Update - 1.9.0.103

EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
This commit is contained in:
SL1900
2026-04-18 00:15:00 +09:00
parent 35fe1f046d
commit e0549005e1
1150 changed files with 941124 additions and 19847 deletions
+13 -4
View File
@@ -36,8 +36,13 @@ function StoryLevel:Init(parent, nLevelId, nBuildId, bActivityStory)
table.insert(self.tbDiscId, nDiscId)
end
end
PlayerData.nCurGameType = AllEnum.WorldMapNodeType.Mainline
CS.AdventureModuleHelper.EnterMainlineMap(mapStory.FloorId[1], self.tbCharId, {})
if bActivityStory then
PlayerData.nCurGameType = AllEnum.WorldMapNodeType.ActivityStory
CS.AdventureModuleHelper.EnterActivityStoryLevelsInstance(mapStory.FloorId[1], self.tbCharId)
else
PlayerData.nCurGameType = AllEnum.WorldMapNodeType.Mainline
CS.AdventureModuleHelper.EnterMainlineMap(mapStory.FloorId[1], self.tbCharId, {})
end
NovaAPI.EnterModule("AdventureModuleScene", true, 17)
end
if self.bTrialLevel then
@@ -178,7 +183,7 @@ function StoryLevel:PlaySuccessPerform(FadeTime, mapChangeInfo, sVideoName)
local storyCfg = self.bActivityStory == true and ConfigTable.GetData("ActivityStory", self.nLevelId) or ConfigTable.GetData_Story(self.nLevelId)
local nFloorCount = #storyCfg.FloorId
local nMapId = storyCfg.FloorId[nFloorCount]
local nType = ConfigTable.GetData("MainlineFloor", nMapId).Theme
local nType = self.bActivityStory == true and ConfigTable.GetData("ActivityLevelsFloor", nMapId).Theme or ConfigTable.GetData("MainlineFloor", nMapId).Theme
local sName = ConfigTable.GetData("EndSceneType", nType).EndSceneName
EventManager.Add("SettlementPerformLoadFinish", self, openBattleResultPanel)
local tbSkin = {}
@@ -271,7 +276,11 @@ function StoryLevel:ChangeFloor()
self:SetCharStatus()
end
EventManager.Add("ADVENTURE_LEVEL_UNLOAD_COMPLETE", self, levelUnloadCallback)
CS.AdventureModuleHelper.EnterMainlineMap(mapStory.FloorId[self.curFloorIdx], self.tbCharId, {})
if self.bActivityStory then
CS.AdventureModuleHelper.EnterActivityStoryLevelsInstance(mapStory.FloorId[self.curFloorIdx], self.tbCharId)
else
CS.AdventureModuleHelper.EnterMainlineMap(mapStory.FloorId[self.curFloorIdx], self.tbCharId, {})
end
CS.AdventureModuleHelper.LevelStateChanged(false)
self.bSettle = false
end