Update - 1.9.0.103
EN: 1.9.0.103 CN: 1.9.0.104 JP: 1.9.0.106 KR: 1.9.0.108
This commit is contained in:
@@ -1,64 +1,140 @@
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{
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"PenguinCard.10101.1": "Ember Reborn",
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"PenguinCard.10101.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.10102.1": "Ember Reborn +1",
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"PenguinCard.10102.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.10103.1": "Ember Reborn +2",
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"PenguinCard.10103.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.10104.1": "Ember Reborn +3",
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"PenguinCard.10104.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.10105.1": "Ember Reborn +4",
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"PenguinCard.10105.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.10201.1": "Verdant Spring",
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"PenguinCard.10201.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.10202.1": "Verdant Spring +1",
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"PenguinCard.10202.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.10203.1": "Verdant Spring +2",
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"PenguinCard.10203.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.10204.1": "Verdant Spring +3",
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"PenguinCard.10204.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.10205.1": "Verdant Spring +4",
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"PenguinCard.10205.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.10301.1": "Rising Winds",
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"PenguinCard.10301.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.10302.1": "Rising Winds +1",
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"PenguinCard.10302.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.10303.1": "Rising Winds +2",
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"PenguinCard.10303.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.10304.1": "Rising Winds +3",
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"PenguinCard.10304.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.10305.1": "Rising Winds +4",
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"PenguinCard.10305.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Multiplier when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier)",
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"PenguinCard.1101.1": "Fan the Flames",
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"PenguinCard.1101.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.1102.1": "Fan the Flames +1",
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"PenguinCard.1102.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.1103.1": "Fan the Flames +2",
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"PenguinCard.1103.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.1104.1": "Fan the Flames +3",
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"PenguinCard.1104.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.1105.1": "Fan the Flames +4",
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"PenguinCard.1105.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.11401.1": "Golden Hoard",
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"PenguinCard.11401.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips when scored. Decreases by <color=#ec6b2a>{GrowthEffectParam_1}</color> each turn.",
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"PenguinCard.11402.1": "Golden Hoard +1",
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"PenguinCard.11402.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips when scored. Decreases by <color=#ec6b2a>{GrowthEffectParam_1}</color> each turn.",
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"PenguinCard.11403.1": "Golden Hoard +2",
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"PenguinCard.11403.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips when scored. Decreases by <color=#ec6b2a>{GrowthEffectParam_1}</color> each turn.",
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"PenguinCard.1201.1": "Stir the Waters",
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"PenguinCard.1201.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.1202.1": "Stir the Waters +1",
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"PenguinCard.1202.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.1203.1": "Stir the Waters +2",
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"PenguinCard.1203.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.1204.1": "Stir the Waters +3",
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"PenguinCard.1204.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.1205.1": "Stir the Waters +4",
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"PenguinCard.1205.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.12401.1": "Grand Measure",
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"PenguinCard.12401.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier when scored. Decreases by <color=#ec6b2a>{GrowthEffectParam_1}</color> each turn.",
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"PenguinCard.12402.1": "Grand Measure +1",
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"PenguinCard.12402.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier when scored. Decreases by <color=#ec6b2a>{GrowthEffectParam_1}</color> each turn.",
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"PenguinCard.12403.1": "Grand Measure +2",
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"PenguinCard.12403.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier when scored. Decreases by <color=#ec6b2a>{GrowthEffectParam_1}</color> each turn.",
