Update - 1.9.0.103

EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
This commit is contained in:
SL1900
2026-04-18 00:15:00 +09:00
parent 35fe1f046d
commit e0549005e1
1150 changed files with 941124 additions and 19847 deletions
+160 -23
View File
@@ -70,6 +70,9 @@ GameEnum.roguelikeLevelStyle = {
Forest_Main_2_5 = 17,
Main_5_1 = 18,
Main_6_2 = 19,
Main_7_1 = 20,
Main_7_2 = 21,
Main_8_1 = 22,
Roguelike_non = 101,
Roguelike_miniboss = 102,
Roguelike_shilaimu = 103,
@@ -88,6 +91,7 @@ GameEnum.roguelikeLevelStyle = {
DailyInstance_02 = 116,
DailyInstance_03 = 117,
Boss_TuRen = 118,
Boss_PX = 119,
TravelBoss_Maoyan = 201,
TravelBoss_Huayuan = 202,
TravelBoss_Huochui = 203,
@@ -114,6 +118,11 @@ GameEnum.roguelikeLevelStyle = {
StoryActivity_7_Tow = 432,
StoryActivity_8 = 436,
StoryActivity_9 = 441,
StoryActivity_10 = 446,
StoryActivity_11 = 451,
StoryActivity_12 = 456,
StoryActivity_13 = 461,
StoryActivity_14 = 466,
Training = 901
}
GameEnum.roguelikeFloorFunction = {
@@ -132,7 +141,14 @@ GameEnum.effectiveGoals = {
ASSISTANT_PLAYER = 7,
TEAM_SUMMONED = 8,
FULL_TEAM_AND_SUMMONED = 9,
ONESELF_AND_SUMMONED = 10
ONESELF_AND_SUMMONED = 10,
FRIEND_FACTION = 11,
FRIEND_AND_ENEMY_FACTION = 12,
FROM_ACTOR_SUMMONED = 13,
TEAMMATE_SUMMONED = 14,
ENEMY_SUMMONED = 15,
FRIEND_AND_ENEMY_SUMMONED = 16,
TEAMMATE_AND_SUMMONED = 17
}
GameEnum.screen = {
NONE = 0,
@@ -233,7 +249,8 @@ GameEnum.worldLevelType = {
ActivityLevels = 20,
BrickBreaker = 21,
TowerDefense = 22,
Tutorial = 23
Tutorial = 23,
ActivityStory = 24
}
GameEnum.dynamicLevelType = {
JointDrill = 1,
@@ -501,7 +518,8 @@ GameEnum.itemType = {
MonthlyCard = 11,
Title = 12,
Honor = 13,
HeadItem = 14
HeadItem = 14,
LevelHonor = 15
}
GameEnum.expireType = {
ExpireMin = 1,
@@ -591,9 +609,6 @@ GameEnum.achievementCond = {
SkinAcquire = 61,
StageClearSpecificStars = 62,
StoryClear = 63,
TravelerDuelChallengeSpecificBoosLevelWithDifficultyAndTotal = 64,
TravelerDuelChallengeClearSpecificBossLevelAndAffix = 67,
TravelerDuelClearSpecificBossTotal = 69,
WorldClassSpecific = 71,
RegionBossClearSpecificTypeWithTotal = 72,
CharactersWithSpecificDatingCount = 73,
@@ -704,7 +719,16 @@ GameEnum.activityQuestCompleteCond = {
ActivityThrowGiftAccUseItem = 138,
ActivityThrowGiftLevelHitGift = 139,
ActivityThrowGiftLevelScore = 140,
ActivityThrowGiftLevelThrowGift = 141
ActivityThrowGiftLevelThrowGift = 141,
ActivityGoldenSpyAccPickItem = 142,
ActivityGoldenSpyAccMaxScore = 143,
ActivityGoldenSpyPassFloorInSpecifiedLevel = 144,
ActivityGoldenSpyAccGroupMaxScore = 145,
ActivityGoldenSpyGetScoreInSpecifiedLevel = 146,
ActivityGoldenSpyAccCompleteTask = 147,
