Update - 1.9.0.103
EN: 1.9.0.103 CN: 1.9.0.104 JP: 1.9.0.106 KR: 1.9.0.108
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@@ -1,4 +1,5 @@
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local GachaPanel = class("GachaPanel", BasePanel)
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local Actor2DManager = require("Game.Actor2D.Actor2DManager")
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GachaPanel._tbDefine = {
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{
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sPrefabPath = "GachaEx/GachaPanel.prefab",
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@@ -8,8 +9,10 @@ GachaPanel._tbDefine = {
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function GachaPanel:Awake()
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end
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function GachaPanel:OnEnable()
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Actor2DManager.ForceUseL2D(true)
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end
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function GachaPanel:OnDisable()
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Actor2DManager.ForceUseL2D(false)
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end
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function GachaPanel:OnDestroy()
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end
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