 @@
|
||||
"CharacterArchiveContent.14412.2": "\"Wow, it's really coming down!\"\n\"There's a pavilion over there! Let's get out of all this rain for a bit!\"\n\nOn Nova, during Tonitrua Month, the weather could turn in an instant. Clear skies in the morning, but by noon the clouds rolled in, and before long a torrential downpour left Trekkers drenched from head to toe.\n\n\"Sorry... Hope we're not intruding...\"\nTwo Trekkers darted into the pavilion, and there they found a young girl quietly polishing her blade.\n\"Not at all. This pavilion was built as a shelter for Trekkers from both wind and rain.\"\nShe rose, poured two cups of hot tea from a small kettle, and offered them to the visitors.\n\n\"Thank you so much!\"\nThe Trekkers accepted gratefully, thanking her again and again.\nShe only gave a small nod before settling back into the corner, wiping her blade once more.\n\n\"Master, do you think we can still make it to Philae on time?\"\n\"If the rain stops before sundown, we should.\"\n\"So ... We'll have to travel by night?\"\n\"Yes. If this letter isn't delivered on time, the pay will be halved.\"\nThe older Trekker frowned at the sheets of rain outside, silently praying for it to ease.\n\nNot long after, the storm seemed to let up, and the misty mountains came back into view.\n\"Come on, let's go!\"\nThe older Trekker urged, quickly packing up.\n\n\"The rain hasn't truly stopped. It'll likely go on for another two or three days.\"\nThe girl set her blade down and looked at them.\n\"How can you tell?\"\n\"If that's true, then we need to leave right now!\"\nBut the moment one of them stepped outside, the rain came crashing down again. Raindrops as big as beans pelted the flagstones, splashing up bursts of spray.\nThe Trekkers froze, looking back at the girl.\n\n\"Even so, I would not recommend traveling in this weather.\"\n\"Why not?\"\n\"To reach Philae you must cross the mountains. In rain like this, the roads grow muddy and the slopes become treacherous. There will be dangers unseen.\"\nThe Trekkers studied her—At her side there was no rain gear, as if in this fickle season she had no fear at all of being suddenly soaked by the rain.\n\n\"There will be strong winds tonight. If you turn back now and explain things to your client, they might be understanding.\"\nHer gaze stayed fixed on the distant peaks, calm and certain.\n\n\"We shall go back.\"\n\"Master? Back to where?\"\n\"Back to where we come from.\"\nRumor has it that on the outskirts of the City of a Thousand Monoliths, there stands an inn called Amekiku.\nIf the girl inside says rain is coming, the skies will open without fail. If she says the winds will rise, then the mountains will surely howl.",
|
||||
"CharacterArchiveContent.14413.1": "Weapon Anecdote: Her Majesty the Blade",
|
||||
"CharacterArchiveContent.14413.2": "\"Remember, the highest form of swordsmanship is a mind as still as water, occupied by nothing but the cut.\"\n\"Understood, Master.\"\n\"Then... Again.\"\nWith that, the girl slowly slid her blade back into its scabbard and closed her eyes. For an instant, time itself seemed to stand still.\n\"Ha!—\"\nNo one could say exactly when the sword had left its scabbard. A flash of white light tore through the air, leaving a cross-shaped afterimage ahead.\nTo the onlookers, it looked as if she had swung only once, but in truth she had delivered two strikes.\nWithout the aid of magic, to unleash such speed with nothing but flesh and bone was already the very limit of human capability.\nAnd yet—\n\"Not enough! Still not fast enough!\"\n\"Master...\"\n\"That's enough for today.\"\nThe girl quietly picked up the odachi beside her. She traced her fingertips along its edge before she wiped it clean and carefully set it back on the rack.\n\"Are we really going to keep up this charade, my lord?\"\nA faint voice drifted from a small room beside the dojo.\n\"It has been years, and she still can't perform that legendary strike! Was the legend nothing but a lie?\"\n\"Then...?\"\n\"Starting tomorrow, remove all the servants from this hall.\"\n\"Even her 'parents'?\"\n\"I am her 'Master', and I shall no longer be here. Do you really think there's any need to keep the 'parents?'\"\n\"As you command.\"\nFrom that day on, the girl kept watch over the ever-emptier dojo alone. Her \"parents\" and \"master\" never show up again. Her world became nothing but the daily rhythm of sword practice and study.\nYears passed. The roof of the hall began to leak; the wooden floors slowly rotted away.\nUntil one dawn, when the dew was still fresh, she caught her reflection on the cold steel as she wiped her blade—the silence of her \"parents\" and \"master\" had not been punishment for her lack of improvements. Instead, they had already become the \"blade\" in her hands.\nAt last, in the morning fog, the girl shouldered her pack and walked away, disappearing into the distance. She was setting out to find the one person spoken of in legend, the \"Wielder\" who could make her truly become the Blade.",
|
||||
"CharacterArchiveContent.14501.1": "???",
|
||||
"CharacterArchiveContent.14501.2": "???",
|
||||
"CharacterArchiveContent.14502.1": "???",
|
||||
"CharacterArchiveContent.14502.2": "???",
|
||||
"CharacterArchiveContent.14503.1": "???",
|
||||
"CharacterArchiveContent.14503.2": "???",
|
||||
"CharacterArchiveContent.14504.1": "???",
|
||||
"CharacterArchiveContent.14504.2": "???",
|
||||
"CharacterArchiveContent.14505.1": "???",
|
||||
"CharacterArchiveContent.14505.2": "???",
|
||||
"CharacterArchiveContent.14506.1": "???",
|
||||
"CharacterArchiveContent.14506.2": "???",
|
||||
"CharacterArchiveContent.14507.1": "???",
|
||||
"CharacterArchiveContent.14507.2": "???",
|
||||
"CharacterArchiveContent.14508.1": "???",
|
||||
"CharacterArchiveContent.14508.2": "???",
|
||||
"CharacterArchiveContent.14509.1": "???",
|
||||
"CharacterArchiveContent.14509.2": "???",
|
||||
"CharacterArchiveContent.14510.1": "???",
|
||||
"CharacterArchiveContent.14510.2": "???",
|
||||
"CharacterArchiveContent.14511.1": "???",
|
||||
"CharacterArchiveContent.14511.2": "???",
|
||||
"CharacterArchiveContent.14512.1": "???",
|
||||
"CharacterArchiveContent.14512.2": "???",
|
||||
"CharacterArchiveContent.14513.1": "???",
|
||||
"CharacterArchiveContent.14513.2": "???",
|
||||
"CharacterArchiveContent.14501.1": "Basic Info",
|
||||
"CharacterArchiveContent.14501.2": "Name: Otoha\nBirthday: January 14th\nAffiliation: Unknown\nSkills: Ninjutsu, Acting, Reconnaissance\nAddress: Unknown\nExperience: Unknown\nWeapon: Umbrielle\nRates: Accepts only commissions that catch her fancy.",
|
||||
"CharacterArchiveContent.14502.1": "Reason for Becoming a Trekker",
|
||||
"CharacterArchiveContent.14502.2": "\"Trekker\" is just one of the many masks I wear.",
|
||||
"CharacterArchiveContent.14503.1": "CV Excerpt 1",
|
||||
"CharacterArchiveContent.14503.2": "Windhowl Island Service Record\n\nBorn in the old Matsukawa sect on Windhowl Island during Goodwind Year ██, Otoha trained under ███ (now deceased).\nThroughout her apprenticeship, she was a model of discipline who never stepped out of line.\nShe earned her Mid-level Ninja rank in Goodwind Year 1150 after passing the official qualification trials.\n—Goodwind Homecare Archives",
|
||||
"CharacterArchiveContent.14504.1": "CV Excerpt 2",
|
||||
"CharacterArchiveContent.14504.2": "Nova Service Record\n\nOtoha moved to the Nova Continent in Goodwind Year 1153, reporting to the Flavio branch.\nHer standout performance in Operation ███ led to a High-level Ninja promotion and a transfer to the Philae HQ in 1156.\nBy 1159, she was leading Operation ███. Her success there secured her elevation to the ██ rank.\nShe was declared missing in action during Operation ███ in 1161.\n—Goodwind Homecare Archives",
|
||||
"CharacterArchiveContent.14505.1": "CV Excerpt 3",
|
||||
"CharacterArchiveContent.14505.2": "Discrepancies in Otoha's Disappearance\n\nInvestigation shows that on the night of the incident, Otoha engaged in a violent struggle with Target 003. Upon escaping, the target triggered a concealed explosive that leveled the building.\nThree sets of remains were found. Two belonged to the target's guards, but the third was unidentifiable—save for scraps of Otoha's clothing fused to the skin.\n—Operation ███ Investigation Report\n\nOtoha must have planned all this. She's smarter than that.\n—███, Leader of Goodwind Homecare",
|
||||
"CharacterArchiveContent.14506.1": "CV Excerpt 4",
|
||||
"CharacterArchiveContent.14506.2": "Goodwind Homecare: Priority One Apprehension Notice\n\nOn April 21, Goodwind Year 1161, ██ Otoha deserted her post during Operation ███. Evidence strongly suggested she defected to sabotage the organization. All personnel are ordered to report any leads regarding her whereabouts immediately. Anyone found aiding or harboring her will face summary punishment.",
|
||||
"CharacterArchiveContent.14507.1": "CV Excerpt 5",
|
||||
"CharacterArchiveContent.14507.2": "Sighting Reports\n\nCase 1: A witness reported seeing a guild member near the Philae outskirts who looked identical to Otoha. However, follow-up inquiries with the guild leader failed to locate the individual.\nCase 2: During a mission at the Flavio film studios, an operative identified Otoha acting as a lead actress. Although the Flavio branch mobilized instantly, the suspect vanished before they could make an arrest.\nCase 3: One member claimed to see Otoha's reflection in a Monolith boutique window, though this report was dismissed as unreliable.",
|
||||
"CharacterArchiveContent.14508.1": "Peer Comments",
|
||||
"CharacterArchiveContent.14508.2": "Once my Master, always my Master.\n—Nanoha\n\nMy most generous client... Or should I say, patient.\nI'd give anything to dissect the secrets hidden behind that face.\n—Coronis",
|
||||
"CharacterArchiveContent.14509.1": "TA Feedback",
|
||||
"CharacterArchiveContent.14509.2": "Status: Unverified. <sprite name=\"acrchives_falsified_richtext\">\nGiven Otoha's history as a high-ranking Goodwind operative, we cannot rule out the possibility that her entire file was fabricated as a deep-cover ruse.\nThe rumors about her were wild, to say the least. Part of me wanted to meet her in person, but trouble followed her like a shadow. Best to keep my distance.\n—Willow",
|
||||
"CharacterArchiveContent.14510.1": "Appendix",
|
||||
"CharacterArchiveContent.14510.2": "Audio Transcript\n\n\"Master would never turn on us. She's the one who taught me what it truly means to be a Goodwind ninja.\"\n\"I'll cooperate and tell you everything I know, but don't expect me to believe these baseless lies.\"\n\"I wanted her to be alive more than anyone... But I haven't heard a word from her since that day.\"",
|
||||
"CharacterArchiveContent.14511.1": "The Red Coastline (Part One)",
|
||||
"CharacterArchiveContent.14511.2": "Otoha had long forgotten exactly when she first left Windhowl Island for the mainland.\nHer memories were hazy: the leader barking orders, hastily packing her bags, and trudging through the mud to board the ship. She remembered squeezing into the sweltering, packed lower deck before finally crossing the ocean to the other land.\nThe sun was shining brightly when she finally stepped ashore. She didn't cast a lingering gaze back at her homeland, like some ninjas romanticized in their journals. Instead, she just let the crowd jostle her forward, pulling her bamboo hat low to avoid drawing the guards' attention.\n\"There was no room for sentimentality in a situation like that,\" Otoha remarked. \"I just wanted to survive.\"\nShe was undoubtedly lucky. Before the very next ship could even dock, a massive riot broke out on board. Rumors blamed it on an uneven split of loot or sudden betrayals, but either way, they all died right at the gates of the new world. The raging sea swallowed both their greed and their gold. That day, the sand frothed with dark red bubbles beneath everyone's feet—though it only took a few tides to wash the beach completely clean.\n\nDuring those early days, Otoha drifted between cheap inns with her comrades. What remained of their organization was like a ship with a snapped mast; no one knew if it would ever sail again. As an ordinary mid-level ninja, she had no access to the higher-ups, let alone any clue about their grand schemes.\n\"Who are we taking revenge on? When will we ever get to go home?\"\nHer fellow travelers dwindled. Many found steady jobs or started families with locals. Perhaps that was the real point of crossing the ocean. For the first time, Otoha realized that even the most ironclad rules could crumble. The organization was so starved for cash that anyone wanting out could simply buy their freedom with a few large Dorra bills.\nFaced with reality, all that talk of dignity, honor, and secrecy felt incredibly hollow.\n\nShe went through the most surreal period of her life: no missions, no danger. She often wandered aimlessly around this unfamiliar land. Once, she even spotted in a crowd the noble responsible for the ninjas' exile. He was wearing a sharply tailored suit, his face beaming as he followed a man in a black bird-head cloak into a carriage. He was living the good life.\nShe replayed that moment in her head countless times afterward, mapping out dozens of ways she could have assassinated him right then and there.\nBut she hadn't been given the order, so she couldn't act.\nThat night, she walked down to the beach, slid a dagger from her sleeve, and stared at it in the moonlight for a long time.\nThen, with a forceful swing, she hurled the blade into the sea—dropping an anchor to steady her life in a crumbling world.\n\nYears later, on certain nights, she still thought about that discarded blade. Maybe it had long since sunk to the ocean floor, or maybe a storm had washed it ashore, straight into the hands of some drifter trying their luck by the sea.\nHer own fate remained inextricably tied to that dagger, rising and falling with the tides.",
|
||||
"CharacterArchiveContent.14512.1": "The Red Coastline (Part Two)",
|
||||
"CharacterArchiveContent.14512.2": "The first interview began on a drizzly autumn evening. As Otoha stopped in front of the café, a quick-handed server took her umbrella and held the door open. Across the scattering of customers, Otoha immediately spotted a slim figure. As if sensing her gaze, the figure suddenly turned, offering a smile—both surprised and restrained.\n\nThe rain whispered against the windows. The young girl leaned over the table, scribbling notes at a frantic pace, desperate not to miss a single detail, so excited that even her pen trembled slightly. Otoha waited silently. The dusk deepened, guests exchanged pleasantries as they left, and the café fell into a hush. A server stepped forward and lit a candle at their table.\nShe stared into the flame for a moment, then shyly asked:\n\"Excuse me... Do you... Do you happen to remember me?\"\nThe young girl set down her pen, glancing up with curiosity at what seemed like an attempt to strike up a conversation.\n\"Hm?\" Otoha tilted her head slightly. The server hesitated, realizing that the poised, elegant woman before her was nothing like the quiet junior she had once known.\n\"Sorry, my mistake. I thought you looked familiar at first, but upon a closer look... I must have been wrong.\"\nOtoha smiled politely and gave a small nod, letting the awkward moment pass without a ripple.\n\nThe interview stretched on until closing time. The girl, thoroughly satisfied, snapped her notebook shut. That day's material would be enough to fuel several exciting novels. She thanked Otoha again:\n\"I can't believe you agreed to meet me. You're such a senior figure in the organization, and I'm just a nobody who never even liked training and only ever wanted to hide inside my room and write my stories.\"\n\"Ever since I learned about your story, I've always wanted to meet you. You are a bona fide legend...\"\nOtoha smiled and accepted the praise. She had merely carved out the tip of the iceberg from her past, added a little polish, and the girl accepted it as the full truth. And she remembered why she had agreed to the interview in the first place: the girl reminded her of her young apprentice—thin, stubborn, with the same wild and marvelous ideas swirling in her head.\n\nAfter they said goodbye to each other, Otoha tightened her collar against the chill and walked toward the sea under the moonlight. She had once known this city like the back of her hand, yet now she found herself lost among the new buildings. It was like the server at the café—years ago, they had slept under the same low roof, but now they passed each other like strangers.\nHer appearance had changed. Maybe someday, she thought, she wouldn't even recognize herself.\n\nThe last interview takes place the following spring. Otoha has received the organization's orders and is about to leave for her next assignment. As the interview ends, the girl gives her a deep bow. It's the highest gesture of respect among Goodwind ninjas.\n\"I'll turn your story into a biography. I am no great writer, but I want to record everything down.\"\n\"You're the most amazing ninja I've ever met. Even in the harshest conditions, you never gave up. You climbed all the way to where you are now...\"\nOtoha suddenly feels it wouldn't hurt to speak a little more honestly:\n\"I've read a few autobiographies before. People always cover up their flaws and mistakes, painting themselves as innocent victims of the world.\"\n\"Do you think I'm that kind of person?\"\nThe girl stands frozen, turning Otoha's words over in her mind. Otoha gives her a small wave. It's time to go.\n\nShe turns away. The grass is fresh and green, the birdsong fading away, and the cherry blossoms have already fallen.",
|
||||
"CharacterArchiveContent.14513.1": "Weapon Anecdote: Hidden Moon",
|
||||
"CharacterArchiveContent.14513.2": "\"Heard the rumors? Some Trekker's been scouring the city for a weaponsmith.\"\n\"Yeah, I heard. Word is that her weapon specs are twenty pages long. One look and the smiths run for the hills. Then again, the payout she's offering is supposed to be just as insane.\"\n\"Makes you wonder what she's trying to build... I'm actually kind of curious.\"\n\nOtoha stood at the fork in the road. She pulled out a scrawled map, double-checked her route, and headed down the narrow path to the right.\nThis was the seventh artisan she'd visited this month. Until now, every smith had politely turned her down the moment she handed over her weapon designs—even with her offering several times the going rate.\nShe wondered how long this one would even bother listening to her.\nSwallowing her doubts, Otoha knocked on the door of the secluded cabin.\n\nTo her surprise, the elderly smith didn't flinch. When he took her twenty-three-page stack of weapon specs, his face actually lit up.\n\"I've been expecting you,\" the old man said, poring over the pages. \"When I heard someone was waving around a ridiculous list of demands looking for a smith, I had to know who it was and what they were trying to make.\"\nOtoha smiled to herself. At least she wasn't shown the door immediately this time.\n\"Then you've probably also heard that money is no object. I only care about one thing: is it actually possible to build this?\"\n\"It looks complicated, but at the end of the day, you just want a gun. Am I right?\"\n\"I don't care about its final shape. If you think it needs to be a gun, then it's a gun.\"\n\"I see. Fair enough.\"\nThe old man chuckled and handed the papers back. Otoha's heart sank. She thought this was another rejection, but then he walked over to his desk.\n\"These notes of yours are all over the place. Grab a seat. Let's figure out what this thing is actually going to look like.\"\n\n...\nOne evening, two months later, Otoha formally thanked the smith and said her goodbyes. The old man just stared at the long parasol in her hands and sighed.\n\"We forge a barrel that beautiful, only for you to hide the whole thing under a parasol canopy.\"\nOtoha had long since figured out the old man's quirks. \"It needs to be hidden precisely because it's so beautiful.\"\n\"Hmph, you always have an answer for everything.\" The old man waved her off. \"I just hope this weapon helps you accomplish whatever you've set out to do.\"\n\"It will. I promise you.\"",
|
||||
"CharacterArchiveContent.14701.1": "Basic Info",
|
||||
"CharacterArchiveContent.14701.2": "Name: Caramel\nBirthday: November 11th\nAffiliation: Freelance Trekker\nSkills: Playing Bass\nLocation: Somewhere near Flavio, maybe\nExperience: 2 years\nWeapon: A bass guitar named \"Midas\"\nRate: Snacks are an acceptable form of compensation!",
|
||||
"CharacterArchiveContent.14702.1": "Reason for Becoming a Trekker",
|
||||
|
||||
@@ -2224,6 +2224,95 @@
|
||||
"CharacterArchiveVoice.144087.1": "Motto 3",
|
||||
"CharacterArchiveVoice.144088.1": "Motto 4",
|
||||
"CharacterArchiveVoice.144089.1": "Motto 5",
|
||||
"CharacterArchiveVoice.145001.1": "Ultimate Battle Cry 1",
|
||||
"CharacterArchiveVoice.145002.1": "Ultimate Battle Cry 2",
|
||||
"CharacterArchiveVoice.145003.1": "Character Down 1",
|
||||
"CharacterArchiveVoice.145004.1": "Character Down 2",
|
||||
"CharacterArchiveVoice.145005.1": "Potential Acquired 1",
|
||||
"CharacterArchiveVoice.145006.1": "Potential Acquired 2",
|
||||
"CharacterArchiveVoice.145007.1": "Potential Acquired 3",
|
||||
"CharacterArchiveVoice.145008.1": "Potential Acquired 4",
|
||||
"CharacterArchiveVoice.145009.1": "Potential Acquired 5",
|
||||
"CharacterArchiveVoice.145010.1": "Monolith: Ascension Begins 1",
|
||||
"CharacterArchiveVoice.145011.1": "Monolith: Ascension Begins 2",
|
||||
"CharacterArchiveVoice.145012.1": "Monolith: Ascension Begins 3",
|
||||
"CharacterArchiveVoice.145013.1": "Monolith: Ascension Begins 4",
|
||||
"CharacterArchiveVoice.145014.1": "Monolith: Ascension Begins 5",
|
||||
"CharacterArchiveVoice.145015.1": "Monolith: Ascension Begins (New Difficulty)",
|
||||
"CharacterArchiveVoice.145016.1": "Monolith: Ascension Begins (New Type)",
|
||||
"CharacterArchiveVoice.145017.1": "Monolith Shop",
|
||||
"CharacterArchiveVoice.145018.1": "Monolith: Safe Room",
|
||||
"CharacterArchiveVoice.145019.1": "Monolith: Event",
|
||||
"CharacterArchiveVoice.145020.1": "Monolith: Battle Ended 1",
|
||||
"CharacterArchiveVoice.145021.1": "Monolith: Battle Ended 2",
|
||||
"CharacterArchiveVoice.145022.1": "Monolith: Battle Ended 3",
|
||||
"CharacterArchiveVoice.145023.1": "Greetings 1",
|
||||
"CharacterArchiveVoice.145024.1": "Greetings 2",
|
||||
"CharacterArchiveVoice.145025.1": "Greetings 3",
|
||||
"CharacterArchiveVoice.145026.1": "Greetings 4",
|
||||
"CharacterArchiveVoice.145027.1": "Greetings 5",
|
||||
"CharacterArchiveVoice.145028.1": "Home Screen Interaction 1",
|
||||
"CharacterArchiveVoice.145029.1": "Home Screen Interaction 2",
|
||||
"CharacterArchiveVoice.145030.1": "Home Screen Interaction 3",
|
||||
"CharacterArchiveVoice.145031.1": "Home Screen Interaction 4",
|
||||
"CharacterArchiveVoice.145032.1": "Home Screen Interaction 5",
|
||||
"CharacterArchiveVoice.145033.1": "Home Screen Interaction 6",
|
||||
"CharacterArchiveVoice.145034.1": "Home Screen Interaction 7",
|
||||
"CharacterArchiveVoice.145035.1": "Home Screen Interaction 8",
|
||||
"CharacterArchiveVoice.145036.1": "Home Screen Interaction 9",
|
||||
"CharacterArchiveVoice.145037.1": "Home Screen Interaction 10",
|
||||
"CharacterArchiveVoice.145038.1": "Home Screen Interaction: Affinity 10",
|
||||
"CharacterArchiveVoice.145039.1": "Home Screen Interaction: Affinity 15",
|
||||
"CharacterArchiveVoice.145040.1": "Home Screen Interaction: Affinity 20",
|
||||
"CharacterArchiveVoice.145041.1": "Home Screen Interaction: Affinity 25",
|
||||
"CharacterArchiveVoice.145042.1": "Home Screen Interaction: Affinity 30",
|
||||
"CharacterArchiveVoice.145043.1": "Home Screen Interaction 11",
|
||||
"CharacterArchiveVoice.145044.1": "Home Screen Interaction 12",
|
||||
"CharacterArchiveVoice.145045.1": "Home Screen Interaction 13",
|
||||
"CharacterArchiveVoice.145046.1": "Home Screen Interaction 14",
|
||||
"CharacterArchiveVoice.145047.1": "Home Screen Interaction 15",
|
||||
"CharacterArchiveVoice.145048.1": "Home Screen Interaction: Repeated Input 1",
|
||||
"CharacterArchiveVoice.145049.1": "Home Screen Interaction: Repeated Input 2",
|
||||
"CharacterArchiveVoice.145050.1": "Home Screen Interaction: Idle 1",
|
||||
"CharacterArchiveVoice.145051.1": "Home Screen Interaction: Idle 2",
|
||||
"CharacterArchiveVoice.145052.1": "Home Screen Interaction: Inactive",
|
||||
"CharacterArchiveVoice.145053.1": "First Meeting",
|
||||
"CharacterArchiveVoice.145054.1": "Meeting Again",
|
||||
"CharacterArchiveVoice.145055.1": "Victory 1",
|
||||
"CharacterArchiveVoice.145056.1": "Victory 2",
|
||||
"CharacterArchiveVoice.145057.1": "Defeated 1",
|
||||
"CharacterArchiveVoice.145058.1": "Defeated 2",
|
||||
"CharacterArchiveVoice.145059.1": "Trekker Development",
|
||||
"CharacterArchiveVoice.145060.1": "Significant Trekker Growth",
|
||||
"CharacterArchiveVoice.145061.1": "Listen to a Common Runic Disc",
|
||||
"CharacterArchiveVoice.145062.1": "Listen to a Unique Runic Disc",
|
||||
"CharacterArchiveVoice.145063.1": "New Stance Unlocked",
|
||||
"CharacterArchiveVoice.145064.1": "Memory Snapshot Unlocked",
|
||||
"CharacterArchiveVoice.145065.1": "Entering Combat 1",
|
||||
"CharacterArchiveVoice.145066.1": "Entering Combat 2",
|
||||
"CharacterArchiveVoice.145067.1": "Entering Combat 3",
|
||||
"CharacterArchiveVoice.145068.1": "Entering Combat 4",
|
||||
"CharacterArchiveVoice.145069.1": "Reach Affinity Lv. 10",
|
||||
"CharacterArchiveVoice.145070.1": "Reach Affinity Lv. 15",
|
||||
"CharacterArchiveVoice.145071.1": "Reach Affinity Lv. 25",
|
||||
"CharacterArchiveVoice.145072.1": "Reach Affinity Lv. 30",
|
||||
"CharacterArchiveVoice.145073.1": "Appreciating the Gift 1",
|
||||
"CharacterArchiveVoice.145074.1": "Appreciating the Gift 2",
|
||||
"CharacterArchiveVoice.145075.1": "Appreciating the Gift 3",
|
||||
"CharacterArchiveVoice.145076.1": "Affirmative",
|
||||
"CharacterArchiveVoice.145077.1": "Disagreeing",
|
||||
"CharacterArchiveVoice.145078.1": "Questioning",
|
||||
"CharacterArchiveVoice.145079.1": "Confused",
|
||||
"CharacterArchiveVoice.145080.1": "Sad",
|
||||
"CharacterArchiveVoice.145081.1": "Excited",
|
||||
"CharacterArchiveVoice.145082.1": "Angry",
|
||||
"CharacterArchiveVoice.145083.1": "Happy",
|
||||
"CharacterArchiveVoice.145084.1": "Sigh",
|
||||
"CharacterArchiveVoice.145085.1": "Motto 1",
|
||||
"CharacterArchiveVoice.145086.1": "Motto 2",
|
||||
"CharacterArchiveVoice.145087.1": "Motto 3",
|
||||
"CharacterArchiveVoice.145088.1": "Motto 4",
|
||||
"CharacterArchiveVoice.145089.1": "Motto 5",
|
||||
"CharacterArchiveVoice.147001.1": "Ultimate Battle Cry 1",
|
||||
"CharacterArchiveVoice.147002.1": "Ultimate Battle Cry 2",
|
||||
"CharacterArchiveVoice.147003.1": "Character Down 1",
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
"CharacterCG.14201.1": "Cosette - Memory Snapshots",
|
||||
"CharacterCG.14301.1": "Wraith - Memory Snapshots",
|
||||
"CharacterCG.14401.1": "Chitose - Memory Snapshots",
|
||||
"CharacterCG.14501.1": "???",
|
||||
"CharacterCG.14501.1": "Otoha - Memory Snapshots",
|
||||
"CharacterCG.14701.1": "Caramel - Memory Snapshots",
|
||||
"CharacterCG.14901.1": "Gerie - Memory Snapshots",
|
||||
"CharacterCG.15001.1": "Laru - Memory Snapshots",
|
||||
|
||||
@@ -323,6 +323,30 @@
|
||||
"CharacterDes.136.7": "???",
|
||||
"CharacterDes.136.8": "???",
|
||||
"CharacterDes.136.9": "???",
|
||||
"CharacterDes.137.1": "???",
|
||||
"CharacterDes.137.10": "???",
|
||||
"CharacterDes.137.11": "???",
|
||||
"CharacterDes.137.12": "???",
|
||||
"CharacterDes.137.2": "???",
|
||||
"CharacterDes.137.3": "???",
|
||||
"CharacterDes.137.4": "???",
|
||||
"CharacterDes.137.5": "???",
|
||||
"CharacterDes.137.6": "???",
|
||||
"CharacterDes.137.7": "???",
|
||||
"CharacterDes.137.8": "???",
|
||||
"CharacterDes.137.9": "???",
|
||||
"CharacterDes.139.1": "???",
|
||||
"CharacterDes.139.10": "???",
|
||||
"CharacterDes.139.11": "???",
|
||||
"CharacterDes.139.12": "???",
|
||||
"CharacterDes.139.2": "???",
|
||||
"CharacterDes.139.3": "???",
|
||||
"CharacterDes.139.4": "???",
|
||||
"CharacterDes.139.5": "???",
|
||||
"CharacterDes.139.6": "???",
|
||||
"CharacterDes.139.7": "???",
|
||||
"CharacterDes.139.8": "???",
|
||||
"CharacterDes.139.9": "???",
|
||||
"CharacterDes.140.1": "???",
|
||||
"CharacterDes.140.10": "???",
|
||||
"CharacterDes.140.11": "???",
|
||||
@@ -383,17 +407,18 @@
|
||||
"CharacterDes.144.7": "Chitose: Support Build 2",
|
||||
"CharacterDes.144.8": "Hika Tsukishiro",
|
||||
"CharacterDes.144.9": "An Auto Attack build that generates Coiling Serpents and Mirror Images upon skill activation.",
|
||||
"CharacterDes.145.1": "???",
|
||||
"CharacterDes.145.10": "???",
|
||||
"CharacterDes.145.11": "???",
|
||||
"CharacterDes.145.12": "???",
|
||||
"CharacterDes.145.2": "???",
|
||||
"CharacterDes.145.4": "???",
|
||||
"CharacterDes.145.5": "???",
|
||||
"CharacterDes.145.6": "???",
|
||||
"CharacterDes.145.7": "???",
|
||||
"CharacterDes.145.8": "???",
|
||||
"CharacterDes.145.9": "???",
|
||||
"CharacterDes.145.1": "Zhang Anqi",
|
||||
"CharacterDes.145.10": "A build that increases stack count and hit frequency to boost Skill DMG.",
|
||||
"CharacterDes.145.11": "A build that combines sustained Support DMG with frequent Ultimate use.",
|
||||
"CharacterDes.145.12": "A Skill-focused build centered on high burst DMG and concentrated attacks.",
|
||||
"CharacterDes.145.2": "Otoha",
|
||||
"CharacterDes.145.3": "A mysterious ninja who walks the night, wielding a long umbrella—its ribs as blades, its sleeves concealing deadly edges.",
|
||||
"CharacterDes.145.4": "Otoha: Main Build 1",
|
||||
"CharacterDes.145.5": "Otoha: Main Build 2",
|
||||
"CharacterDes.145.6": "Otoha: Support Build 1",
|
||||
"CharacterDes.145.7": "Otoha: Support Build 2",
|
||||
"CharacterDes.145.8": "Ai Kakuma",
|
||||
"CharacterDes.145.9": "A build that reduces Ultimate cooldown, enabling frequent Ultimate use.",
|
||||
"CharacterDes.147.1": "Cai Shujin",
|
||||
"CharacterDes.147.10": "A positional warfare build that enhances the attack range and increases the attack frequency of Boomboxes summoned by skills.",
|
||||
"CharacterDes.147.11": "A build that enhances the number and DMG of sweep attacks, ideal for fighting large groups of enemies.",
|
||||
@@ -454,6 +479,18 @@
|
||||
"CharacterDes.156.7": "Support Build 2",
|
||||
"CharacterDes.156.8": "Moe Ehara",
|
||||
"CharacterDes.156.9": "A build that increases doll DMG and adds recovery, improving sustained combat capability.",
|
||||
"CharacterDes.157.1": "???",
|
||||
"CharacterDes.157.10": "???",
|
||||
"CharacterDes.157.11": "???",
|
||||
"CharacterDes.157.12": "???",
|
||||
"CharacterDes.157.2": "???",
|
||||
"CharacterDes.157.3": "???",
|
||||
"CharacterDes.157.4": "???",
|
||||
"CharacterDes.157.5": "???",
|
||||
"CharacterDes.157.6": "???",
|
||||
"CharacterDes.157.7": "???",
|
||||
"CharacterDes.157.8": "???",
|
||||
"CharacterDes.157.9": "???",
|
||||
"CharacterDes.158.1": "Song Yuanyuan",
|
||||
"CharacterDes.158.10": "A build that enhances her own skills to perform multiple AoE attacks, ideal for fighting multiple targets.",
|
||||
"CharacterDes.158.11": "A Support build that enhances the cannon and deals massive damage.",
|
||||
@@ -477,5 +514,17 @@
|
||||
"CharacterDes.159.6": "Coronis: Support Build 1",
|
||||
"CharacterDes.159.7": "Coronis: Support Build 2",
|
||||
"CharacterDes.159.8": "Yuka Saito",
|
||||
"CharacterDes.159.9": "A build that enhances Auspice to deal rapid damage to single targets."
|
||||
"CharacterDes.159.9": "A build that enhances Auspice to deal rapid damage to single targets.",
|
||||
"CharacterDes.160.1": "???",
|
||||
"CharacterDes.160.10": "???",
|
||||
"CharacterDes.160.11": "???",
|
||||
"CharacterDes.160.12": "???",
|
||||
"CharacterDes.160.2": "???",
|
||||
"CharacterDes.160.3": "???",
|
||||
"CharacterDes.160.4": "???",
|
||||
"CharacterDes.160.5": "???",
|
||||
"CharacterDes.160.6": "???",
|
||||
"CharacterDes.160.7": "???",
|
||||
"CharacterDes.160.8": "???",
|
||||
"CharacterDes.160.9": "???"
|
||||
}
|
||||
@@ -63,6 +63,7 @@
|
||||
"CharacterSkin.11601.1": "Ridge: Default",
|
||||
"CharacterSkin.11602.1": "Ridge: Awakened",
|
||||
"CharacterSkin.11603.1": "???",
|
||||
"CharacterSkin.11603.2": "???",
|
||||
"CharacterSkin.11604.1": "???",
|
||||
"CharacterSkin.11604.2": "???",
|
||||
"CharacterSkin.11701.1": "Jinglin: Default",
|
||||
@@ -157,6 +158,18 @@
|
||||
"CharacterSkin.13603.2": "???",
|
||||
"CharacterSkin.13604.1": "???",
|
||||
"CharacterSkin.13604.2": "???",
|
||||
"CharacterSkin.13701.1": "???",
|
||||
"CharacterSkin.13702.1": "???",
|
||||
"CharacterSkin.13703.1": "???",
|
||||
"CharacterSkin.13703.2": "???",
|
||||
"CharacterSkin.13704.1": "???",
|
||||
"CharacterSkin.13704.2": "???",
|
||||
"CharacterSkin.13901.1": "???",
|
||||
"CharacterSkin.13902.1": "???",
|
||||
"CharacterSkin.13903.1": "???",
|
||||
"CharacterSkin.13903.2": "???",
|
||||
"CharacterSkin.13904.1": "???",
|
||||
"CharacterSkin.13904.2": "???",
|
||||
"CharacterSkin.14001.1": "???",
|
||||
"CharacterSkin.14002.1": "???",
|
||||
"CharacterSkin.14003.1": "???",
|
||||
@@ -183,12 +196,12 @@
|
||||
"CharacterSkin.14304.2": "???",
|
||||
"CharacterSkin.14401.1": "Chitose: Default",
|
||||
"CharacterSkin.14402.1": "Chitose: Awakened",
|
||||
"CharacterSkin.14403.1": "???",
|
||||
"CharacterSkin.14403.2": "???",
|
||||
"CharacterSkin.14403.1": "When Morning Glories Bloom, Her Eyes Open",
|
||||
"CharacterSkin.14403.2": "A morning glory kept in water... How long before its color fades, before its scent drifts away?",
|
||||
"CharacterSkin.14404.1": "???",
|
||||
"CharacterSkin.14404.2": "???",
|
||||
"CharacterSkin.14501.1": "???",
|
||||
"CharacterSkin.14502.1": "???",
|
||||
"CharacterSkin.14501.1": "Otoha: Default",
|
||||
"CharacterSkin.14502.1": "Otoha: Awakened",
|
||||
"CharacterSkin.14503.1": "???",
|
||||
"CharacterSkin.14503.2": "???",
|
||||
"CharacterSkin.14504.1": "???",
|
||||
@@ -219,10 +232,16 @@
|
||||
"CharacterSkin.15504.2": "???",
|
||||
"CharacterSkin.15601.1": "Nazuna: Default",
|
||||
"CharacterSkin.15602.1": "Nazuna: Awakened",
|
||||
"CharacterSkin.15603.1": "???",
|
||||
"CharacterSkin.15603.2": "???",
|
||||
"CharacterSkin.15603.1": "Quirky Tea Party",
|
||||
"CharacterSkin.15603.2": "Isn't this what life is all about? A slice of opera cake, a cup of black tea. Dreams swell and rise until the teapot starts to sing.",
|
||||
"CharacterSkin.15604.1": "???",
|
||||
"CharacterSkin.15604.2": "???",
|
||||
"CharacterSkin.15701.1": "???",
|
||||
"CharacterSkin.15702.1": "???",
|
||||
"CharacterSkin.15703.1": "???",
|
||||
"CharacterSkin.15703.2": "???",
|
||||
"CharacterSkin.15704.1": "???",
|
||||
"CharacterSkin.15704.2": "???",
|
||||
"CharacterSkin.15801.1": "Snowish Laru: Default",
|
||||
"CharacterSkin.15802.1": "Snowish Laru: Awakened",
|
||||
"CharacterSkin.15803.1": "???",
|
||||
@@ -234,5 +253,11 @@
|
||||
"CharacterSkin.15903.1": "???",
|
||||
"CharacterSkin.15903.2": "???",
|
||||
"CharacterSkin.15904.1": "???",
|
||||
"CharacterSkin.15904.2": "???"
|
||||
"CharacterSkin.15904.2": "???",
|
||||
"CharacterSkin.16001.1": "???",
|
||||
"CharacterSkin.16002.1": "???",
|
||||
"CharacterSkin.16003.1": "???",
|
||||
"CharacterSkin.16003.2": "???",
|
||||
"CharacterSkin.16004.1": "???",
|
||||
"CharacterSkin.16004.2": "???"
|
||||
}
|
||||
@@ -159,8 +159,14 @@
|
||||
"CharGetLines.14402.1": "I have met you many times in my dreams, but nothing compares to the joy of seeing you here in person.",
|
||||
"CharGetLines.14403.1": "It seems my blade was too blunt...",
|
||||
"CharGetLines.14404.1": "My blade grows sharper...",
|
||||
"CharGetLines.14405.1": "???",
|
||||
"CharGetLines.14405.1": "A morning glory kept in water... How long before its color fades, before its scent drifts away?",
|
||||
"CharGetLines.14406.1": "???",
|
||||
"CharGetLines.14501.1": "I won't say I want you to trust me on our first meeting. For now, just try to remember my name—\"Otoha.\"",
|
||||
"CharGetLines.14502.1": "Nice to meet you for the first time. I am... Hehe, of course you remember. That was a joke to lighten the mood.",
|
||||
"CharGetLines.14503.1": "Night is the perfect time to hide secrets—and for a thorough cleaning.",
|
||||
"CharGetLines.14504.1": "A disguise with a few \"flaws\" actually looks more convincing.",
|
||||
"CharGetLines.14505.1": "???",
|
||||
"CharGetLines.14506.1": "???",
|
||||
"CharGetLines.14701.1": "Solo artist Caramel here, rocking to the beat of the Monolith! Enjoy the show!",
|
||||
"CharGetLines.14702.1": "Yay! You've come to hear me play again? Could it be that you've fallen in love with the bass? I'll play whatever you want, so make a request!",
|
||||
"CharGetLines.14703.1": "Get ready for a bass tornado!",
|
||||
@@ -189,7 +195,7 @@
|
||||
"CharGetLines.15602.1": "Hello again, Boss.\nOh, no, no. Please don't worry about me.\nLet's both just take it easy.",
|
||||
"CharGetLines.15603.1": "Swish, swish, swish! Hoo, I feel a little stronger here.",
|
||||
"CharGetLines.15604.1": "BOO! Hehe, did I scare ya?",
|
||||
"CharGetLines.15605.1": "???",
|
||||
"CharGetLines.15605.1": "Isn't this what life is all about? A slice of opera cake, a cup of black tea. Dreams swell and rise until the teapot starts to sing.",
|
||||
"CharGetLines.15606.1": "???",
|
||||
"CharGetLines.15801.1": "I'm Laru from Grace Imperium. Pleasure to meet you.\n... Hey, what's with that look? This is just the standard uniform for the Grace Imperium's Snowish Festival!",
|
||||
"CharGetLines.15802.1": "We meet again. Hehe... You couldn't forget my treatment?",
|
||||
|
||||
@@ -3,6 +3,11 @@
|
||||
"DatingBranch.14000.2": "Let's take a walk around the plaza first.",
|
||||
"DatingBranch.14001.1": "Getting hungry. Gonna go to the cafeteria.",
|
||||
"DatingBranch.14001.2": "Gonna look around inside the library.",
|
||||
"DatingBranch.17000.1": "Visit the scenic courtyard.",
|
||||
"DatingBranch.17000.2": "Check out the resort facilities.",
|
||||
"DatingBranch.17001.1": "Let’s go soak in the hot springs.",
|
||||
"DatingBranch.17001.2": "Let’s play some ping-pong.",
|
||||
"DatingBranch.17001.3": "Wander around for a bit.",
|
||||
"DatingBranch.5000.1": "Explore the space on the left.",
|
||||
"DatingBranch.5000.2": "Explore the space on the right.",
|
||||
"DatingBranch.5001.1": "Keep exploring deeper.",
|
||||
|
||||
@@ -131,6 +131,12 @@
|
||||
"DatingCharacterEvent.119302.5": "The Best Maid",
|
||||
"DatingCharacterEvent.119302.6": "Visit the Market to unlock",
|
||||
"DatingCharacterEvent.119302.7": "Nanoha had no mission to attend to for once, so she invited you to explore the Market with her.\n\nAt the dart-throwing booth, you saw a different side of her—calm, confident, and remarkably skilled.",
|
||||
"DatingCharacterEvent.119303.1": "Inside the cafeteria, you and Nanoha noticed that today's cooking elective was in session, so the two of you grabbed a pair of seats by the window and sat down.",
|
||||
"DatingCharacterEvent.119303.2": "Because of Nanoha's maid outfit, the two of you became the center of attention the moment you walked in.\n\nAnd since she stayed quietly at your side the whole time, people around the class started whispering to each other, wondering if you might come from some prominent family.",
|
||||
"DatingCharacterEvent.119303.3": "Nanoha didn't seem to mind any of it. She brought you a cup of hot tea and carefully organized the lecture notes. During the hands-on portion, she even baked a tray of fragrant cookies herself and set them in front of you.\n\nAfter class, the two of you tidied up the kitchenware together and left the cafeteria side by side under the envious gazes of your classmates.",
|
||||
"DatingCharacterEvent.119303.5": "Maid Attendant",
|
||||
"DatingCharacterEvent.119303.6": "Visit the Academy to unlock",
|
||||
"DatingCharacterEvent.119303.7": "During the cooking class, Nanoha took a tray of freshly baked cookies out of the oven Artifact.\n\nAs the rich aroma spread through the air, other people began casting envious glances your way.",
|
||||
"DatingCharacterEvent.120301.1": "Carrying torches, you make your way deeper into the cave.\n\nSuddenly, out of the corner of your eye, you catch sight of a wall painting. Excited, you call out to Canace.",
|
||||
"DatingCharacterEvent.120301.2": "Canace comes over, unhurried, and points out that the wall painting shows signs of modern craftsmanship, clearly not what you're searching for.\n\nShe gently pats your shoulder and suggests calling it a day.",
|
||||
"DatingCharacterEvent.120301.3": "When you return to the cave entrance, you realize it's raining hard outside.\n\nCanace notices your disappointment. She gets a fire going and pats the ground, motioning for you to sit beside her.\n\n\"You know,\" she begins, \"our ancestors once did the same thing—sitting at the edge of caves during the rainy season, resting, reproducing, and perhaps even beginning to think.\"\n\nYou gaze into the flickering flames, listening as she recounts stories from a time before time.",
|
||||
@@ -167,6 +173,12 @@
|
||||
"DatingCharacterEvent.125302.5": "True Heart",
|
||||
"DatingCharacterEvent.125302.6": "Visit the Dessert Shop to unlock",
|
||||
"DatingCharacterEvent.125302.7": "Freesia invited you to meet at the Dessert Shop, but you noticed she seemed a bit down.\n\nAfter hearing her story, your advice helped Freesia resolving the issue. Interpersonal relationships are often not as complicated as we imagine.",
|
||||
"DatingCharacterEvent.125303.1": "In the Market, Freesia lingered in front of a stall for a long time.",
|
||||
"DatingCharacterEvent.125303.2": "You noticed that Freesia is staring blankly at the Monolith chips, seemingly torn over whether to buy them.\n\n\"If you want some, just get them.\"\nyou suggested.\n\"I've already bought a lot of snacks this month. If I buy more, Donna will nag at me.\"\n\nFreesia gave the bag of chips one last look, then decided to give it up.",
|
||||
"DatingCharacterEvent.125303.3": "Before Freesia could react, you bought the bag of chips and handed it to her.\n\n\"It's not like this is a big bag. If we finish it now, Donna won't know.\"\n\nThus persuaded, the two of you shared the bag of chips together.",
|
||||
"DatingCharacterEvent.125303.5": "A Snack",
|
||||
"DatingCharacterEvent.125303.6": "Visit the Market to unlock",
|
||||
"DatingCharacterEvent.125303.7": "At the Market, Freesia spotted the chips being sold at a stall and couldn't tear herself away, so you bought the snack and gave it to her. You realized that Freesia really liked snacks.",
|
||||
"DatingCharacterEvent.126301.1": "Flora tells you there's an even better dessert shop nearby, so you hop over. This one feels fancier, and while scanning the menu you notice they are selling celeb collaboration items.",
|
||||
"DatingCharacterEvent.126301.2": "You carefully read the menu again, determined not to miss a single detail, and finally spot the one you want in the menu's corner.\n\nMeanwhile, Flora has already finished her black tea. She wonders why your order hasn't arrived yet.",
|
||||
"DatingCharacterEvent.126301.3": "The waitress brings over a mousse cake and a cup of black tea that comes with your special celebrity collaboration merchandise.\n\n\"I didn't ... I didn't know they'd still have any left...\"\n\nFlora picks up her empty teacup to pretend she's sipping the tea, but you notice the faint blush spreading across her cheeks.",
|
||||
@@ -215,9 +227,15 @@
|
||||
"DatingCharacterEvent.132303.5": "Borrowing Books",
|
||||
"DatingCharacterEvent.132303.6": "Visit the Academy to unlock",
|
||||
"DatingCharacterEvent.132303.7": "You explored the library with Minova and she checked out a useful book for you.\n\nAnd though she tried to hide it, you noticed that she slipped a shoujo manga in there, too.",
|
||||
"DatingCharacterEvent.133301.1": "You and Nazuka were strolling through the Market when you noticed a shady-looking merchant in a dim corner. He was wrapped all in black, and his stall was also covered with a dark cloth.\n\"He's giving off a very suspicious vibe,\" Nazuka remarked.",
|
||||
"DatingCharacterEvent.133301.2": "Anyone else might have thought \"better not get involved\" and walked away, but Nazuka clearly wasn't the type.\nBefore approaching, she glanced at you, a hint of hesitation in her eyes.\n\"I'll go with you,\" you said firmly.\nTogether, you stepped up to the stall and lifted the cloth...\nBeneath it gleamed rows of cold, sharp weapons.",
|
||||
"DatingCharacterEvent.133301.3": "You got a scare, but Nazuka remained calm.\n\"These are ... replicas. They are safe.\" She crouched down, examining each one before reaching her conclusion.\n\"Y-Yes, just toys,\" the merchant complained, \"but they look so real that no one wants to buy them... I had to set up here in the corner to avoid drawing attention.\"\nA false alarm, thankfully.",
|
||||
"DatingCharacterEvent.132304.1": "You and Minova stepped into the resort's specialty souvenir shop. The small shop had taken on a hazy glow from the failing light.",
|
||||
"DatingCharacterEvent.132304.2": "Unlike the other shops, this one offered all kinds of bowls, plates, and other food items, many of them rare pieces specially made for the resort or released as collaboration items. Minova, however, was clearly not interested in those. She wanted something more modern feel.\n\nThen the two of you spotted a strangely shaped lollipop, which immediately caught Minova's eye.",
|
||||
"DatingCharacterEvent.132304.3": "The lollipop in front of you was nothing like the usual marble-sized ones. It was enormous, almost as big as Minova's bat. Drawn by your shared love of lollipops and out of pure curiosity, you decided to buy one on the spot.\n\nBut when you unwrapped it, you were surprised to find that the giant \"lollipop\" was actually made up of countless normal-sized lollipops tightly packed together inside a spherical shell.",
|
||||
"DatingCharacterEvent.132304.5": "Deceptive Packaging",
|
||||
"DatingCharacterEvent.132304.6": "Visit Hot Spring Resort to unlock",
|
||||
"DatingCharacterEvent.132304.7": "Minova and you spotted an enormous lollipop in the specialty souvenir shop. It was almost as big as Minova's bat. Drawn by your love of lollipops and pure curiosity, the two of you decided to buy one on the spot.\n\nHowever, when you unwrapped it, you were surprised to find that the giant \"lollipop\" was actually made up of countless normal-sized lollipops tightly packed together inside a spherical shell.",
|
||||
"DatingCharacterEvent.133301.1": "You and Nazuka were strolling through the Market when you noticed a shady-looking merchant in a dim corner. He was wrapped all in black, and his stall was also covered with a dark cloth.\n\n\"He's giving off a very suspicious vibe,\" Nazuka remarked.",
|
||||
"DatingCharacterEvent.133301.2": "Anyone else might have thought \"better not get involved\" and walked away, but Nazuka clearly wasn't the type.\n\nBefore approaching, she glanced at you, a hint of hesitation in her eyes.\n\n\"I'll go with you,\" you said firmly.\n\nTogether, you stepped up to the stall and lifted the cloth...\nBeneath it gleamed rows of cold, sharp weapons.",
|
||||
"DatingCharacterEvent.133301.3": "You got a scare, but Nazuka remained calm.\n\n\"These are ... replicas. They are safe.\" She crouched down, examining each one before reaching her conclusion.\n\n\"Y-Yes, just toys,\" the merchant complained, \"but they look so real that no one wants to buy them... I had to set up here in the corner to avoid drawing attention.\"\n\nA false alarm, thankfully.",
|
||||
"DatingCharacterEvent.133301.5": "False Alarm",
|
||||
"DatingCharacterEvent.133301.6": "Visit the Market to unlock",
|
||||
"DatingCharacterEvent.133301.7": "You and Nazuka explored the Market and spotted a shady merchant.\n\nWhen you both checked his stall and lifted the cover, you found piles of weapons...\n\nHowever, after closer inspection, they turned out to be nothing more than realistic toys.",
|
||||
@@ -251,6 +269,12 @@
|
||||
"DatingCharacterEvent.135302.5": "Material Gathering",
|
||||
"DatingCharacterEvent.135302.6": "Visit the Academy to unlock",
|
||||
"DatingCharacterEvent.135302.7": "After strolling the library with Mistique, you were exhausted and fell asleep in a chair.\n\nMistique seized this opportunity to snap a photo of your sleeping face.\n\nDespite all your protests, it seemed unlikely she will ever hand this photo over to you.",
|
||||
"DatingCharacterEvent.135303.1": "The Market was holding a time trial race today: no matter what kind of transportation you used, as long as you followed the route through the streets and alleys, the first person to reach the finish line in the Ash District could take any item from the market worth up to 100,000 Dorra for free.",
|
||||
"DatingCharacterEvent.135303.2": "Curious, you asked the organizers whether Mistique would be allowed to enter the race while riding her broom. In keeping with the rule that \"any form of transportation is allowed,\" the organizers readily agreed, adding only one condition: the broom's flying height had to be limited.\n\nJust then, a beautifully made sketchbook set at a nearby stall caught Mistique's eye, so she decided to sign up for the race right on the spot.",
|
||||
"DatingCharacterEvent.135303.3": "Even with the broom restricted to flying close to the ground, its speed still gave her an almost unfair advantage. However, the Ash District's maze of tangled alleyways quickly left Mistique disoriented.\n\nFortunately, you had a map of the district on your phone. By staying in contact with Mistique, you guided her with precise directions. Thanks to your flawless teamwork, she left her competitors in the dust and crossed the finish line first.",
|
||||
"DatingCharacterEvent.135303.5": "Broom and Vroom",
|
||||
"DatingCharacterEvent.135303.6": "Visit the Market to unlock",
|
||||
"DatingCharacterEvent.135303.7": "You and Mistique signed up for a time trial race at the Market where any and all forms of transportation were allowed. Although you couldn't ride the broom and compete alongside her, you used the map saved on your phone to guide her instead. In the end, with your flawless groundwork, the two of you easily won the race.",
|
||||
"DatingCharacterEvent.141301.1": "In the innermost part of the cave, you find the walls covered in murals.",
|
||||
"DatingCharacterEvent.141301.2": "These murals are wildly abstract, much like the careless scribbles of a three-year-old. They look strange indeed inside the damp, dim cave.\n\nAnd then you notice that Chixia isn't scared of the dark anymore. In fact, she's so excited that sparks are flying from her tail.",
|
||||
"DatingCharacterEvent.141301.3": "\"What kind of genius made this?!\" Chixia practically presses herself against the wall. \"Look! This Loong looks so real! This is amazing! And look at this phoenix—it feels like it's about to fly right off the wall!\"\n\nThat's when it hits you—the style of these murals is almost identical to the way Chixia draws.",
|
||||
@@ -263,6 +287,12 @@
|
||||
"DatingCharacterEvent.141302.5": "Cake Artistry",
|
||||
"DatingCharacterEvent.141302.6": "Visit the Dessert Shop to unlock",
|
||||
"DatingCharacterEvent.141302.7": "In the end, Chixia shared the crooked little cake with you, savoring each bite while lamenting that the world now had one less piece of edible art.\n\nHer cake drawing somehow ended up inside your backpack. You have no idea when she slipped it in.",
|
||||
"DatingCharacterEvent.141303.1": "\"Hot springs? Why would a whole bunch of people sit in the water together? And without wearing anything? That's way too weird!\"\n\nChixia clung to the doorway with all her might, refusing to take even a single step into the hot spring town's changing room.",
|
||||
"DatingCharacterEvent.141303.2": "You were surprised to learn that there actually were people who didn't like hot spring soaks.\n\n\"The water will make the scales on my tail wet. And it will make my fire spells go wonky. Anyway, there's no way I'm getting in there!\"\n\n\"But when you take a bath, your tail gets wet, too...\"\n\nBefore you could finish, you saw the guilty look on her face. Could it be...?\n\n\"Hey, you're afraid of baths?! What are you, a cat?\"",
|
||||
"DatingCharacterEvent.141303.3": "In the end, after a lot of coaxing from you, Chixia reluctantly agreed to try the hot springs. Still, she refused to bathe with everyone else and insisted on a private bath instead...\n\nYou watched her walk in by herself. Just as you were about to leave, you suddenly heard her calling your name from inside.\n\n\"Why is this place so big and there's not a single person here...? Y-you—you... Stay outside! Don't leave me! You can't go!!! Waaaah, I think there's something in the water!!! There's a shadow or something!!!\"\nBefore the shouting faded, Chixia came bolting out at top speed, wrapped in a bath towel...",
|
||||
"DatingCharacterEvent.141303.5": "A Hot Spring Mystery",
|
||||
"DatingCharacterEvent.141303.6": "Visit Hot Spring Resort to unlock",
|
||||
"DatingCharacterEvent.141303.7": "You and Chixia arrived at the hot spring town, only to discover that Chixia, much like a cat, hated soaking in water. Although she eventually agreed to give the hot springs a try, the empty private bath—with nothing but the sound of running water and the echo of the room—somehow unsettled her even more.\nIn the end, at Chixia's insistence, you had no choice but to go into the private bath with her to \"investigate.\" It turned out that the frightening shadow in the water was nothing more than her own reflection.",
|
||||
"DatingCharacterEvent.1414.1": "Feeling a bit hungry, you and ==DATING_CHARACTER== decide to grab some food from the cafeteria.",
|
||||
"DatingCharacterEvent.1414.2": "The menu is packed with choices and you don't know where to start. After some indecision, you end up ordering the same thing as ==DATING_CHARACTER==.",
|
||||
"DatingCharacterEvent.1414.3": "The academy food isn't exactly gourmet, but it's not as bad as you imagined. You finish a simple meal together.",
|
||||
@@ -311,6 +341,18 @@
|
||||
"DatingCharacterEvent.144302.5": "A Sugar-Tempered Blade",
|
||||
"DatingCharacterEvent.144302.6": "Visit the Dessert Shop to unlock",
|
||||
"DatingCharacterEvent.144302.7": "At the dessert shop with Chitose, she said she didn't deserve such fine treatment, but you got her to see it differently.\n\n\"I do not care for such indulgence,\" she said—yet all afternoon, she had been smiling.",
|
||||
"DatingCharacterEvent.145301.1": "\"Hm? They look exactly the same, but the taste ... seems a little different from before.\" Otoha tried them one by one, frowning even harder.\n\n\"Have you been to this shop before?\" you asked, curious.",
|
||||
"DatingCharacterEvent.145301.2": "For once, you caught a hint of nostalgia on Otoha's face.\n\n\"Back when it first started, this place was just a little roadside stall. Their strawberry cake was the go-to item. I used to buy a slice every time I came home.\"\n\n\"Until... She figured it out.\"",
|
||||
"DatingCharacterEvent.145301.3": "\"After that, she developed a sweet tooth as well. But I kept her on a tight leash. A ninja can't afford obvious likes or dislikes—they become weak spots.\"\n\nYou couldn't help but grin. \"But you clearly like them, too.\"\n\nOtoha gently set her teacup back on the saucer with a soft clink, as if covering for her embarrassment. \"That's why, from then on, I could only eat them in secrecy.\"\n\nThen that familiar, sly smile returned to her face. \"Which is exactly why... Today I plan to enjoy them properly.\"",
|
||||
"DatingCharacterEvent.145301.5": "Dietary Discipline",
|
||||
"DatingCharacterEvent.145301.6": "Visit the Dessert Shop to unlock",
|
||||
"DatingCharacterEvent.145301.7": "A ninja's discipline and a master's stern authority quietly softened in the face of fluffy cream and warm jam.\n\nTheir similar tastes and careful pretense eventually became an unspoken understanding.\n\nSomeday, they'll be able to sit across from each other and share the sweetness they love most.",
|
||||
"DatingCharacterEvent.145302.1": "You stood by the railing with Otoha, the sea breeze brushing your face. When you turned your head, you saw her gazing out past the coastline into the distance.\n\nYou were about to say something, but at the last moment you decided to let the silence flow on with the sea.",
|
||||
"DatingCharacterEvent.145302.2": "\"What did it feel like the first time you saw the sea, Boss?\"\nAfter a long while, Otoha asked softly.\n\n\"Honestly... Nothing special. I just remember how vast it was. It made me wonder ... what might lie on the other side of the ocean.\"\n\n\"I used to think the same way,\" Otoha said, her voice drifting into a distant memory. \"Until I actually crossed the sea and saw a world I had never imagined.\"",
|
||||
"DatingCharacterEvent.145302.3": "You thought of Nishishima where Otoha came from—her homeland, how she had crossed the sea to get here, and how she had worn different masks in this unfamiliar world, taking on different roles.\n\n\"Still, the sea is beautiful, no matter where you are.\" As if sensing your mood, Otoha gently rested a hand on your back.\n\n\"Thank you for inviting me, Boss. Today's weather is perfect for looking out at the sea.\"",
|
||||
"DatingCharacterEvent.145302.5": "Beyond the Horizon",
|
||||
"DatingCharacterEvent.145302.6": "Visit the Port to unlock",
|
||||
"DatingCharacterEvent.145302.7": "Perhaps one day she will cross the sea again and return to her homeland.\n\nBut neither of you knows whether that day will ever come.\nUntil then, the best you can do is keep going.",
|
||||
"DatingCharacterEvent.147301.1": "On the wide bay, Caramel sees a perfect \"stage.\"",
|
||||
"DatingCharacterEvent.147301.2": "She begins to play an enchanting melody, and you are captivated by the ethereal echoes resonating above the waves.",
|
||||
"DatingCharacterEvent.147301.3": "Having finished her performance, she bows to you with heartfelt satisfaction.",
|
||||
@@ -335,6 +377,12 @@
|
||||
"DatingCharacterEvent.149302.5": "Sea Prayer",
|
||||
"DatingCharacterEvent.149302.6": "Visit the Port to unlock",
|
||||
"DatingCharacterEvent.149302.7": "While sightseeing on a small boat near the coast with Gerie, you shared a quiet moment underneath the moonlight, breathing in each other's presence.\n\nYou exchanged heartfelt prayers; though the waves rolled restlessly in the night, your hearts remained calm.",
|
||||
"DatingCharacterEvent.149303.1": "Night had fallen, but it was still too early to turn in. You decided to wander around and pass the time, and as you walked past a shop where people could try on yukata, Gerie suddenly stopped in her tracks.",
|
||||
"DatingCharacterEvent.149303.2": "\"Just a moment, Boss~\"\n\nWith that, she walked straight into the shop. Before long, she came back out wearing a yukata.\n\n\"What do I look? Pretty scary, right?~\"\n\n\"Scary? I think it looks great.\"\n\n\"Huh...? Isn't this the look from that Goodwind horror story...?\"",
|
||||
"DatingCharacterEvent.149303.3": "From what Gerie said, you figured that she was trying to dress up as some kind of snow spirit from the legends of Goodwind village.\n\n\"Mom, look, that lady is so pretty!\"\n\n\"Such an elegant vibe... Is she an actress from Flavio?\"\n\nBefore you could even respond, several passersby nearby were already gossiping about the yukata-clad Gerie.\n\n\"Um... This isn't the reaction I was going for...!\"\nGerie's confused look made you burst out into laughter.",
|
||||
"DatingCharacterEvent.149303.5": "The Snow Spirit",
|
||||
"DatingCharacterEvent.149303.6": "Visit Hot Spring Resort to unlock",
|
||||
"DatingCharacterEvent.149303.7": "You went to the hot spring town with Gerie. When you two passed by a yukata shop, she suddenly went in and changed into a different outfit. You could tell she was trying to dress up as a spirit from the legend of Goodwind village, but things didn't go the way she expected. Instead of feeling terrified, other people on the scene kept complimenting her on her elegant looks.\nYou found the whole scene pretty funny and just stood there smiling as she spiraled into confusion.",
|
||||
"DatingCharacterEvent.150301.1": "Laru's captivated by the cake in front of her, standing still and deep in thought.",
|
||||
"DatingCharacterEvent.150301.2": "\"Have you ever wondered why there's no fry-flavored cake yet?\"\n\nLooking at the beautifully made cake, she thinks out loud.\n\n\"If a cake tasted like fries, or even just looked like fries, think how many curious customers they'd get!\"\n\nYou try picturing a fry cake, but all you can think of is regular mashed potatoes.",
|
||||
"DatingCharacterEvent.150301.3": "\"Or maybe cake-flavored fries? Who says fries have to be salty, anyway?\"\n\nLaru dashes off to find a store employee.\n\nLooks like she's serious about getting this fry-flavored cake for you... or maybe cake-flavored fries?",
|
||||
@@ -371,6 +419,12 @@
|
||||
"DatingCharacterEvent.156302.5": "Seaside Fishing",
|
||||
"DatingCharacterEvent.156302.6": "Visit the Port to unlock",
|
||||
"DatingCharacterEvent.156302.7": "While fishing with Nazuna at the port, she said that fishing and claw machines share the same trick. Soon enough, she caught something.\n\nYou can't help but wonder: could fishing, like claw machines, also have some kind of hidden \"mechanical technique\"?",
|
||||
"DatingCharacterEvent.156303.1": "\"Heh heh, finally—the main course of the day!\"\n\nJust as you suspected. There was no way someone like Nazuna would come to a dessert shop just for a simple bite.\n\nNazuna was looking excited and full of anticipation.",
|
||||
"DatingCharacterEvent.156303.2": "\"This raffle is giving away plushie dolls that were wished from the Monolith. They're super rare and super limited. I have to get one!\"\n\nShe sounded confident enough, but when the clerk walked over with the raffle box, Nazuna suddenly hesitated and looked at you with a pitiful expression.\n\n\"You want me to draw for you?\"",
|
||||
"DatingCharacterEvent.156303.3": "\"Alright, alright. But if I don't get it, don't blame me...\"\n\n\"Yay! I trust your amazing luck, Boss!\"\nFortunately, you didn't disappoint Nazuna. Watching her lift the plushie up in delight, you couldn't help but smile as well.",
|
||||
"DatingCharacterEvent.156303.5": "Raffle Support",
|
||||
"DatingCharacterEvent.156303.6": "Visit the Dessert Shop to unlock",
|
||||
"DatingCharacterEvent.156303.7": "Nazuna went with you to the Dessert Shop only for the raffle prize plushie.\nBut when the moment came, she hesitated and asked you to draw for her.\nFortunately, you didn't let her down. For Nazuna, it turned out to be a perfect day.",
|
||||
"DatingCharacterEvent.158301.1": "You suddenly realize that Laru is in her Snowish Festival outfit, so you ask,\n\n\"Isn't your outfit supposed to be exclusive for Snowish Festival? You're also wearing it now?\"\n\nInstead of giving you an explanation, Laru asks playfully,\n\n\"Why? Do you not like it?\"",
|
||||
"DatingCharacterEvent.158301.2": "The market is bustling as always, still brimming with the festive atmosphere of Snowish Festival as decorations hang everywhere.\n\nOut of nowhere, Laru finds a reindeer headband identical to hers.\n\nShe looks at you expectantly, until you finally give in and put it on.",
|
||||
"DatingCharacterEvent.158301.3": "\"You know what? We were so busy on Snowish Festival we didn't even take a photo together.\"\n\nLaru suddenly says.\n\n\"Why don't we do it now?\"",
|
||||
@@ -395,6 +449,24 @@
|
||||
"DatingCharacterEvent.159302.5": "A Peculiar Doll",
|
||||
"DatingCharacterEvent.159302.6": "Visit the Market to unlock",
|
||||
"DatingCharacterEvent.159302.7": "Neither of you expected to find a stall owner at the Loong market who shared such an obsession with human anatomy. The doll is a bit creepy, sure, but Coronis clearly loves it—so you'll count today as a win.",
|
||||
"DatingCharacterEvent.1714.1": "Before sunset, you and ==DATING_CHARACTER== quicken your pace toward the outdoor hot spring you booked.\n It sits on a hillside, with a small stream below, and a view of the surrounding forest stretching into the distance.",
|
||||
"DatingCharacterEvent.1714.2": "Sitting in the hot spring, you realize it feels even better than you imagined. You can’t find a reason to get out—part of you wants to stay like this forever.\nAcross from you, ==DATING_CHARACTER== seems a little warm, gently fanning herself with her hand.",
|
||||
"DatingCharacterEvent.1714.3": "With the sunset behind her, her skin glimmers with fine, pearl-like droplets. Suddenly, ==DATING_CHARACTER== flicks a splash of water onto your face. \"What are you staring at?\"\n \"The sunset.\"",
|
||||
"DatingCharacterEvent.1715.1": "You arrive at an indoor hot spring. As soon as you step onto the stone path, a faint scent of sulfur greets you. Once you sink into the water, tiny bubbles cling softly to your skin.",
|
||||
"DatingCharacterEvent.1715.2": "\"They say hot springs with bubbles like this are good for your body,\" ==DATING_CHARACTER== says. You feel like you’re soaking in warmed Pep Pep Juice. After a while, you start to feel thirsty… and really crave a drink of it.",
|
||||
"DatingCharacterEvent.1715.3": "==DATING_CHARACTER== hands you a bottle of milk. \"You need to stay hydrated when you’re in a hot spring.\" \nHow thoughtful. It’s not soda, but it does the job. Still… is there a milk-flavored Pep Pep Juice?",
|
||||
"DatingCharacterEvent.1716.1": "\"Let’s see who’s better!\" you tell ==DATING_CHARACTER==. You take your stance, tossing the ball lightly with your left hand and swinging your paddle with your right.",
|
||||
"DatingCharacterEvent.1716.2": "Wait… what do you mean \"right away\"? Did you swing too early? Sure enough, there’s no contact. The ball hits the table, then rolls off to the floor, the sound fading into the distance.",
|
||||
"DatingCharacterEvent.1716.3": "\"Hahaha!\" ==DATING_CHARACTER== bursts out laughing. You suddenly feel like your decline has begun… yeah, you really need to work out more.",
|
||||
"DatingCharacterEvent.1717.1": "==DATING_CHARACTER== takes her position across from you and serves with perfect form. Even though it’s been a while since you last played, you manage to return the ball by instinct.",
|
||||
"DatingCharacterEvent.1717.2": "The rally goes back and forth, and you even start to feel a bit proud of your skills. But then it hits you—this isn’t a competition. It’s just the two of you playing. What matters isn’t smashing the ball past her, but keeping the game going.",
|
||||
"DatingCharacterEvent.1717.3": "Sure, games are about winning… but what does \"winning\" really mean? If both of you can keep the game going, enjoying every moment together— that, too, is a kind of victory.",
|
||||
"DatingCharacterEvent.1718.1": "You wander into a study—might as well take a look inside. A desk sits tucked into one corner, and the walls there are lined entirely with windows. Beyond them stretches a valley bathed in the fading glow of sunset.",
|
||||
"DatingCharacterEvent.1718.2": "A bit tired from walking, you both sit by the desk and pick out a few books to read. The collection is old—paint on the covers carries a sense of age, and the pages have begun to yellow slightly.",
|
||||
"DatingCharacterEvent.1718.3": "The books tell the story of how this hot spring resort rose from obscurity to modest fame. They speak of the hardships and frustrations of its early days, along with the strange and curious tales that unfolded here over time.",
|
||||
"DatingCharacterEvent.1719.1": "You stroll aimlessly along a stone path under the setting sun. The glass windows of boutique shops reflect fiery hues of dusk, and even the posters on display seem to glow as if they’ve caught flame.",
|
||||
"DatingCharacterEvent.1719.2": "The rich fragrance of wildflowers drifts down from the hillside, carried by the evening breeze before sunset. \"It’s so beautiful… it feels like a dream,\" ==DATING_CHARACTER== murmurs.",
|
||||
"DatingCharacterEvent.1719.3": "Night falls, and the streets gradually darken. The roads take on a quieter, more solemn air, while only a trace of light lingers on the distant hills. You find yourself recalling fragments of the day… almost as if it had all been a dream.",
|
||||
"DatingCharacterEvent.515.1": "In the innermost part of the cave, ==DATING_CHARACTER== discovers a massive shrine.",
|
||||
"DatingCharacterEvent.515.2": "In the very center of the shrine sits a massive projector artifact.",
|
||||
"DatingCharacterEvent.515.3": "Judging by the nearby wall paintings, it seems that those who worshiped here believed the image revealed by the artifact was that of a deity's.",
|
||||
@@ -422,7 +494,7 @@
|
||||
"DatingCharacterEvent.714.3": "You and ==DATING_CHARACTER== split up. Despite the huge crowd, you two manage to catch the thief.\n\nThe bystanders cheer your brave act.",
|
||||
"DatingCharacterEvent.715.1": "A furtive-looking man pushes past you and walks away briskly, nearly causing you to lose your balance.\n\nYou quickly grab him by his arm because you sense something is off.",
|
||||
"DatingCharacterEvent.715.2": "A shout of \"Stop, thief!\" rings out nearby and you two react immediately.\n\n==DATING_CHARACTER== and you subdue the thief.",
|
||||
"DatingCharacterEvent.715.3": "After the commotion, ==DATING_CHARACTER== sighs and says that she hope you won't risk yourself like that next time.\n\nShe adds that in situations like this, it should be her protecting you.",
|
||||
"DatingCharacterEvent.715.3": "After the commotion, ==DATING_CHARACTER== sighs and says that she hopes you won't risk yourself like that next time.\n\nShe adds that in situations like this, it should be her protecting you.",
|
||||
"DatingCharacterEvent.716.1": "You decide to try your luck at the market's game area because every participant gets a chance at a raffle.\n\nAt the dart booth, you and ==DATING_CHARACTER== each grab five darts.",
|
||||
"DatingCharacterEvent.716.2": "The first four darts almost hit the bullseye. You can't help but feel a bit nervous as you get ready to throw the last one.\n\n==DATING_CHARACTER== leans in and whispers softly, \"Good luck.\"",
|
||||
"DatingCharacterEvent.716.3": "With a bag full of prizes in hand, the two of you continue exploring the market happily.",
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
{
|
||||
"DatingLandmark.14.1": "The Academy",
|
||||
"DatingLandmark.14.2": "A place to gain knowledge and skills. Go relive your student days together.",
|
||||
"DatingLandmark.17.1": "Hot Spring Resort",
|
||||
"DatingLandmark.17.2": "Let your lightened spirit drift away in the clear, warm waters.",
|
||||
"DatingLandmark.5.1": "The Cave",
|
||||
"DatingLandmark.5.2": "A famous site for exploration not too far from the city. Perhaps it's good for a trip?",
|
||||
"DatingLandmark.6.1": "The Dessert Shop",
|
||||
|
||||
@@ -43,6 +43,48 @@
|
||||
"DatingLandmarkEvent.1419.1": "Inside the Academy shop, you find souvenirs for sale. Why not buy something?",
|
||||
"DatingLandmarkEvent.1419.2": "==DATING_CHARACTER== chooses a school crest and you settle on a cap with the same emblem.",
|
||||
"DatingLandmarkEvent.1419.3": "After leaving the shop, you exchange them, making the mementos even more meaningful.",
|
||||
"DatingLandmarkEvent.1701.1": "You and ==DATING_CHARACTER== met up at the hot spring town without a hitch. She seemed to be in high spirits. They say soaking in hot springs is good for your health and even has some miraculous benefits. It made you wonder whether ==DATING_CHARACTER== had ever experienced a hot spring before.",
|
||||
"DatingLandmarkEvent.1701.2": "While checking in at the resort, the front desk staff brought you a welcome dessert. The matcha pudding was served in a glass cup: the top layer was a pale green milk custard, while the bottom layer was darker in color and richer in taste, with a mousse-like flavor that was slightly bitter.",
|
||||
"DatingLandmarkEvent.1701.3": "Once the check-in was done, you received the room key. The wonderful hot spring getaway was finally about to begin.",
|
||||
"DatingLandmarkEvent.1702.1": "While checking in, you could already glimpse a corner of the courtyard through the window. A faint floral scent drifted through the garden, mingling with birdsong. The atmosphere felt strangely familiar, like something you had experienced before—like the air that slowly drifts in from outside the window on a fresh morning when you wake up unexpectedly.",
|
||||
"DatingLandmarkEvent.1702.2": "You strolled through the meticulously designed garden. The entire courtyard had been built along the natural slope, lush and green, with unnamed small white flowers blooming among the stones and moss.",
|
||||
"DatingLandmarkEvent.1702.3": "You and ==DATING_CHARACTER== paused by the edge of a pond, where the koi in the water quickly gathered around you. Only then did you notice how large carp could grow, and how many different colors their patterns came in. Their mouths opened and closed as if begging for food, but you had nothing to give, so you could only watch the fish drifting back and forth with a slightly bewildered look.",
|
||||
"DatingLandmarkEvent.1703.1": "Just as you were about to step into the garden, a light rain began to fall. With a quiet sigh, you watched the scene outside through the glass. Life is like that: small moments of joy existing side by side with small stings of disappointment. Our moods are always nudged by these little things like drifting clouds, sudden rain, or flowers that would always bloom in spring.",
|
||||
"DatingLandmarkEvent.1703.2": "She pressed her face close to the window. A single eye was reflected in the glass. ==DATING_CHARACTER== wiped the glass with her fingertip and tried to cheer you up: \"Hey, did you know? Many gardens look their best after the rain.\" You had indeed heard something like that before—some tea gardens even sprinkle water over the grounds on sunny days, just to recreate that atmosphere for their visitors.",
|
||||
"DatingLandmarkEvent.1703.3": "The rain gradually stopped. The two of you stepped into the garden and found that the after-rain landscape truly had a charm of its own. The way the grass and leaves bowed low under the weight of the rainwater was mesmerizing. You looked toward the horizon and saw that the retreating rain clouds were edged with pale gold. A breeze passed through the trees, and the patches of blue sky between the branches opened and narrowed by turns, shaking loose a few lingering raindrops onto you two's shoulders.",
|
||||
"DatingLandmarkEvent.1704.1": "\"Listen—\" ==DATING_CHARACTER== stopped you. \"Sounds like some kind of unusual insect.\" You listened carefully. Faint noise you hadn't noticed before came into focus: a soft chirping coming from a clump of grass. But when you tried to pinpoint the source, it disappeared again into the sea of green.",
|
||||
"DatingLandmarkEvent.1704.2": "You listened so hard you were almost starting to sweat, yet the faint sound kept drifting. \"Over here...\" she said, taking your hand and leading you to a corner. She crouched down and deftly caught the little insect, and its chirping suddenly grew more frantic. The two of you leaned in to take a look, your foreheads nearly touching.",
|
||||
"DatingLandmarkEvent.1704.3": "The little insect struggled hard, its golden wings fluttering rapidly. As soon as ==DATING_CHARACTER== let go, it darted away. The chirping grew faint again, dissolving into the garden's other small, scattered sounds.",
|
||||
"DatingLandmarkEvent.1705.1": "\"Look—\" ==DATING_CHARACTER== called out to you, then tossed a handful of petals straight at your face. ==DATING_CHARACTER== stepped back a few paces and began to laugh softly. The sudden shower of petals caught you completely off guard, and one of the drifting petals even landed in your mouth.",
|
||||
"DatingLandmarkEvent.1705.2": "Feeling that spitting it out would be undignified, you swallowed it instead. Unfortunately, the petal got stuck in your throat, and no matter how many times you swallowed or tried to work it loose with your tongue, it would not come down. ==DATING_CHARACTER== fed you a few sips of water and gently patted your back until the sensation of the petal finally disappeared.",
|
||||
"DatingLandmarkEvent.1705.3": "After that little prank, the two of you kept wandering through the garden. Whenever you thought about that episode, you would unconsciously try to feel the back of your tongue. Did petals have a taste? If they did, why hadn't you noticed it? You started to scratch your cheek even though there was no itch.",
|
||||
"DatingLandmarkEvent.1706.1": "The daylight gradually faded and dusk spread beneath the slanting sun. You stood beneath a camellia tree together while the sunset clouds flickered between its branches. You noticed that the camellia blossoms here fell petal by petal; some dropped beneath the tree, while others drifted onto the pond, glowing in the evening light.",
|
||||
"DatingLandmarkEvent.1706.2": "In the cool dusk, birds occasionally flew past. A few stars began to glimmer behind the trees.",
|
||||
"DatingLandmarkEvent.1706.3": "The small lamps along the garden path lit up one by one. They were set in just the right places to cast the garden in a different mood.",
|
||||
"DatingLandmarkEvent.1707.1": "It was getting late, and the garden in the evening light began to feel almost dreamlike. Puddles reflected the fading glow, their surfaces stirring slightly in the rose-tinted breeze. At this hour, green was no longer the garden's main color, only the last trace of the day.",
|
||||
"DatingLandmarkEvent.1707.2": "You and ==DATING_CHARACTER== sat side by side on a bench. In the soft dusk of the garden, everything seemed to grow quiet. She looked as though she wanted to say something, paused for a moment, but no word came.",
|
||||
"DatingLandmarkEvent.1707.3": "In the dusk, she turned to look your way, her drifting gaze hard to read. Was she looking at you, or at the garden behind you?",
|
||||
"DatingLandmarkEvent.1708.1": "Beside the resort's main gate stood a small building venting white steam. Upon closer inspection, you saw that it was a hot spring tower, used to cool the too-high-temperature spring water and distribute it by gravity to the different baths.",
|
||||
"DatingLandmarkEvent.1708.2": "The sign for the hot spring tower was half hidden in the mist formed by the steam. It said the tower erupted once every two hours during the day. \"Is this the famous geyser?\" you asked.",
|
||||
"DatingLandmarkEvent.1708.3": "\"No.\" ==DATING_CHARACTER== glanced at the resort brochure in her hand. \"It says maintenance is every Tuesday, so it won't erupt.\" What a pity. So it still needed human maintenance. Not entirely natural, after all.",
|
||||
"DatingLandmarkEvent.1709.1": "You came to the yukata area, where the robes were sorted by size and neatly stacked on the counter. Their colors were brighter than ordinary clothing, decorated with intricate patterns that showed careful craftsmanship.",
|
||||
"DatingLandmarkEvent.1709.2": "She picked out a yukata she liked and went to try it on. But when she came out of the changing room, she didn't look very pleased.\n\"The sash doesn't seem to match the color of the yukata... What do you think?\"\n\"Maybe a darker one would look better?\"\n\"Then I'll try this one!\"",
|
||||
"DatingLandmarkEvent.1709.3": "Before long, ==DATING_CHARACTER== came out in a different yukata. \"How does it look? Does it suit me?\" she asked.\n\"Yeah! It's like you've unlocked a new look!\"\n\"That's all you've got to say? I guess that's just like you, Boss...\" she smiled. \"One tip for a successful date with a girl is to compliment what she's wearing.\"\n\"What are the others?\"\n\"Another one is to take her somewhere with good food. So let's go~\"",
|
||||
"DatingLandmarkEvent.1710.1": "The resort restaurant was tastefully decorated, and the flower arrangements in the display case were said to be the handiwork of a renowned horticultural master. You took a table by the window, overlooking the carefully designed garden outside. Petals drifted in the afternoon breeze, a few even landed on your table.",
|
||||
"DatingLandmarkEvent.1710.2": "First came a bowl of steamed egg custard, with what seemed to be sea urchin mixed in. When you dug down to the bottom with a small spoon, you were surprised to find a layer of orange jelly beneath it, cool and lightly sweet-sour. Then came grilled meat with grated radish, followed by a simmered seafood soup, though you had no idea what kind of fish it contained.",
|
||||
"DatingLandmarkEvent.1710.3": "In the dessert, you noticed a strange sight: a few simmered broad beans. Two black sesame seeds had been placed on them, making them look like simply-drawn little frogs. If the season were right, you might even be able to hear real frogs calling from the garden.",
|
||||
"DatingLandmarkEvent.1711.1": "As you talked, you found yourselves at the refreshment bar. There were all kinds of drinks you couldn't quite name, and in the fridge were fruits and chilled jelly desserts. Most importantly, you spotted ice cream in the freezer, each one stamped with the United Harvest logo. You realized United Harvest even had a line of frozen treats, though you had no idea what they might taste like.",
|
||||
"DatingLandmarkEvent.1711.2": "Just as you were thinking that, ==DATING_CHARACTER== suddenly leaned close and whispered in your ear, \"Want the adult experience?\" You jumped. Did she mean doing taxes or something? ==DATING_CHARACTER== held up a bottle of malt special she had just fished out of the ice bucket. \"Want some?\" she asked.",
|
||||
"DatingLandmarkEvent.1711.3": "You decided against it in the end. Instead, the two of you each grabbed a chilled soda. You took a big gulp, and the icy bubbles burst in your throat like fireworks. Cool and refreshing, the fizzy happiness seemed to linger in the air around you.",
|
||||
"DatingLandmarkEvent.1712.1": "Before you knew it, you had wandered over to the foot bath hot spring. Beneath a small wooden pavilion, there was a long marble-lined pool. It seemed like a good chance to try it—after all, one didn't have to worry about drowning in a shallow pool like this.",
|
||||
"DatingLandmarkEvent.1712.2": "You and ==DATING_CHARACTER== took off your shoes and socks and slipped your feet into the hot water. It felt wonderful, especially after walking for so long. As your body relaxed, drowsiness crept in. Your spine seemed unable to hold your weight any longer, and you slowly slumped back.\nIn a hazy moment, you saw a stretch of white snow. It covered the rooftops of the resort. Would there even be snow in this season? You didn't know; and right now, you didn't want to know. Until...",
|
||||
"DatingLandmarkEvent.1712.3": "Something caught you before you accidently slip into the hot spring pool. ==DATING_CHARACTER== gently shook you awake.\nYou blinked sleepily as the snowy scene dissolved into the rising steam. You realized it must have been a dream. Still, it didn't feel like such a distant one, and you found yourself looking forward to a future trip to a snowy hot spring with ==DATING_CHARACTER==.",
|
||||
"DatingLandmarkEvent.1713.1": "It was getting late, time to head back and check out your rooms. As it happened, you and ==DATING_CHARACTER== were staying next door to each other. The guestrooms had a classic style, with calligraphy and paintings on the walls that you couldn't quite make sense of. There was a hot spring bath built onto the balcony, overlooking the garden. You pressed down on the mattress again—so soft! This resort felt like a home away from home.",
|
||||
"DatingLandmarkEvent.1713.2": "While you were standing on the balcony, enjoying the slightly cool breeze, ==DATING_CHARACTER=='s voice suddenly came from next door. \"Is this a window on the bamboo panel? I can't get it to open.\"\n\"Try pushing a little harder,\" you called back.",
|
||||
"DatingLandmarkEvent.1713.3": "With a loud crack, the bamboo divider between the balconies split open into a person-sized gap. \"So it wasn't a window after all...\" ==DATING_CHARACTER== poked her head through awkwardly. \"Huh? Why does your balcony look bigger than mine? And the view's better, too.\"\nShe stepped right over. \"Can I stay here tonight?\"\nYou found yourself distracted by the change of subject, though really, shouldn't you deal with the broken panel first?",
|
||||
"DatingLandmarkEvent.1720.1": "The evening's activities had ended, and it was time to turn in. These nights can be beautiful in a way that also feels a little melancholy. With insects chirping all around, the two of you walked slowly back toward the guestrooms.",
|
||||
"DatingLandmarkEvent.1720.2": "She grabs your arm. \"Hold still—let me spray some repellent.\" She gives you a few quick sprays, and the cool scent instantly pulls you back to a summer from your childhood. Something stirs in your dry, brittle memories… \nYou try to follow that feeling upstream, but everything around you dissolves into static, like drifting snow. Then—at the end of that fading thread—you feel someone's fingers.",
|
||||
"DatingLandmarkEvent.1720.3": "\"How came you spaced out?\" ==DATING_CHARACTER== asked as she held your hand.\nShe watched the small shifts in your expression, trying to read the feeling hidden in the shadow on your face, but eventually gave up. \"Don't want to leave yet? Let's come back here again sometime, okay?\" You gladly agreed. After a full day of wandering, you were both tired—it was time to get some rest.",
|
||||
"DatingLandmarkEvent.501.1": "The entrance of the cave is covered in moss. It looks like nobody has visited here for a long time.",
|
||||
"DatingLandmarkEvent.501.2": "\"What are we going to find today?\" The two of you continue to explore while chatting along the way.",
|
||||
"DatingLandmarkEvent.502.1": "You discover an ancient statue wedged in a crack in the stone wall. It seems like someone deliberately hid it here.",
|
||||
@@ -97,7 +139,7 @@
|
||||
"DatingLandmarkEvent.605.2": "\"It's a secret,\" you say with a teasing smile, shaking your head.\nThis only makes ==DATING_CHARACTER== even more curious, and she offers to trade one of her secrets for yours.",
|
||||
"DatingLandmarkEvent.605.3": "It turns out that while she was waiting for you, she was also reminiscing about the same memory.\nWhich is why she specifically ordered the cake she had during your first meeting.",
|
||||
"DatingLandmarkEvent.606.1": "You realize that ==DATING_CHARACTER== is looking at you curiously. She's wondering what's on your mind.",
|
||||
"DatingLandmarkEvent.606.2": "You shake your head teasingly and point to her face.\nOnly then does ==DATING_CHARACTER== realize that a bit of dessert is stuck at the corner of her mouth.",
|
||||
"DatingLandmarkEvent.606.2": "You shake your head teasingly and point to her face.\n\nOnly then does ==DATING_CHARACTER== realize that a bit of dessert is stuck at the corner of her mouth.",
|
||||
"DatingLandmarkEvent.606.3": "You hand her a napkin with a smile. She takes it, looking a little shy.",
|
||||
"DatingLandmarkEvent.607.1": "A little girl from the next table runs past you two. She stumbles and almost falls.",
|
||||
"DatingLandmarkEvent.607.2": "==DATING_CHARACTER== quickly crouches down to catch the child but brings the tablecloth down in the process... Unfortunately, the drink ends up splashing all over ==DATING_CHARACTER=='s back.",
|
||||
|
||||
@@ -107,6 +107,10 @@
|
||||
"DatingStartEndEvent.144101.2": "The two of you will be spending some time together. What will happen?",
|
||||
"DatingStartEndEvent.144102.1": "Before you realize it, time has flown by.",
|
||||
"DatingStartEndEvent.144102.2": "You have made some great memories with ==DATING_CHARACTER==, and now...",
|
||||
"DatingStartEndEvent.145101.1": "On a whim, you used your phone to invite ==DATING_CHARACTER== to hang out with you.",
|
||||
"DatingStartEndEvent.145101.2": "The two of you will be spending some time together. What will happen?",
|
||||
"DatingStartEndEvent.145102.1": "Before you realize it, time has flown by.",
|
||||
"DatingStartEndEvent.145102.2": "You have made some great memories with ==DATING_CHARACTER==, and now...",
|
||||
"DatingStartEndEvent.147101.1": "On a whim, you used your phone to invite ==DATING_CHARACTER== to hang out with you.",
|
||||
"DatingStartEndEvent.147101.2": "The two of you will be spending some time together. What will happen?",
|
||||
"DatingStartEndEvent.147102.1": "Before you realize it, time has flown by.",
|
||||
|
||||
@@ -28,15 +28,17 @@
|
||||
"DictionaryDiagram.10080101.1": "Trekker Emblem",
|
||||
"DictionaryDiagram.10080101.2": "Each Trekker has 3 emblem slots, which unlock at different levels. Once unlocked, emblems can be equipped to enhance the character's abilities.",
|
||||
"DictionaryDiagram.10080102.1": "Emblem Material",
|
||||
"DictionaryDiagram.10080102.2": "After different emblem slots are unlocked, corresponding types of materials are required for crafting. The later an emblem slot is unlocked, the more materials are needed for its development.",
|
||||
"DictionaryDiagram.10080102.2": "Once an Emblem slot is activated, specific materials are required for forging. \u000bThese materials can be obtained through Emblem Trials.",
|
||||
"DictionaryDiagram.10080103.1": "Trekker Preference",
|
||||
"DictionaryDiagram.10080103.2": "The types and unlocking order of emblem slots for each Trekker do not follow a fixed pattern.",
|
||||
"DictionaryDiagram.10080104.1": "Emblem Forging",
|
||||
"DictionaryDiagram.10080104.2": "Each unlocked emblem slot requires specific materials for crafting. Crafting generates random Element Affixes. The 2nd slot may grant Affixes that boost Skill Level, and the 3rd slot may grant Affixes that boost Potential Level.",
|
||||
"DictionaryDiagram.10080104.2": "Forging an Emblem grants random affixes. \u000bMid-tier Emblems (unlocked at Trekker Lv. 80) may grant Skill Level bonuses, while high-tier Emblems (unlocked at Trekker Lv. 90) may grant Potential Level bonuses.",
|
||||
"DictionaryDiagram.10080105.1": "Emblem Reforging",
|
||||
"DictionaryDiagram.10080105.2": "After an emblem is crafted, you can consume corresponding materials to reforge its Element, generating new random Element Affixes.",
|
||||
"DictionaryDiagram.10080105.2": "Consume specific materials to Reforge an Emblem, generating a new set of random affixes.",
|
||||
"DictionaryDiagram.10080106.1": "Reforge Locking",
|
||||
"DictionaryDiagram.10080106.2": "During reforging, you can lock up to 2 Element Affixes to keep them. Locked Affixes are guaranteed to remain when new random Affixes are generated.",
|
||||
"DictionaryDiagram.10080106.2": "During Reforging, Lock items can be used to preserve selected affixes. Locked affixes are guaranteed to remain in the next roll. Up to 2 affixes can be locked during Reforge.",
|
||||
"DictionaryDiagram.10080107.1": "Emblem Tempering",
|
||||
"DictionaryDiagram.10080107.2": "Use Drop of Purity to Temper an Emblem, enhancing specific affixes. Each Emblem can be Tempered up to 2 times. If Tempered affixes are not locked during Reforge, the Emblem will revert. Consumed Drop of Purity will not be refunded.",
|
||||
"DictionaryDiagram.20010101.1": "Authorization Level",
|
||||
"DictionaryDiagram.20010101.2": "Spending Vigor to complete battles allows you to level up your Authorization Level and receive generous supplies!",
|
||||
"DictionaryDiagram.20020101.1": "Monolith: Description",
|
||||
@@ -61,6 +63,14 @@
|
||||
"DictionaryDiagram.20030101.2": "Upon completing Ascension, you can save a record, which includes the composition of Trekkers and their Runic Discs. You can load a record at any time to sync the stored information of Trekkers and Discs.",
|
||||
"DictionaryDiagram.20030102.1": "Potentials and Blessings",
|
||||
"DictionaryDiagram.20030102.2": "Your records will also preserve activated Trekker Potentials and Musical Notes during Ascension.\u000bOnce saved, they will no longer change.",
|
||||
"DictionaryDiagram.20030201.1": "Potential Presets",
|
||||
"DictionaryDiagram.20030201.2": "Creates Potential Presets in Trekker Selection.",
|
||||
"DictionaryDiagram.20030202.1": "Potential Presets",
|
||||
"DictionaryDiagram.20030202.2": "In the Potential Preset menu, you can choose a saved preset or create a new one.",
|
||||
"DictionaryDiagram.20030203.1": "Potential Presets",
|
||||
"DictionaryDiagram.20030203.2": "The Potentials and levels selected in a preset will be marked during Ascension.",
|
||||
"DictionaryDiagram.20030204.1": "Potential Presets: Share & Import",
|
||||
"DictionaryDiagram.20030204.2": "You can share and import Preset Codes.",
|
||||
"DictionaryDiagram.20040101.1": "Travel Story",
|
||||
"DictionaryDiagram.20040101.2": "!NONEED!",
|
||||
"DictionaryDiagram.20050101.1": "Daily Task",
|
||||
@@ -71,6 +81,14 @@
|
||||
"DictionaryDiagram.20070101.2": "!NONEED!",
|
||||
"DictionaryDiagram.20080103.1": "Summit Show",
|
||||
"DictionaryDiagram.20080103.2": "In Summit Show, you can manually select Affixes to increase the difficulty.\nPick your Affix and challenge higher-difficulty stages!",
|
||||
"DictionaryDiagram.20080201.1": "Summit Show",
|
||||
"DictionaryDiagram.20080201.2": "Select Start Show to begin the Summit Show.\nYou can select modifiers to adjust the difficulty.",
|
||||
"DictionaryDiagram.20080202.1": "Summit Show",
|
||||
"DictionaryDiagram.20080202.2": "After completing a successful show, rewards will accumulate based on the highest difficulty completed, for up to 48 hours.",
|
||||
"DictionaryDiagram.20080203.1": "Summit Show",
|
||||
"DictionaryDiagram.20080203.2": "The three items obtained from accumulated rewards can be used for ranking boost, increasing Fan Contribution and Lilibea's stream popularity!",
|
||||
"DictionaryDiagram.20080204.1": "Summit Show",
|
||||
"DictionaryDiagram.20080204.2": "During the event, popularity battles will take place in time.\nAt daily settlement, if your popularity exceeds the opponent's, you'll earn rewards. Come support her to win!",
|
||||
"DictionaryDiagram.20090101.1": "Stat Bonus",
|
||||
"DictionaryDiagram.20090101.2": "Carrying a Disc into the Monolith will provide your squad with stat bonuses corresponding to the Disc.",
|
||||
"DictionaryDiagram.20090102.1": "Main Slot: Melody Skill",
|
||||
@@ -211,14 +229,14 @@
|
||||
"DictionaryDiagram.40020901.2": "Firenze summons Shadow Clones to aid in battle.",
|
||||
"DictionaryDiagram.40021001.1": "Chess Defense: Boss Weight",
|
||||
"DictionaryDiagram.40021001.2": "Boss enemies have even higher Weight than Elites. You'll need to find additional ways to reduce their Weight if you want to drag or push them!",
|
||||
"DictionaryDiagram.40021101.1": "Chess Defense - Brush",
|
||||
"DictionaryDiagram.40021101.2": "Watch out for Brush on the board. Enemy units hidden in Brush are immune to damage.",
|
||||
"DictionaryDiagram.40021102.1": "Chess Defense - Brush Clearing",
|
||||
"DictionaryDiagram.40021102.2": "Use a Weed Inhibitor to clear Brush from the battlefield.",
|
||||
"DictionaryDiagram.40021201.1": "Chess Defense - Brush Spells",
|
||||
"DictionaryDiagram.40021201.2": "Elite enemies are here! They can cast spells to spawn new patches of Brush!",
|
||||
"DictionaryDiagram.40021301.1": "Chess Defense - Mass Brush Spells",
|
||||
"DictionaryDiagram.40021301.2": "Boss enemies cast stronger spells than Elites, spawning Brush over massive areas!",
|
||||
"DictionaryDiagram.40021101.1": "Chess Defense - Bush",
|
||||
"DictionaryDiagram.40021101.2": "Watch out for Bush on the board. Enemy units hidden in Bush are immune to damage.",
|
||||
"DictionaryDiagram.40021102.1": "Chess Defense - Bush Clearing",
|
||||
"DictionaryDiagram.40021102.2": "Use a Growth Inhibitor to clear Bush from the battlefield.",
|
||||
"DictionaryDiagram.40021201.1": "Chess Defense - Bush Spells",
|
||||
"DictionaryDiagram.40021201.2": "Elite enemies are here! They can cast spells to spawn new patches of Bush!",
|
||||
"DictionaryDiagram.40021301.1": "Chess Defense - Mass Bush Spells",
|
||||
"DictionaryDiagram.40021301.2": "Boss enemies cast stronger spells than Elites, spawning Bush over massive areas!",
|
||||
"DictionaryDiagram.40030101.1": "Gameplay Introduction",
|
||||
"DictionaryDiagram.40030101.2": "Select Start Packing to start the game!\nPack as many cookies correctly as possible in a limited time!",
|
||||
"DictionaryDiagram.40030201.1": "Sweet Reunion",
|
||||
@@ -261,6 +279,34 @@
|
||||
"DictionaryDiagram.40060401.2": "Welcome to the Rapid Dispatch mode! Reach the stage clear goal before time runs out to win. You may want to use items to slow the countdown!",
|
||||
"DictionaryDiagram.40060501.1": "Arc of Abundance: Perfect Blind Toss",
|
||||
"DictionaryDiagram.40060501.2": "Welcome to Perfect Blind Toss mode! The shopping basket is initially invisible. Launch a Sherlock to scout the path, then adjust the launch angle and speed based on the trail left behind to achieve a perfect Blind Toss!",
|
||||
"DictionaryDiagram.40070101.1": "Grapple for Treasure",
|
||||
"DictionaryDiagram.40070101.2": "Swing the grapple to grab treasures from the room. Reach the target score before time runs out to complete the challenge",
|
||||
"DictionaryDiagram.40070102.1": "Supply Value",
|
||||
"DictionaryDiagram.40070102.2": "Different supplies vary in points and weight. Remember, the shiny ones are usually more valuable.",
|
||||
"DictionaryDiagram.40070103.1": "Ditch the Weight",
|
||||
"DictionaryDiagram.40070103.2": "Low-value but heavy Briefcases will slow you down. When necessary, use the Explosive Skill to destroy them.\nNote: Explosive Skill has limited uses, so time it well!",
|
||||
"DictionaryDiagram.40070201.1": "Double Search",
|
||||
"DictionaryDiagram.40070201.2": "This operation spans two rooms. You must reach the target score in the current room to unlock the next.",
|
||||
"DictionaryDiagram.40070202.1": "Bomb Trap",
|
||||
"DictionaryDiagram.40070202.2": "Watch out for these bomb traps! They may not only destroy nearby supplies but also potentially trigger chain explosions.",
|
||||
"DictionaryDiagram.40070301.1": "Moving Device",
|
||||
"DictionaryDiagram.40070301.2": "Mechanical devices roam the room. Sweepers' allegiance is unclear, but drones are dangerous sentries—stay away from them.",
|
||||
"DictionaryDiagram.40070302.1": "Drone",
|
||||
"DictionaryDiagram.40070302.2": "Watch out for patrolling drones! If they detect you, they'll trigger an alarm and drastically reduce your remaining time.",
|
||||
"DictionaryDiagram.40070303.1": "Cleaning Bot",
|
||||
"DictionaryDiagram.40070303.2": "Sweepers' behavior are unpredictable. They can be friend or foe.\nThey often snatch items before you do, but if you catch them, the points still count as yours.\nCaution: Sweepers may bump into other objects while moving and slow down your progress.",
|
||||
"DictionaryDiagram.40070304.1": "Freeze Field",
|
||||
"DictionaryDiagram.40070304.2": "The Freeze Field can temporarily immobilize all moving devices in the scene. Timing it right will give you more time to act.",
|
||||
"DictionaryDiagram.40070401.1": "Detection Artifact",
|
||||
"DictionaryDiagram.40070401.2": "Watch out for these Detection Artifacts. If they detect you, they'll trigger an alarm and reduce your remaining time.\nNote: Detection Artifact cannot be grabbed.",
|
||||
"DictionaryDiagram.40070402.1": "Freeze Ray",
|
||||
"DictionaryDiagram.40070402.2": "Freeze the rotating Detection Artifacts, and your mission will be much easier.",
|
||||
"DictionaryDiagram.40070501.1": "Mission Support",
|
||||
"DictionaryDiagram.40070501.2": "Mysterious supplies and Special Intel missions that appear during the mission may help you score higher.",
|
||||
"DictionaryDiagram.40070502.1": "Special Mission",
|
||||
"DictionaryDiagram.40070502.2": "Grab the supplies on the Special Mission and earn bonus points.\nDifferent missions demand different quantities which yield different bonus points, though single-item missions are often more efficient.",
|
||||
"DictionaryDiagram.40070503.1": "Mysterious Supply",
|
||||
"DictionaryDiagram.40070503.2": "Mysterious supplies offer powerful effects. Stack and combine their effects, and even a heavy, low-value briefcase can turn into valuable loot.",
|
||||
"DictionaryDiagram.90010101.1": "Daily Tyrant Points",
|
||||
"DictionaryDiagram.90010101.2": "Complete daily tasks to earn Tyrant Points for item rewards. Accumulate more Tyrant Points to unlock milestone rewards. Tyrant Points and milestone rewards will reset at 1:00 PM every day.",
|
||||
"DictionaryDiagram.90010102.1": "Special Tasks",
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
"DictionaryEntry.200101.1": "Authorization Level",
|
||||
"DictionaryEntry.200201.1": "Monolith",
|
||||
"DictionaryEntry.200202.1": "Monolith Research",
|
||||
"DictionaryEntry.200302.1": "Potential Presets",
|
||||
"DictionaryEntry.201001.1": "Heartlink",
|
||||
"DictionaryEntry.201101.1": "Vigor",
|
||||
"DictionaryEntry.201201.1": "Menace Arena",
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
"DictionaryTopBarEntry.200101.1": "Authorization Level",
|
||||
"DictionaryTopBarEntry.200201.1": "Monolith",
|
||||
"DictionaryTopBarEntry.200202.1": "Monolith Research",
|
||||
"DictionaryTopBarEntry.200302.1": "Potential Presets",
|
||||
"DictionaryTopBarEntry.200801.1": "Summit Show",
|
||||
"DictionaryTopBarEntry.201001.1": "Heartlink",
|
||||
"DictionaryTopBarEntry.201101.1": "Vigor",
|
||||
@@ -48,9 +49,9 @@
|
||||
"DictionaryTopBarEntry.400209.1": "Chess Defense: Firenze",
|
||||
"DictionaryTopBarEntry.400210.1": "Chess Defense: Boss Weight",
|
||||
"DictionaryTopBarEntry.400211.1": "Chess Defense: Pulling",
|
||||
"DictionaryTopBarEntry.400212.1": "Chess Defense - Brush",
|
||||
"DictionaryTopBarEntry.400213.1": "Chess Defense - Brush Spells",
|
||||
"DictionaryTopBarEntry.400214.1": "Chess Defense - Mass Brush Spells",
|
||||
"DictionaryTopBarEntry.400212.1": "Chess Defense - Bush",
|
||||
"DictionaryTopBarEntry.400213.1": "Chess Defense - Bush Spells",
|
||||
"DictionaryTopBarEntry.400214.1": "Chess Defense - Mass Bush Spells",
|
||||
"DictionaryTopBarEntry.400301.1": "Cookie Workshop",
|
||||
"DictionaryTopBarEntry.400401.1": "Bouncing Bumper Bash: Basics",
|
||||
"DictionaryTopBarEntry.400402.1": "Bouncing Bumper Bash: Items",
|
||||
@@ -62,6 +63,11 @@
|
||||
"DictionaryTopBarEntry.400603.1": "Arc of Abundance: Shopping Basket",
|
||||
"DictionaryTopBarEntry.400604.1": "Arc of Abundance: Rapid Dispatch",
|
||||
"DictionaryTopBarEntry.400605.1": "Arc of Abundance: Perfect Blind Toss",
|
||||
"DictionaryTopBarEntry.400701.1": "Silver-Veiled Dream Catcher: Basics",
|
||||
"DictionaryTopBarEntry.400702.1": "Silver-Veiled Dream Catcher: Upgrade",
|
||||
"DictionaryTopBarEntry.400703.1": "Silver-Veiled Dream Catcher: Security",
|
||||
"DictionaryTopBarEntry.400704.1": "Silver-Veiled Dream Catcher: Laser",
|
||||
"DictionaryTopBarEntry.400705.1": "Silver-Veiled Dream Catcher: Mysterious Supplies",
|
||||
"DictionaryTopBarEntry.900101.1": "Daily Task",
|
||||
"DictionaryTopBarEntry.900301.1": "Startup Grant"
|
||||
}
|
||||
@@ -371,6 +371,10 @@
|
||||
"DiscIP.214044.2": "Victory Tune",
|
||||
"DiscIP.214044.3": "Veiled Dawn of Spring",
|
||||
"DiscIP.214044.4": "What exactly is Coronis researching?\n\nAll you know is that she's been making frequent trips outside Cangwu lately, gone for two or three days at a time. Each return is the same: a satchel of herbs and small monsters, before she vanishes again. By the time she shows up again, those herbs and specimens are all gone.\nIf anything, the volume of liquid in her syringe seems to have increased.\n\nWhat exactly is the liquid in that enormous syringe she always carries on her?\nYou've seen her use it against terrifying monsters, to destroy Stellaroids in the Monolith—it looks like some kind of dreadful, lethal potion. Yet you've also witnessed her injecting children and dying patients with it, as if it were a lifesaving elixir.\nFinally, your curiosity gets the better of you.\n\n\"You wish to know what the liquid in my syringe does? Well, that's complicated,\" Coronis replies, her expression solemn. \"Its properties change depending on the materials I acquire. It may heal. It may kill. Or perhaps...\"\nHer eyes linger on you, thoughtful.\n\"Would you like to find out the effects of what I prepared today?\"\nBefore you can even process it, Coronis shoves you down onto a cot in the infirmary. After drawing the curtain shut, she climbs atop, her syringe already filled to the brim.\nYour gaze fixes on the cold glint of the needle.\n\"W-wait!...\"\n\"Remain calm. It'll be quick, and it won't kill.\"\n\"That's not what I'm worried about!\"\n\nJust as your heart is hammering and you're certain the syringe is about to pierce your skin, Coronis finally lets you go, looking utterly gratified.\n\"Just a joke. This batch isn't approved for human trials yet. But...\" She puts the syringe away, her tone mischievous. \"That said, you place far too much trust in me. You should have fled the moment I drew the syringe.\"",
|
||||
"DiscIP.214045.1": "Main Melody",
|
||||
"DiscIP.214045.2": "Victory Tune",
|
||||
"DiscIP.214045.3": "Petals of Blooming Mirage",
|
||||
"DiscIP.214045.4": "A mountain breeze rustles through the trees, stirring their branches as they whisper in the quiet.\nThe peace doesn't last, shattered by gruff shouts a moment later.\n\n\"Flank her! Don't let her get away!\"\nMercenaries charge out from the brush, their boots heavy against the damp earth and fallen leaves.\nThey've been hunting her since the foot of the mountain, finally hounding her out of the dense woods and into the open—a vast sea of flowers.\nWildflowers sway like rolling waves in the wind. At the center of the field stands Otoha, watching calmly as the mercenaries close in from all sides.\nThere is nowhere left to run.\n\n\"It's over,\" the lead mercenary pants, his voice cold. \"Hand over what you took, and maybe we can still settle this peacefully.\"\nThe girl says nothing.\nInstead, she looks down at her paper umbrella and begins to fold it with agonizing care, as if adjusting a precious accessory. She doesn't even seem to notice the weapons pointed at her.\n\"Are you even listening?!\"\n\"I hear you,\" she says, finally looking up with the polite tone of a neighborly greeting. \"I appreciate the warning, but...\"\nShe tilts her head, her gaze sweeping over them.\n\"How can you be so sure the 'me' you've been chasing is actually me?\"\nA sudden gust whips through the trees just as she finishes.\nThe flowers dance. Petals are swept into the air, and through the floral storm, the mercenaries catch a glimpse of her faint smile—then freeze in shock.\nBehind the girl who calls herself a \"Goodwind Homecare Representative,\" a row of paper parasols suddenly appears, unfurling one by one.\nIn the blink of an eye, the wind kicks up a blinding cloud of petals. By the time it clears, the center of the field is empty. She is gone, leaving only a single parasol resting quietly among the flowers.",
|
||||
"DiscIP.214046.1": "Main Melody",
|
||||
"DiscIP.214046.2": "Victory Tune",
|
||||
"DiscIP.214046.3": "Dawn After Winter",
|
||||
@@ -382,5 +386,13 @@
|
||||
"DiscIP.214048.1": "Main Melody",
|
||||
"DiscIP.214048.2": "Victory Tune",
|
||||
"DiscIP.214048.3": "Snowy Night Surprise",
|
||||
"DiscIP.214048.4": "\"People give gifts to those they care about on the eve of the Snowish Festival, as a way of expressing their good will...\"\nThat's how the tradition goes. But for Grace Imperium employees, there is no such thing as free time on that day. Everyone is busy preparing for the next day's events, and the gifts to be delivered are stacked in the warehouse like mountains. In all likelihood, their shift would run past midnight; then they'd shuffle home after exchanging exhausted well-wishes, catch a few hours of sleep, then dive straight into the \"Big Battle.\"\n\n\"Even Laru, our queen of slacking, is working overtime? Now there's a sight.\"\nLaru, mid-count, felt a coworker smack her on the back. Her sleepy brain blanked out for a second, and in that second, she promptly forgot the number.\nA moment later, she let out a wail.\n\"No ... no no no!!! I was just about to finish counting and go home!\"\n\nStill, maybe this year's Snowish Festival would turn out a little different?\nEarlier in the day, she'd seen a wooden doll in a shop window, and its face looked somewhat like her own. If she bought it as a gift... Who should it go to?\nWillow? Laru instantly pictured the puzzled look on her face.\nAlbedo? Absolutely not—something this cute would be wasted on a boss who squeezed her dry.\nThe Boss, then? But what if Boss didn't like it?\nLaru couldn't make up her mind, but she ended up going inside the store and buying the doll.\n\nThe Snowish Festival eventually came and went in a busy blur. By the time the midnight bells rang, Laru finally returned home after a long day and saw the neatly wrapped present waiting on her desk—\nMaybe this one was meant for herself.\nAs a Grace Imperium messenger, she had delivered hundreds of gifts today; as the \"Snowish Tree Spirit,\" she'd brought joy to the children. So as Laru, receiving a gift of her own felt more than fair.\nThinking that, she sat down, opened the wrapping, and placed the little doll on her desk.\n\nAnd just like that, another Snowish Festival had passed.\nAs she drifted into the land of dreams, Laru thought she saw the tiny doll hop from her palm and lead her into a new snowy-night adventure."
