Update - 1.9.0.103

EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
This commit is contained in:
SL1900
2026-04-18 00:15:00 +09:00
parent 35fe1f046d
commit e0549005e1
1150 changed files with 941124 additions and 19847 deletions
+9 -1
View File
@@ -20,7 +20,8 @@ TemplateCharCtrl._mapNodeConfig = {
imgSkill = {nCount = 4, sComponentName = "Image"},
txtSkill = {nCount = 4, sComponentName = "TMP_Text"},
imgAffinity = {sComponentName = "Image"},
txtAffinity = {sComponentName = "TMP_Text"}
txtAffinity = {sComponentName = "TMP_Text"},
imgFavorite = {}
}
TemplateCharCtrl._mapEventConfig = {}
function TemplateCharCtrl:SetChar(nCharId, bShowRedDot, bLocked, nTrialId, nSortType)
@@ -48,6 +49,7 @@ function TemplateCharCtrl:SetChar(nCharId, bShowRedDot, bLocked, nTrialId, nSort
if mapCharSkin == nil then
return
end
self:RefreshCharaIsFavorite()
self:SetPngSprite(self._mapNode.imgHead, mapCharSkin.Icon .. AllEnum.CharHeadIconSurfix.XL)
local nRarity = mapChar.Grade
self:SetSprite_FrameColor(self._mapNode.imgRareFrame, nRarity == GameEnum.characterGrade.R and GameEnum.characterGrade.SR or nRarity, AllEnum.FrameType_New.CharFrame, true)
@@ -139,6 +141,12 @@ end
function TemplateCharCtrl:SetSelect(bSelect)
self._mapNode.imgSelected:SetActive(bSelect)
end
function TemplateCharCtrl:RefreshCharaIsFavorite()
local bIsFavorite = PlayerData.Char:GetCharFavoriteState(self.nCharId)
if bIsFavorite ~= nil then
self._mapNode.imgFavorite:SetActive(bIsFavorite)
end
end
function TemplateCharCtrl:RegisterRedDot()
RedDotManager.RegisterNode(RedDotDefine.Role_Item, self.nCharId, self._mapNode.redDotChar)
end