Update - 1.9.0.103

EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
This commit is contained in:
SL1900
2026-04-18 00:15:00 +09:00
parent 35fe1f046d
commit e0549005e1
1150 changed files with 941124 additions and 19847 deletions
@@ -146,7 +146,6 @@ function BreakOutSkillBtnCtrl:RefreshSkillBtn(nCurSkillEnergy, nMaxSkillEnergy,
local ChargePercent = nCurSkillEnergy / nMaxSkillEnergy
local bCanUse = false
bCanUse = nMaxSkillEnergy <= nCurSkillEnergy and nCurCDTime <= 0
self._mapNode.TMP_Charge.gameObject:SetActive(false)
self._mapNode.TMP_Charge.gameObject:SetActive(self.bShowSection)
local sAnimName, sFxSoundName
if self.bCanUse == true then