Update - 1.9.0.107
EN: 1.9.0.107 CN: 1.9.0.108 JP: 1.9.0.112 KR: 1.9.0.112
This commit is contained in:
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"Potential.511505.1": "???",
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"Potential.511506.1": "???",
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"Potential.511507.1": "???",
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"Potential.511508.1": "???",
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"Potential.511509.1": "???",
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"Potential.511509.2": "???",
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"Potential.511510.1": "???",
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"Potential.511511.1": "???",
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"Potential.511512.1": "???",
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"Potential.511513.1": "???",
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"Potential.511525.1": "???",
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"Potential.511526.1": "???",
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"Potential.511527.1": "???",
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"Potential.511528.1": "???",
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"Potential.511529.1": "???",
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"Potential.511530.1": "???",
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"Potential.511531.1": "???",
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"Potential.511532.1": "???",
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"Potential.511533.1": "???",
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"Potential.511541.1": "???",
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"Potential.511542.1": "???",
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"Potential.511543.1": "???",
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"Potential.511543.2": "???",
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"Potential.511501.1": "「雪崩·浮游炮」同时攻击目标,造成伤害,可触发##光系印记#1015#。",
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"Potential.511501.2": "「雪崩·浮游炮」的攻击方式强化为同时攻击目标,每0.5秒造成攻击力<color=#0abec5>&Param2&x4</color>的光系普攻伤害,可触发##光系印记#1015#。\u000b提升火垂的攻击速度会降低造成伤害的间隔。",
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"Potential.511502.1": "「雪崩·浮游炮」持续对相同目标造成多次伤害后,提升自身&Param3&。",
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"Potential.511502.2": "「雪崩·浮游炮」对同一个目标造成伤害时火垂获得1层「专注」,攻击不同目标时则减少1层「专注」,「专注」叠加至12层使本次##炮击形态#4030#中的「雪崩·浮游炮」强化,&Param3&提升<color=#0abec5>&Param2&</color>。",
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"Potential.511503.1": "「雪崩·浮游炮」造成伤害时,生成「烈日照射」,持续攻击目标位置,可触发##光系印记#1015#。",
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"Potential.511503.2": "「雪崩·浮游炮」造成伤害时,生成「烈日照射」攻击目标位置,每0.4秒造成攻击力<color=#0abec5>&Param2&</color>的光系技能伤害,持续2秒,可触发##光系印记#1015#。\u000b每个目标10秒内最多触发1次「烈日照射」。同时最多存在4个「烈日照射」。",