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"PenguinCard.1301.1": "Chase the Shadows",
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"PenguinCard.1301.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.1302.1": "Chase the Shadows +1",
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"PenguinCard.1302.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.1303.1": "Chase the Shadows +2",
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"PenguinCard.1303.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.1304.1": "Chase the Shadows +3",
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"PenguinCard.1304.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.1305.1": "Chase the Shadows +4",
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"PenguinCard.1305.2": "<color=#ec6b2a>{TriggerProbability}%</color> chance to tier up {TriggerParam_1} to {EffectParam_1}, up to <color=#ec6b2a>{TriggerLimitParam}</color> times per turn.",
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"PenguinCard.13401.1": "Residual Gains",
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"PenguinCard.13401.2": "On the first upgrade each turn, refund <color=#ec6b2a>{EffectParam_1}%</color> of Chips spent.",
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"PenguinCard.13402.1": "Residual Gains +1",
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"PenguinCard.13402.2": "On the first upgrade each turn, refund <color=#ec6b2a>{EffectParam_1}%</color> of Chips spent.",
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"PenguinCard.13403.1": "Residual Gains +2",
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"PenguinCard.13403.2": "On the first upgrade each turn, refund <color=#ec6b2a>{EffectParam_1}%</color> of Chips spent.",
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"PenguinCard.14401.1": "Crowning Moment",
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"PenguinCard.14401.2": "Gain Chips equal to: Total level of owned Destiny Cards × <color=#ec6b2a>{GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
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"PenguinCard.14402.1": "Crowning Moment +1",
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"PenguinCard.14402.2": "Gain Chips equal to: Total level of owned Destiny Cards × <color=#ec6b2a>{GrowthEffectParam_1}</color> Chips when scored.\u000b (Current: <color=#ec6b2a> + {TotalEffectParam_1}</color> Chips)",
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"PenguinCard.14403.1": "Crowning Moment +2",
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"PenguinCard.14403.2": "Gain Chips equal to: Total level of owned Destiny Cards × <color=#ec6b2a>{GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
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"PenguinCard.14404.1": "Crowning Moment +3",
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"PenguinCard.14404.2": "Gain Chips equal to: Total level of owned Destiny Cards × <color=#ec6b2a>{GrowthEffectParam_1}</color> Chipswhen scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
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"PenguinCard.14405.1": "Crowning Moment +4",
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"PenguinCard.14405.2": "Gain Chips equal to: Total level of owned Destiny Cards × <color=#ec6b2a>{GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
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"PenguinCard.14406.1": "Crowning Moment +5",
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"PenguinCard.14406.2": "Gain Chips equal to: Total level of owned Destiny Cards × <color=#ec6b2a>{GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
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"PenguinCard.15401.1": "Destined Pair",
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"PenguinCard.15401.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Multiplier when scored. Each time a hand containing <color=#ec6b2a>{GrowthTriggerParam_1} is played, increases this effect by </color>+ <color=#ec6b2a>{GrowthEffectParam_1}</color> Multiplier.",
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"PenguinCard.16401.1": "Four As One",
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"PenguinCard.16401.2": "Gain <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips when scored. Each time a hand containing <color=#ec6b2a>{GrowthTriggerParam_1}</color> is played, increases this effect by <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips.",
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"PenguinCard.17401.1": "Classic Move",
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"PenguinCard.17401.2": "If the same hand type has appeared this turn when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
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"PenguinCard.17402.1": "Classic Move +1",
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"PenguinCard.17402.2": "If the same hand type has appeared this turn when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
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"PenguinCard.17403.1": "Classic Move +2",
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"PenguinCard.17403.2": "If the same hand type has appeared this turn when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
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"PenguinCard.17404.1": "Classic Move +3",
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"PenguinCard.17404.2": "If the same hand type has appeared this turn when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
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"PenguinCard.17405.1": "Classic Move +4",
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"PenguinCard.17405.2": "If the same hand type has appeared this turn when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
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"PenguinCard.17406.1": "Classic Move +5",
