Update - 1.9.0.103
EN: 1.9.0.103 CN: 1.9.0.104 JP: 1.9.0.106 KR: 1.9.0.108
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@@ -416,9 +416,9 @@ function MainlineFormationDiscCtrl:OnBtnClick_Start()
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end
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end
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if self._panel.bSweep then
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PlayerData.StarTower:EnterTowerFastBattle(self._panel.curRoguelikeId, self._panel.nTeamIndex)
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PlayerData.StarTower:EnterTowerFastBattle(self._panel.curRoguelikeId, self._panel.nTeamIndex, self._panel.nPreselectionId)
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else
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PlayerData.StarTower:EnterTower(self._panel.curRoguelikeId, self._panel.nTeamIndex, self.selectDiscIdList)
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PlayerData.StarTower:EnterTower(self._panel.curRoguelikeId, self._panel.nTeamIndex, self.selectDiscIdList, self._panel.nPreselectionId)
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end
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end
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function MainlineFormationDiscCtrl:OnBtnClick_Filter(btn)
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@@ -597,14 +597,15 @@ function MainlineFormationDiscCtrl:CacheTeamInfo()
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if isSave then
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local _, tbTeamMemberId = PlayerData.Team:GetTeamData(self._panel.nTeamIndex)
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local Callback = function()
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local nPreselectionId = PlayerData.Team:GetTeamPreselectionId(self._panel.nTeamIndex)
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if isEmpty then
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PlayerData.Team:UpdateFormationInfo(self._panel.nTeamIndex, 1, tbTeamMemberId, {
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0,
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0,
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0
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})
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}, nPreselectionId)
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else
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PlayerData.Team:UpdateFormationInfo(self._panel.nTeamIndex, 1, tbTeamMemberId, self.selectDiscIdList)
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PlayerData.Team:UpdateFormationInfo(self._panel.nTeamIndex, 1, tbTeamMemberId, self.selectDiscIdList, nPreselectionId)
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end
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end
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local PlayerFormationReq = {}
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