ActivityGoldenSpyAccUseSkill = 148,
ActivityPenguinCardClearScore = 149,
ActivityPenguinCardClearStar = 150
}
GameEnum.chatCond = {
CharacterAcquire = 5,
@@ -809,9 +833,10 @@ GameEnum.questCompleteCond = {
SkillsWithSpecificQuantityAndLevel = 60,
StageClearSpecificStars = 62,
StoryClear = 63,
TravelerDuelChallengeSpecificBoosLevelWithDifficultyAndTotal = 64,
TravelerDuelChallengeClearSpecificBossLevelAndAffix = 67,
TravelerDuelClearSpecificBossTotal = 69,
TrekkerVersusClearCount = 64,
TrekkerVersusClearWithSpecificAffix = 65,
TrekkerVersusClearWithSpecificDifficultyAndTotal = 66,
TrekkerVersusFansWithSpecificLevel = 67,
WorldClassSpecific = 71,
RegionBossClearSpecificTypeWithTotal = 72,
CharactersWithSpecificDatingCount = 73,
@@ -956,7 +981,8 @@ GameEnum.vampireSurvivorCond = {
GameEnum.honorType = {
Normal = 1,
Character = 2,
Group = 3
Group = 3,
Levels = 4
}
GameEnum.headType = {
HeroineAvatar = 1,
@@ -1190,7 +1216,8 @@ GameEnum.effectAttributeType = {
SUMMON_SUPPRESS = 93,
PROJECTILE_SUPPRESS = 94,
OTHER_SUPPRESS = 95,
MAX = 96
ENV_AMEND = 96,
MAX = 97
}
GameEnum.attributeFinialLimitType = {
FINAL_ELEMENTTYPE_DAMAGETYPE_DMG = 1,
@@ -1295,7 +1322,8 @@ GameEnum.takeEffect = {
WEAKELEMENTTYPE = 50,
CERTAIN_MARK_TYPE = 51,
BE_MIANCONTROL = 52,
BE_ASSISTANT = 53
BE_ASSISTANT = 53,
CERTAIN_DAMAGETYPE = 54
}
GameEnum.effectType = {
STATE_CAHNGE = 1,
@@ -1343,7 +1371,17 @@ GameEnum.effectType = {
STATE_AMOUNT = 50,
DROP_ITEM_PICKUP_RANGE_FIX = 51,
ELEMENTTYPE_ATTR_FIX = 52,
DAMAGETYPE_ATTR_FIX = 53
DAMAGETYPE_ATTR_FIX = 53,
HITTED_ADDITIONAL_ELEMENTTYPE_ATTR_FIX = 54,
HITTED_ADDITIONAL_DAMAGETYPE_ATTR_FIX = 55,
ELEMENTTYPE_ATTR_PERCENT_FIX = 56,
DAMAGETYPE_ATTR_PERCENT_FIX = 57,
HITTED_ADDITIONAL_ELEMENTTYPE_ATTR_PERCENT_FIX = 58,
HITTED_ADDITIONAL_DAMAGETYPE_ATTR_PERCENT_FIX = 59,
ELEMENTTYPE_ATTR_ASSIGNMENT = 60,
DAMAGETYPE_ATTR_ASSIGNMENT = 61,
ELEMENTTYPE_ATTR_PERCENT_ASSIGNMENT = 62,
DAMAGETYPE_ATTR_PERCENT_ASSIGNMENT = 63
}
GameEnum.stateAttributeType = {
NONE = 0,
@@ -1421,6 +1459,7 @@ GameEnum.itemStype = {
TalentStrengthen = 9,
DiscStrengthen = 12,
DiscPromote = 13,
LevelHonor = 15,
TreasureBox = 17,
GearTreasureBox = 18,
SubNoteSkill = 19,
@@ -1787,7 +1826,8 @@ GameEnum.activityType = {
TrekkerVersus = 16,
Story = 17,
PenguinCard = 18,
ThrowGift = 19
ThrowGift = 19,
GoldenSpy = 20
}
GameEnum.activityOpenType = {
None = 0,
@@ -1931,7 +1971,10 @@ GameEnum.BrickDropType = {
BrickExpCoin = 3,
BrickHp = 4,
BrickPaddle = 5,
BrickBoom = 6
BrickBoom = 6,
BrickBoomBall = 7,
BrickInv = 8,
BrickSplit = 9
}
GameEnum.starTowerRoomType = {
BattleRoom = 0,
@@ -2300,7 +2343,11 @@ GameEnum.scoreBossBehavior = {