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"PenguinCard.17406.2": "If the same hand type has appeared this turn when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
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"PenguinCard.18401.1": "Fated Favor",
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"PenguinCard.18401.2": "If the hand contains <color=#ec6b2a>{TriggerParam_1}</color> when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
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"PenguinCard.18402.1": "Fated Favor +1",
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"PenguinCard.18402.2": "If the hand contains <color=#ec6b2a>{TriggerParam_1}</color> when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
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"PenguinCard.18403.1": "Fated Favor +2",
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"PenguinCard.18403.2": "If the hand contains <color=#ec6b2a>{TriggerParam_1}</color> when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
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"PenguinCard.18404.1": "Fated Favor +3",
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"PenguinCard.18404.2": "If the hand contains <color=#ec6b2a>{TriggerParam_1}</color> when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
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"PenguinCard.18405.1": "Fated Favor +4",
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"PenguinCard.18405.2": "If the hand contains <color=#ec6b2a>{TriggerParam_1}</color> when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
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"PenguinCard.18406.1": "Fated Favor +5",
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"PenguinCard.18406.2": "If the hand contains <color=#ec6b2a>{TriggerParam_1}</color> when scored, Multiplier becomes <color=#ec6b2a> × {EffectParam_1}</color>.",
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"PenguinCard.19401.1": "Shared Toast",
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"PenguinCard.19401.2": "If {TriggerParam_1}{TriggerParam_2}{TriggerParam_3} is present when scored, gain <color=#ec6b2a> + {EffectParam_1}</color> Multiplier.",
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"PenguinCard.19402.1": "Shared Toast +1",
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"PenguinCard.19402.2": "If {TriggerParam_1}{TriggerParam_2}{TriggerParam_3} is present when scored, gain <color=#ec6b2a> + {EffectParam_1}</color> Multiplier.",
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"PenguinCard.19403.1": "Shared Toast +2",
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"PenguinCard.19403.2": "If {TriggerParam_1}{TriggerParam_2}{TriggerParam_3} is present when scored, gain <color=#ec6b2a> + {EffectParam_1}</color> Multiplier.",
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"PenguinCard.19404.1": "Shared Toast +3",
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"PenguinCard.19404.2": "If {TriggerParam_1}{TriggerParam_2}{TriggerParam_3} is present when scored, gain <color=#ec6b2a> + {EffectParam_1}</color> Multiplier.",
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"PenguinCard.19405.1": "Shared Toast +4",
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"PenguinCard.19405.2": "If {TriggerParam_1}{TriggerParam_2}{TriggerParam_3} is present when scored, gain <color=#ec6b2a> + {EffectParam_1}</color> Multiplier.",
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"PenguinCard.19406.1": "Shared Toast +5",
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"PenguinCard.19406.2": "If {TriggerParam_1}{TriggerParam_2}{TriggerParam_3} is present when scored, gain <color=#ec6b2a> + {EffectParam_1}</color> Multiplier.",
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"PenguinCard.2101.1": "Starfire",
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"PenguinCard.2101.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.2102.1": "Starfire +1",
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"PenguinCard.2102.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.2103.1": "Starfire +2",
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"PenguinCard.2103.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.2104.1": "Starfire +3",
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"PenguinCard.2104.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.2105.1": "Starfire +4",
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"PenguinCard.2105.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.2201.1": "Ripple",
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"PenguinCard.2201.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.2202.1": "Ripple +1",
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"PenguinCard.2202.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.2203.1": "Ripple +2",
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"PenguinCard.2203.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.2204.1": "Ripple +3",
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"PenguinCard.2204.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.2205.1": "Ripple +4",
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"PenguinCard.2205.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.2301.1": "Air Current",
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"PenguinCard.2301.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.2302.1": "Air Current +1",
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"PenguinCard.2302.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.2303.1": "Air Current +2",
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"PenguinCard.2303.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.2304.1": "Air Current +3",
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"PenguinCard.2304.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.2305.1": "Air Current +4",
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"PenguinCard.2305.2": "Increases the chance of triggering {EffectParam_1}.",
