Update - 1.9.0.103
EN: 1.9.0.103 CN: 1.9.0.104 JP: 1.9.0.106 KR: 1.9.0.108
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@@ -91,7 +91,8 @@ ReceivePropsNPCCtrl._mapNodeConfig = {
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ReceivePropsNPCCtrl._mapEventConfig = {
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[EventId.ShowBubbleVoiceText] = "OnEvent_ShowBubbleVoiceText",
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[EventId.UIBackConfirm] = "OnEvent_UIBack",
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[EventId.UIHomeConfirm] = "OnEvent_Home"
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[EventId.UIHomeConfirm] = "OnEvent_Home",
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[EventId.ClosePanel] = "OnEvent_ClosePanel"
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}
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function ReceivePropsNPCCtrl:RefreshList()
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if self.nRewardCount <= 4 then
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@@ -408,4 +409,10 @@ function ReceivePropsNPCCtrl:OnEvent_Home(nPanelId)
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PlayerVoiceData:StartBoardFreeTimer(self.nNpcId)
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end
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end
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function ReceivePropsNPCCtrl:OnEvent_ClosePanel(nPanelId)
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if nPanelId == PanelId.DiscSample then
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self.bPlayVoice = false
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self:PlayVoice()
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end
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end
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return ReceivePropsNPCCtrl
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