|
||||
"DiscIP.214048.4": "\"People give gifts to those they care about on the eve of the Snowish Festival, as a way of expressing their good will...\"\nThat's how the tradition goes. But for Grace Imperium employees, there is no such thing as free time on that day. Everyone is busy preparing for the next day's events, and the gifts to be delivered are stacked in the warehouse like mountains. In all likelihood, their shift would run past midnight; then they'd shuffle home after exchanging exhausted well-wishes, catch a few hours of sleep, then dive straight into the \"Big Battle.\"\n\n\"Even Laru, our queen of slacking, is working overtime? Now there's a sight.\"\nLaru, mid-count, felt a coworker smack her on the back. Her sleepy brain blanked out for a second, and in that second, she promptly forgot the number.\nA moment later, she let out a wail.\n\"No ... no no no!!! I was just about to finish counting and go home!\"\n\nStill, maybe this year's Snowish Festival would turn out a little different?\nEarlier in the day, she'd seen a wooden doll in a shop window, and its face looked somewhat like her own. If she bought it as a gift... Who should it go to?\nWillow? Laru instantly pictured the puzzled look on her face.\nAlbedo? Absolutely not—something this cute would be wasted on a boss who squeezed her dry.\nThe Boss, then? But what if Boss didn't like it?\nLaru couldn't make up her mind, but she ended up going inside the store and buying the doll.\n\nThe Snowish Festival eventually came and went in a busy blur. By the time the midnight bells rang, Laru finally returned home after a long day and saw the neatly wrapped present waiting on her desk—\nMaybe this one was meant for herself.\nAs a Grace Imperium messenger, she had delivered hundreds of gifts today; as the \"Snowish Tree Spirit,\" she'd brought joy to the children. So as Laru, receiving a gift of her own felt more than fair.\nThinking that, she sat down, opened the wrapping, and placed the little doll on her desk.\n\nAnd just like that, another Snowish Festival had passed.\nAs she drifted into the land of dreams, Laru thought she saw the tiny doll hop from her palm and lead her into a new snowy-night adventure.",
|
||||
"DiscIP.214049.1": "Instrumental",
|
||||
"DiscIP.214049.2": "Original Track",
|
||||
"DiscIP.214049.3": "Traces of Starlight",
|
||||
"DiscIP.214049.4": "The first step taken—this is the future. Stella's sky unfolds anew.\nLook, the compass in your hand leads you toward the heights of the stars.\n\r\n\nFrom that spark, a light is born, tearing through even the deepest darkness,\nso ring the bell of our beginning—this adventure knows no end.\n\nAcross a thousand light-years, eternally constant, with these feelings held within our hearts.\n\nLet's ascend this uncharted world, unbowed by any coming pain.\nBeyond its veil, a dream awaits;\nwith you, we can cross the boundless plane.\n\nThe night I realized I'm not alone, memories long buried awaken.\nThe destiny once forgotten stirs to life—Memory of Stella Days.\n\nGathering scattered bonds, now that I can bid goodbye to the past.\nI'll cast away all doubt and fear, and push forward beyond the stars.\nLike soft clouds, gently drifting, free.\nAcross a thousand light-years, eternally constant, with these feelings held within our hearts.\n\nIf I'm the one to paint a tomorrow, I'll weave a future, vast and deep.\nAn unyielding heart that never dies, will overcome obstacles countless times.\nOn this long, long journey, I found my ground, a sanctuary I must protect.\nMy spirit soars towards a new era—Memory of Stella Days.\n\nAt the destination lies a hidden past, like a symphony of riddles resonating together.\nThrough every turn, no chain will hold;\nyou stand unbound, transcending all.\nJust the Beginning—with courage held, I'll rediscover love in these hands.\n\nLet's ascend this uncharted world, unbowed by any coming pain.\nBeyond its veil, a dream awaits;\nwith you, we can cross the boundless plane.\n\nThe night I realized I'm not alone, memories long buried awaken.\nThe destiny once forgotten stirs to life—Memory of Stella Days.",
|
||||
"DiscIP.214050.1": "Main Melody",
|
||||
"DiscIP.214050.2": "Victory Tune",
|
||||
"DiscIP.214050.3": "Phantom of the Banquet",
|
||||
"DiscIP.214050.4": "The banquet, as usual, draws to its flawless close amid the clinking of glasses.\nDark motives may hide behind the evening's toasts, and malice may be baked into the cakes, but an air of perfect harmony fills the room ... at least it looks like that on the surface.\n\n\"But if it's all smooth sailing ... that'd be a little too boring, won't you agree?\"\n\nBang.\nIn a loud crash, every light in the ballroom cuts out at once.\nPlunged in darkness, the panicked guests cry out in alarm. As they scramble to find a light,\ntheir eyes are drawn to the windows.\n\nA lone spotlight has pierced the night from out of nowhere, shining directly onto the manor's wing.\nA silhouette dances within the glare. The lithe, athletic figure darts effortlessly through the shadows.\nBetween the flowing hair, the fluffy tail, and the signature kunai, you already have a pretty good idea who is behind this.\nNaturally, you keep quiet, eager to see how this little \"prank\" plays out.\n\nThe shadowy figure suddenly swells, swallowing the spotlight and plunging the room back into darkness.\nA split second later, the sharp crash of shattering glass provokes another wave of screams.\nThe autumn wind pour in, sending chills down everyone's spine.\n\nThe chandeliers flicker before shimmering back to life.\nWith the chaos seemingly over, the rattled guests check on one another while cautiously edging toward the source of the noise.\nSurprisingly, everyone is accounted for, and the windows, locked tight, remain perfectly intact...\nExcept for a single envelope that is resting on the windowsill.\n\nSomeone picks it up and pries it open. Within moments, the letter is passed around, fueling a frantic new wave of gossip.\nYou don't join the commotion, of course. Instead, you scan the room until you spot your real target lingering near the spiral staircase.\nNaturally, there are no secret agents, ninjas, or phantom thieves at the banquet, only a maid with white hair dressed in pale blue, idly spinning a paper parasol.\nShe catches your eye, presses a finger to her lips with a knowing smile,\nthen gracefully vanishes into the shadows on the upper floor.\n\nA strange realization hits you:\nher attention was never on the decoy letter. From the very second you spotted her, she was already watching you."
|
||||
}
|
||||
@@ -64,6 +64,7 @@
|
||||
"ErrorCode.111107.1": "Record name length cannot be shorter than %s",
|
||||
"ErrorCode.111108.1": "Record name length cannot be longer than %s",
|
||||
"ErrorCode.111109.1": "Illegal record name",
|
||||
"ErrorCode.111110.1": "No preset Potential available",
|
||||
"ErrorCode.111201.1": "Reached max Disc enhance level",
|
||||
"ErrorCode.111202.1": "Disc does not exist",
|
||||
"ErrorCode.111203.1": "Disc is equipped",
|
||||
|
||||
@@ -436,7 +436,7 @@
|
||||
"FateCard.98824.1": "Ventus: Archer's Heart",
|
||||
"FateCard.98824.3": "When a Ventus Trekker lands a crit hit, increases their Crit Rate by {1}% for {2}s in the current game, stacking up to {3} times.",
|
||||
"FateCard.98825.1": "Ventus: Eagle Eye",
|
||||
"FateCard.98825.3": "When a Ventus Trekker casts a skill, there is a {1}% chance to increase this DMG by {2}% in the current game. This effect can only be triggered up to {4} times every {3}s.",
|
||||
"FateCard.98825.3": "When a Ventus Trekker casts a skill, there is a {1}% chance to increases this DMG by {2}% in the current game. This effect can only be triggered up to {4} times every {3}s.",
|
||||
"FateCard.98826.1": "Ventus: Arrow Chaser",
|
||||
"FateCard.98826.3": "Increases a Ventus Trekker's Crit DMG in the current game by {1}% after Dodging, stacking up to {2} times.",
|
||||
"FateCard.98827.1": "Ventus: Resistance Reduction",
|
||||
|
||||
@@ -11,11 +11,13 @@
|
||||
"Gacha.10141.1": "A Fateful Encounter",
|
||||
"Gacha.10143.1": "Silver Shattering the Dark",
|
||||
"Gacha.10144.1": "Blades Beneath the Moon",
|
||||
"Gacha.10145.1": "Where Night Blossoms Fade",
|
||||
"Gacha.10149.1": "A Fateful Encounter",
|
||||
"Gacha.10155.1": "Tide to the Full Moon",
|
||||
"Gacha.10156.1": "A Fateful Encounter",
|
||||
"Gacha.10158.1": "Holy Night Gift Rush!",
|
||||
"Gacha.10159.1": "Warmth Lingers, Longing Stirs",
|
||||
"Gacha.11144.1": "Blades Beneath the Moon",
|
||||
"Gacha.2.1": "Memories Rewind",
|
||||
"Gacha.20110.1": "Tipsy Wisteria Dreams",
|
||||
"Gacha.20119.1": "A Heart-Tuned Melody",
|
||||
@@ -28,10 +30,12 @@
|
||||
"Gacha.20141.1": "A Heart-Tuned Melody",
|
||||
"Gacha.20143.1": "Springlight Intoxication",
|
||||
"Gacha.20144.1": "Moon upon Still Waters",
|
||||
"Gacha.20145.1": "Lilies Whisper Through Haze",
|
||||
"Gacha.20149.1": "A Heart-Tuned Melody",
|
||||
"Gacha.20155.1": "Ocean Meets the Sky",
|
||||
"Gacha.20156.1": "A Heart-Tuned Melody",
|
||||
"Gacha.20158.1": "Ode of the Kingdom of Fries",
|
||||
"Gacha.20159.1": "Fresh Affection Awakes",
|
||||
"Gacha.21144.1": "Moon upon Still Waters",
|
||||
"Gacha.5.1": "Opening Act"
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
{
|
||||
"GoldenSpyBuffCard.10111.1": "Premium Auction: Briefcase",
|
||||
"GoldenSpyBuffCard.10111.2": "Briefcase value +40 more in this room.",
|
||||
"GoldenSpyBuffCard.10112.1": "Premium Auction: Candy Box",
|
||||
"GoldenSpyBuffCard.10112.2": "Candy Box value +70 more in this room.",
|
||||
"GoldenSpyBuffCard.10113.1": "Premium Auction: Gem",
|
||||
"GoldenSpyBuffCard.10113.2": "Gem value +150 more in this room.",
|
||||
"GoldenSpyBuffCard.10114.1": "Premium Auction: Intel Scroll",
|
||||
"GoldenSpyBuffCard.10114.2": "Intel Scroll value +150 more in this room.",
|
||||
"GoldenSpyBuffCard.10115.1": "Premium Auction: Bug Device",
|
||||
"GoldenSpyBuffCard.10115.2": "Bug Device value +200 more in this room.",
|
||||
"GoldenSpyBuffCard.10121.1": "Elevated Expectation: Briefcase",
|
||||
"GoldenSpyBuffCard.10121.2": "Briefcase value +40 more after reaching the next room.",
|
||||
"GoldenSpyBuffCard.10122.1": "Elevated Expectation: Candy Box",
|
||||
"GoldenSpyBuffCard.10122.2": "Candy Box value +70 more after reaching the next room.",
|
||||
"GoldenSpyBuffCard.10123.1": "Elevated Expectation: Gem",
|
||||
"GoldenSpyBuffCard.10123.2": "Gem value +150 more after reaching the next room.",
|
||||
"GoldenSpyBuffCard.10124.1": "Elevated Expectation: Intel Scroll",
|
||||
"GoldenSpyBuffCard.10124.2": "Intel Scroll value +150 more after reaching the next room.",
|
||||
"GoldenSpyBuffCard.10125.1": "Elevated Expectation: Bug Device",
|
||||
"GoldenSpyBuffCard.10125.2": "Bug Device value +200 more after reaching the next room.",
|
||||
"GoldenSpyBuffCard.10131.1": "Market Control: Briefcase",
|
||||
"GoldenSpyBuffCard.10131.2": "Briefcase value permanently +20.",
|
||||
"GoldenSpyBuffCard.10132.1": "Market Control: Candy Box",
|
||||
"GoldenSpyBuffCard.10132.2": "Candy Box value permanently +30.",
|
||||
"GoldenSpyBuffCard.10133.1": "Market Control: Gem",
|
||||
"GoldenSpyBuffCard.10133.2": "Gem value permanently +80.",
|
||||
"GoldenSpyBuffCard.10134.1": "Market Control: Intel Scroll",
|
||||
"GoldenSpyBuffCard.10134.2": "Intel Scroll value permanently +80.",
|
||||
"GoldenSpyBuffCard.10135.1": "Market Control: Bug Device",
|
||||
"GoldenSpyBuffCard.10135.2": "Bug Device value permanently +100.",
|
||||
"GoldenSpyBuffCard.10211.1": "Displacement Trick: Briefcase",
|
||||
"GoldenSpyBuffCard.10211.2": "Briefcase weight -8 in this room.",
|
||||
"GoldenSpyBuffCard.10212.1": "Displacement Trick: Candy Box",
|
||||
"GoldenSpyBuffCard.10212.2": "Candy Box weight -5 in this room.",
|
||||
"GoldenSpyBuffCard.10213.1": "Displacement Trick: Gem",
|
||||
"GoldenSpyBuffCard.10213.2": "Gem weight -3 in this room.",
|
||||
"GoldenSpyBuffCard.10214.1": "Displacement Trick: Intel Scroll",
|
||||
"GoldenSpyBuffCard.10214.2": "Intel Scroll weight -1 in this room.",
|
||||
"GoldenSpyBuffCard.10215.1": "Displacement Trick: Bug Device",
|
||||
"GoldenSpyBuffCard.10215.2": "Bug Device weight -4 in this room.",
|
||||
"GoldenSpyBuffCard.10221.1": "Delayed Lightening: Briefcase",
|
||||
"GoldenSpyBuffCard.10221.2": "Briefcase weight -8 in the next room.",
|
||||
"GoldenSpyBuffCard.10222.1": "Delayed Lightening: Candy Box",
|
||||
"GoldenSpyBuffCard.10222.2": "Candy Box weight -5 in the next room.",
|
||||
"GoldenSpyBuffCard.10223.1": "Delayed Lightening: Gem",
|
||||
"GoldenSpyBuffCard.10223.2": "Gem weight -3 in the next room.",
|
||||
"GoldenSpyBuffCard.10224.1": "Delayed Lightening: Intel Scroll",
|
||||
"GoldenSpyBuffCard.10224.2": "Intel Scroll weight -1 in the next room.",
|
||||
"GoldenSpyBuffCard.10225.1": "Delayed Lightening: Bug Device",
|
||||
"GoldenSpyBuffCard.10225.2": "Bug Device weight -4 in the next room.",
|
||||
"GoldenSpyBuffCard.10231.1": "Lightweight: Briefcase",
|
||||
"GoldenSpyBuffCard.10231.2": "Briefcase weight permanently -4.",
|
||||
"GoldenSpyBuffCard.10232.1": "Lightweight: Candy Box",
|
||||
"GoldenSpyBuffCard.10232.2": "Candy Box weight permanently -3.",
|
||||
"GoldenSpyBuffCard.10233.1": "Lightweight: Gem",
|
||||
"GoldenSpyBuffCard.10233.2": "Gem weight permanently -2.",
|
||||
"GoldenSpyBuffCard.10234.1": "Lightweight: Intel Scroll",
|
||||
"GoldenSpyBuffCard.10234.2": "Intel Scroll weight permanently -1.",
|
||||
"GoldenSpyBuffCard.10235.1": "Lightweight: Bug Device",
|
||||
"GoldenSpyBuffCard.10235.2": "Bug Device weight permanently -2.",
|
||||
"GoldenSpyBuffCard.10311.1": "Fast-Paced Contracts: Instant",
|
||||
"GoldenSpyBuffCard.10311.2": "Single-item Special Missions appear more often in this room.",
|
||||
"GoldenSpyBuffCard.10321.1": "Fast-Paced Contracts: Delayed",
|
||||
"GoldenSpyBuffCard.10321.2": "Single-item Special Mission Lists appear more often in the next room.",
|
||||
"GoldenSpyBuffCard.10331.1": "Fast-Paced Contracts: Permanent",
|
||||
"GoldenSpyBuffCard.10331.2": "Single-item Special Missions appear more often permanently.",
|
||||
"GoldenSpyBuffCard.10411.1": "Special Service: Instant",
|
||||
"GoldenSpyBuffCard.10411.2": "Special Missions Reward Points +20% in this room.",
|
||||
"GoldenSpyBuffCard.10421.1": "Special Service: Delayed",
|
||||
"GoldenSpyBuffCard.10421.2": "Special Missions Reward Points +10% in the next room.",
|
||||
"GoldenSpyBuffCard.10431.1": "Special Service: Permanent",
|
||||
"GoldenSpyBuffCard.10431.2": "All Special Missions Reward Points +5%",
|
||||
"GoldenSpyBuffCard.10541.1": "Explosives Expert",
|
||||
"GoldenSpyBuffCard.10541.2": "Explosive Skill uses +1.",
|
||||
"GoldenSpyBuffCard.10542.1": "Freeze Master",
|
||||
"GoldenSpyBuffCard.10542.2": "Freeze Skill uses +1.",
|
||||
"GoldenSpyBuffCard.10611.1": "Trigger Modification: Instant",
|
||||
"GoldenSpyBuffCard.10611.2": "Increases grapple drop speed in this room.",
|
||||
"GoldenSpyBuffCard.10621.1": "Trigger Modification: Delayed",
|
||||
"GoldenSpyBuffCard.10621.2": "Increases grapple drop speed in the next room.",
|
||||
"GoldenSpyBuffCard.10631.1": "Trigger Modification: Permanent",
|
||||
"GoldenSpyBuffCard.10631.2": "Permanently increases grapple drop speed.",
|
||||
"GoldenSpyBuffCard.10711.1": "Reinforced Grapple: Instant",
|
||||
"GoldenSpyBuffCard.10711.2": "Heavy objects drag the grapple less in this room.",
|
||||
"GoldenSpyBuffCard.10721.1": "Reinforced Grapple: Delayed",
|
||||
"GoldenSpyBuffCard.10721.2": "Heavy objects drag the grapple less in the next room.",
|
||||
"GoldenSpyBuffCard.10731.1": "Reinforced Grapple: Permanent",
|
||||
"GoldenSpyBuffCard.10731.2": "Permanently reduces heavy objects' drag on the grapple.",
|
||||
"GoldenSpyBuffCard.10811.1": "Sight Upgrade: Instant",
|
||||
"GoldenSpyBuffCard.10811.2": "Increases the grab range of the grapple in this room.",
|
||||
"GoldenSpyBuffCard.10821.1": "Sight Upgrade: Delayed",
|
||||
"GoldenSpyBuffCard.10821.2": "Increases the grab range of the grapple in the next room.",
|
||||
"GoldenSpyBuffCard.10911.1": "Agent Pocket Watch",
|
||||
"GoldenSpyBuffCard.10911.2": "Increases this room's remaining action time by 10s.",
|
||||
"GoldenSpyBuffCard.11031.1": "Briefcase Enthusiast",
|
||||
"GoldenSpyBuffCard.11031.2": "Higher chance to obtain mysterious supplies that enhance the Briefcase.",
|
||||
"GoldenSpyBuffCard.11032.1": "Candy Box Enthusiast",
|
||||
"GoldenSpyBuffCard.11032.2": "Higher chance to obtain mysterious supplies that enhance the Candy Box.",
|
||||
"GoldenSpyBuffCard.11033.1": "Gem Enthusiast",
|
||||
"GoldenSpyBuffCard.11033.2": "Higher chance to obtain mysterious supplies that enhance Gems.",
|
||||
"GoldenSpyBuffCard.11034.1": "Intel Scroll Enthusiast",
|
||||
"GoldenSpyBuffCard.11034.2": "Higher chance to obtain mysterious supplies that enhance Intel Scrolls.",
|
||||
"GoldenSpyBuffCard.11035.1": "Bug Device Enthusiast",
|
||||
"GoldenSpyBuffCard.11035.2": "Higher chance to obtain mysterious supplies that enhance Bug Devices.",
|
||||
"GoldenSpyBuffCard.11036.1": "Tool Enhancement",
|
||||
"GoldenSpyBuffCard.11036.2": "Higher chance to obtain mysterious supplies that enhance Grapple Control.",
|
||||
"GoldenSpyBuffCard.11037.1": "Bounty Hunter",
|
||||
"GoldenSpyBuffCard.11037.2": "Higher chance to obtain mysterious supplies that enhance Special Missions.",
|
||||
"GoldenSpyBuffCard.11038.1": "Market Expertise",
|
||||
"GoldenSpyBuffCard.11038.2": "Higher chance to obtain mysterious supplies that increase value.",
|
||||
"GoldenSpyBuffCard.11039.1": "Ultra-Lightweight",
|
||||
"GoldenSpyBuffCard.11039.2": "Higher chance to obtain mysterious supplies that reduce weight.",
|
||||
"GoldenSpyBuffCard.11040.1": "Swift and Flawless",
|
||||
"GoldenSpyBuffCard.11040.2": "Higher chance to obtain mysterious supplies that boost time & speed.",
|
||||
"GoldenSpyBuffCard.11041.1": "Refined Excellence",
|
||||
"GoldenSpyBuffCard.11041.2": "Higher drop rate of specialization-specific mysterious supplies.",
|
||||
"GoldenSpyBuffCard.11042.1": "Steady Deployment",
|
||||
"GoldenSpyBuffCard.11042.2": "Higher chance to obtain mysterious supplies that grant permanent buffs."
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"GoldenSpyItem.1101.1": "Briefcase",
|
||||
"GoldenSpyItem.1102.1": "Briefcase",
|
||||
"GoldenSpyItem.1103.1": "Briefcase",
|
||||
"GoldenSpyItem.1104.1": "Candy Box",
|
||||
"GoldenSpyItem.1105.1": "Candy Box",
|
||||
"GoldenSpyItem.1106.1": "Candy Box",
|
||||
"GoldenSpyItem.1107.1": "Gem",
|
||||
"GoldenSpyItem.1108.1": "Intel Scroll",
|
||||
"GoldenSpyItem.1109.1": "Bug Device",
|
||||
"GoldenSpyItem.1201.1": "Safe",
|
||||
"GoldenSpyItem.1202.1": "Safe",
|
||||
"GoldenSpyItem.1203.1": "Drone",
|
||||
"GoldenSpyItem.1204.1": "Cleaning Bot",
|
||||
"GoldenSpyItem.1205.1": "Explosive Barrel",
|
||||
"GoldenSpyItem.1301.1": "Classified Folder",
|
||||
"GoldenSpyItem.1311.1": "Classified Folder",
|
||||
"GoldenSpyItem.1312.1": "Classified Folder",
|
||||
"GoldenSpyItem.1313.1": "Classified Folder"
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"GoldenSpyLevel.110101.1": "Silent Tread",
|
||||
"GoldenSpyLevel.110101.2": "Earn 1,000 Points",
|
||||
"GoldenSpyLevel.110101.3": "Silent infiltration is the first lesson of the mission. Start by walking quietly through the garden's stone path.",
|
||||
"GoldenSpyLevel.110102.1": "Koi Alert",
|
||||
"GoldenSpyLevel.110102.2": "Earn 2,800 Points",
|
||||
"GoldenSpyLevel.110102.3": "Any noise may spook the koi. Tread carefully—the danger in the garden must not be awakened before its time.",
|
||||
"GoldenSpyLevel.110201.1": "Stealth in Lantern Shadows",
|
||||
"GoldenSpyLevel.110201.2": "Earn 1,800 Points",
|
||||
"GoldenSpyLevel.110201.3": "Patrols are approaching. Move fast and leave no trace.",
|
||||
"GoldenSpyLevel.110202.1": "Behind the Screen",
|
||||
"GoldenSpyLevel.110202.2": "Earn 2,800 Points",
|
||||
"GoldenSpyLevel.110202.3": "Security seems to have tightened. Stay focused to avoid all potential dangers.",
|
||||
"GoldenSpyLevel.110301.1": "Secret Letter",
|
||||
"GoldenSpyLevel.110301.2": "Earn 2500 Points",
|
||||
"GoldenSpyLevel.110301.3": "The informant has brought new intel. Read it carefully before you set out.",
|
||||
"GoldenSpyLevel.110302.1": "Hidden Gem",
|
||||
"GoldenSpyLevel.110302.2": "Earn 4,000 Points",
|
||||
"GoldenSpyLevel.110302.3": "What seems worthless could come in handy when the stakes are high.",
|
||||
"GoldenSpyLevel.110401.1": "Light and Disguise",
|
||||
"GoldenSpyLevel.110401.2": "Earn 8,000 Points",
|
||||
"GoldenSpyLevel.110401.3": "The operation begins now. Retrieve the target's treasure before the banquet concludes."
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"GoldenSpyLevelGroup.101.1": "Gloomy Garden",
|
||||
"GoldenSpyLevelGroup.102.1": "Shadowed Foyer",
|
||||
"GoldenSpyLevelGroup.103.1": "Silent Guest Room",
|
||||
"GoldenSpyLevelGroup.104.1": "Banquet Night"
|
||||
}
|
||||
@@ -6,6 +6,8 @@
|
||||
"Honor.111005.1": "Blooming Star",
|
||||
"Honor.111006.1": "Top Performer",
|
||||
"Honor.111007.1": "Light Catcher",
|
||||
"Honor.111008.1": "Chasing the Phantom",
|
||||
"Honor.111009.1": "Wishmaster",
|
||||
"Honor.112103.1": "Kitty Seeker",
|
||||
"Honor.112107.1": "Gallant Rider",
|
||||
"Honor.112108.1": "Lucky Star",
|
||||
@@ -33,7 +35,7 @@
|
||||
"Honor.112142.1": "Bev Besties",
|
||||
"Honor.112143.1": "Silent Drift",
|
||||
"Honor.112144.1": "Destined Wielder",
|
||||
"Honor.112145.1": "???",
|
||||
"Honor.112145.1": "Darkness Dissolving",
|
||||
"Honor.112147.1": "Baddest Bassist",
|
||||
"Honor.112149.1": "Soul Shiver",
|
||||
"Honor.112150.1": "Slackin' Partner",
|
||||
@@ -44,6 +46,7 @@
|
||||
"Honor.114001.1": "Hello Gamer",
|
||||
"Honor.114002.1": "Cheers! Let's go!",
|
||||
"Honor.114003.1": "Starborne Pioneer",
|
||||
"Honor.114004.1": "Starpath Guide",
|
||||
"Honor.115001.1": "Season 1 Survival Champ",
|
||||
"Honor.115002.1": "Season 2 Survival Champ",
|
||||
"Honor.115003.1": "Season 3 Survival Champ",
|
||||
@@ -68,6 +71,7 @@
|
||||
"Honor.116006.1": "Crackling Hint of Spring",
|
||||
"Honor.116007.1": "Winter Requiem and the Trigger of Dawn",
|
||||
"Honor.116008.1": "To My Dearest You",
|
||||
"Honor.116009.1": "Solitary Waltz in Night's Embrace",
|
||||
"Honor.117001.1": "Endgame Ace",
|
||||
"Honor.117002.1": "Endgame Master",
|
||||
"Honor.117003.1": "Endgame Elite",
|
||||
@@ -77,6 +81,9 @@
|
||||
"Honor.117021.1": "Endgame Ace",
|
||||
"Honor.117022.1": "Endgame Master",
|
||||
"Honor.117023.1": "Endgame Elite",
|
||||
"Honor.117031.1": "Endgame Ace",
|
||||
"Honor.117032.1": "Endgame Master",
|
||||
"Honor.117033.1": "Endgame Elite",
|
||||
"Honor.118001.1": "Hunting Ace",
|
||||
"Honor.118002.1": "Hunting Master",
|
||||
"Honor.118003.1": "Hunting Elite",
|
||||
@@ -97,5 +104,6 @@
|
||||
"Honor.118053.1": "Hunting Elite",
|
||||
"Honor.119011.1": "Space Cadet S1",
|
||||
"Honor.119012.1": "Space Cadet S2",
|
||||
"Honor.119013.1": "Space Cadet S3"
|
||||
"Honor.119013.1": "Space Cadet S3",
|
||||
"Honor.119901.1": "Lili Bae Club"
|
||||
}
|
||||
+241
-55
@@ -35,6 +35,10 @@
|
||||
"Item.101015.2": "Includes the bonus items corresponding to the purchase of the current Royal Startup Grant.",
|
||||
"Item.101016.1": "Upgrade Grant Differential Item",
|
||||
"Item.101016.2": "Includes the bonus items corresponding to the purchase of the current Royal Startup Grant.",
|
||||
"Item.101017.1": "Royal Grant Bonus Item",
|
||||
"Item.101017.2": "Includes the bonus items corresponding to the purchase of the current Royal Startup Grant.",
|
||||
"Item.101018.1": "Upgrade Grant Differential Item",
|
||||
"Item.101018.2": "Includes the bonus items corresponding to the purchase of the current Royal Startup Grant.",
|
||||
"Item.103.1": "Amber",
|
||||
"Item.103.2": "Proof of invitation to add Amber to your squad",
|
||||
"Item.103.3": "Listen closely, and you might just catch the faint sound of a meowing cat.",
|
||||
@@ -140,6 +144,12 @@
|
||||
"Item.111007.1": "Light Catcher",
|
||||
"Item.111007.2": "Unlocks the Honor Title: Light Catcher.",
|
||||
"Item.111007.3": "Welcome a bright future.",
|
||||
"Item.111008.1": "Chasing the Phantom",
|
||||
"Item.111008.2": "Unlock the Honor Title: Chasing the Phantom",
|
||||
"Item.111008.3": "A warm flame illuminates the darkest shadows.",
|
||||
"Item.111009.1": "Wishmaster",
|
||||
"Item.111009.2": "Unlock the Honor Title: Wishmaster",
|
||||
"Item.111009.3": "???",
|
||||
"Item.11101.1": "Iris: Default",
|
||||
"Item.11102.1": "Iris: Awakened",
|
||||
"Item.11103.1": "The 1/365th of You",
|
||||
@@ -224,7 +234,7 @@
|
||||
"Item.112129.3": "???",
|
||||
"Item.112130.1": "High-Energy Hype",
|
||||
"Item.112130.2": "Unlocks the honorary title \"High-Energy Hype\".",
|
||||
"Item.112130.3": "!NONEED!",
|
||||
"Item.112130.3": "!PENDING!",
|
||||
"Item.112132.1": "Shojo Captain",
|
||||
"Item.112132.2": "Unlocks the Honor Title: Shojo Captain.",
|
||||
"Item.112132.3": "Proof of friendship with Minova!",
|
||||
@@ -239,6 +249,10 @@
|
||||
"Item.112135.3": "Proof of friendship with Mistique!",
|
||||
"Item.112136.2": "???",
|
||||
"Item.112136.3": "???",
|
||||
"Item.112137.2": "???",
|
||||
"Item.112137.3": "???",
|
||||
"Item.112139.2": "???",
|
||||
"Item.112139.3": "???",
|
||||
"Item.112141.1": "\"Ghost Fluster\"",
|
||||
"Item.112141.2": "Unlocks the Honor Title: Ghost Fluster.",
|
||||
"Item.112141.3": "Proof of friendship with Chixia!",
|
||||
@@ -251,9 +265,9 @@
|
||||
"Item.112144.1": "The Chosen Blade",
|
||||
"Item.112144.2": "Unlocks the Honor Title: The Chosen Blade.",
|
||||
"Item.112144.3": "Proof of friendship with Chitose!",
|
||||
"Item.112145.1": "???",
|
||||
"Item.112145.2": "???",
|
||||
"Item.112145.3": "???",
|
||||
"Item.112145.1": "Darkness Dissolving",
|
||||
"Item.112145.2": "Unlocks the honorary title \"Darkness Dissolving\".",
|
||||
"Item.112145.3": "!PENDING!",
|
||||
"Item.112147.1": "Baddest Bassist",
|
||||
"Item.112147.2": "Unlocks the Honor Title: Baddest Bassist.",
|
||||
"Item.112147.3": "Proof of friendship with Caramel!",
|
||||
@@ -269,12 +283,16 @@
|
||||
"Item.112156.1": "Claw Apprentice",
|
||||
"Item.112156.2": "Unlocks the Honor Title: Claw Apprentice.",
|
||||
"Item.112156.3": "Proof of friendship with Nazuna!",
|
||||
"Item.112157.2": "???",
|
||||
"Item.112157.3": "???",
|
||||
"Item.112158.1": "Holy Night Spirit",
|
||||
"Item.112158.2": "Unlocks the Honor Title: Holy Night Spirit.",
|
||||
"Item.112158.3": "Proof of friendship with Snowish Laru!",
|
||||
"Item.112159.1": "Healing Touch",
|
||||
"Item.112159.2": "Unlocks the Honor Title: Healing Touch.",
|
||||
"Item.112159.3": "Proof of friendship with Springseek Coronis!",
|
||||
"Item.112160.2": "???",
|
||||
"Item.112160.3": "???",
|
||||
"Item.113.1": "Shimiao",
|
||||
"Item.113.2": "Proof of invitation to add Shimiao to your squad",
|
||||
"Item.113.3": "Beneath the cicada-filled tree in the afternoon academy, she finally relaxes in her dreams, shedding all her tensions.",
|
||||
@@ -304,6 +322,9 @@
|
||||
"Item.114003.1": "Starborne Pioneer",
|
||||
"Item.114003.2": "Unlocks the Honor Title: Starborne Pioneer",
|
||||
"Item.114003.3": "Obtained by pre-registering Stella Sora on official website",
|
||||
"Item.114004.1": "Starpath Guide",
|
||||
"Item.114004.2": "Unlock the Honor Title: Starpath Guide",
|
||||
"Item.114004.3": "Obtained from the \"Baidu Maps\" collaboration event",
|
||||
"Item.11401.1": "???",
|
||||
"Item.11402.1": "???",
|
||||
"Item.11403.1": "???",
|
||||
@@ -404,10 +425,14 @@
|
||||
"Item.116008.1": "To My Dearest You",
|
||||
"Item.116008.2": "Unlocks the Honor Title: To My Dearest You.",
|
||||
"Item.116008.3": "Proof of a great success in the event: To My Dearest You!",
|
||||
"Item.116009.1": "Solitary Waltz in Night's Embrace",
|
||||
"Item.116009.2": "Unlock the Honor Title: Solitary Waltz in Night's Embrace",
|
||||
"Item.116009.3": "Proof of your achievements in the \"Solitary Waltz in Night's Embrace\" event!",
|
||||
"Item.11601.1": "Ridge: Default",
|
||||
"Item.11602.1": "Ridge: Awakened",
|
||||
"Item.11603.1": "???",
|
||||
"Item.11603.2": "???",
|
||||
"Item.11603.3": "???",
|
||||
"Item.11604.1": "???",
|
||||
"Item.11604.2": "???",
|
||||
"Item.11604.3": "???",
|
||||
@@ -449,6 +474,15 @@
|
||||
"Item.11703.1": "???",
|
||||
"Item.11703.2": "???",
|
||||
"Item.11703.3": "???",
|
||||
"Item.117031.1": "Season 4 Endgame Ace",
|
||||
"Item.117031.2": "Unlock the Honor Title: Season 4 Endgame Ace",
|
||||
"Item.117031.3": "Proof of fighting tenaciously in Season 4 of A Finale Echoing and achieving the honor of Ace!",
|
||||
"Item.117032.1": "Season 4 Endgame Master",
|
||||
"Item.117032.2": "Unlock the Honor Title: Season 4 Endgame Master",
|
||||
"Item.117032.3": "Proof of fighting tenaciously in Season 4 of A Finale Echoing and achieving the honor of Master!",
|
||||
"Item.117033.1": "Season 4 Endgame Elite",
|
||||
"Item.117033.2": "Unlock the Honor Title: Season 4 Endgame Elite",
|
||||
"Item.117033.3": "Proof of fighting tenaciously in Season 4 of A Finale Echoing and achieving the honor of Elite!",
|
||||
"Item.11704.1": "???",
|
||||
"Item.11704.2": "???",
|
||||
"Item.11704.3": "???",
|
||||
@@ -543,6 +577,9 @@
|
||||
"Item.11904.1": "???",
|
||||
"Item.11904.2": "???",
|
||||
"Item.11904.3": "???",
|
||||
"Item.119901.1": "Lili Bae Club",
|
||||
"Item.119901.2": "Unlock the Honor Title: Lili Bae Club",
|
||||
"Item.119901.3": "Proof of a stellar performance and support for Lilibea in \"Summit Show: War in the Backpack\"",
|
||||
"Item.12.1": "Journey Ticket",
|
||||
"Item.12.2": "A reward obtained after completing the Monolith. Can be exchanged for items in the Shop.",
|
||||
"Item.12.3": "Obtained at the end of the exploration journey, this commemorative ticket stub symbolizes the honor of scaling the heights.\u000bYet, for many Trekkers, a clear head and safe return are far more cherished than any accolades.",
|
||||
@@ -668,6 +705,9 @@
|
||||
"Item.130006.1": "Berry Unsettled",
|
||||
"Item.130006.2": "Unlocks the Avatar: Berry Unsettled",
|
||||
"Item.130006.3": "So... This is the legendary \"glasses disguise\"?",
|
||||
"Item.130007.1": "A Sharpened Resolve",
|
||||
"Item.130007.2": "Unlock Avatar \"A Sharpened Resolve\"",
|
||||
"Item.130007.3": "Alright… if you insist",
|
||||
"Item.13001.1": "Donna: Default",
|
||||
"Item.13002.1": "Donna: Awakened",
|
||||
"Item.13003.1": "???",
|
||||
@@ -749,6 +789,38 @@
|
||||
"Item.13604.1": "???",
|
||||
"Item.13604.2": "???",
|
||||
"Item.13604.3": "???",
|
||||
"Item.137.1": "???",
|
||||
"Item.137.2": "???",
|
||||
"Item.1370.1": "???",
|
||||
"Item.1370.2": "???",
|
||||
"Item.13701.1": "???",
|
||||
"Item.13701.2": "???",
|
||||
"Item.13701.3": "???",
|
||||
"Item.13702.1": "???",
|
||||
"Item.13702.2": "???",
|
||||
"Item.13702.3": "???",
|
||||
"Item.13703.1": "???",
|
||||
"Item.13703.2": "???",
|
||||
"Item.13703.3": "???",
|
||||
"Item.13704.1": "???",
|
||||
"Item.13704.2": "???",
|
||||
"Item.13704.3": "???",
|
||||
"Item.139.1": "???",
|
||||
"Item.139.2": "???",
|
||||
"Item.1390.1": "???",
|
||||
"Item.1390.2": "???",
|
||||
"Item.13901.1": "???",
|
||||
"Item.13901.2": "???",
|
||||
"Item.13901.3": "???",
|
||||
"Item.13902.1": "???",
|
||||
"Item.13902.2": "???",
|
||||
"Item.13902.3": "???",
|
||||
"Item.13903.1": "???",
|
||||
"Item.13903.2": "???",
|
||||
"Item.13903.3": "???",
|
||||
"Item.13904.1": "???",
|
||||
"Item.13904.2": "???",
|
||||
"Item.13904.3": "???",
|
||||
"Item.140.1": "???",
|
||||
"Item.140.2": "???",
|
||||
"Item.140.3": "???",
|
||||
@@ -813,20 +885,20 @@
|
||||
"Item.1440.3": "The resolute flash of her blade spoke volumes.",
|
||||
"Item.14401.1": "Chitose: Default",
|
||||
"Item.14402.1": "Chitose: Awakened",
|
||||
"Item.14403.1": "???",
|
||||
"Item.14403.2": "???",
|
||||
"Item.14403.3": "???",
|
||||
"Item.14403.1": "When Morning Glories Bloom, Her Eyes Open",
|
||||
"Item.14403.2": "Certificate that unlocks Chitose's exclusive appearance \"When Morning Glories Bloom, Her Eyes Open\"!",
|
||||
"Item.14403.3": "A morning glory kept in water... How long before its color fades, before its scent drifts away?",
|
||||
"Item.14404.1": "???",
|
||||
"Item.14404.2": "???",
|
||||
"Item.14404.3": "???",
|
||||
"Item.145.1": "???",
|
||||
"Item.145.2": "???",
|
||||
"Item.145.3": "???",
|
||||
"Item.1450.1": "???",
|
||||
"Item.1450.2": "???",
|
||||
"Item.1450.3": "???",
|
||||
"Item.14501.1": "???",
|
||||
"Item.14502.1": "???",
|
||||
"Item.145.1": "Otoha",
|
||||
"Item.145.2": "Proof of invitation to add Otoha to your squad",
|
||||
"Item.145.3": "As they brushed past each other, she didn't sense the familiar presence.\u000bShe had laid her former self to rest with her own hands.",
|
||||
"Item.1450.1": "Otoha's Soul Key",
|
||||
"Item.1450.2": "Activates Trekker Talents.",
|
||||
"Item.1450.3": "As they brushed past each other, she didn't sense the familiar presence.\u000bShe had laid her former self to rest with her own hands.",
|
||||
"Item.14501.1": "Otoha: Default",
|
||||
"Item.14502.1": "Otoha: Awakened",
|
||||
"Item.14503.1": "???",
|
||||
"Item.14503.2": "???",
|
||||
"Item.14503.3": "???",
|
||||
@@ -897,12 +969,28 @@
|
||||
"Item.1560.3": "She only let her childish side show around those she trusts most.",
|
||||
"Item.15601.1": "Nazuna: Default",
|
||||
"Item.15602.1": "Nazuna: Awakened",
|
||||
"Item.15603.1": "???",
|
||||
"Item.15603.2": "???",
|
||||
"Item.15603.3": "???",
|
||||
"Item.15603.1": "Quirky Tea Party",
|
||||
"Item.15603.2": "Certificate that unlocks Nazuna's exclusive appearance \"Quirky Tea Party\"!",
|
||||
"Item.15603.3": "Isn't this what life is all about? A slice of opera cake, a cup of black tea. Dreams swell and rise until the teapot starts to sing.",
|
||||
"Item.15604.1": "???",
|
||||
"Item.15604.2": "???",
|
||||
"Item.15604.3": "???",
|
||||
"Item.157.1": "???",
|
||||
"Item.157.2": "???",
|
||||
"Item.1570.1": "???",
|
||||
"Item.1570.2": "???",
|
||||
"Item.15701.1": "???",
|
||||
"Item.15701.2": "???",
|
||||
"Item.15701.3": "???",
|
||||
"Item.15702.1": "???",
|
||||
"Item.15702.2": "???",
|
||||
"Item.15702.3": "???",
|
||||
"Item.15703.1": "???",
|
||||
"Item.15703.2": "???",
|
||||
"Item.15703.3": "???",
|
||||
"Item.15704.1": "???",
|
||||
"Item.15704.2": "???",
|
||||
"Item.15704.3": "???",
|
||||
"Item.158.1": "Snowish Laru",
|
||||
"Item.158.2": "Proof of invitation to add Snowish Laru to your squad",
|
||||
"Item.158.3": "Guard the children's innocent wishes as a spirit.",
|
||||
@@ -931,8 +1019,26 @@
|
||||
"Item.15904.1": "???",
|
||||
"Item.15904.2": "???",
|
||||
"Item.15904.3": "???",
|
||||
"Item.160.1": "???",
|
||||
"Item.160.2": "???",
|
||||
"Item.1600.1": "???",
|
||||
"Item.1600.2": "???",
|
||||
"Item.16001.1": "???",
|
||||
"Item.16001.2": "???",
|
||||
"Item.16001.3": "???",
|
||||
"Item.16002.1": "???",
|
||||
"Item.16002.2": "???",
|
||||
"Item.16002.3": "???",
|
||||
"Item.16003.1": "???",
|
||||
"Item.16003.2": "???",
|
||||
"Item.16003.3": "???",
|
||||
"Item.16004.1": "???",
|
||||
"Item.16004.2": "???",
|
||||
"Item.16004.3": "???",
|
||||
"Item.198025.1": "Ventus Team Record",
|
||||
"Item.198025.2": "Grants a Ventus Monolith: Record to a beginner!",
|
||||
"Item.198026.1": "Ignis Team Record",
|
||||
"Item.198026.2": "Grants a beginner-exclusive Ignis Monolith Record for immediate use!",
|
||||
"Item.199000.1": "Unlock Now:\nElite Grant Privileges",
|
||||
"Item.199000.2": "Unlock Now:\nElite Grant Privileges",
|
||||
"Item.199000.3": "Unlock Now: Elite Grant Privileges",
|
||||
@@ -987,6 +1093,12 @@
|
||||
"Item.199017.1": "Limited-Time Avatar:\nBerry Unsettled",
|
||||
"Item.199017.2": "Limited-Time Avatar:\nBerry Unsettled",
|
||||
"Item.199017.3": "Limited-Time Avatar:\nBerry Unsettled",
|
||||
"Item.199018.1": "???",
|
||||
"Item.199018.2": "???",
|
||||
"Item.199018.3": "???",
|
||||
"Item.199019.1": "Limited-Time Avatar:\n\"A Sharpened Resolve\"",
|
||||
"Item.199019.2": "Limited-Time Avatar:\n\"A Sharpened Resolve\"",
|
||||
"Item.199019.3": "Limited-Time Avatar:\n\"A Sharpened Resolve\"",
|
||||
"Item.2.1": "Stellanite Dust",
|
||||
"Item.2.2": "A rare crystal that can be exchanged for vouchers in the Shop.",
|
||||
"Item.2.3": "This shard vibrates with the power of Stellnanite Veins, exhibiting purity yet bearing the hallmarks of human craftsmanship.\u000bThough not as pristine as natural crystals, it holds immense value.",
|
||||
@@ -1275,12 +1387,19 @@
|
||||
"Item.214043.3": "Beneath the soil steeped in conspiracy and intrigue,\nWatchful, calculating gazes interweave.\nSomething is struggling to break through the earth.",
|
||||
"Item.214044.1": "Veiled Dawn of Spring",
|
||||
"Item.214044.3": "The drawn curtains create a cozy, warm retreat.\u000bHer smile is tender,\u000bbut the syringe in her hand glints chillingly.\u000b\"Don't be afraid. It will be over before you know it.\"",
|
||||
"Item.214045.1": "Petals of Blooming Mirage",
|
||||
"Item.214045.3": "A fierce wind sends petals swirling through the sky as paper umbrellas snap shut \u000bLook—within the sea of blossoms, before the formation of parasols \u000bA slender figure dances gracefully\u000bIs it real… or just a fleeting dream?",
|
||||
"Item.214046.1": "Dawn After Winter",
|
||||
"Item.214046.3": "Think of it as nothing more than a marvelous Stella Drama.\nWhen we return our present, our trusted friends are still here with us.\nLeave the dark Monolith behind. The winter night will pass.\nAnd look: spring's warm sunlight will shine once more upon this city that once thrived.",
|
||||
"Item.214046.3": "Think of it as nothing more than a marvelous Stella Drama.\u000bWhen we return our present, our trusted friends are still here with us.\u000bLeave the dark Monolith behind. The winter night will pass.\u000bAnd look: spring's warm sunlight will shine once more upon this city that once thrived.",
|
||||
"Item.214047.1": "Delivered by the Breeze",
|
||||
"Item.214047.3": "Sharpen the crease, press firm the wax,\u000bLonging turns to ink upon the page.\u000bA sudden gust sweeps the words away,\u000bLeaving a thousand thoughts ... lighter than the air.",
|
||||
"Item.214048.1": "Snowy Night Surprise",
|
||||
"Item.214048.3": "The winter wind carries prayers from afar\u000bThe messenger arrives with blessings and gifts\nStepping into view as the midnight bells ring\u000bThis Snowish Festival gift is for you, who never lost your childish wonder",
|
||||
"Item.214049.1": "Traces of Starlight",
|
||||
"Item.214049.3": "Dispel the haze and race toward the stars beyond; \u000bRing the bell of beginnings and set our adventure in motion. \u000bLove and hope await along the way—and for this journey… thank you for being here.",
|
||||
"Item.214050.1": "Phantom of the Banquet",
|
||||
"Item.214050.3": "Countless toasts exchanged, endless lofty talks—\u000bvisions and dreams only seem real in this fleeting moment.\u000bYet beyond the light, on the moon's hidden side,\u000bshadows long for a world where dreams can truly exist.",
|
||||
"Item.214051.1": "???",
|
||||
"Item.21997.1": "Random Boss Disc Material",
|
||||
"Item.21997.2": "Grants a random basic material for Disc tier-up.",
|
||||
"Item.22.1": "Grant Tier",
|
||||
@@ -1565,18 +1684,35 @@
|
||||
"Item.224044.1": "Veiled Dawn of Spring Melody",
|
||||
"Item.224044.2": "Material required for the Crescendo of specific Discs.",
|
||||
"Item.224044.3": "The drawn curtains create a cozy, warm retreat.\u000bHer smile is tender,\u000bbut the syringe in her hand glints chillingly.\u000b\"Don't be afraid. It will be over before you know it.\"",
|
||||
"Item.224045.2": "???",
|
||||
"Item.224045.1": "Petals of Blooming Mirage Melody",
|
||||
"Item.224045.2": "Material required for the Crescendo of specific Discs.",
|
||||
"Item.224045.3": "A fierce wind sends petals swirling through the sky as paper umbrellas snap shut \u000bLook—within the sea of blossoms, before the formation of parasols \u000bA slender figure dances gracefully\u000bIs it real… or just a fleeting dream?",
|
||||
"Item.224046.1": "The Break of Frost Melody",
|
||||
"Item.224046.2": "Material required for the Crescendo of specific Discs.",
|
||||
"Item.224046.3": "Think of it as nothing more than a marvelous Stella Drama.\nWhen we return our present, our trusted friends are still here with us.\nLeave the dark Monolith behind. The winter night will pass.\nAnd look: spring's warm sunlight will shine once more upon this city that once thrived.",
|
||||
"Item.224046.3": "Think of it as nothing more than a marvelous Stella Drama.\u000bWhen we return our present, our trusted friends are still here with us.\u000bLeave the dark Monolith behind. The winter night will pass.\u000bAnd look: spring's warm sunlight will shine once more upon this city that once thrived.",
|
||||
"Item.224047.1": "Delivered by the Breeze Melody",
|
||||
"Item.224047.2": "Material required for the Crescendo of specific Discs.",
|
||||
"Item.224047.3": "Sharpen the crease, press firm the wax,\u000bLonging turns to ink upon the page.\u000bA sudden gust sweeps the words away,\u000bLeaving a thousand thoughts ... lighter than the air.",
|
||||
"Item.224048.1": "Snowy Night Surprise Melody",
|
||||
"Item.224048.2": "Material required for the Crescendo of specific Discs.",
|
||||
"Item.224048.3": "The winter wind carries prayers from afar\u000bThe messenger arrives with blessings and gifts\u000bstepping into view as the midnight bells ring\u000bThis Snowish Festival gift is for you, who never lost your childish wonder",
|
||||
"Item.224049.2": "???",
|
||||
"Item.224050.2": "???",
|
||||
"Item.224049.1": "Traces of Starlight Melody",
|
||||
"Item.224049.2": "Material required for the Crescendo of specific Discs.",
|
||||
"Item.224049.3": "Dispel the haze and race toward the stars beyond; \u000bRing the bell of beginnings and set our adventure in motion. \u000bLove and hope await along the way—and for this journey… thank you for being here.",
|
||||
"Item.224050.1": "Phantom of the Banquet Melody",
|
||||
"Item.224050.2": "Material required for the Crescendo of specific Discs.",
|
||||
"Item.224050.3": "Countless toasts exchanged, endless lofty talks—\u000bvisions and dreams only seem real in this fleeting moment.\u000bYet beyond the light, on the moon's hidden side,\u000bshadows long for a world where dreams can truly exist.",
|
||||
"Item.224051.1": "???",
|
||||
"Item.224051.2": "???",
|
||||
"Item.224052.2": "???",
|
||||
"Item.224053.2": "???",
|
||||
"Item.224054.2": "???",
|
||||
"Item.224055.2": "???",
|
||||
"Item.224056.2": "???",
|
||||
"Item.224057.2": "???",
|
||||
"Item.224058.2": "???",
|
||||
"Item.224059.2": "???",
|
||||
"Item.224060.2": "???",
|
||||
"Item.23.1": "Travel Permit",
|
||||
"Item.23.2": "A certificate obtained through recruiting Trekkers. Can be exchanged for items in the Shop.",
|
||||
"Item.23.3": "A testament to every distant voyage,\u000bwhere each stack's thickness whispers tales of delightful encounters.",
|
||||
@@ -1766,9 +1902,9 @@
|
||||
"Item.35003.1": "Citizen Point",
|
||||
"Item.35003.2": "Material for upgrading Trekker Emblems.",
|
||||
"Item.35003.3": "Imperial Guard occasionally pays for their commissions with this.\u000bUse this when you need them to get you out of trouble.",
|
||||
"Item.35010.1": "!NONEED!",
|
||||
"Item.35010.2": "!NONEED!",
|
||||
"Item.35010.3": "!NONEED!",
|
||||
"Item.35010.1": "Drop of Purity",
|
||||
"Item.35010.2": "A special material used to Temper Trekker Emblem affixes.",
|
||||
"Item.35010.3": "Sacred water blessed by the God of Grace. Items cleansed by it shine with greater brilliance— but remember, such rituals are limited.",
|
||||
"Item.36.1": "Showdown Decree",
|
||||
"Item.36.2": "During the event, you get three challenge attempts per day.\u000bEach attempt gives you a 60-minute window to enter as many battles as you can.\u000bSimulation battles don't consume any Showdown Decree.\u000bAfter the challenge period ends, you can no longer use Showdown Decree to start new challenges, but any ongoing challenge can still be completed normally.",
|
||||
"Item.4.1": "Stellanite Lumina",
|
||||
@@ -2186,6 +2322,9 @@
|
||||
"Item.511941.1": "Blossom Rhyme",
|
||||
"Item.511942.1": "Infinite Shade",
|
||||
"Item.511943.1": "Wind Whispers",
|
||||
"Item.512.1": "Night Blossom Limited Ticket",
|
||||
"Item.512.2": "A token used exclusively for recruiting in Fading Sakura, Sinking Dark Moon.",
|
||||
"Item.512.3": "Set the direction, embrace an unforgettable encounter.",
|
||||
"Item.512001.1": "Most Admired",
|
||||
"Item.512002.1": "Ring Blitz",
|
||||
"Item.512003.1": "Erratic Weather",
|
||||
@@ -2505,6 +2644,35 @@
|
||||
"Item.513641.1": "???",
|
||||
"Item.513642.1": "???",
|
||||
"Item.513643.1": "???",
|
||||
"Item.513701.1": "???",
|
||||
"Item.513702.1": "???",
|
||||
"Item.513703.1": "???",
|
||||
"Item.513704.1": "???",
|
||||
"Item.513705.1": "???",
|
||||
"Item.513706.1": "???",
|
||||
"Item.513707.1": "???",
|
||||
"Item.513708.1": "???",
|
||||
"Item.513709.1": "???",
|
||||
"Item.513710.1": "???",
|
||||
"Item.513711.1": "???",
|
||||
"Item.513712.1": "???",
|
||||
"Item.513713.1": "???",
|
||||
"Item.513721.1": "???",
|
||||
"Item.513722.1": "???",
|
||||
"Item.513723.1": "???",
|
||||
"Item.513724.1": "???",
|
||||
"Item.513725.1": "???",
|
||||
"Item.513726.1": "???",
|
||||
"Item.513727.1": "???",
|
||||
"Item.513728.1": "???",
|
||||
"Item.513729.1": "???",
|
||||
"Item.513730.1": "???",
|
||||
"Item.513731.1": "???",
|
||||
"Item.513732.1": "???",
|
||||
"Item.513733.1": "???",
|
||||
"Item.513741.1": "???",
|
||||
"Item.513742.1": "???",
|
||||
"Item.513743.1": "???",
|
||||
"Item.514001.1": "???",
|
||||
"Item.514002.1": "???",
|
||||
"Item.514003.1": "???",
|
||||
@@ -2652,35 +2820,35 @@
|
||||
"Item.514441.1": "Serpent's Saliva",
|
||||
"Item.514442.1": "Serpent Dance",
|
||||
"Item.514443.1": "Tide of Serpent Bones",
|
||||
"Item.514501.1": "???",
|
||||
"Item.514502.1": "???",
|
||||
"Item.514503.1": "???",
|
||||
"Item.514504.1": "???",
|
||||
"Item.514505.1": "???",
|
||||
"Item.514506.1": "???",
|
||||
"Item.514507.1": "???",
|
||||
"Item.514508.1": "???",
|
||||
"Item.514509.1": "???",
|
||||
"Item.514510.1": "???",
|
||||
"Item.514511.1": "???",
|
||||
"Item.514512.1": "???",
|
||||
"Item.514513.1": "???",
|
||||
"Item.514521.1": "???",
|
||||
"Item.514522.1": "???",
|
||||
"Item.514523.1": "???",
|
||||
"Item.514524.1": "???",
|
||||
"Item.514525.1": "???",
|
||||
"Item.514526.1": "???",
|
||||
"Item.514527.1": "???",
|
||||
"Item.514528.1": "???",
|
||||
"Item.514529.1": "???",
|
||||
"Item.514530.1": "???",
|
||||
"Item.514531.1": "???",
|
||||
"Item.514532.1": "???",
|
||||
"Item.514533.1": "???",
|
||||
"Item.514541.1": "???",
|
||||
"Item.514542.1": "???",
|
||||
"Item.514543.1": "???",
|
||||
"Item.514501.1": "Subtle Tremor",
|
||||
"Item.514502.1": "Hymn of Gloom",
|
||||
"Item.514503.1": "Solemn Echo",
|
||||
"Item.514504.1": "Petal-Shower Grace",
|
||||
"Item.514505.1": "Umbral Depth",
|
||||
"Item.514506.1": "Cycle of Four Seasons",
|
||||
"Item.514507.1": "Shadow Soulknell",
|
||||
"Item.514508.1": "Twilight Gleam",
|
||||
"Item.514509.1": "Duskfall",
|
||||
"Item.514510.1": "Fading Candle Flame",
|
||||
"Item.514511.1": "Bewitching Phantom",
|
||||
"Item.514512.1": "Night Tide Rush",
|
||||
"Item.514513.1": "Shadow Blossom",
|
||||
"Item.514521.1": "Lonely Twin Shadows",
|
||||
"Item.514522.1": "Night-Walker",
|
||||
"Item.514523.1": "Ripple of Shadow",
|
||||
"Item.514524.1": "Evening Rain",
|
||||
"Item.514525.1": "Solitary Lantern",
|
||||
"Item.514526.1": "Without A Trace",
|
||||
"Item.514527.1": "Hollow Steps",
|
||||
"Item.514528.1": "Rain-Woven Sorrow",
|
||||
"Item.514529.1": "Bone-Chilling Rain",
|
||||
"Item.514530.1": "Inevitable End",
|
||||
"Item.514531.1": "Devouring Shadow",
|
||||
"Item.514532.1": "Murmur of Annihilation",
|
||||
"Item.514533.1": "Silent Knell",
|
||||
"Item.514541.1": "Blossom-Eroded Abyss",
|
||||
"Item.514542.1": "Ultimate Darkness",
|
||||
"Item.514543.1": "Moonlit Edge",
|
||||
"Item.514701.1": "Baseline Finale",
|
||||
"Item.514702.1": "Cheer Sparkle",
|
||||
"Item.514703.1": "Rhythm Pulse",
|
||||
@@ -2935,6 +3103,9 @@
|
||||
"Item.71013.1": "Prefix Title: Greenhouse",
|
||||
"Item.71013.2": "Unlocks the title: Greenhouse.",
|
||||
"Item.71013.3": "A small card inscribed with magical words.",
|
||||
"Item.71014.1": "Prefix Title: Precise",
|
||||
"Item.71014.2": "Used to unlock the title: Precise",
|
||||
"Item.71014.3": "A small card inscribed with magical words.",
|
||||
"Item.72001.1": "Suffix Title: Tyrant",
|
||||
"Item.72001.2": "Unlocks the title: Tyrant.",
|
||||
"Item.72001.3": "A small card inscribed with magical words.",
|
||||
@@ -2974,6 +3145,9 @@
|
||||
"Item.72013.1": "Suffix Title: Protector",
|
||||
"Item.72013.2": "Unlocks the title: Protector.",
|
||||
"Item.72013.3": "A small card inscribed with magical words.",
|
||||
"Item.72014.1": "Suffix Title: Geographer",
|
||||
"Item.72014.2": "Used to unlock the title: Geographer",
|
||||
"Item.72014.3": "A small card inscribed with magical words.",
|
||||
"Item.73101.1": "Squid Rice Cracker",
|
||||
"Item.73101.2": "Currency earned via active participation in the event: Daring Adventure! The Ghost Ship Haunts the Deep. Can be used to redeem items in the Event Shop.",
|
||||
"Item.73101.3": "How many of these squid rice crackers she made can you eat in one go?",
|
||||
@@ -2998,12 +3172,24 @@
|
||||
"Item.73108.1": "Azure Feather",
|
||||
"Item.73108.2": "Currency earned via active participation in the To My Dearest You event. Can be used to redeem items in the Event Shop.",
|
||||
"Item.73108.3": "A gleaming feather that belongs to none other than the fabled \"mail-stealing monster\"...",
|
||||
"Item.73109.1": "Midnight Letter",
|
||||
"Item.73109.2": "A token earned through active participation in the Solitary Waltz in Night's Embrace event. Can be exchanged for items in the event shop!",
|
||||
"Item.73109.3": "Don't open this beautifully wrapped letter so casually—it might be a trap.",
|
||||
"Item.73201.1": "Banner of Clearance",
|
||||
"Item.73201.2": "Currency earned via active participation in the Call for Best Records event.",
|
||||
"Item.73201.3": "A banner sent by the Trekker Association to recognize Trekkers who have fully explored the Monolith and contributed Records—\"All for one, one for all.\"",
|
||||
"Item.73202.1": "United Council Token",
|
||||
"Item.73202.2": "Item earned via active participation in the Bouncing Bumper Bash event!",
|
||||
"Item.73202.3": "Tokens distributed to honor combatants who made outstanding contributions to Planetary Defense.\n\"Dedicate your hearts to the United Council!\"",
|
||||
"Item.74201.1": "Celebration Time",
|
||||
"Item.74201.2": "An item used to support streamers in \"Summit Show.\" Grants +1 Popularity and +1 Fan Club EXP when used.",
|
||||
"Item.74201.3": "Show your love for your favorite streamer! \u000bA small investment… for a chance at something legendary!",
|
||||
"Item.74202.1": "A Bouquet",
|
||||
"Item.74202.2": "An item used to support streamers in \"Summit Show.\" Grants +10 Popularity and +10 Fan Club EXP when used.",
|
||||
"Item.74202.3": "Gift your favorite streamer a fragrant bouquet! \u000bNot yesterday, not tomorrow—right now!",
|
||||
"Item.74203.1": "Mega Rocket",
|
||||
"Item.74203.2": "An item used to support streamers in \"Summit Show.\" Grants +50 Popularity and +50 Fan Club EXP when used.",
|
||||
"Item.74203.3": "Launch a massive rocket for your favorite streamer! \u000bLet your voice echo across the world!",
|
||||
"Item.81001.1": "Canned Vigor Soda",
|
||||
"Item.81001.2": "Restores 30 Vigor when used.",
|
||||
"Item.81001.3": "Meet [Energy Surge], the famous energy drink!\u000bJust a sip rejuvenates your mind and doubles your energy.\u000bAnd It's bursting with fruity sweetness!",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"JointDrillAffix.10001.1": "Symphony: Sigh",
|
||||
"JointDrillAffix.10001.2": "The boss gains an Echo Codex that dissipates after taking a certain number of hits. When the boss casts certain skills, the Echo Codex casts similar skills.",
|
||||
"JointDrillAffix.10002.1": "Symphony: Recitation",
|
||||
"JointDrillAffix.10002.2": "The boss gains a Record Codex that dissipates after taking a certain number of hits but revives after some time. When the boss casts certain skills, the Record Codex records similar skills and cast them later.",
|
||||
"JointDrillAffix.10002.2": "The boss gains a Record Codex that dissipates after taking a certain number of hits but revives after some time. When the boss casts certain skills, the Record Codex records similar skills and casts them later.",
|
||||
"JointDrillAffix.10003.1": "Codex's Protection",
|
||||
"JointDrillAffix.10003.2": "The boss initially has high DMG Resistance. Each Echo Codex or Record Codex removed lowers the boss's DMG Resistance.",
|
||||
"JointDrillAffix.10004.1": "Symphony: Fear Resonance",
|
||||
|
||||
@@ -4,5 +4,7 @@
|
||||
"JointDrillControl.510002.2": "She wears fear as her etiquette and feeds despair with paranoia.\u000bIn her repertoire, she performs the most ancient of nightmare.",
|
||||
"JointDrillControl.510002.3": "During A Finale Echoing, you get 3 challenge attempts per day. You can choose any unlocked difficulty, and rewards include tokens and ranking points.\n\nEach challenge phase lets you deploy multiple squads across several rounds, but Trekkers cannot be used in more than one squad.\n\nWinning grants points based on difficulty and battle time. Even if time runs out or all attempts are used, you'll still earn points.\n\nAccumulate points throughout the event to claim Mission Rewards.",
|
||||
"JointDrillControl.510003.2": "Chariots trample the world, roaring a victory ode for the perished.\u000bIn the countless wars she relives, only madness remains eternal.",
|
||||
"JointDrillControl.510003.3": "During A Finale Echoing, you get 3 challenge attempts per day. You can choose any unlocked difficulty, and rewards include tokens and ranking points.\n\nEach challenge phase lets you deploy multiple squads across several rounds, but Trekkers cannot be used in more than one squad.\n\nWinning grants points based on difficulty and battle time. Even if time runs out or all attempts are used, you'll still earn points.\n\nAccumulate points throughout the event to claim Mission Rewards."
