Update - 1.9.0.103
EN: 1.9.0.103 CN: 1.9.0.104 JP: 1.9.0.106 KR: 1.9.0.108
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@@ -93,7 +93,7 @@ function FriendHonorTitleCtrl:Open()
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self.tbCurHonorTitle = {}
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self.tbAllHonorData = {}
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self.tbGoChosenState = {}
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local ownHonorData = PlayerData.Base:GetPlayerHonorTitleList() or {}
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self.ownHonorData = PlayerData.Base:GetPlayerHonorTitleList() or {}
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local curHononData = PlayerData.Base:GetPlayerHonorTitle() or {}
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for k, v in ipairs(curHononData) do
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table.insert(self.tbCurHonorTitle, v.Id)
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@@ -101,7 +101,14 @@ function FriendHonorTitleCtrl:Open()
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local allData = ConfigTable.Get("Honor")
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local groupData = {}
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local foreachHonor = function(mapData)
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if mapData.IsUnlock == true or ownHonorData ~= nil and table.indexof(ownHonorData, mapData.Id) > 0 then
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local bHas = false
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for k, v in pairs(self.ownHonorData) do
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if v.Id == mapData.Id then
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bHas = true
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break
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end
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end
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if mapData.IsUnlock == true or self.ownHonorData ~= nil and bHas then
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if mapData.Type == GameEnum.honorType.Group then
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if groupData[mapData.Params[1]] == nil then
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groupData[mapData.Params[1]] = {}
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@@ -137,6 +144,13 @@ function FriendHonorTitleCtrl:RefreshHonorTitle()
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if honorData.Type == GameEnum.honorType.Character then
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local affinityData = PlayerData.Char:GetCharAffinityData(honorData.Params[1])
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level = affinityData.Level
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elseif honorData.Type == GameEnum.honorType.Levels then
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for k, v in pairs(self.ownHonorData) do
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if v.Id == honorData.Id then
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level = v.Lv or 1
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break
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end
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end
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end
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self._mapNode.goCurHonorTitle[i]:SetHonotTitle(honorData.Id, i == 1, level)
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end
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@@ -239,6 +253,13 @@ function FriendHonorTitleCtrl:OnGridRefresh(goGrid, gridIndex)
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if honorData.Type == GameEnum.honorType.Character then
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local affinityData = PlayerData.Char:GetCharAffinityData(honorData.Params[1])
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level = affinityData ~= nil and affinityData.Level or 1
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elseif honorData.Type == GameEnum.honorType.Levels then
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for k, v in pairs(self.ownHonorData) do
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if v.Id == honorData.Id then
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level = v.Lv or 1
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break
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end
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end
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end
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ctrl:SetHonotTitle(honorData.Id, true, level)
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self:SetPngSprite(imgHonorTitleEquipBg, honorData.MainRes)
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