Update - 1.9.0.103

EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
This commit is contained in:
SL1900
2026-04-18 00:15:00 +09:00
parent 35fe1f046d
commit e0549005e1
1150 changed files with 941124 additions and 19847 deletions
+300 -2
View File
@@ -61,6 +61,14 @@ LevelMenuCtrl._mapNodeConfig = {
sComponentName = "TMP_Text",
sLanguageId = "MainView_Build"
},
btnPreselection = {
sComponentName = "UIButton",
callback = "OnBtnClick_Preselection"
},
txtPreselection = {
sComponentName = "TMP_Text",
sLanguageId = "MainView_Preselection"
},
btnResource = {
sComponentName = "UIButton",
callback = "OnBtnClick_Resource"
@@ -165,7 +173,17 @@ LevelMenuCtrl._mapNodeConfig = {
sComponentName = "Animator"
},
ts_StarTower = {},
ts_Resource = {}
ts_Resource = {},
activityList = {
sNodeName = "---Activity---"
},
btnActivityEntrance = {
nCount = 3,
sComponentName = "UIButton",
callback = "OnBtnClick_ActivityEntrance"
},
activityRedDot_ = {nCount = 3},
activityRedDotNew_ = {nCount = 3}
}
LevelMenuCtrl._mapEventConfig = {
[EventId.UpdateEnergy] = "OnEvent_UpdateEnergy",
@@ -193,6 +211,11 @@ local sumHeight = 563
local phone_page_main = 1
local phone_page_starTower = 2
local phone_page_resource = 3
local showActType = {
Group = 1,
TrekkerVersus = 2,
JointDrill = 3
}
function LevelMenuCtrl:RefreshResourceIcon()
for k, v in ipairs(self._mapNode["imgResourceIcon" .. self.nCurResIconIndex .. "_"]) do
if self.tbResourceIcon[k] ~= nil then
@@ -256,6 +279,213 @@ function LevelMenuCtrl:SelectResourceItem(nType)
NovaAPI.SetTMPText(self._mapNode.txtResourceName, sName)
NovaAPI.SetTMPText(self._mapNode.txtResourceDesc, sDesc)
end
function LevelMenuCtrl:RefreshActivityList()
if self.tbActivityShowList ~= nil then
for index, v in ipairs(self.tbActivityShowList) do
if v.countDownTimer ~= nil then
v.countDownTimer:Cancel()
if v.bRegisterNode then
if v.nType == showActType.Group and v.data.actGroupData ~= nil then
RedDotManager.UnRegisterNode(RedDotDefine.Activity_Group, {
v.data.actGroupData:GetActGroupId()
}, self._mapNode.activityRedDot_[index])
RedDotManager.UnRegisterNode(RedDotDefine.Activity_Group, {
v.data.actGroupData:GetActGroupId()
}, self._mapNode.activityRedDotNew_[index])
elseif v.nType == showActType.TrekkerVersus then
RedDotManager.UnRegisterNode(RedDotDefine.TrekkerVersus, {
v.data:GetActId()
}, self._mapNode.activityRedDot_[index])
end
end
end
if v.countDownEnterTimer ~= nil then
v.countDownEnterTimer:Cancel()
end
end
end
self.tbActivityShowList = {}
local tbActGroupList = PlayerData.Activity:GetMainviewShowActivityGroup()
for _, v in ipairs(tbActGroupList) do
table.insert(self.tbActivityShowList, {
nType = showActType.Group,
data = v
})
end
local tbActList = PlayerData.Activity:GetActivityList()
for nId, v in pairs(tbActList) do
if v:CheckActShow() then
local nActType = v:GetActType()
local actCfg = v:GetActCfgData()
local bShow = actCfg ~= nil and actCfg.EnterRes ~= nil and actCfg.EnterRes ~= ""
if nActType == GameEnum.activityType.JointDrill then
local nChallengeStartTime = v:GetChallengeStartTime()
local nChallengeEndTime = v:GetChallengeEndTime()
local nCurTime = CS.ClientManager.Instance.serverTimeStamp
if bShow and nChallengeStartTime <= nCurTime and nChallengeEndTime > nCurTime then
table.insert(self.tbActivityShowList, {
nType = showActType.JointDrill,