|
||||
"JointDrillControl.510003.3": "During A Finale Echoing, you get 3 challenge attempts per day. You can choose any unlocked difficulty, and rewards include tokens and ranking points.\n\nEach challenge phase lets you deploy multiple squads across several rounds, but Trekkers cannot be used in more than one squad.\n\nWinning grants points based on difficulty and battle time. Even if time runs out or all attempts are used, you'll still earn points.\n\nAccumulate points throughout the event to claim Mission Rewards.",
|
||||
"JointDrillControl.510004.2": "She wears fear as her etiquette and feeds despair with paranoia.\u000bIn her repertoire, she performs the most ancient of nightmare.",
|
||||
"JointDrillControl.510004.3": "During A Finale Echoing, you get 3 challenge attempts per day. You can choose any unlocked difficulty, and rewards include tokens and ranking points.\n\nEach challenge phase lets you deploy multiple squads across several rounds, but Trekkers cannot be used in more than one squad.\n\nWinning grants points based on difficulty and battle time. Even if time runs out or all attempts are used, you'll still earn points.\n\nAccumulate points throughout the event to claim Mission Rewards."
|
||||
}
|
||||
@@ -7,5 +7,10 @@
|
||||
"JointDrillLevel.1006.1": "Waltz",
|
||||
"JointDrillLevel.1007.1": "Waltz",
|
||||
"JointDrillLevel.1008.1": "Waltz",
|
||||
"JointDrillLevel.1009.1": "Waltz"
|
||||
"JointDrillLevel.1009.1": "Waltz",
|
||||
"JointDrillLevel.1010.1": "Symphony",
|
||||
"JointDrillLevel.1011.1": "Symphony",
|
||||
"JointDrillLevel.1012.1": "Symphony",
|
||||
"JointDrillLevel.1013.1": "Symphony",
|
||||
"JointDrillLevel.1014.1": "Symphony"
|
||||
}
|
||||
@@ -19,5 +19,12 @@
|
||||
"JointDrillQuest.12004.1": "Reach a total score of 28,866,000 in the current event.",
|
||||
"JointDrillQuest.12005.1": "Reach a total score of 35,036,000 in the current event.",
|
||||
"JointDrillQuest.12006.1": "Reach a total score of 39,252,000 in the current event.",
|
||||
"JointDrillQuest.12007.1": "Reach a total score of 41,380,000 in the current event."
|
||||
"JointDrillQuest.12007.1": "Reach a total score of 41,380,000 in the current event.",
|
||||
"JointDrillQuest.13001.1": "Reach a total score of 12,852,000 in the current event.",
|
||||
"JointDrillQuest.13002.1": "Reach a total score of 20,520,000 in the current event.",
|
||||
"JointDrillQuest.13003.1": "Reach a total score of 25,164,000 in the current event.",
|
||||
"JointDrillQuest.13004.1": "Reach a total score of 28,866,000 in the current event.",
|
||||
"JointDrillQuest.13005.1": "Reach a total score of 35,036,000 in the current event.",
|
||||
"JointDrillQuest.13006.1": "Reach a total score of 39,252,000 in the current event.",
|
||||
"JointDrillQuest.13007.1": "Reach a total score of 41,380,000 in the current event."
|
||||
}
|
||||
@@ -1,12 +1,18 @@
|
||||
{
|
||||
"JumpTo.1.1": "1-1",
|
||||
"JumpTo.10.1": "None",
|
||||
"JumpTo.10301.1": "Trekker Development",
|
||||
"JumpTo.10302.1": "Trekker Development",
|
||||
"JumpTo.10801.1": "Trekker Development",
|
||||
"JumpTo.10802.1": "Trekker Development",
|
||||
"JumpTo.11201.1": "Trekker Development",
|
||||
"JumpTo.11202.1": "Trekker Development",
|
||||
"JumpTo.12001.1": "Trekker Development",
|
||||
"JumpTo.12002.1": "Trekker Development",
|
||||
"JumpTo.12301.1": "Trekker Development",
|
||||
"JumpTo.12302.1": "Trekker Development",
|
||||
"JumpTo.12601.1": "Trekker Development",
|
||||
"JumpTo.12602.1": "Trekker Development",
|
||||
"JumpTo.13.1": "Journey Ticket",
|
||||
"JumpTo.14.1": "Cataclysm Survivor",
|
||||
"JumpTo.15.1": "A Finale Echoing",
|
||||
|
||||
@@ -286,26 +286,53 @@
|
||||
"LevelQuestTarget.14304015.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14304016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.",
|
||||
"LevelQuestTarget.14401011.1": "Cast Chitose's Main Skill {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14401021.1": "Cast Chitose's Main enhanced Auto Attack {Param1} times.\u000bCasting a Main Skill enhances Auto Attacks.",
|
||||
"LevelQuestTarget.14401031.1": "Cast Chitose's Ultimate {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14401032.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14401041.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14401051.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.",
|
||||
"LevelQuestTarget.14402011.1": "Cast Chitose's enhanced Main Skill {Param2} {Param1} times.\u000bCasting a Main Skill enhances the next Main Skill.",
|
||||
"LevelQuestTarget.14402021.1": "Cast Chitose's Ultimate {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14402022.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14402031.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14402041.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.",
|
||||
"LevelQuestTarget.14403011.1": "Cast Chitose's Ultimate {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14403021.1": "Cast Chitose's Support Skill {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14403022.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14403031.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14403041.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.",
|
||||
"LevelQuestTarget.14404011.1": "Cast Chitose's Ultimate {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14404021.1": "Cast Chitose's Support Skill {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14404022.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14404031.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14404041.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.",
|
||||
"LevelQuestTarget.14401012.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14401013.1": "Cast Chitose's Ultimate {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14401014.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14401015.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14401016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.",
|
||||
"LevelQuestTarget.14402011.1": "Use Chitose Enhance Main Skill {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14402012.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14402013.1": "Cast Chitose's Ultimate {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14402014.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14402015.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14402016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.",
|
||||
"LevelQuestTarget.14403011.1": "Cast Chitose's Support Skill {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14403012.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14403013.1": "Cast Chitose's Ultimate {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14403014.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14403015.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14403016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.",
|
||||
"LevelQuestTarget.14404011.1": "Cast Chitose's Support Skill {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14404012.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14404013.1": "Cast Chitose's Ultimate {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14404014.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14404015.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14404016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.",
|
||||
"LevelQuestTarget.14501011.1": "Cast Otoha's Main Skill {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14501012.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14501013.1": "Cast Otoha's Ultimate Skill {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14501014.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14501015.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14501016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.",
|
||||
"LevelQuestTarget.14502011.1": "Cast Otoha's Main Skill {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14502012.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14502013.1": "Cast Otoha's Ultimate Skill {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14502014.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14502015.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14502016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.",
|
||||
"LevelQuestTarget.14503011.1": "Cast Otoha's Support Skill {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14503012.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14503013.1": "Cast Otoha's Ultimate Skill {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14503014.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14503015.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14503016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.",
|
||||
"LevelQuestTarget.14504011.1": "Cast Otoha's Support Skill {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14504012.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14504013.1": "Cast Otoha's Ultimate Skill {Param2} {Param1} times<space=7>",
|
||||
"LevelQuestTarget.14504014.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14504015.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
"LevelQuestTarget.14504016.1": "You have completed all the missions. You may continue the battle or exit using the elevator above.",
|
||||
"LevelQuestTarget.14901011.1": "Cast Gerie's Main Skill {Param2} {Param1} times",
|
||||
"LevelQuestTarget.14901021.1": "Cast Gerie's Main enhanced Auto Attack {Param1} times.\u000bCasting a Main Skill enhances Auto Attacks.",
|
||||
"LevelQuestTarget.14901022.1": "Kill {Param2} ×{Param1}<space=7>",
|
||||
|
||||
@@ -74,6 +74,15 @@
|
||||
"MailTemplate.2011.1": "Guild Management",
|
||||
"MailTemplate.2011.2": "Reissue Parcel - Bag Delivery Service",
|
||||
"MailTemplate.2011.3": "The packages can't hold the abundant supplies your guild has made!\n\nFortunately, the Association is extremely considerate and has mailed the extra rewards to your guild office. Please take a look.\n\nRemember to organize your bag during your exploratory journeys!",
|
||||
"MailTemplate.20201.1": "Trekker Association",
|
||||
"MailTemplate.20201.2": "Event Token Expiry Reminder",
|
||||
"MailTemplate.20201.3": "The Solitary Dance in the Veiled Night event ends in {0} days.\nUnused Midnight Letters will expire after the shop closes. \nBe sure to redeem your rewards in time with the Midnight Letter!",
|
||||
"MailTemplate.20202.1": "Trekker Association",
|
||||
"MailTemplate.20202.2": "Reissued Delivery – Expired Tokens",
|
||||
"MailTemplate.20202.3": "[Solitary Waltz in Night's Embrace] has ended.\nAny unused Midnight Letter have been automatically converted into Dorra and sent to your guild warehouse. Please check your mail!",
|
||||
"MailTemplate.20203.1": "Trekker Association",
|
||||
"MailTemplate.20203.2": "Reissued Delivery – Quest Rewards",
|
||||
"MailTemplate.20203.3": "The \"Solitary Waltz in Night's Embrace\" event has ended, and the reward claim period is over.\nThe Association has packaged your rewards and sent them to your Guild office—please check your mail.\nBe sure to claim your rewards promptly next time!",
|
||||
"MailTemplate.2021.1": "Guild Management",
|
||||
"MailTemplate.2021.2": "Reissue Parcel - Mission Reward",
|
||||
"MailTemplate.2021.3": "The claim deadline has passed for the previous mission!\n\nFortunately, the Association is extremely considerate and has packaged and mailed the rewards to your guild office. Please take a look.\n\nRemember to claim your rewards after completing a mission next time!",
|
||||
@@ -178,7 +187,13 @@
|
||||
"MailTemplate.4011.3": "The claim deadline has passed for the Gallop Into Blooming Splendor!\nFortunately, the Association is extremely considerate and has packaged and mailed the rewards to your guild office. Please take a look.\nRemember to claim your rewards after completing a mission next time!",
|
||||
"MailTemplate.4012.1": "Trekker Association",
|
||||
"MailTemplate.4012.2": "Reissue Parcel - Event Reward",
|
||||
"MailTemplate.4012.3": "The claim deadline has passed for the Stellar Prelude.\n\nFortunately, the Association is extremely considerate and has packaged and mailed the rewards to your guild office. Please take a look.\nRemember to claim your rewards next time!",
|
||||
"MailTemplate.4012.3": "The claim deadline has passed for [Stellar Prelude]!\nFortunately, the extremely considerate Association has packaged and mailed the rewards to your guild office. Please take a look.\nRemember to claim your rewards after completing a mission next time!",
|
||||
"MailTemplate.4013.1": "Trekker Association",
|
||||
"MailTemplate.4013.2": "Reissue Parcel - Event Reward",
|
||||
"MailTemplate.4013.3": "The claim deadline has passed for [From Memory Onward]!\nFortunately, the extremely considerate Association has packaged and mailed the rewards to your guild office. Please take a look.\nRemember to claim your rewards after completing a mission next time!",
|
||||
"MailTemplate.4014.1": "Trekker Association",
|
||||
"MailTemplate.4014.2": "Reissue Parcel - Event Reward",
|
||||
"MailTemplate.4014.3": "The claim deadline has passed for [Price of the Star]!\nFortunately, the extremely considerate Association has packaged and mailed the rewards to your guild office. Please take a look.\nRemember to claim your rewards after completing a mission next time!",
|
||||
"MailTemplate.5001.1": "Stella Sora Team",
|
||||
"MailTemplate.5001.2": "Thank You for Participating in the Survey!",
|
||||
"MailTemplate.5001.3": "Thank you so much for taking part in the survey! We've prepared a gift for you—please check your inbox.",
|
||||
@@ -194,6 +209,9 @@
|
||||
"MailTemplate.90003.1": "Stella Sora Team",
|
||||
"MailTemplate.90003.2": "Journey Experience Survey - Part 3",
|
||||
"MailTemplate.90003.3": "Hello there, renowned Tyrant!\u000bWe have prepared a questionnaire to better understand your gaming experience in this beta test and to improve the quality of the game. You can find and participate in the questionnaire through \"Questionnaire\" at the bottom.\u000bOnce you've completed the questionnaire, you will receive [Stellanite Dust x100]. Your feedback and suggestions during the beta test are highly appreciated, and we look forward to joining you on your adventure across Nova Continent as you make your wishes come true!",
|
||||
"MailTemplate.910145.1": "Trekker Association",
|
||||
"MailTemplate.910145.2": "\"Where Night Blossoms Fade\" Expiration Notice",
|
||||
"MailTemplate.910145.3": "The Night Blossom Limited Ticket Exclusive Banner will end in {0} days.\nThe Night Blossom Limited Ticket will expire once the banner is closed.\nDon't miss the opportunity and recruit while the banner is still open!",
|
||||
"MailTemplate.910158.1": "Trekker Association",
|
||||
"MailTemplate.910158.2": "Holy Night Gift Rush! Expiration Notice",
|
||||
"MailTemplate.910158.3": "The Holy Night Gift Rush! Exclusive Banner will end in {0} days.\nSnowish Limited Tickets will expire once the banner is closed.\nDon't miss the opportunity and recruit while the banner is still open!",
|
||||
|
||||
@@ -60,6 +60,9 @@
|
||||
"MainScreenCG.1083.1": "The Strides of Unshaken Faith",
|
||||
"MainScreenCG.1086.1": "Accomplices of the Endless Hour",
|
||||
"MainScreenCG.1087.1": "Ever-Smiling You",
|
||||
"MainScreenCG.1093.1": "Clear Moon & Hanging Rainbow",
|
||||
"MainScreenCG.1094.1": "Fall With You",
|
||||
"MainScreenCG.1095.1": "Unfamiliar Scent",
|
||||
"MainScreenCG.2001.1": "Warmth of Your Grip",
|
||||
"MainScreenCG.2002.1": "Oasis Welcome Party",
|
||||
"MainScreenCG.2003.1": "A Thousand Blossoms by Night",
|
||||
@@ -72,5 +75,6 @@
|
||||
"MainScreenCG.2010.1": "A Day of Harvest",
|
||||
"MainScreenCG.2011.1": "Slipping into Sunlight",
|
||||
"MainScreenCG.2012.1": "You, In My Eyes",
|
||||
"MainScreenCG.2013.1": "The Missy and the Saucy Maid"
|
||||
"MainScreenCG.2013.1": "The Missy and the Saucy Maid",
|
||||
"MainScreenCG.2014.1": "Resonance Beyond the Starlight"
|
||||
}
|
||||
@@ -492,17 +492,17 @@
|
||||
"MainSkill.302606.1": "Business Tips",
|
||||
"MainSkill.302606.2": "Increases the Ultimate DMG of Terra Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bAt the start of battle, Terra Trekkers in the squad restore <color=#ec6d21>{2}</color> Energy.",
|
||||
"MainSkill.400101.1": "Meowing Cat God",
|
||||
"MainSkill.400101.2": "Increases the squad's Ignis DMG by <color=#ec6d21>{1}</color>.\u000bWhen the main Ignis Trekker casts a skill, increases the ATK of Ignis Trekkers in the squad by {2} for {3}s. The main Ignis Trekker gains Blazing Armor: reduces DMG taken by {4} for {5}s.",
|
||||
"MainSkill.400101.2": "Increases the squad's Ignis DMG by <color=#ec6d21>{1}</color>.\u000bWhen the main Ignis Trekker casts a skill, increases the ATK of Ignis Trekkers in the squad and their Minions by {2} for {3}s. The main Ignis Trekker gains Blazing Armor: Reduces DMG taken by {4} for {5}s.",
|
||||
"MainSkill.400102.1": "Meowing Cat God",
|
||||
"MainSkill.400102.2": "Increases the squad's Ignis DMG by <color=#ec6d21>{1}</color>.\u000bWhen the main Ignis Trekker casts a skill, increases the ATK of Ignis Trekkers in the squad by {2} for {3}s. The main Ignis Trekker gains Blazing Armor: reduces DMG taken by {4} for {5}s.",
|
||||
"MainSkill.400102.2": "Increases the squad's Ignis DMG by <color=#ec6d21>{1}</color>.\u000bWhen the main Ignis Trekker casts a skill, increases the ATK of Ignis Trekkers in the squad and their Minions by {2} for {3}s. The main Ignis Trekker gains Blazing Armor: Reduces DMG taken by {4} for {5}s.",
|
||||
"MainSkill.400103.1": "Meowing Cat God",
|
||||
"MainSkill.400103.2": "Increases the squad's Ignis DMG by <color=#ec6d21>{1}</color>.\u000bWhen the main Ignis Trekker casts a skill, increases the ATK of Ignis Trekkers in the squad by {2} for {3}s. The main Ignis Trekker gains Blazing Armor: reduces DMG taken by {4} for {5}s.",
|
||||
"MainSkill.400103.2": "Increases the squad's Ignis DMG by <color=#ec6d21>{1}</color>.\u000bWhen the main Ignis Trekker casts a skill, increases the ATK of Ignis Trekkers in the squad and their Minions by {2} for {3}s. The main Ignis Trekker gains Blazing Armor: Reduces DMG taken by {4} for {5}s.",
|
||||
"MainSkill.400104.1": "Meowing Cat God",
|
||||
"MainSkill.400104.2": "Increases the squad's Ignis DMG by <color=#ec6d21>{1}</color>.\u000bWhen the main Ignis Trekker casts a skill, increases the ATK of Ignis Trekkers in the squad by {2} for {3}s. The main Ignis Trekker gains Blazing Armor: reduces DMG taken by {4} for {5}s.",
|
||||
"MainSkill.400104.2": "Increases the squad's Ignis DMG by <color=#ec6d21>{1}</color>.\u000bWhen the main Ignis Trekker casts a skill, increases the ATK of Ignis Trekkers in the squad and their Minions by {2} for {3}s. The main Ignis Trekker gains Blazing Armor: Reduces DMG taken by {4} for {5}s.",
|
||||
"MainSkill.400105.1": "Meowing Cat God",
|
||||
"MainSkill.400105.2": "Increases the squad's Ignis DMG by <color=#ec6d21>{1}</color>.\u000bWhen the main Ignis Trekker casts a skill, increases the ATK of Ignis Trekkers in the squad by {2} for {3}s. The main Ignis Trekker gains Blazing Armor: reduces DMG taken by {4} for {5}s.",
|
||||
"MainSkill.400105.2": "Increases the squad's Ignis DMG by <color=#ec6d21>{1}</color>.\u000bWhen the main Ignis Trekker casts a skill, increases the ATK of Ignis Trekkers in the squad and their Minions by {2} for {3}s. The main Ignis Trekker gains Blazing Armor: Reduces DMG taken by {4} for {5}s.",
|
||||
"MainSkill.400106.1": "Meowing Cat God",
|
||||
"MainSkill.400106.2": "Increases the squad's Ignis DMG by <color=#ec6d21>{1}</color>.\u000bWhen the main Ignis Trekker casts a skill, increases the ATK of Ignis Trekkers in the squad by {2} for {3}s. The main Ignis Trekker gains Blazing Armor: reduces DMG taken by {4} for {5}s.",
|
||||
"MainSkill.400106.2": "Increases the squad's Ignis DMG by <color=#ec6d21>{1}</color>.\u000bWhen the main Ignis Trekker casts a skill, increases the ATK of Ignis Trekkers in the squad and their Minions by {2} for {3}s. The main Ignis Trekker gains Blazing Armor: Reduces DMG taken by {4} for {5}s.",
|
||||
"MainSkill.400201.1": "Sky, Flowers, Poem",
|
||||
"MainSkill.400201.2": "Increases the squad's Ventus DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Ventus Trekker deals non-Auto Attack DMG to a target, there is a {2} chance to inflict Laceration: increases Ventus DMG taken by {3} for {4}s.\u000bReduces the DMG taken by the main Ventus Trekker from targets inflicted with Laceration by {5}.",
|
||||
"MainSkill.400202.1": "Sky, Flowers, Poem",
|
||||
@@ -515,6 +515,18 @@
|
||||
"MainSkill.400205.2": "Increases the squad's Ventus DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Ventus Trekker deals non-Auto Attack DMG to a target, there is a {2} chance to inflict Laceration: increases Ventus DMG taken by {3} for {4}s.\u000bReduces the DMG taken by the main Ventus Trekker from targets inflicted with Laceration by {5}.",
|
||||
"MainSkill.400206.1": "Sky, Flowers, Poem",
|
||||
"MainSkill.400206.2": "Increases the squad's Ventus DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Ventus Trekker deals non-Auto Attack DMG to a target, there is a {2} chance to inflict Laceration: increases Ventus DMG taken by {3} for {4}s.\u000bReduces the DMG taken by the main Ventus Trekker from targets inflicted with Laceration by {5}.",
|
||||
"MainSkill.400301.1": "???",
|
||||
"MainSkill.400301.2": "???",
|
||||
"MainSkill.400302.1": "???",
|
||||
"MainSkill.400302.2": "???",
|
||||
"MainSkill.400303.1": "???",
|
||||
"MainSkill.400303.2": "???",
|
||||
"MainSkill.400304.1": "???",
|
||||
"MainSkill.400304.2": "???",
|
||||
"MainSkill.400305.1": "???",
|
||||
"MainSkill.400305.2": "???",
|
||||
"MainSkill.400306.1": "???",
|
||||
"MainSkill.400306.2": "???",
|
||||
"MainSkill.400401.1": "Wisteria Dream",
|
||||
"MainSkill.400401.2": "Increases the squad's Umbra DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Umbra Trekker summons a Minion, the main Umbra Trekker gains 1 stack of Reverence for {2}s, stacking up to {3} times. When the main Umbra Trekker summons a Minion, every stack of Reverence increases the Minion's DMG by <color=#ec6d21>{4}</color> for {5}s.\u000bWhen the main Umbra Trekker has Reverence, the Umbra Minion inflicts the following effects on the target when dealing DMG: increases Umbra Minion DMG taken by <color=#ec6d21>{6}</color> for {7}s.",
|
||||
"MainSkill.400402.1": "Wisteria Dream",
|
||||
@@ -564,17 +576,17 @@
|
||||
"MainSkill.400706.1": "Midnight Mayhem",
|
||||
"MainSkill.400706.2": "Increases the Skill DMG & Ultimate DMG of Lux Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Lux Mark#1015#, increases the main Lux Trekker' Auto Attack & Ultimate DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.400801.1": "Soaring Blue",
|
||||
"MainSkill.400801.2": "When an Aqua Versatile Trekker deals Skill DMG, inflicts 1 stack of Bright Tide on the target for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua Auto Attack DMG the target takes by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Aqua Skill DMG the target takes by <color=#ec6d21>{6}</color> additionally.",
|
||||
"MainSkill.400801.2": "When an Aqua Versatile Trekker deals Skill DMG, inflicts 1 stack of Bright Tide on the target for {1}s, stacking up to {2} times.\u000bBright Tide: At {3} stacks, increases Aqua Auto Attack DMG Taken by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases Aqua Skill DMG Taken by an additional <color=#ec6d21>{6}</color>.",
|
||||
"MainSkill.400802.1": "Soaring Blue",
|
||||
"MainSkill.400802.2": "When an Aqua Versatile Trekker deals Skill DMG, inflicts 1 stack of Bright Tide on the target for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua Auto Attack DMG the target takes by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Aqua Skill DMG the target takes by <color=#ec6d21>{6}</color> additionally.",
|
||||
"MainSkill.400802.2": "When an Aqua Versatile Trekker deals Skill DMG, inflicts 1 stack of Bright Tide on the target for {1}s, stacking up to {2} times.\u000bBright Tide: At {3} stacks, increases Aqua Auto Attack DMG Taken by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases Aqua Skill DMG Taken by an additional <color=#ec6d21>{6}</color>.",
|
||||
"MainSkill.400803.1": "Soaring Blue",
|
||||
"MainSkill.400803.2": "When an Aqua Versatile Trekker deals Skill DMG, inflicts 1 stack of Bright Tide on the target for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua Auto Attack DMG the target takes by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Aqua Skill DMG the target takes by <color=#ec6d21>{6}</color> additionally.",
|
||||
"MainSkill.400803.2": "When an Aqua Versatile Trekker deals Skill DMG, inflicts 1 stack of Bright Tide on the target for {1}s, stacking up to {2} times.\u000bBright Tide: At {3} stacks, increases Aqua Auto Attack DMG Taken by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases Aqua Skill DMG Taken by an additional <color=#ec6d21>{6}</color>.",
|
||||
"MainSkill.400804.1": "Soaring Blue",
|
||||
"MainSkill.400804.2": "When an Aqua Versatile Trekker deals Skill DMG, inflicts 1 stack of Bright Tide on the target for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua Auto Attack DMG the target takes by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Aqua Skill DMG the target takes by <color=#ec6d21>{6}</color> additionally.",
|
||||
"MainSkill.400804.2": "When an Aqua Versatile Trekker deals Skill DMG, inflicts 1 stack of Bright Tide on the target for {1}s, stacking up to {2} times.\u000bBright Tide: At {3} stacks, increases Aqua Auto Attack DMG Taken by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases Aqua Skill DMG Taken by an additional <color=#ec6d21>{6}</color>.",
|
||||
"MainSkill.400805.1": "Soaring Blue",
|
||||
"MainSkill.400805.2": "When an Aqua Versatile Trekker deals Skill DMG, inflicts 1 stack of Bright Tide on the target for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua Auto Attack DMG the target takes by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Aqua Skill DMG the target takes by <color=#ec6d21>{6}</color> additionally.",
|
||||
"MainSkill.400805.2": "When an Aqua Versatile Trekker deals Skill DMG, inflicts 1 stack of Bright Tide on the target for {1}s, stacking up to {2} times.\u000bBright Tide: At {3} stacks, increases Aqua Auto Attack DMG Taken by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases Aqua Skill DMG Taken by an additional <color=#ec6d21>{6}</color>.",
|
||||
"MainSkill.400806.1": "Soaring Blue",
|
||||
"MainSkill.400806.2": "When an Aqua Versatile Trekker deals Skill DMG, inflicts 1 stack of Bright Tide on the target for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua Auto Attack DMG the target takes by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Aqua Skill DMG the target takes by <color=#ec6d21>{6}</color> additionally.",
|
||||
"MainSkill.400806.2": "When an Aqua Versatile Trekker deals Skill DMG, inflicts 1 stack of Bright Tide on the target for {1}s, stacking up to {2} times.\u000bBright Tide: At {3} stacks, increases Aqua Auto Attack DMG Taken by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases Aqua Skill DMG Taken by an additional <color=#ec6d21>{6}</color>.",
|
||||
"MainSkill.400901.1": "New Star Prelude",
|
||||
"MainSkill.400901.2": "Increases the ATK of Ventus Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bAfter the battle begins, the main Ventus Trekker gains a shield equal to {2} of Max HP for {3}s. This effect can only be triggered once every {4}s.",
|
||||
"MainSkill.400902.1": "New Star Prelude",
|
||||
@@ -660,17 +672,17 @@
|
||||
"MainSkill.401506.1": "Deer's Song",
|
||||
"MainSkill.401506.2": "Increases the Skill DMG of Ventus Support Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Ventus Support Trekker deals Skill DMG, inflicts Flowing Fragrance on the target, up to {2} stacks.\nWhen any Ventus Support Trekker deals Skill DMG to a target with max stacks of Flowing Fragrance, removes all stacks and inflicts the following effects on the target: Increases the Skill DMG Taken by the target by <color=#ec6d21>{3}</color> for {4}s, up to {5} stacks.",
|
||||
"MainSkill.401601.1": "Chronicles of Spring",
|
||||
"MainSkill.401601.2": "The main Ventus Trekker gains 1 stack of Drifting Snow for 10s after casting a skill, stacking up to 3 times.\u000bWhen the main Ventus Trekker deals Auto Attack DMG, 1/2/3 stacks of Drifting Snow inflict the following effect on the target: increases Ventus Auto Attack DMG taken by <color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color> for 10s.\u000bWhen the main Ventus Trekker deals Skill DMG, 1/2/3 stacks of Drifting Snow inflict the following effect on the target: increases Ventus Skill DMG taken by <color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color> for 10s.",
|
||||
"MainSkill.401601.2": "When the Ventus Main Trekker gains 1 stack of Drifting Snow for 10s after casting a skill, stacking up to 3 times.\u000bWhen the Ventus Main Trekker deals Auto Attack DMG, 1/2/3 stacks of Drifting Snow inflict the following on the target: increases Ventus Auto Attack DMG taken by <color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color> for 10s.\u000bWhen the Ventus Main Trekker deals Skill DMG, 1/2/3 stacks of Drifting Snow inflict the following on the target: increases Ventus Skill DMG taken by <color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color> for 10s.",
|
||||
"MainSkill.401602.1": "Chronicles of Spring",
|
||||
"MainSkill.401602.2": "The main Ventus Trekker gains 1 stack of Drifting Snow for 10s after casting a skill, stacking up to 3 times.\u000bWhen the main Ventus Trekker deals Auto Attack DMG, 1/2/3 stacks of Drifting Snow inflict the following effect on the target: increases Ventus Auto Attack DMG taken by <color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color> for 10s.\u000bWhen the main Ventus Trekker deals Skill DMG, 1/2/3 stacks of Drifting Snow inflict the following effect on the target: increases Ventus Skill DMG taken by <color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color> for 10s.",
|
||||
"MainSkill.401602.2": "When the Ventus Main Trekker gains 1 stack of Drifting Snow for 10s after casting a skill, stacking up to 3 times.\u000bWhen the Ventus Main Trekker deals Auto Attack DMG, 1/2/3 stacks of Drifting Snow inflict the following on the target: increases Ventus Auto Attack DMG taken by <color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color> for 10s.\u000bWhen the Ventus Main Trekker deals Skill DMG, 1/2/3 stacks of Drifting Snow inflict the following on the target: increases Ventus Skill DMG taken by <color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color> for 10s.",
|
||||
"MainSkill.401603.1": "Chronicles of Spring",
|
||||
"MainSkill.401603.2": "The main Ventus Trekker gains 1 stack of Drifting Snow for 10s after casting a skill, stacking up to 3 times.\u000bWhen the main Ventus Trekker deals Auto Attack DMG, 1/2/3 stacks of Drifting Snow inflict the following effect on the target: increases Ventus Auto Attack DMG taken by <color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color> for 10s.\u000bWhen the main Ventus Trekker deals Skill DMG, 1/2/3 stacks of Drifting Snow inflict the following effect on the target: increases Ventus Skill DMG taken by <color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color> for 10s.",
|
||||
"MainSkill.401603.2": "When the Ventus Main Trekker gains 1 stack of Drifting Snow for 10s after casting a skill, stacking up to 3 times.\u000bWhen the Ventus Main Trekker deals Auto Attack DMG, 1/2/3 stacks of Drifting Snow inflict the following on the target: increases Ventus Auto Attack DMG taken by <color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color> for 10s.\u000bWhen the Ventus Main Trekker deals Skill DMG, 1/2/3 stacks of Drifting Snow inflict the following on the target: increases Ventus Skill DMG taken by <color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color> for 10s.",
|
||||
"MainSkill.401604.1": "Chronicles of Spring",
|
||||
"MainSkill.401604.2": "The main Ventus Trekker gains 1 stack of Drifting Snow for 10s after casting a skill, stacking up to 3 times.\u000bWhen the main Ventus Trekker deals Auto Attack DMG, 1/2/3 stacks of Drifting Snow inflict the following effect on the target: increases Ventus Auto Attack DMG taken by <color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color> for 10s.\u000bWhen the main Ventus Trekker deals Skill DMG, 1/2/3 stacks of Drifting Snow inflict the following effect on the target: increases Ventus Skill DMG taken by <color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color> for 10s.",
|
||||
"MainSkill.401604.2": "When the Ventus Main Trekker gains 1 stack of Drifting Snow for 10s after casting a skill, stacking up to 3 times.\u000bWhen the Ventus Main Trekker deals Auto Attack DMG, 1/2/3 stacks of Drifting Snow inflict the following on the target: increases Ventus Auto Attack DMG taken by <color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color> for 10s.\u000bWhen the Ventus Main Trekker deals Skill DMG, 1/2/3 stacks of Drifting Snow inflict the following on the target: increases Ventus Skill DMG taken by <color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color> for 10s.",
|
||||
"MainSkill.401605.1": "Chronicles of Spring",
|
||||
"MainSkill.401605.2": "The main Ventus Trekker gains 1 stack of Drifting Snow for 10s after casting a skill, stacking up to 3 times.\u000bWhen the main Ventus Trekker deals Auto Attack DMG, 1/2/3 stacks of Drifting Snow inflict the following effect on the target: increases Ventus Auto Attack DMG taken by <color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color> for 10s.\u000bWhen the main Ventus Trekker deals Skill DMG, 1/2/3 stacks of Drifting Snow inflict the following effect on the target: increases Ventus Skill DMG taken by <color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color> for 10s.",
|
||||
"MainSkill.401605.2": "When the Ventus Main Trekker gains 1 stack of Drifting Snow for 10s after casting a skill, stacking up to 3 times.\u000bWhen the Ventus Main Trekker deals Auto Attack DMG, 1/2/3 stacks of Drifting Snow inflict the following on the target: increases Ventus Auto Attack DMG taken by <color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color> for 10s.\u000bWhen the Ventus Main Trekker deals Skill DMG, 1/2/3 stacks of Drifting Snow inflict the following on the target: increases Ventus Skill DMG taken by <color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color> for 10s.",
|
||||
"MainSkill.401606.1": "Chronicles of Spring",
|
||||
"MainSkill.401606.2": "The main Ventus Trekker gains 1 stack of Drifting Snow for 10s after casting a skill, stacking up to 3 times.\u000bWhen the main Ventus Trekker deals Auto Attack DMG, 1/2/3 stacks of Drifting Snow inflict the following effect on the target: increases Ventus Auto Attack DMG taken by <color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color> for 10s.\u000bWhen the main Ventus Trekker deals Skill DMG, 1/2/3 stacks of Drifting Snow inflict the following effect on the target: increases Ventus Skill DMG taken by <color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color> for 10s.",
|
||||
"MainSkill.401606.2": "When the Ventus Main Trekker gains 1 stack of Drifting Snow for 10s after casting a skill, stacking up to 3 times.\u000bWhen the Ventus Main Trekker deals Auto Attack DMG, 1/2/3 stacks of Drifting Snow inflict the following on the target: increases Ventus Auto Attack DMG taken by <color=#ec6d21>{1}</color>/<color=#ec6d21>{2}</color>/<color=#ec6d21>{3}</color> for 10s.\u000bWhen the Ventus Main Trekker deals Skill DMG, 1/2/3 stacks of Drifting Snow inflict the following on the target: increases Ventus Skill DMG taken by <color=#ec6d21>{4}</color>/<color=#ec6d21>{5}</color>/<color=#ec6d21>{6}</color> for 10s.",
|
||||
"MainSkill.401701.1": "Fireworks",
|
||||
"MainSkill.401701.2": "The main Ignis Trekker gains {1} stacks of Explosive Flame after casting a skill. Each stack increases Auto Attack DMG by <color=#ec6d21>{2}</color>, stacking up to {3} times. Each ammo used by the main Ignis Trekker grants one additional stack.\u000bWhen Explosive Flame is at max stacks, increases the main Ignis Trekker's Ignis Auto Attack DMG to targets by <color=#ec6d21>{4}</color> for {5}s. All Explosive Flame stacks are removed after {6}s.",
|
||||
"MainSkill.401702.1": "Fireworks",
|
||||
@@ -768,17 +780,17 @@
|
||||
"MainSkill.402406.1": "One, Two, Three, Jump!",
|
||||
"MainSkill.402406.2": "When any Ventus Trekker deals Ultimate DMG, increases the Skill DMG of the Ventus Trekkers in the squad by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"MainSkill.402601.1": "Sword Against Stream",
|
||||
"MainSkill.402601.2": "Increases the squad's Aqua DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Aqua Mark#1018#, increases the squad's Aqua DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.402601.2": "Increases the squad's Aqua DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Aqua Mark#1018#, increases all friendly units' Aqua DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.402602.1": "Sword Against Stream",
|
||||
"MainSkill.402602.2": "Increases the squad's Aqua DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Aqua Mark#1018#, increases the squad's Aqua DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.402602.2": "Increases the squad's Aqua DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Aqua Mark#1018#, increases all friendly units' Aqua DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.402603.1": "Sword Against Stream",
|
||||
"MainSkill.402603.2": "Increases the squad's Aqua DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Aqua Mark#1018#, increases the squad's Aqua DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.402603.2": "Increases the squad's Aqua DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Aqua Mark#1018#, increases all friendly units' Aqua DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.402604.1": "Sword Against Stream",
|
||||
"MainSkill.402604.2": "Increases the squad's Aqua DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Aqua Mark#1018#, increases the squad's Aqua DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.402604.2": "Increases the squad's Aqua DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Aqua Mark#1018#, increases all friendly units' Aqua DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.402605.1": "Sword Against Stream",
|
||||
"MainSkill.402605.2": "Increases the squad's Aqua DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Aqua Mark#1018#, increases the squad's Aqua DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.402605.2": "Increases the squad's Aqua DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Aqua Mark#1018#, increases all friendly units' Aqua DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.402606.1": "Sword Against Stream",
|
||||
"MainSkill.402606.2": "Increases the squad's Aqua DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Aqua Mark#1018#, increases the squad's Aqua DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.402606.2": "Increases the squad's Aqua DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Aqua Mark#1018#, increases all friendly units' Aqua DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.402701.1": "Mystic Brushstrokes",
|
||||
"MainSkill.402701.2": "Increases the squad's Ignis DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Ignis Mark#1016#, increases Ignis squadmates' Skill DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.402702.1": "Mystic Brushstrokes",
|
||||
@@ -959,78 +971,90 @@
|
||||
"MainSkill.404405.2": "Increases Skill DMG of Support Terra Trekkers by <color=#ec6d21>{1}</color>.\u000bWhen a Versatile Terra Trekker deals Skill DMG, inflicts Spring Blossom on the target: increases Terra Skill DMG taken by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.404406.1": "Veiled Dawn of Spring",
|
||||
"MainSkill.404406.2": "Increases Skill DMG of Support Terra Trekkers by <color=#ec6d21>{1}</color>.\u000bWhen a Versatile Terra Trekker deals Skill DMG, inflicts Spring Blossom on the target: increases Terra Skill DMG taken by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"MainSkill.404501.1": "???",
|
||||
"MainSkill.404501.2": "???",
|
||||
"MainSkill.404502.1": "???",
|
||||
"MainSkill.404502.2": "???",
|
||||
"MainSkill.404503.1": "???",
|
||||
"MainSkill.404503.2": "???",
|
||||
"MainSkill.404504.1": "???",
|
||||
"MainSkill.404504.2": "???",
|
||||
"MainSkill.404505.1": "???",
|
||||
"MainSkill.404505.2": "???",
|
||||
"MainSkill.404506.1": "???",
|
||||
"MainSkill.404506.2": "???",
|
||||
"MainSkill.404501.1": "Petals of Blooming Mirage",
|
||||
"MainSkill.404501.2": "Increases the squad's Umbra DMG by <color=#ec6d21>{1}</color>.\u000bWhen an Umbra Versatile Trekker deals Skill DMG, inflicts 1 stack of Dark Sakura on the target for {2}s, stacking up to {3} times. Dark Sakura: At max stacks, increases Umbra Skill DMG Taken by <color=#ec6d21>{4}</color>.",
|
||||
"MainSkill.404502.1": "Petals of Blooming Mirage",
|
||||
"MainSkill.404502.2": "Increases the squad's Umbra DMG by <color=#ec6d21>{1}</color>.\u000bWhen an Umbra Versatile Trekker deals Skill DMG, inflicts 1 stack of Dark Sakura on the target for {2}s, stacking up to {3} times. Dark Sakura: At max stacks, increases Umbra Skill DMG Taken by <color=#ec6d21>{4}</color>.",
|
||||
"MainSkill.404503.1": "Petals of Blooming Mirage",
|
||||
"MainSkill.404503.2": "Increases the squad's Umbra DMG by <color=#ec6d21>{1}</color>.\u000bWhen an Umbra Versatile Trekker deals Skill DMG, inflicts 1 stack of Dark Sakura on the target for {2}s, stacking up to {3} times. Dark Sakura: At max stacks, increases Umbra Skill DMG Taken by <color=#ec6d21>{4}</color>.",
|
||||
"MainSkill.404504.1": "Petals of Blooming Mirage",
|
||||
"MainSkill.404504.2": "Increases the squad's Umbra DMG by <color=#ec6d21>{1}</color>.\u000bWhen an Umbra Versatile Trekker deals Skill DMG, inflicts 1 stack of Dark Sakura on the target for {2}s, stacking up to {3} times. Dark Sakura: At max stacks, increases Umbra Skill DMG Taken by <color=#ec6d21>{4}</color>.",
|
||||
"MainSkill.404505.1": "Petals of Blooming Mirage",
|
||||
"MainSkill.404505.2": "Increases the squad's Umbra DMG by <color=#ec6d21>{1}</color>.\u000bWhen an Umbra Versatile Trekker deals Skill DMG, inflicts 1 stack of Dark Sakura on the target for {2}s, stacking up to {3} times. Dark Sakura: At max stacks, increases Umbra Skill DMG Taken by <color=#ec6d21>{4}</color>.",
|
||||
"MainSkill.404506.1": "Petals of Blooming Mirage",
|
||||
"MainSkill.404506.2": "Increases the squad's Umbra DMG by <color=#ec6d21>{1}</color>.\u000bWhen an Umbra Versatile Trekker deals Skill DMG, inflicts 1 stack of Dark Sakura on the target for {2}s, stacking up to {3} times. Dark Sakura: At max stacks, increases Umbra Skill DMG Taken by <color=#ec6d21>{4}</color>.",
|
||||
"MainSkill.404601.1": "Dawn After Winter",
|
||||
"MainSkill.404601.2": "When the main Ventus Trekker deals Ultimate DMG, they gain 1 stack of Bitter Cold: increases Auto Attack and Skill DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"MainSkill.404601.2": "When the Ventus Main Trekker deals Ultimate DMG, they gain 1 stack of Bitter Cold: increases Auto Attack and Skill DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"MainSkill.404602.1": "Dawn After Winter",
|
||||
"MainSkill.404602.2": "When the main Ventus Trekker deals Ultimate DMG, they gain 1 stack of Bitter Cold: increases Auto Attack and Skill DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"MainSkill.404602.2": "When the Ventus Main Trekker deals Ultimate DMG, they gain 1 stack of Bitter Cold: increases Auto Attack and Skill DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"MainSkill.404603.1": "Dawn After Winter",
|
||||
"MainSkill.404603.2": "When the main Ventus Trekker deals Ultimate DMG, they gain 1 stack of Bitter Cold: increases Auto Attack and Skill DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"MainSkill.404603.2": "When the Ventus Main Trekker deals Ultimate DMG, they gain 1 stack of Bitter Cold: increases Auto Attack and Skill DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"MainSkill.404604.1": "Dawn After Winter",
|
||||
"MainSkill.404604.2": "When the main Ventus Trekker deals Ultimate DMG, they gain 1 stack of Bitter Cold: increases Auto Attack and Skill DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"MainSkill.404604.2": "When the Ventus Main Trekker deals Ultimate DMG, they gain 1 stack of Bitter Cold: increases Auto Attack and Skill DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"MainSkill.404605.1": "Dawn After Winter",
|
||||
"MainSkill.404605.2": "When the main Ventus Trekker deals Ultimate DMG, they gain 1 stack of Bitter Cold: increases Auto Attack and Skill DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"MainSkill.404605.2": "When the Ventus Main Trekker deals Ultimate DMG, they gain 1 stack of Bitter Cold: increases Auto Attack and Skill DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"MainSkill.404606.1": "Dawn After Winter",
|
||||
"MainSkill.404606.2": "When the main Ventus Trekker deals Ultimate DMG, they gain 1 stack of Bitter Cold: increases Auto Attack and Skill DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"MainSkill.404606.2": "When the Ventus Main Trekker deals Ultimate DMG, they gain 1 stack of Bitter Cold: increases Auto Attack and Skill DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"MainSkill.404701.1": "Delivered by the Breeze",
|
||||
"MainSkill.404701.2": "When an Aqua Versatile Trekker deals Skill DMG, the main Aqua Trekker gains 1 stack of Thought Ripple for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua DMG dealt by all friendly units by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Skill DMG dealt by Aqua Trekkers in the squad by <color=#ec6d21>{6}</color> additionally.",
|
||||
"MainSkill.404701.2": "When an Aqua Versatile Trekker deals Skill DMG, the Aqua Main Trekker gains 1 stack of Thought Ripple for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua DMG dealt by all friendly units by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Skill DMG dealt by Aqua Trekkers in the squad by an additional <color=#ec6d21>{6}</color>.",
|
||||
"MainSkill.404702.1": "Delivered by the Breeze",
|
||||
"MainSkill.404702.2": "When an Aqua Versatile Trekker deals Skill DMG, the main Aqua Trekker gains 1 stack of Thought Ripple for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua DMG dealt by all friendly units by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Skill DMG dealt by Aqua Trekkers in the squad by <color=#ec6d21>{6}</color> additionally.",
|
||||
"MainSkill.404702.2": "When an Aqua Versatile Trekker deals Skill DMG, the Aqua Main Trekker gains 1 stack of Thought Ripple for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua DMG dealt by all friendly units by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Skill DMG dealt by Aqua Trekkers in the squad by an additional <color=#ec6d21>{6}</color>.",
|
||||
"MainSkill.404703.1": "Delivered by the Breeze",
|
||||
"MainSkill.404703.2": "When an Aqua Versatile Trekker deals Skill DMG, the main Aqua Trekker gains 1 stack of Thought Ripple for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua DMG dealt by all friendly units by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Skill DMG dealt by Aqua Trekkers in the squad by <color=#ec6d21>{6}</color> additionally.",
|
||||
"MainSkill.404703.2": "When an Aqua Versatile Trekker deals Skill DMG, the Aqua Main Trekker gains 1 stack of Thought Ripple for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua DMG dealt by all friendly units by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Skill DMG dealt by Aqua Trekkers in the squad by an additional <color=#ec6d21>{6}</color>.",
|
||||
"MainSkill.404704.1": "Delivered by the Breeze",
|
||||
"MainSkill.404704.2": "When an Aqua Versatile Trekker deals Skill DMG, the main Aqua Trekker gains 1 stack of Thought Ripple for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua DMG dealt by all friendly units by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Skill DMG dealt by Aqua Trekkers in the squad by <color=#ec6d21>{6}</color> additionally.",
|
||||
"MainSkill.404704.2": "When an Aqua Versatile Trekker deals Skill DMG, the Aqua Main Trekker gains 1 stack of Thought Ripple for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua DMG dealt by all friendly units by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Skill DMG dealt by Aqua Trekkers in the squad by an additional <color=#ec6d21>{6}</color>.",
|
||||
"MainSkill.404705.1": "Delivered by the Breeze",
|
||||
"MainSkill.404705.2": "When an Aqua Versatile Trekker deals Skill DMG, the main Aqua Trekker gains 1 stack of Thought Ripple for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua DMG dealt by all friendly units by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Skill DMG dealt by Aqua Trekkers in the squad by <color=#ec6d21>{6}</color> additionally.",
|
||||
"MainSkill.404705.2": "When an Aqua Versatile Trekker deals Skill DMG, the Aqua Main Trekker gains 1 stack of Thought Ripple for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua DMG dealt by all friendly units by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Skill DMG dealt by Aqua Trekkers in the squad by an additional <color=#ec6d21>{6}</color>.",
|
||||
"MainSkill.404706.1": "Delivered by the Breeze",
|
||||
"MainSkill.404706.2": "When an Aqua Versatile Trekker deals Skill DMG, the main Aqua Trekker gains 1 stack of Thought Ripple for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua DMG dealt by all friendly units by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Skill DMG dealt by Aqua Trekkers in the squad by <color=#ec6d21>{6}</color> additionally.",
|
||||
"MainSkill.404706.2": "When an Aqua Versatile Trekker deals Skill DMG, the Aqua Main Trekker gains 1 stack of Thought Ripple for {1}s, stacking up to {2} times.\u000bAt {3} stacks, increases the Aqua DMG dealt by all friendly units by <color=#ec6d21>{4}</color>.\u000bAt {5} stacks, increases the Skill DMG dealt by Aqua Trekkers in the squad by an additional <color=#ec6d21>{6}</color>.",
|
||||
"MainSkill.404801.1": "Snowy Night Surprise",
|
||||
"MainSkill.404801.2": "Increases Ignis DMG of the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Ignis Trekker deals Skill DMG, inflicts ##Ode#6002#, lasting {2}s.\u000bOde can be converted into Hymn.\u000bHymn: Increase Ignis DMG taken by <color=#ec6d21>{3}</color> for {4}s, up to {5} stacks.",
|
||||
"MainSkill.404801.2": "Increases Ignis DMG of the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Ignis Trekker deals Skill DMG, inflicts ##Ode#6002#, lasting {2}s.\u000bOde can be converted into Hymn.\u000bHymn: Increase Ignis DMG Taken by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"MainSkill.404802.1": "Snowy Night Surprise",
|
||||
"MainSkill.404802.2": "Increases Ignis DMG of the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Ignis Trekker deals Skill DMG, inflicts ##Ode#6002#, lasting {2}s.\u000bOde can be converted into Hymn.\u000bHymn: Increase Ignis DMG taken by <color=#ec6d21>{3}</color> for {4}s, up to {5} stacks.",
|
||||
"MainSkill.404802.2": "Increases Ignis DMG of the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Ignis Trekker deals Skill DMG, inflicts ##Ode#6002#, lasting {2}s.\u000bOde can be converted into Hymn.\u000bHymn: Increase Ignis DMG Taken by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"MainSkill.404803.1": "Snowy Night Surprise",
|
||||
"MainSkill.404803.2": "Increases Ignis DMG of the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Ignis Trekker deals Skill DMG, inflicts ##Ode#6002#, lasting {2}s.\u000bOde can be converted into Hymn.\u000bHymn: Increase Ignis DMG taken by <color=#ec6d21>{3}</color> for {4}s, up to {5} stacks.",
|
||||
"MainSkill.404803.2": "Increases Ignis DMG of the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Ignis Trekker deals Skill DMG, inflicts ##Ode#6002#, lasting {2}s.\u000bOde can be converted into Hymn.\u000bHymn: Increase Ignis DMG Taken by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"MainSkill.404804.1": "Snowy Night Surprise",
|
||||
"MainSkill.404804.2": "Increases Ignis DMG of the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Ignis Trekker deals Skill DMG, inflicts ##Ode#6002#, lasting {2}s.\u000bOde can be converted into Hymn.\u000bHymn: Increase Ignis DMG taken by <color=#ec6d21>{3}</color> for {4}s, up to {5} stacks.",
|
||||
"MainSkill.404804.2": "Increases Ignis DMG of the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Ignis Trekker deals Skill DMG, inflicts ##Ode#6002#, lasting {2}s.\u000bOde can be converted into Hymn.\u000bHymn: Increase Ignis DMG Taken by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"MainSkill.404805.1": "Snowy Night Surprise",
|
||||
"MainSkill.404805.2": "Increases Ignis DMG of the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Ignis Trekker deals Skill DMG, inflicts ##Ode#6002#, lasting {2}s.\u000bOde can be converted into Hymn.\u000bHymn: Increase Ignis DMG taken by <color=#ec6d21>{3}</color> for {4}s, up to {5} stacks.",
|
||||
"MainSkill.404805.2": "Increases Ignis DMG of the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Ignis Trekker deals Skill DMG, inflicts ##Ode#6002#, lasting {2}s.\u000bOde can be converted into Hymn.\u000bHymn: Increase Ignis DMG Taken by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"MainSkill.404806.1": "Snowy Night Surprise",
|
||||
"MainSkill.404806.2": "Increases Ignis DMG of the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Ignis Trekker deals Skill DMG, inflicts ##Ode#6002#, lasting {2}s.\u000bOde can be converted into Hymn.\u000bHymn: Increase Ignis DMG taken by <color=#ec6d21>{3}</color> for {4}s, up to {5} stacks.",
|
||||
"MainSkill.404901.1": "???",
|
||||
"MainSkill.404901.2": "???",
|
||||
"MainSkill.404902.1": "???",
|
||||
"MainSkill.404902.2": "???",
|
||||
"MainSkill.404903.1": "???",
|
||||
"MainSkill.404903.2": "???",
|
||||
"MainSkill.404904.1": "???",
|
||||
"MainSkill.404904.2": "???",
|
||||
"MainSkill.404905.1": "???",
|
||||
"MainSkill.404905.2": "???",
|
||||
"MainSkill.404906.1": "???",
|
||||
"MainSkill.404906.2": "???",
|
||||
"MainSkill.405001.1": "???",
|
||||
"MainSkill.405001.2": "???",
|
||||
"MainSkill.405002.1": "???",
|
||||
"MainSkill.405002.2": "???",
|
||||
"MainSkill.405003.1": "???",
|
||||
"MainSkill.405003.2": "???",
|
||||
"MainSkill.405004.1": "???",
|
||||
"MainSkill.405004.2": "???",
|
||||
"MainSkill.405005.1": "???",
|
||||
"MainSkill.405005.2": "???",
|
||||
"MainSkill.405006.1": "???",
|
||||
"MainSkill.405006.2": "???",
|
||||
"MainSkill.404806.2": "Increases Ignis DMG of the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Ignis Trekker deals Skill DMG, inflicts ##Ode#6002#, lasting {2}s.\u000bOde can be converted into Hymn.\u000bHymn: Increase Ignis DMG Taken by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"MainSkill.404901.1": "Traces of Starlight",
|
||||
"MainSkill.404901.2": "When the main Trekker's HP drops below 10%, instantly gains a shield equal to <color=#ec6d21>{1}</color> of Max HP for {2}s. This effect can only be triggered once every {3}s.",
|
||||
"MainSkill.404902.1": "Traces of Starlight",
|
||||
"MainSkill.404902.2": "When the main Trekker's HP drops below 10%, instantly gains a shield equal to <color=#ec6d21>{1}</color> of Max HP for {2}s. This effect can only be triggered once every {3}s.",
|
||||
"MainSkill.404903.1": "Traces of Starlight",
|
||||
"MainSkill.404903.2": "When the main Trekker's HP drops below 10%, instantly gains a shield equal to <color=#ec6d21>{1}</color> of Max HP for {2}s. This effect can only be triggered once every {3}s.",
|
||||
"MainSkill.404904.1": "Traces of Starlight",
|
||||
"MainSkill.404904.2": "When the main Trekker's HP drops below 10%, instantly gains a shield equal to <color=#ec6d21>{1}</color> of Max HP for {2}s. This effect can only be triggered once every {3}s.",
|
||||
"MainSkill.404905.1": "Traces of Starlight",
|
||||
"MainSkill.404905.2": "When the main Trekker's HP drops below 10%, instantly gains a shield equal to <color=#ec6d21>{1}</color> of Max HP for {2}s. This effect can only be triggered once every {3}s.",
|
||||
"MainSkill.404906.1": "Traces of Starlight",
|
||||
"MainSkill.404906.2": "When the main Trekker's HP drops below 10%, instantly gains a shield equal to <color=#ec6d21>{1}</color> of Max HP for {2}s. This effect can only be triggered once every {3}s.",
|
||||
"MainSkill.405001.1": "Phantom of the Banquet",
|
||||
"MainSkill.405001.2": "Increases the squad's Umbra DMG by <color=#ec6d21>{1}</color>.\u000bWhen an Umbra Versatile Trekker deals Skill DMG, the Umbra Main Trekker gains 1 stack of Blossom Glow for {2}s, stacking up to {3} times. At max stacks, increases the Skill DMG dealt by Umbra Trekkers in the squad by <color=#ec6d21>{4}</color>.",
|
||||
"MainSkill.405002.1": "Phantom of the Banquet",
|
||||
"MainSkill.405002.2": "Increases the squad's Umbra DMG by <color=#ec6d21>{1}</color>.\u000bWhen an Umbra Versatile Trekker deals Skill DMG, the Umbra Main Trekker gains 1 stack of Blossom Glow for {2}s, stacking up to {3} times. At max stacks, increases the Skill DMG dealt by Umbra Trekkers in the squad by <color=#ec6d21>{4}</color>.",
|
||||
"MainSkill.405003.1": "Phantom of the Banquet",
|
||||
"MainSkill.405003.2": "Increases the squad's Umbra DMG by <color=#ec6d21>{1}</color>.\u000bWhen an Umbra Versatile Trekker deals Skill DMG, the Umbra Main Trekker gains 1 stack of Blossom Glow for {2}s, stacking up to {3} times. At max stacks, increases the Skill DMG dealt by Umbra Trekkers in the squad by <color=#ec6d21>{4}</color>.",
|
||||
"MainSkill.405004.1": "Phantom of the Banquet",
|
||||
"MainSkill.405004.2": "Increases the squad's Umbra DMG by <color=#ec6d21>{1}</color>.\u000bWhen an Umbra Versatile Trekker deals Skill DMG, the Umbra Main Trekker gains 1 stack of Blossom Glow for {2}s, stacking up to {3} times. At max stacks, increases the Skill DMG dealt by Umbra Trekkers in the squad by <color=#ec6d21>{4}</color>.",
|
||||
"MainSkill.405005.1": "Phantom of the Banquet",
|
||||
"MainSkill.405005.2": "Increases the squad's Umbra DMG by <color=#ec6d21>{1}</color>.\u000bWhen an Umbra Versatile Trekker deals Skill DMG, the Umbra Main Trekker gains 1 stack of Blossom Glow for {2}s, stacking up to {3} times. At max stacks, increases the Skill DMG dealt by Umbra Trekkers in the squad by <color=#ec6d21>{4}</color>.",
|
||||
"MainSkill.405006.1": "Phantom of the Banquet",
|
||||
"MainSkill.405006.2": "Increases the squad's Umbra DMG by <color=#ec6d21>{1}</color>.\u000bWhen an Umbra Versatile Trekker deals Skill DMG, the Umbra Main Trekker gains 1 stack of Blossom Glow for {2}s, stacking up to {3} times. At max stacks, increases the Skill DMG dealt by Umbra Trekkers in the squad by <color=#ec6d21>{4}</color>.",
|
||||
"MainSkill.405101.1": "???",
|
||||
"MainSkill.405101.2": "???",
|
||||
"MainSkill.405102.1": "???",
|
||||
"MainSkill.405102.2": "???",
|
||||
"MainSkill.405103.1": "???",
|
||||
"MainSkill.405103.2": "???",
|
||||
"MainSkill.405104.1": "???",
|
||||
"MainSkill.405104.2": "???",
|
||||
"MainSkill.405105.1": "???",
|
||||
"MainSkill.405105.2": "???",
|
||||
"MainSkill.405106.1": "???",
|
||||
"MainSkill.405106.2": "???",
|
||||
"MainSkill.900101.1": "!NONEED!",
|
||||
"MainSkill.900102.1": "!NONEED!",
|
||||
"MainSkill.900103.1": "!NONEED!"
|
||||
|
||||
@@ -153,10 +153,10 @@
|
||||
"MallPackage.pack.08_role_l.3": "Deluxe Ticket Set",
|
||||
"MallPackage.pack.08_role_s.1": "Icy Embrace\u000bTicket Value Set",
|
||||
"MallPackage.pack.08_role_s.2": "Icy Embrace: Ticket Value Set",
|
||||
"MallPackage.pack.09_1_disc.1": "Seasong Voyage\u000bSpecial Disc Set",
|
||||
"MallPackage.pack.09_1_disc.1": "Seasong Voyage: \u000bSpecial Disc Set",
|
||||
"MallPackage.pack.09_1_disc.2": "Seasong Voyage: Special Disc Set",
|
||||
"MallPackage.pack.09_1_role.1": "Seasong Voyage\u000bTicket Deal Set",
|
||||
"MallPackage.pack.09_1_role.2": "Seasong Voyage: Ticket Deal Set",
|
||||
"MallPackage.pack.09_1_role.1": "Seasong Voyage\u000bSpecial Ticket Set",
|
||||
"MallPackage.pack.09_1_role.2": "Seasong Voyage: Special Ticket Set",
|
||||
"MallPackage.pack.09_disc.1": "Swift Arrival\u000bSpecial Disc Set",
|
||||
"MallPackage.pack.09_disc.2": "Swift Arrival: Special Disc Set",
|
||||
"MallPackage.pack.09_disc_l.1": "Swift Arrival\u000bDeluxe Disc Set",
|
||||
@@ -177,6 +177,41 @@
|
||||
"MallPackage.pack.09_role_l.3": "Deluxe Ticket Set",
|
||||
"MallPackage.pack.09_role_s.1": "Swift Arrival\u000bTicket Value Set",
|
||||
"MallPackage.pack.09_role_s.2": "Swift Arrival: Ticket Value Set",
|
||||
"MallPackage.pack.10_disc.1": "Lunar Fragrance\u000bSpecial Disc Set",
|
||||
"MallPackage.pack.10_disc.2": "Lunar Fragrance: Special Disc Set",
|
||||
"MallPackage.pack.10_disc_l.1": "Lunar Fragrance\u000bDeluxe Disc Set",
|
||||
"MallPackage.pack.10_disc_l.2": "Lunar Fragrance: Deluxe Disc Set",
|
||||
"MallPackage.pack.10_disc_l.3": "Deluxe Disc Set",
|
||||
"MallPackage.pack.10_disc_res.1": "Lunar Fragrance\u000bSpecial Boost Bundle",
|
||||
"MallPackage.pack.10_disc_res.2": "Lunar Fragrance: Special Boost Bundle",
|
||||
"MallPackage.pack.10_disc_s.1": "Lunar Fragrance\u000bDisc Value Set",
|
||||
"MallPackage.pack.10_disc_s.2": "Lunar Fragrance: Disc Value Set",
|
||||
"MallPackage.pack.10_disc_sel.1": "Stellar Grace\u000bDisc Choice Bundle",
|
||||
"MallPackage.pack.10_disc_sel.2": "Stellar Grace: Disc Choice Bundle",
|
||||
"MallPackage.pack.10_disc_sel.3": "Disc Choice Bundle",
|
||||
"MallPackage.pack.10_gem.1": "Stellar Tribute \u000bLumina Emblem Bundle",
|
||||
"MallPackage.pack.10_gem.2": "Stellar Tribute: Lumina Emblem Bundle",
|
||||
"MallPackage.pack.10_gem.3": "Lumina Emblem Bundle",
|
||||
"MallPackage.pack.10_gift.1": "Lunar Fragrance\u000bHeartfelt Bundle",
|
||||
"MallPackage.pack.10_gift.2": "Lunar Fragrance: Heartfelt Bundle",
|
||||
"MallPackage.pack.10_gift.3": "Heartfelt Bundle",
|
||||
"MallPackage.pack.10_res.1": "Lunar Fragrance\u000bTrekker Boost Bundle",
|
||||
"MallPackage.pack.10_res.2": "Lunar Fragrance: Trekker Boost Bundle",
|
||||
"MallPackage.pack.10_res.3": "Trekker Boost Bundle",
|
||||
"MallPackage.pack.10_role.1": "Lunar Fragrance\u000bSpecial Ticket Set",
|
||||
"MallPackage.pack.10_role.2": "Lunar Fragrance: Special Ticket Set",
|
||||
"MallPackage.pack.10_role_l.1": "Lunar Fragrance\u000bDeluxe Ticket Set",
|
||||
"MallPackage.pack.10_role_l.2": "Lunar Fragrance: Deluxe Ticket Set",
|
||||
"MallPackage.pack.10_role_l.3": "Deluxe Ticket Set",
|
||||
"MallPackage.pack.10_role_res.1": "Lunar Fragrance\u000bDeluxe Boost Bundle",
|
||||
"MallPackage.pack.10_role_res.2": "Lunar Fragrance: Deluxe Boost Bundle",
|
||||
"MallPackage.pack.10_role_s.1": "Lunar Fragrance\u000bTicket Value Set",
|
||||
"MallPackage.pack.10_role_s.2": "Lunar Fragrance: Ticket Value Set",
|
||||
"MallPackage.pack.10_role_sel.1": "Stellar Offer\u000bTrekker Choice Bundle",
|
||||
"MallPackage.pack.10_role_sel.2": "Stellar Offer: Trekker Choice Bundle",
|
||||
"MallPackage.pack.10_role_sel.3": "Trekker Choice Bundle",
|
||||
"MallPackage.pack.10_skill_res.1": "Lunar Fragrance\u000bBoost Deal Bundle",
|
||||
"MallPackage.pack.10_skill_res.2": "Lunar Fragrance: Boost Deal Bundle",
|
||||
"MallPackage.pack.disc.1": "Departure Limited\u000bGold Disc Set",
|
||||
"MallPackage.pack.disc.2": "Departure: Gold Disc Set",
|
||||
"MallPackage.pack.first.1": "Departure Limited\u000bWelcome Pack",
|
||||
@@ -204,5 +239,9 @@
|
||||
"MallPackage.skin.98.06.1": "Promise Beyond the Thaw",
|
||||
"MallPackage.skin.98.06.2": "Certificate that unlocks Gerie's exclusive appearance \"Promise Beyond the Thaw\"!",
|
||||
"MallPackage.skin.98.07.1": "A Dip of Fresh Summer",
|
||||
"MallPackage.skin.98.07.2": "Certificate that unlocks Nazuka's exclusive appearance \"A Dip of Fresh Summer\"!"
|
||||
"MallPackage.skin.98.07.2": "Certificate that unlocks Nazuka's exclusive appearance \"A Dip of Fresh Summer\"!",
|
||||
"MallPackage.skin.98.08.1": "When Morning Glories Bloom, Her Eyes Open",
|
||||
"MallPackage.skin.98.08.2": "Certificate that unlocks Chitose's exclusive appearance \"When Morning Glories Bloom, Her Eyes Open\"!",
|
||||
"MallPackage.skin.98.09.1": "Quirky Tea Party",
|
||||
"MallPackage.skin.98.09.2": "Certificate that unlocks Nazuna's exclusive appearance \"Quirky Tea Party\"!"
|
||||
}
|
||||
@@ -39,6 +39,7 @@
|
||||
"MangaLoading.43.1": "Picture Time",
|
||||
"MangaLoading.44.1": "Aerial View",
|
||||
"MangaLoading.45.1": "Heartfelt Care",
|
||||
"MangaLoading.46.1": "Quick Snatch",
|
||||
"MangaLoading.5.1": "Drowned in Art",
|
||||
"MangaLoading.6.1": "Tear Collector",
|
||||
"MangaLoading.7.1": "Pastry Seduction",
|
||||
|
||||
@@ -143,6 +143,14 @@
|
||||
"MonsterManual.1601141.2": "A failed product of a cultivation experiment. Its uncontrollable aggression forced researchers to quickly abandon further development of this line.",
|
||||
"MonsterManual.1651046.1": "Lithe Beauty",
|
||||
"MonsterManual.1651046.2": "An elegant and graceful plant artificially cultivated to enhance the company image of the United Harvest appearance. However, as cultivation advanced, exposure to NGO-made device caused it to develop self-awareness and a natural instinct for aggression.",
|
||||
"MonsterManual.1700100.1": "Imperial Guard Squire",
|
||||
"MonsterManual.1700100.2": "No one knows whether he put on this armor for the sake of his honor or a paltry paycheck.",
|
||||
"MonsterManual.1701100.1": "Imperial Guard Knight",
|
||||
"MonsterManual.1701100.2": "A seemingly upright knight, more suited for catching jaywalkers than fighting evil forces.",
|
||||
"MonsterManual.1702100.1": "Imperial Guard Captain",
|
||||
"MonsterManual.1702100.2": "A loyal and formidable captain, whose silvery lance and swift charge strike fear into every enemy's heart.",
|
||||
"MonsterManual.1703100.1": "Imperial Guard Sergeant Major",
|
||||
"MonsterManual.1703100.2": "The oldest knight in the Imperial Guard. The heavy crossbow he carries is both his trademark and the best evidence that he is still as deadly as ever.",
|
||||
"MonsterManual.1751026.1": "Gobble Hexhorn Whale",
|
||||
"MonsterManual.1751026.2": "When pristine waters become polluted, the gentle \"neighbor\" living outside Philae will personally come to voice its protest——\u000bGo-gobble... Go-go-gobble... Go-bble-bble-bbbbble!!!",
|
||||
"MonsterManual.3000100.1": "Cheerful Treasure Hunter",
|
||||
@@ -175,6 +183,12 @@
|
||||
"MonsterManual.3027100.2": "Sherlock the sleepyhead parading with a pile of gift. Hurry! Catch it!",
|
||||
"MonsterManual.3028105.1": "Furnace's Delirium",
|
||||
"MonsterManual.3028105.2": "A hulking furnace that looks like an indestructible fortress. No winter chill can ever freeze its burning body.",
|
||||
"MonsterManual.3090100.1": "Desert Scorpion: Crimson Sand Swordsman",
|
||||
"MonsterManual.3090100.2": "This soldier races across searing dunes, leaving scorched earth in his wake.",
|
||||
"MonsterManual.3091100.1": "Desert Scorpion: Dust Crossbowman",
|
||||
"MonsterManual.3091100.2": "This crossbowman weaves through dust-choked skies, her venomous bolts striking true.",
|
||||
"MonsterManual.3092100.1": "Desert Scorpion: Eye of the Desert",
|
||||
"MonsterManual.3092100.2": "This sniper lies in wait behind sheer cliffs, scanning the sandstorms for targets.",
|
||||
"MonsterManual.3093100.1": "Hazana",
|
||||
"MonsterManual.3093100.2": "Turning poison into fine wine and blood into a scarlet trail,\u000bShe grants no mercy, only a choice—\u000bBow to her and stay your breath, or choose the path of silent death.",
|
||||
"MonsterManual.5000100.1": "Megahand Enforcer",
|
||||
@@ -647,6 +661,8 @@
|
||||
"MonsterManual.7000105.2": "She wears fear as her etiquette and feeds despair with paranoia.\u000bIn her repertoire, she performs the most ancient of nightmare.",
|
||||
"MonsterManual.7002246.1": "Nanoha???",
|
||||
"MonsterManual.7002246.2": "Those who are lost in the past do not fear death. As the ninja sword grazes your throat, all she seeks is the warmth of your touch.\u000b\n<color=#ec6d21>※Combat Skills</color>\u000bSunflower Dance: hurls a massive shuriken to deal DMG.\u000bScattered Gale: performs a backflip and throws numerous kunai to deal DMG.\u000bShrouded Moon: moves at extreme speed, dealing DMG to targets along her zigzag path.\u000bShadow Dance: Leaf Barrier: summons clones, then unleashes massive shurikens whirlwinding around each clone.\u000bShadow Dance: Wither: summons clones and vanishes into smoke, creating a large-area dealing DMG.",
|
||||
"MonsterManual.7003156.1": "Firefly???",
|
||||
"MonsterManual.7003156.2": "Torn between the desire for true companionship and the urge to wield weapons of destruction—that is Firefly's choice. \u000bThose she defeats, and those who defeat her, are destined to become her closest allies. That's the promise…\u000b\n<color=#ec6d21>※Abilities: </color>\u000bFirefly: Flash — Fires drones that deal damage to enemies hit. \u000bFirefly: Spin — Forms drones into a returning boomerang, damaging enemies along its path. \u000bFirefly: Meteor — Creates a circular field on the ground that contracts and explodes. \u000bCosmic Symphony— Bombards the battlefield at high frequency. \u000bOmni-Blade: Dashes along a set path, dealing massive damage to enemies in its path. \u000bAll Fired Up — Gains 5 Heat when Skills or attacks hit. At 100 Heat, enters All Fired Up: skills consume Heat to enhance their effects, exits when Heat is depleted and heat generation is significantly increased afterward.",
|
||||
"MonsterManual.7200105.1": "Celsia: Chariot of Frenzy",
|
||||
"MonsterManual.7200105.2": "She tears across the endless battlefield,\u000breveling in the searing heat of combat.\u000bIt isn't madness that drives her, but pure, unadulterated desire.\u000bAs long as the war rages, her roar will never die.",
|
||||
"MonsterManual.7200205.1": "Celsia: Chariot of Despair",
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"NotificationConfig.10000000.1": "Vigor full",
|
||||
"NotificationConfig.10000000.2": "==PLAYER_NAME==, Vigor is almost full—take us to the Monolith",
|
||||
"NotificationConfig.20000000.1": "Commission Complete",
|
||||
"NotificationConfig.20000000.2": "==PLAYER_NAME==, everything is ready—come take a look"
|
||||
}
|
||||
@@ -1,64 +1,140 @@
|
||||
{
|
||||
"PenguinCard.10101.1": "Ember Reborn",
|
||||
"PenguinCard.10101.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.10102.1": "Ember Reborn +1",
|
||||
"PenguinCard.10102.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.10103.1": "Ember Reborn +2",
|
||||
"PenguinCard.10103.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.10104.1": "Ember Reborn +3",
|
||||
"PenguinCard.10104.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.10105.1": "Ember Reborn +4",
|
||||
"PenguinCard.10105.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.10201.1": "Verdant Spring",
|
||||
"PenguinCard.10201.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.10202.1": "Verdant Spring +1",
|
||||
"PenguinCard.10202.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.10203.1": "Verdant Spring +2",
|
||||
"PenguinCard.10203.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.10204.1": "Verdant Spring +3",
|
||||
"PenguinCard.10204.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.10205.1": "Verdant Spring +4",
|
||||
"PenguinCard.10205.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.10301.1": "Rising Winds",
|
||||
"PenguinCard.10301.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.10302.1": "Rising Winds +1",
|
||||
"PenguinCard.10302.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.10303.1": "Rising Winds +2",
|
||||
"PenguinCard.10303.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.10304.1": "Rising Winds +3",
|
||||
"PenguinCard.10304.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.10305.1": "Rising Winds +4",
|
||||
"PenguinCard.10305.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
|
||||
"PenguinCard.1101.1": "Fan the Flames",
|
||||
"PenguinCard.1101.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.1102.1": "Fan the Flames +1",
|
||||
"PenguinCard.1102.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.1103.1": "Fan the Flames +2",
|
||||
"PenguinCard.1103.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.1104.1": "Fan the Flames +3",
|
||||
"PenguinCard.1104.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.1105.1": "Fan the Flames +4",
|
||||
"PenguinCard.1105.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.11401.1": "Golden Hoard",
|
||||
"PenguinCard.11401.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips when scored. Decreases by <color=#ec6b2a>{GrowthEffectParam_1}</color> each turn.",
|
||||
"PenguinCard.11402.1": "Golden Hoard +1",
|
||||
"PenguinCard.11402.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips when scored. Decreases by <color=#ec6b2a>{GrowthEffectParam_1}</color> each turn.",
|
||||
"PenguinCard.11403.1": "Golden Hoard +2",
|
||||
"PenguinCard.11403.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips when scored. Decreases by <color=#ec6b2a>{GrowthEffectParam_1}</color> each turn.",
|
||||
"PenguinCard.1201.1": "Stir the Waters",
|
||||
"PenguinCard.1201.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.1202.1": "Stir the Waters +1",
|
||||
"PenguinCard.1202.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.1203.1": "Stir the Waters +2",
|
||||
"PenguinCard.1203.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.1204.1": "Stir the Waters +3",
|
||||
"PenguinCard.1204.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.1205.1": "Stir the Waters +4",
|
||||
"PenguinCard.1205.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.12401.1": "Grand Measure",
|
||||
"PenguinCard.12401.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier when scored. Decreases by <color=#ec6b2a>{GrowthEffectParam_1}</color> each turn.",
|
||||
"PenguinCard.12402.1": "Grand Measure +1",
|
||||
"PenguinCard.12402.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier when scored. Decreases by <color=#ec6b2a>{GrowthEffectParam_1}</color> each turn.",
|
||||
"PenguinCard.12403.1": "Grand Measure +2",
|
||||
"PenguinCard.12403.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier when scored. Decreases by <color=#ec6b2a>{GrowthEffectParam_1}</color> each turn.",
|
||||
"PenguinCard.1301.1": "Chase the Shadows",
|
||||
"PenguinCard.1301.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.1302.1": "Chase the Shadows +1",
|
||||
"PenguinCard.1302.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.1303.1": "Chase the Shadows +2",
|
||||
"PenguinCard.1303.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.1304.1": "Chase the Shadows +3",
|
||||
"PenguinCard.1304.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.1305.1": "Chase the Shadows +4",
|
||||
"PenguinCard.1305.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
|
||||
"PenguinCard.13401.1": "Residual Gains",
|
||||
"PenguinCard.13401.2": "On the first upgrade each turn, refund <color=#ec6b2a>{EffectParam_1}%</color> of Chips spent.",
|
||||
"PenguinCard.13402.1": "Residual Gains +1",
|
||||
"PenguinCard.13402.2": "On the first upgrade each turn, refund <color=#ec6b2a>{EffectParam_1}%</color> of Chips spent.",
|
||||
"PenguinCard.13403.1": "Residual Gains +2",
|
||||
"PenguinCard.13403.2": "On the first upgrade each turn, refund <color=#ec6b2a>{EffectParam_1}%</color> of Chips spent.",
|
||||
"PenguinCard.14401.1": "Crowning Moment",
|
||||
"PenguinCard.14401.2": "Gain Chips equal to: Total level of owned Destiny Cards × <color=#ec6b2a>{GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.14402.1": "Crowning Moment +1",
|
||||
"PenguinCard.14402.2": "Gain Chips equal to: Total level of owned Destiny Cards × <color=#ec6b2a>{GrowthEffectParam_1}</color> Chips when scored.\u000b (Current: <color=#ec6b2a> + {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.14403.1": "Crowning Moment +2",
|
||||
"PenguinCard.14403.2": "Gain Chips equal to: Total level of owned Destiny Cards × <color=#ec6b2a>{GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.14404.1": "Crowning Moment +3",
|
||||
"PenguinCard.14404.2": "Gain Chips equal to: Total level of owned Destiny Cards × <color=#ec6b2a>{GrowthEffectParam_1}</color> Chipswhen scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.14405.1": "Crowning Moment +4",
|
||||
"PenguinCard.14405.2": "Gain Chips equal to: Total level of owned Destiny Cards × <color=#ec6b2a>{GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.14406.1": "Crowning Moment +5",
|
||||
"PenguinCard.14406.2": "Gain Chips equal to: Total level of owned Destiny Cards × <color=#ec6b2a>{GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.15401.1": "Destined Pair",
|
||||
"PenguinCard.15401.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier when scored. Each time a hand containing <color=#ec6b2a>{GrowthTriggerParam_1} is played, increases this effect by </color>+ <color=#ec6b2a>{GrowthEffectParam_1}</color> Multiplier.",
|
||||
"PenguinCard.16401.1": "Four As One",
|
||||
"PenguinCard.16401.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips when scored. Each time a hand containing <color=#ec6b2a>{GrowthTriggerParam_1}</color> is played, increases this effect by <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips.",
|
||||
"PenguinCard.17401.1": "Classic Move",
|
||||
"PenguinCard.17401.2": "If the same hand type has appeared this turn when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
|
||||
"PenguinCard.17402.1": "Classic Move +1",
|
||||
"PenguinCard.17402.2": "If the same hand type has appeared this turn when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
|
||||
"PenguinCard.17403.1": "Classic Move +2",
|
||||
"PenguinCard.17403.2": "If the same hand type has appeared this turn when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
|
||||
"PenguinCard.17404.1": "Classic Move +3",
|
||||
"PenguinCard.17404.2": "If the same hand type has appeared this turn when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
|
||||
"PenguinCard.17405.1": "Classic Move +4",
|
||||
"PenguinCard.17405.2": "If the same hand type has appeared this turn when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
|
||||
"PenguinCard.17406.1": "Classic Move +5",
|
||||
"PenguinCard.17406.2": "If the same hand type has appeared this turn when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
|
||||
"PenguinCard.18401.1": "Fated Favor",
|
||||
"PenguinCard.18401.2": "If the hand contains <color=#ec6b2a>{TriggerParam_1}</color> when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
|
||||
"PenguinCard.18402.1": "Fated Favor +1",
|
||||
"PenguinCard.18402.2": "If the hand contains <color=#ec6b2a>{TriggerParam_1}</color> when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
|
||||
"PenguinCard.18403.1": "Fated Favor +2",
|
||||
"PenguinCard.18403.2": "If the hand contains <color=#ec6b2a>{TriggerParam_1}</color> when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
|
||||
"PenguinCard.18404.1": "Fated Favor +3",
|
||||
"PenguinCard.18404.2": "If the hand contains <color=#ec6b2a>{TriggerParam_1}</color> when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
|
||||
"PenguinCard.18405.1": "Fated Favor +4",
|
||||
"PenguinCard.18405.2": "If the hand contains <color=#ec6b2a>{TriggerParam_1}</color> when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
|
||||
"PenguinCard.18406.1": "Fated Favor +5",
|
||||
"PenguinCard.18406.2": "If the hand contains <color=#ec6b2a>{TriggerParam_1}</color> when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
|
||||
"PenguinCard.19401.1": "Shared Toast",
|
||||
"PenguinCard.19401.2": "If {TriggerParam_1}{TriggerParam_2}{TriggerParam_3} is present when scored, gain <color=#ec6b2a> + {EffectParam_1}</color> Multiplier.",
|
||||
"PenguinCard.19402.1": "Shared Toast +1",
|
||||
"PenguinCard.19402.2": "If {TriggerParam_1}{TriggerParam_2}{TriggerParam_3} is present when scored, gain <color=#ec6b2a> + {EffectParam_1}</color> Multiplier.",
|
||||
"PenguinCard.19403.1": "Shared Toast +2",
|
||||
"PenguinCard.19403.2": "If {TriggerParam_1}{TriggerParam_2}{TriggerParam_3} is present when scored, gain <color=#ec6b2a> + {EffectParam_1}</color> Multiplier.",
|
||||
"PenguinCard.19404.1": "Shared Toast +3",
|
||||
"PenguinCard.19404.2": "If {TriggerParam_1}{TriggerParam_2}{TriggerParam_3} is present when scored, gain <color=#ec6b2a> + {EffectParam_1}</color> Multiplier.",
|
||||
"PenguinCard.19405.1": "Shared Toast +4",
|
||||
"PenguinCard.19405.2": "If {TriggerParam_1}{TriggerParam_2}{TriggerParam_3} is present when scored, gain <color=#ec6b2a> + {EffectParam_1}</color> Multiplier.",
|
||||
"PenguinCard.19406.1": "Shared Toast +5",
|
||||
"PenguinCard.19406.2": "If {TriggerParam_1}{TriggerParam_2}{TriggerParam_3} is present when scored, gain <color=#ec6b2a> + {EffectParam_1}</color> Multiplier.",
|
||||
"PenguinCard.2101.1": "Starfire",
|
||||
"PenguinCard.2101.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.2102.1": "Starfire +1",
|
||||
"PenguinCard.2102.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.2103.1": "Starfire +2",
|
||||
"PenguinCard.2103.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.2104.1": "Starfire +3",
|
||||
"PenguinCard.2104.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.2105.1": "Starfire +4",
|
||||
"PenguinCard.2105.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.2201.1": "Ripple",
|
||||
"PenguinCard.2201.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.2202.1": "Ripple +1",
|
||||
"PenguinCard.2202.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.2203.1": "Ripple +2",
|
||||
"PenguinCard.2203.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.2204.1": "Ripple +3",
|
||||
"PenguinCard.2204.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.2205.1": "Ripple +4",
|
||||
"PenguinCard.2205.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.2301.1": "Air Current",
|
||||
"PenguinCard.2301.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.2302.1": "Air Current +1",
|
||||
"PenguinCard.2302.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.2303.1": "Air Current +2",
|
||||
"PenguinCard.2303.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.2304.1": "Air Current +3",
|
||||
"PenguinCard.2304.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.2305.1": "Air Current +4",
|
||||
"PenguinCard.2305.2": "Increases the chance of triggering {EffectParam_1}.",
|
||||
"PenguinCard.3101.1": "Heat Stack",
|
||||
"PenguinCard.3101.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3102.1": "Heat Stack +1",
|
||||
@@ -69,12 +145,6 @@
|
||||
"PenguinCard.3104.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3105.1": "Heat Stack +4",
|
||||
"PenguinCard.3105.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3106.1": "Heat Stack +5",
|
||||
"PenguinCard.3106.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3107.1": "Heat Stack +6",
|
||||
"PenguinCard.3107.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3108.1": "Heat Stack +7",
|
||||
"PenguinCard.3108.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3201.1": "Gathering Dew",
|
||||
"PenguinCard.3201.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3202.1": "Gathering Dew +1",
|
||||
@@ -85,12 +155,6 @@
|
||||
"PenguinCard.3204.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3205.1": "Gathering Dew +4",
|
||||
"PenguinCard.3205.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3206.1": "Gathering Dew +5",
|
||||
"PenguinCard.3206.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3207.1": "Gathering Dew +6",
|
||||
"PenguinCard.3207.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3208.1": "Gathering Dew +7",
|
||||
"PenguinCard.3208.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3301.1": "Focus Energy",
|
||||
"PenguinCard.3301.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3302.1": "Focus Energy +1",
|
||||
@@ -101,168 +165,84 @@
|
||||
"PenguinCard.3304.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3305.1": "Focus Energy +4",
|
||||
"PenguinCard.3305.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3306.1": "Focus Energy +5",
|
||||
"PenguinCard.3306.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3307.1": "Focus Energy +6",
|
||||
"PenguinCard.3307.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3308.1": "Focus Energy +7",
|
||||
"PenguinCard.3308.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.4101.1": "Flame Tycoon",
|
||||
"PenguinCard.4101.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4101.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4102.1": "Flame Tycoon +1",
|
||||
"PenguinCard.4102.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4102.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4103.1": "Flame Tycoon +2",
|
||||
"PenguinCard.4103.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4103.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4104.1": "Flame Tycoon +3",
|
||||
"PenguinCard.4104.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4104.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4105.1": "Flame Tycoon +4",
|
||||
"PenguinCard.4105.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4106.1": "Flame Tycoon +5",
|
||||
"PenguinCard.4106.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4107.1": "Flame Tycoon +6",
|
||||
"PenguinCard.4107.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4108.1": "Flame Tycoon +7",
|
||||
"PenguinCard.4108.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4105.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4201.1": "Seaside Celebrity",
|
||||
"PenguinCard.4201.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4201.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4202.1": "Seaside Celebrity +1",
|
||||
"PenguinCard.4202.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4202.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4203.1": "Seaside Celebrity +2",
|
||||
"PenguinCard.4203.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4203.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4204.1": "Seaside Celebrity +3",
|
||||
"PenguinCard.4204.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4204.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4205.1": "Seaside Celebrity +4",
|
||||
"PenguinCard.4205.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4206.1": "Seaside Celebrity +5",
|
||||
"PenguinCard.4206.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4207.1": "Seaside Celebrity +6",
|
||||
"PenguinCard.4207.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4208.1": "Seaside Celebrity +7",
|
||||
"PenguinCard.4208.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4205.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4301.1": "Cloud Elite",
|
||||
"PenguinCard.4301.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4301.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4302.1": "Cloud Elite +1",
|
||||
"PenguinCard.4302.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4302.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4303.1": "Cloud Elite +2",
|
||||
"PenguinCard.4303.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4303.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4304.1": "Cloud Elite +3",
|
||||
"PenguinCard.4304.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4304.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4305.1": "Cloud Elite +4",
|
||||
"PenguinCard.4305.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4306.1": "Cloud Elite +5",
|
||||
"PenguinCard.4306.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4307.1": "Cloud Elite +6",
|
||||
"PenguinCard.4307.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4308.1": "Cloud Elite +7",
|
||||
"PenguinCard.4308.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4305.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4401.1": "Against Elite",
|
||||
"PenguinCard.4401.2": "<color=#ec6b2a>+{EffectParam_1}</color> chips at settlement.",
|
||||
"PenguinCard.4401.2": "<color=#ec6b2a>+{EffectParam_1}</color> chips when scored.",
|
||||
"PenguinCard.4402.1": "Against Elite +1",
|
||||
"PenguinCard.4402.2": "<color=#ec6b2a>+{EffectParam_1}</color> chips at settlement.",
|
||||
"PenguinCard.4402.2": "<color=#ec6b2a>+{EffectParam_1}</color> chips when scored.",
|
||||
"PenguinCard.4403.1": "Against Elite +2",
|
||||
"PenguinCard.4403.2": "<color=#ec6b2a>+{EffectParam_1}</color> chips at settlement.",
|
||||
"PenguinCard.4403.2": "<color=#ec6b2a>+{EffectParam_1}</color> chips when scored.",
|
||||
"PenguinCard.5101.1": "Hell Lord",
|
||||
"PenguinCard.5101.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5101.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5102.1": "Hell Lord +1",
|
||||
"PenguinCard.5102.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5102.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5103.1": "Hell Lord +2",
|
||||
"PenguinCard.5103.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5104.1": "Hell Lord +3",
|
||||
"PenguinCard.5104.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5105.1": "Hell Lord +4",
|
||||
"PenguinCard.5105.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5106.1": "Hell Lord +5",
|
||||
"PenguinCard.5106.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5107.1": "Hell Lord +6",
|
||||
"PenguinCard.5107.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5108.1": "Hell Lord +7",
|
||||
"PenguinCard.5108.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5103.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5201.1": "Deep-Sea Mogul",
|
||||
"PenguinCard.5201.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5201.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5202.1": "Deep-Sea Mogul +1",
|
||||
"PenguinCard.5202.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5202.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5203.1": "Deep-Sea Mogul +2",
|
||||
"PenguinCard.5203.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5204.1": "Deep-Sea Mogul +3",
|
||||
"PenguinCard.5204.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5205.1": "Deep-Sea Mogul +4",
|
||||
"PenguinCard.5205.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5206.1": "Deep-Sea Mogul +5",
|
||||
"PenguinCard.5206.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5207.1": "Deep-Sea Mogul +6",
|
||||
"PenguinCard.5207.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5208.1": "Deep-Sea Mogul +7",
|
||||
"PenguinCard.5208.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5203.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5301.1": "Storm Oligarch",
|
||||
"PenguinCard.5301.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5301.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5302.1": "Storm Oligarch +1",
|
||||
"PenguinCard.5302.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5302.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5303.1": "Storm Oligarch +2",
|
||||
"PenguinCard.5303.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5304.1": "Storm Oligarch +3",
|
||||
"PenguinCard.5304.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5305.1": "Storm Oligarch +4",
|
||||
"PenguinCard.5305.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5306.1": "Storm Oligarch +5",
|
||||
"PenguinCard.5306.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5307.1": "Storm Oligarch +6",
|
||||
"PenguinCard.5307.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5308.1": "Storm Oligarch +7",
|
||||
"PenguinCard.5308.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5303.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5401.1": "Destiny Catcher",
|
||||
"PenguinCard.5401.2": "Multiplier <color=#ec6b2a>+{EffectParam_1}</color> at settlement.",
|
||||
"PenguinCard.5401.2": "Multiplier <color=#ec6b2a>+{EffectParam_1}</color> when scored.",
|
||||
"PenguinCard.5402.1": "Destiny Catcher +1",
|
||||
"PenguinCard.5402.2": "Multiplier <color=#ec6b2a>+{EffectParam_1}</color> at settlement.",
|
||||
"PenguinCard.5402.2": "Multiplier <color=#ec6b2a>+{EffectParam_1}</color> when scored.",
|
||||
"PenguinCard.5403.1": "Destiny Catcher +2",
|
||||
"PenguinCard.5403.2": "Multiplier <color=#ec6b2a>+{EffectParam_1}</color> at settlement.",
|
||||
"PenguinCard.5403.2": "Multiplier <color=#ec6b2a>+{EffectParam_1}</color> when scored.",
|
||||
"PenguinCard.6101.1": "Reignited Ember",
|
||||
"PenguinCard.6101.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6101.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6102.1": "Reignited Ember +1",
|
||||
"PenguinCard.6102.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6102.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6103.1": "Reignited Ember +2",
|
||||
"PenguinCard.6103.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6104.1": "Reignited Ember +3",
|
||||
"PenguinCard.6104.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6105.1": "Reignited Ember +4",
|
||||
"PenguinCard.6105.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6106.1": "Reignited Ember +5",
|
||||
"PenguinCard.6106.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6107.1": "Reignited Ember +6",
|
||||
"PenguinCard.6107.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6108.1": "Reignited Ember +7",
|
||||
"PenguinCard.6108.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6103.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6201.1": "Fountain Resurgence",
|
||||
"PenguinCard.6201.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6201.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6202.1": "Fountain Resurgence +1",
|
||||
"PenguinCard.6202.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6202.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6203.1": "Fountain Resurgence +2",
|
||||
"PenguinCard.6203.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6204.1": "Fountain Resurgence +3",
|
||||
"PenguinCard.6204.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6205.1": "Fountain Resurgence +4",
|
||||
"PenguinCard.6205.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6206.1": "Fountain Resurgence +5",
|
||||
"PenguinCard.6206.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6207.1": "Fountain Resurgence +6",
|
||||
"PenguinCard.6207.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6208.1": "Fountain Resurgence +7",
|
||||
"PenguinCard.6208.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6203.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6301.1": "Returning Breeze",
|
||||
"PenguinCard.6301.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6301.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6302.1": "Returning Breeze +1",
|
||||
"PenguinCard.6302.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6302.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6303.1": "Returning Breeze +2",
|
||||
"PenguinCard.6303.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6304.1": "Returning Breeze +3",
|
||||
"PenguinCard.6304.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6305.1": "Returning Breeze +4",
|
||||
"PenguinCard.6305.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6306.1": "Returning Breeze +5",
|
||||
"PenguinCard.6306.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6307.1": "Returning Breeze +6",
|
||||
"PenguinCard.6307.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6308.1": "Returning Breeze +7",
|
||||
"PenguinCard.6308.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6303.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.7101.1": "Stacking Heatwave",
|
||||
"PenguinCard.7101.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7102.1": "Stacking Heatwave +1",
|
||||
@@ -273,12 +253,6 @@
|
||||
"PenguinCard.7104.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7105.1": "Stacking Heatwave +4",
|
||||
"PenguinCard.7105.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7106.1": "Stacking Heatwave +5",
|
||||
"PenguinCard.7106.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7107.1": "Stacking Heatwave +6",
|
||||
"PenguinCard.7107.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7108.1": "Stacking Heatwave +7",
|
||||
"PenguinCard.7108.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7201.1": "Raging Waves",
|
||||
"PenguinCard.7201.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7202.1": "Raging Waves +1",
|
||||
@@ -289,12 +263,6 @@
|
||||
"PenguinCard.7204.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7205.1": "Raging Waves +4",
|
||||
"PenguinCard.7205.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7206.1": "Raging Waves +5",
|
||||
"PenguinCard.7206.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7207.1": "Raging Waves +6",
|
||||
"PenguinCard.7207.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7208.1": "Raging Waves +7",
|
||||
"PenguinCard.7208.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7301.1": "Turbulent Current",
|
||||
"PenguinCard.7301.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7302.1": "Turbulent Current +1",
|
||||
@@ -305,10 +273,34 @@
|
||||
"PenguinCard.7304.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7305.1": "Turbulent Current +4",
|
||||
"PenguinCard.7305.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7306.1": "Turbulent Current +5",
|
||||
"PenguinCard.7306.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7307.1": "Turbulent Current +6",
|
||||
"PenguinCard.7307.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7308.1": "Turbulent Current +7",
|
||||
"PenguinCard.7308.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips."
|
||||
"PenguinCard.9101.1": "Rising Blaze",
|
||||
"PenguinCard.9101.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9102.1": "Rising Blaze +1",
|
||||
"PenguinCard.9102.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9103.1": "Rising Blaze +2",
|
||||
"PenguinCard.9103.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9104.1": "Rising Blaze +3",
|
||||
"PenguinCard.9104.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9105.1": "Rising Blaze +4",
|
||||
"PenguinCard.9105.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9201.1": "Rushing Tide",
|
||||
"PenguinCard.9201.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9202.1": "Rushing Tide +1",
|
||||
"PenguinCard.9202.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9203.1": "Rushing Tide +2",
|
||||
"PenguinCard.9203.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9204.1": "Rushing Tide +3",
|
||||
"PenguinCard.9204.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9205.1": "Rushing Tide +4",
|
||||
"PenguinCard.9205.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9301.1": "Roaming Gale",
|
||||
"PenguinCard.9301.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9302.1": "Roaming Gale +1",
|
||||
"PenguinCard.9302.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9303.1": "Roaming Gale +2",
|
||||
"PenguinCard.9303.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9304.1": "Roaming Gale +3",
|
||||
"PenguinCard.9304.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9305.1": "Roaming Gale +4",
|
||||
"PenguinCard.9305.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)"
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"PenguinCardBuff.101.1": "Royal Rebate",
|
||||
"PenguinCardBuff.101.2": "Next turn, the first upgrade costs <color=#ec6b2a>{EffectParam_1}%</color>.",
|
||||
"PenguinCardBuff.201.1": "Extra Deal Ⅰ",
|
||||
"PenguinCardBuff.201.2": "For the next <color=#ec6b2a>{DurationParam}</color> turns, + <color=#ec6b2a>{EffectParam_1}</color> Deals.",
|
||||
"PenguinCardBuff.203.1": "Extra Deal Ⅱ",
|
||||
"PenguinCardBuff.203.2": "For the next <color=#ec6b2a>{DurationParam}</color> turns, + <color=#ec6b2a>{EffectParam_1}</color> Deals.",
|
||||
"PenguinCardBuff.301.1": "Rising Hand",
|
||||
"PenguinCardBuff.301.2": "All hand type multipliers +<color=#ec6b2a>{TotalEffectParam_1}</color> (Stackable).",
|
||||
"PenguinCardBuff.401.1": "Growing Capital",
|
||||
"PenguinCardBuff.401.2": "Base Earnings for all hand types +<color=#ec6b2a>{TotalEffectParam_1}</color> (Stackable).",
|
||||
"PenguinCardBuff.501.1": "Last Ember",
|
||||
"PenguinCardBuff.501.2": "Negates the defeat {DurationParam} times."
|
||||
}
|
||||
@@ -1,5 +1,9 @@
|
||||
{
|
||||
"PenguinCardFloor.102.1": "Increases the drop rate of <sprite name=\"icon_PengCard_Fire_small\"> for this round",
|
||||
"PenguinCardFloor.103.1": "Increases the drop rate of <sprite name=\"icon_PengCard_Water_small\"> for this round",
|
||||
"PenguinCardFloor.104.1": "Increases the drop rate of <sprite name=\"icon_PengCard_Wind_small\"> for this round"
|
||||
"PenguinCardFloor.102.1": "Increases the drop rate of <sprite name=\"icon_PengCard_Fire_small\"> this turn.",
|
||||
"PenguinCardFloor.103.1": "Increases the drop rate of <sprite name=\"icon_PengCard_Water_small\"> this turn.",
|
||||
"PenguinCardFloor.104.1": "Increases the drop rate of <sprite name=\"icon_PengCard_Wind_small\"> this run.",
|
||||
"PenguinCardFloor.201.1": "Welcome to the Fatebound Stellar Deck.",
|
||||
"PenguinCardFloor.202.1": "Choose paths within your means.",
|
||||
"PenguinCardFloor.203.1": "Increases the drop rate of <sprite name=\"icon_PengCard_Fire_small\"> this run.",
|
||||
"PenguinCardFloor.204.1": "Aim for 1,000,000 points, my Tyrant!"