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"PenguinCard.3101.1": "Heat Stack",
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"PenguinCard.3101.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
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"PenguinCard.3102.1": "Heat Stack +1",
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@@ -69,12 +145,6 @@
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"PenguinCard.3104.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
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"PenguinCard.3105.1": "Heat Stack +4",
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"PenguinCard.3105.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
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"PenguinCard.3106.1": "Heat Stack +5",
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"PenguinCard.3106.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
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"PenguinCard.3107.1": "Heat Stack +6",
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"PenguinCard.3107.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
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"PenguinCard.3108.1": "Heat Stack +7",
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"PenguinCard.3108.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
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"PenguinCard.3201.1": "Gathering Dew",
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"PenguinCard.3201.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3202.1": "Gathering Dew +1",
|
||||
@@ -85,12 +155,6 @@
|
||||
"PenguinCard.3204.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3205.1": "Gathering Dew +4",
|
||||
"PenguinCard.3205.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3206.1": "Gathering Dew +5",
|
||||
"PenguinCard.3206.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3207.1": "Gathering Dew +6",
|
||||
"PenguinCard.3207.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3208.1": "Gathering Dew +7",
|
||||
"PenguinCard.3208.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3301.1": "Focus Energy",
|
||||
"PenguinCard.3301.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3302.1": "Focus Energy +1",
|
||||
@@ -101,168 +165,84 @@
|
||||
"PenguinCard.3304.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3305.1": "Focus Energy +4",
|
||||
"PenguinCard.3305.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3306.1": "Focus Energy +5",
|
||||
"PenguinCard.3306.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3307.1": "Focus Energy +6",
|
||||
"PenguinCard.3307.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.3308.1": "Focus Energy +7",
|
||||
"PenguinCard.3308.2": "Whenever you flip a card with {TriggerParam_1}, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.4101.1": "Flame Tycoon",
|
||||
"PenguinCard.4101.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4101.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4102.1": "Flame Tycoon +1",
|
||||
"PenguinCard.4102.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4102.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4103.1": "Flame Tycoon +2",
|
||||
"PenguinCard.4103.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4103.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4104.1": "Flame Tycoon +3",
|
||||
"PenguinCard.4104.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4104.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4105.1": "Flame Tycoon +4",
|
||||
"PenguinCard.4105.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4106.1": "Flame Tycoon +5",
|
||||
"PenguinCard.4106.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4107.1": "Flame Tycoon +6",
|
||||
"PenguinCard.4107.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4108.1": "Flame Tycoon +7",
|
||||
"PenguinCard.4108.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4105.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4201.1": "Seaside Celebrity",
|
||||
"PenguinCard.4201.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4201.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4202.1": "Seaside Celebrity +1",
|
||||
"PenguinCard.4202.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4202.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4203.1": "Seaside Celebrity +2",
|
||||
"PenguinCard.4203.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4203.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4204.1": "Seaside Celebrity +3",
|
||||
"PenguinCard.4204.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4204.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4205.1": "Seaside Celebrity +4",
|
||||
"PenguinCard.4205.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4206.1": "Seaside Celebrity +5",
|
||||
"PenguinCard.4206.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4207.1": "Seaside Celebrity +6",
|
||||
"PenguinCard.4207.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4208.1": "Seaside Celebrity +7",
|
||||
"PenguinCard.4208.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4205.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4301.1": "Cloud Elite",
|
||||
"PenguinCard.4301.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4301.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4302.1": "Cloud Elite +1",
|
||||
"PenguinCard.4302.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4302.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4303.1": "Cloud Elite +2",
|
||||
"PenguinCard.4303.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4303.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4304.1": "Cloud Elite +3",
|
||||
"PenguinCard.4304.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4304.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4305.1": "Cloud Elite +4",
|
||||
"PenguinCard.4305.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4306.1": "Cloud Elite +5",
|
||||
"PenguinCard.4306.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4307.1": "Cloud Elite +6",
