Update - 1.9.0.107
EN: 1.9.0.107 CN: 1.9.0.108 JP: 1.9.0.112 KR: 1.9.0.112
This commit is contained in:
@@ -463,64 +463,64 @@
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"Potential.511442.2": "???",
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"Potential.511443.1": "???",
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"Potential.511443.2": "???",
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"Potential.511501.1": "???",
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"Potential.511501.2": "???",
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"Potential.511502.1": "???",
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"Potential.511502.2": "???",
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"Potential.511503.1": "???",
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"Potential.511503.2": "???",
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"Potential.511504.1": "???",
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"Potential.511504.2": "???",
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"Potential.511505.1": "???",
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"Potential.511505.2": "???",
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"Potential.511506.1": "???",
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"Potential.511506.2": "???",
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"Potential.511507.1": "???",
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"Potential.511507.2": "???",
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"Potential.511508.1": "???",
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"Potential.511508.2": "???",
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"Potential.511509.1": "???",
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"Potential.511509.2": "???",
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"Potential.511510.1": "???",
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"Potential.511510.2": "???",
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"Potential.511511.1": "???",
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"Potential.511511.2": "???",
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"Potential.511512.1": "???",
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"Potential.511512.2": "???",
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"Potential.511513.1": "???",
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"Potential.511513.2": "???",
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"Potential.511521.1": "???",
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"Potential.511521.2": "???",
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"Potential.511522.1": "???",
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"Potential.511522.2": "???",
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"Potential.511523.1": "???",
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"Potential.511523.2": "???",
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"Potential.511524.1": "???",
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"Potential.511524.2": "???",
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"Potential.511525.1": "???",
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"Potential.511525.2": "???",
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"Potential.511526.1": "???",
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"Potential.511526.2": "???",
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"Potential.511527.1": "???",
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"Potential.511527.2": "???",
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"Potential.511528.1": "???",
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"Potential.511528.2": "???",
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"Potential.511529.1": "???",
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"Potential.511529.2": "???",
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"Potential.511530.1": "???",
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"Potential.511530.2": "???",
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"Potential.511531.1": "???",
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"Potential.511531.2": "???",
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"Potential.511532.1": "???",
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"Potential.511532.2": "???",
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"Potential.511533.1": "???",
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"Potential.511533.2": "???",
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"Potential.511541.1": "???",
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"Potential.511541.2": "???",