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
{
|
||||
"PenguinCardQuest.201.1": "Win {1} Chips within {0} turns.",
|
||||
"PenguinCardQuest.202.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.203.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.204.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.205.1": "Win {1} chips within {0} turns.",
|
||||
"PenguinCardQuest.206.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.207.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.208.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.501.1": "Win {1} Chips within {0} turns.",
|
||||
"PenguinCardQuest.502.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.503.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.504.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.505.1": "Win {1} Chips within {0} turns.",
|
||||
"PenguinCardQuest.506.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.507.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.508.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.801.1": "Win {1} Chips within {0} turns.",
|
||||
"PenguinCardQuest.802.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.803.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.804.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.805.1": "Win {1} Chips within {0} turns.",
|
||||
"PenguinCardQuest.806.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.807.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.808.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.809.1": "Win {1} Chips within {0} turns.",
|
||||
"PenguinCardQuest.810.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.811.1": "Reveal {1} {2} within {0} turns.",
|
||||
"PenguinCardQuest.812.1": "Reveal {1} {2} within {0} turns."
|
||||
}
|
||||
@@ -45,6 +45,7 @@
|
||||
"PlayerHead.130004.1": "Royal Grant of Startup Grant (Season 4)",
|
||||
"PlayerHead.130005.1": "Royal Grant of Startup Grant (Season 5)",
|
||||
"PlayerHead.130006.1": "Royal Grant of Startup Grant (Season 6)\n",
|
||||
"PlayerHead.130007.1": "Royal Grant of Startup Grant (Season 7)\n",
|
||||
"PlayerHead.13003.1": "???",
|
||||
"PlayerHead.13004.1": "???",
|
||||
"PlayerHead.13203.1": "Acquire the appearance to unlock\nTipsy Daydream",
|
||||
@@ -63,7 +64,7 @@
|
||||
"PlayerHead.14204.1": "???",
|
||||
"PlayerHead.14303.1": "???",
|
||||
"PlayerHead.14304.1": "???",
|
||||
"PlayerHead.14403.1": "???",
|
||||
"PlayerHead.14403.1": "Acquire the appearance to unlock\nWhen Morning Glories Bloom, Her Eyes Open",
|
||||
"PlayerHead.14404.1": "???",
|
||||
"PlayerHead.14503.1": "???",
|
||||
"PlayerHead.14504.1": "???",
|
||||
@@ -75,7 +76,7 @@
|
||||
"PlayerHead.15004.1": "???",
|
||||
"PlayerHead.15503.1": "???",
|
||||
"PlayerHead.15504.1": "???",
|
||||
"PlayerHead.15603.1": "???",
|
||||
"PlayerHead.15603.1": "Acquire the appearance to unlock\nQuirky Tea Party",
|
||||
"PlayerHead.15604.1": "???",
|
||||
"PlayerHead.15803.1": "???",
|
||||
"PlayerHead.15804.1": "???",
|
||||
|
||||
@@ -133,6 +133,18 @@
|
||||
"Plot.13502.2": "The Boss and the Witch arrange a private, up-close interview, only for a mysterious thug to crash the scene!",
|
||||
"Plot.13503.1": "A Special Report, Part Ⅲ",
|
||||
"Plot.13503.2": "After an honest heart-to-heart with the Witch, their most guarded secret is about to be revealed!",
|
||||
"Plot.13701.1": "???",
|
||||
"Plot.13701.2": "???",
|
||||
"Plot.13702.1": "???",
|
||||
"Plot.13702.2": "???",
|
||||
"Plot.13703.1": "???",
|
||||
"Plot.13703.2": "???",
|
||||
"Plot.13901.1": "???",
|
||||
"Plot.13901.2": "???",
|
||||
"Plot.13902.1": "???",
|
||||
"Plot.13902.2": "???",
|
||||
"Plot.13903.1": "???",
|
||||
"Plot.13903.2": "???",
|
||||
"Plot.14001.1": "???",
|
||||
"Plot.14001.2": "???",
|
||||
"Plot.14002.1": "???",
|
||||
@@ -163,10 +175,12 @@
|
||||
"Plot.14402.2": "They say if you hold your breath, focus, and gaze into each other's eyes, your hearts will connect... But for two people who are always out of sync, can it really work?",
|
||||
"Plot.14403.1": "Training for Oneness, Part Ⅲ",
|
||||
"Plot.14403.2": "The rain poured down, and she seemed a little dejected. In that moment, you realized the duty you must fulfill as the \"Wielder...\"",
|
||||
"Plot.14501.1": "???",
|
||||
"Plot.14501.2": "???",
|
||||
"Plot.14502.1": "???",
|
||||
"Plot.14502.2": "???",
|
||||
"Plot.14501.1": "Performer of Myriad Faces I",
|
||||
"Plot.14501.2": "Driven by hidden designs, she engineered your crossing of paths.",
|
||||
"Plot.14502.1": "Performer of Myriad Faces II",
|
||||
"Plot.14502.2": "Step by step, her guidance leads you right into the spotlight.",
|
||||
"Plot.14503.1": "Performer of Myriad Faces III",
|
||||
"Plot.14503.2": "As the curtain drops, who can truly tell the mask from the face beneath?",
|
||||
"Plot.14701.1": "Echo of Hearts and Stars, Part Ⅰ",
|
||||
"Plot.14701.2": "Given the task of \"healing the trauma of war-ridden Trekkers,\" a troubled Boss unexpectedly hears a familiar melody in Flavio...",
|
||||
"Plot.14702.1": "Echo of Hearts and Stars, Part Ⅱ",
|
||||
@@ -197,6 +211,12 @@
|
||||
"Plot.15602.2": "Even with eyes clouded by desire and a soul worn down by time, they never stopped moving forward.",
|
||||
"Plot.15603.1": "Big Cleanup Job in a Small Room, Part Ⅲ",
|
||||
"Plot.15603.2": "The crisis was averted. Following those footsteps, her adventure had only just begun.",
|
||||
"Plot.15701.1": "???",
|
||||
"Plot.15701.2": "???",
|
||||
"Plot.15702.1": "???",
|
||||
"Plot.15702.2": "???",
|
||||
"Plot.15703.1": "???",
|
||||
"Plot.15703.2": "???",
|
||||
"Plot.15801.1": "Gifts on Delivery, Part Ⅰ",
|
||||
"Plot.15801.2": "The Snowish Festival has already passed, but the work isn't over, and the new mission is... Huh? A cannon?!",
|
||||
"Plot.15802.1": "Gifts on Delivery, Part Ⅱ",
|
||||
@@ -208,5 +228,11 @@
|
||||
"Plot.15902.1": "Secret Digestive Recipe II",
|
||||
"Plot.15902.2": "A cup of herbal tea threw the doctor into a predicament—\"Assistant,\" come help her.",
|
||||
"Plot.15903.1": "Secret Digestive Recipe III",
|
||||
"Plot.15903.2": "Among the Loong's many well-known methods of self-care, massage is by far the most renowned."
|
||||
"Plot.15903.2": "Among the Loong's many well-known methods of self-care, massage is by far the most renowned.",
|
||||
"Plot.16001.1": "???",
|
||||
"Plot.16001.2": "???",
|
||||
"Plot.16002.1": "???",
|
||||
"Plot.16002.2": "???",
|
||||
"Plot.16003.1": "???",
|
||||
"Plot.16003.2": "???"
|
||||
}
|
||||
+530
-414
File diff suppressed because it is too large
Load Diff
@@ -1,14 +1,14 @@
|
||||
{
|
||||
"SecondarySkill.3003101.1": "Lingering Heatwave",
|
||||
"SecondarySkill.3003101.2": "When any Trekker triggers ##Ignis Mark#1016#, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3003101.2": "When any Trekker triggers ##Ignis Mark#1016#, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3003102.1": "Lingering Heatwave",
|
||||
"SecondarySkill.3003102.2": "When any Trekker triggers ##Ignis Mark#1016#, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3003102.2": "When any Trekker triggers ##Ignis Mark#1016#, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3003103.1": "Lingering Heatwave",
|
||||
"SecondarySkill.3003103.2": "When any Trekker triggers ##Ignis Mark#1016#, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3003103.2": "When any Trekker triggers ##Ignis Mark#1016#, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3003104.1": "Lingering Heatwave",
|
||||
"SecondarySkill.3003104.2": "When any Trekker triggers ##Ignis Mark#1016#, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3003104.2": "When any Trekker triggers ##Ignis Mark#1016#, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3003105.1": "Lingering Heatwave",
|
||||
"SecondarySkill.3003105.2": "When any Trekker triggers ##Ignis Mark#1016#, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3003105.2": "When any Trekker triggers ##Ignis Mark#1016#, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3004101.1": "Twin Moons' Waltz",
|
||||
"SecondarySkill.3004101.2": "When a support Ignis Trekker is on the battlefield, increases the main Ignis Trekker's Skill DMG by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.3004102.1": "Twin Moons' Waltz",
|
||||
@@ -20,15 +20,15 @@
|
||||
"SecondarySkill.3004105.1": "Twin Moons' Waltz",
|
||||
"SecondarySkill.3004105.2": "When a support Ignis Trekker is on the battlefield, increases the main Ignis Trekker's Skill DMG by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.3005101.1": "Shining Burst",
|
||||
"SecondarySkill.3005101.2": "When any Trekker triggers ##Lux Mark#1015#, increases Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3005101.2": "When any Trekker triggers ##Lux Mark#1015#, increases the ATK of Lux Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3005102.1": "Shining Burst",
|
||||
"SecondarySkill.3005102.2": "When any Trekker triggers ##Lux Mark#1015#, increases Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3005102.2": "When any Trekker triggers ##Lux Mark#1015#, increases the ATK of Lux Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3005103.1": "Shining Burst",
|
||||
"SecondarySkill.3005103.2": "When any Trekker triggers ##Lux Mark#1015#, increases Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3005103.2": "When any Trekker triggers ##Lux Mark#1015#, increases the ATK of Lux Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3005104.1": "Shining Burst",
|
||||
"SecondarySkill.3005104.2": "When any Trekker triggers ##Lux Mark#1015#, increases Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3005104.2": "When any Trekker triggers ##Lux Mark#1015#, increases the ATK of Lux Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3005105.1": "Shining Burst",
|
||||
"SecondarySkill.3005105.2": "When any Trekker triggers ##Lux Mark#1015#, increases Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3005105.2": "When any Trekker triggers ##Lux Mark#1015#, increases the ATK of Lux Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3006101.1": "Tranquil Light",
|
||||
"SecondarySkill.3006101.2": "When a support Lux Trekker is on the battlefield, increases the main Lux Trekker's Skill DMG dealt by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.3006102.1": "Tranquil Light",
|
||||
@@ -40,15 +40,15 @@
|
||||
"SecondarySkill.3006105.1": "Tranquil Light",
|
||||
"SecondarySkill.3006105.2": "When a support Lux Trekker is on the battlefield, increases the main Lux Trekker's Skill DMG dealt by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.3007101.1": "Evening Breeze",
|
||||
"SecondarySkill.3007101.2": "When any Trekker triggers ##Ventus Mark#1017#, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3007101.2": "When any Trekker triggers ##Ventus Mark#1017#, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3007102.1": "Evening Breeze",
|
||||
"SecondarySkill.3007102.2": "When any Trekker triggers ##Ventus Mark#1017#, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3007102.2": "When any Trekker triggers ##Ventus Mark#1017#, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3007103.1": "Evening Breeze",
|
||||
"SecondarySkill.3007103.2": "When any Trekker triggers ##Ventus Mark#1017#, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3007103.2": "When any Trekker triggers ##Ventus Mark#1017#, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3007104.1": "Evening Breeze",
|
||||
"SecondarySkill.3007104.2": "When any Trekker triggers ##Ventus Mark#1017#, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3007104.2": "When any Trekker triggers ##Ventus Mark#1017#, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3007105.1": "Evening Breeze",
|
||||
"SecondarySkill.3007105.2": "When any Trekker triggers ##Ventus Mark#1017#, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3007105.2": "When any Trekker triggers ##Ventus Mark#1017#, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3008101.1": "Companion's Bond",
|
||||
"SecondarySkill.3008101.2": "When a support Ventus Trekker is on the battlefield, increases the main Ventus Trekker's Skill DMG dealt by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.3008102.1": "Companion's Bond",
|
||||
@@ -60,15 +60,15 @@
|
||||
"SecondarySkill.3008105.1": "Companion's Bond",
|
||||
"SecondarySkill.3008105.2": "When a support Ventus Trekker is on the battlefield, increases the main Ventus Trekker's Skill DMG dealt by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.3009101.1": "Silken Raindrops",
|
||||
"SecondarySkill.3009101.2": "When any Trekker triggers ##Aqua Mark#1018#, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3009101.2": "When any Trekker triggers ##Aqua Mark#1018#, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3009102.1": "Silken Raindrops",
|
||||
"SecondarySkill.3009102.2": "When any Trekker triggers ##Aqua Mark#1018#, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3009102.2": "When any Trekker triggers ##Aqua Mark#1018#, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3009103.1": "Silken Raindrops",
|
||||
"SecondarySkill.3009103.2": "When any Trekker triggers ##Aqua Mark#1018#, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3009103.2": "When any Trekker triggers ##Aqua Mark#1018#, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3009104.1": "Silken Raindrops",
|
||||
"SecondarySkill.3009104.2": "When any Trekker triggers ##Aqua Mark#1018#, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3009104.2": "When any Trekker triggers ##Aqua Mark#1018#, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3009105.1": "Silken Raindrops",
|
||||
"SecondarySkill.3009105.2": "When any Trekker triggers ##Aqua Mark#1018#, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3009105.2": "When any Trekker triggers ##Aqua Mark#1018#, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3010101.1": "Shroud of Mist",
|
||||
"SecondarySkill.3010101.2": "When a support Aqua Trekker is on the battlefield, increases the main Aqua Trekker's Skill DMG dealt by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.3010102.1": "Shroud of Mist",
|
||||
@@ -80,15 +80,15 @@
|
||||
"SecondarySkill.3010105.1": "Shroud of Mist",
|
||||
"SecondarySkill.3010105.2": "When a support Aqua Trekker is on the battlefield, increases the main Aqua Trekker's Skill DMG dealt by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.3011101.1": "Dancing Shadows",
|
||||
"SecondarySkill.3011101.2": "When any Trekker triggers ##Umbra Mark#1019#, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3011101.2": "When any Trekker triggers ##Umbra Mark#1019#, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3011102.1": "Dancing Shadows",
|
||||
"SecondarySkill.3011102.2": "When any Trekker triggers ##Umbra Mark#1019#, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3011102.2": "When any Trekker triggers ##Umbra Mark#1019#, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3011103.1": "Dancing Shadows",
|
||||
"SecondarySkill.3011103.2": "When any Trekker triggers ##Umbra Mark#1019#, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3011103.2": "When any Trekker triggers ##Umbra Mark#1019#, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3011104.1": "Dancing Shadows",
|
||||
"SecondarySkill.3011104.2": "When any Trekker triggers ##Umbra Mark#1019#, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3011104.2": "When any Trekker triggers ##Umbra Mark#1019#, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3011105.1": "Dancing Shadows",
|
||||
"SecondarySkill.3011105.2": "When any Trekker triggers ##Umbra Mark#1019#, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3011105.2": "When any Trekker triggers ##Umbra Mark#1019#, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3012101.1": "Moonlit Taps",
|
||||
"SecondarySkill.3012101.2": "When a support Umbra Trekker is on the battlefield, increases the main Umbra Trekker's Skill DMG dealt by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.3012102.1": "Moonlit Taps",
|
||||
@@ -100,15 +100,15 @@
|
||||
"SecondarySkill.3012105.1": "Moonlit Taps",
|
||||
"SecondarySkill.3012105.2": "When a support Umbra Trekker is on the battlefield, increases the main Umbra Trekker's Skill DMG dealt by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.3013101.1": "Snuggle Up",
|
||||
"SecondarySkill.3013101.2": "When any Trekker triggers ##Terra Mark#1020#, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3013101.2": "When any Trekker triggers ##Terra Mark#1020#, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3013102.1": "Snuggle Up",
|
||||
"SecondarySkill.3013102.2": "When any Trekker triggers ##Terra Mark#1020#, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3013102.2": "When any Trekker triggers ##Terra Mark#1020#, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3013103.1": "Snuggle Up",
|
||||
"SecondarySkill.3013103.2": "When any Trekker triggers ##Terra Mark#1020#, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3013103.2": "When any Trekker triggers ##Terra Mark#1020#, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3013104.1": "Snuggle Up",
|
||||
"SecondarySkill.3013104.2": "When any Trekker triggers ##Terra Mark#1020#, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3013104.2": "When any Trekker triggers ##Terra Mark#1020#, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3013105.1": "Snuggle Up",
|
||||
"SecondarySkill.3013105.2": "When any Trekker triggers ##Terra Mark#1020#, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3013105.2": "When any Trekker triggers ##Terra Mark#1020#, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3014101.1": "Engine Lubrication",
|
||||
"SecondarySkill.3014101.2": "When a support Terra Trekker is on the battlefield, increases the main Terra Trekker's Skill DMG dealt by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.3014102.1": "Engine Lubrication",
|
||||
@@ -120,125 +120,125 @@
|
||||
"SecondarySkill.3014105.1": "Engine Lubrication",
|
||||
"SecondarySkill.3014105.2": "When a support Terra Trekker is on the battlefield, increases the main Terra Trekker's Skill DMG dealt by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.3015101.1": "Caressing Breeze",
|
||||
"SecondarySkill.3015101.2": "When the main Ventus Trekker is hit, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3015101.2": "When the Ventus Main Trekker is hit, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3015102.1": "Caressing Breeze",
|
||||
"SecondarySkill.3015102.2": "When the main Ventus Trekker is hit, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3015102.2": "When the Ventus Main Trekker is hit, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3015103.1": "Caressing Breeze",
|
||||
"SecondarySkill.3015103.2": "When the main Ventus Trekker is hit, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3015103.2": "When the Ventus Main Trekker is hit, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3015104.1": "Caressing Breeze",
|
||||
"SecondarySkill.3015104.2": "When the main Ventus Trekker is hit, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3015104.2": "When the Ventus Main Trekker is hit, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3015105.1": "Caressing Breeze",
|
||||
"SecondarySkill.3015105.2": "When the main Ventus Trekker is hit, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3015105.2": "When the Ventus Main Trekker is hit, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3016101.1": "Thorning Rose",
|
||||
"SecondarySkill.3016101.2": "When the main Ignis Trekker is hit, increases the squad's Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3016101.2": "When the Ignis Main Trekker is hit, increases all friendly units' Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3016102.1": "Thorning Rose",
|
||||
"SecondarySkill.3016102.2": "When the main Ignis Trekker is hit, increases the squad's Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3016102.2": "When the Ignis Main Trekker is hit, increases all friendly units' Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3016103.1": "Thorning Rose",
|
||||
"SecondarySkill.3016103.2": "When the main Ignis Trekker is hit, increases the squad's Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3016103.2": "When the Ignis Main Trekker is hit, increases all friendly units' Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3016104.1": "Thorning Rose",
|
||||
"SecondarySkill.3016104.2": "When the main Ignis Trekker is hit, increases the squad's Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3016104.2": "When the Ignis Main Trekker is hit, increases all friendly units' Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3016105.1": "Thorning Rose",
|
||||
"SecondarySkill.3016105.2": "When the main Ignis Trekker is hit, increases the squad's Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3016105.2": "When the Ignis Main Trekker is hit, increases all friendly units' Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3017101.1": "Spinning Light",
|
||||
"SecondarySkill.3017101.2": "When the main Lux Trekker is hit, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3017101.2": "When the Lux Main Trekker is hit, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3017102.1": "Spinning Light",
|
||||
"SecondarySkill.3017102.2": "When the main Lux Trekker is hit, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3017102.2": "When the Lux Main Trekker is hit, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3017103.1": "Spinning Light",
|
||||
"SecondarySkill.3017103.2": "When the main Lux Trekker is hit, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3017103.2": "When the Lux Main Trekker is hit, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3017104.1": "Spinning Light",
|
||||
"SecondarySkill.3017104.2": "When the main Lux Trekker is hit, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3017104.2": "When the Lux Main Trekker is hit, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3017105.1": "Spinning Light",
|
||||
"SecondarySkill.3017105.2": "When the main Lux Trekker is hit, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3017105.2": "When the Lux Main Trekker is hit, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3018101.1": "Chilling Coolness",
|
||||
"SecondarySkill.3018101.2": "When the main Aqua Trekker is hit, increases the squad's Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3018101.2": "When the Aqua Main Trekker is hit, increases all friendly units' Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3018102.1": "Chilling Coolness",
|
||||
"SecondarySkill.3018102.2": "When the main Aqua Trekker is hit, increases the squad's Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3018102.2": "When the Aqua Main Trekker is hit, increases all friendly units' Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3018103.1": "Chilling Coolness",
|
||||
"SecondarySkill.3018103.2": "When the main Aqua Trekker is hit, increases the squad's Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3018103.2": "When the Aqua Main Trekker is hit, increases all friendly units' Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3018104.1": "Chilling Coolness",
|
||||
"SecondarySkill.3018104.2": "When the main Aqua Trekker is hit, increases the squad's Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3018104.2": "When the Aqua Main Trekker is hit, increases all friendly units' Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3018105.1": "Chilling Coolness",
|
||||
"SecondarySkill.3018105.2": "When the main Aqua Trekker is hit, increases the squad's Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3018105.2": "When the Aqua Main Trekker is hit, increases all friendly units' Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3019101.1": "Fleeting Dreams",
|
||||
"SecondarySkill.3019101.2": "When the main Umbra Trekker is hit, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3019101.2": "When the Umbra Main Trekker is hit, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3019102.1": "Fleeting Dreams",
|
||||
"SecondarySkill.3019102.2": "When the main Umbra Trekker is hit, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3019102.2": "When the Umbra Main Trekker is hit, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3019103.1": "Fleeting Dreams",
|
||||
"SecondarySkill.3019103.2": "When the main Umbra Trekker is hit, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3019103.2": "When the Umbra Main Trekker is hit, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3019104.1": "Fleeting Dreams",
|
||||
"SecondarySkill.3019104.2": "When the main Umbra Trekker is hit, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3019104.2": "When the Umbra Main Trekker is hit, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3019105.1": "Fleeting Dreams",
|
||||
"SecondarySkill.3019105.2": "When the main Umbra Trekker is hit, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3019105.2": "When the Umbra Main Trekker is hit, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3020101.1": "Startling Moment",
|
||||
"SecondarySkill.3020101.2": "When the main Terra Trekker is hit, increases the squad's Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3020101.2": "When the Terra Main Trekker is hit, increases all friendly units' Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3020102.1": "Startling Moment",
|
||||
"SecondarySkill.3020102.2": "When the main Terra Trekker is hit, increases the squad's Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3020102.2": "When the Terra Main Trekker is hit, increases all friendly units' Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3020103.1": "Startling Moment",
|
||||
"SecondarySkill.3020103.2": "When the main Terra Trekker is hit, increases the squad's Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3020103.2": "When the Terra Main Trekker is hit, increases all friendly units' Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3020104.1": "Startling Moment",
|
||||
"SecondarySkill.3020104.2": "When the main Terra Trekker is hit, increases the squad's Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3020104.2": "When the Terra Main Trekker is hit, increases all friendly units' Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3020105.1": "Startling Moment",
|
||||
"SecondarySkill.3020105.2": "When the main Terra Trekker is hit, increases the squad's Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3020105.2": "When the Terra Main Trekker is hit, increases all friendly units' Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.3021101.1": "Squall",
|
||||
"SecondarySkill.3021101.2": "When any Ventus Trekker casts an Ultimate, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3021101.2": "When any Ventus Trekker casts an Ultimate, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3021102.1": "Squall",
|
||||
"SecondarySkill.3021102.2": "When any Ventus Trekker casts an Ultimate, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3021102.2": "When any Ventus Trekker casts an Ultimate, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3021103.1": "Squall",
|
||||
"SecondarySkill.3021103.2": "When any Ventus Trekker casts an Ultimate, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3021103.2": "When any Ventus Trekker casts an Ultimate, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3021104.1": "Squall",
|
||||
"SecondarySkill.3021104.2": "When any Ventus Trekker casts an Ultimate, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3021104.2": "When any Ventus Trekker casts an Ultimate, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3021105.1": "Squall",
|
||||
"SecondarySkill.3021105.2": "When any Ventus Trekker casts an Ultimate, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3021105.2": "When any Ventus Trekker casts an Ultimate, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3022101.1": "Surge of Flame",
|
||||
"SecondarySkill.3022101.2": "When any Ignis Trekker casts an Ultimate, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3022101.2": "When any Ignis Trekker casts an Ultimate, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3022102.1": "Surge of Flame",
|
||||
"SecondarySkill.3022102.2": "When any Ignis Trekker casts an Ultimate, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3022102.2": "When any Ignis Trekker casts an Ultimate, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3022103.1": "Surge of Flame",
|
||||
"SecondarySkill.3022103.2": "When any Ignis Trekker casts an Ultimate, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3022103.2": "When any Ignis Trekker casts an Ultimate, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3022104.1": "Surge of Flame",
|
||||
"SecondarySkill.3022104.2": "When any Ignis Trekker casts an Ultimate, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3022104.2": "When any Ignis Trekker casts an Ultimate, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3022105.1": "Surge of Flame",
|
||||
"SecondarySkill.3022105.2": "When any Ignis Trekker casts an Ultimate, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3022105.2": "When any Ignis Trekker casts an Ultimate, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3023101.1": "Holy Glow",
|
||||
"SecondarySkill.3023101.2": "When any Lux Trekker casts an Ultimate, increases Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3023101.2": "When any Lux Trekker casts an Ultimate, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3023102.1": "Holy Glow",
|
||||
"SecondarySkill.3023102.2": "When any Lux Trekker casts an Ultimate, increases Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3023102.2": "When any Lux Trekker casts an Ultimate, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3023103.1": "Holy Glow",
|
||||
"SecondarySkill.3023103.2": "When any Lux Trekker casts an Ultimate, increases Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3023103.2": "When any Lux Trekker casts an Ultimate, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3023104.1": "Holy Glow",
|
||||
"SecondarySkill.3023104.2": "When any Lux Trekker casts an Ultimate, increases Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3023104.2": "When any Lux Trekker casts an Ultimate, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3023105.1": "Holy Glow",
|
||||
"SecondarySkill.3023105.2": "When any Lux Trekker casts an Ultimate, increases Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3023105.2": "When any Lux Trekker casts an Ultimate, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3024101.1": "Sweet Creek",
|
||||
"SecondarySkill.3024101.2": "When any Aqua Trekker casts an Ultimate, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3024101.2": "When any Aqua Trekker casts an Ultimate, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3024102.1": "Sweet Creek",
|
||||
"SecondarySkill.3024102.2": "When any Aqua Trekker casts an Ultimate, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3024102.2": "When any Aqua Trekker casts an Ultimate, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3024103.1": "Sweet Creek",
|
||||
"SecondarySkill.3024103.2": "When any Aqua Trekker casts an Ultimate, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3024103.2": "When any Aqua Trekker casts an Ultimate, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3024104.1": "Sweet Creek",
|
||||
"SecondarySkill.3024104.2": "When any Aqua Trekker casts an Ultimate, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3024104.2": "When any Aqua Trekker casts an Ultimate, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3024105.1": "Sweet Creek",
|
||||
"SecondarySkill.3024105.2": "When any Aqua Trekker casts an Ultimate, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3024105.2": "When any Aqua Trekker casts an Ultimate, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3025101.1": "Phantom Realm",
|
||||
"SecondarySkill.3025101.2": "When any Umbra Trekker casts an Ultimate, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3025101.2": "When any Umbra Trekker casts an Ultimate, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3025102.1": "Phantom Realm",
|
||||
"SecondarySkill.3025102.2": "When any Umbra Trekker casts an Ultimate, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3025102.2": "When any Umbra Trekker casts an Ultimate, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3025103.1": "Phantom Realm",
|
||||
"SecondarySkill.3025103.2": "When any Umbra Trekker casts an Ultimate, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3025103.2": "When any Umbra Trekker casts an Ultimate, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3025104.1": "Phantom Realm",
|
||||
"SecondarySkill.3025104.2": "When any Umbra Trekker casts an Ultimate, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3025104.2": "When any Umbra Trekker casts an Ultimate, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3025105.1": "Phantom Realm",
|
||||
"SecondarySkill.3025105.2": "When any Umbra Trekker casts an Ultimate, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3025105.2": "When any Umbra Trekker casts an Ultimate, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3026101.1": "Livestream Prep",
|
||||
"SecondarySkill.3026101.2": "When any Terra Trekker casts an Ultimate, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3026101.2": "When any Terra Trekker casts an Ultimate, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3026102.1": "Livestream Prep",
|
||||
"SecondarySkill.3026102.2": "When any Terra Trekker casts an Ultimate, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3026102.2": "When any Terra Trekker casts an Ultimate, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3026103.1": "Livestream Prep",
|
||||
"SecondarySkill.3026103.2": "When any Terra Trekker casts an Ultimate, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3026103.2": "When any Terra Trekker casts an Ultimate, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3026104.1": "Livestream Prep",
|
||||
"SecondarySkill.3026104.2": "When any Terra Trekker casts an Ultimate, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3026104.2": "When any Terra Trekker casts an Ultimate, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3026105.1": "Livestream Prep",
|
||||
"SecondarySkill.3026105.2": "When any Terra Trekker casts an Ultimate, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.3026105.2": "When any Terra Trekker casts an Ultimate, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4001101.1": "Cat God's Penalty",
|
||||
"SecondarySkill.4001101.2": "If the main Trekker is inflicted with Blazing Armor, increases Ignis squadmates' Ultimate DMG to elite or higher-tier targets by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4001102.1": "Cat God's Penalty",
|
||||
@@ -250,15 +250,15 @@
|
||||
"SecondarySkill.4001105.1": "Cat God's Penalty",
|
||||
"SecondarySkill.4001105.2": "If the main Trekker is inflicted with Blazing Armor, increases Ignis squadmates' Ultimate DMG to elite or higher-tier targets by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4001201.1": "Destructive Aura",
|
||||
"SecondarySkill.4001201.2": "When the target is killed, if the main Trekker is inflicted with Blazing Armor, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4001201.2": "When the target is killed, if the Main Trekker has Blazing Armor, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4001202.1": "Destructive Aura",
|
||||
"SecondarySkill.4001202.2": "When the target is killed, if the main Trekker is inflicted with Blazing Armor, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4001202.2": "When the target is killed, if the Main Trekker has Blazing Armor, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4001203.1": "Destructive Aura",
|
||||
"SecondarySkill.4001203.2": "When the target is killed, if the main Trekker is inflicted with Blazing Armor, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4001203.2": "When the target is killed, if the Main Trekker has Blazing Armor, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4001204.1": "Destructive Aura",
|
||||
"SecondarySkill.4001204.2": "When the target is killed, if the main Trekker is inflicted with Blazing Armor, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4001204.2": "When the target is killed, if the Main Trekker has Blazing Armor, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4001205.1": "Destructive Aura",
|
||||
"SecondarySkill.4001205.2": "When the target is killed, if the main Trekker is inflicted with Blazing Armor, increases Ignis squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4001205.2": "When the target is killed, if the Main Trekker has Blazing Armor, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4002101.1": "Snowpetal Storm",
|
||||
"SecondarySkill.4002101.2": "Increases Ventus Trekkers' Ultimate DMG dealt to targets inflicted with Laceration by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4002102.1": "Snowpetal Storm",
|
||||
@@ -270,15 +270,35 @@
|
||||
"SecondarySkill.4002105.1": "Snowpetal Storm",
|
||||
"SecondarySkill.4002105.2": "Increases Ventus Trekkers' Ultimate DMG dealt to targets inflicted with Laceration by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4002201.1": "Fragrance of Heart",
|
||||
"SecondarySkill.4002201.2": "When any Ventus Trekker kills a target inflicted with Laceration, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4002201.2": "When any Ventus Trekker kills a target inflicted with Laceration, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4002202.1": "Fragrance of Heart",
|
||||
"SecondarySkill.4002202.2": "When any Ventus Trekker kills a target inflicted with Laceration, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4002202.2": "When any Ventus Trekker kills a target inflicted with Laceration, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4002203.1": "Fragrance of Heart",
|
||||
"SecondarySkill.4002203.2": "When any Ventus Trekker kills a target inflicted with Laceration, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4002203.2": "When any Ventus Trekker kills a target inflicted with Laceration, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4002204.1": "Fragrance of Heart",
|
||||
"SecondarySkill.4002204.2": "When any Ventus Trekker kills a target inflicted with Laceration, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4002204.2": "When any Ventus Trekker kills a target inflicted with Laceration, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4002205.1": "Fragrance of Heart",
|
||||
"SecondarySkill.4002205.2": "When any Ventus Trekker kills a target inflicted with Laceration, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4002205.2": "When any Ventus Trekker kills a target inflicted with Laceration, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4003101.1": "???",
|
||||
"SecondarySkill.4003101.2": "???",
|
||||
"SecondarySkill.4003102.1": "???",
|
||||
"SecondarySkill.4003102.2": "???",
|
||||
"SecondarySkill.4003103.1": "???",
|
||||
"SecondarySkill.4003103.2": "???",
|
||||
"SecondarySkill.4003104.1": "???",
|
||||
"SecondarySkill.4003104.2": "???",
|
||||
"SecondarySkill.4003105.1": "???",
|
||||
"SecondarySkill.4003105.2": "???",
|
||||
"SecondarySkill.4003201.1": "???",
|
||||
"SecondarySkill.4003201.2": "???",
|
||||
"SecondarySkill.4003202.1": "???",
|
||||
"SecondarySkill.4003202.2": "???",
|
||||
"SecondarySkill.4003203.1": "???",
|
||||
"SecondarySkill.4003203.2": "???",
|
||||
"SecondarySkill.4003204.1": "???",
|
||||
"SecondarySkill.4003204.2": "???",
|
||||
"SecondarySkill.4003205.1": "???",
|
||||
"SecondarySkill.4003205.2": "???",
|
||||
"SecondarySkill.4004101.1": "Graceful Essence",
|
||||
"SecondarySkill.4004101.2": "When the main Umbra Trekker has Reverence, increases the Ultimate DMG of Umbra Trekkers in the squad by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4004102.1": "Graceful Essence",
|
||||
@@ -320,15 +340,15 @@
|
||||
"SecondarySkill.4005205.1": "Bygone Echoes",
|
||||
"SecondarySkill.4005205.2": "Increases Aqua Trekkers' Skill DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Aqua Trekker deals Skill DMG, if a support Aqua Trekker is on the battlefield, increases the DMG of this hit by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4006101.1": "Spectral Fragrance",
|
||||
"SecondarySkill.4006101.2": "When any Umbra Trekker casts a Support Skill, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.\u000bFor every minion summoned by an Umbra squadmate, increases the DMG of all allied Umbra minions on the battlefield by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"SecondarySkill.4006101.2": "When any Umbra Trekker casts a Support Skill, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.\u000bFor every Minion summoned by an Umbra Trekker in the squad, increases the DMG of all allied Umbra Minions on the battlefield by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"SecondarySkill.4006102.1": "Spectral Fragrance",
|
||||
"SecondarySkill.4006102.2": "When any Umbra Trekker casts a Support Skill, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.\u000bFor every minion summoned by an Umbra squadmate, increases the DMG of all allied Umbra minions on the battlefield by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"SecondarySkill.4006102.2": "When any Umbra Trekker casts a Support Skill, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.\u000bFor every Minion summoned by an Umbra Trekker in the squad, increases the DMG of all allied Umbra Minions on the battlefield by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"SecondarySkill.4006103.1": "Spectral Fragrance",
|
||||
"SecondarySkill.4006103.2": "When any Umbra Trekker casts a Support Skill, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.\u000bFor every minion summoned by an Umbra squadmate, increases the DMG of all allied Umbra minions on the battlefield by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"SecondarySkill.4006103.2": "When any Umbra Trekker casts a Support Skill, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.\u000bFor every Minion summoned by an Umbra Trekker in the squad, increases the DMG of all allied Umbra Minions on the battlefield by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"SecondarySkill.4006104.1": "Spectral Fragrance",
|
||||
"SecondarySkill.4006104.2": "When any Umbra Trekker casts a Support Skill, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.\u000bFor every minion summoned by an Umbra squadmate, increases the DMG of all allied Umbra minions on the battlefield by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"SecondarySkill.4006104.2": "When any Umbra Trekker casts a Support Skill, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.\u000bFor every Minion summoned by an Umbra Trekker in the squad, increases the DMG of all allied Umbra Minions on the battlefield by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"SecondarySkill.4006105.1": "Spectral Fragrance",
|
||||
"SecondarySkill.4006105.2": "When any Umbra Trekker casts a Support Skill, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.\u000bFor every minion summoned by an Umbra squadmate, increases the DMG of all allied Umbra minions on the battlefield by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"SecondarySkill.4006105.2": "When any Umbra Trekker casts a Support Skill, increases the ATK of Umbra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s.\u000bFor every Minion summoned by an Umbra Trekker in the squad, increases the DMG of all allied Umbra Minions on the battlefield by <color=#ec6d21>{3}</color> for {4}s, stacking up to {5} times.",
|
||||
"SecondarySkill.4006201.1": "Dark Trace",
|
||||
"SecondarySkill.4006201.2": "Increases Umbra Trekkers' Ultimate DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Umbra Mark#1019#, increases this effect by an additional <color=#ec6d21>{2}</color> and the DMG of all allied Umbra minions on the battlefield by an additional <color=#ec6d21>{3}</color> for {4}s.",
|
||||
"SecondarySkill.4006202.1": "Dark Trace",
|
||||
@@ -340,15 +360,15 @@
|
||||
"SecondarySkill.4006205.1": "Dark Trace",
|
||||
"SecondarySkill.4006205.2": "Increases Umbra Trekkers' Ultimate DMG by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Umbra Mark#1019#, increases this effect by an additional <color=#ec6d21>{2}</color> and the DMG of all allied Umbra minions on the battlefield by an additional <color=#ec6d21>{3}</color> for {4}s.",
|
||||
"SecondarySkill.4007101.1": "Decisive Strike",
|
||||
"SecondarySkill.4007101.2": "When a Lux main Trekker hits a target, increases all Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {3}s.\u000bWhen any Lux Trekker hits a stunned target, increases this effect by an additional <color=#ec6d21>{2}</color> for {4}s.",
|
||||
"SecondarySkill.4007101.2": "When a Lux Main Trekker hits a target, increases the ATK of Lux Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {3}s.\u000bWhen any Lux Trekker hits a stunned target, increases this effect by an additional <color=#ec6d21>{2}</color> for {4}s.",
|
||||
"SecondarySkill.4007102.1": "Decisive Strike",
|
||||
"SecondarySkill.4007102.2": "When a Lux main Trekker hits a target, increases all Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {3}s.\u000bWhen any Lux Trekker hits a stunned target, increases this effect by an additional <color=#ec6d21>{2}</color> for {4}s.",
|
||||
"SecondarySkill.4007102.2": "When a Lux Main Trekker hits a target, increases the ATK of Lux Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {3}s.\u000bWhen any Lux Trekker hits a stunned target, increases this effect by an additional <color=#ec6d21>{2}</color> for {4}s.",
|
||||
"SecondarySkill.4007103.1": "Decisive Strike",
|
||||
"SecondarySkill.4007103.2": "When a Lux main Trekker hits a target, increases all Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {3}s.\u000bWhen any Lux Trekker hits a stunned target, increases this effect by an additional <color=#ec6d21>{2}</color> for {4}s.",
|
||||
"SecondarySkill.4007103.2": "When a Lux Main Trekker hits a target, increases the ATK of Lux Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {3}s.\u000bWhen any Lux Trekker hits a stunned target, increases this effect by an additional <color=#ec6d21>{2}</color> for {4}s.",
|
||||
"SecondarySkill.4007104.1": "Decisive Strike",
|
||||
"SecondarySkill.4007104.2": "When a Lux main Trekker hits a target, increases all Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {3}s.\u000bWhen any Lux Trekker hits a stunned target, increases this effect by an additional <color=#ec6d21>{2}</color> for {4}s.",
|
||||
"SecondarySkill.4007104.2": "When a Lux Main Trekker hits a target, increases the ATK of Lux Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {3}s.\u000bWhen any Lux Trekker hits a stunned target, increases this effect by an additional <color=#ec6d21>{2}</color> for {4}s.",
|
||||
"SecondarySkill.4007105.1": "Decisive Strike",
|
||||
"SecondarySkill.4007105.2": "When a Lux main Trekker hits a target, increases all Lux squadmates' ATK by <color=#ec6d21>{1}</color> for {3}s.\u000bWhen any Lux Trekker hits a stunned target, increases this effect by an additional <color=#ec6d21>{2}</color> for {4}s.",
|
||||
"SecondarySkill.4007105.2": "When a Lux Main Trekker hits a target, increases the ATK of Lux Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {3}s.\u000bWhen any Lux Trekker hits a stunned target, increases this effect by an additional <color=#ec6d21>{2}</color> for {4}s.",
|
||||
"SecondarySkill.4007201.1": "Reach of Radiance",
|
||||
"SecondarySkill.4007201.2": "When a Lux Support Skill hits a target, increases the Lux DMG taken by the target by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4007202.1": "Reach of Radiance",
|
||||
@@ -380,15 +400,15 @@
|
||||
"SecondarySkill.4008205.1": "Horn of Departure",
|
||||
"SecondarySkill.4008205.2": "If a target is inflicted with Bright Tide, each stack increases the Skill DMG dealt by Aqua Trekkers to the target by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4009101.1": "Starlit Winds",
|
||||
"SecondarySkill.4009101.2": "When the main Ventus Trekker gains a shield, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4009101.2": "When the Ventus Main Trekker gains a shield, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4009102.1": "Starlit Winds",
|
||||
"SecondarySkill.4009102.2": "When the main Ventus Trekker gains a shield, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4009102.2": "When the Ventus Main Trekker gains a shield, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4009103.1": "Starlit Winds",
|
||||
"SecondarySkill.4009103.2": "When the main Ventus Trekker gains a shield, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4009103.2": "When the Ventus Main Trekker gains a shield, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4009104.1": "Starlit Winds",
|
||||
"SecondarySkill.4009104.2": "When the main Ventus Trekker gains a shield, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4009104.2": "When the Ventus Main Trekker gains a shield, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4009105.1": "Starlit Winds",
|
||||
"SecondarySkill.4009105.2": "When the main Ventus Trekker gains a shield, increases the squad's Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4009105.2": "When the Ventus Main Trekker gains a shield, increases all friendly units' Ventus DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4009201.1": "Windswept Prayer",
|
||||
"SecondarySkill.4009201.2": "When any Ventus Trekker deals Skill DMG, if the main Ventus Trekker has a shield, increases the DMG of this hit by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4009202.1": "Windswept Prayer",
|
||||
@@ -400,15 +420,15 @@
|
||||
"SecondarySkill.4009205.1": "Windswept Prayer",
|
||||
"SecondarySkill.4009205.2": "When any Ventus Trekker deals Skill DMG, if the main Ventus Trekker has a shield, increases the DMG of this hit by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4010101.1": "Light of Mercy",
|
||||
"SecondarySkill.4010101.2": "When the main Lux Trekker gains a shield, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4010101.2": "When the Lux Main Trekker gains a shield, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4010102.1": "Light of Mercy",
|
||||
"SecondarySkill.4010102.2": "When the main Lux Trekker gains a shield, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4010102.2": "When the Lux Main Trekker gains a shield, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4010103.1": "Light of Mercy",
|
||||
"SecondarySkill.4010103.2": "When the main Lux Trekker gains a shield, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4010103.2": "When the Lux Main Trekker gains a shield, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4010104.1": "Light of Mercy",
|
||||
"SecondarySkill.4010104.2": "When the main Lux Trekker gains a shield, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4010104.2": "When the Lux Main Trekker gains a shield, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4010105.1": "Light of Mercy",
|
||||
"SecondarySkill.4010105.2": "When the main Lux Trekker gains a shield, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4010105.2": "When the Lux Main Trekker gains a shield, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4010201.1": "Divine Protection",
|
||||
"SecondarySkill.4010201.2": "When any Lux Trekker casts a skill, if the main Trekker has a shield, increases Lux squadmates' Skill DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4010202.1": "Divine Protection",
|
||||
@@ -420,15 +440,15 @@
|
||||
"SecondarySkill.4010205.1": "Divine Protection",
|
||||
"SecondarySkill.4010205.2": "When any Lux Trekker casts a skill, if the main Trekker has a shield, increases Lux squadmates' Skill DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4011101.1": "Frosted Blossom",
|
||||
"SecondarySkill.4011101.2": "When the main Aqua Trekker gains a shield, increases the squad's Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4011101.2": "When the Aqua Main Trekker gains a shield, increases all friendly units' Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4011102.1": "Frosted Blossom",
|
||||
"SecondarySkill.4011102.2": "When the main Aqua Trekker gains a shield, increases the squad's Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4011102.2": "When the Aqua Main Trekker gains a shield, increases all friendly units' Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4011103.1": "Frosted Blossom",
|
||||
"SecondarySkill.4011103.2": "When the main Aqua Trekker gains a shield, increases the squad's Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4011103.2": "When the Aqua Main Trekker gains a shield, increases all friendly units' Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4011104.1": "Frosted Blossom",
|
||||
"SecondarySkill.4011104.2": "When the main Aqua Trekker gains a shield, increases the squad's Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4011104.2": "When the Aqua Main Trekker gains a shield, increases all friendly units' Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4011105.1": "Frosted Blossom",
|
||||
"SecondarySkill.4011105.2": "When the main Aqua Trekker gains a shield, increases the squad's Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4011105.2": "When the Aqua Main Trekker gains a shield, increases all friendly units' Aqua DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4011201.1": "Dancing Waters",
|
||||
"SecondarySkill.4011201.2": "When any Aqua Trekker deals Skill DMG, if the main Aqua Trekker has a shield, increases the DMG of this hit by <color=#ec6d21>{1}</color>.\u000bIncreases the main Aqua Trekker's Aqua DMG dealt to elite or higher-tier targets by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4011202.1": "Dancing Waters",
|
||||
@@ -440,15 +460,15 @@
|
||||
"SecondarySkill.4011205.1": "Dancing Waters",
|
||||
"SecondarySkill.4011205.2": "When any Aqua Trekker deals Skill DMG, if the main Aqua Trekker has a shield, increases the DMG of this hit by <color=#ec6d21>{1}</color>.\u000bIncreases the main Aqua Trekker's Aqua DMG dealt to elite or higher-tier targets by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4012101.1": "Dark Reckoning",
|
||||
"SecondarySkill.4012101.2": "When the main Umbra Trekker gains a shield, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4012101.2": "When the Umbra Main Trekker gains a shield, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4012102.1": "Dark Reckoning",
|
||||
"SecondarySkill.4012102.2": "When the main Umbra Trekker gains a shield, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4012102.2": "When the Umbra Main Trekker gains a shield, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4012103.1": "Dark Reckoning",
|
||||
"SecondarySkill.4012103.2": "When the main Umbra Trekker gains a shield, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4012103.2": "When the Umbra Main Trekker gains a shield, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4012104.1": "Dark Reckoning",
|
||||
"SecondarySkill.4012104.2": "When the main Umbra Trekker gains a shield, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4012104.2": "When the Umbra Main Trekker gains a shield, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4012105.1": "Dark Reckoning",
|
||||
"SecondarySkill.4012105.2": "When the main Umbra Trekker gains a shield, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4012105.2": "When the Umbra Main Trekker gains a shield, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4012201.1": "Greedy Pursuit",
|
||||
"SecondarySkill.4012201.2": "When any Trekker triggers ##Umbra Mark#1019#, if the main Trekker has a shield, increases Umbra squadmates' Skill and Ultimate DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4012202.1": "Greedy Pursuit",
|
||||
@@ -460,15 +480,15 @@
|
||||
"SecondarySkill.4012205.1": "Greedy Pursuit",
|
||||
"SecondarySkill.4012205.2": "When any Trekker triggers ##Umbra Mark#1019#, if the main Trekker has a shield, increases Umbra squadmates' Skill and Ultimate DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4013101.1": "Raging Wildfire",
|
||||
"SecondarySkill.4013101.2": "When the main Ignis Trekker gains a shield, increases the squad's Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4013101.2": "When the Ignis Main Trekker gains a shield, increases all friendly units' Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4013102.1": "Raging Wildfire",
|
||||
"SecondarySkill.4013102.2": "When the main Ignis Trekker gains a shield, increases the squad's Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4013102.2": "When the Ignis Main Trekker gains a shield, increases all friendly units' Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4013103.1": "Raging Wildfire",
|
||||
"SecondarySkill.4013103.2": "When the main Ignis Trekker gains a shield, increases the squad's Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4013103.2": "When the Ignis Main Trekker gains a shield, increases all friendly units' Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4013104.1": "Raging Wildfire",
|
||||
"SecondarySkill.4013104.2": "When the main Ignis Trekker gains a shield, increases the squad's Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4013104.2": "When the Ignis Main Trekker gains a shield, increases all friendly units' Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4013105.1": "Raging Wildfire",
|
||||
"SecondarySkill.4013105.2": "When the main Ignis Trekker gains a shield, increases the squad's Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4013105.2": "When the Ignis Main Trekker gains a shield, increases all friendly units' Ignis DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4013201.1": "Epic Adventure",
|
||||
"SecondarySkill.4013201.2": "When the main Ignis Trekker deals Skill DMG, if her HP is above {1}, increases the DMG of this hit by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4013202.1": "Epic Adventure",
|
||||
@@ -480,15 +500,15 @@
|
||||
"SecondarySkill.4013205.1": "Epic Adventure",
|
||||
"SecondarySkill.4013205.2": "When the main Ignis Trekker deals Skill DMG, if her HP is above {1}, increases the DMG of this hit by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4014101.1": "Fruity & Fragrant",
|
||||
"SecondarySkill.4014101.2": "When the main Terra Trekker gains a shield, increases the squad's Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4014101.2": "When the Terra Main Trekker gains a shield, increases all friendly units' Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4014102.1": "Fruity & Fragrant",
|
||||
"SecondarySkill.4014102.2": "When the main Terra Trekker gains a shield, increases the squad's Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4014102.2": "When the Terra Main Trekker gains a shield, increases all friendly units' Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4014103.1": "Fruity & Fragrant",
|
||||
"SecondarySkill.4014103.2": "When the main Terra Trekker gains a shield, increases the squad's Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4014103.2": "When the Terra Main Trekker gains a shield, increases all friendly units' Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4014104.1": "Fruity & Fragrant",
|
||||
"SecondarySkill.4014104.2": "When the main Terra Trekker gains a shield, increases the squad's Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4014104.2": "When the Terra Main Trekker gains a shield, increases all friendly units' Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4014105.1": "Fruity & Fragrant",
|
||||
"SecondarySkill.4014105.2": "When the main Terra Trekker gains a shield, increases the squad's Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4014105.2": "When the Terra Main Trekker gains a shield, increases all friendly units' Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4014201.1": "Juicy & Healthy",
|
||||
"SecondarySkill.4014201.2": "When any Terra Trekker casts an Ultimate, if the main Trekker has a shield, increases Terra squadmates' Skill DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4014202.1": "Juicy & Healthy",
|
||||
@@ -570,15 +590,15 @@
|
||||
"SecondarySkill.4018105.1": "Subtle Influence",
|
||||
"SecondarySkill.4018105.2": "Increases Ventus Trekkers' Ventus DMG dealt to targets with Ventus VUL by <color=#ec6d21>{1}</color>.\u000bReduces the DMG taken by the main Ventus Trekker by {2}.",
|
||||
"SecondarySkill.4018201.1": "Lasting Trends",
|
||||
"SecondarySkill.4018201.2": "For each target killed, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4018201.2": "For each target killed, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4018202.1": "Lasting Trends",
|
||||
"SecondarySkill.4018202.2": "For each target killed, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4018202.2": "For each target killed, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4018203.1": "Lasting Trends",
|
||||
"SecondarySkill.4018203.2": "For each target killed, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4018203.2": "For each target killed, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4018204.1": "Lasting Trends",
|
||||
"SecondarySkill.4018204.2": "For each target killed, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4018204.2": "For each target killed, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4018205.1": "Lasting Trends",
|
||||
"SecondarySkill.4018205.2": "For each target killed, increases Ventus squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4018205.2": "For each target killed, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4019101.1": "Windbreaking Shots",
|
||||
"SecondarySkill.4019101.2": "Increases Ignis Trekkers' Ignis DMG dealt to targets with Ignis VUL by <color=#ec6d21>{1}</color>.\u000bReduces the DMG taken by the main Ignis Trekker by {2}.",
|
||||
"SecondarySkill.4019102.1": "Windbreaking Shots",
|
||||
@@ -630,15 +650,15 @@
|
||||
"SecondarySkill.4021105.1": "Unbreakable Trio",
|
||||
"SecondarySkill.4021105.2": "Increases Aqua Trekkers' Aqua DMG dealt to targets with Aqua VUL by <color=#ec6d21>{1}</color>.\u000bReduces the DMG taken by the main Aqua Trekker by {2}.",
|
||||
"SecondarySkill.4021201.1": "Moment of Unity",
|
||||
"SecondarySkill.4021201.2": "Increases Aqua Trekkers' Auto Attack and Skill DMG by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4021201.2": "Increases the Auto Attack DMG and Skill DMG of Aqua Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4021202.1": "Moment of Unity",
|
||||
"SecondarySkill.4021202.2": "Increases Aqua Trekkers' Auto Attack and Skill DMG by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4021202.2": "Increases the Auto Attack DMG and Skill DMG of Aqua Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4021203.1": "Moment of Unity",
|
||||
"SecondarySkill.4021203.2": "Increases Aqua Trekkers' Auto Attack and Skill DMG by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4021203.2": "Increases the Auto Attack DMG and Skill DMG of Aqua Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4021204.1": "Moment of Unity",
|
||||
"SecondarySkill.4021204.2": "Increases Aqua Trekkers' Auto Attack and Skill DMG by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4021204.2": "Increases the Auto Attack DMG and Skill DMG of Aqua Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4021205.1": "Moment of Unity",
|
||||
"SecondarySkill.4021205.2": "Increases Aqua Trekkers' Auto Attack and Skill DMG by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4021205.2": "Increases the Auto Attack DMG and Skill DMG of Aqua Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4022101.1": "Moment of Terror",
|
||||
"SecondarySkill.4022101.2": "Increases Umbra Trekkers' Umbra DMG dealt to targets with Umbra VUL by <color=#ec6d21>{1}</color>.\u000bReduces the DMG taken by the main Umbra Trekker by {2}.",
|
||||
"SecondarySkill.4022102.1": "Moment of Terror",
|
||||
@@ -670,25 +690,25 @@
|
||||
"SecondarySkill.4023105.1": "Street Spirit",
|
||||
"SecondarySkill.4023105.2": "Increases Terra Trekkers' Terra DMG dealt to targets with Terra VUL by <color=#ec6d21>{1}</color>.\u000bReduces the DMG taken by the main Terra Trekker by {2}.",
|
||||
"SecondarySkill.4023201.1": "Hit and Run",
|
||||
"SecondarySkill.4023201.2": "Increases Terra Trekkers' Skill and Ultimate DMG by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4023201.2": "Increases the Skill DMG and Ultimate DMG of Terra Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4023202.1": "Hit and Run",
|
||||
"SecondarySkill.4023202.2": "Increases Terra Trekkers' Skill and Ultimate DMG by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4023202.2": "Increases the Skill DMG and Ultimate DMG of Terra Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4023203.1": "Hit and Run",
|
||||
"SecondarySkill.4023203.2": "Increases Terra Trekkers' Skill and Ultimate DMG by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4023203.2": "Increases the Skill DMG and Ultimate DMG of Terra Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4023204.1": "Hit and Run",
|
||||
"SecondarySkill.4023204.2": "Increases Terra Trekkers' Skill and Ultimate DMG by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4023204.2": "Increases the Skill DMG and Ultimate DMG of Terra Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4023205.1": "Hit and Run",
|
||||
"SecondarySkill.4023205.2": "Increases Terra Trekkers' Skill and Ultimate DMG by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4023205.2": "Increases the Skill DMG and Ultimate DMG of Terra Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bFor every {2} targets killed, increases this effect by an additional {3}, stacking up to {4} times.",
|
||||
"SecondarySkill.4024101.1": "Graceful Dive",
|
||||
"SecondarySkill.4024101.2": "Increases the Ultimate DMG of Ventus Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Ventus Mark#1017#, increases Ventus squadmates' ATK by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4024101.2": "Increases the Ultimate DMG of Ventus Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Ventus Mark#1017#, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4024102.1": "Graceful Dive",
|
||||
"SecondarySkill.4024102.2": "Increases the Ultimate DMG of Ventus Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Ventus Mark#1017#, increases Ventus squadmates' ATK by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4024102.2": "Increases the Ultimate DMG of Ventus Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Ventus Mark#1017#, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4024103.1": "Graceful Dive",
|
||||
"SecondarySkill.4024103.2": "Increases the Ultimate DMG of Ventus Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Ventus Mark#1017#, increases Ventus squadmates' ATK by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4024103.2": "Increases the Ultimate DMG of Ventus Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Ventus Mark#1017#, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4024104.1": "Graceful Dive",
|
||||
"SecondarySkill.4024104.2": "Increases the Ultimate DMG of Ventus Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Ventus Mark#1017#, increases Ventus squadmates' ATK by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4024104.2": "Increases the Ultimate DMG of Ventus Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Ventus Mark#1017#, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4024105.1": "Graceful Dive",
|
||||
"SecondarySkill.4024105.2": "Increases the Ultimate DMG of Ventus Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Ventus Mark#1017#, increases Ventus squadmates' ATK by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4024105.2": "Increases the Ultimate DMG of Ventus Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen any Trekker triggers ##Ventus Mark#1017#, increases the ATK of Ventus Trekkers in the squad and their Minions by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4024201.1": "Team Spirit",
|
||||
"SecondarySkill.4024201.2": "When any Support Ventus Trekker inflicts Marks, increases this Trekker's Skill DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4024202.1": "Team Spirit",
|
||||
@@ -770,35 +790,35 @@
|
||||
"SecondarySkill.4030105.1": "Falling Gleam",
|
||||
"SecondarySkill.4030105.2": "Increases Lux Trekkers' Skill DMG dealt to targets inflicted with Shock by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4030201.1": "Relaxing Tea",
|
||||
"SecondarySkill.4030201.2": "When any Lux Trekker kills a target inflicted with Shock, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4030201.2": "When any Lux Trekker kills a target inflicted with Shock, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4030202.1": "Relaxing Tea",
|
||||
"SecondarySkill.4030202.2": "When any Lux Trekker kills a target inflicted with Shock, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4030202.2": "When any Lux Trekker kills a target inflicted with Shock, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4030203.1": "Relaxing Tea",
|
||||
"SecondarySkill.4030203.2": "When any Lux Trekker kills a target inflicted with Shock, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4030203.2": "When any Lux Trekker kills a target inflicted with Shock, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4030204.1": "Relaxing Tea",
|
||||
"SecondarySkill.4030204.2": "When any Lux Trekker kills a target inflicted with Shock, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4030204.2": "When any Lux Trekker kills a target inflicted with Shock, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4030205.1": "Relaxing Tea",
|
||||
"SecondarySkill.4030205.2": "When any Lux Trekker kills a target inflicted with Shock, increases the squad's Lux DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4030205.2": "When any Lux Trekker kills a target inflicted with Shock, increases all friendly units' Lux DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4031101.1": "Surging Slash",
|
||||
"SecondarySkill.4031101.2": "If the main Trekker is inflicted with Bless, increases the squad's Aqua DMG to elite or higher-tier targets by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4031101.2": "If the Main Trekker has Bless, increases all friendly units' Aqua DMG to elite or higher-tier targets by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4031102.1": "Surging Slash",
|
||||
"SecondarySkill.4031102.2": "If the main Trekker is inflicted with Bless, increases the squad's Aqua DMG to elite or higher-tier targets by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4031102.2": "If the Main Trekker has Bless, increases all friendly units' Aqua DMG to elite or higher-tier targets by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4031103.1": "Surging Slash",
|
||||
"SecondarySkill.4031103.2": "If the main Trekker is inflicted with Bless, increases the squad's Aqua DMG to elite or higher-tier targets by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4031103.2": "If the Main Trekker has Bless, increases all friendly units' Aqua DMG to elite or higher-tier targets by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4031104.1": "Surging Slash",
|
||||
"SecondarySkill.4031104.2": "If the main Trekker is inflicted with Bless, increases the squad's Aqua DMG to elite or higher-tier targets by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4031104.2": "If the Main Trekker has Bless, increases all friendly units' Aqua DMG to elite or higher-tier targets by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4031105.1": "Surging Slash",
|
||||
"SecondarySkill.4031105.2": "If the main Trekker is inflicted with Bless, increases the squad's Aqua DMG to elite or higher-tier targets by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4031105.2": "If the Main Trekker has Bless, increases all friendly units' Aqua DMG to elite or higher-tier targets by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4031201.1": "Preferred Enemy",
|
||||
"SecondarySkill.4031201.2": "When the target is killed, if the main Trekker is inflicted with Bless, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4031201.2": "When the target is killed, if the Main Trekker has Bless, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4031202.1": "Preferred Enemy",
|
||||
"SecondarySkill.4031202.2": "When the target is killed, if the main Trekker is inflicted with Bless, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4031202.2": "When the target is killed, if the Main Trekker has Bless, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4031203.1": "Preferred Enemy",
|
||||
"SecondarySkill.4031203.2": "When the target is killed, if the main Trekker is inflicted with Bless, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4031203.2": "When the target is killed, if the Main Trekker has Bless, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4031204.1": "Preferred Enemy",
|
||||
"SecondarySkill.4031204.2": "When the target is killed, if the main Trekker is inflicted with Bless, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4031204.2": "When the target is killed, if the Main Trekker has Bless, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4031205.1": "Preferred Enemy",
|
||||
"SecondarySkill.4031205.2": "When the target is killed, if the main Trekker is inflicted with Bless, increases Aqua squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4031205.2": "When the target is killed, if the Main Trekker has Bless, increases the ATK of Aqua Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4032101.1": "Veiled Negative",
|
||||
"SecondarySkill.4032101.2": "When inflicting Corrosion on a target, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4032102.1": "Veiled Negative",
|
||||
@@ -810,25 +830,25 @@
|
||||
"SecondarySkill.4032105.1": "Veiled Negative",
|
||||
"SecondarySkill.4032105.2": "When inflicting Corrosion on a target, increases Umbra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4032201.1": "News Spree",
|
||||
"SecondarySkill.4032201.2": "When any Umbra Trekker kills a target inflicted with Corrosion, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4032201.2": "When any Umbra Trekker kills a target inflicted with Corrosion, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4032202.1": "News Spree",
|
||||
"SecondarySkill.4032202.2": "When any Umbra Trekker kills a target inflicted with Corrosion, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4032202.2": "When any Umbra Trekker kills a target inflicted with Corrosion, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4032203.1": "News Spree",
|
||||
"SecondarySkill.4032203.2": "When any Umbra Trekker kills a target inflicted with Corrosion, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4032203.2": "When any Umbra Trekker kills a target inflicted with Corrosion, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4032204.1": "News Spree",
|
||||
"SecondarySkill.4032204.2": "When any Umbra Trekker kills a target inflicted with Corrosion, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4032204.2": "When any Umbra Trekker kills a target inflicted with Corrosion, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4032205.1": "News Spree",
|
||||
"SecondarySkill.4032205.2": "When any Umbra Trekker kills a target inflicted with Corrosion, increases the squad's Umbra DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4032205.2": "When any Umbra Trekker kills a target inflicted with Corrosion, increases all friendly units' Umbra DMG by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4033101.1": "Truth Digger",
|
||||
"SecondarySkill.4033101.2": "If the main Trekker is inflicted with Boulder, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4033101.2": "If the Main Trekker is inflicted with Boulder, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4033102.1": "Truth Digger",
|
||||
"SecondarySkill.4033102.2": "If the main Trekker is inflicted with Boulder, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4033102.2": "If the Main Trekker is inflicted with Boulder, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4033103.1": "Truth Digger",
|
||||
"SecondarySkill.4033103.2": "If the main Trekker is inflicted with Boulder, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4033103.2": "If the Main Trekker is inflicted with Boulder, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4033104.1": "Truth Digger",
|
||||
"SecondarySkill.4033104.2": "If the main Trekker is inflicted with Boulder, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4033104.2": "If the Main Trekker is inflicted with Boulder, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4033105.1": "Truth Digger",
|
||||
"SecondarySkill.4033105.2": "If the main Trekker is inflicted with Boulder, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4033105.2": "If the Main Trekker is inflicted with Boulder, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4033201.1": "Buried Past",
|
||||
"SecondarySkill.4033201.2": "When the target is killed, if the main Trekker is inflicted with Boulder, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4033202.1": "Buried Past",
|
||||
@@ -850,15 +870,15 @@
|
||||
"SecondarySkill.4036105.1": "Iron Love Embrace",
|
||||
"SecondarySkill.4036105.2": "Increases Terra Trekkers' ATK by <color=#ec6d21>{1}</color>.\u000bWhen any Terra Trekker deals Skill DMG, if a support Terra Trekker is on the battlefield, increases the Skill DMG by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4036201.1": "Prison of Passion",
|
||||
"SecondarySkill.4036201.2": "When any Trekker triggers ##Terra Mark#1020#, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4036201.2": "When any Trekker triggers ##Terra Mark#1020#, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4036202.1": "Prison of Passion",
|
||||
"SecondarySkill.4036202.2": "When any Trekker triggers ##Terra Mark#1020#, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4036202.2": "When any Trekker triggers ##Terra Mark#1020#, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4036203.1": "Prison of Passion",
|
||||
"SecondarySkill.4036203.2": "When any Trekker triggers ##Terra Mark#1020#, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4036203.2": "When any Trekker triggers ##Terra Mark#1020#, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4036204.1": "Prison of Passion",
|
||||
"SecondarySkill.4036204.2": "When any Trekker triggers ##Terra Mark#1020#, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4036204.2": "When any Trekker triggers ##Terra Mark#1020#, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4036205.1": "Prison of Passion",
|
||||
"SecondarySkill.4036205.2": "When any Trekker triggers ##Terra Mark#1020#, increases Terra squadmates' ATK by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4036205.2": "When any Trekker triggers ##Terra Mark#1020#, increases the ATK of Terra Trekkers in the squad and their Minions by <color=#ec6d21>{1}</color> for {2}s, stacking up to {3} times.",
|
||||
"SecondarySkill.4037101.1": "Lucky Clip",
|
||||
"SecondarySkill.4037101.2": "When any Terra Trekker restores HP, increases the squad's Terra DMG by <color=#ec6d21>{1}</color> for {2}s.",
|
||||
"SecondarySkill.4037102.1": "Lucky Clip",
|
||||
@@ -920,15 +940,15 @@
|
||||
"SecondarySkill.4039205.1": "Infinite Sunshine",
|
||||
"SecondarySkill.4039205.2": "When any Lux Trekker deals Skill DMG, the main Lux Trekker gains 1 stack of Diffraction, stacking up to {1} times.\u000bWhen the main Lux Trekker casts a skill, increases Lux squadmates' Skill DMG by the number of Diffraction stacks x<color=#ec6d21>{2}</color> for {3}s, and removes all the Diffraction stacks.",
|
||||
"SecondarySkill.4040101.1": "Passion of the Captain",
|
||||
"SecondarySkill.4040101.2": "Increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen an Ignis Trekker deals Skill DMG, increases Ignis Trekkers' ATK by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4040101.2": "Increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen an Ignis Trekker deals Skill DMG, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4040102.1": "Passion of the Captain",
|
||||
"SecondarySkill.4040102.2": "Increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen an Ignis Trekker deals Skill DMG, increases Ignis Trekkers' ATK by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4040102.2": "Increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen an Ignis Trekker deals Skill DMG, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4040103.1": "Passion of the Captain",
|
||||
"SecondarySkill.4040103.2": "Increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen an Ignis Trekker deals Skill DMG, increases Ignis Trekkers' ATK by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4040103.2": "Increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen an Ignis Trekker deals Skill DMG, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4040104.1": "Passion of the Captain",
|
||||
"SecondarySkill.4040104.2": "Increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen an Ignis Trekker deals Skill DMG, increases Ignis Trekkers' ATK by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4040104.2": "Increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen an Ignis Trekker deals Skill DMG, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4040105.1": "Passion of the Captain",
|
||||
"SecondarySkill.4040105.2": "Increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen an Ignis Trekker deals Skill DMG, increases Ignis Trekkers' ATK by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4040105.2": "Increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{1}</color>.\u000bWhen an Ignis Trekker deals Skill DMG, increases the ATK of Ignis Trekkers in the squad and their Minions by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4040201.1": "Inspiration of Courage",
|
||||
"SecondarySkill.4040201.2": "When the duration of Courage ends, each stack of Courage increases the main Ignis Trekker's Auto Attack DMG by <color=#ec6d21>{1}</color> and grants {2} DEF for {3}s.",
|
||||
"SecondarySkill.4040202.1": "Inspiration of Courage",
|
||||
@@ -1019,26 +1039,26 @@
|
||||
"SecondarySkill.4044204.2": "After the main Terra Trekker deals DMG to targets inflicted with Spring Blossom {1} times, increases Terra squadmates' Skill DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4044205.1": "Blossom's Requiring",
|
||||
"SecondarySkill.4044205.2": "After the main Terra Trekker deals DMG to targets inflicted with Spring Blossom {1} times, increases Terra squadmates' Skill DMG by <color=#ec6d21>{2}</color> for {3}s.",
|
||||
"SecondarySkill.4045101.1": "???",
|
||||
"SecondarySkill.4045101.2": "???",
|
||||
"SecondarySkill.4045102.1": "???",
|
||||
"SecondarySkill.4045102.2": "???",
|
||||
"SecondarySkill.4045103.1": "???",
|
||||
"SecondarySkill.4045103.2": "???",
|
||||
"SecondarySkill.4045104.1": "???",
|
||||
"SecondarySkill.4045104.2": "???",