|
||||
"PenguinCard.4307.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4308.1": "Cloud Elite +7",
|
||||
"PenguinCard.4308.2": "If {TriggerParam_1} exists at settlement, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4305.2": "If {TriggerParam_1} exists when scored, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.4401.1": "Against Elite",
|
||||
"PenguinCard.4401.2": "<color=#ec6b2a>+{EffectParam_1}</color> chips at settlement.",
|
||||
"PenguinCard.4401.2": "<color=#ec6b2a>+{EffectParam_1}</color> chips when scored.",
|
||||
"PenguinCard.4402.1": "Against Elite +1",
|
||||
"PenguinCard.4402.2": "<color=#ec6b2a>+{EffectParam_1}</color> chips at settlement.",
|
||||
"PenguinCard.4402.2": "<color=#ec6b2a>+{EffectParam_1}</color> chips when scored.",
|
||||
"PenguinCard.4403.1": "Against Elite +2",
|
||||
"PenguinCard.4403.2": "<color=#ec6b2a>+{EffectParam_1}</color> chips at settlement.",
|
||||
"PenguinCard.4403.2": "<color=#ec6b2a>+{EffectParam_1}</color> chips when scored.",
|
||||
"PenguinCard.5101.1": "Hell Lord",
|
||||
"PenguinCard.5101.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5101.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5102.1": "Hell Lord +1",
|
||||
"PenguinCard.5102.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5102.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5103.1": "Hell Lord +2",
|
||||
"PenguinCard.5103.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5104.1": "Hell Lord +3",
|
||||
"PenguinCard.5104.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5105.1": "Hell Lord +4",
|
||||
"PenguinCard.5105.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5106.1": "Hell Lord +5",
|
||||
"PenguinCard.5106.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5107.1": "Hell Lord +6",
|
||||
"PenguinCard.5107.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5108.1": "Hell Lord +7",
|
||||
"PenguinCard.5108.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5103.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5201.1": "Deep-Sea Mogul",
|
||||
"PenguinCard.5201.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5201.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5202.1": "Deep-Sea Mogul +1",
|
||||
"PenguinCard.5202.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5202.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5203.1": "Deep-Sea Mogul +2",
|
||||
"PenguinCard.5203.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5204.1": "Deep-Sea Mogul +3",
|
||||
"PenguinCard.5204.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5205.1": "Deep-Sea Mogul +4",
|
||||
"PenguinCard.5205.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5206.1": "Deep-Sea Mogul +5",
|
||||
"PenguinCard.5206.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5207.1": "Deep-Sea Mogul +6",
|
||||
"PenguinCard.5207.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5208.1": "Deep-Sea Mogul +7",
|
||||
"PenguinCard.5208.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5203.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5301.1": "Storm Oligarch",
|
||||
"PenguinCard.5301.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5301.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5302.1": "Storm Oligarch +1",
|
||||
"PenguinCard.5302.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5302.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5303.1": "Storm Oligarch +2",
|
||||
"PenguinCard.5303.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5304.1": "Storm Oligarch +3",
|
||||
"PenguinCard.5304.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5305.1": "Storm Oligarch +4",
|
||||
"PenguinCard.5305.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5306.1": "Storm Oligarch +5",
|
||||
"PenguinCard.5306.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5307.1": "Storm Oligarch +6",
|
||||
"PenguinCard.5307.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5308.1": "Storm Oligarch +7",
|
||||
"PenguinCard.5308.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5303.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>+{EffectParam_1}</color>.",
|
||||
"PenguinCard.5401.1": "Destiny Catcher",
|
||||
"PenguinCard.5401.2": "Multiplier <color=#ec6b2a>+{EffectParam_1}</color> at settlement.",
|
||||
"PenguinCard.5401.2": "Multiplier <color=#ec6b2a>+{EffectParam_1}</color> when scored.",
|
||||
"PenguinCard.5402.1": "Destiny Catcher +1",
|
||||
"PenguinCard.5402.2": "Multiplier <color=#ec6b2a>+{EffectParam_1}</color> at settlement.",
|
||||
"PenguinCard.5402.2": "Multiplier <color=#ec6b2a>+{EffectParam_1}</color> when scored.",
|
||||
"PenguinCard.5403.1": "Destiny Catcher +2",
|
||||
"PenguinCard.5403.2": "Multiplier <color=#ec6b2a>+{EffectParam_1}</color> at settlement.",
|
||||
"PenguinCard.5403.2": "Multiplier <color=#ec6b2a>+{EffectParam_1}</color> when scored.",
|
||||
"PenguinCard.6101.1": "Reignited Ember",
|
||||
"PenguinCard.6101.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6101.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6102.1": "Reignited Ember +1",
|
||||
"PenguinCard.6102.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6102.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6103.1": "Reignited Ember +2",
|
||||
"PenguinCard.6103.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6104.1": "Reignited Ember +3",
|
||||
"PenguinCard.6104.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6105.1": "Reignited Ember +4",
|
||||
"PenguinCard.6105.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6106.1": "Reignited Ember +5",
|
||||
"PenguinCard.6106.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6107.1": "Reignited Ember +6",
|
||||
"PenguinCard.6107.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6108.1": "Reignited Ember +7",
|
||||
"PenguinCard.6108.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6103.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6201.1": "Fountain Resurgence",
|
||||
"PenguinCard.6201.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6201.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6202.1": "Fountain Resurgence +1",