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"Potential.511504.1": "「雪崩·浮游炮」发出的射线会折射,同时对多个目标造成伤害,可触发##光系印记#1015#。",
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"Potential.511504.2": "「雪崩·浮游炮」发出的射线最多折射4次,对目标造成攻击力<color=#0abec5>&Param2&</color>的光系技能伤害,可触发##光系印记#1015#。\u000b折射不会打击重复的目标。",
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"Potential.511505.1": "「雪崩·浮游炮」对首领或精英目标造成伤害时,提升全队&Param5&。",
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"Potential.511505.2": "「雪崩·浮游炮」对首领或精英目标造成伤害时,全队的&Param5&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
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"Potential.511506.1": "火垂在##炮击形态#4030#期间,每间隔一段时间「雪崩·浮游炮」向目标齐射,造成额外伤害,可触发##光系印记#1015#。",
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"Potential.511506.2": "火垂在##炮击形态#4030#期间,每6秒「雪崩·浮游炮」向目标齐射,造成攻击力<color=#ec6d21>&Param2&x4</color>的光系普攻伤害。\u000b齐射命中目标后爆炸,造成攻击力<color=#ec6d21>&Param3&</color>的范围光系普攻伤害,可触发##光系印记#1015#。",
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"Potential.511507.1": "提升火垂对孤立的目标造成的&Param2&。",
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"Potential.511507.2": "火垂攻击目标时,若目标附近没有其他目标,则造成的&Param2&提升<color=#ec6d21>&Param1&</color>。",
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"Potential.511508.1": "施放主控技时发射能量弹,造成范围伤害,可触发##光系印记#1015#。",
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"Potential.511508.2": "施放主控技「&Param1&」时发射能量弹,造成攻击力<color=#ec6d21>&Param2&</color>的光系技能伤害,随后爆炸造成攻击力<color=#ec6d21>&Param3&</color>的范围光系技能伤害,可触发##光系印记#1015#。",
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"Potential.511509.1": "每间隔一段时间,提升「雪崩·浮游炮」造成的&Param3&。",
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"Potential.511509.2": "每间隔4秒使「雪崩·浮游炮」下次攻击时造成的&Param3&提升<color=#ec6d21>&Param2&</color>。\u000b每个「雪崩·浮游炮」的该效果独立计时。",
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"Potential.511510.1": "「雪崩·浮游炮」命中不同的附带##光系印记#1015#的目标时,提升全队&Param4&。",
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"Potential.511510.2": "「雪崩·浮游炮」每命中1个附带##光系印记#1015#的目标,全队的&Param4&提升<color=#ec6d21>&Param1&</color>,持续&Param2&秒,可叠加&Param3&层。",
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"Potential.511511.1": "提升火垂&Param2&。\u000b火垂每次触发##光系印记#1015#时,提升自身&Param3&。",
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"Potential.511511.2": "火垂的&Param2&提升<color=#ec6d21>&Param1&</color>。\u000b火垂每次触发##光系印记#1015#时,自身&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒,可叠加&Param6&层。",
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"Potential.511512.1": "绝招可触发##光系印记#1015#,触发时提升自身&Param6&。",
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"Potential.511512.2": "绝招「&Param1&」可触发##光系印记#1015#,产生##光耀#4028#:造成攻击力&Param2&的光系印记伤害。\u000b触发时,自身&Param6&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒,可叠加&Param5&层。",
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"Potential.511513.1": "增加火垂闪避次数。\u000b闪避后,对附近的目标造成光系伤害并眩晕,可触发##光系印记#1015#。",