data = v
})
end
elseif nActType == GameEnum.activityType.TrekkerVersus then
local nChallengeStartTime = v:GetChallengeStartTime()
local nChallengeEndTime = v:GetChallengeEndTime()
local nCurTime = CS.ClientManager.Instance.serverTimeStamp
if bShow and nChallengeStartTime <= nCurTime and nChallengeEndTime > nCurTime then
table.insert(self.tbActivityShowList, {
nType = showActType.TrekkerVersus,
data = v
})
end
end
end
end
table.sort(self.tbActivityShowList, function(a, b)
return a.nType < b.nType
end)
for i = 1, 3 do
do
local btnTrans = self._mapNode.btnActivityEntrance[i].gameObject.transform
btnTrans.gameObject:SetActive(self.tbActivityShowList[i] ~= nil)
if self.tbActivityShowList[i] ~= nil then
do
local imgEnd = btnTrans:Find("AnimRoot/imgEnd")
local txtEnd = btnTrans:Find("AnimRoot/imgEnd/txtEnd"):GetComponent("TMP_Text")
local imgActivityTime = btnTrans.transform:Find("AnimRoot/imgActivityTime")
local imgOpenBg = btnTrans:Find("AnimRoot/imgBg"):GetComponent("Image")
local imgMaskBg = btnTrans:Find("AnimRoot/imgBgMask"):GetComponent("Image")
local txtActRemainTime = btnTrans:Find("AnimRoot/imgActivityTime/txtActivityTime"):GetComponent("TMP_Text")
imgMaskBg.gameObject:SetActive(false)
if self.tbActivityShowList[i].nType == showActType.Group then
local actGroupData = self.tbActivityShowList[i].data
local actGroupCfg = actGroupData:GetActGroupCfgData()
local bOpened = actGroupData:CheckActivityGroupOpen()
local isUnlock, txtLock = actGroupData:IsUnlock()
local remainTime = actGroupData:GetActGroupRemainTime()
local bShowCountDown = 0 < remainTime and remainTime <= 259200
self:SetPngSprite(imgOpenBg, actGroupCfg.EnterRes)
self:SetPngSprite(imgMaskBg, actGroupCfg.EnterRes)
if bOpened and bShowCountDown then
local strTime = self:RefreshTimeout(remainTime)
NovaAPI.SetTMPText(txtActRemainTime, strTime)
self.tbActivityShowList[i].countDownTimer = self:AddTimer(0, 1, function()
if 0 < remainTime then
local strTime = self:RefreshTimeout(remainTime)
NovaAPI.SetTMPText(txtActRemainTime, strTime)
remainTime = remainTime - 1
else
self.tbActivityShowList[i].countDownTimer:Cancel()
imgEnd.gameObject:SetActive(true)
imgActivityTime.gameObject:SetActive(false)
end
end, true, true, true)
end
local endEnterTime = actGroupData:GetActGroupEnterEndTime()
local curTime = CS.ClientManager.Instance.serverTimeStamp
endEnterTime = endEnterTime - curTime
local strEndTime = self:RefreshExchangeTimeout(endEnterTime)
NovaAPI.SetTMPText(txtEnd, strEndTime)
self.tbActivityShowList[i].countDownEnterTimer = self:AddTimer(0, 1, function()
if 0 < endEnterTime then
local strTime = self:RefreshExchangeTimeout(endEnterTime)
NovaAPI.SetTMPText(txtEnd, strTime)
endEnterTime = endEnterTime - 1
else
self.tbActivityShowList[i].countDownEnterTimer:Cancel()
btnTrans.gameObject:SetActive(false)
end
end, true, true, true)
imgEnd.gameObject:SetActive(not bOpened)
imgActivityTime.gameObject:SetActive(bOpened and bShowCountDown)
imgMaskBg.gameObject:SetActive(not isUnlock)
if isUnlock then
self.tbActivityShowList[i].bRegisterNode = true
do
local HasRedDot = RedDotManager.GetValid(RedDotDefine.Activity_Group, {
actGroupData:GetActGroupId()
})
local HasNew = RedDotManager.GetValid(RedDotDefine.Activity_GroupNew, {
actGroupData:GetActGroupId()
})
self._mapNode.activityRedDot_[i].gameObject:SetActive(HasRedDot)
