Update - 1.9.0.103

EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
This commit is contained in:
SL1900
2026-04-18 00:15:00 +09:00
parent 35fe1f046d
commit e0549005e1
1150 changed files with 941124 additions and 19847 deletions
@@ -514,7 +514,9 @@ function DispatchDetialInfoCtrl:RefreshDispatchState(state)
self._mapNode.btnOneClick.gameObject:SetActive(self.curState == AllEnum.DispatchState.CanAccept)
self._mapNode.btnRecallDispatch.gameObject:SetActive(self.curState == AllEnum.DispatchState.Accepting)
self._mapNode.btnReceive.gameObject:SetActive(self.curState == AllEnum.DispatchState.Complete)
self.bIgnoreTog = true
self._mapNode.goDispatchTimeGroup:SetActive(self.curState == AllEnum.DispatchState.CanAccept and not bShowCantAccpet)
self.bIgnoreTog = false
self._mapNode.goCurRequireTime.gameObject:SetActive(self.curState == AllEnum.DispatchState.Accepting and not bShowCantAccpet)
self._mapNode.goRequireDone.gameObject:SetActive(self.curState == AllEnum.DispatchState.Complete and not bShowCantAccpet)
if bShowCantAccpet then
@@ -637,6 +639,9 @@ function DispatchDetialInfoCtrl:OnBtnClick_OneClickSelection()
EventManager.Hit("Dispatch_OneClickSelection", self.curDispatchData.MemberType == GameEnum.AgentMemberType.BuildType)
end
function DispatchDetialInfoCtrl:OnTog_ChoseTime(tog, nIndex, bIsOn)
if self.bIgnoreTog then
return
end
if bIsOn then
if self.selectTogIndex ~= nIndex then
self.lastSelectTogIndex = self.selectTogIndex