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"Potential.511513.2": "火垂闪避次数增加1次。\u000b火垂闪避时留下残影,随后对附近的目标造成攻击力<color=#ec6d21>&Param1&</color>的光系技能伤害并眩晕,持续&Param2&秒,该效果每&Param3&秒最多触发1次,可触发##光系印记#1015#。",
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"Potential.511521.1": "当全队均为光系角色时,施放援护技额外获得更多「雪崩·飞刃」。\u000b每当「雪崩·飞刃」造成伤害时,提升自身造成的&Param2&和&Param4&。",
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"Potential.511521.2": "当全队均为光系角色时,施放援护技「&Param1&」额外获得更多「雪崩·飞刃」,提升每轮发射后攻击频率。\u000b每当「雪崩·飞刃」造成伤害时,本次##剑击形态#4031#期间「雪崩·飞刃」的&Param4&提升<color=#0abec5>&Param5&</color>,并且造成&Param2&提升<color=#0abec5>&Param3&</color>,可叠加&Param6&层。",
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"Potential.511522.1": "提升「雪崩·飞刃」造成伤害时的&Param1&。\u000b每当「雪崩·飞刃」造成伤害时,额外造成范围伤害,并附加##光系印记:光明#2016#。",
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"Potential.511522.2": "使「雪崩·飞刃」造成伤害时的&Param1&提升<color=#0abec5>&Param2&</color>。\u000b每当「雪崩·飞刃」造成伤害时,额外造成攻击力<color=#0abec5>&Param3&</color>的范围光系技能伤害,并附加##光系印记:光明#2016#。",
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"Potential.511523.1": "当全队均为光系角色时,提升「雪崩·巨剑」的攻击范围与造成的&Param2&。\u000b每当「雪崩·巨剑」攻击时,追加额外攻击,造成伤害,并附加##光系印记:光明#2016#。",
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"Potential.511523.2": "当全队均为光系角色时,增加「雪崩·巨剑」的攻击范围,并使其造成的&Param2&提升<color=#0abec5>&Param3&</color>。\u000b每当火垂挥舞「雪崩·巨剑」攻击时,会额外攻击1次,造成攻击力<color=#0abec5>&Param1&</color>的光系普攻伤害,并附加##光系印记:光明#2016#。",
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"Potential.511524.1": "「雪崩·巨剑」攻击一定次数后,火垂自动施放「霸斩」,造成伤害,并附加##光系印记:光明#2016#。",
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"Potential.511524.2": "「雪崩·巨剑」每攻击8次,火垂会自动施放「霸斩」,造成攻击力<color=#0abec5>&Param1&</color>、<color=#0abec5>&Param2&x2</color>、<color=#0abec5>&Param3&x3</color>的光系普攻伤害,并附加##光系印记:光明#2016#。",
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"Potential.511525.1": "光系主控角色触发##光系印记#1015#,以及产生##光耀#4028#后,火垂下一次##剑击形态#4031#期间,提升「雪崩·飞刃」造成的&Param3&和&Param6&。",
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"Potential.511525.2": "主控角色触发##光系印记#1015#时,火垂获得1层「流光」,触发后产生##光耀#4028#时,火垂获得1层「光晕」,均可叠加&Param7&层;\u000b施放援护技「&Param1&」时火垂消耗所有「流光」和「光晕」,本次##剑击形态#4031#期间,每消耗1层「流光」,「雪崩·飞刃」造成的&Param3&提升<color=#ec6d21>&Param2&</color>;每消耗1层「光晕」,「雪崩·飞刃」的&Param6&提升<color=#ec6d21>&Param5&</color>。",
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"Potential.511526.1": "光系主控角色造成技能伤害时,产生「雪崩·飞刃」打击目标造成额外伤害,并附加##光系印记:光明#2016#。\u000b该「雪崩·飞刃」在造成伤害时,根据目标附带的##光幕#4029#层数,提升目标&Param3&。",
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"Potential.511526.2": "光系主控角色造成技能伤害时,产生1把「雪崩·飞刃」打击目标造成火垂攻击力<color=#ec6d21>&Param2&</color>的光系技能伤害,并附加##光系印记:光明#2016#。该「雪崩·飞刃」在造成伤害时,根据目标附带的##光幕#4029#层数,添加相同层数的&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒,可叠加&Param6&层。\u000b该效果每&Param7&秒最多触发1次,且触发时不需要火垂在场。",
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"Potential.511527.1": "火垂在##剑击形态#4031#结束时,操纵所有的##雪崩#4032#打击自身周围目标造成范围伤害,并附加##光系印记:光明#2016#。\u000b该效果每次造成伤害时,提升火垂的&Param2&。",