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"Potential.511542.1": "???",
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"Potential.511542.2": "???",
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"Potential.511543.1": "???",
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"Potential.511543.2": "???",
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"Potential.511501.1": "Avalanche: Floating Cannons attack the target simultaneously, dealing DMG. Can trigger ##Lux Mark#1015#.",
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"Potential.511501.2": "Avalanche: Floating Cannons now attack the target simultaneously, dealing <color=#0abec5>&Param2& x4</color> of ATK as Lux Auto ATK DMG every 0.5s. Can trigger ##Lux Mark#1015#.\u000bIncreasing Firefly's ATK SPD reduces the interval between attacks.",
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"Potential.511502.1": "After Avalanche: Floating Cannons deal multiple instances of DMG to the same target, increases own &Param3&.",
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"Potential.511502.2": "When Avalanche: Floating Cannons deal DMG to the same target, Firefly gains 1 stack of Focus. Switching target will remove 1 stack of Focus. When Focus stacks 12 times, enhances ##Artillery Form#4030#'s Avalanche: Floating Cannons, increasing &Param3& by <color=#0abec5>&Param2&</color>.",
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"Potential.511503.1": "When dealing DMG, Avalanche: Floating Cannons generate Scorching Sunray that continuously attacks the target's position. Can trigger ##Lux Mark#1015#.",
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"Potential.511503.2": "When dealing DMG, Avalanche: Floating Cannons generate Scorching Sunray that continuously attacks the target's position, dealing <color=#0abec5>&Param2&</color> of ATK as Lux Skill DMG every 0.4s for 2s. Can trigger ##Lux Mark#1015#.\u000bScorching Sunray can only be triggered once on each target every 10s. Up to 4 Scorching Sunray can exist at once.",
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"Potential.511504.1": "The beams fired by Avalanche: Floating Cannons can refract, simultaneously dealing DMG to multiple targets. Can trigger ##Lux Mark#1015#.",
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"Potential.511504.2": "The beams fired by Avalanche: Floating Cannons can refract up to 4 times, dealing <color=#0abec5>&Param2&</color> of ATK as Lux Skill DMG. Can trigger ##Lux Mark#1015#.\u000bThe same target cannot be hit by refracted beams more than once.",
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"Potential.511505.1": "When Avalanche: Floating Cannons deal DMG to the boss or elite targets, increases the squad's &Param5&.",
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"Potential.511505.2": "When Avalanche: Floating Cannons deal DMG to the boss or elite targets, increases the squad's &Param5& by <color=#ec6d21>&Param2&</color> for &Param3&s, stacking up to &Param4& times.",
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"Potential.511506.1": "While Firefly is in ##Artillery Form#4030#, Avalanche: Floating Cannons periodically fire a volley at the target, dealing bonus DMG. Can trigger ##Lux Mark#1015#.",
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"Potential.511506.2": "While Firefly is in ##Artillery Form#4030#, Avalanche: Floating Cannons fire a volley at the target every 6s, dealing <color=#ec6d21>&Param2& x4</color> of ATK as Lux Auto Attack DMG.\u000bUpon hitting the target, the volley triggers an explosion, dealing <color=#ec6d21>&Param3&</color> of ATK as AoE Lux Auto Attack DMG. Can trigger ##Lux Mark#1015#.",
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"Potential.511507.1": "Increases Firefly's &Param2& dealt to lone targets.",
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"Potential.511507.2": "When Firefly deals DMG to a lone target, increases &Param2& dealt by <color=#ec6d21>&Param1&</color>.",
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"Potential.511508.1": "When casting the Main Skill, Firefly shoots an energy round, dealing AoE DMG. Can trigger ##Lux Mark#1015#.",
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"Potential.511508.2": "When casting &Param1& (Main Skill), Firefly shoots an energy round, dealing <color=#ec6d21>&Param2&</color> of ATK as Lux Skill DMG, then causing an explosion to deal <color=#ec6d21>&Param3&</color> of ATK as AoE Lux Skill DMG. Can trigger ##Lux Mark#1015#.",
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"Potential.511509.1": "Increases &Param3& dealt by Avalanche: Floating Cannons at set intervals.",
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"Potential.511509.2": "Increases &Param3& dealt by Avalanche: Floating Cannons' next attack by <color=#ec6d21>&Param2&</color> every 4s.\u000bEach Avalanche: Floating Cannon has its own timer.",