|
||||
"SecondarySkill.4045105.1": "???",
|
||||
"SecondarySkill.4045105.2": "???",
|
||||
"SecondarySkill.4045201.1": "???",
|
||||
"SecondarySkill.4045201.2": "???",
|
||||
"SecondarySkill.4045202.1": "???",
|
||||
"SecondarySkill.4045202.2": "???",
|
||||
"SecondarySkill.4045203.1": "???",
|
||||
"SecondarySkill.4045203.2": "???",
|
||||
"SecondarySkill.4045204.1": "???",
|
||||
"SecondarySkill.4045204.2": "???",
|
||||
"SecondarySkill.4045205.1": "???",
|
||||
"SecondarySkill.4045205.2": "???",
|
||||
"SecondarySkill.4045101.1": "Fading Petals",
|
||||
"SecondarySkill.4045101.2": "Increases Umbra Versatile Trekkers' Crit DMG by <color=#ec6d21>{1}</color>.\u000bDark Sakura gains an additional effect: Each stack increases the Umbra Ultimate DMG Taken by the target by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4045102.1": "Fading Petals",
|
||||
"SecondarySkill.4045102.2": "Increases Umbra Versatile Trekkers' Crit DMG by <color=#ec6d21>{1}</color>.\u000bDark Sakura gains an additional effect: Each stack increases the Umbra Ultimate DMG Taken by the target by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4045103.1": "Fading Petals",
|
||||
"SecondarySkill.4045103.2": "Increases Umbra Versatile Trekkers' Crit DMG by <color=#ec6d21>{1}</color>.\u000bDark Sakura gains an additional effect: Each stack increases the Umbra Ultimate DMG Taken by the target by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4045104.1": "Fading Petals",
|
||||
"SecondarySkill.4045104.2": "Increases Umbra Versatile Trekkers' Crit DMG by <color=#ec6d21>{1}</color>.\u000bDark Sakura gains an additional effect: Each stack increases the Umbra Ultimate DMG Taken by the target by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4045105.1": "Fading Petals",
|
||||
"SecondarySkill.4045105.2": "Increases Umbra Versatile Trekkers' Crit DMG by <color=#ec6d21>{1}</color>.\u000bDark Sakura gains an additional effect: Each stack increases the Umbra Ultimate DMG Taken by the target by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4045201.1": "Lunar Mirage",
|
||||
"SecondarySkill.4045201.2": "When an Umbra Versatile Trekker deals Ultimate DMG to a target with max stacks of Dark Sakura, the Main Umbra Trekker gains Flower Feast for {1}s.\u000bWhen the Main Umbra Trekker with Flower Feast triggers a mark that inflicts ##Dark Burn#2028#, increases own Skill Crit Rate by <color=#ec6d21>{2}</color> for {3}s.\u000bWhen the Main Umbra Trekker with Flower Feast triggers a mark to activate the effects of ##Dark Shackles#2020#, increases own Auto Attack Crit DMG by <color=#ec6d21>{4}</color> for {5}s.",
|
||||
"SecondarySkill.4045202.1": "Lunar Mirage",
|
||||
"SecondarySkill.4045202.2": "When an Umbra Versatile Trekker deals Ultimate DMG to a target with max stacks of Dark Sakura, the Main Umbra Trekker gains Flower Feast for {1}s.\u000bWhen the Main Umbra Trekker with Flower Feast triggers a mark that inflicts ##Dark Burn#2028#, increases own Skill Crit Rate by <color=#ec6d21>{2}</color> for {3}s.\u000bWhen the Main Umbra Trekker with Flower Feast triggers a mark to activate the effects of ##Dark Shackles#2020#, increases own Auto Attack Crit DMG by <color=#ec6d21>{4}</color> for {5}s.",
|
||||
"SecondarySkill.4045203.1": "Lunar Mirage",
|
||||
"SecondarySkill.4045203.2": "When an Umbra Versatile Trekker deals Ultimate DMG to a target with max stacks of Dark Sakura, the Main Umbra Trekker gains Flower Feast for {1}s.\u000bWhen the Main Umbra Trekker with Flower Feast triggers a mark that inflicts ##Dark Burn#2028#, increases own Skill Crit Rate by <color=#ec6d21>{2}</color> for {3}s.\u000bWhen the Main Umbra Trekker with Flower Feast triggers a mark to activate the effects of ##Dark Shackles#2020#, increases own Auto Attack Crit DMG by <color=#ec6d21>{4}</color> for {5}s.",
|
||||
"SecondarySkill.4045204.1": "Lunar Mirage",
|
||||
"SecondarySkill.4045204.2": "When an Umbra Versatile Trekker deals Ultimate DMG to a target with max stacks of Dark Sakura, the Main Umbra Trekker gains Flower Feast for {1}s.\u000bWhen the Main Umbra Trekker with Flower Feast triggers a mark that inflicts ##Dark Burn#2028#, increases own Skill Crit Rate by <color=#ec6d21>{2}</color> for {3}s.\u000bWhen the Main Umbra Trekker with Flower Feast triggers a mark to activate the effects of ##Dark Shackles#2020#, increases own Auto Attack Crit DMG by <color=#ec6d21>{4}</color> for {5}s.",
|
||||
"SecondarySkill.4045205.1": "Lunar Mirage",
|
||||
"SecondarySkill.4045205.2": "When an Umbra Versatile Trekker deals Ultimate DMG to a target with max stacks of Dark Sakura, the Main Umbra Trekker gains Flower Feast for {1}s.\u000bWhen the Main Umbra Trekker with Flower Feast triggers a mark that inflicts ##Dark Burn#2028#, increases own Skill Crit Rate by <color=#ec6d21>{2}</color> for {3}s.\u000bWhen the Main Umbra Trekker with Flower Feast triggers a mark to activate the effects of ##Dark Shackles#2020#, increases own Auto Attack Crit DMG by <color=#ec6d21>{4}</color> for {5}s.",
|
||||
"SecondarySkill.4046101.1": "Weightless Tread",
|
||||
"SecondarySkill.4046101.2": "Increases the Ultimate DMG of the main Ventus Trekker by <color=#ec6d21>{1}</color>.\u000bBitter Cold gains an additional effect: Each stack increases own ATK by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4046102.1": "Weightless Tread",
|
||||
@@ -1080,15 +1100,15 @@
|
||||
"SecondarySkill.4047205.1": "Words of Endless Devotion",
|
||||
"SecondarySkill.4047205.2": "Thought Ripple gains an additional effect: Each stack increases own Ultimate DMG by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4048101.1": "Kingdom of Fries",
|
||||
"SecondarySkill.4048101.2": "Hymn grants extra effects: Increases the Ignis Skill DMG Taken by <color=#ec6d21>{1}</color>.\u000bWhen ##Ode#6002# is converted in to Hymn, increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{2}</color> for {3}s, up to {4} stacks.",
|
||||
"SecondarySkill.4048101.2": "Hymn grants extra effects: Increases the Ignis Skill DMG Taken by <color=#ec6d21>{1}</color>.\u000bWhen ##Ode#6002# is converted to Hymn, increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{2}</color> for {3}s, stacking up to {4} times.",
|
||||
"SecondarySkill.4048102.1": "Kingdom of Fries",
|
||||
"SecondarySkill.4048102.2": "Hymn grants extra effects: Increases the Ignis Skill DMG Taken by <color=#ec6d21>{1}</color>.\u000bWhen ##Ode#6002# is converted in to Hymn, increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{2}</color> for {3}s, up to {4} stacks.",
|
||||
"SecondarySkill.4048102.2": "Hymn grants extra effects: Increases the Ignis Skill DMG Taken by <color=#ec6d21>{1}</color>.\u000bWhen ##Ode#6002# is converted to Hymn, increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{2}</color> for {3}s, stacking up to {4} times.",
|
||||
"SecondarySkill.4048103.1": "Kingdom of Fries",
|
||||
"SecondarySkill.4048103.2": "Hymn grants extra effects: Increases the Ignis Skill DMG Taken by <color=#ec6d21>{1}</color>.\u000bWhen ##Ode#6002# is converted in to Hymn, increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{2}</color> for {3}s, up to {4} stacks.",
|
||||
"SecondarySkill.4048103.2": "Hymn grants extra effects: Increases the Ignis Skill DMG Taken by <color=#ec6d21>{1}</color>.\u000bWhen ##Ode#6002# is converted to Hymn, increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{2}</color> for {3}s, stacking up to {4} times.",
|
||||
"SecondarySkill.4048104.1": "Kingdom of Fries",
|
||||
"SecondarySkill.4048104.2": "Hymn grants extra effects: Increases the Ignis Skill DMG Taken by <color=#ec6d21>{1}</color>.\u000bWhen ##Ode#6002# is converted in to Hymn, increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{2}</color> for {3}s, up to {4} stacks.",
|
||||
"SecondarySkill.4048104.2": "Hymn grants extra effects: Increases the Ignis Skill DMG Taken by <color=#ec6d21>{1}</color>.\u000bWhen ##Ode#6002# is converted to Hymn, increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{2}</color> for {3}s, stacking up to {4} times.",
|
||||
"SecondarySkill.4048105.1": "Kingdom of Fries",
|
||||
"SecondarySkill.4048105.2": "Hymn grants extra effects: Increases the Ignis Skill DMG Taken by <color=#ec6d21>{1}</color>.\u000bWhen ##Ode#6002# is converted in to Hymn, increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{2}</color> for {3}s, up to {4} stacks.",
|
||||
"SecondarySkill.4048105.2": "Hymn grants extra effects: Increases the Ignis Skill DMG Taken by <color=#ec6d21>{1}</color>.\u000bWhen ##Ode#6002# is converted to Hymn, increases the Skill DMG of Ignis Trekkers in the squad by <color=#ec6d21>{2}</color> for {3}s, stacking up to {4} times.",
|
||||
"SecondarySkill.4048201.1": "Crispy Crunch",
|
||||
"SecondarySkill.4048201.2": "##Ode#6002# grants extra effects: Reduces enemy ATK by <color=#ec6d21>{1}</color>.\u000bIgnis Trekkers in the squad deal increased Ultimate DMG to targets inflicted with Ode by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4048202.1": "Crispy Crunch",
|
||||
@@ -1099,46 +1119,66 @@
|
||||
"SecondarySkill.4048204.2": "##Ode#6002# grants extra effects: Reduces enemy ATK by <color=#ec6d21>{1}</color>.\u000bIgnis Trekkers in the squad deal increased Ultimate DMG to targets inflicted with Ode by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4048205.1": "Crispy Crunch",
|
||||
"SecondarySkill.4048205.2": "##Ode#6002# grants extra effects: Reduces enemy ATK by <color=#ec6d21>{1}</color>.\u000bIgnis Trekkers in the squad deal increased Ultimate DMG to targets inflicted with Ode by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4049101.1": "???",
|
||||
"SecondarySkill.4049101.2": "???",
|
||||
"SecondarySkill.4049102.1": "???",
|
||||
"SecondarySkill.4049102.2": "???",
|
||||
"SecondarySkill.4049103.1": "???",
|
||||
"SecondarySkill.4049103.2": "???",
|
||||
"SecondarySkill.4049104.1": "???",
|
||||
"SecondarySkill.4049104.2": "???",
|
||||
"SecondarySkill.4049105.1": "???",
|
||||
"SecondarySkill.4049105.2": "???",
|
||||
"SecondarySkill.4049201.1": "???",
|
||||
"SecondarySkill.4049201.2": "???",
|
||||
"SecondarySkill.4049202.1": "???",
|
||||
"SecondarySkill.4049202.2": "???",
|
||||
"SecondarySkill.4049203.1": "???",
|
||||
"SecondarySkill.4049203.2": "???",
|
||||
"SecondarySkill.4049204.1": "???",
|
||||
"SecondarySkill.4049204.2": "???",
|
||||
"SecondarySkill.4049205.1": "???",
|
||||
"SecondarySkill.4049205.2": "???",
|
||||
"SecondarySkill.4050101.1": "???",
|
||||
"SecondarySkill.4050101.2": "???",
|
||||
"SecondarySkill.4050102.1": "???",
|
||||
"SecondarySkill.4050102.2": "???",
|
||||
"SecondarySkill.4050103.1": "???",
|
||||
"SecondarySkill.4050103.2": "???",
|
||||
"SecondarySkill.4050104.1": "???",
|
||||
"SecondarySkill.4050104.2": "???",
|
||||
"SecondarySkill.4050105.1": "???",
|
||||
"SecondarySkill.4050105.2": "???",
|
||||
"SecondarySkill.4050201.1": "???",
|
||||
"SecondarySkill.4050201.2": "???",
|
||||
"SecondarySkill.4050202.1": "???",
|
||||
"SecondarySkill.4050202.2": "???",
|
||||
"SecondarySkill.4050203.1": "???",
|
||||
"SecondarySkill.4050203.2": "???",
|
||||
"SecondarySkill.4050204.1": "???",
|
||||
"SecondarySkill.4050204.2": "???",
|
||||
"SecondarySkill.4050205.1": "???",
|
||||
"SecondarySkill.4050205.2": "???",
|
||||
"SecondarySkill.4049101.1": "Starlight Journey",
|
||||
"SecondarySkill.4049101.2": "Increases the squad's ATK by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4049102.1": "Starlight Journey",
|
||||
"SecondarySkill.4049102.2": "Increases the squad's ATK by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4049103.1": "Starlight Journey",
|
||||
"SecondarySkill.4049103.2": "Increases the squad's ATK by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4049104.1": "Starlight Journey",
|
||||
"SecondarySkill.4049104.2": "Increases the squad's ATK by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4049105.1": "Starlight Journey",
|
||||
"SecondarySkill.4049105.2": "Increases the squad's ATK by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4049201.1": "Memory Resonance",
|
||||
"SecondarySkill.4049201.2": "Increases the squad's Elemental DMG by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4049202.1": "Memory Resonance",
|
||||
"SecondarySkill.4049202.2": "Increases the squad's Elemental DMG by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4049203.1": "Memory Resonance",
|
||||
"SecondarySkill.4049203.2": "Increases the squad's Elemental DMG by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4049204.1": "Memory Resonance",
|
||||
"SecondarySkill.4049204.2": "Increases the squad's Elemental DMG by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4049205.1": "Memory Resonance",
|
||||
"SecondarySkill.4049205.2": "Increases the squad's Elemental DMG by <color=#ec6d21>{1}</color>.",
|
||||
"SecondarySkill.4050101.1": "Umbral Harmony",
|
||||
"SecondarySkill.4050101.2": "Increases Umbra Versatile Trekkers' Ultimate DMG by <color=#ec6d21>{1}</color>.\u000bBlossom Glow gains an additional effect: Each stack increases own Skill DMG and Ultimate DMG by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4050102.1": "Umbral Harmony",
|
||||
"SecondarySkill.4050102.2": "Increases Umbra Versatile Trekkers' Ultimate DMG by <color=#ec6d21>{1}</color>.\u000bBlossom Glow gains an additional effect: Each stack increases own Skill DMG and Ultimate DMG by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4050103.1": "Umbral Harmony",
|
||||
"SecondarySkill.4050103.2": "Increases Umbra Versatile Trekkers' Ultimate DMG by <color=#ec6d21>{1}</color>.\u000bBlossom Glow gains an additional effect: Each stack increases own Skill DMG and Ultimate DMG by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4050104.1": "Umbral Harmony",
|
||||
"SecondarySkill.4050104.2": "Increases Umbra Versatile Trekkers' Ultimate DMG by <color=#ec6d21>{1}</color>.\u000bBlossom Glow gains an additional effect: Each stack increases own Skill DMG and Ultimate DMG by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4050105.1": "Umbral Harmony",
|
||||
"SecondarySkill.4050105.2": "Increases Umbra Versatile Trekkers' Ultimate DMG by <color=#ec6d21>{1}</color>.\u000bBlossom Glow gains an additional effect: Each stack increases own Skill DMG and Ultimate DMG by <color=#ec6d21>{2}</color>.",
|
||||
"SecondarySkill.4050201.1": "A Toast Behind the Scenes",
|
||||
"SecondarySkill.4050201.2": "When the Main Umbra Trekker with max stacks of Blossom Glow triggers a mark that activates the effects of ##Dark Burn#2028#, increases own Skill DMG by <color=#ec6d21>{1}</color> for {2}s.\u000bWhen the Main Umbra Trekker with max stacks of Blossom Glow triggers a mark that inflicts ##Dark Shackles#2020#, increases own Auto Attack DMG by <color=#ec6d21>{3}</color> for {4}s.",
|
||||
"SecondarySkill.4050202.1": "A Toast Behind the Scenes",
|
||||
"SecondarySkill.4050202.2": "When the Main Umbra Trekker with max stacks of Blossom Glow triggers a mark that activates the effects of ##Dark Burn#2028#, increases own Skill DMG by <color=#ec6d21>{1}</color> for {2}s.\u000bWhen the Main Umbra Trekker with max stacks of Blossom Glow triggers a mark that inflicts ##Dark Shackles#2020#, increases own Auto Attack DMG by <color=#ec6d21>{3}</color> for {4}s.",
|
||||
"SecondarySkill.4050203.1": "A Toast Behind the Scenes",
|
||||
"SecondarySkill.4050203.2": "When the Main Umbra Trekker with max stacks of Blossom Glow triggers a mark that activates the effects of ##Dark Burn#2028#, increases own Skill DMG by <color=#ec6d21>{1}</color> for {2}s.\u000bWhen the Main Umbra Trekker with max stacks of Blossom Glow triggers a mark that inflicts ##Dark Shackles#2020#, increases own Auto Attack DMG by <color=#ec6d21>{3}</color> for {4}s.",
|
||||
"SecondarySkill.4050204.1": "A Toast Behind the Scenes",
|
||||
"SecondarySkill.4050204.2": "When the Main Umbra Trekker with max stacks of Blossom Glow triggers a mark that activates the effects of ##Dark Burn#2028#, increases own Skill DMG by <color=#ec6d21>{1}</color> for {2}s.\u000bWhen the Main Umbra Trekker with max stacks of Blossom Glow triggers a mark that inflicts ##Dark Shackles#2020#, increases own Auto Attack DMG by <color=#ec6d21>{3}</color> for {4}s.",
|
||||
"SecondarySkill.4050205.1": "A Toast Behind the Scenes",
|
||||
"SecondarySkill.4050205.2": "When the Main Umbra Trekker with max stacks of Blossom Glow triggers a mark that activates the effects of ##Dark Burn#2028#, increases own Skill DMG by <color=#ec6d21>{1}</color> for {2}s.\u000bWhen the Main Umbra Trekker with max stacks of Blossom Glow triggers a mark that inflicts ##Dark Shackles#2020#, increases own Auto Attack DMG by <color=#ec6d21>{3}</color> for {4}s.",
|
||||
"SecondarySkill.4051101.1": "???",
|
||||
"SecondarySkill.4051101.2": "???",
|
||||
"SecondarySkill.4051102.1": "???",
|
||||
"SecondarySkill.4051102.2": "???",
|
||||
"SecondarySkill.4051103.1": "???",
|
||||
"SecondarySkill.4051103.2": "???",
|
||||
"SecondarySkill.4051104.1": "???",
|
||||
"SecondarySkill.4051104.2": "???",
|
||||
"SecondarySkill.4051105.1": "???",
|
||||
"SecondarySkill.4051105.2": "???",
|
||||
"SecondarySkill.4051201.1": "???",
|
||||
"SecondarySkill.4051201.2": "???",
|
||||
"SecondarySkill.4051202.1": "???",
|
||||
"SecondarySkill.4051202.2": "???",
|
||||
"SecondarySkill.4051203.1": "???",
|
||||
"SecondarySkill.4051203.2": "???",
|
||||
"SecondarySkill.4051204.1": "???",
|
||||
"SecondarySkill.4051204.2": "???",
|
||||
"SecondarySkill.4051205.1": "???",
|
||||
"SecondarySkill.4051205.2": "???",
|
||||
"SecondarySkill.9001.1": "!NONEED!",
|
||||
"SecondarySkill.9001.2": "Test Placeholder Skill"
|
||||
}
|
||||
+205
-186
@@ -11,20 +11,20 @@
|
||||
"Skill.10205.2": "Ultimate",
|
||||
"Skill.10310000.1": "Duet",
|
||||
"Skill.10310000.13": "Fires both pistols at the target rapidly.",
|
||||
"Skill.10310000.2": "Fires both pistols. Each shot deals <color=#fb8037>&Param1& of ATK</color> as Ignis DMG. Magazine holds 12 ammo.",
|
||||
"Skill.10310000.2": "Fires both pistols. Each shot deals <color=#fb8037>&Param1&</color> of ATK as Ignis Auto Attack DMG. Magazine holds 12 ammo.",
|
||||
"Skill.10320000.13": "Evasion",
|
||||
"Skill.10320000.2": "Evasion",
|
||||
"Skill.10331000.1": "Fireworks Jam",
|
||||
"Skill.10331000.13": "Fires both pistols in a sweeping motion three times.\u000bThe Main Skill can trigger ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.10331000.2": "Fires both pistols in a sweeping motion, dealing <color=#fb8037>&Param1& of ATK x2</color> and <color=#fb8037>&Param2& of ATK x4</color> as AoE Ignis DMG, and increasing Auto Attack DMG by &Param4& for &Param5&s.\u000bFireworks Jam (Main Skill) can trigger ##Ignis Mark: Sacred Flame#2013#, dealing &Param3& of ATK as AoE Ignis Mark DMG.",
|
||||
"Skill.10331000.13": "Fires both pistols in a sweeping motion three times.\u000bThe Main Skill can trigger ##Ignis Mark: Sacred Flame#2013# and inflict Incineration.",
|
||||
"Skill.10331000.2": "Fires both pistols in a sweeping motion, dealing <color=#fb8037>&Param1& x2</color> and <color=#fb8037>&Param2& x4</color> of ATK as AoE Ignis Skill DMG, and increasing Auto Attack DMG by &Param4& for &Param5&s.\u000bFireworks Jam (Main Skill) can trigger ##Ignis Mark: Sacred Flame#2013# and inflict Incineration, dealing &Param3& of ATK as AoE Ignis Mark DMG.",
|
||||
"Skill.10331030.1": "Fireworks Jam",
|
||||
"Skill.10331030.13": "Fires both pistols in a sweeping motion three times.",
|
||||
"Skill.10332000.1": "Bullet Waltz",
|
||||
"Skill.10332000.13": "Charges at the target and deals DMG.\u000bThe Support Skill can trigger ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.10332000.2": "Charges forward swiftly, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Ignis DMG.\u000bBullet Waltz (Support Skill) can trigger ##Ignis Mark: Sacred Flame#2013#, dealing &Param2& of ATK as AoE Ignis Mark DMG.",
|
||||
"Skill.10332000.13": "Charges at the target and deals DMG.\u000bThe Support Skill can trigger ##Ignis Mark: Sacred Flame#2013# and inflict Incineration.",
|
||||
"Skill.10332000.2": "Charges forward swiftly, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Ignis Skill DMG.\u000bBullet Waltz (Support Skill) can trigger ##Ignis Mark: Sacred Flame#2013# and inflict Incineration, dealing &Param2& of ATK as AoE Ignis Mark DMG.",
|
||||
"Skill.10340000.1": "Spark of Finality",
|
||||
"Skill.10340000.13": "Shoots a beam at the target.\u000bThe Ultimate can trigger ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.10340000.2": "Shoots a beam at the target, dealing <color=#fb8037>&Param1& of ATK</color> as AoE Ignis DMG.\u000bSpark of Finality (Ultimate) can trigger ##Ignis Mark: Sacred Flame#2013#, dealing &Param2& of ATK as AoE Ignis Mark DMG.",
|
||||
"Skill.10340000.13": "Shoots a beam at the target.\u000bThe Ultimate can trigger ##Ignis Mark: Sacred Flame#2013# and inflict Incineration.",
|
||||
"Skill.10340000.2": "Shoots a beam at the target, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Ignis Ultimate DMG.\u000bSpark of Finality (Ultimate) can trigger ##Ignis Mark: Sacred Flame#2013# and inflict Incineration, dealing &Param2& of ATK as AoE Ignis Mark DMG.",
|
||||
"Skill.10360000.13": "Guns Up",
|
||||
"Skill.10360000.2": "Guns Up",
|
||||
"Skill.10401.1": "Attack",
|
||||
@@ -62,46 +62,46 @@
|
||||
"Skill.10508.2": "Ultimate",
|
||||
"Skill.10710000.1": "Guard Style: Melee",
|
||||
"Skill.10710000.13": "Strikes the target multiple times with her shield and lance to deal damage.",
|
||||
"Skill.10710000.2": "Wields the shield and lance to launch consecutive attacks.\u000bStrike 1: <color=#fb8037>&Param1& of ATK</color> as Lux DMG.\u000bStrike 2: <color=#fb8037>&Param2& of ATK</color> as Lux DMG.\u000bStrike 3: <color=#fb8037>&Param3& of ATK</color> as Lux DMG.\u000bStrike 4: <color=#fb8037>&Param4& of ATK</color> as Lux DMG.",
|
||||
"Skill.10710000.2": "Wields the shield and lance to launch consecutive attacks.\u000bStrike 1: <color=#fb8037>&Param1&</color> of ATK as Lux Auto Attack DMG.\u000bStrike 2: <color=#fb8037>&Param2&</color> of ATK as Lux Auto Attack DMG.\u000bStrike 3: <color=#fb8037>&Param3&</color> of ATK as Lux Auto Attack DMG.\u000bStrike 4: <color=#fb8037>&Param4&</color> of ATK as Lux Auto Attack DMG.",
|
||||
"Skill.10720000.13": "Evasion",
|
||||
"Skill.10720000.2": "Evasion",
|
||||
"Skill.10731000.1": "Aegis Protection",
|
||||
"Skill.10731000.13": "Hold the Skill button to enter Fortify Stance with increased DEF. When Fortify Stance ends, deals DMG to nearby enemies.\u000bThe Main Skill can inflict ##Lux Mark: Radiance#2016#.",
|
||||
"Skill.10731000.2": "Hold the button to enter Fortify Stance for up to 8s, during which DEF is increased by &Param1&.\u000bUpon entering Fortify Stance, becomes immune to all DMG.\u000bWhen Fortify Stance ends, casts a counterattack that deals <color=#fb8037>&Param2& of ATK</color> as AoE Lux DMG and inflicts a ##Lux Mark: Radiance#2016# while boosting the squad's &Param3& by <color=#ec6d21>&Param4&</color> for &Param5&s.",
|
||||
"Skill.10731000.2": "Hold the button to enter Fortify Stance for up to 8s, during which DEF is increased by &Param1&.\u000bImmune to all DMG the instant Fortify Stance is entered.\u000bWhen Fortify Stance ends, casts a counterattack that deals <color=#fb8037>&Param2&</color> of ATK as AoE Lux Skill DMG and inflicts a ##Lux Mark: Radiance#2016#, while boosting the squad's &Param3& by <color=#ec6d21>&Param4&</color> for &Param5&s.",
|
||||
"Skill.10732000.1": "Aegis Intervention",
|
||||
"Skill.10732000.13": "Throws the Aegis of Light, which bounces multiple times and deals DMG.\u000bThe Support Skill can inflict ##Lux Mark: Radiance#2016#.",
|
||||
"Skill.10732000.2": "Tilia throws the Aegis of Light, dealing <color=#fb8037>&Param1& of ATK</color> as Lux DMG and stunning the target for &Param2&s, while inflicting ##Lux Mark: Radiance#2016#.\u000bWhen this skill deals DMG, increases the squad's &Param3& by <color=#ec6d21>&Param4&</color> for &Param5&s.",
|
||||
"Skill.10732000.2": "Tilia throws the Aegis of Light (bouncing up to 6 times), dealing <color=#fb8037>&Param1& of ATK</color> as Lux Skill DMG and stunning the target for &Param2&s, while inflicting ##Lux Mark: Radiance#2016#.\u000bWhen this skill deals DMG, increases the squad's &Param3& by <color=#ec6d21>&Param4&</color> for &Param5&s.",
|
||||
"Skill.10740000.1": "Glorious Smite",
|
||||
"Skill.10740000.13": "Leaps and slams down onto the ground, dealing DMG in a large area.\u000bThe Ultimate can inflict ##Lux Mark: Radiance#2016#.",
|
||||
"Skill.10740000.2": "Leaps and slams down onto the ground, dealing <color=#fb8037>&Param1& of ATK</color> as Lux DMG in a large area. Meanwhile, creates a sphere that deals <color=#fb8037>&Param2& of ATK</color> as AoE Lux DMG and inflicts ##Lux Mark: Radiance#2016# for 8s.",
|
||||
"Skill.10740000.2": "Leaps and slams down onto the ground, dealing <color=#fb8037>&Param1&</color> of ATK as Lux Ultimate DMG in a large area. Meanwhile, creates a sphere that deals <color=#fb8037>&Param2&</color> of ATK as AoE Lux Skill DMG and inflicts ##Lux Mark: Radiance#2016# for 8s.",
|
||||
"Skill.10770000.1": "Charge",
|
||||
"Skill.10810000.1": "Purging Flames",
|
||||
"Skill.10810000.13": "Fires the shotgun at the target.",
|
||||
"Skill.10810000.2": "Fires a volley of pellets, each dealing <color=#fb8037>&Param1& of ATK</color> as Ignis DMG. Magazine capacity: 1.",
|
||||
"Skill.10810000.2": "Fires a volley of pellets, each dealing <color=#fb8037>&Param1&</color> of ATK as Ignis Auto Attack DMG. Magazine capacity: 1.",
|
||||
"Skill.10820000.13": "Evasion",
|
||||
"Skill.10820000.2": "Evasion",
|
||||
"Skill.10831000.1": "Banishing Barrage",
|
||||
"Skill.10831000.13": "Loads Incendiary Shells and shoots the target.\u000bThe Main Skill can trigger ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.10831000.2": "Each use of this skill loads 1 Incendiary Shell. Each shell deals <color=#fb8037>&Param2& of ATK</color> as Ignis DMG.\u000bWhen Incendiary Shells (Main Skill) triggers ##Ignis Mark: Sacred Flame#2013#, deals &Param3& of ATK as AoE Ignis Mark DMG.\u000bUp to 10 shells can be loaded.",
|
||||
"Skill.10831000.13": "Loads Incendiary Shells and shoots the target.\u000bThe Main Skill can trigger ##Ignis Mark: Sacred Flame#2013# and inflict Incineration.",
|
||||
"Skill.10831000.2": "Each use of this skill loads 1 Incendiary Shell. Each shell deals <color=#fb8037>&Param2&</color> of ATK as Ignis Skill DMG.\u000bWhen Incendiary Shells (Main Skill) triggers ##Ignis Mark: Sacred Flame#2013#, inflicts Incineration and deals &Param3& of ATK as AoE Ignis Mark DMG.\u000bUp to 10 shells can be loaded.",
|
||||
"Skill.10832000.1": "Precision Strike",
|
||||
"Skill.10832000.13": "Drops bombs onto the target.\u000bThe Support Skill can inflict ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.10832000.2": "Drops 3 bombs, each dealing <color=#fb8037>&Param1& of ATK</color> as AoE Ignis DMG and inflicting ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.10832000.2": "Drops 3 bombs, each dealing <color=#fb8037>&Param1&</color> of ATK as AoE Ignis Skill DMG and inflicting ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.10840000.1": "Sweeping Blast",
|
||||
"Skill.10840000.13": "Fires a barrage of shots at the target.",
|
||||
"Skill.10840000.2": "Continuously fires 6 rounds of pellets, each dealing <color=#fb8037>&Param1& of ATK</color> as Ignis DMG. Concludes with a final full-blast salvo, with each pellet dealing <color=#fb8037>&Param2& of ATK</color> as Ignis DMG.",
|
||||
"Skill.10840000.2": "Continuously fires 6 rounds of pellets, each dealing <color=#fb8037>&Param1&</color> of ATK as Ignis Ultimate DMG. Concludes with a final full-blast salvo, with each pellet dealing <color=#fb8037>&Param2&</color> of ATK as Ignis Ultimate DMG.",
|
||||
"Skill.10860000.13": "Guns Up",
|
||||
"Skill.10860000.2": "Guns Up",
|
||||
"Skill.10870000.13": "Dodge and Charge",
|
||||
"Skill.10870000.2": "Dodge and Charge",
|
||||
"Skill.11010000.1": "Blooming Shadows",
|
||||
"Skill.11010000.13": "Swings the cane to strike multiple times and summons ##Shadow Clones#4002# to attack.",
|
||||
"Skill.11010000.2": "Swings the cane to strike multiple times.\u000bStrike 1: <color=#ec6d21>&Param1&</color> of ATK as Umbra DMG.\u000bStrike 2: <color=#ec6d21>&Param2&</color> of ATK as Umbra DMG.\u000bStrike 3: <color=#ec6d21>&Param3& x5</color> of ATK as Umbra DMG.\u000bStrike 4: <color=#ec6d21>&Param4&</color> of ATK and <color=#ec6d21>&Param5&</color> of ATK as Umbra DMG.\u000bWhen there is no ##Shadow Clone#4002# present, the 2nd hit of the Auto Attack summons 1 ##Shadow Clone#4002#.\u000bThe 4th hit of the Auto Attack commands all ##Shadow Clones#4002# to sprint strike, dealing <color=#ec6d21>&Param6&</color> of ATK as Umbra Minion DMG.",
|
||||
"Skill.11010000.2": "Swings the cane to strike multiple times.\u000bStrike 1: <color=#ec6d21>&Param1&</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 2: <color=#ec6d21>&Param2&</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 3: <color=#ec6d21>&Param3& x5</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 4: <color=#ec6d21>&Param4&</color> and <color=#ec6d21>&Param5&</color> of ATK as Umbra Auto Attack DMG.\u000bWhen there is no ##Shadow Clone#4002# present, the 2nd hit of the Auto Attack summons 1 ##Shadow Clone#4002#.\u000bThe 4th hit of the Auto Attack commands all ##Shadow Clones#4002# to sprint strike, dealing <color=#ec6d21>&Param6&</color> of ATK as Umbra Minion DMG.",
|
||||
"Skill.11020000.1": "Dodge",
|
||||
"Skill.11020000.13": "Dodge",
|
||||
"Skill.11020000.2": "Dodge",
|
||||
"Skill.11031000.1": "Elegant Parade",
|
||||
"Skill.11031000.13": "Unleashes combo slashes with the cane sword, dealing multiple instances of DMG. Casting the Main Skill can summon ##Shadow Clones#4002# and trigger combo slashes. The Main Skill and ##Shadow Clones#4002# can trigger ##Umbra Mark#1019#.",
|
||||
"Skill.11031000.2": "Unleashes combo slashes with the cane sword, dealing <color=#ec6d21>&Param1& x3</color> of ATK as Umbra Skill DMG. When casting the Main Skill, summons 1 ##Shadow Clone#4002# and orders all ##Shadow Clones#4002# to unleash combo slashes, dealing <color=#ec6d21>&Param2& x3</color> of ATK as Umbra Minion DMG.\u000bElegant Parade (Main Skill) and ##Shadow Clones#4002# can trigger ##Umbra Mark#1019#, dealing &Param3& of ATK as Umbra Mark DMG and inflicting Dark Burn, which deals DMG to the target once every 0.5s for &Param5&s, dealing &Param4& of ATK as Umbra Mark DMG in total.",
|
||||
"Skill.11031000.2": "Unleashes combo slashes with the cane sword, dealing <color=#ec6d21>&Param1& x3</color> of ATK as Umbra Skill DMG. When casting the Main Skill, summons 1 ##Shadow Clone#4002# and orders all ##Shadow Clones#4002# to unleash combo slashes, dealing <color=#ec6d21>&Param2& x3</color> of ATK as Umbra Minion DMG. It can be cast 2 times initially.\u000bElegant Parade (Main Skill) and ##Shadow Clones#4002# can trigger ##Umbra Mark#1019#, dealing &Param3& of ATK as Umbra Mark DMG and inflicting ##Dark Burn#4005#.",
|
||||
"Skill.11031001.1": "Sprint",
|
||||
"Skill.11031001.13": "Sprint",
|
||||
"Skill.11031001.2": "Sprint",
|
||||
@@ -116,77 +116,77 @@
|
||||
"Skill.11031004.2": "Generic Death",
|
||||
"Skill.11032000.1": "Reign of Night",
|
||||
"Skill.11032000.13": "Pounds the ground to deal AoE DMG and summons multiple ##Shadow Clones#4002#. When the main Trekker deals DMG, ##Shadow Clones#4002# also strike at the target. The Support Skill and ##Shadow Clones#4002# can trigger ##Umbra Mark#1019#.",
|
||||
"Skill.11032000.2": "Strikes the ground with the cane, dealing <color=#ec6d21>&Param1&</color> of ATK as AoE Umbra Skill DMG, and summons 2 ##Shadow Clones#4002#.\u000bWhen the main Trekker deals DMG, ##Shadow Clones#4002# also strike at the target, dealing <color=#ec6d21>&Param2&</color> of ATK as Umbra Minion DMG. This effect can only be triggered once every 1.5s.\u000bReign of Night (Support Skill) and ##Shadow Clones#4002# can trigger ##Umbra Mark#1019#, dealing &Param3& of ATK as Umbra Mark DMG and inflicting Dark Burn, which deals DMG to the target once every 0.5s for &Param5&s, totaling &Param4& of ATK as Umbra Mark DMG.",
|
||||
"Skill.11032000.2": "Strikes the ground with the cane, dealing <color=#ec6d21>&Param1&</color> of ATK as AoE Umbra Skill DMG, and summons 2 ##Shadow Clones#4002#.\u000bWhen the main Trekker deals DMG, ##Shadow Clones#4002# also strike at the target, dealing <color=#ec6d21>&Param2&</color> of ATK as Umbra Minion DMG. This effect can only be triggered once every 1.5s.\u000bReign of Night (Support Skill) and ##Shadow Clones#4002# can trigger ##Umbra Mark#1019#, dealing &Param3& of ATK as Umbra Mark DMG and inflicting ##Dark Burn#4005#.",
|
||||
"Skill.11032001.1": "Sprint",
|
||||
"Skill.11032001.13": "Sprint",
|
||||
"Skill.11032001.2": "Sprint",
|
||||
"Skill.11040000.1": "Personal Tuition",
|
||||
"Skill.11040000.13": "Spreads a dark magic circle, dealing multiple instances of DMG. The Ultimate can trigger ##Umbra Mark#1019#.",
|
||||
"Skill.11040000.2": "Spreads a dark magic circle, dealing <color=#ec6d21>&Param1& x5</color> of ATK and <color=#ec6d21>&Param2&</color> of ATK as Umbra Ultimate DMG.\u000bPersonal Tuition (Ultimate) can trigger ##Umbra Mark#1019#, dealing &Param3& of ATK as Umbra Mark DMG and inflicting Dark Burn, which deals DMG to the target once every 0.5s for &Param5&s, dealing &Param4& of ATK as Umbra Mark DMG in total.",
|
||||
"Skill.11040000.2": "Spreads a dark magic circle, dealing <color=#ec6d21>&Param1& x5</color> and <color=#ec6d21>&Param2&</color> of ATK as Umbra Ultimate DMG.\u000bDarkness Descends (Ultimate) can trigger ##Umbra Mark#1019#, dealing &Param3& of ATK as Umbra Mark DMG and inflicting ##Dark Burn#4005#.",
|
||||
"Skill.11070000.1": "Dash",
|
||||
"Skill.11070000.13": "Dash",
|
||||
"Skill.11070000.2": "Dash",
|
||||
"Skill.11110001.1": "Method of Fluxions",
|
||||
"Skill.11110001.13": "Fires Frost Arrows at the target. When close, swings her school bag to attack.",
|
||||
"Skill.11110001.2": "Shoots 3 Frost Arrows at the target.\u000bStrike 1: <color=#fb8037>&Param1& of ATK</color> as Aqua DMG.\u000bStrike 2: <color=#fb8037>&Param2& of ATK</color> as Aqua DMG.\u000bStrike 3: <color=#fb8037>&Param3& of ATK ×3</color> as Aqua DMG.\u000bWhen close, swings her school bag to attack, dealing <color=#fb8037>&Param4& of ATK</color> as Aqua DMG.",
|
||||
"Skill.11110001.2": "Shoots 3 Frost Arrows at the target.\u000bStrike 1: <color=#fb8037>&Param1&</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 2: <color=#fb8037>&Param2&</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 3: <color=#fb8037>&Param3& x3</color> of ATK as Aqua Auto Attack DMG.\u000bWhen close, swings her school bag to attack, dealing <color=#fb8037>&Param4&</color> of ATK as Aqua Auto Attack DMG.",
|
||||
"Skill.11110002.1": "Bag Swing",
|
||||
"Skill.11110002.13": "Melee",
|
||||
"Skill.11110002.2": "Melee",
|
||||
"Skill.11120000.13": "Evasion",
|
||||
"Skill.11120000.2": "Evasion",
|
||||
"Skill.11131001.1": "Frozen Path",
|
||||
"Skill.11131001.13": "Fires a Glacier Greatarrow at the target.\u000bThe Main Skill can trigger ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.11131001.2": "Fires a Glacier Greatarrow at the target, dealing <color=#fb8037>&Param1& of ATK</color> as Aqua DMG.\u000bFrozen Path (Main Skill) can trigger ##Aqua Mark: Torrent#2008#, dealing &Param2& of ATK as AoE Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.11131001.13": "Fires a Glacier Greatarrow at the target.\u000bThe Main Skill can trigger ##Aqua Mark: Torrent#2008# and inflict ##Chill#1027#.",
|
||||
"Skill.11131001.2": "Fires a Glacier Greatarrow at the target, dealing <color=#fb8037>&Param1& of ATK</color> as Aqua Skill DMG.\u000bFrozen Path (Main Skill) can trigger ##Aqua Mark: Torrent#2008#, dealing &Param2& of ATK as AoE Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.11131002.1": "Wall of Frost",
|
||||
"Skill.11131003.1": "Frostflare",
|
||||
"Skill.11132000.1": "Iceberg Surge",
|
||||
"Skill.11132000.13": "Generates a Glacier Array, dealing DMG over time.\u000bThe Support Skill can inflict ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.11132000.2": "Generates a Glacier Array, dealing <color=#fb8037>&Param1& of ATK</color> as AoE Aqua DMG every 0.5s for a total of 4s. Also inflicts ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.11132000.2": "Generates a Glacier Array, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Aqua Skill DMG every 0.5s for a total of 4s. Also inflicts ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.11140000.1": "Arctic Vortex",
|
||||
"Skill.11140000.13": "Creates a Snowbound Domain, continuously attacking nearby targets.",
|
||||
"Skill.11140000.2": "Creates a Snowbound Domain that deals <color=#fb8037>&Param1& of ATK</color> as Aqua DMG in a large area every 0.5s for a total of 5s.",
|
||||
"Skill.11140000.2": "Creates a Snowbound Domain that deals <color=#fb8037>&Param1&</color> of ATK as Aqua Ultimate DMG in a large area every 0.3s for a total of 5s.",
|
||||
"Skill.11160000.13": "Entry",
|
||||
"Skill.11160000.2": "Entry",
|
||||
"Skill.11170000.13": "Dash",
|
||||
"Skill.11170000.2": "Dash",
|
||||
"Skill.11210000.1": "Nameless Style",
|
||||
"Skill.11210000.13": "Swings the sword to perform multiple attacks.",
|
||||
"Skill.11210000.2": "Swings the sword to attack.\u000bStrike 1: <color=#ec6d21>&Param1& of ATK</color> as Ventus DMG.\u000bStrike 2: <color=#ec6d21>&Param2& of ATK ×2</color> as Ventus DMG.\u000bStrike 3: <color=#ec6d21>&Param3& of ATK ×8</color> as Ventus DMG.\u000bStrike 4: <color=#ec6d21>&Param4& of ATK ×3</color> as Ventus DMG.",
|
||||
"Skill.11210000.2": "Swings the sword to attack.\u000bStrike 1: <color=#ec6d21>&Param1&</color> of ATK as Ventus Auto Attack DMG.\u000bStrike 2: <color=#ec6d21>&Param2& x2</color> of ATK as Ventus Auto Attack DMG.\u000bStrike 3: <color=#ec6d21>&Param3& x8</color> of ATK as Ventus Auto Attack DMG.\u000bStrike 4: <color=#ec6d21>&Param4& x3</color> of ATK as Ventus Auto Attack DMG.",
|
||||
"Skill.11220000.1": "Evasion",
|
||||
"Skill.11220000.13": "Basic Dodge Logic",
|
||||
"Skill.11220000.2": "Basic Dodge Logic",
|
||||
"Skill.11231001.1": "Sonic Slash",
|
||||
"Skill.11231001.13": "Unleashes a flurry of sword strikes. The Main Skill can trigger ##Ventus Mark: Breeze#2017#.",
|
||||
"Skill.11231001.13": "Unleashes a flurry of sword strikes. The Main Skill can trigger ##Ventus Mark: Breeze#2017# and generate a Cyclone.",
|
||||
"Skill.11231001.2": "Unleashes a flurry of sword strikes, dealing <color=#ec6d21>&Param1& of ATK x6</color> as Ventus Skill DMG.\u000bSonic Slash (Main Skill) can trigger ##Ventus Mark: Breeze#2017#, generating a Cyclone that deals &Param2& of ATK x3 as AoE Ventus Mark DMG.",
|
||||
"Skill.11231002.1": "Sonic Slash 2nd Hit",
|
||||
"Skill.11231002.13": "Hidden Skill, no description",
|
||||
"Skill.11231002.2": "Hidden Skill, no description",
|
||||
"Skill.11232000.1": "Gale Storm",
|
||||
"Skill.11232000.13": "Unleashes multiple sword auras. The Support Skill's major sword auras can pierce through targets and trigger ##Ventus Mark: Breeze#2017#.",
|
||||
"Skill.11232000.2": "Unleashes 4 minor sword auras and 1 major sword aura.\u000bMinor sword auras deal <color=#ec6d21>&Param1& of ATK</color> as Ventus DMG.\u000bMajor sword auras deal <color=#ec6d21>&Param2& of ATK</color> as Ventus DMG.\u000bMajor sword auras of the Support Skill Gale Storm can pierce through targets and trigger ##Ventus Mark: Breeze#2017#, generating a Cyclone that deals &Param3& of ATK x3 as AoE Ventus Mark DMG.",
|
||||
"Skill.11232000.13": "Unleashes multiple sword auras. The Support Skill's major sword auras can pierce through targets, triggering ##Ventus Mark: Breeze#2017#, and generate a Cyclone",
|
||||
"Skill.11232000.2": "Unleashes 4 minor sword auras and 1 major sword aura.\u000bMinor sword auras deal <color=#ec6d21>&Param1&</color> of ATK as Ventus Skill DMG.\u000bMajor sword auras deal <color=#ec6d21>&Param2&</color> of ATK as Ventus Skill DMG.\u000bMajor sword auras of the Support Skill Gale Storm can pierce through targets and trigger ##Ventus Mark: Breeze#2017#, generating a Cyclone that deals &Param3& x3 of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.11233001.1": "Dash",
|
||||
"Skill.11233001.13": "Dash Transition",
|
||||
"Skill.11233001.2": "Dash Transition",
|
||||
"Skill.11240000.1": "Skyshatter Rend",
|
||||
"Skill.11240000.13": "Performs a sweeping slash to deal DMG. The Ultimate can trigger ##Ventus Mark: Breeze#2017#.",
|
||||
"Skill.11240000.2": "Performs a sweeping slash, dealing <color=#ec6d21>&Param1& of ATK x2</color> as Ventus DMG.\u000bSkyshatter Rend (Ultimate) can trigger ##Ventus Mark: Breeze#2017# to generate a Cyclone that deals &Param2& of ATK x3 as AoE Ventus Mark DMG.",
|
||||
"Skill.11240000.13": "Performs a sweeping slash to deal DMG. The Ultimate can trigger ##Ventus Mark: Breeze#2017# and generate a Cyclone.",
|
||||
"Skill.11240000.2": "Performs a sweeping slash, dealing <color=#ec6d21>&Param1& x2</color> of ATK as Ventus Ultimate DMG.\u000bSkyshatter Rend (Ultimate) can trigger ##Ventus Mark: Breeze#2017# and generate a Cyclone that deals &Param2& x3 of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.11270000.1": "Dash",
|
||||
"Skill.11270000.13": "Basic Running Logic",
|
||||
"Skill.11270000.2": "Basic Running Logic",
|
||||
"Skill.11310000.1": "Chilling Drizzle",
|
||||
"Skill.11310000.13": "Creates surging waves, dealing damage multiple times.",
|
||||
"Skill.11310000.2": "Use surging waves to attack 6 times, dealing DMG multiple times.\u000bStrike 1: <color=#fb8037>&Param1& of ATK</color> as Aqua DMG.\u000bStrike 2: <color=#fb8037>&Param1& of ATK</color> as Aqua DMG.\u000bStrike 3: <color=#fb8037>&Param2& of ATK</color> as Aqua DMG.\u000bStrike 4: <color=#fb8037>&Param3& of ATK</color> as Aqua DMG.\u000bStrike 5: <color=#fb8037>&Param3& of ATK</color> as Aqua DMG.\u000bStrike 6: <color=#fb8037>&Param4& of ATK</color> as Aqua DMG.",
|
||||
"Skill.11310000.2": "Use surging waves to attack 6 times, dealing DMG multiple times.\u000bStrike 1: <color=#fb8037>&Param1&</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 2: <color=#fb8037>&Param1&</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 3: <color=#fb8037>&Param2&</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 4: <color=#fb8037>&Param3&</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 5: <color=#fb8037>&Param3&</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 6: <color=#fb8037>&Param4&</color> of ATK as Aqua Auto Attack DMG.",
|
||||
"Skill.11320000.13": "Evasion",
|
||||
"Skill.11320000.2": "Evasion",
|
||||
"Skill.11331001.1": "Rising Tides",
|
||||
"Skill.11331001.13": "This skill is cast in two phases, dealing multiple instances of DMG during each phase. The Main Skill can trigger ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.11331001.2": "Rising Tides is cast in two phases.\u000bPhase 1: Creates water waves, dealing <color=#fb8037>&Param1& of ATK x6</color> as Aqua DMG.\u000bPhase 2: Spins swiftly, dealing <color=#fb8037>&Param2& of ATK x6</color> as Aqua DMG.\u000bRising Tides (Main Skill) can trigger ##Aqua Mark: Torrent#2008#, dealing &Param3& of ATK as Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.11331001.2": "Rising Tides is cast in two phases.\u000bPhase 1: Creates water waves, dealing <color=#fb8037>&Param1& x6</color> of ATK as Aqua Skill DMG.\u000bPhase 2: Spins swiftly, dealing <color=#fb8037>&Param2& x6</color> of ATK as Aqua Skill DMG.\u000bRising Tides (Main Skill) can trigger ##Aqua Mark: Torrent#2008#, dealing &Param3& of ATK as Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.11331002.1": "Rising Tides",
|
||||
"Skill.11331002.13": "None",
|
||||
"Skill.11331002.2": "None",
|
||||
"Skill.11332000.1": "Aqua Aide",
|
||||
"Skill.11332000.13": "Splashes water and launches water blades constantly to deal DMG. The Support Skill can trigger ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.11332000.2": "Splashes water to deal <color=#fb8037>&Param1& of ATK</color> as Aqua DMG. Then, launches 7 rounds of water blades at enemies, each round dealing <color=#fb8037>&Param2& of ATK x5</color> as Aqua DMG.\u000bAqua Aide (Support Skill) can trigger ##Aqua Mark: Torrent#2008#, dealing &Param3& of ATK as Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.11332000.2": "Splashes water to deal <color=#fb8037>&Param1&</color> of ATK as Aqua Skill DMG. Then, launches 7 rounds of water blades at enemies, each round dealing <color=#fb8037>&Param2& x5</color> of ATK as Aqua Skill DMG.\u000bAqua Aide (Support Skill) can trigger ##Aqua Mark: Torrent#2008#, dealing &Param3& of ATK as Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.11332001.1": "Aqua Aide",
|
||||
"Skill.11332001.13": "None",
|
||||
"Skill.11332001.2": "None",
|
||||
@@ -195,7 +195,7 @@
|
||||
"Skill.11332009.2": "None",
|
||||
"Skill.11340000.1": "Flood Mantra",
|
||||
"Skill.11340000.13": "Roars and unleashes horizontal sweeps to deal multiple instances of DMG. The Ultimate can trigger ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.11340000.2": "Roars and unleashes horizontal sweeps, dealing <color=#fb8037>&Param3&</color> and <color=#fb8037>&Param1& x4</color> as Aqua DMG in a large area.\u000bFlood Mantra (Ultimate) can trigger ##Aqua Mark: Torrent#2008#, dealing &Param2& of ATK as Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.11340000.2": "Roars and unleashes horizontal sweeps, dealing <color=#fb8037>&Param3&</color> and <color=#fb8037>&Param1& x4</color> as Aqua Ultimate DMG in a large area.\u000bFlood Mantra (Ultimate) can trigger ##Aqua Mark: Torrent#2008#, dealing &Param2& of ATK as Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.11340009.1": "Flood Mantra",
|
||||
"Skill.11340009.13": "None",
|
||||
"Skill.11340009.2": "None",
|
||||
@@ -234,9 +234,6 @@
|
||||
"Skill.11512000.1": "???",
|
||||
"Skill.11512000.13": "???",
|
||||
"Skill.11512000.2": "???",
|
||||
"Skill.11512220.1": "???",
|
||||
"Skill.11512220.13": "???",
|
||||
"Skill.11512220.2": "???",
|
||||
"Skill.11520000.1": "???",
|
||||
"Skill.11520000.13": "???",
|
||||
"Skill.11520000.2": "???",
|
||||
@@ -255,6 +252,9 @@
|
||||
"Skill.11532002.1": "???",
|
||||
"Skill.11532002.13": "???",
|
||||
"Skill.11532002.2": "???",
|
||||
"Skill.11532003.1": "???",
|
||||
"Skill.11532003.13": "???",
|
||||
"Skill.11532003.2": "???",
|
||||
"Skill.11540000.1": "???",
|
||||
"Skill.11540000.13": "???",
|
||||
"Skill.11540000.2": "???",
|
||||
@@ -272,67 +272,67 @@
|
||||
"Skill.11601121.2": "Seed Shooter: Attack",
|
||||
"Skill.11610000.1": "Sprout Bomb",
|
||||
"Skill.11610000.13": "Fires consecutive energy rounds to deal DMG.",
|
||||
"Skill.11610000.2": "Fires energy rounds, each dealing <color=#fb8037>&Param1& of ATK</color> as Terra DMG. Magazine capacity: 24.\u000bWhen close, swings the shovel cannon to attack, dealing <color=#fb8037>&Param3& of ATK</color> as AoE Terra DMG.",
|
||||
"Skill.11610000.2": "Fires energy rounds, each dealing <color=#fb8037>&Param1&</color> of ATK as Terra Auto Attack DMG. Magazine capacity: 24.\u000bWhen close to the target, swings the shovel cannon to attack, dealing <color=#fb8037>&Param3&</color> of ATK as AoE Terra Auto Attack DMG.",
|
||||
"Skill.11620000.13": "Evasion",
|
||||
"Skill.11620000.2": "Evasion",
|
||||
"Skill.11631000.1": "Bean Cyclone",
|
||||
"Skill.11631000.13": "Swings the shovel cannon to fire seeds, dealing DMG.\u000bAfter casting a Skill, reloads the magazine and enhances Auto Attacks.\u000bThe Main Skill can trigger ##Terra Mark: Earth Vein#1020#.",
|
||||
"Skill.11631000.2": "Swings the shovel cannon, dealing <color=#fb8037>&Param1& of ATK</color> as Terra DMG. Fires seeds, dealing <color=#fb8037>&Param2& of ATK</color> as AoE Terra DMG and reducing the target's Movement SPD by &Param3& for &Param4&s.\u000bAfter casting a skill, reloads the magazine and enhances Auto Attacks: Increases Fire Rate without consuming ammo for &Param5&s.\u000bBean Cyclone (Main Skill) can trigger ##Terra Mark: Earth Vein#2029#, dealing &Param6& of ATK as AoE Terra Mark DMG.",
|
||||
"Skill.11631000.2": "Swings the shovel cannon, dealing <color=#fb8037>&Param1&</color> of ATK as Terra Skill DMG. Fires seeds, dealing <color=#fb8037>&Param2&</color> of ATK as AoE Terra Skill DMG and reducing the target's Movement SPD by &Param3& for &Param4&s.\u000bAfter casting a skill, reloads the magazine and enhances Auto Attacks: Increases Fire Rate without consuming ammo for &Param5&s.\u000bBean Cyclone (Main Skill) can trigger ##Terra Mark: Earth Vein#2029#, dealing &Param6& of ATK as AoE Terra Mark DMG.",
|
||||
"Skill.11632000.1": "Floral Storm",
|
||||
"Skill.11632000.13": "Showers seeds over time, dealing continuous DMG. Inflicts ##Terra Mark: Earth Vein#2029# and Seed Orb.\u000bSeed Orb: when friendly units trigger ##Terra Mark#1020# on targets with Seed Orbs, they can deal DMG.",
|
||||
"Skill.11632000.2": "Showers seeds over time, dealing <color=#fb8037>&Param1& of ATK x6</color> as AoE Terra DMG and inflicting ##Terra Mark: Earth Vein#2029# and Seed Orb.\u000bSeed Orb: lasts &Param2&s; when friendly units trigger ##Terra Mark#1020# on targets with Seed Orbs, deals <color=#fb8037>&Param3&</color> of Ridge's ATK as AoE Terra DMG.",
|
||||
"Skill.11632000.2": "Showers seeds over time, dealing <color=#fb8037>&Param1& x6</color> of ATK as AoE Terra Skill DMG and inflicting ##Terra Mark: Earth Vein#2029# and Seed Orb.\u000bSeed Orb: lasts &Param2&s; when friendly units trigger ##Terra Mark#1020# on targets with Seed Orbs, deals <color=#fb8037>&Param3&</color> of Ridge's ATK as AoE Terra Skill DMG.",
|
||||
"Skill.11640000.1": "Harvest Rhapsody",
|
||||
"Skill.11640000.13": "Attacks Shrubshrews Warriors consecutively to deal DMG.",
|
||||
"Skill.11640000.2": "Attacks Shrubshrews Warriors consecutively, dealing <color=#fb8037>&Param1& of ATK x5</color> and <color=#fb8037>&Param2& of ATK</color> as AoE Terra DMG.",
|
||||
"Skill.11640000.2": "Attacks Shrubshrews Warriors consecutively, dealing <color=#fb8037>&Param1& x5</color> and <color=#fb8037>&Param2&</color> of ATK as AoE Terra Ultimate DMG.",
|
||||
"Skill.11670000.13": "Dash",
|
||||
"Skill.11670000.2": "Dash",
|
||||
"Skill.11710000.1": "Thunder Palm",
|
||||
"Skill.11710000.13": "Unleashes lightning from the palm, striking the target repeatedly and dealing damage.",
|
||||
"Skill.11710000.2": "Unleashes lightning from the palm to strike the target.\u000bStrike 1: <color=#fb8037>&Param1& of ATK</color> as Lux DMG.\u000bStrike 2: <color=#fb8037>&Param2& of ATK</color> as Lux DMG.\u000bStrike 3: <color=#fb8037>&Param3& of ATK</color> as Lux DMG.",
|
||||
"Skill.11710000.2": "Unleashes lightning from the palm to strike the target.\u000bStrike 1: <color=#fb8037>&Param1& of ATK</color> as Lux Auto Attack DMG.\u000bStrike 2: <color=#fb8037>&Param2& of ATK</color> as Lux Auto Attack DMG.\u000bStrike 3: <color=#fb8037>&Param3& of ATK</color> as Lux Auto Attack DMG.",
|
||||
"Skill.11720000.13": "Evasion",
|
||||
"Skill.11720000.2": "Evasion",
|
||||
"Skill.11731000.1": "Thunder Strike",
|
||||
"Skill.11731000.13": "Summons a thunderbolt to deal DMG.\u000bThe Main Skill can trigger ##Lux Mark: Radiance#2016#.",
|
||||
"Skill.11731000.2": "Summons a thunderbolt, dealing <color=#fb8037>&Param1& of ATK</color> as Lux DMG. Stores up to 4 thunderbolts.\u000bThunder Strike (Main Skill) can trigger ##Lux Mark: Radiance#2016#, dealing &Param2& of ATK as Lux Mark DMG.",
|
||||
"Skill.11731000.13": "Summons a thunderbolt to deal DMG.\u000bThe Main Skill can trigger ##Lux Mark: Radiance#2016# and summon a Thunderbolt.",
|
||||
"Skill.11731000.2": "Summons a thunderbolt, dealing <color=#fb8037>&Param1&</color> of ATK as Lux Skill DMG. Stores up to 4 thunderbolts.\u000bThunder Strike (Main Skill) can trigger ##Lux Mark: Radiance#2016# and summon a Thunderbolt, dealing &Param2& of ATK as Lux Mark DMG.",
|
||||
"Skill.11732000.1": "Static Discharge",
|
||||
"Skill.11732000.13": "Generates a Lightning Domain, dealing DMG over time.\u000bThe Support Skill can inflict ##Lux Mark: Radiance#2016#.",
|
||||
"Skill.11732000.2": "Creates a Lightning Domain that deals <color=#fb8037>&Param1& of ATK</color> as Lux DMG and inflicts ##Lux Mark: Radiance#2016# every 0.5s for a total of 8s.",
|
||||
"Skill.11732000.2": "Creates a Lightning Domain that deals <color=#fb8037>&Param1& of ATK</color> as Lux Skill DMG and inflicts ##Lux Mark: Radiance#2016# every 0.5s for a total of 8s.",
|
||||
"Skill.11740000.1": "Roar of the Qilin",
|
||||
"Skill.11740000.13": "Summons a Lightning Qilin to strike targets.",
|
||||
"Skill.11740000.2": "Summons a massive Lightning Qilin that lasts for 10s and attacks 3 random enemies every 0.5s. Each hit deals <color=#fb8037>&Param1& of ATK</color> as Lux DMG.",
|
||||
"Skill.11740000.2": "Summons a massive Lightning Qilin that lasts for 10s and attacks 4 random enemies every 0.5s. Each hit deals <color=#fb8037>&Param1&</color> of ATK as Lux Ultimate DMG.",
|
||||
"Skill.11770000.1": "Charge",
|
||||
"Skill.11810000.1": "Midnight Cleave",
|
||||
"Skill.11810000.13": "Wields the scythe to attack targets.",
|
||||
"Skill.11810000.2": "Wields the scythe to attack targets.\u000bStrike 1: <color=#ec6d21>&Param1& of ATK</color> as Umbra DMG.\u000bStrike 2: <color=#ec6d21>&Param2& of ATK</color> as Umbra DMG.\u000bStrike 3: <color=#ec6d21>&Param3& of ATK</color> as Umbra DMG.\u000bStrike 4: <color=#ec6d21>&Param4& of ATK</color> as Umbra DMG.",
|
||||
"Skill.11810000.2": "Wields the scythe to attack targets.\u000bStrike 1: <color=#ec6d21>&Param1&</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 2: <color=#ec6d21>&Param2&</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 3: <color=#ec6d21>&Param3&</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 4: <color=#ec6d21>&Param4&</color> of ATK as Umbra Auto Attack DMG.",
|
||||
"Skill.11820000.1": "Evasion",
|
||||
"Skill.11820000.13": "Evasion",
|
||||
"Skill.11820000.2": "Evasion",
|
||||
"Skill.11831000.1": "Sleight of Scythe",
|
||||
"Skill.11831000.13": "After multiple slices, delivers a powerful smash to the target. The Main Skill can trigger ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.11831000.2": "After multiple slices, delivers a powerful smash to the target, dealing <color=#ec6d21>&Param1& of ATK x5</color>/<color=#ec6d21>&Param2& of ATK</color> as AoE Umbra DMG.\u000bSleight of Scythe (Main Skill) can trigger ##Umbra Mark: Gloom#2018#, dealing &Param3& of ATK as Umbra Mark DMG and inflicting ##Dark Shackles#2020#, lasting for &Param4&s.",
|
||||
"Skill.11831000.2": "After multiple slices, delivers a powerful smash to the target, dealing <color=#ec6d21>&Param1& of ATK x5</color>/<color=#ec6d21>&Param2& of ATK</color> as AoE Umbra DMG.\u000bSleight of Scythe (Main Skill) can trigger ##Umbra Mark: Gloom#2018#, dealing &Param3& of ATK as Umbra Mark DMG and inflicting ##Dark Shackles#3002#.",
|
||||
"Skill.11832000.1": "Bone Chain",
|
||||
"Skill.11832000.13": "Delivers a horizontal slash, and breaks the chains to pull all connected targets. The Support Skill can inflict ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.11832000.2": "Delivers a horizontal slash, dealing <color=#ec6d21>&Param1& of ATK</color> as AoE Umbra DMG. Then breaks the chains to pull all connected targets, dealing <color=#ec6d21>&Param2& of ATK</color> as Umbra DMG.\u000bBone Chain (Support Skill) can inflict ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.11832000.2": "Delivers a horizontal slash, dealing <color=#ec6d21>&Param1& of ATK</color> as AoE Umbra Skill DMG. Then breaks the chains to pull all connected targets, dealing <color=#ec6d21>&Param2& of ATK</color> as Umbra Skill DMG.\u000bBone Chain (Support Skill) can inflict ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.11840000.1": "Void Reaper",
|
||||
"Skill.11840000.13": "Pulls enemies in constantly, dealing multiple instances of damage in a large area.",
|
||||
"Skill.11840000.2": "Creates a dark storm of despair that constantly pulls enemies in, dealing <color=#ec6d21>&Param1& of ATK x8</color> as Umbra DMG in a large area. Ends with a powerful horizontal slash, dealing <color=#ec6d21>&Param2& of ATK</color> as Umbra DMG in a large area.",
|
||||
"Skill.11840000.2": "Creates a dark storm of despair that constantly pulls enemies in, dealing <color=#ec6d21>&Param1& of ATK x8</color> as Umbra Ultimate DMG in a large area. Ends with a powerful horizontal slash, dealing <color=#ec6d21>&Param2& of ATK</color> as Umbra Ultimate DMG in a large area.",
|
||||
"Skill.11870000.1": "Dash",
|
||||
"Skill.11870000.13": "Dash",
|
||||
"Skill.11870000.2": "Dash",
|
||||
"Skill.11910000.1": "Flowers Scatter",
|
||||
"Skill.11910000.13": "Throws a number of darts.",
|
||||
"Skill.11910000.2": "Throws multiple darts.\u000bStrike 1: <color=#ec6d21>&Param1& of ATK ×2</color> as Ventus DMG.\u000bStrike 2: <color=#ec6d21>&Param2& of ATK ×2</color> as Ventus DMG.\u000bStrike 3: <color=#ec6d21>&Param3& of ATK ×3</color> as Ventus DMG.",
|
||||
"Skill.11910000.2": "Throws multiple darts.\u000bStrike 1: <color=#ec6d21>&Param1& x2</color> of ATK as Ventus Auto Attack DMG.\u000bStrike 2: <color=#ec6d21>&Param2& x2</color> of ATK as Ventus Auto Attack DMG.\u000bStrike 3: <color=#ec6d21>&Param3& x3</color> of ATK as Ventus Auto Attack DMG.",
|
||||
"Skill.11920000.13": "Basic Dodge Logic",
|
||||
"Skill.11920000.2": "Basic Dodge Logic",
|
||||
"Skill.11931000.1": "Flowers Dance",
|
||||
"Skill.11931000.13": "Throws sunflower shurikens that strike the target and return. The Main Skill can trigger ##Ventus Mark#1017#.",
|
||||
"Skill.11931000.2": "Throws two sunflower shurikens that strike the target and return for 4 times. Each hit deals <color=#ec6d21>&Param1& of ATK</color> as Ventus DMG.\u000bFlowers Dance (Main Skill) can trigger ##Ventus Mark#1017#, dealing &Param2& of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.11931000.13": "Throws sunflower shurikens that strike the target and return. The Main Skill can trigger ##Ventus Mark#1017# and create a Blossom.",
|
||||
"Skill.11931000.2": "Throws two sunflower shurikens that strike the target and return for 4 times. Each hit deals <color=#ec6d21>&Param1&</color> of ATK as Ventus Skill DMG.\u000bFlowers Dance (Main Skill) can trigger ##Ventus Mark#1017# and create a Blossom, dealing &Param2& of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.11932000.1": "Flowers Bloom",
|
||||
"Skill.11932000.13": "Conjures an exploding sunflower that fires multiple darts. The Support Skill can trigger ##Ventus Mark#1017#.",
|
||||
"Skill.11932000.2": "Conjures an exploding sunflower that fires 12 darts, each dealing <color=#ec6d21>&Param1& of ATK</color> as Ventus DMG.\u000bFlowers Bloom (Support Skill) can trigger ##Ventus Mark#1017#, dealing &Param2& of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.11932000.13": "Conjures an exploding sunflower that fires multiple shurikens. The Support Skill can trigger ##Ventus Mark#1017# and create a Blossom.",
|
||||
"Skill.11932000.2": "Conjures an exploding sunflower that fires 12 shurikens, each dealing <color=#ec6d21>&Param1&</color> of ATK as Ventus Skill DMG.\u000bFlowers Bloom (Support Skill) can trigger ##Ventus Mark#1017# and create a Blossom, dealing &Param2& of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.11940000.1": "Flowers Thrice",
|
||||
"Skill.11940000.13": "Generates clones that attack enemies. The clones can trigger ##Ventus Mark#1017#.",
|
||||
"Skill.11940000.2": "Generates 2 stationary clones that attack enemies with darts, dealing <color=#ec6d21>&Param1& of Nanoha's ATK x2</color>, <color=#ec6d21>&Param2& of Nanoha's ATK x2</color>, and <color=#ec6d21>&Param3& of Nanoha's ATK x3</color> as Ventus Ultimate DMG.\u000bEach clone lasts for 10s. Up to 2 clones can be present simultaneously.\u000bWhen a clone deals DMG, it can trigger ##Ventus Mark#1017#, dealing &Param4& of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.11940000.13": "Generates clones that attack enemies. The clones can trigger ##Ventus Mark#1017# and create a Blossom.",
|
||||
"Skill.11940000.2": "Generates 2 stationary clones that attack enemies with shurikens, dealing <color=#ec6d21>&Param1& x2</color> of ATK, <color=#ec6d21>&Param2& x2</color> of ATK, and <color=#ec6d21>&Param3& x3</color> of ATK as Ventus Ultimate DMG.\u000bEach clone lasts for 10s. Up to 2 clones can be present simultaneously.\u000bWhen a clone deals DMG, it can trigger ##Ventus Mark#1017# and create a Blossom, dealing &Param4& of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.11940001.1": "Auto Attack Darts",
|
||||
"Skill.11940001.13": "Monster Skill, no description",
|
||||
"Skill.11940001.2": "Monster Skill, no description",
|
||||
@@ -355,31 +355,31 @@
|
||||
"Skill.11970000.2": "Basic Running Logic",
|
||||
"Skill.12010000.1": "Gush Shots",
|
||||
"Skill.12010000.13": "Fires consecutive Ventus-imbued bullets to deal DMG.",
|
||||
"Skill.12010000.2": "Fires consecutive Ventus-imbued bullets to deal DMG.\u000bStrike 1-4: <color=#ec6d21>&Param1& of ATK</color> as Ventus DMG.\u000bStrike 5: <color=#ec6d21>&Param2& of ATK x2</color> as Ventus DMG.",
|
||||
"Skill.12010000.2": "Fires consecutive Ventus-imbued bullets to deal DMG.\u000bStrike 1-4: <color=#ec6d21>&Param1&</color> of ATK as Ventus Auto Attack DMG.\u000bStrike 5: <color=#ec6d21>&Param2& x2</color> of ATK as Ventus Auto Attack DMG.",
|
||||
"Skill.12020000.13": "Basic Dodge Logic",
|
||||
"Skill.12020000.2": "Basic Dodge Logic",
|
||||
"Skill.12020001.13": "Basic Dodge Logic",
|
||||
"Skill.12020001.2": "Basic Dodge Logic",
|
||||
"Skill.12031000.1": "Verdant Shroud",
|
||||
"Skill.12031000.13": "Deals DMG to nearby targets and summons Flying Leaves that orbit around herself.\u000bThe Main Skill can trigger ##Breeze#2025#.",
|
||||
"Skill.12031000.2": "Deals <color=#ec6d21>&Param1& of ATK</color> as Ventus DMG to nearby targets, and then summons 2 Flying Leaves.\u000bA Flying Leaf can pierce through the target and deal <color=#ec6d21>&Param2&</color> of ATK as Ventus DMG for 7.2s.\u000bVerdant Shroud (Main Skill) can trigger ##Ventus Mark: Breeze#2017#, dealing &Param3& of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.12031000.13": "Deals DMG to nearby targets and summons Flying Leaves that orbit around herself.\u000bThe Main Skill can trigger ##Ventus Mark: Breeze#2017# and create a Blossom.",
|
||||
"Skill.12031000.2": "Deals <color=#ec6d21>&Param1&</color> of ATK as Ventus Skill DMG to nearby targets, and then summons 2 Flying Leaves.\u000bA Flying Leaf can pierce through the target and deal <color=#ec6d21>&Param2&</color> of ATK as Ventus Skill DMG for 7.2s.\u000bVerdant Shroud (Main Skill) can trigger ##Ventus Mark: Breeze#2017# and create a Blossom, dealing &Param3& of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.12032000.1": "Laurel Halo",
|
||||
"Skill.12032000.13": "Tosses a Laurel Wreath that circles around the main Trekker and inflicts ##Ventus Mark: Breeze#2017#.",
|
||||
"Skill.12032000.2": "Tosses a Laurel Wreath at the main Trekker. \u000bThe Laurel Wreath deals <color=#ec6d21>&Param1& of ATK</color> as Ventus DMG every 0.4s for a total of 6s, and inflicts ##Ventus Mark: Breeze#2017#.",
|
||||
"Skill.12032000.2": "Tosses a Laurel Wreath at the Main Trekker.\u000bThe Laurel Wreath deals <color=#ec6d21>&Param1&</color> of ATK as Ventus Skill DMG every 0.4s for a total of 6s, and inflicts ##Ventus Mark: Breeze#2017#.",
|
||||
"Skill.12040000.1": "Double Tempest",
|
||||
"Skill.12040000.13": "Creates cyclones to deal damage.",
|
||||
"Skill.12040000.2": "Creates 2 cyclones, each dealing <color=#ec6d21>&Param1& of ATK x9</color> as AoE Ventus DMG, lasting for 4s.",
|
||||
"Skill.12040000.2": "Creates 2 cyclones, each dealing <color=#ec6d21>&Param1& x9</color> of ATK as AoE Ventus Ultimate DMG, lasting for 4s.",
|
||||
"Skill.12070000.13": "Basic Running Logic",
|
||||
"Skill.12070000.2": "Basic Running Logic",
|
||||
"Skill.12310000.1": "Fierce Bite",
|
||||
"Skill.12310000.13": "Coco the Firefang pounces on the target repeatedly.",
|
||||
"Skill.12310000.2": "Coco the Firefang pounces and bites multiple times.\u000bStrike 1: <color=#ec6d21>&Param1& of ATK</color> as Ventus DMG.\u000bStrike 2: <color=#ec6d21>&Param2& of ATK</color> as Ventus DMG.\u000bStrike 3: <color=#ec6d21>&Param3& of ATK ×2</color> as Ventus DMG.\u000bStrike 4: <color=#ec6d21>&Param4& of ATK</color> as Ventus DMG.",
|
||||
"Skill.12310000.2": "Coco the Firefang pounces and bites multiple times.\u000bStrike 1: <color=#ec6d21>&Param1&</color> of ATK as Ventus Auto Attack DMG.\u000bStrike 2: <color=#ec6d21>&Param2&</color> of ATK as Ventus Auto Attack DMG.\u000bStrike 3: <color=#ec6d21>&Param3& x2</color> of ATK as Ventus Auto Attack DMG.\u000bStrike 4: <color=#ec6d21>&Param4&</color> of ATK as Ventus Auto Attack DMG.",
|
||||
"Skill.12320000.1": "Evasion",
|
||||
"Skill.12320000.13": "Basic Dodge Logic",
|
||||
"Skill.12320000.2": "Basic Dodge Logic",
|
||||
"Skill.12331000.1": "Puffloon Spits",
|
||||
"Skill.12331000.13": "Summons Bubble the Puffloon to attack the target, with a chance to create a Wind Burst. Inflicts ##Ventus Mark: Breeze#2017#.\u000bWhen Bubble is on the battlefield, increases the squad's &Param3&.",
|
||||
"Skill.12331000.2": "Summons Bubble the Puffloon who spits wind bullets, dealing <color=#ec6d21>&Param1& of ATK</color> as Ventus Minion DMG. \u000bBubble has 100% Ann's ATK and lasts for 15s. \u000bWhen Bubble deals DMG, there is a 25% chance to create a Wind Burst, dealing <color=#ec6d21>&Param2& of ATK</color> as Ventus Minion DMG, and inflicting ##Ventus Mark: Breeze#2017#. This effect can only be triggered once per second. \u000bWhen Bubble is on the field, increases the squad's &Param3& by <color=#fb8037>&Param4&</color>.",
|
||||
"Skill.12331000.13": "Summons ##Bubble#4013# the Puffloon to attack the target, with a chance to create a Wind Burst. Inflicts ##Ventus Mark: Breeze#2017#.\u000bWhen ##Bubble#4013# is on the battlefield, increases the squad's &Param3&.",
|
||||
"Skill.12331000.2": "Summons ##Bubble#4013# the Puffloon who spits wind bullets, dealing <color=#ec6d21>&Param1&</color> of ATK as Ventus Minion DMG.\u000bWhen ##Bubble#4013# deals DMG, there is a 25% chance to create a Wind Burst, dealing <color=#ec6d21>&Param2&</color> of ATK as Ventus Minion DMG, and inflicting ##Ventus Mark: Breeze#2017#. This effect can only be triggered once per second.\u000bWhen ##Bubble#4013# is on the field, increases the squad's &Param3& by <color=#fb8037>&Param4&</color>.",
|
||||
"Skill.12331001.1": "Auto Attack Projectile",
|
||||
"Skill.12331001.13": "Monster Skill, no description",
|
||||
"Skill.12331001.2": "Monster Skill, no description",
|
||||
@@ -394,31 +394,31 @@
|
||||
"Skill.12334000.2": "Death Scene",
|
||||
"Skill.12340000.1": "Call of the Wild",
|
||||
"Skill.12340000.13": "Coco the Firefang repels hostile projectiles, fires wind bullets, dealing AoE DMG and inflicting ##Ventus Mark: Breeze#2017#.",
|
||||
"Skill.12340000.2": "Coco the Firefang lets forth a wild howl, repels hostile projectiles, and then fires wind bullets, dealing <color=#ec6d21>&Param1& of ATK</color> as AoE Ventus DMG and inflicting ##Ventus Mark: Breeze#2017#.",
|
||||
"Skill.12340000.2": "Coco the Firefang lets forth a wild howl, repels hostile projectiles, and then fires wind bullets, dealing <color=#ec6d21>&Param1&</color> of ATK as AoE Ventus Ultimate DMG and inflicting ##Ventus Mark: Breeze#2017#.",
|
||||
"Skill.12370000.1": "Dash",
|
||||
"Skill.12370000.13": "Basic Running Logic",
|
||||
"Skill.12370000.2": "Basic Running Logic",
|
||||
"Skill.12510000.1": "Power of Reason",
|
||||
"Skill.12510000.13": "Swings the greataxe to attack enemies. If Freesia is in ##Berserk#2014#, she rapidly hacks at enemies instead.",
|
||||
"Skill.12510000.2": "Swings the great axe to attack the target.\u000bStrike 1: <color=#fb8037>&Param1& of ATK</color> as Aqua DMG.\u000bStrike 2: <color=#fb8037>&Param2& of ATK</color> as Aqua DMG.\u000bStrike 3: <color=#fb8037>&Param3& of ATK</color> as Aqua DMG.\u000bStrike 4: <color=#fb8037>&Param4& of ATK</color> as Aqua DMG.\u000bStrike 5: <color=#fb8037>&Param5& of ATK</color> as Aqua DMG.\u000bIn ##Berserk#2014# state, rapidly hacks at enemies instead.\u000bStrike 1: <color=#fb8037>&Param6& of ATK x2</color> as Aqua DMG.\u000bStrike 2: <color=#fb8037>&Param7& of ATK x2</color> as Aqua DMG.\u000bStrike 3: <color=#fb8037>&Param8& of ATK</color>, <color=#fb8037>&Param9& of ATK x4</color>, and <color=#fb8037>&Param10& of ATK</color> as Aqua DMG.",
|
||||
"Skill.12510000.2": "Swings the great axe to attack the target.\u000bStrike 1: <color=#fb8037>&Param1& of ATK</color> as Aqua Auto ATK DMG.\u000bStrike 2: <color=#fb8037>&Param2& of ATK</color> as Aqua Auto ATK DMG.\u000bStrike 3: <color=#fb8037>&Param3&x2 of ATK</color> as Aqua Auto ATK DMG.\u000bStrike 4: <color=#fb8037>&Param4&x3 of ATK</color> as Aqua Auto ATK DMG.\u000bStrike 5: <color=#fb8037>&Param5& of ATK</color> as Aqua Auto ATK DMG.\u000bIn ##Berserk#2014# state, rapidly hacks at enemies instead.\u000bStrike 1: <color=#fb8037>&Param6& of ATK x2</color> as Aqua Auto ATK DMG.\u000bStrike 2: <color=#fb8037>&Param7& of ATK x2</color> as Aqua Auto ATK DMG.\u000bStrike 3: <color=#fb8037>&Param8& of ATK</color>, <color=#fb8037>&Param9& of ATK x4</color>, and <color=#fb8037>&Param10& of ATK</color> as Aqua Auto ATK DMG.",
|
||||
"Skill.12520000.13": "Evasion",
|
||||
"Skill.12520000.2": "Evasion",
|
||||
"Skill.12520002.13": "Evasion",
|
||||
"Skill.12520002.2": "Evasion",
|
||||
"Skill.12531000.1": "Freezing Swirl",
|
||||
"Skill.12531000.13": "Charges up and continuously deals DMG to nearby targets.\u000bThe Main Skill can trigger ##Aqua Mark#1018#.",
|
||||
"Skill.12531000.2": "Charges up to unleash a Whirlwind Slash, dealing <color=#fb8037>&Param1& of ATK</color> as Aqua DMG to nearby targets every 0.3s. Charging increases the skill's duration.\u000bFreezing Swirl (Main Skill) can trigger ##Aqua Mark#1018#, dealing &Param2& of ATK as AoE Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.12531000.13": "Charges up and continuously deals DMG to nearby targets.\u000bThe Main Skill can trigger ##Aqua Mark#1018# and inflict ##Chill#1027#.",
|
||||
"Skill.12531000.2": "Charges up to unleash a Whirlwind Slash, dealing <color=#fb8037>&Param1& of ATK</color> as Aqua Skill DMG to nearby targets every 0.3s. Charging increases the skill's duration and keeps striking the target for up to 3.6s.\u000bFreezing Swirl (Main Skill) can trigger ##Aqua Mark#1018#, dealing &Param2& of ATK as AoE Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.12532000.1": "Frost Bloom",
|
||||
"Skill.12532000.13": "Generates Ice Flowers to deal DMG.\u000bThe Support Skill can inflict ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.12532000.2": "Creates a field of Ice Flowers ahead, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Aqua DMG.\u000bAfter 1s, the Ice Flowers burst, dealing <color=#fb8037>&Param2&</color> of ATK as AoE Aqua DMG.\u000bFrost Bloom (Support Skill) can inflict ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.12532000.2": "Creates a field of Ice Flowers ahead, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Aqua Skill DMG.\u000bAfter 1s, the Ice Flowers burst, dealing <color=#fb8037>&Param2&</color> of ATK as AoE Aqua Skill DMG.\u000bFrost Bloom (Support Skill) can inflict ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.12540000.1": "Elegy of Frost",
|
||||
"Skill.12540000.13": "Deals damage to nearby targets and enters ##Berserk#2014#.",
|
||||
"Skill.12540000.2": "Freesia growls furiously, dealing <color=#fb8037>&Param1& of ATK</color> and <color=#fb8037>&Param2&of ATK</color> as Aqua DMG in a large area. She then deals <color=#fb8037>&Param3& of ATK</color> as AoE Aqua DMG and enters the ##Berserk#2014# status for 20s.\u000bWhen Freesia is in ##Berserk#2014# status as a support Trekker, she will automatically attack nearby enemies.",
|
||||
"Skill.12540000.2": "Freesia growls furiously, dealing <color=#fb8037>&Param1&</color> and <color=#fb8037>&Param2&</color> of ATK as Aqua Ultimate DMG in a large area. She then deals <color=#fb8037>&Param3&</color> of ATK as AoE Aqua Ultimate DMG and enters the ##Berserk#2014# status for 20s.\u000bWhen Freesia is in ##Berserk#2014# status as a support Trekker, she will automatically attack nearby enemies.",
|
||||
"Skill.12570000.13": "Dash",
|
||||
"Skill.12570000.2": "Dash",
|
||||
"Skill.12610000.1": "Three-Act Show",
|
||||
"Skill.12610000.13": "Consecutively spawns fiery birds to deal DMG.",
|
||||
"Skill.12610000.2": "Consecutively spawns fiery birds to deal DMG.\u000bStrike 1: <color=#fb8037>&Param1& of ATK</color> as Ignis DMG.\u000bStrike 2: <color=#fb8037>&Param2& of ATK</color> as Ignis DMG.\u000bStrike 3: <color=#fb8037>&Param3& of ATK</color> as Ignis DMG.",
|
||||
"Skill.12610000.2": "Consecutively spawns fiery birds to deal DMG.\u000bStrike 1: <color=#fb8037>&Param1&</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 2: <color=#fb8037>&Param2&</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 3: <color=#fb8037>&Param3&</color> of ATK as Ignis Auto Attack DMG.",
|
||||
"Skill.12610001.1": "Three-Act Show",
|
||||
"Skill.12610002.1": "Three-Act Show",
|
||||
"Skill.12610003.1": "Three-Act Show",
|
||||
@@ -426,83 +426,83 @@
|
||||
"Skill.12620000.2": "Evasion",
|
||||
"Skill.12631000.1": "Hat Toss",
|
||||
"Skill.12631000.13": "Throws the top hat, dealing DMG multiple times and inflicting ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.12631000.2": "Throws the top hat, dealing <color=#fb8037>&Param1& of ATK</color> as Ignis DMG every 0.5s for a total of 5s, and inflicting ##Ignis Mark: Sacred Flame#2013#. \u000bWhen casting this skill, increases the squad's &Param9& by <color=#fb8037>&Param7&</color> for &Param4&s.",
|
||||
"Skill.12631000.2": "Throws the Top Hat, dealing <color=#fb8037>&Param1&</color> of ATK as Ignis Skill DMG every 0.5s for a total of 5s, and inflicting ##Ignis Mark: Sacred Flame#2013#.\u000bWhen casting this skill, increases the squad's &Param9& by <color=#fb8037>&Param7&</color> for &Param4&s.",
|
||||
"Skill.12631001.1": "Hat Toss",
|
||||
"Skill.12631001.13": "Throws the top hat, dealing DMG multiple times and inflicting ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.12631001.2": "Throws the top hat, dealing <color=#fb8037>&Param1& of ATK</color> as Ignis DMG every 0.5s for a total of 5s, and inflicting ##Ignis Mark: Sacred Flame#2013#. \u000bWhen casting this skill, increases the squad's &Param9& by <color=#fb8037>&Param7&</color> for &Param4&s.",
|
||||
"Skill.12631001.2": "Throws the Top Hat, dealing <color=#fb8037>&Param1&</color> of ATK as Ignis Skill DMG every 0.5s for a total of 5s, and inflicting ##Ignis Mark: Sacred Flame#2013#.\u000bWhen casting this skill, increases the squad's &Param9& by <color=#fb8037>&Param7&</color> for &Param4&s.",
|
||||
"Skill.12632000.1": "Flutter Flare",
|
||||
"Skill.12632000.13": "Spawns 3 Mindflare Butterflies and 3 Soulflare Butterflies that work on the main Trekker and the target respectively.\u000bMindflare Butterfly: Increases the main Trekker's &Param4& and &Param9&.\u000bSoulflare Butterfly: Deals Ignis DMG and inflicts ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.12632000.2": "Spawns 3 Mindflare Butterflies and 3 Soulflare Butterflies with different effects.\u000bMindflare Butterfly: Increases the main Trekker's &Param9& by <color=#fb8037>&Param7&</color>. Each Mindflare Butterfly also boosts the main Trekker's &Param4& by &Param1& for &Param5&s.\u000bSoulflare Butterfly: Deals <color=#fb8037>&Param2& of ATK</color> as Ignis DMG and inflicts 1 stack of ##Butterfly Mark#2021# and ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.12632000.2": "Spawns 3 Mindflare Butterflies and 3 Soulflare Butterflies with different effects.\u000bMindflare Butterfly: Increases the Main Trekker's &Param9& by <color=#fb8037>&Param7&</color>. Each Mindflare Butterfly also boosts the Main Trekker's &Param4& by &Param1& for &Param5&s.\u000bSoulflare Butterfly: Deals <color=#fb8037>&Param2&</color> of ATK as Ignis Skill DMG and inflicts 1 stack of ##Butterfly Mark#2021# and ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.12640000.1": "Undying Phoenix",
|
||||
"Skill.12640000.13": "Spawns a Celestial Phoenix, dealing AoE DMG before turning into a Phoenix Egg. Inflicts ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.12640000.2": "Spawns a Celestial Phoenix, dealing <color=#fb8037>&Param1& of ATK</color> as AoE Ignis DMG before turning into an Phoenix Egg, lasting for 8s. \u000bThe Phoenix Egg draws in nearby targets, dealing <color=#fb8037>&Param2& of ATK</color> as Ignis DMG per second and inflicting ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.12640000.2": "Spawns a Celestial Phoenix, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Ignis Ultimate DMG before turning into a Phoenix Egg, lasting for 8s.\u000bThe Phoenix Egg draws in nearby targets, dealing <color=#fb8037>&Param2&</color> of ATK as Ignis Ultimate DMG per second and inflicting ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.12710000.1": "Sweep Slash",
|
||||
"Skill.12710000.13": "Swings the magic sword, dealing DMG multiple times.",
|
||||
"Skill.12710000.2": "Swings the magic sword, dealing DMG multiple times.\u000bStrike 1: <color=#fb8037>&Param1& of ATK</color> as Aqua DMG.\u000bStrike 2: <color=#fb8037>&Param2& of ATK</color> as Aqua DMG.\u000bStrike 3: <color=#fb8037>&Param3& of ATK</color> as Aqua DMG.\u000bStrike 4: <color=#fb8037>&Param4& of ATK</color> as Aqua DMG.",
|
||||
"Skill.12710000.2": "Swings the magic sword, dealing DMG multiple times.\u000bStrike 1: <color=#fb8037>&Param1&</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 2: <color=#fb8037>&Param2&</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 3: <color=#fb8037>&Param3&</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 4: <color=#fb8037>&Param4&</color> of ATK as Aqua Auto Attack DMG.",
|
||||
"Skill.12720000.13": "Evasion",
|
||||
"Skill.12720000.2": "Evasion",
|
||||
"Skill.12731000.1": "Limpid Stream",
|
||||
"Skill.12731000.13": "Teresa gains a Surging Shield and launches an assault with the magic sword, dealing DMG multiple times and inflicting ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.12731000.2": "Launches an assault with the magic sword, dealing <color=#fb8037>&Param1&</color> and <color=#fb8037>&Param2& of ATK</color> as Aqua DMG and inflicting ##Aqua Mark: Torrent#2008#. Teresa also gains a Surging Shield. \u000bSurging Shield can absorb DMG equal to <color=#fb8037>&Param3& of Teresa's Base ATK</color> for &Param4&s.",
|
||||
"Skill.12731000.2": "Launches an assault with the magic sword, dealing <color=#fb8037>&Param1&</color> and <color=#fb8037>&Param2&</color> of ATK as Aqua Skill DMG and inflicting ##Aqua Mark: Torrent#2008#. Teresa also gains a Surging Shield.\u000bSurging Shield can absorb DMG equal to <color=#fb8037>&Param3&</color> of Teresa's Base ATK for &Param4&s.",
|
||||
"Skill.12731001.1": "Limpid Stream",
|
||||
"Skill.12731001.13": "Teresa gains a Surging Shield and launches an assault with the magic sword, dealing DMG multiple times and inflicting ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.12731001.2": "Launches an assault with the magic sword, dealing <color=#fb8037>&Param1&</color> and <color=#fb8037>&Param2& of ATK</color> as Aqua DMG and inflicting ##Aqua Mark: Torrent#2008#. Teresa also gains a Surging Shield. \u000bSurging Shield can absorb DMG equal to <color=#fb8037>&Param3& of Teresa's Base ATK</color> for &Param4&s.",
|
||||
"Skill.12731001.2": "Launches an assault with the magic sword, dealing <color=#fb8037>&Param1&</color> and <color=#fb8037>&Param2&</color> of ATK as Aqua Skill DMG and inflicting ##Aqua Mark: Torrent#2008#. Teresa also gains a Surging Shield.\u000bSurging Shield can absorb DMG equal to <color=#fb8037>&Param3&</color> of Teresa's Base ATK for &Param4&s.",
|
||||
"Skill.12732000.1": "Billowing Tide",
|
||||
"Skill.12732000.13": "Plants the magic sword in the ground to create a Tidal Domain and apply a Surging Shield to the main Trekker.\u000bThe Surging Shield deals DMG over time and inflicts ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.12732000.2": "Plants the magic sword in the ground, dealing <color=#fb8037>&Param1& of ATK</color> as Aqua DMG. Also creates a Tidal Domain and applies a Surging Shield to the main Trekker. \u000bTidal Domain deals <color=#fb8037>&Param2& of ATK</color> as Aqua DMG once per second for 6s, and inflicts ##Aqua Mark: Torrent#2008#. \u000bSurging Shield can absorb damage equal to <color=#fb8037>&Param3& of Teresa's Base ATK</color> for &Param4&s.",
|
||||
"Skill.12732000.2": "Plants the magic sword in the ground, dealing <color=#fb8037>&Param1&</color> of ATK as Aqua Skill DMG. Also creates a Tidal Domain and applies a Surging Shield to the Main Trekker.\u000bTidal Domain deals <color=#fb8037>&Param2&</color> of ATK as Aqua Skill DMG once per second for 6s, and inflicts ##Aqua Mark: Torrent#2008#.\u000bSurging Shield can absorb damage equal to <color=#fb8037>&Param3&</color> of Teresa's Base ATK for &Param4&s.",
|
||||
"Skill.12740000.1": "Slicing Riptide",
|
||||
"Skill.12740000.13": "Unleashes a dissecting slash which splits into waves to deal DMG. Inflicts ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.12740000.2": "Unleashes a dissecting slash which splits into two waves, dealing <color=#fb8037>&Param1&</color>/<color=#fb8037>&Param2& of ATK</color> as AoE Aqua DMG and inflicting ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.12740000.2": "Unleashes a dissecting slash which splits into two waves, dealing <color=#fb8037>&Param1&</color> and <color=#fb8037>&Param2&</color> of ATK as AoE Aqua Ultimate DMG and inflicting ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.12770000.13": "Dash",
|
||||
"Skill.12770000.2": "Dash",
|
||||
"Skill.13010001.1": "Piercing Shot",
|
||||
"Skill.13010001.13": "Fires an ice arrow in a stationary stance, piercing through the target and dealing DMG. Moving will immediately interrupt shooting.",
|
||||
"Skill.13010001.2": "Fires an ice arrow in a stationary stance, piercing through the target, dealing <color=#fb8037>&Param1&</color> of ATK as Aqua DMG. Moving will immediately interrupt shooting.\u000bWhen Donna is in ##Agile#2015# State, her Auto Attack deals <color=#fb8037>&Param2&</color> of ATK as Aqua DMG.",
|
||||
"Skill.13010001.2": "Fires an ice arrow in a stationary stance, piercing through the target, dealing <color=#fb8037>&Param1&</color> of ATK as Aqua Auto Attack DMG. Moving will immediately interrupt shooting.\u000bWhen Donna is in ##Agile#2015# State, her Auto Attack deals <color=#fb8037>&Param2&</color> of ATK as Aqua Auto Attack DMG.",
|
||||
"Skill.13020000.13": "Dodge",
|
||||
"Skill.13020000.2": "Dodge",
|
||||
"Skill.13031000.1": "Rain Call: Volley Chase",
|
||||