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"Potential.511527.2": "火垂在##剑击形态#4031#结束时,操纵所有的##雪崩#4032#打击自身周围的目标,每个##雪崩#4032#造成攻击力<color=#ec6d21>&Param1&x2</color>的范围光系技能伤害,并附加##光系印记:光明#2016#。\u000b该效果每次造成伤害时,火垂的&Param2&提升<color=#ec6d21>&Param3&</color>,持续&Param4&秒,可叠加&Param5&层。",
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"Potential.511528.1": "火垂在##剑击形态#4031#期间,「雪崩·巨剑」造成的&Param3&随时间提升。\u000b当火垂距离目标过远或者没有目标时,提升自身移动速度。",
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"Potential.511528.2": "火垂在##剑击形态#4031#期间,每秒提升「雪崩·巨剑」造成的&Param3&<color=#ec6d21>&Param1&</color>,可叠加&Param2&层。\u000b当火垂距离目标过远或者没有目标时,自身移动速度提升&Param4&。",
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"Potential.511529.1": "火垂在场期间,主控角色触发##光系印记#1015#,产生##落雷#4027#时,火垂提升自身&Param6&,同时提升自身附近目标&Param2&。",
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"Potential.511529.2": "火垂在场期间,主控角色触发##光系印记#1015#,产生##落雷#4027#时,火垂使自身附近的目标&Param2&提升<color=#ec6d21>&Param1&</color>,同时自身&Param6&提升<color=#ec6d21>&Param5&</color>,持续&Param3&秒,可叠加&Param4&层。",
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"Potential.511530.1": "「雪崩·巨剑」造成伤害时,额外造成范围伤害,并附加##光系印记:光明#2016#。",
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"Potential.511530.2": "「雪崩·巨剑」造成伤害时,额外造成攻击力<color=#ec6d21>&Param1&</color>的范围光系普攻伤害,并附加##光系印记:光明#2016#。\u000b该效果每&Param2&秒最多触发1次。",
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"Potential.511531.1": "使火垂的绝招可附加##光系印记:光明#2016#。\u000b火垂施放绝招时,使光系主控角色获得护盾。",
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"Potential.511531.2": "绝招「&Param1&」可附加##光系印记:光明#2016#。\u000b施放绝招时,使光系主控角色获得火垂基础最大生命<color=#ec6d21>&Param2&</color>的护盾,持续&Param3&秒。",
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"Potential.511532.1": "火垂施放援护技时,提升队伍中光系角色的&Param3&。",
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"Potential.511532.2": "施放援护技「&Param1&」时,队伍中光系角色的&Param3&提升<color=#ec6d21>&Param4&</color>,持续&Param5&秒。",
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"Potential.511533.1": "当全队均为光系角色时,提升全队的&Param3&。\u000b当火垂在场时额外提升全队的&Param3&。",
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"Potential.511533.2": "当全队均为光系角色时,全队的&Param3&提升<color=#ec6d21>&Param1&</color>。\u000b当火垂在场时,全队的&Param3&额外提升<color=#ec6d21>&Param2&</color>。",
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"Potential.511541.1": "火垂施放绝招后,下次施放技能时提升自身&Param3&。",
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"Potential.511541.2": "施放绝招「&Param1&」后,使火垂下次释施放技能时,自身的&Param3&提升<color=#ec6d21>&Param2&</color>,持续&Param4&秒。",
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"Potential.511542.1": "提升火垂绝招造成的&Param3&。",
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"Potential.511542.2": "使绝招「&Param1&」造成的&Param3&提升<color=#ec6d21>&Param2&</color>。",
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"Potential.511543.1": "提升火垂绝招对低生命的目标,造成的&Param4&。",
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"Potential.511543.2": "绝招「&Param1&」对当前生命低于&Param2&的目标,造成的&Param4&提升<color=#ec6d21>&Param3&</color>。",
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"Potential.511601.1": "主控技额外抛出种子。",