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"Potential.511510.1": "When Avalanche: Floating Cannons hit different targets afflicted with ##Lux Marks#1015#, increases the squad's &Param4&.",
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"Potential.511510.2": "Whenever Avalanche: Floating Cannons hit a target afflicted with ##Lux Mark#1015#, increases the squad's &Param4& by <color=#ec6d21>&Param1&</color> for &Param2&s, stacking up to &Param3& times.",
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"Potential.511511.1": "Increases Firefly's &Param2&.\u000bEvery time Firefly triggers ##Lux Mark#1015#, increases own &Param3&.",
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"Potential.511511.2": "Increases Firefly's &Param2& by <color=#ec6d21>&Param1&</color>.\u000bEvery time Firefly triggers ##Lux Mark#1015#, increases her &Param3& by <color=#ec6d21>&Param4&</color> for &Param5&s, stacking up to &Param6& times.",
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"Potential.511512.1": "The Ultimate can trigger ##Lux Mark#1015#. When the mark is triggered, increases own &Param6&.",
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"Potential.511512.2": "&Param1& (Ultimate) can trigger ##Lux Mark#1015# and summon a ##Lucent#4028#, dealing &Param2& of ATK as Lux Mark DMG.\u000bWhen the mark is triggered, increases own &Param6& by <color=#ec6d21>&Param3&</color> for &Param4&s, stacking up to &Param5& times.",
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"Potential.511513.1": "Increases the number of times Firefly can dodge.\u000bAfter dodging, Firefly deals Lux DMG to nearby targets and stuns them. Can trigger ##Lux Mark#1015#.",
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"Potential.511513.2": "Firefly can dodge one more time.\u000bWhen Firefly dodges, she leaves behind a Shadow that deals <color=#ec6d21>&Param1&</color> of ATK as Lux Skill DMG to nearby targets and stuns them for &Param2&s. This effect can only be triggered once every &Param3&s. Can trigger ##Lux Mark#1015#.",
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"Potential.511521.1": "In an all-Lux squad, casting the Support Skill grants additional Avalanche: Flying Blades.\u000bWhenever Avalanche: Flying Blade deals DMG, increases own &Param2& and &Param4&.",
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"Potential.511521.2": "In an all-Lux squad, casting &Param1& (Support Skill) grants additional Avalanche: Flying Blades and increases ATK frequency afterwards.\u000bWhenever Avalanche: Flying Blade deals DMG, increases Avalanche: Flying Blade's &Param4& by <color=#0abec5>&Param5&</color> and increases &Param2& by <color=#0abec5>&Param3&</color> while this ##Sword Form#4031# is active, stacking up to &Param6& times.",
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"Potential.511522.1": "Increases the &Param1& of Avalanche: Flying Blade when it deals DMG.\u000bWhenever Avalanche: Flying Blade deals DMG, it deals additional AoE DMG and inflicts ##Lux Mark: Radiance#2016#.",
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"Potential.511522.2": "Increases the &Param1& of Avalanche: Flying Blade by <color=#0abec5>&Param2&</color> when it deals DMG.\u000bWhenever Avalanche: Flying Blade deals DMG, it deals an additional <color=#0abec5>&Param3&</color> of ATK as AoE Lux Skill DMG and inflicts ##Lux Mark: Radiance#2016#.",
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"Potential.511523.1": "In an all-Lux squad, increases the attack range and &Param2& of Avalanche: Giant Sword.\u000bWhenever Avalanche: Giant Sword attacks, it triggers an additional attack, dealing DMG and inflicting ##Lux Mark: Radiance#2016#.",
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"Potential.511523.2": "In an all-Lux squad, extends the attack range of Avalanche: Giant Sword and increases its &Param2& by <color=#0abec5>&Param3&</color>.\u000bWhenever Avalanche: Giant Sword attacks, it triggers an additional attack, dealing <color=#0abec5>&Param1&</color> of ATK as Lux Auto ATK DMG and inflicting ##Lux Mark: Radiance#2016#.",
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"Potential.511524.1": "After Avalanche: Giant Sword attacks a certain number of times, Firefly automatically casts Dominating Slash, dealing DMG and inflicting ##Lux Mark: Radiance#2016#.",
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"Potential.511524.2": "After Avalanche: Giant Sword attacks 8 times, Firefly automatically casts Dominating Slash, dealing <color=#0abec5>&Param1&</color> of ATK, <color=#0abec5>&Param2& x2</color> of ATK, and <color=#0abec5>&Param3& x3</color> of ATK as Lux Auto ATK DMG and inflicting ##Lux Mark: Radiance#2016#.",