"Skill.13031000.13": "Summons an Advertising Doll that deals DMG over time and taunts the target.\u000bWhen the doll is on the battlefield, Donna is ##Agile#2015#, with her Auto Attacks enhanced and the possibility to trigger ##Aqua Mark: Torrent#1018#.",
|
||||
"Skill.13031000.2": "Summons an Advertising Doll that lasts for 12s near the target. When the Doll is on the battlefield, Donna enters ##Agile#2015# State.\u000bThe Advertising Doll deals <color=#fb8037>&Param1&</color> of ATK as AoE Aqua Minion DMG every 4s and taunting the target.\u000bThe Advertising Doll and Donna's Auto Attack in ##Agile#2015# State can trigger ##Aqua Mark#1018#, dealing <color=#fb8037>&Param4&</color> of ATK as AoE Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.13031000.13": "Summons a ##Advertising Doll#4017# that deals DMG over time and taunts the target.\u000bWhen the doll is on the battlefield, Donna enters ##Agile#2015# state, with her Auto Attacks enhanced and can trigger ##Aqua Mark: Torrent#1018# and inflict ##Chill#1027#.",
|
||||
"Skill.13031000.2": "Summons a ##Advertising Doll#4017# near the target. When the Doll is on the battlefield, Donna enters ##Agile#2015# state.\u000bThe doll deals <color=#fb8037>&Param1&</color> of ATK as AoE Aqua Minion DMG every 4s and taunts the target.\u000bThe ##Advertising Doll#4017# and Donna's Auto Attack in ##Agile#2015# state can trigger ##Aqua Mark#1018#, dealing <color=#fb8037>&Param4&</color> of ATK as AoE Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.13032000.1": "Tide Threader",
|
||||
"Skill.13032000.13": "Keeps shooting Snow-Piercing Arrows and generates Frost Wave to deal DMG to enemies along the path.\u000bThe Support Skill can inflict ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.13032000.2": "Fires 9 Snow-Piercing Arrows, dealing <color=#fb8037>&Param1&</color> of ATK, <color=#fb8037>&Param2& x2</color> of ATK, <color=#fb8037>&Param3& x3</color> of ATK, <color=#fb8037>&Param4& x2</color> of ATK, and <color=#fb8037>&Param5&</color> of ATK as Aqua DMG respectively.\u000bThe path of the final arrow generates Frost Wave, dealing <color=#fb8037>&Param6&</color> of ATK as Aqua DMG.\u000bWhen Tide Threader deals DMG, inflicts ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.13032000.2": "Fires 9 Snow-Piercing Arrows, dealing <color=#fb8037>&Param1&</color> of ATK, <color=#fb8037>&Param2& x2</color> of ATK, <color=#fb8037>&Param3& x3</color> of ATK, <color=#fb8037>&Param4& x2</color> of ATK, and <color=#fb8037>&Param5&</color> of ATK as Aqua Skill DMG respectively.\u000bThe path of the final arrow generates Frost Wave, dealing <color=#fb8037>&Param6&</color> of ATK as Aqua Skill DMG.\u000bWhen Tide Threader deals DMG, inflicts ##Aqua Mark: Torrent#2008#.",
|
||||
"Skill.13040000.1": "Argent Cascade",
|
||||
"Skill.13040000.13": "Rains arrows at the target location, dealing AoE DMG over time.",
|
||||
"Skill.13040000.2": "Fires a cluster of arrows that rains down at the target's location, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Aqua DMG every 0.5s for 6s.",
|
||||
"Skill.13040000.2": "Fires a cluster of arrows that rains down at the target's location, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Aqua Ultimate DMG every 0.5s for 6s.",
|
||||
"Skill.13070000.13": "Dash",
|
||||
"Skill.13070000.2": "Dash",
|
||||
"Skill.13210000.1": "Bat and Skate",
|
||||
"Skill.13210000.13": "Swings the baseball bat and kickflips the skateboard to attack the target.",
|
||||
"Skill.13210000.2": "Swings the baseball bat and kickflips the skateboard to attack the target.\u000bStrike 1: <color=#fb8037>&Param1&</color> of ATK as Lux DMG.\u000bStrike 2: <color=#fb8037>&Param2&</color> of ATK as Lux DMG.\u000bStrike 3: <color=#fb8037>&Param3&</color> of ATK as Lux DMG.\u000bStrike 4: <color=#fb8037>&Param4&</color> of ATK and <color=#fb8037>&Param6& x6</color> of ATK as Lux DMG.\u000bStrike 5: <color=#fb8037>&Param5&</color> of ATK as Lux DMG.",
|
||||
"Skill.13210000.2": "Swings the baseball bat and kickflips the skateboard to attack the target.\u000bStrike 1: <color=#fb8037>&Param1&</color> of ATK as Lux Auto Attack DMG.\u000bStrike 2: <color=#fb8037>&Param2&</color> of ATK as Lux Auto Attack DMG.\u000bStrike 3: <color=#fb8037>&Param3&</color> of ATK as Lux Auto Attack DMG.\u000bStrike 4: <color=#fb8037>&Param4&</color> and <color=#fb8037>&Param6& x6</color> of ATK as Lux Auto Attack DMG.\u000bStrike 5: <color=#fb8037>&Param5&</color> of ATK as Lux Auto Attack DMG.",
|
||||
"Skill.13220000.13": "Evasion",
|
||||
"Skill.13220000.2": "Evasion",
|
||||
"Skill.13231001.1": "Syou: Pulsar Streak",
|
||||
"Skill.13231001.13": "Swings the baseball bat to attack the target, then activates Two Base Hit: Charges at the target for a rapid series of strikes.\u000bThe Main Skill can trigger ##Lux Mark#1015#.",
|
||||
"Skill.13231001.2": "Swings the baseball bat, dealing <color=#fb8037>&Param1& of ATK</color> as Lux DMG. Then, activates the second phase, Two Base Hit: Charges at the target, delivering rapid strikes. Hold to deal <color=#fb8037>&Param2& of ATK</color> as Lux DMG every 0.3s for a total of 3s. Finishes with a powerful smash, dealing <color=#fb8037>&Param3& of ATK</color> as Lux DMG.\u000bBoth Syou: Pulsar Streak (Main Skill) and Two Base Hit can trigger ##Lux Mark#1015#, dealing &Param4& of ATK as Lux Mark DMG.",
|
||||
"Skill.13231001.13": "Swings the baseball bat to attack the target, then activates Two Base Hit: Charges at the target for a rapid series of strikes.\u000bThe Main Skill can trigger ##Lux Mark#1015# and summon a Thunderbolt.",
|
||||
"Skill.13231001.2": "Swings the baseball bat, dealing <color=#fb8037>&Param1&</color> of ATK as Lux Skill DMG. Then, activates the second phase, Two Base Hit: Charges at the target, delivering rapid strikes. Hold to deal <color=#fb8037>&Param2&</color> of ATK as Lux Skill DMG every 0.3s for a total of 3s. Finishes with a powerful smash, dealing <color=#fb8037>&Param3&</color> of ATK as Lux Skill DMG.\u000bBoth Syou: Pulsar Streak (Main Skill) and Two Base Hit can trigger ##Lux Mark#1015# and summon a Thunderbolt, dealing &Param4& of ATK as Lux Mark DMG.",
|
||||
"Skill.13231002.1": "Star Smash",
|
||||
"Skill.13231003.1": "Meteor Pummel",
|
||||
"Skill.13232000.1": "Gi: Supernova Burst",
|
||||
"Skill.13232000.13": "Sprinkles Astral Hex on the targets and then deals DMG.\u000bThe Support Skill can inflict ##Lux Mark: Radiance#2016#.",
|
||||
"Skill.13232000.2": "Radiates hyper concentrated starlight, dealing <color=#fb8037>&Param1& of ATK</color> as Lux DMG and inflicting 2 stacks of Astral Hex.\u000bEvery 3s, Astral Hex deals <color=#fb8037>&Param2& of ATK</color> as AoE Lux DMG and inflicts ##Lux Mark: Radiance#2016#.",
|
||||
"Skill.13232000.2": "Radiates hyper concentrated starlight, dealing <color=#fb8037>&Param1&</color> of ATK as Lux Skill DMG and inflicting 2 stacks of Astral Hex.\u000bEvery 3s, Astral Hex deals <color=#fb8037>&Param2&</color> of ATK as AoE Lux DMG and inflicts ##Lux Mark: Radiance#2016#.",
|
||||
"Skill.13240000.1": "Ketsu: Entropic Convergence",
|
||||
"Skill.13240000.13": "Commands the Ashwind Clan members to attack the target.",
|
||||
"Skill.13240000.2": "Commands the Ashwind Clan members to attack the target, dealing <color=#fb8037>&Param1& of ATK</color> as AoE Lux DMG every 0.3s for a total of 5s.",
|
||||
"Skill.13240000.2": "Commands the Ashwind Clan members to attack the target, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Lux Ultimate DMG every 0.3s for a total of 5s.",
|
||||
"Skill.13244100.1": "Ketsu: Entropic Convergence",
|
||||
"Skill.13244100.13": "Commands the Ashwind Clan members to attack the target.",
|
||||
"Skill.13244100.2": "Commands the Ashwind Clan members to attack the target, dealing <color=#fb8037>&Param1& of ATK</color> as AoE Lux DMG every 0.3s for a total of 5s.",
|
||||
"Skill.13244100.2": "Commands the Ashwind Clan members to attack the target, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Lux Ultimate DMG every 0.3s for a total of 5s.",
|
||||
"Skill.13270000.1": "Charge",
|
||||
"Skill.13310000.1": "Wind Pellets",
|
||||
"Skill.13310000.13": "Fires consecutive wind bullets to deal DMG.",
|
||||
"Skill.13310000.2": "Fires consecutive wind bullets.\u000bStrike 1: <color=#ec6d21>&Param1& of ATK</color> as Ventus DMG.\u000bStrike 2: <color=#ec6d21>&Param2& of ATK</color> as Ventus DMG.\u000bStrike 3: <color=#ec6d21>&Param3& of ATK x3</color> as Ventus DMG.",
|
||||
"Skill.13310000.2": "Fires consecutive wind bullets.\u000bStrike 1: <color=#ec6d21>&Param1&</color> of ATK as Ventus Auto Attack DMG.\u000bStrike 2: <color=#ec6d21>&Param2&</color> of ATK as Ventus Auto Attack DMG.\u000bStrike 3: <color=#ec6d21>&Param3& x3</color> of ATK as Ventus Auto Attack DMG.",
|
||||
"Skill.13320000.1": "Evasion",
|
||||
"Skill.13320000.13": "Basic Dodge Logic",
|
||||
"Skill.13320000.2": "Basic Dodge Logic",
|
||||
"Skill.13331001.1": "Blooming Draught",
|
||||
"Skill.13331001.13": "The windmill blows ahead to deal DMG.\u000bThe Main Skill can trigger ##Ventus Mark#1017#.",
|
||||
"Skill.13331001.2": "The windmill blows ahead, dealing <color=#ec6d21>&Param1& of ATK x7</color> as Ventus Skill DMG.\u000bBlooming Draught (Main Skill) can trigger ##Ventus Mark#1017#, dealing &Param2& of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.13331001.13": "The windmill blows ahead to deal DMG.\u000bThe Main Skill can trigger ##Ventus Mark#1017# and create a Blossom.",
|
||||
"Skill.13331001.2": "The windmill blows ahead, dealing <color=#ec6d21>&Param1& x7</color> of ATK as Ventus Skill DMG.\u000bBlooming Draught (Main Skill) can trigger ##Ventus Mark#1017# and create a Blossom, dealing &Param2& of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.13332000.1": "Bouquet Blast",
|
||||
"Skill.13332000.13": "Fires a flower bouquet that deals DMG. The flower bouquet then blasts, generating a Flower Formation and shoots several Flower Petals.\u000bThe Support Skill can inflict ##Ventus Mark: Breeze#2017#.",
|
||||
"Skill.13332000.2": "Fires a flower bouquet, dealing <color=#ec6d21>&Param1& of ATK</color> as Ventus Skill DMG. The flower bouquet then blasts, generating a Flower Formation and shoots 6 Flower Petals.\u000bFlower Formation: Reduces the Movement SPD of targets within its range by 25%. Deals <color=#ec6d21>&Param3& of ATK</color> as Ventus Skill DMG per second for 6s.\u000bFlower Petals: Deals <color=#ec6d21>&Param2& of ATK</color> as Ventus Skill DMG.\u000bBouquet Blast (Support Skill) can inflict ##Ventus Mark: Breeze#2017#.",
|
||||
"Skill.13332000.2": "Fires a flower bouquet, dealing <color=#ec6d21>&Param1& of ATK</color> as AoE Ventus Skill DMG. The flower bouquet then blasts, generating a Flower Formation and shoots 6 Flower Petals.\u000bFlower Formation: Reduces the Movement SPD of targets within its range by 25%. Deals <color=#ec6d21>&Param3& of ATK</color> as AoE Ventus Skill DMG per second for 6s.\u000bFlower Petals: Deals <color=#ec6d21>&Param2& of ATK</color> as Ventus Skill DMG.\u000bBouquet Blast (Support Skill) can inflict ##Ventus Mark: Breeze#2017#.",
|
||||
"Skill.13340000.1": "Aromatic Tempest",
|
||||
"Skill.13340000.13": "Holds up the staff and chants for a while, creating several tornadoes consecutively to deal DMG.",
|
||||
"Skill.13340000.2": "Holds up the staff and chants for a while, creating 3 tornados every 3s, each time dealing <color=#ec6d21>&Param1& of ATK</color> as Ventus Ultimate DMG.",
|
||||
@@ -511,30 +511,30 @@
|
||||
"Skill.13370000.2": "Basic Running Logic",
|
||||
"Skill.13410000.1": "Blitz Combo",
|
||||
"Skill.13410000.13": "Punches rapidly, dealing multiple phases of DMG.\u000bCasts Fiery Punches when ammo is available.",
|
||||
"Skill.13410000.2": "Punches and kicks the target.\u000bStrike 1: <color=#fb8037>&Param1& of ATK x2</color> as Ignis DMG.\u000bStrike 2: <color=#fb8037>&Param2& of ATK</color> as Ignis DMG.\u000bStrike 3: <color=#fb8037>&Param3& of ATK x2</color> as Ignis DMG.\u000bStrike 4: <color=#fb8037>&Param4& of ATK x5</color> as Ignis DMG.\u000bStrike 5: <color=#fb8037>&Param5& of ATK x2</color> as Ignis DMG.\u000bCasts Fiery Punches when ammo is available.\u000bStrike 1: <color=#fb8037>&Param6& of ATK</color> as Ignis DMG.\u000bStrike 2: <color=#fb8037>&Param7& of ATK</color> as Ignis DMG.\u000bStrike 3: <color=#fb8037>&Param8& of ATK</color> as Ignis DMG.\u000bBlitz Combo and Fiery Punches deal <color=#fb8037>&Param9& of ATK</color> as AoE Ignis DMG to other targets behind the target hit by them.",
|
||||
"Skill.13410000.2": "Punches and kicks the target.\u000bStrike 1: <color=#fb8037>&Param1& x2</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 2: <color=#fb8037>&Param2&</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 3: <color=#fb8037>&Param3& x2</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 4: <color=#fb8037>&Param4& x5</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 5: <color=#fb8037>&Param5& x2</color> of ATK as Ignis Auto Attack DMG.\u000bCasts Fiery Punches when ammo is available.\u000bStrike 1: <color=#fb8037>&Param6&</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 2: <color=#fb8037>&Param7&</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 3: <color=#fb8037>&Param8&</color> of ATK as Ignis Auto Attack DMG.\u000bBlitz Combo and Fiery Punches deal <color=#fb8037>&Param9&</color> of ATK as AoE Ignis Auto Attack DMG to other targets behind the target hit by them.",
|
||||
"Skill.13420000.13": "Evasion",
|
||||
"Skill.13420000.2": "Evasion",
|
||||
"Skill.13431000.1": "Ignis Infusion",
|
||||
"Skill.13431000.13": "Strikes a Soaring Dragon Punch that deals two instances of DMG and receives ammo.\u000bThe Main Skill can trigger ##Ignis Mark#1016#.",
|
||||
"Skill.13431000.2": "Strikes a Soaring Dragon Punch, dealing <color=#fb8037>&Param1& of ATK</color> as Ignis DMG, then slams the ground for an additional <color=#fb8037>&Param3& of ATK</color> as Ignis DMG and fully reloads ammo. Magazine capacity: 3 rounds.\u000b\"&Param2&\" (Main Skill) can trigger ##Ignis Mark#1016#, dealing &Param4& of ATK as Ignis Mark DMG to nearby targets.",
|
||||
"Skill.13431000.13": "Strikes a Soaring Dragon Punch that deals two instances of DMG and receives ammo.\u000bThe Main Skill can trigger ##Ignis Mark#1016# and inflict Conflagration.",
|
||||
"Skill.13431000.2": "Strikes a Soaring Dragon Punch, dealing <color=#fb8037>&Param1&</color> of ATK as Ignis Skill DMG, then slams the ground for an additional <color=#fb8037>&Param3&</color> of ATK as Ignis Skill DMG and fully reloads ammo. Magazine capacity: 3 rounds.\u000b&Param2& (Main Skill) can trigger ##Ignis Mark#1016# and inflict Conflagration, dealing &Param4& of ATK as Ignis Mark DMG to nearby targets.",
|
||||
"Skill.13431030.1": "Ignis Infusion",
|
||||
"Skill.13432000.1": "Eruption Punch",
|
||||
"Skill.13432000.13": "Charges at the target and strikes a gale-like punch, dealing DMG over time.\u000bThe Support Skill can trigger ##Ignis Mark#1016#.",
|
||||
"Skill.13432000.2": "Charges at the target and strikes a gale-like punch, dealing <color=#fb8037>&Param1& of ATK x11</color> as AoE Ignis DMG.\u000b&Param2& (Support Skill) can trigger ##Ignis Mark#1016#, dealing &Param3& of ATK as Ignis Mark DMG to nearby targets.",
|
||||
"Skill.13432000.13": "Charges at the target and strikes a gale-like punch, dealing DMG over time.\u000bThe Support Skill can trigger ##Ignis Mark#1016# and inflict Conflagration.",
|
||||
"Skill.13432000.2": "Charges at the target and strikes a gale-like punch, dealing <color=#fb8037>&Param1& x11</color> of ATK as AoE Ignis Skill DMG.\u000b&Param2& (Support Skill) can trigger ##Ignis Mark#1016# and inflict Conflagration, dealing &Param3& of ATK as Ignis Mark DMG to nearby targets.",
|
||||
"Skill.13440000.1": "Blaze Unsealed",
|
||||
"Skill.13440000.13": "Fires a gauntlet, lifts the seal and keeps striking the target.\u000bThe Ultimate can trigger ##Ignis Mark#1016#.",
|
||||
"Skill.13440000.2": "Fuyuka lifts the seal and fires her gauntlet, dealing <color=#fb8037>&Param1& of ATK</color> as Ignis DMG.\u000bThen, Fuyuka keeps attacking nearby targets, dealing <color=#fb8037>&Param2& of ATK x5</color> and <color=#fb8037>&Param3& of ATK</color> as Ignis DMG.\u000b\"&Param4&\" (Ultimate) can trigger ##Ignis Mark#1016#, dealing &Param5& of ATK as Ignis Mark DMG to nearby targets.",
|
||||
"Skill.13440000.13": "Fires a gauntlet, lifts the seal and keeps striking the target.\u000bThe Ultimate can trigger ##Ignis Mark#1016# and inflict Conflagration.",
|
||||
"Skill.13440000.2": "Fuyuka lifts the seal and fires her gauntlet, dealing <color=#fb8037>&Param1&</color> of ATK as Ignis Ultimate DMG.\u000bThen, Fuyuka keeps attacking nearby targets, dealing <color=#fb8037>&Param2& x5</color> and <color=#fb8037>&Param3&</color> of ATK as Ignis Ultimate DMG.\u000b&Param4& (Ultimate) can trigger ##Ignis Mark#1016# and inflict Conflagration, dealing &Param5& of ATK as Ignis Mark DMG to nearby targets.",
|
||||
"Skill.13470000.13": "Dodge and Charge",
|
||||
"Skill.13470000.2": "Dodge and Charge",
|
||||
"Skill.13510000.1": "Comet Sweep",
|
||||
"Skill.13510000.13": "Sweeps her broom to attack repeatedly.",
|
||||
"Skill.13510000.2": "Sweeps her broom to attack repeatedly.\u000bStrike 1: <color=#ec6d21>&Param1& of ATK</color> as Umbra DMG.\u000bStrike 2: <color=#ec6d21>&Param2& of ATK</color> as Umbra DMG.\u000bStrike 3: <color=#ec6d21>&Param3& of ATK</color> as Umbra DMG.\u000bStrike 4: <color=#ec6d21>&Param4& of ATK</color> as Umbra DMG.",
|
||||
"Skill.13510000.2": "Sweeps her broom to attack repeatedly.\u000bStrike 1: <color=#ec6d21>&Param1&</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 2: <color=#ec6d21>&Param2&</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 3: <color=#ec6d21>&Param3& x2</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 4: <color=#ec6d21>&Param4&</color> of ATK as Umbra Auto Attack DMG.",
|
||||
"Skill.13520000.1": "Evasion",
|
||||
"Skill.13520000.13": "Evasion",
|
||||
"Skill.13520000.2": "Evasion",
|
||||
"Skill.13531000.1": "Pumpka Pummel",
|
||||
"Skill.13531000.13": "Takes a photo to deal DMG and enters Exposure status. While in Exposure, summons multiple Pumpka Phantoms. The Main Skill and Pumpka Phantoms can trigger ##Umbra Mark#1019#.",
|
||||
"Skill.13531000.2": "Mistique takes a photo to deal <color=#ec6d21>&Param6&</color> of ATK as AoE Umbra Skill DMG, then enters Exposure status: Summons one Pumpka Phantom every 3s for 15s.\u000bPumpka Phantoms automatically attack the target, dealing <color=#ec6d21>&Param1& of ATK</color> and <color=#ec6d21>&Param2& of ATK</color> as Umbra Minion DMG.\u000bEach Pumpka Phantom has 25% of Mistique's Base Max HP, 100% of her ATK, and lasts for 15s. Up to 4 Pumpka Phantoms can be present at the same time.\u000bPumpka Pummel (Main Skill) and Pumpka Phantoms can trigger ##Umbra Mark#1019#, dealing &Param3& of ATK as Umbra Mark DMG and inflicting Umbra Burn, which deals DMG to the target every 0.5s for &Param5&s, totaling to &Param4& of ATK as Umbra Mark DMG.\u000bWhen Pumpka Pummel (Main Skill) is interrupted, its cooldown is partially reduced.",
|
||||
"Skill.13531000.13": "Takes a photo to deal DMG and enters Exposure status. While in Exposure, summons multiple ##Pumpka Phantoms#4007#. The Main Skill and ##Pumpka Phantoms#4007# can trigger ##Umbra Mark#1019#.",
|
||||
"Skill.13531000.2": "Mistique takes a photo to deal <color=#ec6d21>&Param6&</color> of ATK as AoE Umbra Skill DMG, then enters Exposure status: Summons one ##Pumpka Phantom#4007# every 3s for 15s.\u000b##Pumpka Phantoms#4007# automatically attack the target, dealing <color=#ec6d21>&Param1&</color> and <color=#ec6d21>&Param2&</color> of ATK as Umbra Minion DMG.\u000bPumpka Pummel (Main Skill) and ##Pumpka Phantoms#4007# can trigger ##Umbra Mark#1019#, dealing &Param3& of ATK as Umbra Mark DMG and inflicting ##Dark Burn.#4009#\u000bWhen Pumpka Pummel (Main Skill) is interrupted, its cooldown is partially reduced.",
|
||||
"Skill.13531001.1": "Swipe",
|
||||
"Skill.13531001.13": "Swipe",
|
||||
"Skill.13531001.2": "Swipe",
|
||||
@@ -551,8 +551,8 @@
|
||||
"Skill.13531005.13": "Spawn Scene",
|
||||
"Skill.13531005.2": "Spawn Scene",
|
||||
"Skill.13532000.1": "Summoning Circle",
|
||||
"Skill.13532000.13": "Draws a magic circle on the ground, summoning self-exploding Lanterna Phantoms. Their explosion can inflict ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.13532000.2": "Draws a magic circle on the ground, summoning a Lanterna Phantom every 0.5s for 6s.\u000bLanterna Phantom will explode, dealing <color=#ec6d21>&Param1& of ATK</color> as Umbra Minion DMG and inflicting ##Umbra Mark: Gloom#2018#.\u000bEach Lanterna Phantom has 3% of Mistique's Base Max HP and 100% of her ATK, lasting for 8s.",
|
||||
"Skill.13532000.13": "Draws a magic circle on the ground, summoning self-exploding ##Lanterna Phantoms#4008#. Their explosion can inflict ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.13532000.2": "Draws a magic circle on the ground, summoning a ##Lanterna Phantom#4008# every 0.5s for 6s.\u000b##Lanterna Phantom#4008# will explode, dealing <color=#ec6d21>&Param1& of ATK</color> as AoE Umbra Minion DMG and inflicting ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.13532001.1": "Self-Destruct",
|
||||
"Skill.13532001.13": "Self-Destruct",
|
||||
"Skill.13532001.2": "Self-Destruct",
|
||||
@@ -561,7 +561,7 @@
|
||||
"Skill.13532002.2": "Spawn Scene",
|
||||
"Skill.13540000.1": "Midnight ★ Terror",
|
||||
"Skill.13540000.13": "Summons a massive phantom, dealing damage in a large area.",
|
||||
"Skill.13540000.2": "Summons a massive phantom, dealing <color=#ec6d21>&Param1& of ATK x8</color>/<color=#ec6d21>&Param2& of ATK</color> as Umbra DMG in a large area.",
|
||||
"Skill.13540000.2": "Summons a massive phantom, dealing <color=#ec6d21>&Param1& of ATK x8</color>/<color=#ec6d21>&Param2& of ATK</color> as Umbra Ultimate DMG in a large area.",
|
||||
"Skill.13570000.1": "Dash",
|
||||
"Skill.13570000.13": "Dash",
|
||||
"Skill.13570000.2": "Dash",
|
||||
@@ -597,15 +597,15 @@
|
||||
"Skill.14070000.2": "???",
|
||||
"Skill.14110000.1": "Mystic Brushstrokes",
|
||||
"Skill.14110000.13": "Hurls the writing brush to perform multiple attacks.",
|
||||
"Skill.14110000.2": "Waves the writing brush and inflicts Ink.\u000bStrike 1: <color=#fb8037>&Param1& of ATK</color> as Ignis DMG.\u000bStrike 2: <color=#fb8037>&Param2& of ATK</color> as Ignis DMG.\u000bStrike 3: <color=#fb8037>&Param3& of ATK x4</color> as Ignis DMG.\u000bStrike 4: <color=#fb8037>&Param4& of ATK x3</color> as Ignis DMG.\u000bStrike 5: <color=#fb8037>&Param5& of ATK</color> as Ignis DMG.",
|
||||
"Skill.14110000.2": "Waves the writing brush and inflicts Ink.\u000bStrike 1: <color=#fb8037>&Param1&</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 2: <color=#fb8037>&Param2&</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 3: <color=#fb8037>&Param3& x4</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 4: <color=#fb8037>&Param4& x3</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 5: <color=#fb8037>&Param5&</color> of ATK as Ignis Auto Attack DMG.",
|
||||
"Skill.14120000.13": "Evasion",
|
||||
"Skill.14120000.2": "Evasion",
|
||||
"Skill.14131000.1": "Purifying Flames",
|
||||
"Skill.14131000.13": "Spreads out a torrent of flames ahead, dealing DMG over time.\u000bThe Main Skill can trigger ##Ignis Mark#1016#.",
|
||||
"Skill.14131000.2": "Spreads out a torrent of flames, dealing <color=#fb8037>&Param1& of ATK</color> as AoE Ignis DMG every 0.2s for a total of 3s. When dealing DMG to targets with Ink, inflicts ##Ignite#2027#.\u000bPurifying Flames (Main Skill) can trigger ##Ignis Mark#1016#, dealing &Param3& of ATK as AoE Ignis Mark DMG.",
|
||||
"Skill.14131000.13": "Spreads out a torrent of flames ahead, dealing DMG over time.\u000bThe Main Skill can trigger ##Ignis Mark#1016# and inflict Incineration.",
|
||||
"Skill.14131000.2": "Spreads out a torrent of flames, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Ignis Skill DMG every 0.2s for a total of 3s. When dealing DMG to targets with Ink, inflicts ##Ignite#2027#.\u000bPurifying Flames (Main Skill) can trigger ##Ignis Mark#1016# and inflict Incineration, dealing &Param3& of ATK as AoE Ignis Mark DMG.",
|
||||
"Skill.14132000.1": "Awakening: Crimson Dragon",
|
||||
"Skill.14132000.13": "Summons a Crimson Dragon to attack the target.\u000bThe Support Skill can inflict ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.14132000.2": "Summons a Crimson Dragon every 2s, up to 3 times.\u000bEach Crimson Dragon lasts for 8s and spits Ink at the target, dealing <color=#fb8037>&Param1& of ATK</color> as Ignis Minion's DMG. Upon vanishing, it charges toward the target, dealing <color=#fb8037>&Param2& of ATK</color> as Ignis Minion's AoE DMG.\u000bWhen Crimson Dragon deals DMG, inflicts ##Ignis Mark: Sacred Flame#2013#.\u000bMinions summoned by &Param3& will be removed when the Support Skill is cast again.",
|
||||
"Skill.14132000.13": "Summons a ##Crimson Dragon#4018# to attack the target.\u000b##Crimson Dragon#4018#'s DMG can inflict ##Ignis Mark: Sacred Flame#2013#.",
|
||||
"Skill.14132000.2": "Summons a ##Crimson Dragon#4018# every 2s, up to 3 times.\u000b##Crimson Dragon#4018# spits Ink at the target, dealing <color=#fb8037>&Param1&</color> of ATK as Ignis Minion's DMG. Upon vanishing, it charges toward the target, dealing <color=#fb8037>&Param2&</color> of ATK as Ignis Minion's AoE DMG.\u000bWhen ##Crimson Dragon#4018# deals DMG, inflicts ##Ignis Mark: Sacred Flame#2013#.\u000bMinions summoned by &Param3& will be removed when the Support Skill is cast again.",
|
||||
"Skill.14132011.1": "Eruption Punch",
|
||||
"Skill.14132012.1": "Eruption Punch",
|
||||
"Skill.14132013.1": "Eruption Punch",
|
||||
@@ -617,88 +617,88 @@
|
||||
"Skill.14132025.1": "Eruption Punch",
|
||||
"Skill.14140000.1": "Dragon's Ascension",
|
||||
"Skill.14140000.13": "Conjures a Fire Dragon to attack the target's location.",
|
||||
"Skill.14140000.2": "Conjures a Fire Dragon to circle around the target, dealing <color=#fb8037>&Param1& of ATK</color> as Ignis DMG in a large area every 0.3s for a total of 5s.",
|
||||
"Skill.14140000.2": "Conjures a Fire Dragon to circle around the target, dealing <color=#fb8037>&Param1&</color> of ATK as Ignis Ultimate DMG in a large area every 0.3s for a total of 5s.",
|
||||
"Skill.14170000.13": "Dodge and Charge",
|
||||
"Skill.14170000.2": "Dodge and Charge",
|
||||
"Skill.14210000.1": "Abyssal Swipe",
|
||||
"Skill.14210000.13": "Lashes out with both claws, dealing multiple instances of damage.",
|
||||
"Skill.14210000.2": "Lashes out with both claws.\u000bStrike 1: <color=#ec6d21>&Param1& of ATK</color> as Umbra DMG.\u000bStrike 2: <color=#ec6d21>&Param2& of ATK</color> as Umbra DMG.\u000bStrike 3: <color=#ec6d21>&Param3& of ATK x2</color> as Umbra DMG.\u000bStrike 4: <color=#ec6d21>&Param4& of ATK x2</color> as Umbra DMG.\u000bStrike 5: <color=#ec6d21>&Param5& of ATK</color> as Umbra DMG.",
|
||||
"Skill.14210000.2": "Lashes out with both claws.\u000bStrike 1: <color=#ec6d21>&Param1&</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 2: <color=#ec6d21>&Param2&</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 3: <color=#ec6d21>&Param3& x2</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 4: <color=#ec6d21>&Param4& x2</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 5: <color=#ec6d21>&Param5&</color> of ATK as Umbra Auto Attack DMG.",
|
||||
"Skill.14220000.1": "Evasion",
|
||||
"Skill.14220000.13": "Evasion",
|
||||
"Skill.14220000.2": "Evasion",
|
||||
"Skill.14231000.1": "Nocturn Hooks",
|
||||
"Skill.14231000.13": "Attacks with hook punches that deal multiple instances of DMG and inflicts ##Umbra Mark: Gloom#2018#. When the Main Skill deals DMG, increases the target's &Param3&.",
|
||||
"Skill.14231000.2": "Attacks with double hook punches, each dealing <color=#ec6d21>&Param1& of ATK x2</color>/<color=#ec6d21>&Param2& of ATK x4</color> as Umbra DMG. Inflicts ##Umbra Mark: Gloom#2018#.\u000bWhen Nocturn Hooks (Main Skill) deals DMG, increases the target's &Param3& by <color=#ec6d21>&Param4&</color> for &Param5&s.",
|
||||
"Skill.14231000.2": "Attacks with double hook punches, each dealing <color=#ec6d21>&Param1& x2</color> and <color=#ec6d21>&Param2& x4</color> of ATK as Umbra Skill DMG. Inflicts ##Umbra Mark: Gloom#2018#.\u000bWhen Nocturn Hooks (Main Skill) deals DMG, increases the target's &Param3& by <color=#ec6d21>&Param4&</color> for &Param5&s.",
|
||||
"Skill.14232000.1": "Abyssal Hunter",
|
||||
"Skill.14232000.13": "Deals multiple instances of AoE DMG and inflicts ##Umbra Mark: Gloom#2018#. When the Support Skill deals DMG, increases the target's &Param2&.",
|
||||
"Skill.14232000.2": "Strikes quickly with the steel claws, dealing <color=#ec6d21>&Param1& of ATK x8</color> as AoE Umbra DMG, and inflicting ##Umbra Mark: Gloom#2018#.\u000bWhen the Support Skill Abyssal Hunter deals DMG, increases the target's &Param2& by <color=#ec6d21>&Param3&</color> for &Param4&s.",
|
||||
"Skill.14232000.2": "Strikes quickly with the steel claws, dealing <color=#ec6d21>&Param1& x9</color> of ATK as AoE Umbra Skill DMG, and inflicting ##Umbra Mark: Gloom#2018#.\u000bWhen the Support Skill Abyssal Hunter deals DMG, increases the target's &Param2& by <color=#ec6d21>&Param3&</color> for &Param4&s.",
|
||||
"Skill.14240000.1": "Dark Apocalypse",
|
||||
"Skill.14240000.13": "Pulls enemies in constantly, dealing AoE DMG and inflicting ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.14240000.2": "Channels energy and keeps pulling nearby enemies close, dealing <color=#ec6d21>&Param1& of ATK</color> as AoE Umbra DMG and inflicting ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.14240000.2": "Channels energy and keeps pulling nearby enemies close, dealing <color=#ec6d21>&Param1&</color> of ATK as AoE Umbra Ultimate DMG and inflicting ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.14270000.1": "Dash",
|
||||
"Skill.14270000.13": "Dash",
|
||||
"Skill.14270000.2": "Dash",
|
||||
"Skill.14310000.1": "Swish and Fire",
|
||||
"Skill.14310000.13": "Wields the bayonet to attack targets of different distances in different ways.",
|
||||
"Skill.14310000.2": "Wields the bayonet to attack targets of different distances in different ways.\u000bSlashes nearby targets with combo strikes:\u000bStrike 1: <color=#ec6d21>&Param1&</color> of ATK as Ventus DMG.\u000bStrike 2: <color=#ec6d21>&Param2&</color> of ATK as Ventus DMG.\u000bStrike 3: <color=#ec6d21>&Param3& x3</color> of ATK as Ventus DMG.\u000bStrike 4: <color=#ec6d21>&Param4& x4</color> of ATK as Ventus DMG.\u000bStrike 5: <color=#ec6d21>&Param5& x3</color> of ATK as Ventus DMG.\u000bStrike 6: <color=#ec6d21>&Param6&</color> of ATK as Ventus DMG.\u000bShoots distant targets:\u000bStrike 1: <color=#ec6d21>&Param7& x2</color> of ATK as Ventus DMG.\u000bStrike 2: <color=#ec6d21>&Param7& x3</color> of ATK as Ventus DMG.\u000bStrike 3: Fires lasers, dealing <color=#ec6d21>&Param8&</color> of ATK as Ventus DMG.",
|
||||
"Skill.14310000.2": "Wields the bayonet to attack targets of different distances in different ways.\u000bSlashes nearby targets with combo strikes:\u000bStrike 1: <color=#ec6d21>&Param1&</color> of ATK as Ventus Auto ATK DMG.\u000bStrike 2: <color=#ec6d21>&Param2&</color> of ATK as Ventus Auto ATK DMG.\u000bStrike 3: <color=#ec6d21>&Param3& x3</color> of ATK as Ventus Auto ATK DMG.\u000bStrike 4: <color=#ec6d21>&Param4& x4</color> of ATK as Ventus Auto ATK DMG.\u000bStrike 5: <color=#ec6d21>&Param5& x3</color> of ATK as Ventus Auto ATK DMG.\u000bStrike 6: <color=#ec6d21>&Param6&</color> of ATK as Ventus Auto ATK DMG.\u000bShoots distant targets:\u000bStrike 1: <color=#ec6d21>&Param7& x2</color> of ATK as Ventus Auto ATK DMG.\u000bStrike 2: <color=#ec6d21>&Param7& x3</color> of ATK as Ventus Auto ATK DMG.\u000bStrike 3: Fires lasers, dealing <color=#ec6d21>&Param8&</color> of ATK as Ventus Auto ATK DMG.",
|
||||
"Skill.14320000.1": "Wraith Dodge",
|
||||
"Skill.14320000.13": "Wraith Dodge",
|
||||
"Skill.14320000.2": "Wraith Dodge",
|
||||
"Skill.14331000.1": "Whirling Onslaught",
|
||||
"Skill.14331000.13": "Spins rapidly to slash, dealing AoE DMG and fires bullets in all directions. The Main Skill can trigger ##Ventus Mark#1017#.",
|
||||
"Skill.14331000.2": "Spins rapidly to slash, deal <color=#ec6d21>&Param1& x4</color> of ATK as AoE Ventus Skill DMG. Also fires bullets in all directions, dealing <color=#ec6d21>&Param2& x4</color> of ATK as Ventus Skill DMG.\u000bWhirling Onslaught (Main Skill) can be used 3 times initially. Hold to cast continuously.\u000bWhirling Onslaught (Main Skill) can trigger ##Ventus Mark#1017# and generate a Cyclone, dealing &Param3& x3 of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.14331000.13": "Spins rapidly to slash, dealing AoE DMG and firing bullets in all directions. The Main Skill can trigger ##Ventus Mark#1017# and generate a Cyclone.",
|
||||
"Skill.14331000.2": "Spins rapidly to slash, deal <color=#ec6d21>&Param1& x4</color> of ATK as AoE Ventus Skill DMG. Also fires bullets in all directions, dealing <color=#ec6d21>&Param2& x4</color> of ATK as Ventus Skill DMG.\u000bWhirling Onslaught (Main Skill) can be used 3 times initially. Hold to cast continuously.\u000bWhirling Onslaught (Main Skill) can trigger ##Ventus Mark#1017# and generate a Cyclone, dealing &Param3& x3 of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.14332000.1": "Rolling Bungee",
|
||||
"Skill.14332000.13": "Rolls, slashes, and shoots, dealing multiple instances of DMG. The Support Skill can trigger ##Ventus Mark#1017#.",
|
||||
"Skill.14332000.2": "Rolls, slashes, and shoots.\u000bPhase 1: Slashes, deals <color=#ec6d21>&Param1& x3</color> of ATK as Ventus Skill DMG.\u000bPhase 2: Fires laser bullets, dealing <color=#ec6d21>&Param2&</color> of ATK as AoE Ventus Skill DMG.\u000bRolling Bungee (Support Skill) can trigger ##Venus Mark#1017# and generate a Cyclone, dealing &Param3& x3 of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.14332000.13": "Rolls, slashes, and shoots, dealing multiple instances of DMG. The Support Skill can trigger ##Ventus Mark#1017# and generate a Cyclone.",
|
||||
"Skill.14332000.2": "Rolls, slashes, and shoots.\u000bPhase 1: Slashes, deals <color=#ec6d21>&Param1& x3</color> of ATK as Ventus Skill DMG.\u000bPhase 2: Fires laser beams, dealing <color=#ec6d21>&Param2&</color> of ATK as AoE Ventus Skill DMG.\u000bRolling Bungee (Support Skill) can trigger ##Venus Mark#1017# and generate a Cyclone, dealing &Param3& x3 of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.14340000.1": "Thousand Shade Dance",
|
||||
"Skill.14340000.13": "Deploys a field, zips across it to attack the target, then detonates the field, dealing DMG in a large area. The Ultimate can trigger ##Ventus Mark#1017#.",
|
||||
"Skill.14340000.13": "Deploys a field, zips across it to attack the target, then detonates the field, dealing DMG in a large area. The Ultimate can trigger ##Ventus Mark#1017# and generate a Cyclone.",
|
||||
"Skill.14340000.2": "Deploys a field, zips across it 27 times, each time dealing <color=#ec6d21>&Param1&</color> of ATK as Ventus Ultimate DMG in a small area, then detonates the field, dealing <color=#ec6d21>&Param2&</color> of ATK as Ventus Ultimate DMG in a large area.\u000bThousand Shade Dance (Ultimate) can trigger ##Venus Mark#1017# and generate a Cyclone, dealing &Param3& x3 of ATK as AoE Ventus Mark DMG.",
|
||||
"Skill.14370000.1": "Wraith Sprint",
|
||||
"Skill.14370000.13": "Wraith Sprint",
|
||||
"Skill.14370000.2": "Wraith Sprint",
|
||||
"Skill.14410000.1": "Aeroflow",
|
||||
"Skill.14410000.13": "Wields the odachi to deal DMG multiple times.",
|
||||
"Skill.14410000.2": "Wields the odachi to deal DMG multiple times.\u000bStrike 1: <color=#fb8037>&Param1& of ATK x2</color> as Aqua DMG.\u000bStrike 2: <color=#fb8037>&Param2& of ATK</color> as Aqua DMG.\u000bStrike 3: <color=#fb8037>&Param3& of ATK</color> and <color=#fb8037>&Param8& of ATK</color> as Aqua DMG.\u000bStrike 4: <color=#fb8037>&Param4& of ATK x2</color> as Aqua DMG.\u000bStrike 5: <color=#fb8037>&Param5& of ATK x2</color> and <color=#fb8037>&Param9& of ATK</color> as Aqua DMG.\u000bStrike 6: <color=#fb8037>&Param6& of ATK</color> and <color=#fb8037>&Param7& of ATK</color> as Aqua DMG.",
|
||||
"Skill.14410000.2": "Wields the odachi to deal DMG multiple times.\u000bStrike 1: <color=#fb8037>&Param1& x2</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 2: <color=#fb8037>&Param2&</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 3: <color=#fb8037>&Param3&</color> and <color=#fb8037>&Param8&</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 4: <color=#fb8037>&Param4& x2</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 5: <color=#fb8037>&Param5& x2</color> and <color=#fb8037>&Param9&</color> of ATK as Aqua Auto Attack DMG.\u000bStrike 6: <color=#fb8037>&Param6&</color> and <color=#fb8037>&Param7&</color> of ATK as Aqua Auto Attack DMG.",
|
||||
"Skill.14410010.1": "Shadow Skill",
|
||||
"Skill.14431000.1": "Torrent Flash",
|
||||
"Skill.14431000.13": "Dashes forward, dealing AoE Aqua DMG. After every 2 casts, the next cast of the skill is enhanced.\u000bThe Main Skill can trigger ##Aqua Mark#1018#.",
|
||||
"Skill.14431000.2": "Dashes forward, dealing <color=#fb8037>&Param1& of ATK x2</color> as AoE Aqua DMG. It can be cast 2 times initially.\u000bAfter every 2 casts of Torrent Flash, the next Torrent Flash becomes Torrent Flash: Scale: Summons a Coiling Serpent, dealing <color=#fb8037>&Param2& of ATK x3</color> as AoE Aqua DMG.\u000bTorrent Flash (Main Skill) and Torrent Flash: Scale can trigger ##Aqua Mark#1018#, dealing &Param3& of ATK as AoE Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.14431000.2": "Dashes forward, dealing <color=#fb8037>&Param1& x2</color> of ATK as AoE Aqua Skill DMG. It can be cast 2 times initially.\u000bAfter every 2 casts of Torrent Flash, the next Torrent Flash becomes Torrent Flash: Scale: Summons a Coiling Serpent, dealing <color=#fb8037>&Param2& x3</color> of ATK as AoE Aqua Skill DMG.\u000bTorrent Flash (Main Skill) and Torrent Flash: Scale can trigger ##Aqua Mark#1018#, dealing &Param3& of ATK as AoE Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.14431001.1": "Torrent Flash",
|
||||
"Skill.14431001.13": "Dashes forward, dealing AoE Aqua DMG. After every 2 casts, the next cast of the skill is enhanced.\u000bThe Main Skill can trigger ##Aqua Mark#1018#.",
|
||||
"Skill.14431001.2": "Dashes forward, dealing <color=#fb8037>&Param1& of ATK x2</color> as AoE Aqua DMG. It can be cast 2 times initially.\u000bAfter every 2 casts of Torrent Flash, the next Torrent Flash becomes Torrent Flash: Scale: Summons a Coiling Serpent, dealing <color=#fb8037>&Param2& of ATK x3</color> as AoE Aqua DMG.\u000bTorrent Flash and Torrent Flash: Scale can trigger ##Aqua Mark#1018#, dealing &Param3& of ATK as AoE Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.14431001.2": "Dashes forward, dealing <color=#fb8037>&Param1& x2</color> of ATK as AoE Aqua Skill DMG. It can be cast 2 times initially.\u000bAfter every 2 casts of Torrent Flash, the next Torrent Flash becomes Torrent Flash: Scale: Summons a Coiling Serpent, dealing <color=#fb8037>&Param2& x3</color> of ATK as AoE Aqua Skill DMG.\u000bTorrent Flash (Main Skill) and Torrent Flash: Scale can trigger ##Aqua Mark#1018#, dealing &Param3& of ATK as AoE Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.14432000.1": "Water Surge",
|
||||
"Skill.14432000.13": "Deliver several rounds of rapid slashes, dealing AoE Aqua DMG.\u000bWhen casting the Support Skill, generates multiple Mirror Images nearby, dealing Aqua DMG.\u000bThe Support Skill can trigger ##Aqua Mark#1018#.",
|
||||
"Skill.14432000.2": "Deliver 3 rounds of rapid slashes, each round dealing <color=#fb8037>&Param1& of ATK x4</color> as AoE Aqua DMG.\u000bWhen casting the Support Skill, generates multiple Mirror Images nearby, dealing <color=#fb8037>&Param2& of ATK</color> as Aqua DMG. This effect can only be triggered up to 3 times.\u000bWater Surge (Support Skill) can trigger ##Aqua Mark#1018#, dealing &Param3& of ATK as AoE Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.14432000.2": "Deliver 3 rounds of rapid slashes, each round dealing <color=#fb8037>&Param1& x4</color> of ATK as AoE Aqua Skill DMG.\u000bWhen casting the Support Skill, generates multiple Mirror Images nearby, dealing <color=#fb8037>&Param2&</color> of ATK as Aqua Skill DMG. This effect can only be triggered up to 3 times.\u000bWater Surge (Support Skill) can trigger ##Aqua Mark#1018#, dealing &Param3& of ATK as AoE Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.14440000.1": "Waves of Naraka",
|
||||
"Skill.14440000.13": "Dual-wields katanas and then pulls in Coiling Serpent, dealing Aqua DMG in a large area.\u000bThe Ultimate can trigger ##Aqua Mark#1018#.",
|
||||
"Skill.14440000.2": "Dual-wields katanas, dealing <color=#fb8037>&Param1& of ATK x11</color> as Aqua DMG in a large area. Then pulls in Coiling Serpent, dealing <color=#fb8037>&Param2& of ATK</color> as Aqua DMG in a large area.\u000bNaraka Waves (Ultimate) can trigger ##Aqua Mark#1018#, dealing &Param3& of ATK as AoE Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.14510000.1": "???",
|
||||
"Skill.14510000.13": "???",
|
||||
"Skill.14510000.2": "???",
|
||||
"Skill.14520000.1": "???",
|
||||
"Skill.14520000.13": "???",
|
||||
"Skill.14520000.2": "???",
|
||||
"Skill.14531000.1": "???",
|
||||
"Skill.14531000.13": "???",
|
||||
"Skill.14531000.2": "???",
|
||||
"Skill.14532000.1": "???",
|
||||
"Skill.14532000.13": "???",
|
||||
"Skill.14532000.2": "???",
|
||||
"Skill.14540000.1": "???",
|
||||
"Skill.14540000.13": "???",
|
||||
"Skill.14540000.2": "???",
|
||||
"Skill.14570000.1": "???",
|
||||
"Skill.14570000.13": "???",
|
||||
"Skill.14570000.2": "???",
|
||||
"Skill.14440000.2": "Dual-wields katanas, dealing <color=#fb8037>&Param1& x11</color> of ATK as Aqua Ultimate DMG in a large area. Then pulls in Coiling Serpent, dealing <color=#fb8037>&Param2&</color> of ATK as Aqua Ultimate DMG in a large area.\u000bWaves of Naraka (Ultimate) can trigger ##Aqua Mark#1018#, dealing &Param3& of ATK as AoE Aqua Mark DMG and inflicting ##Chill#1027#.",
|
||||
"Skill.14510000.1": "Thorn Path",
|
||||
"Skill.14510000.13": "Rapidly fires multiple kunai to deal DMG.",
|
||||
"Skill.14510000.2": "Rapidly fires multiple kunai.\u000bStrike 1: <color=#ec6d21>&Param1& x3</color> of ATK as Umbra Auto ATK DMG.\u000bStrike 2: <color=#ec6d21>&Param2& x3</color> of ATK as Umbra Auto ATK DMG.\u000bStrike 3: <color=#ec6d21>&Param3& x9</color> of ATK as Umbra Auto ATK DMG.",
|
||||
"Skill.14520000.1": "!NONEED!",
|
||||
"Skill.14520000.13": "!NONEED!",
|
||||
"Skill.14520000.2": "!NONEED!",
|
||||
"Skill.14531000.1": "Nightbloom",
|
||||
"Skill.14531000.13": "Moves rapidly and shoots, dealing AoE DMG in a large area and triggering ##Umbra Mark#1019#.",
|
||||
"Skill.14531000.2": "Moves rapidly and shoots, dealing <color=#ec6d21>&Param1&</color> of ATK as Umbra Skill DMG in a large area.\u000bNightbloom (Main Skill) can trigger ##Umbra Mark#1019#, dealing &Param2& of ATK as Umbra Mark DMG and inflicting ##Dark Shackles#3002#.",
|
||||
"Skill.14532000.1": "Shattered Edge",
|
||||
"Skill.14532000.13": "Summons a forward-moving Weeping Sky that deals multi-hit AoE DMG. Weeping Sky can inflict Soul Rend to deal multi-hit single-target DMG. Both Weeping Sky and Soul Rend can inflict ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.14532000.2": "Summons a forward-moving Weeping Sky, dealing <color=#ec6d21>&Param1&</color> of ATK as AoE Umbra Skill DMG every 0.5s for 4s.\u000bWeeping Sky inflicts Soul Rend, dealing <color=#ec6d21>&Param2&</color> of ATK as single-target Umbra Skill DMG every 0.5s for &Param3&s (does not stack).\u000bInflicts ##Umbra Mark: Gloom#2018# upon dealing DMG with Weeping Sky or Soul Rend.",
|
||||
"Skill.14540000.1": "Void Blossom",
|
||||
"Skill.14540000.13": "Throws and detonates a parasol, dealing multi-hit DMG in a large area.",
|
||||
"Skill.14540000.2": "Throws a parasol that spins, which deals <color=#ec6d21>&Param1&</color> of ATK as Umbra Ultimate DMG. Then, detonates the parasol, dealing <color=#ec6d21>&Param2&</color> of ATK, <color=#ec6d21>&Param3&</color> of ATK, and <color=#ec6d21>&Param4&</color> of ATK as Umbra Ultimate DMG in a large area.",
|
||||
"Skill.14570000.1": "!NONEED!",
|
||||
"Skill.14570000.13": "!NONEED!",
|
||||
"Skill.14570000.2": "!NONEED!",
|
||||
"Skill.14710000.1": "Solo Flash",
|
||||
"Skill.14710000.13": "Unleashes a barrage of musical notes at the target.",
|
||||
"Skill.14710000.2": "Fires consecutive musical notes.\u000bStrike 1: <color=#ec6d21>&Param1& of ATK</color> as Umbra DMG.\u000bStrike 2: <color=#ec6d21>&Param2& of ATK x2</color> as Umbra DMG.\u000bStrike 3: <color=#ec6d21>&Param3& of ATK x5</color> as Umbra DMG.",
|
||||
"Skill.14710000.2": "Fires consecutive musical notes.\u000bStrike 1: <color=#ec6d21>&Param1& x2</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 2: <color=#ec6d21>&Param2& x2</color> of ATK as Umbra Auto Attack DMG.\u000bStrike 3: <color=#ec6d21>&Param3& x5</color> of ATK as Umbra Auto Attack DMG.",
|
||||
"Skill.14720000.1": "Evasion",
|
||||
"Skill.14720000.13": "Evasion",
|
||||
"Skill.14720000.2": "Evasion",
|
||||
"Skill.14731000.1": "Co-Performance",
|
||||
"Skill.14731000.13": "Summons Demonic Boombox to attack the target repeatedly. When near the Demonic Boombox, increases Caramel's &Param3&. Demonic Boombox can trigger ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.14731000.2": "Throws Demonic Boombox, dealing <color=#ec6d21>&Param1&</color> and <color=#ec6d21>&Param2& of ATK</color> as Umbra Minion DMG in a large area as it falls and pulsates.\u000bWhen Caramel is near the Demonic Boombox, a connection is established, increasing her &Param3& by <color=#ec6d21>&Param4&</color>.\u000bDemonic Boombox has 100% of Caramel's ATK and lasts for 15s.\u000bDemonic Boombox can trigger ##Umbra Mark: Gloom#2018#, dealing &Param5& of ATK as Umbra Mark DMG to the target, and inflict Umbra Burn, which deals DMG to the target every 0.5s for &Param7&s, totaling to &Param6& of ATK as Umbra Mark DMG.",
|
||||
"Skill.14731000.13": "Summons ##Demonic Boombox#4016# to attack the target repeatedly. When near the ##Demonic Boombox#4016#, increases Caramel's &Param3&. Demonic Boombox can trigger ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.14731000.2": "Summons ##Demonic Boombox#4016#, dealing <color=#ec6d21>&Param1&</color>/<color=#ec6d21>&Param2& of ATK</color> as Umbra Minion DMG in a large area as it falls and pulsates.\u000bWhen Caramel is near the ##Demonic Boombox#4016#, a connection is established, increasing her &Param3& by <color=#ec6d21>&Param4&</color>.\u000b##Demonic Boombox#4016# can trigger ##Umbra Mark: Gloom#2018#, dealing &Param5& of ATK as Umbra Mark DMG to the target, and inflict ##\"Dark Burn.\"#4010#",
|
||||
"Skill.14731001.1": "Spawn Smashdown",
|
||||
"Skill.14731001.13": "Spawn Smashdown",
|
||||
"Skill.14731001.2": "Spawn Smashdown",
|
||||
@@ -710,51 +710,51 @@
|
||||
"Skill.14731003.2": "Death Scene",
|
||||
"Skill.14732000.1": "Melodic Sweep",
|
||||
"Skill.14732000.13": "Sweeps with the bass and unleashes musical notes, dealing multiple instances of DMG. Melodic Sweep (Support Skill) can trigger ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.14732000.2": "Sweeps with the bass, dealing <color=#ec6d21>&Param1& of ATK x2</color> as Umbra DMG. Then, unleashes 5 musical notes to attack nearby targets, each dealing <color=#ec6d21>&Param2& of ATK</color> as Umbra DMG.\u000bMelodic Sweep (Support Skill) can trigger ##Umbra Mark: Gloom#2018#, dealing &Param3& of ATK as Umbra Mark DMG to the target and inflicting Umbra Burn, which deals DMG to the target every 0.5s for &Param5&s, totaling to &Param4& of ATK as Umbra Mark DMG.",
|
||||
"Skill.14732000.2": "Sweeps with the bass, dealing <color=#ec6d21>&Param1& x2</color> of ATK as Umbra Skill DMG. Then, unleashes 5 Notes to attack nearby targets, each dealing <color=#ec6d21>&Param2&</color> of ATK as Umbra DMG.\u000bMelodic Sweep (Support Skill) can trigger ##Umbra Mark: Gloom#2018#, dealing &Param3& of ATK as Umbra Mark DMG to the target and inflicting ##Dark Burn#4010#.",
|
||||
"Skill.14740000.1": "Melodic Seraphim",
|
||||
"Skill.14740000.13": "Plays the bass to deal multiple instances of DMG in a large area. The Ultimate can trigger ##Umbra Mark: Gloom#2018#.",
|
||||
"Skill.14740000.2": "Plays the bass with intense passion, dealing <color=#ec6d21>&Param1& of ATK x6</color> as AoE Umbra DMG.\u000bMelodic Seraphim (Ultimate) can trigger ##Umbra Mark: Gloom#2018#, dealing &Param2& of ATK as Umbra Mark DMG and inflicting Umbra Burn, which deals DMG to the target every 0.5s for &Param4&s, totaling to &Param3& of ATK as Umbra Mark DMG.",
|
||||
"Skill.14740000.2": "Plays the bass with intense passion, dealing <color=#ec6d21>&Param1& x6</color> of ATK as AoE Umbra Ultimate DMG.\u000bMelodic Seraphim (Ultimate) can trigger ##Umbra Mark: Gloom#2018#, dealing &Param2& of ATK as Umbra Mark DMG and inflicting ##Dark Burn#4010#.",
|
||||
"Skill.14770000.1": "Dash",
|
||||
"Skill.14770000.13": "Dash",
|
||||
"Skill.14770000.2": "Dash",
|
||||
"Skill.14910000.1": "Kiss of Death",
|
||||
"Skill.14910000.13": "Swings the chain shovel to deal DMG multiple times.",
|
||||
"Skill.14910000.2": "Slings the chain shovel to deal DMG multiple times.\u000bStrike 1: <color=#ec6d21>&Param1& of ATK</color> as Terra DMG.\u000bStrike 2: <color=#ec6d21>&Param2& of ATK x2</color> as Terra DMG.\u000bStrike 3: <color=#ec6d21>&Param3& of ATK</color> as Terra DMG.\u000bStrike 4: <color=#ec6d21>&Param4& of ATK x2</color> as Terra DMG.\u000bStrike 5: <color=#ec6d21>&Param5& of ATK</color>/<color=#ec6d21>&Param6& of ATK</color> as Terra DMG.",
|
||||
"Skill.14910000.2": "Slings the chain shovel to deal DMG multiple times.\u000bStrike 1: <color=#ec6d21>&Param1&</color> of ATK as Terra Auto Attack DMG.\u000bStrike 2: <color=#ec6d21>&Param2& x2</color> of ATK as Terra Auto Attack DMG.\u000bStrike 3: <color=#ec6d21>&Param3&</color> of ATK as Terra Auto Attack DMG.\u000bStrike 4: <color=#ec6d21>&Param4& x2</color> of ATK as Terra Auto Attack DMG.\u000bStrike 5: <color=#ec6d21>&Param5&</color> and <color=#ec6d21>&Param6&</color> of ATK as Terra Auto Attack DMG.",
|
||||
"Skill.14920000.13": "Evasion",
|
||||
"Skill.14920000.2": "Evasion",
|
||||
"Skill.14931000.1": "Thorned Inferno",
|
||||
"Skill.14931000.13": "Leaps at the target, dealing AoE Terra DMG, and creates an Iron Cage that deals DMG over time.\u000bWhen Gerie is near the Iron Cage, she enters the Lethal status, which increases her Auto Attack DMG.\u000bThe Main Skill can trigger ##Terra Mark#1020#.",
|
||||
"Skill.14931000.2": "Leaps at the target, dealing <color=#ec6d21>&Param1& of ATK</color>/<color=#ec6d21>&Param2& of ATK</color> as AoE Terra DMG, and creates an Iron Cage.\u000bIron Cage: Links 2 nearby targets, dealing <color=#ec6d21>&Param3& of ATK</color> as Terra DMG every second for 8s. When Gerie is near the Iron Cage, she enters the Lethal status, which increases her &Param4& by <color=#ec6d21>&Param5&</color>.\u000bThorned Inferno (Main Skill) can trigger ##Terra Mark#1020#, dealing &Param6& of ATK as AoE Terra Mark DMG.",
|
||||
"Skill.14931000.2": "Leaps at the target, dealing <color=#ec6d21>&Param1&</color> and <color=#ec6d21>&Param2&</color> of ATK as AoE Terra Skill DMG, and creates an Iron Cage.\u000bIron Cage: Links 2 nearby targets, dealing <color=#ec6d21>&Param3&</color> of ATK as Terra Skill DMG every second for 8s. When Gerie is near the Iron Cage, she enters the Lethal status, which increases her &Param4& by <color=#ec6d21>&Param5&</color>.\u000bThorned Inferno (Main Skill) can trigger ##Terra Mark#1020#, dealing &Param6& of ATK as AoE Terra Mark DMG.",
|
||||
"Skill.14932000.1": "Immediate Execution",
|
||||
"Skill.14932000.13": "Slings the chain shovel and creates Seismic Waves, dealing Terra DMG respectively.\u000bThe Support Skill can trigger ##Terra Mark#1020#.",
|
||||
"Skill.14932000.2": "Slings the chain shovel and creates Seismic Waves, dealing <color=#ec6d21>&Param1&</color>/<color=#ec6d21>&Param2&</color> Terra DMG respectively.\u000bImmediate Execution (Support Skill) can trigger ##Terra Mark#1020#, dealing &Param3& of ATK as AoE Terra Mark DMG.",
|
||||
"Skill.14932000.2": "Slings the chain shovel and creates Seismic Waves, dealing <color=#ec6d21>&Param1&</color> and <color=#ec6d21>&Param2&</color> of ATK as Terra Skill DMG respectively.\u000bImmediate Execution (Support Skill) can trigger ##Terra Mark#1020#, dealing &Param3& of ATK as AoE Terra Mark DMG.",
|
||||
"Skill.14933000.13": "Spawn Scene",
|
||||
"Skill.14933000.2": "Spawn Scene",
|
||||
"Skill.14933001.13": "Spawn Scene",
|
||||
"Skill.14933001.2": "Spawn Scene",
|
||||
"Skill.14940000.1": "Divine: Retribution of Evil",
|
||||
"Skill.14940000.13": "Generates a huge chain shovel, dealing Terra DMG to targets in its path.\u000bThe Ultimate can trigger ##Terra Mark#1020#.",
|
||||
"Skill.14940000.2": "Generates a huge chain shovel, dealing <color=#ec6d21>&Param1& of ATK x3</color> as Terra DMG to targets in its path.\u000bHeaven's Grace: Judgement of Doom (Ultimate) can trigger ##Terra Mark#1020#, dealing &Param3& of ATK as AoE Terra Mark DMG.",
|
||||
"Skill.14940000.2": "Generates a huge chain shovel, dealing <color=#ec6d21>&Param1& x3</color> of ATK as Terra Ultimate DMG to targets in its path.\u000bDivine: Retribution of Evil (Ultimate) can trigger ##Terra Mark#1020#, dealing &Param3& of ATK as AoE Terra Mark DMG.",
|
||||
"Skill.14970000.13": "Skill 2",
|
||||
"Skill.14970000.2": "Skill 2",
|
||||
"Skill.15010000.1": "Stormpiercer Dance",
|
||||
"Skill.15010000.13": "Swings the lance to attack the target repeatedly.",
|
||||
"Skill.15010000.2": "Wields the lance to launch consecutive attacks.\u000bStrike 1: <color=#fb8037>&Param1& of ATK x2</color> as Lux DMG.\u000bStrike 2: <color=#fb8037>&Param2& of ATK</color> as Lux DMG.\u000bStrike 3: <color=#fb8037>&Param3& of ATK</color> as Lux DMG.\u000bStrike 4: <color=#fb8037>&Param4& of ATK x2</color> as Lux DMG.\u000bStrike 5: <color=#fb8037>&Param5& of ATK x2</color> and <color=#fb8037>&Param6& of ATK x6</color> as Lux DMG.",
|
||||
"Skill.15010000.2": "Wields the lance to launch consecutive attacks.\u000bStrike 1: <color=#fb8037>&Param1& x2</color> of ATK as Lux Auto Attack DMG.\u000bStrike 2: <color=#fb8037>&Param2&</color> of ATK as Lux Auto Attack DMG.\u000bStrike 3: <color=#fb8037>&Param3&</color> of ATK as Lux Auto Attack DMG.\u000bStrike 4: <color=#fb8037>&Param4& x2</color> of ATK as Lux Auto Attack DMG.\u000bStrike 5: <color=#fb8037>&Param5& x2</color> and <color=#fb8037>&Param6& x6</color> of ATK as Lux Auto Attack DMG.",
|
||||
"Skill.15020000.13": "Evasion",
|
||||
"Skill.15020000.2": "Evasion",
|
||||
"Skill.15031000.1": "Thunderflare Strike",
|
||||
"Skill.15031000.13": "Sweeps the target and then fires a ray of laser, dealing DMG multiple times.\u000bThe Main Skill can trigger ##Lux Mark: Radiance#2016#.",
|
||||
"Skill.15031000.2": "Sweeps the target, dealing <color=#fb8037>&Param1& of ATK</color> as AoE Lux DMG, then fires a ray of laser, dealing <color=#fb8037>&Param2& of ATK</color> as AoE Lux DMG.\u000bThunderflare Strike (Main Skill) can trigger ##Lux Mark: Radiance#2016#, dealing &Param3& of ATK as Lux Mark DMG.",
|
||||
"Skill.15031000.13": "Sweeps the target and then fires a ray of laser, dealing DMG multiple times.\u000bThe Main Skill can trigger ##Lux Mark: Radiance#2016# and summon a Thunderbolt.",
|
||||
"Skill.15031000.2": "Sweeps the target, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Lux Skill DMG, then fires a ray of laser, dealing <color=#fb8037>&Param2&</color> of ATK as AoE Lux Skill DMG.\u000bThunderflare Strike (Main Skill) can trigger ##Lux Mark: Radiance#2016# and summon a Thunderbolt, dealing &Param3& of ATK as Lux Mark DMG.",
|
||||
"Skill.15032000.1": "Divine Thunderquake",
|
||||
"Skill.15032000.13": "Infuses Lux energy into the ground and generates Thunder Domains to deal DMG to random targets.\u000bThe Support Skill can trigger ##Lux Mark: Radiance#2016#.",
|
||||
"Skill.15032000.2": "Infuses Lux energy into the ground, dealing <color=#fb8037>&Param4& of ATK</color> and <color=#fb8037>&Param1& of ATK x12</color> as AoE Lux DMG. Then, generates a Thunder Domain in 4 random locations, each dealing <color=#fb8037>&Param2& of ATK</color> as AoE Lux DMG.\u000bDivine Thunderquake (Support Skill) can trigger ##Lux Mark: Radiance#2016#, dealing &Param3& of ATK as Lux Mark DMG.",
|
||||
"Skill.15032000.13": "Infuses Lux energy into the ground and generates Thunder Domains to deal DMG to random targets.\u000bThe Support Skill can trigger ##Lux Mark: Radiance#2016# and summon a Thunderbolt.",
|
||||
"Skill.15032000.2": "Infuses Lux energy into the ground, dealing <color=#fb8037>&Param4&</color> and <color=#fb8037>&Param1& x12</color> of ATK as AoE Lux Skill DMG. Then, generates a Thunder Domain in 4 random locations, each dealing <color=#fb8037>&Param2&</color> of ATK as AoE Lux Skill DMG.\u000bDivine Thunderquake (Support Skill) can trigger ##Lux Mark: Radiance#2016# and summon a Thunderbolt, dealing &Param3& of ATK as Lux Mark DMG.",
|
||||
"Skill.15040000.1": "Thunderfall Thrust",
|
||||
"Skill.15040000.13": "Throws a weapon, dealing massive DMG.\u000bThe Ultimate can trigger ##Lux Mark: Radiance#2016#.",
|
||||
"Skill.15040000.2": "Throws the lance, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Lux DMG.\u000bThunderfall Thrust (Ultimate) can trigger ##Lux Mark: Radiance#2016#, dealing &Param2& of ATK as Lux Mark DMG.",
|
||||
"Skill.15040000.13": "Throws a weapon, dealing massive DMG.\u000bThe Ultimate can trigger ##Lux Mark: Radiance#2016# and summon a Thunderbolt.",
|
||||
"Skill.15040000.2": "Throws the lance, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Lux Ultimate DMG.\u000bThunderfall Thrust (Ultimate) can trigger ##Lux Mark: Radiance#2016# and summon a Thunderbolt, dealing &Param2& of ATK as Lux Mark DMG.",
|
||||
"Skill.15070000.1": "Charge",
|
||||
"Skill.15510000.1": "Sail of Twin Moons",
|
||||
"Skill.15510000.13": "Commands Snow Rabbit and Night Rabbit to attack the target in turn to deal DMG.",
|
||||
"Skill.15510000.2": "Commands drones to attack the target in turn.\u000bStrike 1: Snow Rabbit fires bullets in a sweeping motion, dealing <color=#fb8037>&Param1&</color> of ATK as Lux DMG.\u000bStrike 2: Night Rabbit fires missiles, dealing <color=#fb8037>&Param2&</color> of ATK as Lux DMG.\u000bStrike 3: Snow Rabbit fires bullets in a sweeping motion, dealing <color=#fb8037>&Param3&</color> of ATK as Lux DMG.\u000bStrike 4: Night Rabbit fires missiles, dealing <color=#fb8037>&Param4&</color> of ATK as Lux DMG.",
|
||||
"Skill.15510000.2": "Commands drones to attack the target in turn.\u000bStrike 1: Snow Rabbit fires bullets in a sweeping motion, dealing <color=#fb8037>&Param1&</color> of ATK as Lux Auto Attack DMG.\u000bStrike 2: Night Rabbit fires missiles, dealing <color=#fb8037>&Param2&</color> of ATK as Lux Auto Attack DMG.\u000bStrike 3: Snow Rabbit fires bullets in a sweeping motion, dealing <color=#fb8037>&Param3&</color> of ATK as Lux Auto Attack DMG.\u000bStrike 4: Night Rabbit fires missiles, dealing <color=#fb8037>&Param4&</color> of ATK as Lux Auto Attack DMG.",
|
||||
"Skill.15510011.1": "Birth",
|
||||
"Skill.15510012.1": "Death",
|
||||
"Skill.15510013.1": "Auto Attack",
|
||||
@@ -766,8 +766,8 @@
|
||||
"Skill.15520000.13": "Evasion",
|
||||
"Skill.15520000.2": "Evasion",
|
||||
"Skill.15531000.1": "Whirling Waves",
|
||||
"Skill.15531000.13": "Summons several drones to attack the target repeatedly, dealing DMG.\u000bThe Main Skill can trigger ##Lux Mark#1015#.",
|
||||
"Skill.15531000.2": "Calls for support. Commands 2 Snow Rabbits and 1 Night Rabbit to circle and attack the target for 10s.\u000bSnow Rabbits fire bullets in a sweeping motion, dealing <color=#fb8037>&Param1& of ATK</color> as Lux DMG.\u000bNight Rabbit fires missiles, dealing <color=#fb8037>&Param2& of ATK</color> as Lux DMG, and then explodes, dealing <color=#fb8037>&Param3& of ATK</color> as AoE Lux DMG.\u000bWhirling Waves (Main Skill) can trigger ##Lux Mark#1015#, dealing &Param4& of ATK as Lux Mark DMG.",
|
||||
"Skill.15531000.13": "Summons several drones to attack the target repeatedly, dealing DMG.\u000bThe Main Skill can trigger ##Lux Mark#1015# and summon a Thunderbolt.",
|
||||
"Skill.15531000.2": "Calls for support. Commands 2 Snow Rabbits and 1 Night Rabbit to circle and attack the target for 10s.\u000bSnow Rabbits fire bullets in a sweeping motion, dealing <color=#fb8037>&Param1&</color> of ATK as Lux Skill DMG.\u000bNight Rabbit fires missiles, dealing <color=#fb8037>&Param2&</color> of ATK as Lux Skill DMG, and then explodes, dealing <color=#fb8037>&Param3&</color> of ATK as AoE Lux Skill DMG.\u000bWhirling Waves (Main Skill) can trigger ##Lux Mark#1015# and summon a Thunderbolt, dealing &Param4& of ATK as Lux Mark DMG.",
|
||||
"Skill.15531003.1": "Skills",
|
||||
"Skill.15531004.1": "Skills",
|
||||
"Skill.15531011.1": "Birth",
|
||||
@@ -775,8 +775,8 @@
|
||||
"Skill.15531021.1": "Birth",
|
||||
"Skill.15531022.1": "Death",
|
||||
"Skill.15532000.1": "Surfing Rondo",
|
||||
"Skill.15532000.13": "Surfs with the drones, dealing DMG to targets along the way.\u000bThe Support Skill can trigger ##Lux Mark#1015#.",
|
||||
"Skill.15532000.2": "Surfs 2 times, each dealing <color=#fb8037>&Param1& of ATK x2</color> as AoE Lux DMG.\u000bRide 1: Snow Rabbit fires bullets in a sweeping motion, dealing <color=#fb8037>&Param2& of ATK</color> as Lux DMG every 0.3s.\u000bRide 2: Night Rabbit fires missiles, each dealing <color=#fb8037>&Param3& of ATK</color> as Lux DMG.\u000bSurfing Rondo (Support Skill) can trigger ##Lux Mark#1015#, dealing &Param4& of ATK as Lux Mark DMG.",
|
||||
"Skill.15532000.13": "Surfs with the drones, dealing DMG to targets along the way.\u000bThe Support Skill can trigger ##Lux Mark#1015# and summon a Thunderbolt.",
|
||||
"Skill.15532000.2": "Surfs 2 times, each dealing <color=#fb8037>&Param1& x2</color> of ATK as AoE Lux Skill DMG.\u000bRide 1: Snow Rabbit fires bullets in a sweeping motion, dealing <color=#fb8037>&Param2&</color> of ATK as Lux Skill DMG every 0.3s.\u000bRide 2: Night Rabbit fires missiles, each dealing <color=#fb8037>&Param3&</color> of ATK as Lux Skill DMG.\u000bSurfing Rondo (Support Skill) can trigger ##Lux Mark#1015# and summon a Thunderbolt, dealing &Param4& of ATK as Lux Mark DMG.",
|
||||
"Skill.15532003.1": "Auto Attack",
|
||||
"Skill.15532004.1": "Auto Attack",
|
||||
"Skill.15532011.1": "Birth",
|
||||
@@ -784,17 +784,17 @@
|
||||
"Skill.15532021.1": "Birth",
|
||||
"Skill.15532022.1": "Death",
|
||||
"Skill.15540000.1": "Divine Deluge",
|
||||
"Skill.15540000.13": "Fires the laser cannon repeatedly at the target, dealing DMG.\u000bThe Ultimate can trigger ##Lux Mark#1015#.",
|
||||
"Skill.15540000.2": "Fires the laser cannon at the target, dealing <color=#fb8037>&Param1& of ATK</color> as Lux DMG multiple times for 5s.\u000bThe Ultimate Divine Deluge can trigger ##Lux Mark#1015#, dealing &Param2& of ATK as Lux Mark DMG.",
|
||||
"Skill.15540000.13": "Fires the laser cannon repeatedly at the target, dealing DMG.\u000bThe Ultimate can trigger ##Lux Mark#1015# and summon a Thunderbolt.",
|
||||
"Skill.15540000.2": "Fires the laser cannon at the target, dealing <color=#fb8037>&Param1&</color> of ATK as Lux Ultimate DMG multiple times for 5s.\u000bThe Ultimate Divine Deluge can trigger ##Lux Mark#1015# and summon a Thunderbolt, dealing &Param2& of ATK as Lux Mark DMG.",
|
||||
"Skill.15570000.1": "Charge",
|
||||
"Skill.15610000.1": "Laid-back Shots",
|
||||
"Skill.15610000.13": "Shoots consecutively with the crossbow.",
|
||||
"Skill.15610000.2": "Shoots consecutively with the crossbow, each shot dealing <color=#fb8037>&Param1& of ATK</color> as Terra DMG. Stores up to 6 arrows.",
|
||||
"Skill.15610000.2": "Shoots consecutively with the crossbow, each shot dealing <color=#fb8037>&Param1&</color> of ATK as Terra Auto Attack DMG. Stores up to 6 arrows.",
|
||||
"Skill.15620000.13": "Evasion",
|
||||
"Skill.15620000.2": "Evasion",
|
||||
"Skill.15631000.1": "Plushie Dance",
|
||||
"Skill.15631000.13": "Generates a penguin plushie that will explode.",
|
||||
"Skill.15631000.2": "Generates a penguin plushie that keeps moving toward the target and explodes in 3s, dealing <color=#fb8037>&Param1& of ATK</color> as AoE Terra DMG and inflicting ##Terra Mark: Earth Vein#2029#. When the penguin plushie deals DMG, the target's &Param2& increases by <color=#fb8037>&Param3&</color> for &Param4&s.",
|
||||
"Skill.15631000.2": "Generates a penguin plushie that keeps moving toward the target and explodes in 3s, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Terra Skill DMG and inflicting ##Terra Mark: Earth Vein#2029#. When the penguin plushie deals DMG, the target's &Param2& increases by <color=#fb8037>&Param3&</color> for &Param4&s.",
|
||||
"Skill.15631001.13": "Self-exploding Penguin: Spawn",
|
||||
"Skill.15631001.2": "Self-exploding Penguin: Spawn",
|
||||
"Skill.15631002.13": "Self-exploding Penguin: Move",
|
||||
@@ -805,7 +805,7 @@
|
||||
"Skill.15631004.2": "Potential 4/Whirlwind Shot Reload",
|
||||
"Skill.15632000.1": "Bingo Crush",
|
||||
"Skill.15632000.13": "Raffles several times and follows the main Trekker, attacking in different ways based on the raffle results and gaining bonuses.",
|
||||
"Skill.15632000.2": "Raffles 5 times and follows the main Trekker.\u000bFull penguins: Throws the plushie and generates a penguin statue, dealing <color=#fb8037>&Param1& of ATK x7</color> as AoE Terra DMG. Full hearts: Shoots a heart arrow that restores the main Trekker's HP by <color=#fb8037>&Param2&</color> and explodes, dealing <color=#fb8037>&Param3&</color> of ATK as AoE Terra DMG. Hearts and penguins: Shoots in a sweeping motion, dealing <color=#fb8037>&Param4& of ATK x6</color> as Terra DMG. All these attacks inflict ##Terra Mark: Earth Vein#2029#.\u000bMore penguins than hearts: The squad receives Kiss of Penguin, which increases &Param5& by <color=#fb8037>&Param6&</color> for &Param7&s. More hearts than penguins: The squad receives Kiss of Love, which increases &Param8& by <color=#fb8037>&Param9&</color> for &Param10&s.",
|
||||
"Skill.15632000.2": "Raffles 5 times and follows the main Trekker.\u000bFull penguins: Throws the plushie and generates a penguin statue, dealing <color=#fb8037>&Param1& x7</color> of ATK as AoE Terra Skill DMG. Full hearts: Shoots a heart arrow that restores the main Trekker's HP by <color=#fb8037>&Param2&</color> and explodes, dealing <color=#fb8037>&Param3&</color> of ATK as AoE Terra Skill DMG. Hearts and penguins: Shoots in a sweeping motion, dealing <color=#fb8037>&Param4& x6</color> of ATK as Terra Skill DMG. All these attacks inflict ##Terra Mark: Earth Vein#2029#.\u000bMore penguins than hearts: The squad receives Kiss of Penguin, which increases &Param5& by <color=#fb8037>&Param6&</color> for &Param7&s. More hearts than penguins: The squad receives Kiss of Love, which increases &Param8& by <color=#fb8037>&Param9&</color> for &Param10&s.",
|
||||
"Skill.15632001.13": "Support: Raffle",
|
||||
"Skill.15632001.2": "Support: Raffle",
|
||||
"Skill.15632002.13": "Support: Heart Arrow",
|
||||
@@ -818,22 +818,22 @@
|
||||
"Skill.15632005.2": "Support: Barrage: Penguin",
|
||||
"Skill.15640000.1": "Dream Spiral",
|
||||
"Skill.15640000.13": "Rides a shopping cart and spins rapidly, dealing multiple phases of DMG.",
|
||||
"Skill.15640000.2": "Rides a shopping cart and spins rapidly. Moves to any direction while the skill is active, dealing <color=#fb8037>&Param1& of ATK x11</color> as AoE Terra DMG and inflicting ##Terra Mark: Earth Vein#2029#. When the shopping cart explodes, increases the squad's &Param2& by <color=#fb8037>&Param3&</color> for &Param4&s.",
|
||||
"Skill.15640000.2": "Rides a shopping cart and spins rapidly. Moves to any direction while the skill is active, dealing <color=#fb8037>&Param1& x11</color> of ATK as AoE Terra Ultimate DMG and inflicting ##Terra Mark: Earth Vein#2029#. When the shopping cart explodes, increases the squad's &Param2& by <color=#fb8037>&Param3&</color> for &Param4&s.",
|
||||
"Skill.15670000.13": "Dash",
|
||||
"Skill.15670000.2": "Dash",
|
||||
"Skill.15810000.1": "Snowish Warrior",
|
||||
"Skill.15810000.13": "Wields the whip to perform multiple attacks.\u000bCarries toy: Colonel Walnut to attack targets.\u000bWhen Colonel Walnut's Morale is fully stacked, it evolves into toy: General Curly.",
|
||||
"Skill.15810000.2": "Wields the whip to perform multiple attacks.\u000bStrike 1: <color=#fb8037>&Param1&</color> of ATK as Ignis DMG.\u000bStrike 2: <color=#fb8037>&Param2&</color> of ATK as Ignis DMG.\u000bStrike 3: <color=#fb8037>&Param3&</color> of ATK as Ignis DMG.\u000bStrike 4: <color=#fb8037>&Param4& x5</color> of ATK as Ignis DMG.\u000bStrike 5: <color=#fb8037>&Param5& x3</color> of ATK as Ignis DMG.\u000bUses toy Colonel Walnut to attack the target. Its Auto Attack deals <color=#fb8037>&Param6&</color> of ATK as Ignis Minion DMG and grants Colonel Walnut 1 stack of Morale.\u000bWhen Colonel Walnut's Morale reaches &Param7& stacks, it evolves into General Curly. Its Auto Attack deals <color=#fb8037>&Param8& x2</color> of ATK as Ignis Minion DMG and consumes 4 stacks of Morale.\u000bWhen General Curly's Morale reaches zero, it devolves into Colonel Walnut.",
|
||||
"Skill.15810000.13": "Wields the whip to perform multiple attacks.\u000bCarries toy: ##Colonel Walnut#4020# to attack targets.\u000bWhen ##Colonel Walnut#4020#'s Morale is fully stacked, it evolves into toy: ##General Curly#4021#.",
|
||||
"Skill.15810000.2": "Wields the whip to perform multiple attacks.\u000bStrike 1: <color=#fb8037>&Param1&</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 2: <color=#fb8037>&Param2&</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 3: <color=#fb8037>&Param3&</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 4: <color=#fb8037>&Param4& x5</color> of ATK as Ignis Auto Attack DMG.\u000bStrike 5: <color=#fb8037>&Param5& x3</color> of ATK as Ignis Auto Attack DMG.\u000bUses toy ##Colonel Walnut#4020# to attack the target. Its Auto Attack deals <color=#fb8037>&Param6&</color> of ATK as Ignis Minion DMG and grants 1 stack of Morale.\u000bWhen ##Colonel Walnut#4020#'s Morale reaches &Param7& stacks, it evolves into ##General Curly#4021#. Its Auto Attack deals <color=#fb8037>&Param8& x2</color> of ATK as Ignis Minion DMG and consumes 4 stacks of Morale.\u000bWhen ##General Curly#4021#'s Morale reaches zero, it devolves into ##Colonel Walnut#4020#.",
|
||||
"Skill.15810001.1": "!NONEED!",
|
||||
"Skill.15820000.1": "Dodge",
|
||||
"Skill.15820000.13": "Dodge",
|
||||
"Skill.15820000.2": "Dodge",
|
||||
"Skill.15831000.1": "Whip Assault",
|
||||
"Skill.15831000.13": "Whips forward to attack the target, boosting the toys' Morale and triggering the Synergy Skill of the toys.\u000bThe Main Skill can trigger ##Ignis Mark#1016#.",
|
||||
"Skill.15831000.2": "Whips forward to attack the target, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Ignis DMG and granting 1 stack of Morale to the toys. If the toys are within the Main Skill's Attack Range, they gain 1 additional stack of Morale.\u000bWhen casting the Main Skill, toys will cast the Synergy Skill to attack the target.\u000bColonel Walnut smashes the ground, dealing <color=#fb8037>&Param3&</color> of ATK as AoE Ignis Minion DMG, and gains 1 stack of Morale.\u000bGeneral Curly swings dual blades, dealing <color=#fb8037>&Param4& x2</color> of ATK as AoE Ignis Minion DMG.\u000b&Param2& (Main Skill) can trigger ##Ignis Mark#1016#, dealing &Param5& of ATK as Ignis Mark DMG.",
|
||||
"Skill.15831000.13": "Whips forward to attack the target, boosting the toys' Morale and triggering the Synergy Skill of the toys.\u000bThe Main Skill can trigger ##Ignis Mark#1016# and inflict Conflagration.",
|
||||
"Skill.15831000.2": "Whips forward to attack the target, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Ignis Skill DMG and granting 1 stack of Morale to the toys. If the toys are within the Main Skill's Attack Range, they gain 1 additional stack of Morale.\u000bWhen casting the Main Skill, toys will cast the Synergy Skill to attack the target.\u000b##Colonel Walnut#4020# smashes the ground, dealing <color=#fb8037>&Param3&</color> of ATK as AoE Ignis Minion DMG, and gains 1 stack of Morale.\u000b##General Curly#4021# swings dual blades, dealing <color=#fb8037>&Param4& x2</color> of ATK as AoE Ignis Minion DMG.\u000b&Param2& (Main Skill) can trigger ##Ignis Mark#1016# and inflict Conflagration, dealing &Param5& of ATK as Ignis Mark DMG.",
|
||||
"Skill.15832000.1": "Courtesy Before Aggression",
|
||||
"Skill.15832000.13": "Commands the turret to fire Gift Box Shells at the target, dealing DMG and inflicting ##Ignis Mark: Sacred Flame#2013#.\u000bThe Gift Box Shell summons Colonel Walnut upon explosion to continuously attack the target.",
|
||||
"Skill.15832000.2": "Snowish Laru commands the turret to fire 4 Gift Box Shells at the target. Upon hitting the target, each shell deals <color=#fb8037>&Param1&</color> of ATK as Ignis DMG and then explodes to deal <color=#fb8037>&Param2&</color> of ATK as AoE Ignis DMG.\u000bThe Gift Box Shell summons Colonel Walnut near the target for 10s upon explosion. Up to 4 can be summoned. Colonel Walnut attacks the target, dealing <color=#fb8037>&Param3&</color> of ATK as Ignis Minion DMG.\u000bGift Box Shells inflict ##Ignis Mark: Sacred Flame#2013# upon dealing DMG.",
|
||||
"Skill.15832000.13": "Commands the turret to fire Gift Box Shells at the target, dealing DMG and inflicting ##Ignis Mark: Sacred Flame#2013#.\u000bThe Gift Box Shell summons ##Colonel Walnut#4023# upon explosion to continuously attack the target.",
|
||||
"Skill.15832000.2": "Snowish Laru commands the turret to fire 4 Gift Box Shells at the target. Upon hitting the target, each shell deals <color=#fb8037>&Param1&</color> of ATK as Ignis Skill DMG and then explodes to deal <color=#fb8037>&Param2&</color> of ATK as AoE Ignis Skill DMG.\u000bThe Gift Box Shell summons ##Colonel Walnut#4023# near the target.\u000b##Colonel Walnut#4023# attacks the target, dealing <color=#fb8037>&Param3&</color> of ATK as Ignis Minion DMG.\u000bGift Box Shells inflict ##Ignis Mark: Sacred Flame#2013# upon dealing DMG.",
|
||||
"Skill.15834001.1": "Candy Barrage",
|
||||
"Skill.15834002.1": "!NONEED!",
|
||||
"Skill.15840000.1": "Sweet Dream Waltz",
|
||||
@@ -869,22 +869,22 @@
|
||||
"Skill.15897003.1": "!NONEED!",
|
||||
"Skill.15910000.1": "Evergreen Needles",
|
||||
"Skill.15910000.13": "Fires consecutive streams of chemicals to deal DMG.",
|
||||
"Skill.15910000.2": "Fires streams of chemicals, each dealing <color=#fb8037>&Param1& of ATK</color> as Terra DMG. Magazine capacity: 15.",
|
||||
"Skill.15910000.2": "Fires streams of chemicals, each dealing <color=#fb8037>&Param1&</color> of ATK as Terra Auto Attack DMG. Magazine capacity: 15.",
|
||||
"Skill.15920000.13": "Dodge",
|
||||
"Skill.15920000.2": "Dodge",
|
||||
"Skill.15931000.1": "Jade of Vitality",
|
||||
"Skill.15931000.13": "Deals DMG to targets in front. Drops one Auspice, which fires continuous beam that deals DMG over time.\u000bWhen casting the Main Skill, enters Crystallized State.\u000bThe Main Skill and Auspice can trigger ##Terra Mark#1020#.",
|
||||
"Skill.15931000.2": "Shoots forward, dealing <color=#fb8037>&Param1& of ATK</color> as AoE Terra DMG. Drops one Auspice, which fires continuous beam, dealing <color=#fb8037>&Param2& of ATK</color> every 0.6s for 8s.\u000bWhen casting Jade of Vitality (Main Skill), enters Crystallized State: Movement SPD increases by 15% for 8s.\u000bThe Main Skill and Auspice can trigger ##Terra Mark#1020#, dealing &Param3& of ATK as AoE Terra Mark DMG.",
|
||||
"Skill.15931000.2": "Shoots forward, dealing <color=#fb8037>&Param1&</color> of ATK as AoE Terra Skill DMG. Drops one Auspice, which fires a continuous beam, dealing <color=#fb8037>&Param2&</color> of ATK as Terra Skill DMG every 0.6s for 8s.\u000bWhen casting Jade of Vitality (Main Skill), enters Crystallized State: Movement SPD increases by 15% for 8s.\u000bThe Main Skill and Auspice can trigger ##Terra Mark#1020#, dealing &Param3& of ATK as AoE Terra Mark DMG.",
|
||||
"Skill.15932000.1": "Instant Blossom",
|
||||
"Skill.15932000.13": "Throws 6 Rose Vials and 1 Wither Vial.\u000bRose Vial: Deals DMG over time.\u000bWither Vial: Deals DMG over time and also inflicts Wither. Deals DMG at max stacks of Wither with all stacks removed afterward.",
|
||||
"Skill.15932000.2": "Throws 6 Rose Vials and 1 Wither Vial, dealing DMG over time 1s after landing.\u000bRose Vial: Deals <color=#fb8037>&Param1&</color> of ATK as AoE Terra DMG every 0.8s.\u000bWither Vial: Deals <color=#fb8037>&Param2&</color> of ATK as AoE Terra DMG every 0.8s and also inflicts Wither. Wither: Lasts 5s; stacks up to 5 times; at max stacks, deals <color=#fb8037>&Param3&</color> of ATK as Terra DMG and removes all stacks.\u000bEach potion lasts 6s and inflicts ##Terra Mark: Earth Vein#2029# when dealing DMG.",
|
||||
"Skill.15932000.2": "Throws 6 Rose Vials and 1 Wither Vial, dealing DMG over time 1s after landing.\u000bRose Vial: Deals <color=#fb8037>&Param1&</color> of ATK as AoE Terra Skill DMG every 0.8s.\u000bWither Vial: Deals <color=#fb8037>&Param2&</color> of ATK as AoE Terra Skill DMG every 0.8s and also inflicts Wither. Wither: Lasts 5s; stacks up to 5 times; at max stacks, deals <color=#fb8037>&Param3&</color> of ATK as Terra Skill DMG and removes all stacks.\u000bEach potion lasts 6s and inflicts ##Terra Mark: Earth Vein#2029# when dealing DMG.",
|
||||
"Skill.15933000.13": "Spawn Scene",
|
||||
"Skill.15933000.2": "Spawn Scene",
|
||||
"Skill.15933001.13": "Spawn Scene",
|
||||
"Skill.15933001.2": "Spawn Scene",
|
||||
"Skill.15940000.1": "Springseek: Burst of Blaze",
|
||||
"Skill.15940000.13": "Shoots and shatters a vial in the air, dealing initial DMG with the shot and additional DMG with flying crystal shards.",
|
||||
"Skill.15940000.2": "Shoots and shatters a vial in the air, dealing <color=#ec6d21>&Param1&</color> of ATK as AoE Terra DMG. The flying crystal shards then deal <color=#ec6d21>&Param2& x8</color> of ATK as AoE Terra DMG.",
|
||||
"Skill.15940000.2": "Shoots and shatters a vial in the air, dealing <color=#ec6d21>&Param1&</color> of ATK as AoE Terra Ultimate DMG. The flying crystal shards then deal <color=#ec6d21>&Param2& x8</color> of ATK as AoE Terra Ultimate DMG.",
|
||||
"Skill.15970000.13": "!NONEED!",
|
||||
"Skill.15970000.2": "!NONEED!",
|
||||
"Skill.5000104.13": "Idle Skill",
|
||||
@@ -975,6 +975,25 @@
|
||||
"Skill.8210081.1": "!NONEED!",
|
||||
"Skill.8210082.1": "!NONEED!",
|
||||
"Skill.8210083.1": "!NONEED!",
|
||||
"Skill.8210120.1": "!NONEED!",
|
||||
"Skill.8210121.1": "!NONEED!",
|
||||
"Skill.8210131.1": "!NONEED!",
|
||||
"Skill.8210141.1": "!NONEED!",
|
||||
"Skill.8210151.1": "!NONEED!",
|
||||
"Skill.8210152.1": "!NONEED!",
|
||||
"Skill.8210153.1": "!NONEED!",
|
||||
"Skill.8210161.1": "!NONEED!",
|
||||
"Skill.8210162.1": "!NONEED!",
|
||||
"Skill.8210163.1": "!NONEED!",
|
||||
"Skill.8210164.1": "!NONEED!",
|
||||
"Skill.8210165.1": "!NONEED!",
|
||||
"Skill.8210171.1": "!NONEED!",
|
||||
"Skill.8210172.1": "!NONEED!",
|
||||
"Skill.8210173.1": "!NONEED!",
|
||||
"Skill.8210180.1": "!NONEED!",
|
||||
"Skill.8210181.1": "!NONEED!",
|
||||
"Skill.8210182.1": "!NONEED!",
|
||||
"Skill.8210183.1": "!NONEED!",
|
||||
"Skill.8210301.1": "Spark of Finality",
|
||||
"Skill.8210301.13": "Shoots a beam forward.\nThe marble transforms into a fireball after Amber casts her Skill.",
|
||||
"Skill.8210301.2": "Shoots a beam forward.\nThe marble transforms into a fireball after Amber casts her Skill.",
|
||||
|
||||
@@ -13,6 +13,8 @@
|
||||
"StarTower.107.2": "The Monolith is shrouded by shadows and vapor. The vibe and atmosphere here is depressing and suffocating...\u000bTrekkers who wield the element of Lux or Terra will have an advantage here.",
|
||||
"StarTower.108.1": "Currents and Shadows",
|
||||
"StarTower.108.2": "The Monolith is shrouded by shadows and vapor. The vibe and atmosphere here is depressing and suffocating...\u000bTrekkers who wield the element of Lux or Terra will have an advantage here.",
|
||||
"StarTower.109.1": "Currents and Shadows",
|
||||
"StarTower.109.2": "The Monolith is shrouded by shadows and vapor. The vibe and atmosphere here is depressing and suffocating...\u000bTrekkers who wield the element of Lux or Terra will have an advantage here.",
|
||||
"StarTower.202.1": "Dust and Flames",
|
||||
"StarTower.202.2": "The Monolith is conjuring flames and dust. The feeling of concentrated unease brings great disturbances to one's mind...\u000bTrekkers who wield the element of Aqua or Ventus will have an advantage here.",
|
||||
"StarTower.203.1": "Dust and Flames",
|
||||
@@ -27,6 +29,8 @@
|
||||
"StarTower.207.2": "The Monolith is conjuring flames and dust. The feeling of concentrated unease brings great disturbances to one's mind...\u000bTrekkers who wield the element of Aqua or Ventus will have an advantage here.",
|
||||
"StarTower.208.1": "Dust and Flames",
|
||||
"StarTower.208.2": "The Monolith is conjuring flames and dust. The feeling of concentrated unease brings great disturbances to one's mind...\u000bTrekkers who wield the element of Aqua or Ventus will have an advantage here.",
|
||||
"StarTower.209.1": "Dust and Flames",
|
||||
"StarTower.209.2": "The Monolith is conjuring flames and dust. The feeling of concentrated unease brings great disturbances to one's mind...\u000bTrekkers who wield the element of Aqua or Ventus will have an advantage here.",
|
||||
"StarTower.302.1": "Storm and Thunder",
|
||||
"StarTower.302.2": "The Monolith is brewing storms and thunder. None can ignore the rage and violence converging in this place...\u000bTrekkers who wield the element of Ignis or Umbra will have an advantage here.",
|
||||
"StarTower.303.1": "Storm and Thunder",
|
||||
@@ -41,6 +45,8 @@
|
||||
"StarTower.307.2": "The Monolith is brewing storms and thunder. None can ignore the rage and violence converging in this place...\u000bTrekkers who wield the element of Ignis or Umbra will have an advantage here.",
|
||||
"StarTower.308.1": "Storm and Thunder",
|
||||
"StarTower.308.2": "The Monolith is brewing storms and thunder. None can ignore the rage and violence converging in this place...\u000bTrekkers who wield the element of Ignis or Umbra will have an advantage here.",
|
||||
"StarTower.309.1": "Storm and Thunder",
|
||||
"StarTower.309.2": "The Monolith is brewing storms and thunder. None can ignore the rage and violence converging in this place...\u000bTrekkers who wield the element of Ignis or Umbra will have an advantage here.",
|
||||
"StarTower.401.1": "Misstep On One",
|
||||
"StarTower.401.2": "The Monolith is colorless and without life. Many of its kind can be seen across the land. \u000bNo element is at an advantage or disadvantage here."
