Update - 1.9.0.103
EN: 1.9.0.103 CN: 1.9.0.104 JP: 1.9.0.106 KR: 1.9.0.108
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local PotentialPreselectionEditPanel = class("PotentialPreselectionEditPanel", BasePanel)
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PotentialPreselectionEditPanel._tbDefine = {
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{
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sPrefabPath = "PotentialPreselection/PotentialPreselectionEditPanel.prefab",
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sCtrlName = "Game.UI.PotentialPreselection.PotentialPreselectionEditCtrl"
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}
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}
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function PotentialPreselectionEditPanel:Awake()
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self.nPanelType = 0
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end
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function PotentialPreselectionEditPanel:OnEnable()
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end
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function PotentialPreselectionEditPanel:OnDisable()
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end
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function PotentialPreselectionEditPanel:OnDestroy()
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end
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return PotentialPreselectionEditPanel
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