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"Potential.511525.1": "After the Lux Main Trekker triggers ##Lux Mark#1015# and generates ##Lucent#4028#, increases the &Param3& and &Param6& of Avalanche: Flying Blade the next time Firefly is in ##Sword Form#4031#.",
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"Potential.511525.2": "When the Main Trekker triggers ##Lux Mark#1015#, Firefly gains 1 stack of Glow. When ##Lucent#4028# is generated afterwards, Firefly gains 1 stack of Halo. Both effects can stack up to &Param7& times.\u000bWhen casting &Param1& (Support Skill), Firefly consumes all stacks of Glow and Halo. For the current ##Sword Form#4031#'s active duration, increases Avalanche: Flying Blade's &Param3& by <color=#ec6d21>&Param2&</color> for each stack of Glow consumed; increases Avalanche: Flying Blade's &Param6& by <color=#ec6d21>&Param5&</color> for each stack of Halo consumed.",
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"Potential.511526.1": "When the Lux Main Trekker deals Skill DMG, generates Avalanche: Flying Blade to strike the target, dealing additional DMG and inflicting ##Lux Mark: Radiance#2016#.\u000bWhen this Avalanche: Flying Blade deals DMG, it increases the target's &Param3& based on the number of ##Light Curtain#4029# stacks on the target.",
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"Potential.511526.2": "When the Lux Main Trekker deals Skill DMG, generates 1 Avalanche: Flying Blade to strike the target, dealing <color=#ec6d21>&Param2&</color> of Firefly's ATK as Lux Skill DMG and inflicting ##Lux Mark: Radiance#2016#. When this Avalanche: Flying Blade deals DMG, it increases the target's &Param3& by <color=#ec6d21>&Param4&</color> for &Param5&s based on the number of ##Light Curtain#4029# stacks on the target, stacking up to &Param6& times.\u000bThis effect can only be triggered once every &Param7&s, and Firefly does not need to be on the battlefield.",
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"Potential.511527.1": "When ##Sword Form#4031# ends, Firefly commands all ##Avalanches#4032# to strike targets around her, dealing AoE DMG and inflicting ##Lux Mark: Radiance#2016#.\u000bIncreases Firefly's &Param2& each time this effect deals DMG.",
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"Potential.511527.2": "When ##Sword Form#4031# ends, Firefly commands all ##Avalanches#4032# to strike targets around her. Each ##Avalanche#4032# deals <color=#ec6d21>&Param1& x2</color> of ATK as AoE Lux Skill DMG and inflicts ##Lux Mark: Radiance#2016#.\u000bIncreases Firefly's &Param2& by <color=#ec6d21>&Param3&</color> for &Param4&s each time this effect deals DMG, stacking up to &Param5& times.",
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"Potential.511528.1": "While Firefly is in ##Sword Form#4031#, increases the &Param3& dealt by Avalanche: Giant Sword over time.\u000bIncreases Firefly's Movement SPD when she is too far from her target or has no target.",
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"Potential.511528.2": "While Firefly is in ##Sword Form#4031#, increases the &Param3& dealt by Avalanche: Giant Sword by <color=#ec6d21>&Param1&</color>, stacking up to &Param2& times.\u000bIncreases Firefly's Movement SPD by &Param4& when she is too far from her target or has no target.",
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"Potential.511529.1": "When the Main Trekker triggers ##Lux Mark#1015# and generates ##Thunderbolt#4027# while Firefly is on the battlefield, increases her own &Param6& and the &Param2& of nearby targets.",
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"Potential.511529.2": "When the Main Trekker triggers ##Lux Mark#1015# and generates ##Thunderbolt#4027# while Firefly is on the battlefield, increases the &Param2& of targets near her by <color=#ec6d21>&Param1&</color>, and increases Firefly's &Param6& by <color=#ec6d21>&Param5&</color> for &Param3&s, stacking up to &Param4& times.",
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"Potential.511530.1": "When Avalanche: Giant Sword deals DMG, it deals additional AoE DMG and inflicts ##Lux Mark: Radiance#2016#.",
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"Potential.511530.2": "When Avalanche: Giant Sword deals DMG, it deals an additional <color=#ec6d21>&Param1&</color> of ATK as AoE Auto ATK DMG and inflicts ##Lux Mark: Radiance#2016#.\u000bThis effect can only be triggered once every &Param2&s.",
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"Potential.511531.1": "Firefly's Ultimate can inflict ##Lux Mark: Radiance#2016#.\u000bWhen Firefly casts the Ultimate, the Lux Main Trekker gains a shield.",
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"Potential.511531.2": "&Param1& (Ultimate) can inflict ##Lux Mark: Radiance#2016#.\u000bWhen Firefly casts the Ultimate, the Lux Main Trekker gains a shield equal to <color=#ec6d21>&Param2&</color> of Firefly's Base Max HP for &Param3&s.",