self._mapNode.activityRedDotNew_[i].gameObject:SetActive(HasNew and not HasRedDot)
end
end
elseif self.tbActivityShowList[i].nType == showActType.TrekkerVersus then
local actData = self.tbActivityShowList[i].data
local actCfg = actData:GetActCfgData()
self:SetPngSprite(imgOpenBg, actCfg.EnterRes)
imgEnd.gameObject:SetActive(false)
imgActivityTime.gameObject:SetActive(false)
local nActId = actData:GetActId()
local bInActGroup, nActGroupId = PlayerData.Activity:IsActivityInActivityGroup(nActId)
RedDotManager.RegisterNode(RedDotDefine.TrekkerVersus, {nActGroupId, nActId}, self._mapNode.activityRedDot_[i], nil, nil, true)
self._mapNode.activityRedDotNew_[i].gameObject:SetActive(false)
elseif self.tbActivityShowList[i].nType == showActType.JointDrill then
do
local actCfg = self.tbActivityShowList[i].data:GetActCfgData()
self:SetPngSprite(imgOpenBg, actCfg.EnterRes)
imgEnd.gameObject:SetActive(false)
imgActivityTime.gameObject:SetActive(false)
self._mapNode.activityRedDot_[i].gameObject:SetActive(false)
self._mapNode.activityRedDotNew_[i].gameObject:SetActive(false)
end
end
end
end
end
end
end
function LevelMenuCtrl:RefreshTimeout(remainTime)
local sTimeStr = ""
if remainTime <= 60 then
local sec = math.floor(remainTime)
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Sec") or "", sec)
elseif 60 < remainTime and remainTime <= 3600 then
local min = math.floor(remainTime / 60)
local sec = math.floor(remainTime - min * 60)
if sec == 0 then
min = min - 1
sec = 60
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Min") or "", min, sec)
elseif 3600 < remainTime and remainTime <= 86400 then
local hour = math.floor(remainTime / 3600)
local min = math.floor((remainTime - hour * 3600) / 60)
if min == 0 then
hour = hour - 1
min = 60
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Hour") or "", hour, min)
elseif 86400 < remainTime then
local day = math.floor(remainTime / 86400)
local hour = math.floor((remainTime - day * 86400) / 3600)
if hour == 0 then
day = day - 1
hour = 24
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Day") or "", day, hour)
end
return sTimeStr
end
function LevelMenuCtrl:RefreshExchangeTimeout(remainTime)
local sTimeStr = ""
if remainTime <= 60 then
local sec = math.floor(remainTime)
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Sec") or "", sec)
elseif 60 < remainTime and remainTime <= 3600 then
local min = math.floor(remainTime / 60)
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_OnlyMin") or "", min)
elseif 3600 < remainTime and remainTime <= 86400 then
local hour = math.floor(remainTime / 3600)
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_OnlyHour") or "", hour)
elseif 86400 < remainTime then
local day = math.floor(remainTime / 86400)
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_OnlyDay") or "", day)
end
return ConfigTable.GetUIText("Activity_End_Exchange") .. " " .. sTimeStr
end
function LevelMenuCtrl:InitBoardActor()
local curBoardData = PlayerBoardData:GetCurBoardData()
if nil == curBoardData then
@@ -439,6 +669,7 @@ function LevelMenuCtrl:OnEnable()
self:UpdateStartTowerHint()
self:StartPhoneTimer()
self:RefreshFuncOpen()
self:RefreshActivityList()
self.nCurResIconIndex = 1
self:RefreshResourceIcon()
for k, v in ipairs(self._mapNode.imgResourceIcon1_) do