TriggerFengNiaoBeatFlowerWhenUltraSkill = 21,
TriggerFengNiaoFlowerMissPlayer = 22,
TriggerTaiDengMissPlayer = 23,
TriggerTaiDengKill = 24
TriggerTaiDengKill = 24,
TriggerCommon1 = 25,
TriggerCommon2 = 26,
TriggerCommon3 = 27,
TriggerCommon4 = 28
}
GameEnum.scoreBossType = {WildCard = 1}
GameEnum.JointDrillBattleLvsToggle = {HpLessThan = 1}
@@ -2322,7 +2369,8 @@ GameEnum.bannerType = {
MallSkin = 6,
Payment = 7,
TimeLimit_Func = 8,
JumpToUrl = 9
JumpToUrl = 9,
SeaPayment = 10
}
GameEnum.FrozenTimeHighlightUnit = {Self = 1, SelfAndTarget = 2}
GameEnum.TowerDefGuideType = {Character = 1, Item = 2}
@@ -2452,7 +2500,8 @@ GameEnum.activityThemeType = {
Miracle_10103 = 6,
Spring_10104 = 7,
WinterNight_10105 = 8,
Postal_10106 = 9
Postal_10106 = 9,
SoloDance_20102 = 10
}
GameEnum.ActivityLevelType = {
Explore = 1,
@@ -2602,14 +2651,28 @@ GameEnum.PenguinBaseCardSuit = {
GameEnum.PenguinCardTriggerPhase = {
Dealing = 1,
Flip = 2,
Settlement = 3
Settlement = 3,
Prepare = 4,
BeforeUpgrade = 5,
AfterUpgrade = 6,
FatalDamage = 7,
PenguinCardChange = 8,
FlipEnd = 9
}
GameEnum.PenguinCardTriggerType = {
None = 1,
SuitCards = 2,
SuitCount = 3,
HandRankSuitCount = 4,
BaseCardId = 5
BaseCardId = 5,
RepeatHandRank = 6,
HandRank = 7
}
GameEnum.PenguinCardGrowthTriggerType = {
None = 1,
SuitCountInCard = 2,
LevelCount = 3,
HandRank = 4
}
GameEnum.PenguinCardTriggerLimit = {
None = 1,
@@ -2617,12 +2680,31 @@ GameEnum.PenguinCardTriggerLimit = {
Turn = 3,
Game = 4
}
GameEnum.PenguinCardGrowthType = {
None = 1,
FullGame = 2,
CurTurn = 3
}
GameEnum.PenguinCardEffectType = {
ReplaceBaseCard = 1,
AddBaseCardWeight = 2,
IncreaseBasicChips = 3,
IncreaseMultiplier = 4,
MultiMultiplier = 5
MultiMultiplier = 5,
UpgradeDiscount = 6,
AddRound = 7,
BlockFatalDamage = 8,
UpgradeRebate = 9
}
GameEnum.PenguinCardQuestType = {
Score = 1,
SuitCount = 2,
HandRank = 3
}
GameEnum.PenguinCardBuffDuration = {
FullGame = 1,
Count = 2,
Turn = 3
}
GameEnum.ThrowGiftSpawnPointType = {
None = 0,
@@ -2634,7 +2716,13 @@ GameEnum.ThrowGiftSpawnCond = {
All = 2,
Random = 3
}
GameEnum.SpecialObstacleType = {Score = 1, Obstacle = 2}
GameEnum.SpecialObstacleType = {
Score = 1,
Obstacle = 2,
WindForce = 3,
Portal = 4,
PortalExit = 5
}
GameEnum.MallPackageRarity = {
White = 1,
Green = 2,
@@ -2679,4 +2767,53 @@ GameEnum.TravelerDuelHotValueItemType = {
TypeC = 3
}
GameEnum.CharPlotType = {CharPlot = 1, SkinPlot = 2}
GameEnum.GoldenSpyLevelType = {
Normal = 1,
Quest = 2,
Random = 3
}
GameEnum.GoldenSpyBuffEffect = {
AddScore = 1,
AddTaskWeight = 2,
AddExScoreFactor = 3,
ReduceItemWeight = 4,
AddSkillUseCount = 5,