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"Potential.511532.1": "When Firefly casts the Support Skill, increases the &Param3& of Lux Trekkers in the squad.",
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"Potential.511532.2": "When Firefly casts &Param1& (Support Skill), increases the &Param3& of Lux Trekkers in the squad by <color=#ec6d21>&Param4&</color> for &Param5&s.",
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"Potential.511533.1": "Increases the squad's &Param3& in an all-Lux squad.\u000bWhen Firefly is on the battlefield, additionally increases the squad's &Param3&.",
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"Potential.511533.2": "Increases the squad's &Param3& by <color=#ec6d21>&Param1&</color> in an all-Lux squad.\u000bWhen Firefly is on the battlefield, increases the squad's &Param3& by an additional <color=#ec6d21>&Param2&</color>.",
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"Potential.511541.1": "After Firefly casts the Ultimate, increases her &Param3& the next time she casts a skill.",
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"Potential.511541.2": "After Firefly casts &Param1& (Ultimate), increases her &Param3& by <color=#ec6d21>&Param2&</color> for &Param4&s the next time she casts a skill.",
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"Potential.511542.1": "Increases the &Param3& dealt by Firefly's Ultimate.",
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"Potential.511542.2": "Increases the &Param3& dealt by &Param1& (Ultimate) by <color=#ec6d21>&Param2&</color>.",
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"Potential.511543.1": "Increases the &Param4& dealt by Firefly's Ultimate to targets with low HP.",
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"Potential.511543.2": "Increases the &Param4& dealt by &Param1& (Ultimate) to targets with HP below &Param2& by <color=#ec6d21>&Param3&</color>.",
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"Potential.511601.1": "The Main Skill tosses additional seeds.",
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"Potential.511601.2": "Bean Cyclone (Main Skill) tosses <color=#0abec5>1</color> additional seed.",
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"Potential.511602.1": "Seeds from the Main Skill will transform into Bean Shooters, which continuously throw seeds to deal DMG.",
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@@ -816,9 +816,9 @@
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"Potential.512302.1": "The Wind Burst can blow away weak targets, and their &Param1& is increased.",
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"Potential.512302.2": "The Wind Burst can blow away weak targets, and their &Param1& is increased by <color=#0abec5>&Param2&</color> for &Param3&s.",
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"Potential.512303.1": "After ##Bubble#4013# is summoned, it will fire a laser beam for a short duration.",
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"Potential.512303.2": "After #4013#Bubble## is summoned, it will fire a laser beam within <color=#0abec5>5</color>s, dealing <color=#0abec5>&Param1&</color> of ATK as Ventus Minion DMG and inflicting ##Ventus Mark: Breeze#2017#.",
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"Potential.512303.2": "After ##Bubble#4013# is summoned, it will fire a laser beam within <color=#0abec5>5</color>s, dealing <color=#0abec5>&Param1&</color> of ATK as Ventus Minion DMG and inflicting ##Ventus Mark: Breeze#2017#.",
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"Potential.512304.1": "When summoning ##Bubble#4013#, increases the squad's &Param1&. When a squadmate triggers a ##Ventus Mark#1017#, ##Bubble#4013# will fire an additional laser beam.",
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"Potential.512304.2": "When summoning #4013#Bubble##, increases the squad's &Param1& by <color=#0abec5>&Param2&</color> for &Param3&s.\u000bWhen a squadmate triggers a ##Ventus Mark#1017#, ##Bubble#4013# will fire an additional laser beam, dealing <color=#0abec5>&Param4&</color> of ATK as Ventus Minion DMG.",
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"Potential.512304.2": "When summoning ##Bubble#4013#, increases the squad's &Param1& by <color=#0abec5>&Param2&</color> for &Param3&s.\u000bWhen a squadmate triggers a ##Ventus Mark#1017#, ##Bubble#4013# will fire an additional laser beam, dealing <color=#0abec5>&Param4&</color> of ATK as Ventus Minion DMG.",
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"Potential.512305.1": "When a Wind Burst is created, increases the squad's &Param1&.",
