Update - 1.9.0.103
EN: 1.9.0.103 CN: 1.9.0.104 JP: 1.9.0.106 KR: 1.9.0.108
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@@ -128,7 +128,8 @@ EliteMonsterHudCtrl._mapNodeConfig = {
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EliteMonsterHudCtrl._mapEventConfig = {}
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local multipleBossIcon = {
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[GameEnum.monsterBloodType.BOSS] = "icon_story_boss1",
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[GameEnum.monsterBloodType.MINIBOSS] = "icon_story_boss2"
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[GameEnum.monsterBloodType.MINIBOSS] = "icon_story_boss2",
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[GameEnum.monsterBloodType.JOINTDRILLBOSS] = "icon_story_boss1"
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}
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function EliteMonsterHudCtrl:PlayTweenHp(hp, hpMax)
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local nWidth = 1 <= hp / hpMax and BarWidth or hp / hpMax * BarWidth
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@@ -296,7 +297,7 @@ function EliteMonsterHudCtrl:OnDisable()
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end
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function EliteMonsterHudCtrl:OnDestroy()
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end
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function EliteMonsterHudCtrl:SetMonsterId(monsterId, nDataId, nType, bMultipleBoss)
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function EliteMonsterHudCtrl:SetMonsterId(monsterId, nDataId, nType)
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if self.monsterId == monsterId then
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return
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end
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@@ -306,8 +307,9 @@ function EliteMonsterHudCtrl:SetMonsterId(monsterId, nDataId, nType, bMultipleBo
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return
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end
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self.monsterId = monsterId
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self._mapNode.imgBossIcon.gameObject:SetActive(bMultipleBoss)
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if bMultipleBoss then
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local bShowBossIcon = nType == GameEnum.monsterBloodType.BOSS or nType == GameEnum.monsterBloodType.MINIBOSS or nType == GameEnum.monsterBloodType.JOINTDRILLBOSS
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self._mapNode.imgBossIcon.gameObject:SetActive(bShowBossIcon)
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if bShowBossIcon then
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local sIcon = multipleBossIcon[nType]
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self:SetAtlasSprite(self._mapNode.imgBossIcon, "15_battle", sIcon)
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NovaAPI.SetImageNativeSize(self._mapNode.imgBossIcon)
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