Update - 1.9.0.103

EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
This commit is contained in:
SL1900
2026-04-18 00:15:00 +09:00
parent 35fe1f046d
commit e0549005e1
1150 changed files with 941124 additions and 19847 deletions
@@ -20,6 +20,7 @@ StarTowerBuildBriefCtrl._mapNodeConfig = {
sComponentName = "UIButton",
callback = "OnBtnClick_OpenFilter"
},
imgFilterChoose = {},
btn_DeleteBuild = {
sComponentName = "UIButton",
callback = "OnBtnClick_SelectDelete"
@@ -134,7 +135,9 @@ StarTowerBuildBriefCtrl._mapNodeConfig = {
sComponentName = "Animator"
}
}
StarTowerBuildBriefCtrl._mapEventConfig = {}
StarTowerBuildBriefCtrl._mapEventConfig = {
[EventId.FilterConfirm] = "OnEvent_RefreshByFilter"
}
local SortType = {Time = 1, Score = 2}
local SortOrder = {Descending = true, Ascending = false}
local PanelState = {
@@ -153,6 +156,8 @@ local FilterGradeIdx = {
btn_FilterGradeC = 0
}
function StarTowerBuildBriefCtrl:RefreshList()
local isDirty = PlayerData.Filter:IsDirty(AllEnum.OptionType.Char)
self._mapNode.imgFilterChoose:SetActive(isDirty)
if #self._tbAllBuild == 0 then
self._mapNode.ExistContent:SetActive(false)
self._mapNode.EmptyContent:SetActive(true)
@@ -198,7 +203,11 @@ function StarTowerBuildBriefCtrl:FilterAndSortBuildData()
if self.FilterPass ~= self.FilterUnpass and (not (not self.FilterPass or mapBuild.bPass) or self.FilterUnpass and mapBuild.bPass) then
return
end
table.insert(ret, mapBuild)
local nCharId = mapBuild.tbChar[1].nTid
local isFilter = PlayerData.Filter:CheckFilterByChar(nCharId)
if isFilter then
table.insert(ret, mapBuild)
end
end
for _, mapBuild in ipairs(self._tbAllBuild) do
filterBuild(mapBuild)
@@ -473,6 +482,10 @@ function StarTowerBuildBriefCtrl:Awake()
self.nSortype = SortType.Score
self.nSortOrder = SortOrder.Descending
self.nPanelState = PanelState.Normal
self.mapCacheFilter = {}
self.tbOption = {
AllEnum.ChooseOption.Char_Element
}
self:InitSort()
self.mapListItemCtrl = {}
self.tbCoinRate = ConfigTable.GetConfigArray("StarTowerBuildTransformParas")
@@ -485,6 +498,14 @@ function StarTowerBuildBriefCtrl:Awake()
self._mapNode.DD_selectDelect:SetList(tbLanguageId, 3)
end
function StarTowerBuildBriefCtrl:OnEnable()
if next(self.mapCacheFilter) ~= nil then
for fKey, data in pairs(self.mapCacheFilter) do
for sKey, value in pairs(data) do
PlayerData.Filter:SetCacheFilterByKey(fKey, sKey, value)
end
end
PlayerData.Filter:SyncFilterByCache()
end
local GetDataCallback = function(tbBuildData, mapAllBuild)
self._mapAllBuild = mapAllBuild
self._tbAllBuild = tbBuildData
@@ -502,6 +523,19 @@ function StarTowerBuildBriefCtrl:OnDisable()
self.mapListItemCtrl[nInstanceId] = nil
end
self.mapListItemCtrl = {}
self.mapCacheFilter = {}
for _, fKey in ipairs(self.tbOption) do
if self.mapCacheFilter[fKey] == nil then
self.mapCacheFilter[fKey] = {}
end
local data = PlayerData.Filter:GetCacheFilter(fKey)
if data ~= nil then
for sKey, value in pairs(data) do
self.mapCacheFilter[fKey][sKey] = value
end
end
end
PlayerData.Filter:Reset(self.tbOption)
end
function StarTowerBuildBriefCtrl:OnDestroy()
end
@@ -642,6 +676,7 @@ function StarTowerBuildBriefCtrl:OnBtnClick_OpenDeleteHint(btn)
self:OpenConfirmHint()
end
function StarTowerBuildBriefCtrl:OnBtnClick_OpenFilter(btn)
EventManager.Hit(EventId.OpenPanel, PanelId.FilterPopupPanel, self.tbOption)
end
function StarTowerBuildBriefCtrl:OnBtnClick_Result1(btn)
local mapData = {
@@ -651,4 +686,29 @@ function StarTowerBuildBriefCtrl:OnBtnClick_Result1(btn)
}
EventManager.Hit(EventId.OpenPanel, PanelId.ItemTips, btn.transform, mapData)
end
function StarTowerBuildBriefCtrl:OnEvent_RefreshByFilter()
local bChange = false
local tbTemp = clone(self.mapCacheFilter)
self.mapCacheFilter = {}
for _, fKey in ipairs(self.tbOption) do
if self.mapCacheFilter[fKey] == nil then
self.mapCacheFilter[fKey] = {}
end
local data = PlayerData.Filter:GetCacheFilter(fKey)
if data ~= nil then
if tbTemp[fKey] == nil then
bChange = true
end
for sKey, value in pairs(data) do
if not bChange and (tbTemp[fKey][sKey] == nil or tbTemp[fKey][sKey] ~= value) then
bChange = true
end
self.mapCacheFilter[fKey][sKey] = value
end
end
end
if bChange then
self:RefreshList()
end
end
return StarTowerBuildBriefCtrl