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"Potential.512305.2": "When a Wind Burst is created, increases the squad's &Param1& by <color=#ec6d21>&Param2&</color> for &Param3&s, up to &Param4& stacks.",
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"Potential.512306.1": "When ##Bubble#4013# is on the battlefield, increases Ann's &Param1& and &Param3&.",
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@@ -1685,7 +1685,7 @@
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"Potential.514442.2": "When casting Waves of Naraka (Ultimate), increases Chitose's &Param1& by <color=#ec6d21>&Param2&</color> for &Param3&s.",
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"Potential.514443.1": "Increases Ultimate DMG to targets inflicted with ##Chill#1027#/##Frozen#1002#.",
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"Potential.514443.2": "Increases Chitose's Ultimate DMG to targets inflicted with ##Chill#1027#/##Frozen#1002# by <color=#ec6d21>&Param2&</color>.",
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"Potential.514501.1": "When shooting with Nightbloom (Main Skill), summons Doomfall multiple times. Upon summoning Doomfall, reduces Ultimate Cooldown and gains Energy.",
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"Potential.514501.1": "When shooting with Nightbloom (Main Skill), summons Doomfall multiple times. Can trigger ##Umbra Mark#1019#. Upon summoning Doomfall, reduces Ultimate Cooldown and gains Energy.",
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"Potential.514501.2": "When shooting with Nightbloom (Main Skill), it summons Doomfall <color=#0abec5>3</color> times, each dealing <color=#0abec5>&Param1&</color> of ATK as AoE Umbra Ultimate DMG, and triggering ##Umbra Mark#1019#.\u000bUpon summoning Doomfall, reduces Ultimate Cooldown by <color=#0abec5>&Param2&</color>s and gains <color=#0abec5>&Param3&</color> Energy. This effect can only be triggered once every 1s.",
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"Potential.514502.1": "Moving with Nightbloom (Main Skill) knocks back nearby targets and gains a Shield. While the Shield lasts, continuously gains Energy and summons Doomfall.",
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"Potential.514502.2": "Moving with Nightbloom (Main Skill) knocks back nearby targets and gains a Shield equal to <color=#0abec5>&Param1&</color> of Base Max HP for <color=#0abec5>&Param2&</color>s. While the Shield lasts, gains <color=#0abec5>&Param3&</color> Energy every 1s and summons Doomfall, each dealing <color=#0abec5>&Param4&</color> of ATK as AoE Umbra Ultimate DMG.",
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@@ -1978,7 +1978,7 @@
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"Potential.515601.1": "Increases the penguin plushie's size and Movement SPD. When the penguin plushie deals DMG, increases the target's &Param1&.",
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"Potential.515601.2": "Significantly increases the penguin plushie's size and Movement SPD. When the penguin plushie deals DMG, increases the target's &Param1& by <color=#0abec5>&Param2&</color> for &Param3&s, stacking up to &Param4& times.",
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"Potential.515602.1": "The penguin plushie deals multiple instances of DMG and restores the main Trekker's HP.",
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"Potential.515602.2": "The penguin plushie dances while moving, dealing <color=#0abec5>&Param1& of ATK x11</color> as AoE Terra DMG and inflicting ##Terra Mark: Earth Vein#2029#. Also restores <color=#0abec5>&Param2&</color> HP to the main Trekker 5 times.",
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"Potential.515602.2": "The penguin plushie dances while moving, dealing <color=#0abec5>&Param1& of ATK x11</color> as AoE Terra Skill DMG and inflicting ##Terra Mark: Earth Vein#2029#. Also restores <color=#0abec5>&Param2&</color> HP to the main Trekker 5 times.",
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"Potential.515603.1": "Nazuna's Auto Attacks have a chance to fire additional crossbow bolts. The chance is higher while the Main Skill is on cooldown.",
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"Potential.515603.2": "Nazuna's Auto Attacks have a <color=#0abec5>30%</color> chance to consume 2 ammo and fire <color=#0abec5>3</color> crossbow bolts.\u000bThe chance is increased to <color=#0abec5>50%</color> while Plushie Dance (Main Skill) is on cooldown.",
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"Potential.515604.1": "When Nazuna reloads during an Auto Attack, she delivers a spinning shot, firing multiple tracking crossbow bolts. Also increases the squad's &Param2&.",
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Reference in New Issue
Block a user