Update - 1.9.0.103
EN: 1.9.0.103 CN: 1.9.0.104 JP: 1.9.0.106 KR: 1.9.0.108
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@@ -294,8 +294,8 @@ function TransitionCtrl:Set_17(goStyle, nParam)
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self:SetPngSprite(img_manga:GetComponent("Image"), mangaConfig.Source)
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end
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function TransitionCtrl:Set_18(goStyle, nParam)
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local img_manga = goStyle.transform:Fing("img_manga")
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local txt_title = goStyle.transform:Fing("img_titleBg/txt_title")
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local img_manga = goStyle.transform:Find("img_manga")
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local txt_title = goStyle.transform:Find("img_titleBg/txt_title")
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local mangaConfig = self:RandomMangaConfig()
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if mangaConfig == nil then
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return
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@@ -310,10 +310,7 @@ function TransitionCtrl:Set_22(goStyle, nParam)
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img.gameObject:SetActive(false)
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table.insert(tbImage, img)
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end
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self.nStarTowerImgIndex = self.nStarTowerImgIndex + 1
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if 3 < self.nStarTowerImgIndex then
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self.nStarTowerImgIndex = self.nStarTowerImgIndex % 3
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end
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self.nStarTowerImgIndex = self.nStarTowerImgIndex % 3 + 1
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local showImage = tbImage[self.nStarTowerImgIndex]
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showImage.gameObject:SetActive(true)
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end
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