Update - 1.9.0.103
EN: 1.9.0.103 CN: 1.9.0.104 JP: 1.9.0.106 KR: 1.9.0.108
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@@ -50,9 +50,9 @@ function ActivityLevelsInstanceRoomInfo:OnDestroy()
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end
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function ActivityLevelsInstanceRoomInfo:OnRelease()
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end
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function ActivityLevelsInstanceRoomInfo:OnEvent_OpenUI(nLevelId)
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function ActivityLevelsInstanceRoomInfo:OnEvent_OpenUI(nLevelId, totalT)
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self._mapNode.BossChallenge.gameObject:SetActive(true)
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self:StartEvent(1, nLevelId)
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self:StartEvent(1, nLevelId, totalT)
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end
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function ActivityLevelsInstanceRoomInfo:OnEvent_CloseUI()
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self:LevelEnd()
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@@ -68,7 +68,7 @@ end
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function ActivityLevelsInstanceRoomInfo:OnEvent_BattleEnd()
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self.bBattleEnd = true
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end
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function ActivityLevelsInstanceRoomInfo:StartEvent(nWaitTime, nLevelId)
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function ActivityLevelsInstanceRoomInfo:StartEvent(nWaitTime, nLevelId, totalT)
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self.mapLevelCfgData = ConfigTable.GetData("ActivityLevelsLevel", nLevelId)
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self.tbTime = {
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self.mapLevelCfgData.ThreeStarCondition[1],
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@@ -81,7 +81,7 @@ function ActivityLevelsInstanceRoomInfo:StartEvent(nWaitTime, nLevelId)
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self._mapNode.rtnfo:SetActive(false)
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self._mapNode.rtChallengeTime:SetActive(false)
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self._mapNode.TMPDesc.gameObject:SetActive(false)
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self:SetTime(self.totalTime)
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self:SetTime(self.totalTime - totalT)
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NovaAPI.SetTMPColor(self._mapNode.TMPChallengeTime, colorWhite)
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local nStateDesc = 3 - #self.tbTime > 0 and 3 - #self.tbTime or 1
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if nStateDesc < 3 then
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