Update - 1.9.0.103
EN: 1.9.0.103 CN: 1.9.0.104 JP: 1.9.0.106 KR: 1.9.0.108
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@@ -48,6 +48,7 @@ function LoginSpRewardItemCtrl:SetRewardItem(nDay, mapReward, bEnableSelect, bNe
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self._mapNode.goReceived.gameObject:SetActive(mapReward.Status == 2)
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self._mapNode.imgNextReceive.gameObject:SetActive(bNextDay)
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self._mapNode.goParticle.gameObject:SetActive(mapReward.DisRare and mapReward.Status ~= 2)
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self:SetItemFxSate(mapReward.DisRare and mapReward.Status ~= 2)
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self._mapNode.imgPlay.gameObject:SetActive(mapReward.Status == 2 and bEnableSelect)
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self:SetSelect(false)
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self.tbRewardList = {}
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@@ -89,4 +90,12 @@ function LoginSpRewardItemCtrl:OnBtnClick_Item(btn, index)
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end
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EventManager.Hit("ClickLoginRewardTips", callback, self.nDay)
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end
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function LoginSpRewardItemCtrl:SetItemFxSate(bShowFx)
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local FX = self.gameObject.transform:Find("FX")
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if FX then
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FX.gameObject:SetActive(bShowFx)
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else
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return
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end
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end
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return LoginSpRewardItemCtrl
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