SpeedUpHook = 6,
AddHookRadius = 7,
AddHookK = 8,
AddTimeInFloor = 9,
LabelAddPercentage = 10
}
GameEnum.GoldenSpyBuffQty = {}
GameEnum.GoldenSpyBuffType = {
TemporaryBuff = 1,
DelayBuff = 2,
PermanentBuff = 3,
SkillCountBuff = 4
}
GameEnum.GoldenSpyItem = {
FileBag = 1,
Furniture = 2,
Gem = 3,
IntelligenceScroll = 4,
ChipDevice = 5,
SafeBox = 6,
Patrol = 7,
Companion = 8,
Boom = 9,
BuffItem = 10
}
GameEnum.GoldenSpyObstacle = {Laser = 1}
GameEnum.CharRechargeSpeed = {
SupHigh = 1,
High = 2,
Mid = 3,
Low = 4
}
GameEnum.CharEnergyCostSpeed = {
SupHigh = 1,
High = 2,
Mid = 3,
Low = 4
}
return GameEnum
+50
View File
@@ -486,6 +486,33 @@ GameTableDefine.CommonTable = {
GMOrder = {},
GMSuperman = {Key = true},
GMTeam = {Key = true},
GoldenSpyBuffCard = {
Key = true,
Lang = {"Name", "Desc"}
},
GoldenSpyBuffCardPool = {Key = true},
GoldenSpyConfig = {Key = true},
GoldenSpyControl = {Key = true},
GoldenSpyExtraScore = {Key = true},
GoldenSpyFloor = {Key = true},
GoldenSpyItem = {
Key = true,
Lang = {"Name"}
},
GoldenSpyLevel = {
Key = true,
Lang = {
"LevelName",
"WinCondDesc",
"LevelDesc"
}
},
GoldenSpyLevelGroup = {
Key = true,
Lang = {"GroupName"}
},
GoldenSpyObstacle = {Key = true},
GoldenSpySkill = {Key = true},
Guide = {Key = true},
GuideGroup = {Key = true},
Handbook = {Key = true},
@@ -495,6 +522,7 @@ GameTableDefine.CommonTable = {
Lang = {"Name"}
},
HonorCharacter = {Key = true},
HonorLevel = {Key = true},
HtmlConfig = {Key = true},
InfinityTower = {
Key = true,
@@ -686,6 +714,10 @@ GameTableDefine.CommonTable = {
MonsterValueTempleteAdjust = {Key = true},
MonsterValueTempleteModify = {Key = true},
MonthlyCard = {Key = true},
NotificationConfig = {
Key = true,
Lang = {"Title", "Content"}
},
NPCAffinityGroup = {
Key = true,
Lang = {
@@ -728,6 +760,11 @@ GameTableDefine.CommonTable = {
Key = true,
Lang = {"Title", "Desc"}
},
PenguinCardBuff = {
Key = true,
Lang = {"Title", "Desc"}
},
PenguinCardBuffWeight = {Key = true},
PenguinCardControl = {
Key = true,
Lang = {"DesText"}
@@ -742,6 +779,11 @@ GameTableDefine.CommonTable = {
Key = true,
Lang = {"Title", "Desc"}
},
PenguinCardQuest = {
Key = true,
Lang = {"Desc"}
},
PenguinCardQuestWeight = {Key = true},
PenguinCardWeight = {Key = true},
PeriodicQuest = {
Key = true,
@@ -1134,7 +1176,15 @@ GameTableDefine.CommonTable = {
Key = true,
Lang = {"Title"}
},
TravelerDuelFansLevel = {Key = true},
TravelerDuelFloor = {Key = true},
TravelerDuelHotValueItem = {Key = true},
TravelerDuelHotValueRewards = {Key = true},
TravelerDuelIdleRewards = {},
TravelerDuelTarget = {
Key = true,
Lang = {"RivalName"}
},
TrialBuild = {
Key = true,
Lang = {"Name"}