|
||||
}
|
||||
@@ -242,6 +242,15 @@
|
||||
"StarTowerBookEventReward.14403.1": "Path of the Climb (3)",
|
||||
"StarTowerBookEventReward.14403.2": "Portia was also shocked when she found Chitose sleeping inside a Monolith.\nIt's common knowledge among Trekkers: the Monoliths are dangerous, and you don't linger, not even in seemingly safe areas.\nSo when Portia spotted the girl wrapped in a quilt inside the convenience store, she was the one who panicked.\n\"Is she here to take my spot? Great, I'm finally getting fired...\"\nShe poked Chitose's cheek, getting no response. But then a loud \"Grrrrumble...\" reached her ears.\n\"... Not only are you sleeping on the floor, but you entered the Monolith on an empty stomach? Do you have a death wish?\"\nPortia went to great lengths to wake Chitose with the aroma of rice balls. After eating, Chitose groggily rolled up her quilt and wandered off.\nLater, all that remained in her memory was a vague dream of tasting some incredibly delicious rice inside the Monolith.",
|
||||
"StarTowerBookEventReward.14403.3": "Clear Monolith with Chitose in your squad 3 times",
|
||||
"StarTowerBookEventReward.14501.1": "Mirror and Mask (1)",
|
||||
"StarTowerBookEventReward.14501.2": "Pain and a blinding white glare are the first things Otoha notices as she drifts back to consciousness.\nShe realizes with a sinking feeling that she might not make it out of the Monolith this time. Pushing her limits while her mind was in such turmoil was a fatal mistake.\nAs the light fades, she closes her eyes and braces for the end—only to hear a voice call out.\nNot a familiar whisper from her past, but a stranger's.\nAn enemy! Her instincts kick in as she throws three kunai into the dark, only to be met with silence.\nThen, her hand brushes against something smooth and cold... A mirror?\n\nWhy is there a mirror here?\n\"Now, open your eyes and look at yourself,\" the stranger commands. Light suddenly floods the room, turning the darkness into day.\nA massive mirror stands before her, holding Otoha's reflection in its depths.",
|
||||
"StarTowerBookEventReward.14501.3": "Clear Monolith with Otoha in your squad once",
|
||||
"StarTowerBookEventReward.14502.1": "Mirror and Mask (2)",
|
||||
"StarTowerBookEventReward.14502.2": "Otoha comes to again, the pain sharper now, though the brief blackout gave her just enough strength to move.\nThat obnoxious mirror remains, an invisible wall cutting her off from the rest of the world.\nIs this some trick of the Monolith? She knows illusions are always weakest at the seams. Taking a steadying breath, she prepares to shatter the facade.\n\n\"So violent for such an elegant lady.\"\nAs Otoha fires, the \"ghost\" behind the glass finally speaks again. \"This is a simple mirror. It reveals everyone's true nature. Are you trying to break it because you can't face the truth?\"\nOtoha scoffs. \"And you? Are you staying hidden because you're too hideous to show your own face? Let me guess: you're just a hideous monster lurking in the shadows with cheap tricks.\"\n\nAt that, the mirror shatters into a thousand shards.\nStanding before Otaha is a white-haired girl wearing a faint smile—a living contradiction to her insults.",
|
||||
"StarTowerBookEventReward.14502.3": "Clear Monolith with Otoha in your squad twice",
|
||||
"StarTowerBookEventReward.14503.1": "Mirror and Mask (3)",
|
||||
"StarTowerBookEventReward.14503.2": "Otoha realizes instantly that this girl is no ordinary Trekker. Her appearance is too perfect, flawless like a masterwork sculpture.\nShe has to be a creation of the Monolith itself.\n\nThe girl bows slightly, stepping aside with polite grace. \"You have proven your strength, Trekker. Your trial with me has ended. You may go.\"\n\"Much appreciated,\" Otoha replies with a practiced, polite smile. \"I'm in a bit of a rush, so please don't take my little joke to heart.\"\n\n\"A word of advice,\" the girl whispers as they pass. \"Your mind is fraying. You're on the brink of losing control. Turn back now, while you still can.\"\nThis time, Otoha doesn't bother to answer. She knows she doesn't need to look back anymore.",
|
||||
"StarTowerBookEventReward.14503.3": "Clear Monolith with Otoha in your squad 3 times",
|
||||
"StarTowerBookEventReward.14701.1": "Monolith's Approval (1)",
|
||||
"StarTowerBookEventReward.14701.2": "Caramel loved her bass—it was a one-of-a-kind gift from the Monolith.\nIt didn't have the brilliant, eye-catching sound of a lead instrument.\nInstead, its notes were deep and powerful, like a beating heart.\n\"Huh? I didn't even think it was making a sound.\"\n\"Is this guitar broken? All it does is make a thumping noise.\"\nCaramel paid little mind to their teasing remarks.\n\"That's exactly why more people need to hear the bass!\"\nIn that moment, she had unwavering determination.",
|
||||
"StarTowerBookEventReward.14701.3": "Clear Monolith with Caramel in your squad once",
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
{
|
||||
"StarTowerGrowthGroup.1.1": "Monolith Research: I",
|
||||
"StarTowerGrowthGroup.2.1": "Monolith Research: Ⅱ",
|
||||
"StarTowerGrowthGroup.3.1": "Monolith Research: Ⅲ"
|
||||
"StarTowerGrowthGroup.3.1": "Monolith Research: Ⅲ",
|
||||
"StarTowerGrowthGroup.4.1": "Monolith Research: Ⅳ"
|
||||
}
|
||||
@@ -36,7 +36,7 @@
|
||||
"StarTowerGrowthNode.10801.1": "Lucky Coin",
|
||||
"StarTowerGrowthNode.10801.2": "During Ascension, the first use of the Enhancement Machine is free",
|
||||
"StarTowerGrowthNode.10802.1": "Scratch Card Ⅲ",
|
||||
"StarTowerGrowthNode.10802.2": "During Ascension on Difficulty 3 or above, when clearing a combat room, there is a 50% chance to grant additional 30 <sprite name=item_11_small>. Can be triggered up to 5 times per Ascension round.",
|
||||
"StarTowerGrowthNode.10802.2": "During Ascension on Difficulty 3 or above, when clearing a combat room, there is a 50% chance to grant additional 50 <sprite name=item_11_small>. Can be triggered up to 5 times per Ascension round.",
|
||||
"StarTowerGrowthNode.10901.1": "Destiny's Choice I",
|
||||
"StarTowerGrowthNode.10901.2": "During Ascension on Difficulty 3 or above, there is a 20% chance to trigger a random event after completing the Battle Domain. Can be triggered up to 3 times per Ascension round.",
|
||||
"StarTowerGrowthNode.20101.1": "Harmonic Heartstring Ⅲ",
|
||||
@@ -60,7 +60,7 @@
|
||||
"StarTowerGrowthNode.20501.1": "Note of Surprise Ⅱ",
|
||||
"StarTowerGrowthNode.20501.2": "During Ascension on Difficulty 4 or above, there is a 10% chance to grant 6 additional Musical Notes. Can be triggered up to 2 times per Ascension round.",
|
||||
"StarTowerGrowthNode.20502.1": "Member Discount Ⅱ",
|
||||
"StarTowerGrowthNode.20502.2": "During Ascension on Difficulty 4 or above, there is a 30% chance that 1 random merchandise in the shop gets a 50% discount.",
|
||||
"StarTowerGrowthNode.20502.2": "During Ascension on Difficulty 4 or above, there is a chance that 3 random items in the shop get a 20% discount, and a 30% chance that the discount on up to 1 of these items will be increased to 50%.",
|
||||
"StarTowerGrowthNode.20503.1": "Destiny's Choice Ⅱ",
|
||||
"StarTowerGrowthNode.20503.2": "During Ascension on Difficulty 4 or above, there is a 30% chance to trigger a random event after completing the Battle Domain. Can be triggered up to 5 times per Ascension round.",
|
||||
"StarTowerGrowthNode.20601.1": "Ocean of Souls I",
|
||||
@@ -72,7 +72,7 @@
|
||||
"StarTowerGrowthNode.20801.1": "Butterflies Inside I",
|
||||
"StarTowerGrowthNode.20801.2": "During Ascension on Difficulty 5 or above, when acquiring new Potentials, there is a 5% chance to increase it by 1 additional level. Can be triggered up to 1 time per Ascension round.",
|
||||
"StarTowerGrowthNode.20802.1": "Member Discount Ⅲ",
|
||||
"StarTowerGrowthNode.20802.2": "During Ascension on Difficulty 5 or above, there is a 70% chance that 1 random merchandise in the shop gets a 50% discount.",
|
||||
"StarTowerGrowthNode.20802.2": "During Ascension on Difficulty 5 or above, there is a chance that 4 random items in the shop get a 20% discount, and a 70% chance that the discount on up to 2 of these items will be increased to 50%.",
|
||||
"StarTowerGrowthNode.20901.1": "Cloud Dice",
|
||||
"StarTowerGrowthNode.20901.2": "Unlock the [Refresh Potential] feature:\nCan use <sprite name=item_11_small> to re-draw Potential once",
|
||||
"StarTowerGrowthNode.20902.1": "Storage Key",
|
||||
@@ -106,5 +106,13 @@
|
||||
"StarTowerGrowthNode.30802.1": "Potential Boost Ⅲ",
|
||||
"StarTowerGrowthNode.30802.2": "During Ascension on Difficulty 7 or above, when enhancing Potentials, there is a 30% chance to increase it by 1 additional level. Can be triggered up to 5 times per Ascension round.",
|
||||
"StarTowerGrowthNode.30901.1": "Radiant Miracle",
|
||||
"StarTowerGrowthNode.30901.2": "During Ascension on Difficulty 7 or above, there is a chance to gain 1 additional level for the first 10 triggering of Butterflies Inside."
|
||||
"StarTowerGrowthNode.30901.2": "During Ascension on Difficulty 7 or above, there is a chance to gain 1 additional level for the first 10 triggering of Butterflies Inside.",
|
||||
"StarTowerGrowthNode.40101.1": "Sacred Resonance",
|
||||
"StarTowerGrowthNode.40101.2": "During Ascension on Difficulty 8 or above, if the Main Trekker's Element matches that of the Monolith, only Musical Notes of the matching Element will appear.",
|
||||
"StarTowerGrowthNode.40201.1": "Proliferation of Desire",
|
||||
"StarTowerGrowthNode.40201.2": "Increases the amount of Journey Tickets obtained during Ascension.",
|
||||
"StarTowerGrowthNode.40301.1": "Equitable Greed",
|
||||
"StarTowerGrowthNode.40301.2": "During Ascension on Difficulty 8 or above, for each time Potential Boost is triggered, its level-increasing effect applies to all three Potentials.",
|
||||
"StarTowerGrowthNode.40401.1": "Deferred Cost",
|
||||
"StarTowerGrowthNode.40401.2": "During Ascension on Difficulty 8 or above, the trigger counts for Butterflies Inside and Radiant Miracle will be consumed only upon selecting a Potential with their effects activated."
|
||||
}
|
||||
@@ -1,53 +1,59 @@
|
||||
{
|
||||
"StarTowerQuest.100.1": "Activate Node: Harmonic Heartstring I (will unlock more research tasks)",
|
||||
"StarTowerQuest.1000.1": "Activate Node Radiant Miracle",
|
||||
"StarTowerQuest.100.1": "Activate Node: Harmonic Heartstring I (Complete to unlock more research)",
|
||||
"StarTowerQuest.1000.1": "Activate Node Radiant Miracle (Complete to unlock more research)",
|
||||
"StarTowerQuest.1001.1": "Clear Monolith of Difficulty 6 or above 2 times",
|
||||
"StarTowerQuest.1002.1": "Purchase from the Shop a total of 400 times",
|
||||
"StarTowerQuest.1003.1": "Use the Enhancement Machine a total of 400 times",
|
||||
"StarTowerQuest.1002.1": "Purchase from the Shop a total of 200 times",
|
||||
"StarTowerQuest.1003.1": "Use the Enhancement Machine a total of 150 times",
|
||||
"StarTowerQuest.1004.1": "Trigger Butterflies Inside 10 times when acquiring new Potentials.",
|
||||
"StarTowerQuest.1005.1": "Trigger Potential Boost 5 times when enhancing Potentials.",
|
||||
"StarTowerQuest.101.1": "Participate in Ascension 1 time",
|
||||
"StarTowerQuest.102.1": "Clear Dust and Flames on Difficulty 1 or above once",
|
||||
"StarTowerQuest.103.1": "Clear Ascension of Difficulty 2 or above 1 time",
|
||||
"StarTowerQuest.200.1": "Activate Node: Key to the Stairs to the Stars (will unlock more research tasks)",
|
||||
"StarTowerQuest.1100.1": "Activate Node: Deferred Cost",
|
||||
"StarTowerQuest.1101.1": "Clear Monolith of Difficulty 8 or above 3 times",
|
||||
"StarTowerQuest.1102.1": "Collect a total of 3,000 Musical Notes",
|
||||
"StarTowerQuest.1103.1": "Acquire 1 new Record with a rating level of 31",
|
||||
"StarTowerQuest.1104.1": "Activate Harmony Skill 80 times",
|
||||
"StarTowerQuest.1105.1": "Trigger Butterflies Inside 30 times when acquiring new Potentials",
|
||||
"StarTowerQuest.200.1": "Activate Node: Key to the Stairs to the Stars (Complete to unlock more research)",
|
||||
"StarTowerQuest.201.1": "Clear Monolith of Difficulty 2 or above 2 times",
|
||||
"StarTowerQuest.202.1": "Purchase from the Shop 10 times",
|
||||
"StarTowerQuest.203.1": "Collect a total of 30 Musical Notes",
|
||||
"StarTowerQuest.300.1": "Activate Nodes: Honor at the Finish Line and Phonograph Modification I (will unlock more research tasks)",
|
||||
"StarTowerQuest.300.1": "Activate Nodes: Honor at the Finish Line and Phonograph Modification I (Complete to unlock more research)",
|
||||
"StarTowerQuest.301.1": "Acquire 1 Record with a rating level of 5",
|
||||
"StarTowerQuest.302.1": "Collect a total of 80 Musical Notes",
|
||||
"StarTowerQuest.303.1": "Collect a total of 10 Anecdotes in Monolith Log",
|
||||
"StarTowerQuest.400.1": "Activate Node: Destiny's Choice I (will unlock more research tasks)",
|
||||
"StarTowerQuest.400.1": "Activate Node: Destiny's Choice I (Complete to unlock more research)",
|
||||
"StarTowerQuest.401.1": "Clear Monolith of Difficulty 3 or above 1 time",
|
||||
"StarTowerQuest.402.1": "Purchase from the Shop 20 times.",
|
||||
"StarTowerQuest.403.1": "Use the Enhancement Machine a total of 6 times",
|
||||
"StarTowerQuest.500.1": "Activate Nodes: Fortune Trap and Phonograph Modification Ⅱ (will unlock more research tasks)",
|
||||
"StarTowerQuest.500.1": "Activate Nodes: Fortune Trap and Phonograph Modification Ⅱ (Complete to unlock more research)",
|
||||
"StarTowerQuest.501.1": "Purchase discounted items 8 times",
|
||||
"StarTowerQuest.502.1": "Acquire 1 Record with a rating level of 10",
|
||||
"StarTowerQuest.503.1": "Collect a total of 150 Musical Notes",
|
||||
"StarTowerQuest.504.1": "Activate Harmony Skill 20 times",
|
||||
"StarTowerQuest.504.1": "Activate Harmony Skill 10 times",
|
||||
"StarTowerQuest.505.1": "Collect a total of 20 Anecdotes in Monolith Log",
|
||||
"StarTowerQuest.600.1": "Activate Node: Ocean of Souls I (will unlock more research tasks)",
|
||||
"StarTowerQuest.600.1": "Activate Node: Ocean of Souls I (Complete to unlock more research)",
|
||||
"StarTowerQuest.601.1": "Clear Monolith of Difficulty 4 or above 1 time",
|
||||
"StarTowerQuest.602.1": "Purchase from the Shop a total of 50 times",
|
||||
"StarTowerQuest.603.1": "Use the Enhancement Machine a total of 20 times",
|
||||
"StarTowerQuest.605.1": "Trigger Note of Surprise 3 times",
|
||||
"StarTowerQuest.700.1": "Activate Nodes Cloud Dice and Storage Key (Unlock more research tasks upon completion)",
|
||||
"StarTowerQuest.700.1": "Activate Nodes Cloud Dice and Storage Key (Complete to unlock more research)",
|
||||
"StarTowerQuest.701.1": "Trigger Butterflies Inside 3 times when acquiring new Potentials.",
|
||||
"StarTowerQuest.702.1": "Acquire 1 Record with a rating level of 20",
|
||||
"StarTowerQuest.703.1": "Collect a total of 500 Musical Notes",
|
||||
"StarTowerQuest.704.1": "Activate Harmony Skill 50 times",
|
||||
"StarTowerQuest.704.1": "Activate Harmony Skill 25 times",
|
||||
"StarTowerQuest.705.1": "Collect a total of 30 Anecdotes in Monolith Log",
|
||||
"StarTowerQuest.800.1": "Activate Node: Ocean of Souls Ⅱ (will unlock more research tasks)",
|
||||
"StarTowerQuest.800.1": "Activate Node: Ocean of Souls Ⅱ (Complete to unlock more research)",
|
||||
"StarTowerQuest.801.1": "Clear Monolith of Difficulty 4 or above 5 times",
|
||||
"StarTowerQuest.802.1": "Purchase from the Shop a total of 200 times",
|
||||
"StarTowerQuest.803.1": "Use the Enhancement Machine a total of 150 times",
|
||||
"StarTowerQuest.802.1": "Purchase from the Shop 100 times",
|
||||
"StarTowerQuest.803.1": "Use the Enhancement Machine 80 times",
|
||||
"StarTowerQuest.804.1": "Refresh Potentials 20 times",
|
||||
"StarTowerQuest.900.1": "Activate Node: Storage Keeper's Power (will unlock more research tasks)",
|
||||
"StarTowerQuest.900.1": "Activate Node: Storage Keeper's Power (Complete to unlock more research)",
|
||||
"StarTowerQuest.901.1": "Clear Monolith of Difficulty 5 or above 2 times",
|
||||
"StarTowerQuest.902.1": "Acquire 1 Record with a rating level of 25",
|
||||
"StarTowerQuest.903.1": "Collect a total of 2,000 Musical Notes",
|
||||
"StarTowerQuest.904.1": "Activate Harmony Skill 100 times",
|
||||
"StarTowerQuest.904.1": "Activate Harmony Skill 50 times",
|
||||
"StarTowerQuest.905.1": "Collect a total of 40 Anecdotes in Monolith Log",
|
||||
"StarTowerQuest.906.1": "Restock Shop 10 times"
|
||||
}
|
||||
@@ -313,5 +313,41 @@
|
||||
"Story.621.4": "12",
|
||||
"Story.622.1": "An Unknown Tomorrow",
|
||||
"Story.622.2": "Though the flames have died down, the lingering heat beneath the ashes still burns the touch.",
|
||||
"Story.622.4": "13"
|
||||
"Story.622.4": "13",
|
||||
"Story.6501.1": "Desert Guests",
|
||||
"Story.6501.2": "Such a small crowd? This is no fun at all.",
|
||||
"Story.6501.4": "BT01",
|
||||
"Story.6502.1": "Sandstorm Night",
|
||||
"Story.6502.2": "The desert wind will never reach Philae.",
|
||||
"Story.6502.4": "BT02",
|
||||
"Story.6503.1": "Midnight Letter",
|
||||
"Story.6503.2": "Finally, I get to meet you face-to-face.",
|
||||
"Story.6503.4": "01",
|
||||
"Story.6504.1": "Mysterious Visitor",
|
||||
"Story.6504.2": "Dusk is the hour when one's mind can easily drift into a daze.",
|
||||
"Story.6504.4": "02",
|
||||
"Story.6505.1": "Win Win",
|
||||
"Story.6505.2": "An unexpected reunion.",
|
||||
"Story.6505.4": "03",
|
||||
"Story.6506.1": "A Trip to Old Haunts",
|
||||
"Story.6506.2": "Memories of the past do not linger fondly.",
|
||||
"Story.6506.4": "04",
|
||||
"Story.6507.1": "Closing the Net",
|
||||
"Story.6507.2": "Can you truly believe what you see?",
|
||||
"Story.6507.4": "05",
|
||||
"Story.6508.1": "The Promise",
|
||||
"Story.6508.2": "Let me be a weirdo who honors every promise.",
|
||||
"Story.6508.4": "06",
|
||||
"Story.6509.1": "The Variable",
|
||||
"Story.6509.2": "It's not just the identity that has changed.",
|
||||
"Story.6509.4": "07",
|
||||
"Story.6510.1": "A Promise Kept Soon",
|
||||
"Story.6510.2": "Make the world a different place.",
|
||||
"Story.6510.4": "08",
|
||||
"Story.6511.1": "The Speech",
|
||||
"Story.6511.2": "No matter where you are, I wish you a wonderful night.",
|
||||
"Story.6511.4": "09",
|
||||
"Story.6512.1": "Daydream",
|
||||
"Story.6512.2": "It solidified into golden specimens, alongside a vanished dream.",
|
||||
"Story.6512.4": "10"
|
||||
}
|
||||
@@ -16,5 +16,8 @@
|
||||
"StoryChapter.5.3": "Monolith Calendar Year 996",
|
||||
"StoryChapter.6.1": "Chapter 06",
|
||||
"StoryChapter.6.2": "Miracle of a Flicker",
|
||||
"StoryChapter.6.3": "Monolith Calendar Year 996"
|
||||
"StoryChapter.6.3": "Monolith Calendar Year 996",
|
||||
"StoryChapter.7.1": "Special Chapter",
|
||||
"StoryChapter.7.2": "Overture of a Shadowy Enigma",
|
||||
"StoryChapter.7.3": "Monolith Calendar Year 996"
|
||||
}
|
||||
@@ -1,5 +1,7 @@
|
||||
{
|
||||
"StoryPreview.10.1": "The Nova Times #13",
|
||||
"StoryPreview.11.1": "Main Story Special Episode",
|
||||
"StoryPreview.12.1": "The Nova Times #14",
|
||||
"StoryPreview.2.1": "The Nova Times #07",
|
||||
"StoryPreview.3.1": "Main Story Chapter 5",
|
||||
"StoryPreview.4.1": "Main Story Chapter 6",
|
||||
|
||||
@@ -24,5 +24,7 @@
|
||||
"StorySetChapter.1012.1": "#12",
|
||||
"StorySetChapter.1012.2": "You, In My Eyes",
|
||||
"StorySetChapter.1013.1": "#13",
|
||||
"StorySetChapter.1013.2": "The Missy and the Saucy Maid"
|
||||
"StorySetChapter.1013.2": "The Missy and the Saucy Maid",
|
||||
"StorySetChapter.1014.1": "#14",
|
||||
"StorySetChapter.1014.2": "Resonance Beyond the Starlight"
|
||||
}
|
||||
@@ -80,5 +80,11 @@
|
||||
"StorySetSection.101302.1": "Act Two",
|
||||
"StorySetSection.101302.2": "The Missy and the Saucy Maid, Part Ⅱ",
|
||||
"StorySetSection.101303.1": "Act Three",
|
||||
"StorySetSection.101303.2": "The Missy and the Saucy Maid, Part Ⅲ"
|
||||
"StorySetSection.101303.2": "The Missy and the Saucy Maid, Part Ⅲ",
|
||||
"StorySetSection.101401.1": "Act One",
|
||||
"StorySetSection.101401.2": "Resonance Beyond the Starlight, Part Ⅰ",
|
||||
"StorySetSection.101402.1": "Act Two",
|
||||
"StorySetSection.101402.2": "Resonance Beyond the Starlight, Part Ⅱ",
|
||||
"StorySetSection.101403.1": "Act Three",
|
||||
"StorySetSection.101403.2": "Resonance Beyond the Starlight, Part Ⅲ"
|
||||
}
|
||||
@@ -1626,7 +1626,7 @@
|
||||
"Talent.1250458.1": "Aqua DMG Boost",
|
||||
"Talent.1250458.2": "Increases Aqua DMG by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1250464.1": "Debate of Truth",
|
||||
"Talent.1250464.2": "When Freesia is om the ##Berserk#2014# state, her Crit Rate is increased by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1250464.2": "When Freesia is on the ##Berserk#2014# state, her Crit Rate is increased by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1250565.1": "ATK Enhancement",
|
||||
"Talent.1250565.2": "Increases Base ATK by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1250566.1": "DEF Enhancement",
|
||||
@@ -2969,11 +2969,66 @@
|
||||
"Talent.1440574.2": "Increases ATK by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1440580.1": "Cloudstrider's Melody",
|
||||
"Talent.1440580.2": "Increases Chitose's Aqua DMG dealt to elite or higher-tier targets by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450116.1": "???",
|
||||
"Talent.1450232.1": "???",
|
||||
"Talent.1450348.1": "???",
|
||||
"Talent.1450464.1": "???",
|
||||
"Talent.1450580.1": "???",
|
||||
"Talent.1450101.2": "Increases Base ATK by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450102.2": "Increases Base DEF by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450103.2": "Increases Base HP by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450104.2": "Increases ATK by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450105.2": "Increases Umbra DMG by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450106.2": "Increases Base ATK by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450107.2": "Increases Base DEF by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450108.2": "Increases Base HP by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450109.2": "Increases ATK by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450110.2": "Increases Umbra DMG by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450116.1": "Lightless Night",
|
||||
"Talent.1450116.2": "When Otoha deals Skill DMG, increases the Umbra DMG Taken by the target by <color=#0abec5>&Param1&</color> for &Param2&s, stacking up to &Param3& times.",
|
||||
"Talent.1450217.2": "Increases Base ATK by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450218.2": "Increases Base DEF by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450219.2": "Increases Base HP by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450220.2": "Increases ATK by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450221.2": "Increases Umbra DMG by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450222.2": "Increases Base ATK by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450223.2": "Increases Base DEF by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450224.2": "Increases Base HP by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450225.2": "Increases ATK by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450226.2": "Increases Umbra DMG by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450232.1": "Gloomy Reality",
|
||||
"Talent.1450232.2": "When Otoha casts Ultimate, her Crit DMG is increased by <color=#0abec5>&Param1&</color> for &Param2&s.",
|
||||
"Talent.1450333.2": "Increases Base ATK by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450334.2": "Increases Base DEF by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450335.2": "Increases Base HP by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450336.2": "Increases ATK by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450337.2": "Increases Umbra DMG by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450338.2": "Increases Base ATK by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450339.2": "Increases Base DEF by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450340.2": "Increases Base HP by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450341.2": "Increases ATK by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450342.2": "Increases Umbra DMG by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450348.1": "Exotic Flora",
|
||||
"Talent.1450348.2": "When Otoha's Ultimate deals DMG, increases the Crit DMG of all Umbra friendly units in the squad by <color=#0abec5>&Param1&</color> for &Param2&s.",
|
||||
"Talent.1450449.2": "Increases Base ATK by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450450.2": "Increases Base DEF by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450451.2": "Increases Base HP by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450452.2": "Increases ATK by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450453.2": "Increases Umbra DMG by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450454.2": "Increases Base ATK by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450455.2": "Increases Base DEF by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450456.2": "Increases Base HP by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450457.2": "Increases ATK by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450458.2": "Increases Umbra DMG by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450464.1": "Eye for an Eye",
|
||||
"Talent.1450464.2": "When the squad triggers an ##Umbra Mark#1019#, increases Otoha's Umbra DMG by <color=#0abec5>&Param1&</color> for &Param2&s.",
|
||||
"Talent.1450565.2": "Increases Base ATK by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450566.2": "Increases Base DEF by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450567.2": "Increases Base HP by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450568.2": "Increases ATK by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450569.2": "Increases Umbra DMG by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450570.2": "Increases Base ATK by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450571.2": "Increases Base DEF by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450572.2": "Increases Base HP by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1450573.2": "Increases ATK by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450574.2": "Increases Umbra DMG by <color=#0abec5>&Param1&</color>",
|
||||
"Talent.1450580.1": "Heart to Heart",
|
||||
"Talent.1450580.2": "Increases Otoha's Umbra DMG to elite or higher-tier targets by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1470101.1": "ATK Enhancement",
|
||||
"Talent.1470101.2": "Increases Base ATK by <color=#0abec5>&Param1&</color>.",
|
||||
"Talent.1470102.1": "DEF Enhancement",
|
||||
|
||||
@@ -134,6 +134,16 @@
|
||||
"TalentGroup.13603.1": "???",
|
||||
"TalentGroup.13604.1": "???",
|
||||
"TalentGroup.13605.1": "???",
|
||||
"TalentGroup.13701.1": "???",
|
||||
"TalentGroup.13702.1": "???",
|
||||
"TalentGroup.13703.1": "???",
|
||||
"TalentGroup.13704.1": "???",
|
||||
"TalentGroup.13705.1": "???",
|
||||
"TalentGroup.13901.1": "???",
|
||||
"TalentGroup.13902.1": "???",
|
||||
"TalentGroup.13903.1": "???",
|
||||
"TalentGroup.13904.1": "???",
|
||||
"TalentGroup.13905.1": "???",
|
||||
"TalentGroup.14001.1": "???",
|
||||
"TalentGroup.14002.1": "???",
|
||||
"TalentGroup.14003.1": "???",
|
||||
@@ -159,11 +169,11 @@
|
||||
"TalentGroup.14403.1": "Tideborn Shadow",
|
||||
"TalentGroup.14404.1": "Afterrain Clarity",
|
||||
"TalentGroup.14405.1": "Cloudstrider's Melody",
|
||||
"TalentGroup.14501.1": "???",
|
||||
"TalentGroup.14502.1": "???",
|
||||
"TalentGroup.14503.1": "???",
|
||||
"TalentGroup.14504.1": "???",
|
||||
"TalentGroup.14505.1": "???",
|
||||
"TalentGroup.14501.1": "Lightless Night",
|
||||
"TalentGroup.14502.1": "Gloomy Reality",
|
||||
"TalentGroup.14503.1": "Exotic Flora",
|
||||
"TalentGroup.14504.1": "Eye for an Eye",
|
||||
"TalentGroup.14505.1": "Heart to Heart",
|
||||
"TalentGroup.14701.1": "Fundamental Theory",
|
||||
"TalentGroup.14702.1": "Chord Crescendo",
|
||||
"TalentGroup.14703.1": "Silken Performance",
|
||||
@@ -189,6 +199,11 @@
|
||||
"TalentGroup.15603.1": "Fluffy Guardian",
|
||||
"TalentGroup.15604.1": "Expert Homebody",
|
||||
"TalentGroup.15605.1": "Lullaby of Sweet Dreams",
|
||||
"TalentGroup.15701.1": "???",
|
||||
"TalentGroup.15702.1": "???",
|
||||
"TalentGroup.15703.1": "???",
|
||||
"TalentGroup.15704.1": "???",
|
||||
"TalentGroup.15705.1": "???",
|
||||
"TalentGroup.15801.1": "Nutcracker",
|
||||
"TalentGroup.15802.1": "Holy Night Gift",
|
||||
"TalentGroup.15803.1": "Block Paradise",
|
||||
@@ -198,5 +213,10 @@
|
||||
"TalentGroup.15902.1": "Eternal Flame",
|
||||
"TalentGroup.15903.1": "Magical Touch",
|
||||
"TalentGroup.15904.1": "Healing Auspice",
|
||||
"TalentGroup.15905.1": "Fresh Start"
|
||||
"TalentGroup.15905.1": "Fresh Start",
|
||||
"TalentGroup.16001.1": "???",
|
||||
"TalentGroup.16002.1": "???",
|
||||
"TalentGroup.16003.1": "???",
|
||||
"TalentGroup.16004.1": "???",
|
||||
"TalentGroup.16005.1": "???"
|
||||
}
|
||||
@@ -18,6 +18,8 @@
|
||||
"Title.24.1": "Ninja",
|
||||
"Title.25.1": "Greenhouse",
|
||||
"Title.26.1": "Protector",
|
||||
"Title.27.1": "Meticulous",
|
||||
"Title.28.1": "Geographer",
|
||||
"Title.3.1": "Blank",
|
||||
"Title.4.1": "Trekker",
|
||||
"Title.5.1": "Daisy",
|
||||
|
||||
@@ -7,7 +7,9 @@
|
||||
"TopBar.ActivityLevelsSelectPanel_10104.1": "Battle Stage",
|
||||
"TopBar.ActivityLevelsSelectPanel_10105.1": "Battle Stage",
|
||||
"TopBar.ActivityLevelsSelectPanel_10106.1": "Battle Stage",
|
||||
"TopBar.ActivityLevelsSelectPanel_10107.1": "Battle Stage",
|
||||
"TopBar.ActivityLevelsSelectPanel_20101.1": "Battle Stage",
|
||||
"TopBar.ActivityLevelsSelectPanel_20102.1": "Battle Stage",
|
||||
"TopBar.ActivityList.1": "Event",
|
||||
"TopBar.ActivityStory_20101.1": "Story",
|
||||
"TopBar.BattlePass.1": "Startup Grant",
|
||||
@@ -57,6 +59,7 @@
|
||||
"TopBar.Friend.1": "Friend",
|
||||
"TopBar.GachaPreview.1": "Trekker Preview",
|
||||
"TopBar.GachaSpin.1": "Trekker Recruit",
|
||||
"TopBar.GoldenSpyLevelSelectPanel.1": "Silver-Veiled Dream Catcher",
|
||||
"TopBar.InfinityTowerSelectTower.1": "Menace Arena",
|
||||
"TopBar.JointDrillBuildList_1.1": "Battle Setup",
|
||||
"TopBar.JointDrillBuildList_2.1": "Battle Setup",
|
||||
@@ -85,8 +88,11 @@
|
||||
"TopBar.PenguinCardLevel.1": "Fatebound Stellar Deck",
|
||||
"TopBar.PostalStory.1": "Story",
|
||||
"TopBar.PostalThemePanel.1": "Event",
|
||||
"TopBar.PotentialPreselectionEdit.1": "Potential Presets",
|
||||
"TopBar.PotentialPreselectionList.1": "Potential Presets",
|
||||
"TopBar.Quest.1": "Missions",
|
||||
"TopBar.QuestNewbie.1": "Tutorial",
|
||||
"TopBar.RankBuildDetail.1": "Record Details",
|
||||
"TopBar.RegionBossFormation.1": "Records",
|
||||
"TopBar.RogueBossBuildBrief.1": "Records",
|
||||
"TopBar.RogueBossLevel.1": "Tier-up Trial",
|
||||
@@ -103,9 +109,12 @@
|
||||
"TopBar.Shop_10105.1": "Event Shop",
|
||||
"TopBar.Shop_10106.1": "Event Shop",
|
||||
"TopBar.Shop_20101.1": "Event Shop",
|
||||
"TopBar.Shop_20102.1": "Event Shop",
|
||||
"TopBar.Shop_30101.1": "Event Shop",
|
||||
"TopBar.SkillInstanceLevelSelect.1": "Skill Trial",
|
||||
"TopBar.SkinPreviewPanel.1": "Appearance",
|
||||
"TopBar.SolodanceStory.1": "Story",
|
||||
"TopBar.SolodanceThemePanel.1": "Event",
|
||||
"TopBar.SpringFestivalStory.1": "Story",
|
||||
"TopBar.SpringFestivalThemePanel.1": "Springseek Festival Event",
|
||||
"TopBar.StarTowerBook.1": "Monolith Log",
|
||||
@@ -129,6 +138,7 @@
|
||||
"TopBar.Task_10105.1": "Event Missions",
|
||||
"TopBar.Task_10106.1": "Event Missions",
|
||||
"TopBar.Task_20101.1": "Event Missions",
|
||||
"TopBar.Task_20102.1": "Event Missions",
|
||||
"TopBar.Task_30101.1": "Event Missions",
|
||||
"TopBar.ThrowGiftPanel.1": "Arc of Abundance",
|
||||
"TopBar.TowerDefenseCharacterDetailPanel.1": "Character Details",
|
||||
@@ -136,6 +146,7 @@
|
||||
"TopBar.TowerDefenseSelectPanel.1": "Event",
|
||||
"TopBar.TravelerDuelLevelQuestPanel.1": "Duel Mission",
|
||||
"TopBar.TrekkerVersus.1": "Summit Show",
|
||||
"TopBar.TrekkerVersus_600002.1": "Summit Show",
|
||||
"TopBar.TrialDepot.1": "Tryout Details",
|
||||
"TopBar.TrialFormation.1": "Squad",
|
||||
"TopBar.TrialLevelSelect.1": "Trekker Tyrout",
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
"TowerDefenseItem.1001.2": "Spin the shaved ice cup to generate a massive frozen snow zone!",
|
||||
"TowerDefenseItem.1011.1": "Large Pep Pep Juice",
|
||||
"TowerDefenseItem.1011.2": "One sip of Pep Pep Juice, and you're ready to go!",
|
||||
"TowerDefenseItem.1021.1": "Weed Inhibitor",
|
||||
"TowerDefenseItem.1021.2": "Clears Brush within a target area!"
|
||||
"TowerDefenseItem.1021.1": "Growth Inhibitor",
|
||||
"TowerDefenseItem.1021.2": "Clears Bush within a target area!",
|
||||
"TowerDefenseItem.1031.1": "!PENDING!",
|
||||
"TowerDefenseItem.1031.2": "!PENDING!"
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"TravelerDuelBoss.1001.1": "Cat-stle Siege",
|
||||
"TravelerDuelBoss.2001.1": "Maid For You"
|
||||
"TravelerDuelBoss.2001.1": "Maid For You",
|
||||
"TravelerDuelBoss.3001.1": "War in the Backpack"
|
||||
}
|
||||
@@ -2,5 +2,7 @@
|
||||
"TravelerDuelBossLevel.100100.1": "Cat-stle Siege",
|
||||
"TravelerDuelBossLevel.100100.2": "In the bizarre yet exciting digital worlds, she reigns supreme as the invincible Boss.",
|
||||
"TravelerDuelBossLevel.200100.1": "Maid For You",
|
||||
"TravelerDuelBossLevel.200100.2": "Those who are lost in the past do not fear death. As the ninja sword grazes your throat, all she seeks is the warmth of your touch."
|
||||
"TravelerDuelBossLevel.200100.2": "Those who are lost in the past do not fear death. As the ninja sword grazes your throat, all she seeks is the warmth of your touch.",
|
||||
"TravelerDuelBossLevel.300100.1": "War in the Backpack",
|
||||
"TravelerDuelBossLevel.300100.2": "Yearning for true friendship while wielding a weapon of destruction—that's the path Firefly has chosen.\nAnyone she defeats, and anyone who defeats her, is bound to become her great friend. It's a deal then, yes?"
|
||||
}
|
||||
@@ -69,6 +69,18 @@
|
||||
"TravelerDuelChallengeAffix.133.2": "For every 15s in combat, increases enemy DMG by <color=#ec6d21>&Param1&</color>, stacks infinitely",
|
||||
"TravelerDuelChallengeAffix.200.1": "Aerial Twin Blade",
|
||||
"TravelerDuelChallengeAffix.200.2": "Nanoha manipulates shurikens and kunais to unleash a flurry of attacks",
|
||||
"TravelerDuelChallengeAffix.200201.1": "Omni-Blade: Execution",
|
||||
"TravelerDuelChallengeAffix.200201.2": "Enhances Omni-Blade, allowing Firefly to follow up with a high-power slash after moving.",
|
||||
"TravelerDuelChallengeAffix.200202.1": "Cosmic: Rhapsody",
|
||||
"TravelerDuelChallengeAffix.200202.2": "Enhances Cosmic Symphony, increasing the density and quantity of falling floating armaments.",
|
||||
"TravelerDuelChallengeAffix.200203.1": "Light Hunter",
|
||||
"TravelerDuelChallengeAffix.200203.2": "Gains a new Skill: Light Hunter. Locks onto the Main Trekker, throws a floating sword, and follows up with a high-power slash.",
|
||||
"TravelerDuelChallengeAffix.200204.1": "Sustain Mode",
|
||||
"TravelerDuelChallengeAffix.200204.2": "After Firefly casts a skill, she gains an additional <color=#ec6d21>5</color> Heat.",
|
||||
"TravelerDuelChallengeAffix.200205.1": "Eco Mode",
|
||||
"TravelerDuelChallengeAffix.200205.2": "When Firefly is All Fired Up, casting Skills costs <color=#ec6d21>5</color> less Heat.",
|
||||
"TravelerDuelChallengeAffix.200206.1": "Warm-up Mode",
|
||||
"TravelerDuelChallengeAffix.200206.2": "When Firefly is not All Fired Up, she gains <color=#ec6d21>5</color> Heat every <color=#ec6d21>5</color>s.",
|
||||
"TravelerDuelChallengeAffix.201.1": "Shadow Flying Blade",
|
||||
"TravelerDuelChallengeAffix.201.2": "Nanoha throws shurikens to deal DMG",
|
||||
"TravelerDuelChallengeAffix.202.1": "Shrouded Moon",
|
||||
@@ -134,5 +146,77 @@
|
||||
"TravelerDuelChallengeAffix.29021602.1": "Battle Enraged: Medium",
|
||||
"TravelerDuelChallengeAffix.29021602.2": "For every <color=#ec6d21>&Param1&</color>s in combat, increases enemy ATK by <color=#ec6d21>&Param2&</color>, stacks infinitely",
|
||||
"TravelerDuelChallengeAffix.29021603.1": "Battle Enraged: Greater",
|
||||
"TravelerDuelChallengeAffix.29021603.2": "For every <color=#ec6d21>&Param1&</color>s in combat, increases enemy ATK by <color=#ec6d21>&Param2&</color>, stacks infinitely"
|
||||
"TravelerDuelChallengeAffix.29021603.2": "For every <color=#ec6d21>&Param1&</color>s in combat, increases enemy ATK by <color=#ec6d21>&Param2&</color>, stacks infinitely",
|
||||
"TravelerDuelChallengeAffix.29030101.1": "DMG Increase: Lesser",
|
||||
"TravelerDuelChallengeAffix.29030101.2": "Increases all enemy DMG dealt by <color=#ec6d21>&Param1&</color>",
|
||||
"TravelerDuelChallengeAffix.29030102.1": "DMG Increase: Medium",
|
||||
"TravelerDuelChallengeAffix.29030102.2": "Increases all enemy DMG dealt by <color=#ec6d21>&Param1&</color>",
|
||||
"TravelerDuelChallengeAffix.29030103.1": "DMG Increase: Greater",
|
||||
"TravelerDuelChallengeAffix.29030103.2": "Increases all enemy DMG dealt by <color=#ec6d21>&Param1&</color>",
|
||||
"TravelerDuelChallengeAffix.29030201.1": "Degen: Lesser",
|
||||
"TravelerDuelChallengeAffix.29030201.2": "Reduces the squad's Charge Efficiency by <color=#ec6d21>&Param1&</color>",
|
||||
"TravelerDuelChallengeAffix.29030202.1": "Degen: Medium",
|
||||
"TravelerDuelChallengeAffix.29030202.2": "Reduces the squad's Charge Efficiency by <color=#ec6d21>&Param1&</color>",
|
||||
"TravelerDuelChallengeAffix.29030203.1": "Degen: Greater",
|
||||
"TravelerDuelChallengeAffix.29030203.2": "Reduces the squad's Charge Efficiency by <color=#ec6d21>&Param1&</color>",
|
||||
"TravelerDuelChallengeAffix.29030301.1": "Blood Thirst",
|
||||
"TravelerDuelChallengeAffix.29030301.2": "Reduces Max HP by <color=#ec6d21>&Param1&</color>; restores main Trekker's Max HP by <color=#ec6d21>&Param2&</color> each time her Skill DMG is dealt.",
|
||||
"TravelerDuelChallengeAffix.29030401.1": "Battle Trance",
|
||||
"TravelerDuelChallengeAffix.29030401.2": "Reduces the Main Trekker's DMG Taken by <color=#ec6d21>&Param1&</color>; increases DMG by <color=#ec6d21>&Param2&</color> each time the Main Trekker deals DMG. Lasts <color=#ec6d21>&Param3&</color>s, stacking up to <color=#ec6d21>&Param4&</color> times.",
|
||||
"TravelerDuelChallengeAffix.29030501.1": "Energy Overdraft",
|
||||
"TravelerDuelChallengeAffix.29030501.2": "The squad gains <color=#ec6d21>&Param1&</color> Energy upon entering the stage, but reduces Charge Efficiency by <color=#ec6d21>&Param2&</color>.",
|
||||
"TravelerDuelChallengeAffix.29030502.1": "Energy Overdraft: Greater",
|
||||
"TravelerDuelChallengeAffix.29030502.2": "The squad gains <color=#ec6d21>&Param1&</color> Energy upon entering the stage, but reduces Charge Efficiency by <color=#ec6d21>&Param2&</color>.",
|
||||
"TravelerDuelChallengeAffix.29030601.1": "Mana Burn",
|
||||
"TravelerDuelChallengeAffix.29030601.2": "When the Main Trekker gets hit, loses <color=#ec6d21>&Param1&</color> Ultimate Energy.",
|
||||
"TravelerDuelChallengeAffix.29030602.1": "Mana Burn: Greater",
|
||||
"TravelerDuelChallengeAffix.29030602.2": "When the Main Trekker gets hit, the squad loses <color=#ec6d21>&Param1&</color> Ultimate Energy.",
|
||||
"TravelerDuelChallengeAffix.29030701.1": "Cursed Counter",
|
||||
"TravelerDuelChallengeAffix.29030701.2": "When the Main Trekker gets hit, reduces ATK SPD by <color=#ec6d21>&Param1&</color> for <color=#ec6d21>&Param2&</color>s.",
|
||||
"TravelerDuelChallengeAffix.29030801.1": "Perilous Evade",
|
||||
"TravelerDuelChallengeAffix.29030801.2": "Upon dodging, increases DMG Taken by the Main Trekker by <color=#ec6d21>&Param1&</color> for <color=#ec6d21>&Param2&</color>s.",
|
||||
"TravelerDuelChallengeAffix.29030901.1": "Minion Downgrade",
|
||||
"TravelerDuelChallengeAffix.29030901.2": "Reduces Minion DMG by <color=#ec6d21>&Param1&</color>, and increases Ultimate DMG by <color=#ec6d21>&Param2&</color>.",
|
||||
"TravelerDuelChallengeAffix.29030902.1": "Mark Fade",
|
||||
"TravelerDuelChallengeAffix.29030902.2": "Reduces Mark DMG by <color=#ec6d21>&Param1&</color>, and increases Skill DMG by <color=#ec6d21>&Param2&</color>.",
|
||||
"TravelerDuelChallengeAffix.29030903.1": "Ultimate Downgrade",
|
||||
"TravelerDuelChallengeAffix.29030903.2": "Reduces Ultimate DMG by <color=#ec6d21>&Param1&</color>, and increases Auto Attack DMG by <color=#ec6d21>&Param2&</color>.",
|
||||
"TravelerDuelChallengeAffix.29031001.1": "Cognitive Glitch",
|
||||
"TravelerDuelChallengeAffix.29031001.2": "Increases the Main Trekker's Skill DMG by <color=#ec6d21>&Param1&</color>, which then decreases by <color=#ec6d21>&Param2&</color> every <color=#ec6d21>&Param3&</color>s.",
|
||||
"TravelerDuelChallengeAffix.29031101.1": "Fair-Weather Fighter",
|
||||
"TravelerDuelChallengeAffix.29031101.2": "When Firefly has more than <color=#ec6d21>&Param1&</color> HP, reduces DMG Taken by <color=#ec6d21>&Param2&</color>; when her HP falls below <color=#ec6d21>&Param3&</color>, increases DMG Taken by <color=#ec6d21>&Param4&</color>.",
|
||||
"TravelerDuelChallengeAffix.29031102.1": "Fair-Weather Fighter: Greater",
|
||||
"TravelerDuelChallengeAffix.29031102.2": "When Firefly has more than <color=#ec6d21>&Param1&</color> HP, reduces DMG Taken by <color=#ec6d21>&Param2&</color>; when her HP falls below <color=#ec6d21>&Param3&</color>, increases DMG Taken by <color=#ec6d21>&Param4&</color>.",
|
||||
"TravelerDuelChallengeAffix.29031201.1": "Crit Tuning: DMG",
|
||||
"TravelerDuelChallengeAffix.29031201.2": "Increases Crit DMG for the squad by <color=#ec6d21>&Param1&</color>, but reduces Crit Rate by <color=#ec6d21>&Param2&</color>.",
|
||||
"TravelerDuelChallengeAffix.29031202.1": "Crit Tuning: Rate",
|
||||
"TravelerDuelChallengeAffix.29031202.2": "Increases Crit Rate for the squad by <color=#ec6d21>&Param1&</color>, but reduces Crit DMG by <color=#ec6d21>&Param2&</color>.",
|
||||
"TravelerDuelChallengeAffix.29031301.1": "Spotlight Thief",
|
||||
"TravelerDuelChallengeAffix.29031301.2": "Increases Charge Efficiency for Support Trekkers by <color=#ec6d21>&Param1&</color>. The Main Trekker loses <color=#ec6d21>&Param2&</color> of current HP when a Support Trekker casts Ultimate.",
|
||||
"TravelerDuelChallengeAffix.29031401.1": "Holy Avenger: Lesser",
|
||||
"TravelerDuelChallengeAffix.29031401.2": "Increases Firefly's DMG by <color=#ec6d21>&Param2&</color> for every <color=#ec6d21>&Param1&</color> HP she loses.",
|
||||
"TravelerDuelChallengeAffix.29031402.1": "Holy Avenger: Medium",
|
||||
"TravelerDuelChallengeAffix.29031402.2": "Increases Firefly's DMG by <color=#ec6d21>&Param2&</color> for every <color=#ec6d21>&Param1&</color> HP she loses.",
|
||||
"TravelerDuelChallengeAffix.29031403.1": "Holy Avenger: Greater",
|
||||
"TravelerDuelChallengeAffix.29031403.2": "Increases Firefly's DMG by <color=#ec6d21>&Param2&</color> for every <color=#ec6d21>&Param1&</color> HP she loses.",
|
||||
"TravelerDuelChallengeAffix.29031501.1": "Quick Cycle",
|
||||
"TravelerDuelChallengeAffix.29031501.2": "Reduces the Main Trekker's Skill DMG by <color=#ec6d21>&Param1&</color>, but reduces Skill Cooldown by <color=#ec6d21>&Param2&</color>.",
|
||||
"TravelerDuelChallengeAffix.29031601.1": "Victorious Pursuit",
|
||||
"TravelerDuelChallengeAffix.29031601.2": "When Firefly hits a target, increases her DMG by <color=#ec6d21>&Param1&</color> for <color=#ec6d21>&Param2&</color>s.",
|
||||
"TravelerDuelChallengeAffix.29031602.1": "Victorious Pursuit: Greater",
|
||||
"TravelerDuelChallengeAffix.29031602.2": "When Firefly hits a target, increases her DMG by <color=#ec6d21>&Param1&</color> for <color=#ec6d21>&Param2&</color>s.",
|
||||
"TravelerDuelChallengeAffix.29031701.1": "Radiant Carapace: Lesser",
|
||||
"TravelerDuelChallengeAffix.29031701.2": "When Firefly receives Skill DMG, she gains <color=#ec6d21>&Param1&</color> DMG RES for <color=#ec6d21>&Param2&</color>s, stacking up to <color=#ec6d21>&Param3&</color> times. This effect stacks up to <color=#ec6d21>&Param4&</color> times per second.",
|
||||
"TravelerDuelChallengeAffix.29031702.1": "Radiant Carapace: Medium",
|
||||
"TravelerDuelChallengeAffix.29031702.2": "When Firefly receives Skill DMG, she gains <color=#ec6d21>&Param1&</color> DMG RES for <color=#ec6d21>&Param2&</color>s, stacking up to <color=#ec6d21>&Param3&</color> times. This effect stacks up to <color=#ec6d21>&Param4&</color> times per second.",
|
||||
"TravelerDuelChallengeAffix.29031703.1": "Radiant Carapace: Greater",
|
||||
"TravelerDuelChallengeAffix.29031703.2": "When Firefly receives Skill DMG, she gains <color=#ec6d21>&Param1&</color> DMG RES for <color=#ec6d21>&Param2&</color>s, stacking up to <color=#ec6d21>&Param3&</color> times. This effect stacks up to <color=#ec6d21>&Param4&</color> times per second.",
|
||||
"TravelerDuelChallengeAffix.29031801.1": "Pain into Power",
|
||||
"TravelerDuelChallengeAffix.29031801.2": "The Main Trekker takes <color=#ec6d21>&Param1&</color> more DMG, but gains <color=#ec6d21>&Param2&</color> Energy upon taking DMG.",
|
||||
"TravelerDuelChallengeAffix.29031901.1": "Blade Hunger",
|
||||
"TravelerDuelChallengeAffix.29031901.2": "The Main Trekker loses <color=#ec6d21>&Param2&</color> current HP every <color=#ec6d21>&Param1&</color>s, but restores <color=#ec6d21>&Param3&</color> Base Max HP upon landing a Crit Hit.",
|
||||
"TravelerDuelChallengeAffix.29031902.1": "Risky Mend",
|
||||
"TravelerDuelChallengeAffix.29031902.2": "When casting a skill, the Main Trekker recovers <color=#ec6d21>&Param1&</color> Base Max HP, but cannot be healed for <color=#ec6d21>&Param2&</color>s upon taking DMG.",
|
||||
"TravelerDuelChallengeAffix.29032001.1": "Charge & Ultimate",
|
||||
"TravelerDuelChallengeAffix.29032001.2": "Increases the squad's Charge Efficiency by <color=#ec6d21>&Param1&</color> but reduces Ultimate DMG by <color=#ec6d21>&Param2&</color>."
|
||||
}
|
||||
@@ -13,5 +13,27 @@
|
||||
"TravelerDuelChallengeQuest.200111.1": "Complete Summit Show of Difficulty 70 or above",
|
||||
"TravelerDuelChallengeQuest.200112.1": "Complete Summit Show of Difficulty 80 or above",
|
||||
"TravelerDuelChallengeQuest.200113.1": "Complete Summit Show of Difficulty 90 or above",
|
||||
"TravelerDuelChallengeQuest.200114.1": "Complete Summit Show of Difficulty 100 or above"
|
||||
"TravelerDuelChallengeQuest.200114.1": "Complete Summit Show of Difficulty 100 or above",
|
||||
"TravelerDuelChallengeQuest.300100.1": "Complete the show with Battle Trance and Blood Thirst",
|
||||
"TravelerDuelChallengeQuest.300101.1": "Complete the show with Mark Fade, Mana Burn: Greater, and Victorious Pursuit: Greater",
|
||||
"TravelerDuelChallengeQuest.300102.1": "Complete the show with Omni-Blade: Execution, Holy Avenger: Greater, and Charge & Ultimate",
|
||||
"TravelerDuelChallengeQuest.300103.1": "Complete the show with Cosmic: Rhapsody, Energy Overdraft: Greater, and Blade Hunger",
|
||||
"TravelerDuelChallengeQuest.300104.1": "Complete the show with Light Hunter, Mana Burn: Greater, and Cursed Counter",
|
||||
"TravelerDuelChallengeQuest.300105.1": "Complete the show with Sustain Mode, Cognitive Glitch, and Degen: Greater",
|
||||
"TravelerDuelChallengeQuest.300106.1": "Complete the show with Warm-up Mode, DMG Increase: Greater, and Radiant Carapace: Greater",
|
||||
"TravelerDuelChallengeQuest.300107.1": "Clear Summit Show of any difficulty",
|
||||
"TravelerDuelChallengeQuest.300108.1": "Complete Summit Show of Difficulty 10 or above",
|
||||
"TravelerDuelChallengeQuest.300109.1": "Complete Summit Show of Difficulty 20 or above",
|
||||
"TravelerDuelChallengeQuest.300110.1": "Complete Summit Show of Difficulty 30 or above",
|
||||
"TravelerDuelChallengeQuest.300111.1": "Complete Summit Show of Difficulty 40 or above",
|
||||
"TravelerDuelChallengeQuest.300112.1": "Complete Summit Show of Difficulty 50 or above",
|
||||
"TravelerDuelChallengeQuest.300113.1": "Complete Summit Show of Difficulty 60 or above",
|
||||
"TravelerDuelChallengeQuest.300114.1": "Complete Summit Show of Difficulty 70 or above",
|
||||
"TravelerDuelChallengeQuest.300115.1": "Reach Lili Bae Club Level: Bea-lover 1★",
|
||||
"TravelerDuelChallengeQuest.300116.1": "Reach Lili Bae Club Level: Bea-lover 3★",
|
||||
"TravelerDuelChallengeQuest.300117.1": "Reach Lili Bae Club Level: Bea-lover 5★",
|
||||
"TravelerDuelChallengeQuest.300118.1": "Reach Lili Bae Club Level: Bea-votee",
|
||||
"TravelerDuelChallengeQuest.300119.1": "Reach Lili Bae Club Level: Bea-votee 2★",
|
||||
"TravelerDuelChallengeQuest.300120.1": "Reach Lili Bae Club Level: Bea-votee 5★",
|
||||
"TravelerDuelChallengeQuest.300121.1": "Reach Lili Bae Club Level: Bea-liever"
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"TravelerDuelTarget.60000201.1": "Dream-Chasing Gamer",
|
||||
"TravelerDuelTarget.60000202.1": "Struggling Musician",
|
||||
"TravelerDuelTarget.60000203.1": "Winter Swimming Veteran",
|
||||
"TravelerDuelTarget.60000204.1": "Veteran Artisan",
|
||||
"TravelerDuelTarget.60000205.1": "Heart-Reading Witch",
|
||||
"TravelerDuelTarget.60000206.1": "Heat-Defying Maid",
|
||||
"TravelerDuelTarget.60000207.1": "Ace Pilot"
|
||||
}
|
||||
@@ -11,6 +11,7 @@
|
||||
"TrialBuild.121070.1": "Tutorial: the Musical Note Mechanic",
|
||||
"TrialBuild.121080.1": "Tutorial: Resilience Break",
|
||||
"TrialBuild.198025.1": "Ventus Team Record",
|
||||
"TrialBuild.198026.1": "Ignis Team Record",
|
||||
"TrialBuild.200010.1": "Story Record",
|
||||
"TrialBuild.200020.1": "Story Record",
|
||||
"TrialBuild.200030.1": "Story Record",
|
||||
@@ -19,6 +20,8 @@
|
||||
"TrialBuild.200060.1": "Story Record",
|
||||
"TrialBuild.200070.1": "Story Record",
|
||||
"TrialBuild.200080.1": "Story Record",
|
||||
"TrialBuild.200081.1": "Story Record",
|
||||
"TrialBuild.200082.1": "Story Record",
|
||||
"TrialBuild.201.1": "Story Record",
|
||||
"TrialBuild.202.1": "Story Record",
|
||||
"TrialBuild.203.1": "Story Record",
|
||||
@@ -33,5 +36,8 @@
|
||||
"TrialBuild.503.1": "Story Record",
|
||||
"TrialBuild.601.1": "Story Record",
|
||||
"TrialBuild.602.1": "Story Record",
|
||||
"TrialBuild.603.1": "Story Record"
|
||||
"TrialBuild.603.1": "Story Record",
|
||||
"TrialBuild.701.1": "Story Record",
|
||||
"TrialBuild.702.1": "Story Record",
|
||||
"TrialBuild.703.1": "Story Record"
|
||||
}
|
||||
@@ -71,7 +71,7 @@
|
||||
"TrialCharacter.14301.1": "Wraith",
|
||||
"TrialCharacter.144.1": "Chitose",
|
||||
"TrialCharacter.14401.1": "Chitose",
|
||||
"TrialCharacter.145.1": "???",
|
||||
"TrialCharacter.145.1": "Otoha",
|
||||
"TrialCharacter.14501.1": "???",
|
||||
"TrialCharacter.147.1": "Caramel",
|
||||
"TrialCharacter.14701.1": "Caramel",
|
||||
@@ -103,6 +103,8 @@
|
||||
"TrialCharacter.200081.1": "Donna",
|
||||
"TrialCharacter.200082.1": "Teresa",
|
||||
"TrialCharacter.200083.1": "Freesia",
|
||||
"TrialCharacter.200811.1": "Otoha",
|
||||
"TrialCharacter.200821.1": "Otoha",
|
||||
"TrialCharacter.20101.1": "Noya",
|
||||
"TrialCharacter.20102.1": "Iris",
|
||||
"TrialCharacter.20103.1": "Amber",
|
||||
@@ -140,5 +142,11 @@
|
||||
"TrialCharacter.60201.1": "Firenze",
|
||||
"TrialCharacter.60202.1": "Nazuka",
|
||||
"TrialCharacter.60203.1": "Nazuna",
|
||||
"TrialCharacter.60301.1": "Firenze"
|
||||
"TrialCharacter.60301.1": "Firenze",
|
||||
"TrialCharacter.70101.1": "Nazuka",
|
||||
"TrialCharacter.70102.1": "Nazuna",
|
||||
"TrialCharacter.70201.1": "Chitose",
|
||||
"TrialCharacter.70202.1": "Noya",
|
||||
"TrialCharacter.70203.1": "Amber",
|
||||
"TrialCharacter.70301.1": "Chitose"
|
||||
}
|
||||
+228
-54
@@ -60,7 +60,7 @@
|
||||
"UIText.ActivityLevels_Adventure.1": "Hard",
|
||||
"UIText.ActivityLevels_Explore.1": "Normal",
|
||||
"UIText.ActivityLevels_Hard.1": "Arctic",
|
||||
"UIText.ActivityLevels_HardCommon.1": "Wild Roar",
|
||||
"UIText.ActivityLevels_HardCommon.1": "Dead End",
|
||||
"UIText.ActivityLevels_Lock_Avg.1": "Read event story: {0} to unlock",
|
||||
"UIText.ActivityLevels_Lock_Day.1": "Locked",
|
||||
"UIText.ActivityLevels_Lock_DayHourOpen.1": "Unlocks in {0}d {1}h",
|
||||
@@ -74,6 +74,7 @@
|
||||
"UIText.ActivityLevels_Lock_Hour_Color_10101.1": "Unlocks in <color=#f0dc9f>{0}h</color>",
|
||||
"UIText.ActivityLevels_Lock_Hour_Color_Common.1": "Unlocks in <color=#{0}>{1}h</color>",
|
||||
"UIText.ActivityLevels_Lock_Hour_NoneUnLock.1": "{0}h",
|
||||
"UIText.ActivityLevels_Lock_LastLV.1": "Locked",
|
||||
"UIText.ActivityLevels_Lock_Min.1": "Unlocks in {0} min",
|
||||
"UIText.ActivityLevels_Lock_Min_Color.1": "Unlocks in <color=#08d3d4>{0} min</color>",
|
||||
"UIText.ActivityLevels_Lock_Min_Color_10101.1": "Unlocks in <color=#f0dc9f>{0} min</color>",
|
||||
@@ -100,6 +101,7 @@
|
||||
"UIText.Activity_End.1": "Ended",
|
||||
"UIText.Activity_End_Exchange.1": "Reward Exchange",
|
||||
"UIText.Activity_End_Notice.1": "The event has ended",
|
||||
"UIText.Activity_Fate_Card_20102.1": "Fatebound Stellar Deck",
|
||||
"UIText.Activity_Invalid_Tip_1.1": "Event data has been refreshed. Please re-open the interface",
|
||||
"UIText.Activity_Invalid_Tip_2.1": "Some events have ended",
|
||||
"UIText.Activity_Invalid_Tip_3.1": "The event has expired",
|
||||
@@ -113,6 +115,7 @@
|
||||
"UIText.Activity_Mini_Game_10101.1": "<size=54>Cookie</size> <size=46>Workshop</size>",
|
||||
"UIText.Activity_Mini_Game_10102.1": "Lucky Treasure Shovel",
|
||||
"UIText.Activity_Mini_Game_10106.1": "Lucky Treasure Shovel",
|
||||
"UIText.Activity_Mini_Game_20102.1": "Silver-Veiled Dream Catcher",
|
||||
"UIText.Activity_Mini_Game_Cookie.1": "Cookie Workshop",
|
||||
"UIText.Activity_MiningEnd.1": "The Lucky Treasure Shovel event has ended",
|
||||
"UIText.Activity_Not_Open.1": "The event has not started",
|
||||
@@ -144,6 +147,7 @@
|
||||
"UIText.Activity_StoryChapter_10101.1": "Main Story Chapter 3",
|
||||
"UIText.Activity_StoryChapter_10102.1": "Chapter 4 Beyond the Dream",
|
||||
"UIText.Activity_StoryChapter_10103.1": "Chapter 6: Miracle of a Flicker",
|
||||
"UIText.Activity_StoryName_20102.1": "Main Story Special Episode",
|
||||
"UIText.Activity_Story_10101.1": "Guild Sweet Guild",
|
||||
"UIText.Activity_Tab_Time_1.1": "Ends in {0}d",
|
||||
"UIText.Activity_Tab_Time_2.1": "Less than a day",
|
||||
@@ -458,6 +462,10 @@
|
||||
"UIText.Build_Level.1": "Lv.",
|
||||
"UIText.Build_LockDelete.1": "Locked Records cannot be dismantled",
|
||||
"UIText.Build_OldName.1": "Current Name:",
|
||||
"UIText.Build_Preselection_Btn.1": "Potential Presets",
|
||||
"UIText.Build_Preselection_CharDiff.1": "Character mismatch.",
|
||||
"UIText.Build_Preselection_Empty.1": "Preset not set.",
|
||||
"UIText.Build_Preselection_Selected.1": "Preset saved.",
|
||||
"UIText.Build_Score.1": "Score",
|
||||
"UIText.Build_StoryModel.1": "Story Mode",
|
||||
"UIText.Build_StoryTip.1": "Story Records cannot be adjusted",
|
||||
@@ -488,6 +496,10 @@
|
||||
"UIText.CharAdvance_Preview_SkinUnlock_1.1": "New Appearance",
|
||||
"UIText.CharAdvance_Preview_SkinUnlock_2.1": "Awakened Appearance",
|
||||
"UIText.CharDev_UnlockLVDesc.1": "Unlock max level <color=#90AC3F>{0}</color>",
|
||||
"UIText.CharEnergyCostSpeed_High.1": "High",
|
||||
"UIText.CharEnergyCostSpeed_Low.1": "Low",
|
||||
"UIText.CharEnergyCostSpeed_Mid.1": "Medium",
|
||||
"UIText.CharEnergyCostSpeed_SupHigh.1": "Super High",
|
||||
"UIText.CharEquipment_UnEquip.1": "Empty",
|
||||
"UIText.CharList_Filter_Title.1": "Filter",
|
||||
"UIText.CharList_Sort_Toggle_Affinity.1": "Affinity Level",
|
||||
@@ -503,6 +515,14 @@
|
||||
"UIText.CharPlot_Goto.1": "Go",
|
||||
"UIText.CharPlot_Task_Received.1": "Claimed",
|
||||
"UIText.CharPlot_Title.1": "Trekker Story",
|
||||
"UIText.CharRechargeSpeed_ChargingRate.1": "Charge Rate:<space=7>",
|
||||
"UIText.CharRechargeSpeed_EnergyConsume.1": "Energy Cost:<space=7>",
|
||||
"UIText.CharRechargeSpeed_EnergyEff.1": "Energy Efficiency",
|
||||
"UIText.CharRechargeSpeed_EnergyEffDesc.1": "Energy Charge scales with Potentials, Attack Speed, and other stats.",
|
||||
"UIText.CharRechargeSpeed_High.1": "High",
|
||||
"UIText.CharRechargeSpeed_Low.1": "Low",
|
||||
"UIText.CharRechargeSpeed_Mid.1": "Medium",
|
||||
"UIText.CharRechargeSpeed_SupHigh.1": "Super High",
|
||||
"UIText.CharSKill_NotEnoughCharAdvNum.1": "Continue to upgrade the skill after the Trekker reaches Tier {0}",
|
||||
"UIText.CharShard_Cant_Convert.1": "No Trekker Fragments to exchange",
|
||||
"UIText.CharShard_Not_Enough.1": "Insufficient Trekker Fragments",
|
||||
@@ -587,6 +607,7 @@
|
||||
"UIText.CharacterInfo_Tab5.1": "Talents",
|
||||
"UIText.CharacterInfo_Tab6.1": "Affinity",
|
||||
"UIText.CharacterInfo_Talent.1": "Skills",
|
||||
"UIText.CharacterList_Common.1": "Fav",
|
||||
"UIText.CharacterList_Title.1": "Recruit Trekker:",
|
||||
"UIText.CharacterRelation_Base_Info.1": "Basic Info",
|
||||
"UIText.CharacterRelation_CG_Reward.1": "Memory Snapshots",
|
||||
@@ -626,6 +647,7 @@
|
||||
"UIText.City_1_1_Search_06.1": "A damaged mechanism. Maybe someone can fix it",
|
||||
"UIText.City_1_1_Search_07.1": "An empty barrel. There are no cabbage or metal ores inside",
|
||||
"UIText.ClearFormation.1": "Clear",
|
||||
"UIText.CloseCharacterCommonTop_Tip.1": "Favorite Trekkers are no longer pinned to the top.",
|
||||
"UIText.CombatRoomName.1": "Battle Domain",
|
||||
"UIText.CommonMonsterWarning_Boss.1": "Overlord Incoming",
|
||||
"UIText.CommonMonsterWarning_Elite.1": "Massive Enemy Horde Approaching",
|
||||
@@ -721,7 +743,7 @@
|
||||
"UIText.Dash_PS.1": "Press <sprite name=PS4_Cross> to <color=#EA5946>Dodge</color>. Invulnerable while dodging.",
|
||||
"UIText.Dash_Xbox.1": "Press <sprite name=XboxOne_A> to <color=#EA5946>Dodge</color>. Invulnerable while dodging.",
|
||||
"UIText.Dating_Affinity_Level.1": "Lv.",
|
||||
"UIText.Dating_Day_Count.1": "Today's Invitations: <color=#0abec5>{0}</color>/{1}",
|
||||
"UIText.Dating_Day_Count.1": "Invited Today: <space=8><color=#0abec5>{0}</color>/{1}",
|
||||
"UIText.Dating_Day_Count_Max.1": "No more Invitations today",
|
||||
"UIText.Dating_Event_End_Leave.1": "Leave",
|
||||
"UIText.Dating_Event_End_Send_Gift.1": "Send Gift",
|
||||
@@ -756,8 +778,8 @@
|
||||
"UIText.Depot_LeftTime.1": "Expire in",
|
||||
"UIText.Depot_LeftTime_Day.1": "d",
|
||||
"UIText.Depot_LeftTime_Hour.1": "h",
|
||||
"UIText.Depot_LeftTime_LessThenHour.1": "Less than an hour",
|
||||
"UIText.Depot_LeftTime_LessThenMin.1": "Less than a minute",
|
||||
"UIText.Depot_LeftTime_LessThenHour.1": "< 1h",
|
||||
"UIText.Depot_LeftTime_LessThenMin.1": "< 1m",
|
||||
"UIText.Depot_LeftTime_Min.1": "m",
|
||||
"UIText.Depot_Level.1": "Lv.",
|
||||
"UIText.Depot_NoteInfo.1": "Musical Note Details",
|
||||
@@ -1005,10 +1027,10 @@
|
||||
"UIText.Enums_Effect_86.1": "Charge Efficiency (Support)",
|
||||
"UIText.Enums_Effect_87.1": "Charge Efficiency (Main)",
|
||||
"UIText.Enums_Effect_9.1": "DEF PEN",
|
||||
"UIText.Equipment_Active_AttrTip.1": "Generates 4 random stats after forging",
|
||||
"UIText.Equipment_Active_AttrTip.1": "Forging creates 4 random affixes.",
|
||||
"UIText.Equipment_Active_Material.1": "Material Cost",
|
||||
"UIText.Equipment_AttrAfter.1": "New Stats",
|
||||
"UIText.Equipment_AttrBefore.1": "Previous Stats",
|
||||
"UIText.Equipment_AttrAfter.1": "New",
|
||||
"UIText.Equipment_AttrBefore.1": "Current",
|
||||
"UIText.Equipment_AttrDesc_PlusLevel.1": "+{0} levels",
|
||||
"UIText.Equipment_AttrPreviewName_1.1": "Basic Emblem: {0} {1}",
|
||||
"UIText.Equipment_AttrPreviewName_2.1": "Intermediate Emblem: {0} {1}",
|
||||
@@ -1031,11 +1053,13 @@
|
||||
"UIText.Equipment_Btn_GotoRoll.1": "Reforge",
|
||||
"UIText.Equipment_Btn_Replace.1": "Replace",
|
||||
"UIText.Equipment_Btn_Reroll.1": "Reforge",
|
||||
"UIText.Equipment_Btn_Revert.1": "Revert",
|
||||
"UIText.Equipment_Btn_TotalAttrPreview.1": "Emblem Overview",
|
||||
"UIText.Equipment_Btn_Unload.1": "Remove",
|
||||
"UIText.Equipment_Btn_UnloadShort.1": "Remove",
|
||||
"UIText.Equipment_Btn_Upgrade.1": "Upgrade",
|
||||
"UIText.Equipment_CharEquipNone.1": "This Trekker isn't equipped with any Emblem",
|
||||
"UIText.Equipment_Btn_Upgrade.1": "Temper",
|
||||
"UIText.Equipment_CanNotRevert.1": "This affix hasn't been tempered. Failed to revert.",
|
||||
"UIText.Equipment_CharEquipNone.1": "No Emblem equipped.",
|
||||
"UIText.Equipment_Coin_NotEnough.1": "Insufficient Dorra. Unable to upgrade",
|
||||
"UIText.Equipment_ConfirmRoll_AlterEmpty.1": "No saved Elements found, unable to update",
|
||||
"UIText.Equipment_ConfirmRoll_EquipmentLock.1": "The Emblem is locked. Unable to reforge Elements.",
|
||||
@@ -1066,10 +1090,11 @@
|
||||
"UIText.Equipment_Instance_Reward_Title.1": "Rewards",
|
||||
"UIText.Equipment_Level.1": "Lv.",
|
||||
"UIText.Equipment_LevelValue.1": "Level <size=28>{0}/{1}</size>",
|
||||
"UIText.Equipment_LockAttrMax.1": "Max locked stats limit reached. Unable to lock.",
|
||||
"UIText.Equipment_LockAttrMax.1": "Limit reached. You cannot lock any more affixes.",
|
||||
"UIText.Equipment_Lock_Suc.1": "<color=#fb8037>{0}</color> locked",
|
||||
"UIText.Equipment_MatNotEnough_Active.1": "Insufficient materials. Unable to fuse.",
|
||||
"UIText.Equipment_MatNotEnough_Roll.1": "Insufficient materials for Emblem reforging",
|
||||
"UIText.Equipment_MatNotEnough_Active.1": "Insufficient materials to forge.",
|
||||
"UIText.Equipment_MatNotEnough_Roll.1": "Insufficient materials to reforge.",
|
||||
"UIText.Equipment_MatNotEnough_Upgrade.1": "Insufficient resources for tempering.",
|
||||
"UIText.Equipment_Mat_Equipped.1": "The selected material is equipped. Unable to add",
|
||||
"UIText.Equipment_Mat_Lock.1": "The selected material is locked. Unable to add",
|
||||
"UIText.Equipment_Mat_Max.1": "The selected materials are enough to reach max level for the current Emblem",
|
||||
@@ -1077,35 +1102,42 @@
|
||||
"UIText.Equipment_MaxLevel.1": "Reached maximum level",
|
||||
"UIText.Equipment_NameDesc.1": "Enter Name",
|
||||
"UIText.Equipment_NameIndexSuffix.1": "-{0}",
|
||||
"UIText.Equipment_NeedToSelectAffix.1": "Select an affix to continue.",
|
||||
"UIText.Equipment_NotSelect_Mat.1": "No materials selected",
|
||||
"UIText.Equipment_OldPresetName.1": "Current Name",
|
||||
"UIText.Equipment_PresetDefaultName.1": "Loadout {0}",
|
||||
"UIText.Equipment_Raid_Build_Empty.1": "Please select a loadout",
|
||||
"UIText.Equipment_Random_Attr_Title.1": "Random Stats",
|
||||
"UIText.Equipment_RenameEmptyTip.1": "Enter a new name",
|
||||
"UIText.Equipment_ReplaceWarning_HasUpgrade.1": "Unlocked tempered affixes will be overwritten upon update. Continue anyway?",
|
||||
"UIText.Equipment_RevertSuccess.1": "Affix reverted.",
|
||||
"UIText.Equipment_Revert_MainTips.1": "Revert the selected affix?",
|
||||
"UIText.Equipment_Revert_SubTips.1": "<color=#bd3059>(Consumed <color=#fb8037>{item_0}</color> will not be refunded.)</color>",
|
||||
"UIText.Equipment_RollWarning_HasUpgrade.1": "Unlocked tempered affixes will be overwritten upon update. Continue anyway?",
|
||||
"UIText.Equipment_RollWarning_HighQuality.1": "One or more valuable or rare stats exist in the current preset. Do you want to proceed with reforging?",
|
||||
"UIText.Equipment_Roll_CurAttr.1": "Current Stats",
|
||||
"UIText.Equipment_Roll_CurAttr.1": "Current",
|
||||
"UIText.Equipment_Roll_EmptyTitle.1": "This Emblem hasn't been forged.",
|
||||
"UIText.Equipment_Roll_EquipmentLock.1": "The Emblem is locked. Unable to reforge Elements.",
|
||||
"UIText.Equipment_Roll_LockAttrCount.1": "{0}/{1}",
|
||||
"UIText.Equipment_Roll_LockAttrTitle.1": "Locked Stats:",
|
||||
"UIText.Equipment_Roll_LockAttrTitle.1": "Locked Affixes:",
|
||||
"UIText.Equipment_Roll_LockRoll.1": "Lock Emblem",
|
||||
"UIText.Equipment_Roll_NoneRolled.1": "Empty",
|
||||
"UIText.Equipment_Roll_NoneRolled.1": "No new affixes stored.",
|
||||
"UIText.Equipment_RuleDes.1": "There is a chance for the dropped Emblems to perfectly match the Trekkers in the Level Clear Record",
|
||||
"UIText.Equipment_SelectAffixMax.1": "This affix cannot be tempered further.",
|
||||
"UIText.Equipment_SlotActiveLevel.1": "Activates at Lv.{0}",
|
||||
"UIText.Equipment_SlotGemEmpty.1": "Forge prerequisite Emblems to unlock.",
|
||||
"UIText.Equipment_SlotLock.1": "Reach Lv.{0} to unlock this Emblem",
|
||||
"UIText.Equipment_SlotLock.1": "Reach Lv. {0} to unlock this Emblem slot.",
|
||||
"UIText.Equipment_SortTog_Level.1": "Lv.",
|
||||
"UIText.Equipment_SortTog_Match.1": "Compatibility",
|
||||
"UIText.Equipment_SortTog_Rare.1": "Rarity",
|
||||
"UIText.Equipment_Sort_Title.1": "Sort",
|
||||
"UIText.Equipment_Title_Active.1": "Emblem Activation",
|
||||
"UIText.Equipment_Title_Active.1": "Forge Emblem",
|
||||
"UIText.Equipment_Title_AttrPreview.1": "Stats Overview",
|
||||
"UIText.Equipment_Title_EquipmentPreview.1": "Emblem Overview",
|
||||
"UIText.Equipment_Title_Info.1": "Emblem Info",
|
||||
"UIText.Equipment_Title_PresetRename.1": "Change Name",
|
||||
"UIText.Equipment_Title_Replace.1": "Emblem Change",
|
||||
"UIText.Equipment_Title_RollConfirm.1": "Element Reforging",
|
||||
"UIText.Equipment_Title_RollConfirm.1": "Emblem Reforging",
|
||||
"UIText.Equipment_Tog_1.1": "Stats",
|
||||
"UIText.Equipment_Tog_2.1": "Level Up",
|
||||
"UIText.Equipment_Type_Circle.1": "Diamond",
|
||||
@@ -1113,9 +1145,23 @@
|
||||
"UIText.Equipment_Type_Square.1": "Shield",
|
||||
"UIText.Equipment_UnEquipped.1": "Removed this Emblem from <color=#fb8037>{0}</color>",
|
||||
"UIText.Equipment_Unlock_Suc.1": "<color=#fb8037>{0}</color> unlocked",
|
||||
"UIText.Equipment_UpgradeAfterUnlock.1": "This Emblem is locked. Please unlock it to continue.",
|
||||
"UIText.Equipment_UpgradeCountEmpty.1": "Tempering limit reached. Please revert tempered affixes to continue.",