|
||||
"PenguinCard.6202.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6202.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6203.1": "Fountain Resurgence +2",
|
||||
"PenguinCard.6203.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6204.1": "Fountain Resurgence +3",
|
||||
"PenguinCard.6204.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6205.1": "Fountain Resurgence +4",
|
||||
"PenguinCard.6205.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6206.1": "Fountain Resurgence +5",
|
||||
"PenguinCard.6206.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6207.1": "Fountain Resurgence +6",
|
||||
"PenguinCard.6207.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6208.1": "Fountain Resurgence +7",
|
||||
"PenguinCard.6208.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6203.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6301.1": "Returning Breeze",
|
||||
"PenguinCard.6301.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6301.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6302.1": "Returning Breeze +1",
|
||||
"PenguinCard.6302.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6302.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6303.1": "Returning Breeze +2",
|
||||
"PenguinCard.6303.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6304.1": "Returning Breeze +3",
|
||||
"PenguinCard.6304.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6305.1": "Returning Breeze +4",
|
||||
"PenguinCard.6305.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6306.1": "Returning Breeze +5",
|
||||
"PenguinCard.6306.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6307.1": "Returning Breeze +6",
|
||||
"PenguinCard.6307.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6308.1": "Returning Breeze +7",
|
||||
"PenguinCard.6308.2": "If {TriggerParam_1} exists at settlement, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.6303.2": "If {TriggerParam_1} exists when scored, multiplier <color=#ec6b2a>×{EffectParam_1}</color>.",
|
||||
"PenguinCard.7101.1": "Stacking Heatwave",
|
||||
"PenguinCard.7101.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7102.1": "Stacking Heatwave +1",
|
||||
@@ -273,12 +253,6 @@
|
||||
"PenguinCard.7104.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7105.1": "Stacking Heatwave +4",
|
||||
"PenguinCard.7105.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7106.1": "Stacking Heatwave +5",
|
||||
"PenguinCard.7106.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7107.1": "Stacking Heatwave +6",
|
||||
"PenguinCard.7107.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7108.1": "Stacking Heatwave +7",
|
||||
"PenguinCard.7108.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7201.1": "Raging Waves",
|
||||
"PenguinCard.7201.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7202.1": "Raging Waves +1",
|
||||
@@ -289,12 +263,6 @@
|
||||
"PenguinCard.7204.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7205.1": "Raging Waves +4",
|
||||
"PenguinCard.7205.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7206.1": "Raging Waves +5",
|
||||
"PenguinCard.7206.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7207.1": "Raging Waves +6",
|
||||
"PenguinCard.7207.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7208.1": "Raging Waves +7",
|
||||
"PenguinCard.7208.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7301.1": "Turbulent Current",
|
||||
"PenguinCard.7301.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7302.1": "Turbulent Current +1",
|
||||
@@ -305,10 +273,34 @@
|
||||
"PenguinCard.7304.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7305.1": "Turbulent Current +4",
|
||||
"PenguinCard.7305.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7306.1": "Turbulent Current +5",
|
||||
"PenguinCard.7306.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7307.1": "Turbulent Current +6",
|
||||
"PenguinCard.7307.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips.",
|
||||
"PenguinCard.7308.1": "Turbulent Current +7",
|
||||
"PenguinCard.7308.2": "Whenever you flip a card with {TriggerParam_1}, <color=#ec6b2a>+{EffectParam_1}</color> chips."
|
||||
"PenguinCard.9101.1": "Rising Blaze",
|
||||
"PenguinCard.9101.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9102.1": "Rising Blaze +1",
|
||||
"PenguinCard.9102.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9103.1": "Rising Blaze +2",
|
||||
"PenguinCard.9103.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9104.1": "Rising Blaze +3",
|
||||
"PenguinCard.9104.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9105.1": "Rising Blaze +4",
|
||||
"PenguinCard.9105.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9201.1": "Rushing Tide",
|
||||
"PenguinCard.9201.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9202.1": "Rushing Tide +1",
|
||||
"PenguinCard.9202.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9203.1": "Rushing Tide +2",
|
||||
"PenguinCard.9203.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9204.1": "Rushing Tide +3",
|
||||
"PenguinCard.9204.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9205.1": "Rushing Tide +4",
|
||||
"PenguinCard.9205.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9301.1": "Roaming Gale",
|
||||
"PenguinCard.9301.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9302.1": "Roaming Gale +1",
|
||||
"PenguinCard.9302.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9303.1": "Roaming Gale +2",
|
||||
"PenguinCard.9303.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9304.1": "Roaming Gale +3",
|
||||
"PenguinCard.9304.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)",
|
||||
"PenguinCard.9305.1": "Roaming Gale +4",
|
||||
"PenguinCard.9305.2": "Each revealed {GrowthTriggerParam_1} this turn grants <color=#ec6b2a>+ {GrowthEffectParam_1}</color> Chips when scored.\u000b(Current: <color=#ec6b2a>+ {TotalEffectParam_1}</color> Chips)"
|
||||
}
|
||||
Reference in New Issue
Block a user