Update - 1.9.0.103

EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
This commit is contained in:
SL1900
2026-04-18 00:15:00 +09:00
parent 35fe1f046d
commit e0549005e1
1150 changed files with 941124 additions and 19847 deletions
@@ -25,7 +25,10 @@ TrekkerVersusQuestGridCtrl._mapNodeConfig = {
},
maskComplete = {},
imgComplete = {},
btnReceive = {sComponentName = "UIButton"},
btnReceive = {
sComponentName = "UIButton",
callback = "OnBtnClick_Receive"
},
btnJump = {
sComponentName = "UIButton",
callback = "OnBtnClick_JumpTo"
@@ -47,23 +50,33 @@ function TrekkerVersusQuestGridCtrl:OnDestroy()
end
function TrekkerVersusQuestGridCtrl:OnRelease()
end
function TrekkerVersusQuestGridCtrl:Refresh(mapQuestData)
local mapQuestCfgData = ConfigTable.GetData("TravelerDuelChallengeQuest", mapQuestData.Id)
if mapQuestCfgData == nil then
return
function TrekkerVersusQuestGridCtrl:Refresh(mapQuestData, actData)
self._mapActData = actData
self.mapQuestData = mapQuestData
local sHeatReachText = ConfigTable.GetUIText("TD_DuelHeatReach")
NovaAPI.SetTMPText(self._mapNode.TMPDesc, sHeatReachText .. "<space=9>" .. mapQuestData.TargetValue)
local nStatus = 0
local nCurHeat = self._mapActData:GetCurHeatValue().nSelfHotValue
if nCurHeat >= mapQuestData.TargetValue then
nStatus = 1
end
self.cfgData = mapQuestCfgData
NovaAPI.SetTMPText(self._mapNode.TMPDesc, mapQuestCfgData.Title)
self._mapNode.btnReceive.gameObject:SetActive(mapQuestData.Status == 1)
self._mapNode.btnJump.gameObject:SetActive(mapQuestData.Status == 0 and 0 < #self.cfgData.AffixJumpTo)
self._mapNode.TMPIncomplete.gameObject:SetActive(mapQuestData.Status == 0)
self._mapNode.imgComplete:SetActive(mapQuestData.Status == 2)
self._mapNode.maskComplete:SetActive(mapQuestData.Status == 2)
local tbHeatRewardIds = self._mapActData:GetHotValueRewardTable()
for k, v in pairs(tbHeatRewardIds) do
if v == mapQuestData.Id then
nStatus = 2
break
end
end
self._mapNode.btnReceive.gameObject:SetActive(nStatus == 1)
self._mapNode.btnJump.gameObject:SetActive(nStatus == 0)
self._mapNode.TMPIncomplete.gameObject:SetActive(nStatus == 0)
self._mapNode.imgComplete:SetActive(nStatus == 2)
self._mapNode.maskComplete:SetActive(nStatus == 2)
for i = 1, 3 do
local sFieldName1 = "AwardItemTid" .. i
local sFieldName2 = "AwardItemNum" .. i
local nItemTid = mapQuestCfgData[sFieldName1]
local nCount = mapQuestCfgData[sFieldName2]
local sFieldName1 = "ItemId" .. i
local sFieldName2 = "ItemQty" .. i
local nItemTid = mapQuestData[sFieldName1]
local nCount = mapQuestData[sFieldName2]
if 0 < nItemTid then
self._mapNode.btnItem[i].gameObject:SetActive(true)
self._mapNode.item[i]:SetItem(nItemTid, nil, nCount, nil, mapQuestData.Status == 2, nil, nil, true)
@@ -73,13 +86,16 @@ function TrekkerVersusQuestGridCtrl:Refresh(mapQuestData)
end
end
function TrekkerVersusQuestGridCtrl:OnBtnClick_Item(btn, nIdx)
local sFieldName1 = "AwardItemTid" .. nIdx
local sFieldName2 = "AwardItemNum" .. nIdx
local nItemTid = self.cfgData[sFieldName1]
local nCount = self.cfgData[sFieldName2]
local sFieldName1 = "ItemId" .. nIdx
local sFieldName2 = "ItemQty" .. nIdx
local nItemTid = self.mapQuestData[sFieldName1]
local nCount = self.mapQuestData[sFieldName2]
UTILS.ClickItemGridWithTips(nItemTid, btn.transform, true, true, false)
end
function TrekkerVersusQuestGridCtrl:OnBtnClick_JumpTo(btn)
EventManager.Hit("TrekkerVersusAffixJump", self.cfgData.AffixJumpTo)
EventManager.Hit("TrekkerVersusHeatQuestJump", 1)
end
function TrekkerVersusQuestGridCtrl:OnBtnClick_Receive()
EventManager.Hit("TrekkerVersusReceiveHeatQuest", 1)
end
return TrekkerVersusQuestGridCtrl