|
||||
"UIText.Equipment_Upgrade_AlterHasNotSameAffix.1": "Reforging and updating will revert the tempering effects of unlocked affixes. Continue?",
|
||||
"UIText.Equipment_Upgrade_CostTitle.1": "Tempering Cost",
|
||||
"UIText.Equipment_Upgrade_MainTips.1": "Consume <color=#fb8037>{item_1}</color> ×{num_0} to temper this Emblem?",
|
||||
"UIText.Equipment_Upgrade_Mat_Full.1": "Upgrade materials are full",
|
||||
"UIText.Equipment_Upgrade_MaxLevel.1": "This affix cannot be tempered further.",
|
||||
"UIText.Equipment_Upgrade_MaxLimit.1": "Tempering limit reached. Please revert tempered affixes to continue.",
|
||||
"UIText.Equipment_Upgrade_MaxUpgradeTip.1": "Tempering this affix will reach max effect. Continue?",
|
||||
"UIText.Equipment_Upgrade_NeedSelect.1": "Select an affix to continue.\n(Remaining Temperings: {num_0})",
|
||||
"UIText.Equipment_Upgrade_NoneMat.1": "No equipment",
|
||||
"UIText.Equipment_Upgrade_OptionTitle.1": "Notice",
|
||||
"UIText.Equipment_Upgrade_RevertDesc.1": "Reverting will lower the affix level. Remaining Temperings: {num_0}",
|
||||
"UIText.Equipment_Upgrade_RevertTitle.1": "Revert Emblem",
|
||||
"UIText.Equipment_Upgrade_SubTips.1": "<color=#bd3059>(Not refunded if this affix is reverted or reforged.)</color>",
|
||||
"UIText.Equipment_Upgrade_Suc_Level.1": "Emblem Level",
|
||||
"UIText.Equipment_Upgrade_WindowTitle.1": "Emblem Tempering",
|
||||
"UIText.ErrorCode_Btn_Copy.1": "Copy Code",
|
||||
"UIText.ErrorCode_Btn_Relogin.1": "Back to Login Screen",
|
||||
"UIText.ErrorCode_Trace.1": "Error code has been copied to the clipboard",
|
||||
@@ -1184,6 +1230,7 @@
|
||||
"UIText.Forest_2_2_Search_03.1": "Selina's income is a secret",
|
||||
"UIText.Forest_2_4_Search_01.1": "A cable car once used to traverse through the forest. After repairs from the Wandering Birds Guild, it ended up being discarded",
|
||||
"UIText.FormationChangeTips.1": "Changes have been made to the current squad.\nCancel changes?",
|
||||
"UIText.FormationQuest_UnLock.1": "Unlocks after completing the {0} tutorial",
|
||||
"UIText.Formation_Btn_Confirm.1": "Confirm",
|
||||
"UIText.Formation_Btn_Info.1": "Details",
|
||||
"UIText.Formation_DefaultName.1": "Squad {0}",
|
||||
@@ -1355,6 +1402,40 @@
|
||||
"UIText.Gift_Send_Max_Count.1": "Gift limit exceeded",
|
||||
"UIText.Gift_Send_Not_Select.1": "Please select a gift",
|
||||
"UIText.GoToChallenge.1": "Challenge",
|
||||
"UIText.GoldenSpyBoxEmpty.1": "Toolbox is empty",
|
||||
"UIText.GoldenSpyBuffState1.1": "Active",
|
||||
"UIText.GoldenSpyBuffState2.1": "Pending",
|
||||
"UIText.GoldenSpyBuffType1.1": "Temporary Boost",
|
||||
"UIText.GoldenSpyBuffType2.1": "Delayed Boost",
|
||||
"UIText.GoldenSpyBuffType3.1": "Permanent Boost",
|
||||
"UIText.GoldenSpyBuffType4.1": "Skill Count Boost",
|
||||
"UIText.GoldenSpy_Floor.1": "Room {0}/{1}",
|
||||
"UIText.GoldenSpy_Go.1": "Go",
|
||||
"UIText.GoldenSpy_HighestScore.1": "{0} Points",
|
||||
"UIText.GoldenSpy_HighestScoreTitle.1": "Highest Score",
|
||||
"UIText.GoldenSpy_LevelFinish.1": "Mission Complete",
|
||||
"UIText.GoldenSpy_LevelGroup_Lock_PreGroup.1": "Unlocks after completing {0}",
|
||||
"UIText.GoldenSpy_LockTips.1": "Clear {0} to unlock",
|
||||
"UIText.GoldenSpy_NoneFrozen.1": "No target to freeze",
|
||||
"UIText.GoldenSpy_QuestTitle.1": "Missions",
|
||||
"UIText.GoldenSpy_Result_Failure.1": "Mission Failed",
|
||||
"UIText.GoldenSpy_Result_Finish.1": "Extract",
|
||||
"UIText.GoldenSpy_Result_FinishTarget1.1": "Total Rooms",
|
||||
"UIText.GoldenSpy_Result_FinishTarget2.1": "Rooms Cleared",
|
||||
"UIText.GoldenSpy_Result_FinishTarget3.1": "Mission Target",
|
||||
"UIText.GoldenSpy_Result_FinishTarget4.1": "Points Earned",
|
||||
"UIText.GoldenSpy_Result_GoNext.1": "Next Room",
|
||||
"UIText.GoldenSpy_Result_GoNextTarget1.1": "Room Target",
|
||||
"UIText.GoldenSpy_Result_GoNextTarget2.1": "Score",
|
||||
"UIText.GoldenSpy_Result_TargetValue1.1": "{0} Rooms",
|
||||
"UIText.GoldenSpy_Result_TargetValue2.1": "{0} Points",
|
||||
"UIText.GoldenSpy_Result_Tip.1": "You will not receive rewards if you fail to meet the mission target after evacuation.",
|
||||
"UIText.GoldenSpy_Result_Title.1": "Mission Complete",
|
||||
"UIText.GoldenSpy_Result_TotalTargetTitle.1": "Mission Target",
|
||||
"UIText.GoldenSpy_Target.1": "Target:",
|
||||
"UIText.GoldenSpy_TimeTips.1": "Available in {0}",
|
||||
"UIText.GoldenSpy_ToolBox_Title.1": "Toolbox",
|
||||
"UIText.GoldenSpy_TotalFloor.1": "Rooms: {0}",
|
||||
"UIText.Guide_101_2.1": "In addition to Core Potentials, you can obtain Common Potentials of varying quality during Ascension.\u000bThese Potentials grant additional skill effects, stat boosts, or other enhancements, and can be upgraded multiple times.",
|
||||
"UIText.Guide_102_2.1": "During the Ascension, you will get Core Potentials first.\u000bDifferent combinations of Core Potentials correspond to various skill changes and combat builds.",
|
||||
"UIText.Guide_102_3.1": "Select this button to view potential details and toggle between [Brief] and [Detailed] descriptions.",
|
||||
@@ -1632,6 +1713,7 @@
|
||||
"UIText.ItemStype_1.1": "Resource",
|
||||
"UIText.ItemStype_12.1": "Disc Enhancement Material",
|
||||
"UIText.ItemStype_13.1": "Disc Tier-Up Material",
|
||||
"UIText.ItemStype_15.1": "Honor Title",
|
||||
"UIText.ItemStype_17.1": "Supply Box",
|
||||
"UIText.ItemStype_19.1": "Skill Musical Note",
|
||||
"UIText.ItemStype_2.1": "Item",
|
||||
@@ -1642,7 +1724,7 @@
|
||||
"UIText.ItemStype_31.1": "Vigor Item",
|
||||
"UIText.ItemStype_32.1": "Material Choice Pack",
|
||||
"UIText.ItemStype_33.1": "Disc Choice Pack",
|
||||
"UIText.ItemStype_34.1": "Random drop bag",
|
||||
"UIText.ItemStype_34.1": "Random Drop Bag",
|
||||
"UIText.ItemStype_35.1": "Emblem Material",
|
||||
"UIText.ItemStype_38.1": "Equipment EXP Material",
|
||||
"UIText.ItemStype_39.1": "Musical Note",
|
||||
@@ -1914,6 +1996,7 @@
|
||||
"UIText.MainView_Mail.1": "Mail",
|
||||
"UIText.MainView_Mall.1": "Shop",
|
||||
"UIText.MainView_Phone.1": "Heartlink",
|
||||
"UIText.MainView_Preselection.1": "Preset",
|
||||
"UIText.MainView_QuestNewbie.1": "Tutorial",
|
||||
"UIText.MainView_RANK.1": "Lv.",
|
||||
"UIText.MainView_Recruit.1": "Recruit",
|
||||
@@ -1975,7 +2058,7 @@
|
||||
"UIText.Mall_Package_MonthLimitTitle.1": "Monthly Limit",
|
||||
"UIText.Mall_Package_PopupTitle.1": "Limited-time Offer Pack",
|
||||
"UIText.Mall_Package_PriceTitle.1": "Price",
|
||||
"UIText.Mall_Package_Recommend.1": "Recommended",
|
||||
"UIText.Mall_Package_Recommend.1": "HOT",
|
||||
"UIText.Mall_Package_Refresh.1": "<space=8>to refresh",
|
||||
"UIText.Mall_Package_SoldOut.1": "Sold Out",
|
||||
"UIText.Mall_Package_TabAll.1": "All",
|
||||
@@ -1986,6 +2069,10 @@
|
||||
"UIText.Mall_Package_WithinHourRefresh.1": "Refreshes within <color=#08d3d4>1h</color>",
|
||||
"UIText.Mall_RMB.1": "$",
|
||||
"UIText.Mall_Recommend_Empty.1": "The store manager is restocking.\nComing soon.",
|
||||
"UIText.Mall_Remain_Time_Day.1": "{0}d<space=7>{1}h",
|
||||
"UIText.Mall_Remain_Time_Hour.1": "{0}h<space=7>{1}m",
|
||||
"UIText.Mall_Remain_Time_Min.1": "{0}m<space=7>{1}s",
|
||||
"UIText.Mall_Remain_Time_Sec.1": "{0}s",
|
||||
"UIText.Mall_Skin_Empty.1": "No items available in Style Gallery yet. Stay tuned!",
|
||||
"UIText.Mall_Skin_Sale_End.1": "The sale of {0} has ended",
|
||||
"UIText.Mall_Skin_Unlock.1": "Owned",
|
||||
@@ -2071,6 +2158,7 @@
|
||||
"UIText.OUTFIT_16.1": "Crescendo materials are full",
|
||||
"UIText.Obtainway_Func.1": "Acquire from function page {0}",
|
||||
"UIText.Obtainway_Sale.1": "Sold in {0} Shop",
|
||||
"UIText.OpenCharacterCommonTop_Tip.1": "Favorite Trekkers are now pinned to the top.",
|
||||
"UIText.Order_Collected_Notify.1": "The items you purchased have been delivered.\nItem details have been sent to your mailbox.",
|
||||
"UIText.OutFit_Disassemble_1.1": "Expert or above Discs cannot be dismantled",
|
||||
"UIText.OutFit_Disassemble_2.1": "Disc equipped. Unable to Dismantle",
|
||||
@@ -2098,11 +2186,11 @@
|
||||
"UIText.PenguinCard_AddBtnMax.1": "Max level",
|
||||
"UIText.PenguinCard_AddBtnMaxLevel.1": "This bonus cannot be upgraded",
|
||||
"UIText.PenguinCard_AddRollSuccess.1": "Upgraded! You can now refresh <color=#fb8037>{num_0}</color> Fatebound Stellar Card(s) per turn.",
|
||||
"UIText.PenguinCard_AddRoundSuccess.1": "Upgraded! You can now deal <color=#fb8037>{num_0}</color> round(s) of cards per turn.",
|
||||
"UIText.PenguinCard_AddRoundSuccess.1": "Upgraded! You can now deal <color=#fb8037>{num_0}</color> times per turn.",
|
||||
"UIText.PenguinCard_AddSlotSuccess.1": "Upgraded! Your Fatebound Stellar Card slots have been increased to <color=#fb8037>{num_0}</color>.",
|
||||
"UIText.PenguinCard_Btn_AddRoll.1": "+1 Fatebound Stellar Card refresh",
|
||||
"UIText.PenguinCard_Btn_AddRound.1": "+1 card dealt per turn",
|
||||
"UIText.PenguinCard_Btn_AddSlot.1": "+1 Fatebound Stellar Card slot",
|
||||
"UIText.PenguinCard_Btn_AddRoll.1": "+1 FS Card Refresh",
|
||||
"UIText.PenguinCard_Btn_AddRound.1": "+1 Deal per Turn",
|
||||
"UIText.PenguinCard_Btn_AddSlot.1": "+1 FS Card Slot",
|
||||
"UIText.PenguinCard_Btn_Auto.1": "Auto",
|
||||
"UIText.PenguinCard_Btn_Back.1": "Back",
|
||||
"UIText.PenguinCard_Btn_ContinueTurn.1": "Continue",
|
||||
@@ -2112,60 +2200,74 @@
|
||||
"UIText.PenguinCard_Btn_Giveup.1": "End Challenge",
|
||||
"UIText.PenguinCard_Btn_NextRound.1": "Deal",
|
||||
"UIText.PenguinCard_Btn_NextTurn.1": "Start Turn",
|
||||
"UIText.PenguinCard_Btn_Quest.1": "Rewards",
|
||||
"UIText.PenguinCard_Btn_Quest.1": "Target",
|
||||
"UIText.PenguinCard_Btn_Receive.1": "Claim",
|
||||
"UIText.PenguinCard_Btn_Restart.1": "Restart",
|
||||
"UIText.PenguinCard_Btn_Roll.1": "Refresh",
|
||||
"UIText.PenguinCard_Btn_RollSuffix.1": "({num_0}/{num_1})",
|
||||
"UIText.PenguinCard_Btn_RollSuffix.1": "<space=8>({num_0}/{num_1})",
|
||||
"UIText.PenguinCard_Btn_Select.1": "Select",
|
||||
"UIText.PenguinCard_Btn_SelectQuest.1": "Sign",
|
||||
"UIText.PenguinCard_Btn_Start.1": "Start Run",
|
||||
"UIText.PenguinCard_Btn_Upgrade.1": "Upgrade",
|
||||
"UIText.PenguinCard_Btn_Win.1": "You won!",
|
||||
"UIText.PenguinCard_Btn_Win.1": "You Win!",
|
||||
"UIText.PenguinCard_BuffDescSuffix_Count.1": "\u000b<color=#ac8d5f>({num_0} uses left)</color>",
|
||||
"UIText.PenguinCard_BuffDescSuffix_Turn.1": "\u000b<color=#ac8d5f>({num_0} turns left)</color>",
|
||||
"UIText.PenguinCard_CardLevel.1": "<size=24>Lv.</size> {num_0}",
|
||||
"UIText.PenguinCard_EndTurnTip.1": "Tap <color=#B5AFC1>End Turn</color> to proceed",
|
||||
"UIText.PenguinCard_Error_EmptyPenguinCard.1": "No Fatebound Stellar Card available",
|
||||
"UIText.PenguinCard_FlipAllCardTip.1": "Flip all Elemental Cards to see the current round earnings",
|
||||
"UIText.PenguinCard_Error_EmptyQuest.1": "No missions available.",
|
||||
"UIText.PenguinCard_FlipAllCardTip.1": "Flip all Cards to reveal this Hand's earnings.",
|
||||
"UIText.PenguinCard_HandRank.1": "Hand",
|
||||
"UIText.PenguinCard_HandRankBase.1": "Base",
|
||||
"UIText.PenguinCard_HandRankRatio.1": "Multiplier",
|
||||
"UIText.PenguinCard_LeftRound.1": "<color=#A998D2>{{num_0}</color> round(s) left",
|
||||
"UIText.PenguinCard_LeftRound.1": "<color=#A998D2>{num_0}</color> turns left",
|
||||
"UIText.PenguinCard_LeftTurn.1": "{num_0} turns left",
|
||||
"UIText.PenguinCard_Level_BestScore.1": "Best",
|
||||
"UIText.PenguinCard_Level_LockLevel.1": "Locked",
|
||||
"UIText.PenguinCard_Level_LockLevelTips.1": "Unlocked after completing the previous stage.",
|
||||
"UIText.PenguinCard_Log_TurnCount.1": "Turn {num_0}",
|
||||
"UIText.PenguinCard_Log_TurnScore.1": "Total income this turn",
|
||||
"UIText.PenguinCard_Log_TurnScore.1": "Turn Earnings",
|
||||
"UIText.PenguinCard_NextRoundTip.1": "Tap <color=#B5AFC1>Deal</color> to proceed",
|
||||
"UIText.PenguinCard_NotEnoughScoreRoll.1": "Insufficient <sprite name=\"icon_pengbuildcard_coin\">. Unable to refresh",
|
||||
"UIText.PenguinCard_NotEnoughScoreUpgrade.1": "Insufficient <sprite name=\"icon_pengbuildcard_coin\">. Unable to upgrade",
|
||||
"UIText.PenguinCard_Pause_LeftTurn.1": "{num_0} turns left",
|
||||
"UIText.PenguinCard_Pause_StarDesc.1": "Owned: <sprite name=\"icon_pengbuildcard_coin\">{num_0}",
|
||||
"UIText.PenguinCard_Pause_StarTarget.1": "Mission Target",
|
||||
"UIText.PenguinCard_Pause_StarTarget.1": "Target",
|
||||
"UIText.PenguinCard_Pause_Turn.1": "Turn Count",
|
||||
"UIText.PenguinCard_Pause_TurnCount.1": "Turn {num_0}",
|
||||
"UIText.PenguinCard_Quest_BuffTitle.1": "Payout",
|
||||
"UIText.PenguinCard_Quest_CurProcess.1": "Current Progress",
|
||||
"UIText.PenguinCard_Quest_Fail.1": "Contract Failed",
|
||||
"UIText.PenguinCard_Quest_FailDesc.1": "Lose 1 <sprite name=\"icon_pengcard_life_01\"> if the contract is not fulfilled.",
|
||||
"UIText.PenguinCard_Quest_LeftTurn.1": "Turns Left: {num_0}",
|
||||
"UIText.PenguinCard_Quest_ReceiveNone.1": "No rewards available",
|
||||
"UIText.PenguinCard_Quest_UnComplete.1": "<space=7>",
|
||||
"UIText.PenguinCard_Result_BestCard.1": "Highest-level Fatebound Stellar Card",
|
||||
"UIText.PenguinCard_Result_BestRound.1": "Best Round Score",
|
||||
"UIText.PenguinCard_Quest_SelectTitle.1": "Sign a Contract",
|
||||
"UIText.PenguinCard_Quest_Success.1": "Contract Fulfilled",
|
||||
"UIText.PenguinCard_Quest_UnComplete.1": "Failed",
|
||||
"UIText.PenguinCard_Result_BestCard.1": "Highest-level FS Card",
|
||||
"UIText.PenguinCard_Result_BestRound.1": "Best Hand Score",
|
||||
"UIText.PenguinCard_Result_BestTurn.1": "Best Turn Score",
|
||||
"UIText.PenguinCard_Result_ClickClose.1": "Tap screen to exit",
|
||||
"UIText.PenguinCard_Result_CountSuffix.1": "(×{num_0})",
|
||||
"UIText.PenguinCard_Result_GetCardCount.1": "Fatebound Stellar Cards Acquired",
|
||||
"UIText.PenguinCard_Result_CountSuffix.1": "<space=7>(×{num_0})",
|
||||
"UIText.PenguinCard_Result_GetCardCount.1": "FS Cards Acquired",
|
||||
"UIText.PenguinCard_Result_GetScore.1": "Score",
|
||||
"UIText.PenguinCard_Result_MostHandRank.1": "Most Used Hand",
|
||||
"UIText.PenguinCard_Result_MostSuit.1": "Most Used Suit",
|
||||
"UIText.PenguinCard_Result_NeedScore.1": "<sprite name=\"icon_pengbuildcard_coin\">{num_0} more to go",
|
||||
"UIText.PenguinCard_Result_Statistics.1": "Stage Clear Stats",
|
||||
"UIText.PenguinCard_Result_TotalRound.1": "Total Rounds",
|
||||
"UIText.PenguinCard_Result_NeedScore.1": "<sprite name=\"icon_pengbuildcard_coin\">{num_0} more to win",
|
||||
"UIText.PenguinCard_Result_Statistics.1": "Run Stats",
|
||||
"UIText.PenguinCard_Result_TotalRound.1": "Total Scored Hands",
|
||||
"UIText.PenguinCard_Result_TotalTurn.1": "Total Turns",
|
||||
"UIText.PenguinCard_RollMax.1": "You have reached the refresh limit this turn.",
|
||||
"UIText.PenguinCard_Round_Base.1": "Base Earnings",
|
||||
"UIText.PenguinCard_Round_Ratio.1": "Multiplier",
|
||||
"UIText.PenguinCard_Round_Score.1": "Current Round Earnings",
|
||||
"UIText.PenguinCard_Round_Score.1": "Current Turn Earnings",
|
||||
"UIText.PenguinCard_SelectCardDoneTip.1": "Selection Confirmed",
|
||||
"UIText.PenguinCard_SelectCardTip.1": "Select any Fatebound Stellar Card",
|
||||
"UIText.PenguinCard_SkipTips.1": "Don't show this again this game",
|
||||
"UIText.PenguinCard_SkipTips.1": "Don't show again this run",
|
||||
"UIText.PenguinCard_SlotMax.1": "No empty Fatebound Stellar Card slots",
|
||||
"UIText.PenguinCard_Start_Title.1": "Target",
|
||||
"UIText.PenguinCard_Start_Turn.1": "Complete within <color=#ffde9d>{num_0} turns</color>",
|
||||
"UIText.PenguinCard_Tip_NoneQuest.1": "No contract signed.",
|
||||
"UIText.PenguinCard_Tip_NotSelectedPenguinCard.1": "You have unselected Fatebound Stellar Cards. Skip?",
|
||||
"UIText.PenguinCard_Title_HandRank.1": "Hand Overview",
|
||||
"UIText.PenguinCard_Title_Pause.1": "Pause",
|
||||
@@ -2227,7 +2329,7 @@
|
||||
"UIText.Phone_Gift_Affinity_Max_Level.1": "Max level",
|
||||
"UIText.Phone_Gift_Send_Btn.1": "Send Gift",
|
||||
"UIText.Phone_Gift_Send_Char.1": "Address: {0}",
|
||||
"UIText.Phone_Gift_Send_Day_Count_1.1": "Today's Gift Limit: <color=#0abec5>{0}</color>/{1}",
|
||||
"UIText.Phone_Gift_Send_Day_Count_1.1": "Gifts Sent Today: <space=8><color=#0abec5>{0}</color>/{1}",
|
||||
"UIText.Phone_Gift_Send_Day_Count_2.1": "Gift Limit: <color=#0abec5>{0}</color>/{1}",
|
||||
"UIText.Phone_Gift_Send_List_Area.1": "Acquire From",
|
||||
"UIText.Phone_Gift_Send_List_Empty.1": "Do not own any gifts available to be sent",
|
||||
@@ -2250,6 +2352,55 @@
|
||||
"UIText.Potential_Change_Desc.1": "Brief",
|
||||
"UIText.Potential_Common.1": "Common Potential",
|
||||
"UIText.Potential_Level.1": "Lv.",
|
||||
"UIText.Potential_Preselection_Abandon_Edit.1": "Unsaved changes will be lost.\nDiscard anyway?",
|
||||
"UIText.Potential_Preselection_Build_Auto.1": "Your current squad doesn't match this preset.\nUpdate squad automatically?",
|
||||
"UIText.Potential_Preselection_Build_Max.1": "Preset limit reached. Failed to import.",
|
||||
"UIText.Potential_Preselection_Cancel.1": "Cancel",
|
||||
"UIText.Potential_Preselection_Cancel_Suc.1": "Preset selection canceled.",
|
||||
"UIText.Potential_Preselection_Change_Name.1": "Rename Preset",
|
||||
"UIText.Potential_Preselection_Char_Change.1": "The Presets for the following characters will be cleared. Continue?",
|
||||
"UIText.Potential_Preselection_Char_Empty.1": "No character selected.",
|
||||
"UIText.Potential_Preselection_Char_Lock.1": "Character not owned.",
|
||||
"UIText.Potential_Preselection_Char_Lock_Tip.1": "This preset includes unrecruited Trekkers.\nApply anyway?",
|
||||
"UIText.Potential_Preselection_Char_Not_Full.1": "Please select 3 Trekkers to continue.",
|
||||
"UIText.Potential_Preselection_Char_Selected.1": "Trekker Selected",
|
||||
"UIText.Potential_Preselection_Create.1": "New Preset",
|
||||
"UIText.Potential_Preselection_Cur_Name.1": "Current Name",
|
||||
"UIText.Potential_Preselection_Delete.1": "Delete",
|
||||
"UIText.Potential_Preselection_Delete_Suc.1": "Preset deleted.",
|
||||
"UIText.Potential_Preselection_Delete_Tip.1": "Delete this Preset?",
|
||||
"UIText.Potential_Preselection_Deleting.1": "Deleting preset...",
|
||||
"UIText.Potential_Preselection_Edit.1": "Edit",
|
||||
"UIText.Potential_Preselection_Edit_Abandon.1": "Discard Changes",
|
||||
"UIText.Potential_Preselection_Edit_Save.1": "Save",
|
||||
"UIText.Potential_Preselection_Import.1": "Import Preset",
|
||||
"UIText.Potential_Preselection_Import_Disable.1": "Unable to import presets right now.",
|
||||
"UIText.Potential_Preselection_Import_Error.1": "Preset code error. Failed to import.",
|
||||
"UIText.Potential_Preselection_Import_Input.1": "Enter preset code.",
|
||||
"UIText.Potential_Preselection_Import_Suc.1": "Preset imported.",
|
||||
"UIText.Potential_Preselection_Import_Title.1": "Import Preset",
|
||||
"UIText.Potential_Preselection_Item_Char_Diff.1": "Characters do not match.",
|
||||
"UIText.Potential_Preselection_Item_Char_Lock.1": "Contains unowned characters",
|
||||
"UIText.Potential_Preselection_List_Empty.1": "No saved Presets.",
|
||||
"UIText.Potential_Preselection_List_Empty_Filter.1": "No characters match your filter.",
|
||||
"UIText.Potential_Preselection_Member.1": "Squad Members",
|
||||
"UIText.Potential_Preselection_Name_Empty.1": "Preset Name",
|
||||
"UIText.Potential_Preselection_Name_Init.1": "Unnamed",
|
||||
"UIText.Potential_Preselection_Name_Input.1": "Enter Name",
|
||||
"UIText.Potential_Preselection_Potential_Empty.1": "No Potential selected.",
|
||||
"UIText.Potential_Preselection_Recommend.1": "Recommended",
|
||||
"UIText.Potential_Preselection_Recommend_Level.1": "Rcmd: Lv. {0}",
|
||||
"UIText.Potential_Preselection_Save_CD.1": "Preset saving is on cooldown. Please try again later.",
|
||||
"UIText.Potential_Preselection_Save_Form_Rank.1": "Saved to your Presets.",
|
||||
"UIText.Potential_Preselection_Select.1": "Currently applied...",
|
||||
"UIText.Potential_Preselection_Select_Char.1": "Select Trekkers for your squad.",
|
||||
"UIText.Potential_Preselection_Select_Suc.1": "Potential preset selected!",
|
||||
"UIText.Potential_Preselection_Sepcail_Max.1": "Each Trekker can activate up to two Core Potentials.",
|
||||
"UIText.Potential_Preselection_Share.1": "Share",
|
||||
"UIText.Potential_Preselection_Share_Fail.1": "Failed to share squad code",
|
||||
"UIText.Potential_Preselection_Share_Suc.1": "Squad code copied! You can now share it.",
|
||||
"UIText.Potential_Preselection_UnSave_Tip.1": "You have unsaved changes. Discard them?",
|
||||
"UIText.Potential_Preselection_Use.1": "Use",
|
||||
"UIText.Potential_Select_Confirm.1": "Select",
|
||||
"UIText.Potential_Select_Title.1": "Squad level has increased to Lv. <size=80><color=#ffda59>{0}</color></size>",
|
||||
"UIText.Potential_Special.1": "Core Potential",
|
||||
@@ -2271,7 +2422,7 @@
|
||||
"UIText.QuestPanel_Tab_2.1": "Daily Affairs",
|
||||
"UIText.QuestPanel_Tab_3.1": "Weekly Affairs",
|
||||
"UIText.QuestPanel_Tab_4.1": "Level Rewards",
|
||||
"UIText.Quest_Active.1": "Activity Missions",
|
||||
"UIText.Quest_Active.1": "Fate Quests",
|
||||
"UIText.Quest_Back_To_Team_Select.1": "Back to Overview",
|
||||
"UIText.Quest_Btn_ReceiveAll.1": "Claim All",
|
||||
"UIText.Quest_Challenge.1": "Adventure Quests",
|
||||
@@ -2287,7 +2438,7 @@
|
||||
"UIText.Quest_Play.1": "Special Quests",
|
||||
"UIText.Quest_Receive.1": "Claim",
|
||||
"UIText.Quest_ReceiveAll.1": "Claim All",
|
||||
"UIText.Quest_ReceiveNone.1": "No missions to accept",
|
||||
"UIText.Quest_ReceiveNone.1": "No rewards to claim",
|
||||
"UIText.Quest_Receive_Btn_Text.1": "Claim",
|
||||
"UIText.Quest_Received.1": "Claimed",
|
||||
"UIText.Quest_Story.1": "Challenge Quests",
|
||||
@@ -2314,6 +2465,9 @@
|
||||
"UIText.Raid_Title_Complete.1": "Battle Complete",
|
||||
"UIText.Raid_Title_Doing.1": "In Battle",
|
||||
"UIText.Raid_Title_Raid.1": "Quick Battle",
|
||||
"UIText.Rank_Build_Detail_Name.1": "Other Boss's Records",
|
||||
"UIText.Rank_Build_Detail_Unavailable.1": "Data from older versions is unavailable.",
|
||||
"UIText.Rank_Build_Save_Preselection.1": "Save",
|
||||
"UIText.Receive_Reward_CG.1": "Acquired new appearance!!!",
|
||||
"UIText.Recommend.1": "Recommended Combat Power",
|
||||
"UIText.Recruit_Charge.1": "Insufficient <sprite name=item_{0}_small>. Go top up now?",
|
||||
@@ -2433,7 +2587,7 @@
|
||||
"UIText.RomanNumeral_8.1": "Ⅷ",
|
||||
"UIText.RomanNumeral_9.1": "Ⅸ",
|
||||
"UIText.STGrowth_AllActiveSuc.1": "{1} Nodes successfully activated at the cost of {0} materials",
|
||||
"UIText.STGrowth_Btn_Active.1": "Analysis",
|
||||
"UIText.STGrowth_Btn_Active.1": "Research",
|
||||
"UIText.STGrowth_Btn_ActiveAll.1": "Quick Research",
|
||||
"UIText.STGrowth_Btn_GetMaterials.1": "Get Materials",
|
||||
"UIText.STGrowth_GropLock_Pre.1": "Clear [{0}]",
|
||||
@@ -2441,6 +2595,8 @@
|
||||
"UIText.STGrowth_GropLock_WorldClass.1": "Reach Authorization Lv. {0} to activate",
|
||||
"UIText.STGrowth_GroupAlreadyActived.1": "Fully activated for this floor",
|
||||
"UIText.STGrowth_GroupLocked.1": "This floor is still locked. Unable to perform Quick Research.",
|
||||
"UIText.STGrowth_HighestLevelTip.1": "For duplicate effects, only the highest level applies.",
|
||||
"UIText.STGrowth_NoEffectTip.1": "No active effects.",
|
||||
"UIText.STGrowth_NoMat.1": "Insufficient activation materials",
|
||||
"UIText.STGrowth_NodeEffect.1": "Activation Effect",
|
||||
"UIText.STGrowth_NodeLock_Group.1": "[{0}] not available",
|
||||
@@ -2529,6 +2685,7 @@
|
||||
"UIText.SelectTeam_StartBattle.1": "Battle",
|
||||
"UIText.SendGift_Count_Limit.1": "Gifted {0} times today. Reached maximum gift count",
|
||||
"UIText.Service_Bilibili_Tips.1": "!NONEED!",
|
||||
"UIText.SetCharacterCommon_Tip.1": "Set as Favorite Trekker.",
|
||||
"UIText.Settings_Account.1": "Account",
|
||||
"UIText.Settings_Account_Center.1": "User Center",
|
||||
"UIText.Settings_Account_CodeTips.1": "Please enter your redemption code",
|
||||
@@ -2756,6 +2913,7 @@
|
||||
"UIText.StarTowerMap_Btn_Skill.1": "Skills",
|
||||
"UIText.StarTowerNPCAffinity_Increase.1": "Affinity +{0}",
|
||||
"UIText.StarTowerNPCAffinity_MaxCount.1": "Weekly Max Employee Affinity reached",
|
||||
"UIText.StarTower_ActiveResearch.1": "Active Research",
|
||||
"UIText.StarTower_BattleRoomName.1": "Battle Domain",
|
||||
"UIText.StarTower_Battle_Time.1": "Boss Time",
|
||||
"UIText.StarTower_Battle_Time_Sec.1": "s",
|
||||
@@ -2800,7 +2958,7 @@
|
||||
"UIText.StarTower_BossChallenge.1": "Clear the stage within <color=#2be1f1>{0}</color>s to receive <color=#2be1f1>{1}</color> rewards",
|
||||
"UIText.StarTower_BossChallenge_Min.1": "Clear the stage to receive <color=#2be1f1>basic</color> rewards",
|
||||
"UIText.StarTower_BossChallenge_Zero.1": "Clear the stage within <color=#2be1f1>{0}</color>s to receive <color=#2be1f1>{1}</color> rewards",
|
||||
"UIText.StarTower_BossRoomName.1": "Boss's Domain",
|
||||
"UIText.StarTower_BossRoomName.1": "Leader's Domain",
|
||||
"UIText.StarTower_Build_Abandon.1": "Give Up Record",
|
||||
"UIText.StarTower_Build_Char_Title.1": "Trekkers",
|
||||
"UIText.StarTower_Build_Delete.1": "Dismantle",
|
||||
@@ -2856,6 +3014,7 @@
|
||||
"UIText.StarTower_Depot_Potential_ALL.1": "All",
|
||||
"UIText.StarTower_Depot_Potential_Has.1": "Collapse",
|
||||
"UIText.StarTower_Depot_Potential_Lock.1": "None",
|
||||
"UIText.StarTower_Difficulty.1": "Difficulty",
|
||||
"UIText.StarTower_DiscTips.1": "{0} is no longer active",
|
||||
"UIText.StarTower_Disc_Common_Skill.1": "Verse",
|
||||
"UIText.StarTower_Disc_Detail_Info.1": "Disc Info",
|
||||
@@ -2939,6 +3098,7 @@
|
||||
"UIText.StarTower_Ranking_Reward.1": "Ranking Reward",
|
||||
"UIText.StarTower_ReRoll_NotEnoughCoin.1": "Insufficient Stella Coins. Unable to refresh",
|
||||
"UIText.StarTower_ReRoll_NotEnoughCount.1": "Insufficient chances. Unable to refresh",
|
||||
"UIText.StarTower_ResearchPreview.1": "Research Preview",
|
||||
"UIText.StarTower_Result_BaseScore_Title.1": "Difficulty Score",
|
||||
"UIText.StarTower_Result_Difficulty_Title.1": "Challenge Difficulty",
|
||||
"UIText.StarTower_Result_FinalScore_Title.1": "Final Score",
|
||||
@@ -3001,10 +3161,13 @@
|
||||
"UIText.StorySet_Section_Lock_Tip.1": "Unlocks after watching the previous episode",
|
||||
"UIText.StorySet_Title.1": "The Nova Times",
|
||||
"UIText.Story_Activity.1": "Event Story",
|
||||
"UIText.Story_BattleTitle.1": "Battle",
|
||||
"UIText.Story_Clue.1": "Clue",
|
||||
"UIText.Story_Enter.1": "Enter",
|
||||
"UIText.Story_NewEnd_Unlock.1": "Ending\nUnlocked",
|
||||
"UIText.Story_NewStory_Unlock.1": "Chapter Unlocked",
|
||||
"UIText.Story_Set_Entrance_Tip.1": "Stay tuned for future updates!",
|
||||
"UIText.Story_StoryTitle.1": "Story",
|
||||
"UIText.Story_Unkown_Chapter.1": "Unknown Chapter",
|
||||
"UIText.Story_Unkown_Clue.1": "Unknown Clue",
|
||||
"UIText.Story_Unkown_End.1": "Unknown Ending",
|
||||
@@ -3041,19 +3204,25 @@
|
||||
"UIText.TD_AffixCondTips4.1": "Available in {0}",
|
||||
"UIText.TD_AffixHardLevelTitle.1": "Current Difficulty Level",
|
||||
"UIText.TD_AffixSelectTitle.1": "Select Affix",
|
||||
"UIText.TD_BattleQuestTab.1": "Show",
|
||||
"UIText.TD_BattleResultDifficulty.1": "Difficulty {0}",
|
||||
"UIText.TD_Btn_Challenge.1": "Challenge",
|
||||
"UIText.TD_ChallengeLock.1": "Challenge locked",
|
||||
"UIText.TD_ClearAffixTitle.1": "Empty",
|
||||
"UIText.TD_DifficultyPreviewTitle.1": "Difficulty Preview",
|
||||
"UIText.TD_DuelHeatReach.1": "Popularity Reached",
|
||||
"UIText.TD_DuelHistoryTitle.1": "Duel History",
|
||||
"UIText.TD_DuelOnGoing.1": "In Duel",
|
||||
"UIText.TD_DuelQuestTab.1": "Duel",
|
||||
"UIText.TD_DuelWinReward.1": "Victory Rewards",
|
||||
"UIText.TD_EnemyAttrTitle.1": "Enemy Ability",
|
||||
"UIText.TD_EnemyEffect.1": "Enemy Stat<space=15>+",
|
||||
"UIText.TD_FreeReward.1": "First clear will not use up reward chances",
|
||||
"UIText.TD_GiftQuestTab.1": "Chart Push",
|
||||
"UIText.TD_GetHighestReward.1": "Your Fan Club title will be sent via mail after the show ends!",
|
||||
"UIText.TD_GiftQuestTab.1": "Ranking Boost",
|
||||
"UIText.TD_HeatQuestTab.1": "Popularity",
|
||||
"UIText.TD_HeatQuestTitle.1": "Current Popularity",
|
||||
"UIText.TD_HourReward.1": "Hourly Earnings",
|
||||
"UIText.TD_LevelExp.1": "Duel Level EXP",
|
||||
"UIText.TD_LevelInfoTitle.1": "Duel Level Overview",
|
||||
"UIText.TD_LevelSelect.1": "Select Stage",
|
||||
@@ -3062,13 +3231,16 @@
|
||||
"UIText.TD_Lock_Normal.1": "Locked",
|
||||
"UIText.TD_Lock_PreNormal.1": "Clear <color=#08d3d4>{0}</color> to activate",
|
||||
"UIText.TD_Lock_WorldClass.1": "Not available in this test",
|
||||
"UIText.TD_NoDuelHistory.1": "No duel history available.",
|
||||
"UIText.TD_OpenTimeTitle.1": "Available Period",
|
||||
"UIText.TD_Pause_GiveUpTips_Simple.1": "Give up <color=#ec6d21>{0}</color>?\n<size=36><color=#bd3059>(Difficulty: {1})</color></size>",
|
||||
"UIText.TD_QusetTitle.1": "Duel Mission",
|
||||
"UIText.TD_QusetBtn.1": "Show Quests",
|
||||
"UIText.TD_QusetTitle.1": "Show Rewards",
|
||||
"UIText.TD_RankingHint.1": "Submit score to update rank",
|
||||
"UIText.TD_ScoreTitle.1": "Difficulty Score",
|
||||
"UIText.TD_SeasonQuestHint.1": "When the season refreshes, Season Missions that are not complete will be reset",
|
||||
"UIText.TD_SelectedAffixTitle.1": "Selected Affix",
|
||||
"UIText.TD_SelfName.1": "Lilibea",
|
||||
"UIText.TD_ShopTitle.1": "Duel Shop",
|
||||
"UIText.TD_TitleCurCoinAdd.1": "Duel Token Bonus",
|
||||
"UIText.TD_TitleCurLevel.1": "Current Level",
|
||||
@@ -3218,24 +3390,24 @@
|
||||
"UIText.TravelerDuel_ChallengeRankTitle1.1": "Below Rank {0}",
|
||||
"UIText.TravelerDuel_ChallengeRankTitle2.1": "#{0}",
|
||||
"UIText.TravelerDuel_ChallengeTitle.1": "Summit Show",
|
||||
"UIText.TravelerDuel_ContributeTitle.1": "Contribution",
|
||||
"UIText.TravelerDuel_ContributeTitle.1": "Fan Activity",
|
||||
"UIText.TravelerDuel_Countdown_Day.1": "d",
|
||||
"UIText.TravelerDuel_Countdown_Hour.1": "h",
|
||||
"UIText.TravelerDuel_Countdown_Minute.1": "m",
|
||||
"UIText.TravelerDuel_Cover_Preview.1": "Will be available later\nComing soon",
|
||||
"UIText.TravelerDuel_DuelRewardTip.1": "Claim your duel victory rewards on the Rewards page!",
|
||||
"UIText.TravelerDuel_DuelRewardTip.1": "Claim victory rewards in Rewards.",
|
||||
"UIText.TravelerDuel_FanGift.1": "Fan Contribution",
|
||||
"UIText.TravelerDuel_FanLevelUp.1": "Fan Level Up",
|
||||
"UIText.TravelerDuel_GoToGift.1": "Duel",
|
||||
"UIText.TravelerDuel_HeatDuel.1": "Popularity Duel",
|
||||
"UIText.TravelerDuel_HeatDuelEndTip.1": "Popularity Duel has ended.\nPlease continue to support me!",
|
||||
"UIText.TravelerDuel_HeatIndicatorTitle.1": "Chart Push",
|
||||
"UIText.TravelerDuel_HeatDuelEndTip.1": "Popularity Duel has ended.\n\"Please continue to support Lilibea♥!\"",
|
||||
"UIText.TravelerDuel_HeatReward.1": "Popularity Rewards",
|
||||
"UIText.TravelerDuel_JumptoAffixUnlock.1": "Contains locked Affixes",
|
||||
"UIText.TravelerDuel_LevelRewardTitle.1": "Rewards",
|
||||
"UIText.TravelerDuel_NPC1.1": "Welcome to",
|
||||
"UIText.TravelerDuel_NPC2.1": "♥Lilibea's",
|
||||
"UIText.TravelerDuel_NPC3.1": "House of Healing♥",
|
||||
"UIText.TravelerDuel_NoRecordTipSmall.1": "You can continuously earn rewards after winning.",
|
||||
"UIText.TravelerDuel_NoRecordTipSmall.1": "You can continuously earn Ranking Boost items after winning.",
|
||||
"UIText.TravelerDuel_NoTimeReward.1": "No Earnings",
|
||||
"UIText.TravelerDuel_NormalTitle.1": "Normal Challenge",
|
||||
"UIText.TravelerDuel_PityLose.1": "Unfortunate Exit",
|
||||
@@ -3251,13 +3423,15 @@
|
||||
"UIText.TravelerDuel_RecommendLevelTitle.1": "Rec.\nLevel",
|
||||
"UIText.TravelerDuel_RecordEmptySubTitle.1": "Tap [Start Show] to go live!",
|
||||
"UIText.TravelerDuel_RecordEmptyTitle.1": "No challenge history",
|
||||
"UIText.TravelerDuel_RecordTitle.1": "Highest Difficulty Cleared",
|
||||
"UIText.TravelerDuel_RecordTitle.1": "Highest Cleared",
|
||||
"UIText.TravelerDuel_Result_Difficulty.1": "Difficulty",
|
||||
"UIText.TravelerDuel_SendGift.1": "Rankings Boost",
|
||||
"UIText.TravelerDuel_TimeAccumulated.1": "Accumulated",
|
||||
"UIText.TravelerDuel_Unlock_Diffculty.1": "Clear the previous difficulty to unlock",
|
||||
"UIText.TravelerDuel_Unlock_DuelRank.1": "Duel Lv. {0} to unlock",
|
||||
"UIText.TravelerDuel_Unlock_WorldClass.1": "Reach Authorization Lv. {0} to challenge",
|
||||
"UIText.TravelerDuel_UploadCancelHint.1": "The current score is higher than the highest challenge score\nSure to give up on uploading?",
|
||||
"UIText.TrekkerVersus_MaxIdleRewardReached.1": "{0}h (at max)",
|
||||
"UIText.Trial_AssistGroup.1": "Support Build",
|
||||
"UIText.Trial_Btn_Complete.1": "Complete",
|
||||
"UIText.Trial_Btn_EndTrial.1": "End Tryout",
|
||||
|
||||
@@ -57,5 +57,8 @@
|
||||
"VampireSurvivor.307.3": "Zone 2",
|
||||
"VampireSurvivor.308.1": "Wrathbone Hunt Phase 8",
|
||||
"VampireSurvivor.308.2": "Zone 1",
|
||||
"VampireSurvivor.308.3": "Zone 2"
|
||||
"VampireSurvivor.308.3": "Zone 2",
|
||||
"VampireSurvivor.309.1": "Wrathbone Hunt Phase 9",
|
||||
"VampireSurvivor.309.2": "Zone 1",
|
||||
"VampireSurvivor.309.3": "Zone 2"
|
||||
}
|
||||
@@ -52,7 +52,7 @@
|
||||
"Word.1026.1": "Ventus-Press",
|
||||
"Word.1026.2": "Ventus Mark, reduce target ATK SPD by 20%",
|
||||
"Word.1027.1": "Chill",
|
||||
"Word.1027.2": "Reduces Movement SPD by <color=#fb8037>25%</color> for <color=#fb8037>&Param2&</color>s, up to <color=#fb8037>&Param3&</color> stacks.\u000bAt <color=#fb8037>&Param3&</color> stacks, it converts into Freeze for <color=#fb8037>&Param4&</color>s.",
|
||||
"Word.1027.2": "Reduces Movement SPD by 25% for &Param2&s, up to &Param3& stacks.\u000bAt &Param3& stacks, converts into Freeze for &Param4&s.",
|
||||
"Word.1028.1": "Burn",
|
||||
"Word.1028.2": "Burn deals 5% ATK + 20 as Ignis DMG to the target every second for 5s",
|
||||
"Word.1029.1": "Melt Armor",
|
||||
@@ -118,15 +118,15 @@
|
||||
"Word.2007.1": "Shatter",
|
||||
"Word.2007.2": "When a specific DMG type hits a Frozen normal target, it immediately kills the target.",
|
||||
"Word.2008.1": "Aqua Mark: Torrent",
|
||||
"Word.2008.2": "A special status applied to the target by some Aqua Trekkers, lasting for 10s.\u000bCan be triggered by the attacks of specific Aqua Trekkers. When triggered, deals AoE DMG and applies Chill.",
|
||||
"Word.2008.2": "A special status applied by some Aqua characters to the target for 10 sec.\u000bWhen triggered by specific Aqua characters' attacks, the status is removed, and a special effect is activated.",
|
||||
"Word.2013.1": "Ignis Mark: Sacred Flame",
|
||||
"Word.2013.2": "A special status applied to the target by some Ignis Trekkers, lasting for 10s.\u000bCan be triggered by the attacks of specific Ignis Trekkers. When triggered, deals large AoE DMG.",
|
||||
"Word.2013.2": "Some Ignis characters apply a special status to the target for 10 sec.\u000bWhen triggered by specific Ignis characters' attacks, the status is removed, and a special effect is activated.",
|
||||
"Word.2014.1": "Berserk",
|
||||
"Word.2014.2": "Freesia enters a frenzied state, increase ATK by <color=#fb8037>&Param1&</color>. Auto Attack changes.",
|
||||
"Word.2015.1": "Agile",
|
||||
"Word.2015.2": "&Param1& more agile, enhancing her Auto Attacks and allowing her to shoot while moving.",
|
||||
"Word.2016.1": "Lux Mark: Radiance",
|
||||
"Word.2016.2": "A special status applied to the target by some Lux Trekkers, lasting for 10s.\u000bCan be triggered by the attacks of specific Lux Trekkers. When triggered, deals DMG.",
|
||||
"Word.2016.2": "Some Lux characters apply a special status to the target for 10 sec.\u000bWhen triggered by specific Lux characters' attacks, the status is removed, and a special effect is activated.",
|
||||
"Word.2017.1": "Ventus Mark: Breeze",
|
||||
"Word.2017.2": "A special status applied to the target by some Ventus Trekkers, lasting for 10s.\u000bCan be triggered by the attacks of specific Ventus Trekkers. When triggered, removes the status and activates special effects.",
|
||||
"Word.2018.1": "Umbra Mark: Gloom",
|
||||
@@ -161,6 +161,8 @@
|
||||
"Word.22.2": "Additional DMG multiplier when dealing Umbra DMG",
|
||||
"Word.3001.1": "Battle Mark Exclusive",
|
||||
"Word.3001.2": "!NONEED!",
|
||||
"Word.3002.1": "Dark Shackles",
|
||||
"Word.3002.2": "Binds weaker enemies in place for &Param1&s.",
|
||||
"Word.3999.1": "Battle Mark Exclusive",
|
||||
"Word.3999.2": "!NONEED!",
|
||||
"Word.4001.1": "Unique Trekker Exclusive",
|
||||
@@ -171,6 +173,46 @@
|
||||
"Word.4003.2": "Can stack up to &Param1& times. When Wind Chant is at max stacks, Nazuka consumes all stacks of Wind Chant upon casting her next Skill and enters Wind Roar.",
|
||||
"Word.4004.1": "Flower Formation",
|
||||
"Word.4004.2": "Up to 3 Flower Formations can be present at the same time. Flower Formations of Bouquet Blast (Support Skill) can deal DMG to the same target no more than once per second.",
|
||||
"Word.4005.1": "Dark Burn",
|
||||
"Word.4005.2": "Deals DMG to the target every 0.5s for &Param1&s, dealing &Param2& of Firenze's ATK as Umbra Mark DMG in total.",
|
||||
"Word.4006.1": "!NONEED!",
|
||||
"Word.4006.2": "!NONEED!",
|
||||
"Word.4007.1": "Pumpka Phantom",
|
||||
"Word.4007.2": "Pumpka Phantom inherits 25% of Mistique's Base Max HP and 100% of her ATK, lasting for 15s. Up to 4 can exist at the same time.",
|
||||
"Word.4008.1": "Lanterna Phantom",
|
||||
"Word.4008.2": "Lanterna Phantom inherits 3% of Mistique's Base Max HP and 100% of her ATK, lasting for 8s.",
|
||||
"Word.4009.1": "Dark Burn",
|
||||
"Word.4009.2": "Deals DMG to the target every 0.5s for &Param1&s, dealing &Param2& of Mistique's ATK as Umbra Mark DMG in total.",
|
||||
"Word.4010.1": "Dark Burn",
|
||||
"Word.4010.2": "Deals DMG to the target every 0.5s for &Param1&s, dealing &Param2& of Caramel's ATK as Umbra Mark DMG in total.",
|
||||
"Word.4011.1": "!NONEED!",
|
||||
"Word.4011.2": "!NONEED!",
|
||||
"Word.4012.1": "!NONEED!",
|
||||
"Word.4012.2": "!NONEED!",
|
||||
"Word.4013.1": "Bubble",
|
||||
"Word.4013.2": "Bubble inherits 100% of Ann's ATK for 15s, during which it is immune to DMG.",
|
||||
"Word.4014.1": "Nether Energy",
|
||||
"Word.4014.2": "Lasts for 15s, stacking up to 4 times.",
|
||||
"Word.4015.1": "Popularity",
|
||||
"Word.4015.2": "Lasts for 8s, stacking up to 5 times.",
|
||||
"Word.4016.1": "Demonic Boombox",
|
||||
"Word.4016.2": "Demonic Boombox inherits 100% of Caramel's ATK for 15s, during which it is immune to DMG. Only 1 can exist at the same time.",
|
||||
"Word.4017.1": "Advertising Doll",
|
||||
"Word.4017.2": "Advertising Doll inherits 100% of Donna's Base Max HP and 100% of her ATK for 12s.",
|
||||
"Word.4018.1": "Crimson Dragon",
|
||||
"Word.4018.2": "Crimson Dragon inherits 100% of Chixia's ATK for 8s, during which it is immune to DMG.",
|
||||
"Word.4019.1": "Tiger of the East",
|
||||
"Word.4019.2": "Tiger of the East inherits 100% of Chixia's ATK for 15s, during which it is immune to DMG.",
|
||||
"Word.4020.1": "Colonel Walnut",
|
||||
"Word.4020.2": "Colonel Walnut, summoned by Snowish Laru as the Main Trekker, inherits 100% of Snowish Laru's ATK and is immune to DMG permanently.",
|
||||
"Word.4021.1": "General Curly",
|
||||
"Word.4021.2": "General Curly, summoned by Snowish Laru as the Main Trekker, inherits 100% of Snowish Laru's ATK and is immune to DMG permanently.",
|
||||
"Word.4022.1": "Clockwork Queen",
|
||||
"Word.4022.2": "Clockwork Queen inherits 100% of Snowish Laru's ATK for 12s, during which it is immune to DMG. Only 1 can exist at the same time.",
|
||||
"Word.4023.1": "Colonel Walnut",
|
||||
"Word.4023.2": "Colonel Walnut, summoned by Snowish Laru as the Support Trekker, inherits 100% of Snowish Laru's ATK for 10s, during which it is immune to DMG. Up to 4 can exist at the same time.",
|
||||
"Word.4024.1": "General Curly",
|
||||
"Word.4024.2": "General Curly, combined by Colonel Walnuts, inherits 100% of Snowish Laru's ATK for 10s, during which it is immune to DMG. Only 1 can exist at the same time.",
|
||||
"Word.45.1": "Max Energy",
|
||||
"Word.45.2": "When reaching the Energy limit, the Trekker Ultimate becomes available",
|
||||
"Word.4500.1": "Battle Stage Universal",
|
||||
@@ -179,6 +221,8 @@
|
||||
"Word.4501.2": "The target flees and cannot attack.",
|
||||
"Word.4502.1": "Allure",
|
||||
"Word.4502.2": "The target remains too close to the caster. Cannot attack.",
|
||||
"Word.46.1": "Charge Efficiency (Support)",
|
||||
"Word.46.2": "The Main Trekker provides Energy for Support Trekkers by default. Support Trekkers' Energy gained = Main Trekker's Energy gained × Support Charge Efficiency.",
|
||||
"Word.4999.1": "Battle Stage Universal",
|
||||
"Word.4999.2": "!NONEED!",
|
||||
"Word.5001.1": "Battle Stage Exclusive",
|
||||
|
||||
@@ -998,17 +998,17 @@
|
||||
"Achievement.548.1": "強化昇進Ⅴ",
|
||||
"Achievement.548.2": "素質強化時に素質飛昇を100回発動する",
|
||||
"Achievement.549.1": "バーゲンセールⅠ",
|
||||
"Achievement.549.2": "星ノ塔のコンビニで割引アイテムを5回購入する",
|
||||
"Achievement.549.2": "星ノ塔のコンビニで割引商品を5回購入する",
|
||||
"Achievement.55.1": "千里の道も一歩からⅧ",
|
||||
"Achievement.55.2": "魔王育成第8章をクリアする",
|
||||
"Achievement.550.1": "バーゲンセールⅡ",
|
||||
"Achievement.550.2": "星ノ塔のコンビニで割引アイテムを20回購入する",
|
||||
"Achievement.550.2": "星ノ塔のコンビニで割引商品を20回購入する",
|
||||
"Achievement.551.1": "バーゲンセールⅢ",
|
||||
"Achievement.551.2": "星ノ塔のコンビニで割引アイテムを200回購入する",
|
||||
"Achievement.551.2": "星ノ塔のコンビニで割引商品を200回購入する",
|
||||
"Achievement.552.1": "バーゲンセールⅣ",
|
||||
"Achievement.552.2": "星ノ塔のコンビニで割引アイテムを1000回購入する",
|
||||
"Achievement.552.2": "星ノ塔のコンビニで割引商品を1000回購入する",
|
||||
"Achievement.553.1": "バーゲンセールⅤ",
|
||||
"Achievement.553.2": "星ノ塔のコンビニで割引アイテムを2000回購入する",
|
||||
"Achievement.553.2": "星ノ塔のコンビニで割引商品を2000回購入する",
|
||||
"Achievement.554.1": "ロスレコ共鳴Ⅰ",
|
||||
"Achievement.554.2": "星ノ塔でロスレコのアシスト効果を1回解放する",
|
||||
"Achievement.555.1": "ロスレコ共鳴Ⅱ",
|
||||
@@ -1179,6 +1179,16 @@
|
||||
"Achievement.629.2": "メインストーリー第六章をクリアする",
|
||||
"Achievement.63.1": "水面に沈むⅦ",
|
||||
"Achievement.63.2": "流水と暗影の難易度7を1回クリアする",
|
||||
"Achievement.630.1": "銀狐の幻影",
|
||||
"Achievement.630.2": "メインストーリー特別篇「夜暗に踊る狐独な影」をクリアする",
|
||||
"Achievement.631.1": "水面に沈むⅧ",
|
||||
"Achievement.631.2": "流水と暗影の難易度8を1回クリアする",
|
||||
"Achievement.632.1": "灼熱の大地Ⅷ",
|
||||
"Achievement.632.2": "烈火と泥鉱の難易度8を1回クリアする",
|
||||
"Achievement.633.1": "大気を裂く雷Ⅷ",
|
||||
"Achievement.633.2": "暴風と雷光の難易度8を1回クリアする",
|
||||
"Achievement.634.1": "手広く対応Ⅴ",
|
||||
"Achievement.634.2": "3つの星ノ塔で難易度8をクリアする",
|
||||
"Achievement.64.1": "灼熱の大地Ⅰ",
|
||||
"Achievement.64.2": "烈火と泥鉱の難易度1を1回クリアする",
|
||||
"Achievement.65.1": "灼熱の大地Ⅱ",
|
||||
|
||||
@@ -361,6 +361,52 @@
|
||||
"ActivityGoods.100822.2": "すべての初級ロスレコ昇格素材の中から1つ選んで獲得できる。",
|
||||
"ActivityGoods.100823.1": "ドーラ",
|
||||
"ActivityGoods.100823.2": "基本的な通貨。様々な機能において使用できる。",
|
||||
"ActivityGoods.100901.1": "夜宴に踊る影",
|
||||
"ActivityGoods.100901.2": "[夜宴に踊る影]という名のロスレコ。",
|
||||
"ActivityGoods.100902.1": "夜宴に踊る影の調べ",
|
||||
"ActivityGoods.100902.2": "特定のロスレコの突破に必要な素材",
|
||||
"ActivityGoods.100903.1": "夜暗に踊る狐独な影",
|
||||
"ActivityGoods.100903.2": "名誉称号「夜暗に踊る狐独な影」を解放する。",
|
||||
"ActivityGoods.100904.1": "青空旅券",
|
||||
"ActivityGoods.100904.2": "「巡遊者ピックアップガチャ」で使用できる。",
|
||||
"ActivityGoods.100905.1": "オアシス旅券",
|
||||
"ActivityGoods.100905.2": "「巡遊者ピックアップガチャ」で使用できる。",
|
||||
"ActivityGoods.100906.1": "罪花の精魂",
|
||||
"ActivityGoods.100906.2": "一部の巡遊者のスキルを、レベル7~10に強化できる。",
|
||||
"ActivityGoods.100907.1": "徽章研磨剤",
|
||||
"ActivityGoods.100907.2": "徽章効果の再抽選を行う際、特定の効果をロックできる特殊な素材。",
|
||||
"ActivityGoods.100908.1": "飛花の茶器",
|
||||
"ActivityGoods.100908.2": "ギフトとして使用すると、巡遊者の信頼が500アップする。",
|
||||
"ActivityGoods.100909.1": "頭髪乾燥機・改",
|
||||
"ActivityGoods.100909.2": "ギフトとして使用すると、巡遊者の信頼が500アップする。",
|
||||
"ActivityGoods.100910.1": "未来の超新星",
|
||||
"ActivityGoods.100910.2": "ギフトとして使用すると、巡遊者の信頼が500アップする。",
|
||||
"ActivityGoods.100911.1": "男爵の恵み",
|
||||
"ActivityGoods.100911.2": "巡遊者の昇格に使う上級素材。",
|
||||
"ActivityGoods.100912.1": "格闘カセット・上級",
|
||||
"ActivityGoods.100912.2": "巡遊者のスキル強化に使える上級素材。",
|
||||
"ActivityGoods.100913.1": "ドボの精魂",
|
||||
"ActivityGoods.100913.2": "ロスレコの昇格に使う上級素材。",
|
||||
"ActivityGoods.100914.1": "超高速塔頂チケット",
|
||||
"ActivityGoods.100914.2": "星ノ塔を素早くクリアするチケット。",
|
||||
"ActivityGoods.100915.1": "巡遊者上級ガイド",
|
||||
"ActivityGoods.100915.2": "巡遊者レベルアップ用の経験値を超大量に入手できる。",
|
||||
"ActivityGoods.100916.1": "星空のレコード",
|
||||
"ActivityGoods.100916.2": "巡遊者レベルアップ用の経験値を超大量に入手できる。",
|
||||
"ActivityGoods.100917.1": "男爵のとっておき",
|
||||
"ActivityGoods.100917.2": "巡遊者の昇格に使う中級素材。",
|
||||
"ActivityGoods.100918.1": "格闘カセット・中級",
|
||||
"ActivityGoods.100918.2": "巡遊者の昇格に使う中級素材。",
|
||||
"ActivityGoods.100919.1": "ルボの遺魂",
|
||||
"ActivityGoods.100919.2": "ロスレコの昇格に使う中級素材。",
|
||||
"ActivityGoods.100920.1": "新米巡遊者昇格箱",
|
||||
"ActivityGoods.100920.2": "すべての初級巡遊者昇格素材の中から1つ選んで獲得できる。",
|
||||
"ActivityGoods.100921.1": "新米スキルカセット箱",
|
||||
"ActivityGoods.100921.2": "すべての初級スキルカセットの中から1つ選んで獲得できる。",
|
||||
"ActivityGoods.100922.1": "新米ロスレコ昇格箱",
|
||||
"ActivityGoods.100922.2": "すべての初級ロスレコ昇格素材の中から1つ選んで獲得できる。",
|
||||
"ActivityGoods.100923.1": "ドーラ",
|
||||
"ActivityGoods.100923.2": "基本的な通貨。様々な機能において使用できる。",
|
||||
"ActivityGoods.300101.1": "高級ギフト抽選箱",
|
||||
"ActivityGoods.300101.2": "ランダムで高級ギフト1個を獲得する",
|
||||
"ActivityGoods.300102.1": "超高速塔頂チケット",
|
||||
|
||||
@@ -7,5 +7,6 @@
|
||||
"ActivityGroup.10105.1": "【イベント説明】\n「武器を握るは誰がために」\n\n開催期間中は、イベント限定のステージやミニゲーム「フライングシャロ」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「非常用缶詰」を獲得しましょう。",
|
||||
"ActivityGroup.10106.1": "【イベント説明】\n「拝啓、たいせつなあなたへ」\n\n開催期間中は、イベント限定のステージやミニゲーム「ラッキーシャベル」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「狂風ノ羽根」を獲得しましょう。",
|
||||
"ActivityGroup.20101.1": "【イベント説明】\n「煌めく使者と聖夜の精霊」\n開催期間中は、イベント限定のステージやミニゲーム「クッキーラボ」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「ジンジャーマン」を獲得しましょう。",
|
||||
"ActivityGroup.20102.1": "【イベント説明】\n「夜暗に踊る狐独な影」\n開催期間中は、メインストーリーやイベント限定のステージ、またはミニゲーム「シャロカード」、「月夜を盗む白き影」をお楽しみいただけます!\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「百合の香の書簡」を獲得しましょう。",
|
||||
"ActivityGroup.30101.1": "【イベント期間】\u000b2026/02/17 13:00~2026/02/24 11:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上\n\n【イベント説明】\n「ブロックくずし」\nイベント内の任務をクリアし、さまざまな報酬と\n交換できる「連合理事会トークン」を獲得しましょう。"
|
||||
}
|
||||
@@ -638,5 +638,125 @@
|
||||
"ActivityLevelsLevel.2010304.2": "暖炉の星骸からとっておきのプレゼント!\r\nクリスマスのラストバトルを勝利で飾れ!",
|
||||
"ActivityLevelsLevel.2010304.3": "150秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2010304.4": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2010304.5": "残り時間60秒以上でクリアする"
|
||||
"ActivityLevelsLevel.2010304.5": "残り時間60秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020101.1": "仕組まれた招待状Ⅰ",
|
||||
"ActivityLevelsLevel.2020101.2": "招待状はすでに賓客の手元に渡ってしまっている。晩餐会の陰謀を阻止するために、警備を強化せよ!",
|
||||
"ActivityLevelsLevel.2020101.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020101.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020101.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020102.1": "宴のはじまりⅠ",
|
||||
"ActivityLevelsLevel.2020102.2": "賓客たちが到着し、謀略の晩餐会の幕が上がった。つつがなく宴を進めるために不審者をあぶりだせ!",
|
||||
"ActivityLevelsLevel.2020102.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020102.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020102.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020103.1": "宴のはじまりⅡ",
|
||||
"ActivityLevelsLevel.2020103.2": "賓客たちが到着し、謀略の晩餐会の幕が上がった。つつがなく宴を進めるために不審者をあぶりだせ!",
|
||||
"ActivityLevelsLevel.2020103.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020103.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020103.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020104.1": "宴のはじまりⅢ",
|
||||
"ActivityLevelsLevel.2020104.2": "賓客たちが到着し、謀略の晩餐会の幕が上がった。つつがなく宴を進めるために不審者をあぶりだせ!",
|
||||
"ActivityLevelsLevel.2020104.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020104.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020104.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020105.1": "招かれざる客Ⅰ",
|
||||
"ActivityLevelsLevel.2020105.2": "招かれざる客が堂々と主賓席でほくそ笑んでいる。宴のホストとして、毅然とした態度で対応しよう!",
|
||||
"ActivityLevelsLevel.2020105.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020105.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020105.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020106.1": "うごめく陰謀Ⅰ",
|
||||
"ActivityLevelsLevel.2020106.2": "陰謀の糸はクモの巣のように張り巡らされている。だが、まだ間に合う。恐れずに計画を阻止しよう!",
|
||||
"ActivityLevelsLevel.2020106.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020106.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020106.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020107.1": "うごめく陰謀Ⅱ",
|
||||
"ActivityLevelsLevel.2020107.2": "陰謀の糸はクモの巣のように張り巡らされている。だが、まだ間に合う。恐れずに計画を阻止しよう!",
|
||||
"ActivityLevelsLevel.2020107.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020107.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020107.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020108.1": "黒幕の余興Ⅰ",
|
||||
"ActivityLevelsLevel.2020108.2": "招かれざる客はご退場いただかなくてはならない。姿を現した黒幕を追い詰め、会場から追い出そう!",
|
||||
"ActivityLevelsLevel.2020108.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020108.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020108.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020109.1": "うごめく陰謀Ⅲ",
|
||||
"ActivityLevelsLevel.2020109.2": "陰謀の糸はクモの巣のように張り巡らされている。だが、まだ間に合う。恐れずに計画を阻止しよう!",
|
||||
"ActivityLevelsLevel.2020109.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020109.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020109.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020110.1": "うごめく陰謀Ⅳ",
|
||||
"ActivityLevelsLevel.2020110.2": "陰謀の糸はクモの巣のように張り巡らされている。だが、まだ間に合う。恐れずに計画を阻止しよう!",
|
||||
"ActivityLevelsLevel.2020110.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020110.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020110.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020111.1": "宴もたけなわⅠ",
|
||||
"ActivityLevelsLevel.2020111.2": "忙しない給仕たちに、くせ者が紛れ込んだらしい。盛り上がる宴に水を差さないように対処しよう!",
|
||||
"ActivityLevelsLevel.2020111.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020111.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020111.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020112.1": "宴もたけなわⅡ",
|
||||
"ActivityLevelsLevel.2020112.2": "忙しない給仕たちに、くせ者が紛れ込んだらしい。盛り上がる宴に水を差さないように対処しよう!",
|
||||
"ActivityLevelsLevel.2020112.3": "150秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020112.4": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020112.5": "残り時間60秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020201.1": "仕組まれた招待状Ⅱ",
|
||||
"ActivityLevelsLevel.2020201.2": "招待状はすでに賓客の手元に渡ってしまっている。晩餐会の陰謀を阻止するために、警備を強化せよ!",
|
||||
"ActivityLevelsLevel.2020201.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020201.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020201.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020202.1": "宴のはじまりⅣ",
|
||||
"ActivityLevelsLevel.2020202.2": "賓客たちが到着し、謀略の晩餐会の幕が上がった。つつがなく宴を進めるために不審者をあぶりだせ!",
|
||||
"ActivityLevelsLevel.2020202.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020202.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020202.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020203.1": "宴もたけなわⅢ",
|
||||
"ActivityLevelsLevel.2020203.2": "忙しない給仕たちに、くせ者が紛れ込んだらしい。盛り上がる宴に水を差さないように対処しよう!",
|
||||
"ActivityLevelsLevel.2020203.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020203.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020203.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020204.1": "宴もたけなわⅣ",
|
||||
"ActivityLevelsLevel.2020204.2": "杯を交わす音に紛れて、怪しい音が聞こえてくる。音の出どころを頼りに、暗躍する侵入者を倒せ!",
|
||||
"ActivityLevelsLevel.2020204.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020204.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020204.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020205.1": "招かれざる客Ⅱ",
|
||||
"ActivityLevelsLevel.2020205.2": "招かれざる客が堂々と主賓席でほくそ笑んでいる。宴のホストとして、毅然とした態度で対応しよう!",
|
||||
"ActivityLevelsLevel.2020205.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020205.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020205.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020206.1": "宴席の侵入者Ⅰ",
|
||||
"ActivityLevelsLevel.2020206.2": "杯を交わす音に紛れて、怪しい音が聞こえてくる。音の出どころを頼りに、暗躍する侵入者を倒せ!",
|
||||
"ActivityLevelsLevel.2020206.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020206.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020206.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020207.1": "宴席の侵入者Ⅱ",
|
||||
"ActivityLevelsLevel.2020207.2": "杯を交わす音に紛れて、怪しい音が聞こえてくる。音の出どころを頼りに、暗躍する侵入者を倒せ!",
|
||||
"ActivityLevelsLevel.2020207.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020207.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020207.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020208.1": "黒幕の余興Ⅱ",
|
||||
"ActivityLevelsLevel.2020208.2": "招かれざる客はご退場いただかなくてはならない。姿を現した黒幕を追い詰め、会場から追い出そう!",
|
||||
"ActivityLevelsLevel.2020208.3": "150秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020208.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020208.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020301.1": "うごめく陰謀Ⅴ",
|
||||
"ActivityLevelsLevel.2020301.2": "陰謀の糸はクモの巣のように張り巡らされている。だが、まだ間に合う。恐れずに計画を阻止しよう!",
|
||||
"ActivityLevelsLevel.2020301.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020301.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020301.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020302.1": "招かれざる客Ⅲ",
|
||||
"ActivityLevelsLevel.2020302.2": "招かれざる客が堂々と主賓席でほくそ笑んでいる。宴のホストとして、毅然とした態度で対応しよう!",
|
||||
"ActivityLevelsLevel.2020302.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020302.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020302.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020303.1": "宴席の侵入者Ⅲ",
|
||||
"ActivityLevelsLevel.2020303.2": "杯を交わす音に紛れて、怪しい音が聞こえてくる。音の出どころを頼りに、暗躍する侵入者を倒せ!",
|
||||
"ActivityLevelsLevel.2020303.3": "120秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020303.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020303.5": "残り時間30秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020304.1": "黒幕の余興Ⅲ",
|
||||
"ActivityLevelsLevel.2020304.2": "招かれざる客はご退場いただかなくてはならない。姿を現した黒幕を追い詰め、会場から追い出そう!",
|
||||
"ActivityLevelsLevel.2020304.3": "150秒以内にクリアする",
|
||||
"ActivityLevelsLevel.2020304.4": "残り時間20秒以上でクリアする",
|
||||
"ActivityLevelsLevel.2020304.5": "残り時間30秒以上でクリアする"
|
||||
}
|
||||
@@ -3,5 +3,9 @@
|
||||
"ActivityPenguinCardLevel.1012.1": "炎を宿す鏡",
|
||||
"ActivityPenguinCardLevel.1013.1": "水を宿す鏡",
|
||||
"ActivityPenguinCardLevel.1014.1": "風を宿す鏡",
|
||||
"ActivityPenguinCardLevel.1015.1": "終焉の鏡"
|
||||
"ActivityPenguinCardLevel.1015.1": "終焉の鏡",
|
||||
"ActivityPenguinCardLevel.1021.1": "始まりの鏡",
|
||||
"ActivityPenguinCardLevel.1022.1": "契約の鏡",
|
||||
"ActivityPenguinCardLevel.1023.1": "炎を宿す鏡",
|
||||
"ActivityPenguinCardLevel.1024.1": "終焉の鏡"
|
||||
}
|
||||
@@ -7,5 +7,6 @@
|
||||
"ActivityShop.1006.1": "*****",
|
||||
"ActivityShop.1007.1": "*****",
|
||||
"ActivityShop.1008.1": "*****",
|
||||
"ActivityShop.1009.1": "*****",
|
||||
"ActivityShop.3001.1": "*****"
|
||||
}
|
||||
@@ -390,6 +390,66 @@
|
||||
"ActivityTask.201010410.2": "クッキーラボのチャレンジモードで累計20個のクッキーをボックスに入れる",
|
||||
"ActivityTask.201010411.2": "クッキーラボのチャレンジモードで累計5個のボックスを完成する",
|
||||
"ActivityTask.201010412.2": "クッキーラボのチャレンジモードで累計50個のクッキーをボックスに入れる",
|
||||
"ActivityTask.201020101.2": "メインストーリー特別篇\n「宴」を読む",
|
||||
"ActivityTask.201020102.2": "メインストーリー特別篇\n「護衛」を読む",
|
||||
"ActivityTask.201020103.2": "メインストーリー特別篇\n「砂塵に潜む毒牙」をクリアする",
|
||||
"ActivityTask.201020104.2": "メインストーリー特別篇\n「砂嵐の刺客」をクリアする",
|
||||
"ActivityTask.201020105.2": "メインストーリー特別篇\n「白昼夢」を読む",
|
||||
"ActivityTask.201020106.2": "宴のはじまりⅠを★3でクリアする",
|
||||
"ActivityTask.201020107.2": "宴のはじまりⅢを★3でクリアする",
|
||||
"ActivityTask.201020108.2": "招かれざる客Ⅰを★3でクリアする",
|
||||
"ActivityTask.201020109.2": "うごめく陰謀Ⅱを★3でクリアする",
|
||||
"ActivityTask.201020110.2": "黒幕の余興Ⅰを★3でクリアする",
|
||||
"ActivityTask.201020111.2": "うごめく陰謀Ⅳを★3でクリアする",
|
||||
"ActivityTask.201020112.2": "宴もたけなわⅡを★3でクリアする",
|
||||
"ActivityTask.201020201.2": "バトルステージを5回クリア",
|
||||
"ActivityTask.201020202.2": "バトルステージを10回クリア",
|
||||
"ActivityTask.201020203.2": "バトルステージを15回クリア",
|
||||
"ActivityTask.201020204.2": "バトルステージを20回クリア",
|
||||
"ActivityTask.201020205.2": "バトルステージを30回クリア",
|
||||
"ActivityTask.201020206.2": "バトルステージを40回クリア",
|
||||
"ActivityTask.201020207.2": "バトルステージを50回クリア",
|
||||
"ActivityTask.201020208.2": "バトルステージを60回クリア",
|
||||
"ActivityTask.201020209.2": "バトルステージを70回クリア",
|
||||
"ActivityTask.201020210.2": "バトルステージを80回クリア",
|
||||
"ActivityTask.201020211.2": "バトルステージを90回クリア",
|
||||
"ActivityTask.201020212.2": "バトルステージを100回クリア",
|
||||
"ActivityTask.201020301.2": "仕組まれた招待状Ⅱを★3でクリアする",
|
||||
"ActivityTask.201020302.2": "宴のはじまりⅣを★3でクリアする",
|
||||
"ActivityTask.201020303.2": "宴もたけなわⅢを★3でクリアする",
|
||||
"ActivityTask.201020304.2": "宴もたけなわⅣを★3でクリアする",
|
||||
"ActivityTask.201020305.2": "招かれざる客Ⅱを★3でクリアする",
|
||||
"ActivityTask.201020306.2": "宴席の侵入者Ⅰを★3でクリアする",
|
||||
"ActivityTask.201020307.2": "宴席の侵入者Ⅱを★3でクリアする",
|
||||
"ActivityTask.201020308.2": "黒幕の余興Ⅱを★3でクリアする",
|
||||
"ActivityTask.201020309.2": "イベント期間中に百合の香の書簡を40,000個集める",
|
||||
"ActivityTask.201020310.2": "イベント期間中に百合の香の書簡を60,000個集める",
|
||||
"ActivityTask.201020311.2": "イベント期間中に百合の香の書簡を80,000個集める",
|
||||
"ActivityTask.201020312.2": "イベント期間中に百合の香の書簡を100,000個集める",
|
||||
"ActivityTask.201020401.2": "月夜を盗む白き影のフロントガーデンで最高スコアを累計4,200以上達成する",
|
||||
"ActivityTask.201020402.2": "月夜を盗む白き影のエントランスで最高スコアを累計5,000以上達成する",
|
||||
"ActivityTask.201020403.2": "月夜を盗む白き影でスパイの情報を累計5回完了する",
|
||||
"ActivityTask.201020404.2": "月夜を盗む白き影でスパイの情報を累計10回完了する",
|
||||
"ActivityTask.201020405.2": "月夜を盗む白き影のバンケットホールを1回プレイし、6部屋以上クリアする",
|
||||
"ActivityTask.201020406.2": "月夜を盗む白き影でセキュリティバッグを累計20回獲得する",
|
||||
"ActivityTask.201020407.2": "月夜を盗む白き影で宝石を累計10回獲得する",
|
||||
"ActivityTask.201020408.2": "月夜を盗む白き影で爆破スキルを累計3回使用する",
|
||||
"ActivityTask.201020409.2": "月夜を盗む白き影で凍結スキルを累計3回使用する",
|
||||
"ActivityTask.201020410.2": "月夜を盗む白き影で最高スコアを累計22,000以上達成する",
|
||||
"ActivityTask.201020411.2": "月夜を盗む白き影で最高スコアを累計24,000以上達成する",
|
||||
"ActivityTask.201020412.2": "月夜を盗む白き影で最高スコアを累計26,000以上達成する",
|
||||
"ActivityTask.201020501.2": "シャロカードで始まりの鏡をクリアする",
|
||||
"ActivityTask.201020502.2": "シャロカードで契約の鏡をクリアする",
|
||||
"ActivityTask.201020503.2": "シャロカードで炎を宿す鏡をクリアする",
|
||||
"ActivityTask.201020504.2": "シャロカードで終焉の鏡をクリアする",
|
||||
"ActivityTask.201020505.2": "シャロカードの1回プレイし、スコアを10,000以上達成する",
|
||||
"ActivityTask.201020506.2": "シャロカードを1回プレイし、スコアを20,000以上達成する",
|
||||
"ActivityTask.201020507.2": "シャロカードを1回プレイし、スコアを40,000以上達成する",
|
||||
"ActivityTask.201020508.2": "シャロカードを1回プレイし、スコアを60,000以上達成する",
|
||||
"ActivityTask.201020509.2": "シャロカードを1回プレイし、スコアを80,000以上達成する",
|
||||
"ActivityTask.201020510.2": "シャロカードを1回プレイし、スコアを100,000以上達成する",
|
||||
"ActivityTask.201020511.2": "シャロカードを1回プレイし、スコアを200,000以上達成する",
|
||||
"ActivityTask.201020512.2": "シャロカードを1回プレイし、スコアを300,000以上達成する",
|
||||
"ActivityTask.301020101.2": "100秒以内に星屑の浪漫をクリアする",
|
||||
"ActivityTask.301020102.2": "100秒以内に流星の旅をクリアする",
|
||||
"ActivityTask.301020103.2": "100秒以内に星戦訓練をクリアする",
|
||||
|
||||
@@ -1,4 +1,9 @@
|
||||
{
|
||||
"ActivityTaskGroup.2010201.1": "通常任務",
|
||||
"ActivityTaskGroup.2010202.1": "挑戦任務",
|
||||
"ActivityTaskGroup.2010203.1": "冒険任務",
|
||||
"ActivityTaskGroup.2010204.1": "ミニゲーム",
|
||||
"ActivityTaskGroup.2010205.1": "シャロカード",
|
||||
"ActivityTaskGroup.3010201.1": "チャレンジ任務",
|
||||
"ActivityTaskGroup.3010202.1": "操作任務",
|
||||
"ActivityTaskGroup.3010203.1": "収集任務"
|
||||
|
||||
@@ -242,15 +242,15 @@
|
||||
"AffinityQuest.14407.1": "チトセのすべてのスキルレベルを{1}以上にする",
|
||||
"AffinityQuest.14408.1": "チトセを含む記録レベルが{2}以上の記録を{1}件保存する",
|
||||
"AffinityQuest.14409.1": "チトセの素質を{1}種類収集する",
|
||||
"AffinityQuest.14501.1": "???",
|
||||
"AffinityQuest.14502.1": "???",
|
||||
"AffinityQuest.14503.1": "???",
|
||||
"AffinityQuest.14504.1": "???",
|
||||
"AffinityQuest.14505.1": "???",
|
||||
"AffinityQuest.14506.1": "???",
|
||||
"AffinityQuest.14507.1": "???",
|
||||
"AffinityQuest.14508.1": "???",
|
||||
"AffinityQuest.14509.1": "???",
|
||||
"AffinityQuest.14501.1": "オトハと星ノ塔を{1}回探索する",
|
||||
"AffinityQuest.14502.1": "オトハと{1}回デートする",
|
||||
"AffinityQuest.14503.1": "オトハをランク{1}にする",
|
||||
"AffinityQuest.14504.1": "オトハのスキルを{1}回レベルアップする",
|
||||
"AffinityQuest.14505.1": "オトハを含む記録レベルが{2}以上の記録を{1}件保存する",
|
||||
"AffinityQuest.14506.1": "オトハをランク{1}にする",
|
||||
"AffinityQuest.14507.1": "オトハのすべてのスキルレベルを{1}以上にする",
|
||||
"AffinityQuest.14508.1": "オトハを含む記録レベルが{2}以上の記録を{1}件保存する",
|
||||
"AffinityQuest.14509.1": "オトハの素質を{1}種類収集する",
|
||||
"AffinityQuest.14701.1": "キャラメルと星ノ塔を{1}回探索する",
|
||||
"AffinityQuest.14702.1": "キャラメルと{1}回デートする",
|
||||
"AffinityQuest.14703.1": "キャラメルをランク{1}にする",
|
||||
|
||||
@@ -1199,6 +1199,46 @@
|
||||
"AffinityUpReward.14430.5": "武器逸話",
|
||||
"AffinityUpReward.14442.1": "信頼称号",
|
||||
"AffinityUpReward.14442.4": "グレードアップ",
|
||||
"AffinityUpReward.14501.1": "巡遊者ストーリー",
|
||||
"AffinityUpReward.14501.4": "巡遊者ストーリー 第1話",
|
||||
"AffinityUpReward.14502.1": "巡遊者情報",
|
||||
"AffinityUpReward.14502.4": "履歴書からの抜粋",
|
||||
"AffinityUpReward.14504.1": "巡遊者情報",
|
||||
"AffinityUpReward.14504.4": "履歴書からの抜粋",
|
||||
"AffinityUpReward.14505.1": "巡遊者ストーリー",
|
||||
"AffinityUpReward.14505.4": "巡遊者ストーリー 第2話",
|
||||
"AffinityUpReward.14507.1": "巡遊者情報",
|
||||
"AffinityUpReward.14507.4": "履歴書からの抜粋",
|
||||
"AffinityUpReward.14510.1": "巡遊者ストーリー",
|
||||
"AffinityUpReward.14510.2": "信頼称号",
|
||||
"AffinityUpReward.14510.3": "ボイス",
|
||||
"AffinityUpReward.14510.4": "巡遊者ストーリー 第3話",
|
||||
"AffinityUpReward.14510.5": "解放",
|
||||
"AffinityUpReward.14510.6": "信頼ボイス1",
|
||||
"AffinityUpReward.14512.1": "巡遊者情報",
|
||||
"AffinityUpReward.14512.4": "同業者の評価",
|
||||
"AffinityUpReward.14515.1": "ボイス",
|
||||
"AffinityUpReward.14515.2": "巡遊者情報",
|
||||
"AffinityUpReward.14515.4": "信頼ボイス2",
|
||||
"AffinityUpReward.14515.5": "地理協会の評価",
|
||||
"AffinityUpReward.14518.1": "巡遊者情報",
|
||||
"AffinityUpReward.14518.4": "備考欄",
|
||||
"AffinityUpReward.14520.1": "ボイス",
|
||||
"AffinityUpReward.14520.2": "巡遊者情報",
|
||||
"AffinityUpReward.14520.4": "信頼ボイス3",
|
||||
"AffinityUpReward.14520.5": "特別ファイル",
|
||||
"AffinityUpReward.14521.1": "信頼称号",
|
||||
"AffinityUpReward.14521.4": "グレードアップ",
|
||||
"AffinityUpReward.14525.1": "ボイス",
|
||||
"AffinityUpReward.14525.2": "巡遊者情報",
|
||||
"AffinityUpReward.14525.4": "信頼ボイス4",
|
||||
"AffinityUpReward.14525.5": "特別ファイル",
|
||||
"AffinityUpReward.14530.1": "ボイス",
|
||||
"AffinityUpReward.14530.2": "巡遊者情報",
|
||||
"AffinityUpReward.14530.4": "信頼ボイス5",
|
||||
"AffinityUpReward.14530.5": "武器逸話",
|
||||
"AffinityUpReward.14542.1": "信頼称号",
|
||||
"AffinityUpReward.14542.4": "グレードアップ",
|
||||
"AffinityUpReward.14701.1": "巡遊者ストーリー",
|
||||
"AffinityUpReward.14701.4": "巡遊者ストーリー 第1話",
|
||||
"AffinityUpReward.14702.1": "巡遊者情報",
|
||||
|
||||
@@ -3,5 +3,10 @@
|
||||
"AssistAttribute.1.2": "アタッカーの巡遊者は主力向き!\n大ダメージと印の発動が狙えます!",
|
||||
"AssistAttribute.1.3": "バランサーの巡遊者は主力・支援どちらでも\nダメージやチームへの強化で活躍できます!",
|
||||
"AssistAttribute.1.4": "サポーターの巡遊者は支援向き!\n印の付与や様々な支援を行うことができます!",
|
||||
"AssistAttribute.1.5": "おすすめの風属性チーム"
|
||||
"AssistAttribute.1.5": "おすすめの風属性チーム",
|
||||
"AssistAttribute.2.1": "火属性に長けた巡遊者で編成されたチーム\n火属性の弾薬と火力を集中させ、敵を撃破しよう!",
|
||||
"AssistAttribute.2.2": "アタッカーの巡遊者は主力向き!\n大ダメージと印の発動が狙えます!",
|
||||
"AssistAttribute.2.3": "バランサーの巡遊者は主力・支援どちらでも\nダメージやチームへの強化で活躍できます!",
|
||||
"AssistAttribute.2.4": "サポーターの巡遊者は支援向き!\n印の付与や様々な支援を行うことができます!",
|
||||
"AssistAttribute.2.5": "おすすめの火属性チーム"
|
||||
}
|
||||
@@ -37,5 +37,44 @@
|
||||
"AssistQuest.100505.1": "任意の風属性のロスレコを3枚Lv.50にする",
|
||||
"AssistQuest.100506.1": "任意の風属性の巡遊者を3人Lv.50にする",
|
||||
"AssistQuest.100507.1": "セイナの主力スキルをLv.4にする",
|
||||
"AssistQuest.100508.1": "アンズの支援スキルをLv.4にする"
|
||||
"AssistQuest.100508.1": "アンズの支援スキルをLv.4にする",
|
||||
"AssistQuest.200101.1": "チュートリアルの任意のステージを1つクリアする",
|
||||
"AssistQuest.200102.1": "コハクをLv.10にする",
|
||||
"AssistQuest.200103.1": "フローラを獲得する\n(入手先:火属性ガイド任務第1章)",
|
||||
"AssistQuest.200104.1": "フローラをLv.10にする",
|
||||
"AssistQuest.200105.1": "任意の火属性のロスレコを1枚Lv10にする",
|
||||
"AssistQuest.200201.1": "チュートリアルの任意のステージを2つクリアする",
|
||||
"AssistQuest.200202.1": "コハクをランク1にする",
|
||||
"AssistQuest.200203.1": "フローラをランク1にする",
|
||||
"AssistQuest.200204.1": "任意の火属性のロスレコを1枚ランク1にする",
|
||||
"AssistQuest.200205.1": "カシミラをランク1にする",
|
||||
"AssistQuest.200206.1": "コハクをLv.20にする",
|
||||
"AssistQuest.200207.1": "フローラをLv.20にする",
|
||||
"AssistQuest.200208.1": "カシミラをLv.20にする",
|
||||
"AssistQuest.200301.1": "主力:コハク、支援:フローラ&カシミラの編成で星ノ塔を1回探索する",
|
||||
"AssistQuest.200302.1": "チュートリアルの任意のステージを4つクリアする",
|
||||
"AssistQuest.200303.1": "任意の火属性のロスレコを3枚Lv.20にする",
|
||||
"AssistQuest.200304.1": "コハクをランク2にする",
|
||||
"AssistQuest.200305.1": "フローラをランク2にする",
|
||||
"AssistQuest.200306.1": "カシミラをランク2にする",
|
||||
"AssistQuest.200307.1": "任意の火属性のロスレコを3枚Lv.30にする",
|
||||
"AssistQuest.200308.1": "任意の火属性の巡遊者を3人Lv.30にする",
|
||||
"AssistQuest.200309.1": "コハクの主力スキルをLv.2にする",
|
||||
"AssistQuest.200310.1": "フローラの支援スキルをLv.2にする",
|
||||
"AssistQuest.200401.1": "チュートリアルの任意のステージを6つクリアする",
|
||||
"AssistQuest.200402.1": "コハクをランク3にする",
|
||||
"AssistQuest.200403.1": "フローラをランク3にする",
|
||||
"AssistQuest.200404.1": "カシミラをランク3にする",
|
||||
"AssistQuest.200405.1": "任意の火属性のロスレコを3枚Lv.40にする",
|
||||
"AssistQuest.200406.1": "任意の火属性の巡遊者を3人Lv.40にする",
|
||||
"AssistQuest.200407.1": "コハクの主力スキルをLv.3にする",
|
||||
"AssistQuest.200408.1": "フローラの支援スキルをLv.3にする",
|
||||
"AssistQuest.200501.1": "チュートリアルの任意のステージを8つクリアする",
|
||||
"AssistQuest.200502.1": "コハクをランク4にする",
|
||||
"AssistQuest.200503.1": "フローラをランク4にする",
|
||||
"AssistQuest.200504.1": "カシミラをランク4にする",
|
||||
"AssistQuest.200505.1": "任意の火属性のロスレコを3枚Lv.50にする",
|
||||
"AssistQuest.200506.1": "任意の火属性の巡遊者を3人Lv.50にする",
|
||||
"AssistQuest.200507.1": "コハクの主力スキルをLv.4にする",
|
||||
"AssistQuest.200508.1": "フローラの支援スキルをLv.4にする"
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user