@@ -545,6 +776,12 @@ function LevelMenuCtrl:OnBtnClick_Build(btn)
end
EventManager.Hit(EventId.SetTransition, 2, func)
end
function LevelMenuCtrl:OnBtnClick_Preselection()
local func = function()
EventManager.Hit(EventId.OpenPanel, PanelId.PotentialPreselectionList)
end
EventManager.Hit(EventId.SetTransition, 2, func)
end
function LevelMenuCtrl:OnBtnClick_Resource(btn)
CS.WwiseAudioManager.Instance:PlaySound("ui_level_select")
local nAnimLen = NovaAPI.GetAnimClipLength(self._mapNode.panelAnimator, {
@@ -580,6 +817,67 @@ function LevelMenuCtrl:OnBtnClick_ResourceGoto()
EventManager.Hit(EventId.OpenPanel, PanelId.EquipmentInstanceLevelSelect)
end
end
function LevelMenuCtrl:OnBtnClick_ActivityEntrance(btn, nIndex)
local mapData = self.tbActivityShowList[nIndex]
if mapData ~= nil then
if mapData.nType == showActType.Group then
local actGroupData = mapData.data
if actGroupData == nil then
return
end
local isUnlock, txtUnlock = actGroupData:IsUnlock()
if not isUnlock then
EventManager.Hit(EventId.OpenMessageBox, txtUnlock)
return
end
local cfg = actGroupData:GetActGroupCfgData()
if cfg ~= nil then
PlayerData.Activity:SendActivityDetailMsg()
if cfg.TransitionId ~= nil and cfg.TransitionId > 0 then
local callback = function()
EventManager.Hit(EventId.OpenPanel, cfg.PanelId, cfg.Id, true)
end
EventManager.Hit(EventId.SetTransition, cfg.TransitionId, callback)
else
EventManager.Hit(EventId.OpenPanel, cfg.PanelId, cfg.Id, true)
end
end
else
local actData = mapData.data
if not actData:CheckActivityOpen() then
EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("Activity_Invalid_Tip_3"))
self:RefreshActivityList()
return
end
if mapData.nType == showActType.TrekkerVersus then
local nChallengeEndTime = actData:GetChallengeEndTime()
local nCurTime = CS.ClientManager.Instance.serverTimeStamp
if nChallengeEndTime < nCurTime then
EventManager.Hit(EventId.OpenMessageBox, ConfigTable.GetUIText("Activity_Invalid_Tip_3"))
self:RefreshActivityFastEntrance()
return
end
local func = function()
EventManager.Hit(EventId.OpenPanel, PanelId.TrekkerVersus, actData:GetActId())
end
EventManager.Hit(EventId.SetTransition, 30, func)
elseif mapData.nType == showActType.JointDrill then
do
local bPlayCond = actData:CheckActJumpCond(true)
if not bPlayCond then
return
end
local nType = actData:GetJointDrillType()
if nType == GameEnum.JointDrillMode.JointDrill_Mode_1 then
EventManager.Hit(EventId.OpenPanel, PanelId.JointDrillLevelSelect_1, actData:GetActId())
elseif nType == GameEnum.JointDrillMode.JointDrill_Mode_2 then
EventManager.Hit(EventId.OpenPanel, PanelId.JointDrillLevelSelect_2, actData:GetActId())
end
end
end
end
end
end
function LevelMenuCtrl:OnBtnClick_ScoreBoss(btn)
local openScoreBossPanel = function()
local callbackCheck = function()
@@ -656,7 +954,7 @@ function LevelMenuCtrl:OnBtnClick_Infinity()
end
function LevelMenuCtrl:OnBtnClick_Close(btn)
if self._panel.panelType == phone_page_starTower or self._panel.panelType == phone_page_resource then
if self.nInitType ~= nil and (self.nInitType == phone_page_starTower or self.nInitType == phone_page_starTower) then
if self.nInitType ~= nil and (self.nInitType == phone_page_starTower or self.nInitType == phone_page_resource) then
EventManager.Hit(EventId.ClosePanel, PanelId.LevelMenu)
else
local nAnimLen = NovaAPI.GetAnimClipLength(self._mapNode.panelAnimator, {