Update - 1.9.0.103
EN: 1.9.0.103 CN: 1.9.0.104 JP: 1.9.0.106 KR: 1.9.0.108
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@@ -2,7 +2,6 @@ local GuideGroup_11 = class("GuideGroup_11")
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local mapEventConfig = {
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Positioning_StarTower_Grid = "OnEvent_PositioningStarTowerGrid",
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Guide_InitStarTowerFinish = "OnEvent_Guide_InitStarTowerFinish",
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Guide_StarTowerPlayIn = "Guide_InitStarTowerFinish",
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Guide_LevelMenuOpen = "OnEvent_GuideLevelMenuOpen"
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}
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local groupId = 11
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@@ -110,7 +110,7 @@ function GuideGroup_19:Step_4()
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Type = GameEnum.guidetype.Introductory
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}
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self.parent:ActiveHide(true)
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self.openPanelId = 121
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self.openPanelId = PanelId.SkillInstanceLevelSelect
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current = 4
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self.waitAnimTime = 0.3
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end
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@@ -69,7 +69,7 @@ function GuideGroup_21:Step_1()
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0,
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0,
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0
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}, Callback)
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}, 0, Callback)
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end
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self.msg = {
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BindIcon = "MainlineFormationDiscPanelEx/----SafeAreaRoot----/rtSelect/rtCur",
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@@ -107,7 +107,7 @@ function GuideGroup_4:Step_3()
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0,
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0,
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0
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}, tmpDisc)
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}, tmpDisc, 0)
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end
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self.parent:ActiveHide(true)
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current = 3
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@@ -245,7 +245,7 @@ function GuideGroup_4:Step_12()
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0,
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0,
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0
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})
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}, 0)
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end
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self.msg = {
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BindIcon = "MainlineFormationScenePanel/----SafeAreaRoot----/btnStartBattle",
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@@ -57,7 +57,7 @@ function GuideGroup_42:Step_1()
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self.parent:ActiveHide(true)
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current = 1
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local wait = function()
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coroutine.yield(CS.UnityEngine.WaitForSeconds(0.2))
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coroutine.yield(CS.UnityEngine.WaitForSeconds(0.5))
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self.parent:PlayTypeMask(self.msg)
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end
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cs_coroutine.start(wait)
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@@ -44,6 +44,10 @@ function GuideGroup_5:Clear()
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self.runGuide = false
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self:UnBindEvent()
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self.parent = nil
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if self.stepTimer then
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TimerManager.Remove(self.stepTimer)
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self.stepTimer = nil
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end
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end
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function GuideGroup_5:Step_1()
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self.msg = {
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@@ -57,8 +61,9 @@ function GuideGroup_5:Step_1()
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current = 1
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local run = function()
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self.parent:PlayTypeMask(self.msg)
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self.stepTimer = nil
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end
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TimerManager.Add(1, 0.4, nil, run, true, true, true, nil)
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self.stepTimer = TimerManager.Add(1, 0.4, nil, run, true, true, true, nil)
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end
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function GuideGroup_5:Step_2()
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self.msg = {
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@@ -66,7 +66,7 @@ function GuideGroup_52:Step_2()
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BindIcon = "QuestNewbiePanel/----SafeAreaRoot----/rtTeamFormation/goTeamSelect/goFixTeams/btnTeam1",
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Deviation = {0, 2},
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Desc = "Guide_52_2",
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DescDeviation = {-500, -400},
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DescDeviation = {780, -350},
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HandDeviation = {0, -320},
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Type = GameEnum.guidetype.ForcedClick
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}
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