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"Potential.511601.2": "主控技「麦豆回旋」额外抛出<color=#0abec5>1</color>颗种子。",
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"Potential.511602.1": "主控技抛出的种子可变为麦豆射手:连续发射种子,造成伤害。",
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@@ -531,8 +531,8 @@
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"Potential.511604.2": "岭川&Param1&提升<color=#0abec5>&Param2&</color>,每次普攻额外发射<color=#0abec5>2</color>颗能量炮弹。",
|
||||
"Potential.511605.1": "提升岭川&Param1&和种子伤害范围。",
|
||||
"Potential.511605.2": "岭川&Param1&提升<color=#ec6d21>&Param2&</color>,种子伤害范围提升<color=#ec6d21>35%</color>。",
|
||||
"Potential.511606.1": "种子附加的移速降低效果可叠加,达到最大层数时,目标受到岭川造成的地系伤害提升。",
|
||||
"Potential.511606.2": "主控技「麦豆回旋」种子的移速降低效果可叠加3层,达到最大层数时,目标受到岭川造成的地系伤害提升<color=#ec6d21>&Param2&</color>。",
|
||||
"Potential.511606.1": "种子附加的移速降低效果可叠加,达到最大层数时,岭川对其造成的地系伤害提升。",
|
||||
"Potential.511606.2": "主控技「麦豆回旋」种子的移速降低效果可叠加3层,达到最大层数时,岭川对其造成的地系伤害提升<color=#ec6d21>&Param2&</color>。",
|
||||
"Potential.511607.1": "提升岭川&Param1&。\u000b主控技和麦豆射手有概率额外抛出种子。",
|
||||
"Potential.511607.2": "岭川&Param1&提升<color=#ec6d21>&Param2&</color>。「麦豆回旋」和麦豆射手50%概率额外发射1颗种子。",
|
||||
"Potential.511608.1": "提升岭川&Param1&和能量炮弹伤害范围。",
|
||||
@@ -1685,7 +1685,7 @@
|
||||
"Potential.514442.2": "施放绝招「惊涛奈落」时,千都世&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
|
||||
"Potential.514443.1": "提升绝招对##寒冷#1027#或##冰冻#1002#目标的伤害。",
|
||||
"Potential.514443.2": "千都世对##寒冷#1027#或##冰冻#1002#目标造成的绝招伤害提升<color=#ec6d21>&Param2&</color>。",
|
||||
"Potential.514501.1": "主控技「夜昙」射击时,产生多次「天诛」。乙叶产生「天诛」时,缩减绝招冷却时间,获得能量。",
|
||||
"Potential.514501.1": "主控技「夜昙」射击时,产生多次「天诛」,可触发##暗系印记#1019#。乙叶产生「天诛」时,缩减绝招冷却时间,获得能量。",
|
||||
"Potential.514501.2": "主控技「夜昙」射击时,产生<color=#0abec5>3</color>次「天诛」,每次造成攻击力<color=#0abec5>&Param1&</color>的范围暗系绝招伤害,可触发##暗系印记#1019#。\u000b乙叶产生「天诛」时,缩减绝招冷却时间<color=#0abec5>&Param2&</color>秒,获得能量<color=#0abec5>&Param3&</color>点,该效果每1秒可触发1次。",
|
||||
"Potential.514502.1": "主控技「夜昙」移动后击退周围目标,同时获得护盾。该护盾持续期间,乙叶持续获得能量,同时产生「天诛」。",
|
||||
"Potential.514502.2": "主控技「夜昙」移动后击退周围目标,同时获得基础最大生命<color=#0abec5>&Param1&</color>的护盾,持续<color=#0abec5>&Param2&</color>秒。该护盾持续期间,乙叶每1秒获得能量<color=#0abec5>&Param3&</color>点,同时产生「天诛」,每次造成攻击力<color=#0abec5>&Param4&</color>的范围暗系绝招伤害。",
|
||||
@@ -1978,7 +1978,7 @@
|
||||
"Potential.515601.1": "提升企鹅玩偶的大小和移速。企鹅玩偶造成伤害时,提升目标&Param1&。",
|
||||
"Potential.515601.2": "企鹅玩偶的大小和移速大量提升。企鹅玩偶造成伤害时,目标&Param1&提升<color=#0abec5>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||||
"Potential.515602.1": "企鹅玩偶造成多段伤害,同时恢复主控角色生命。",
|
||||
"Potential.515602.2": "企鹅玩偶移动时,持续舞蹈造成攻击力<color=#0abec5>&Param1&x11</color>范围地系伤害,并附加##地系印记:地脉#2029#,期间为主控角色恢复5次生命,每次恢复<color=#0abec5>&Param2&</color>。",
|
||||
"Potential.515602.2": "企鹅玩偶移动时,持续舞蹈造成攻击力<color=#0abec5>&Param1&x11</color>范围地系技能伤害,并附加##地系印记:地脉#2029#,期间为主控角色恢复5次生命,每次恢复<color=#0abec5>&Param2&</color>。",
|
||||
"Potential.515603.1": "小禾普攻时,有概率发射更多弩箭。主控技冷却期间,概率更高。",
|
||||
"Potential.515603.2": "小禾普攻时,有<color=#0abec5>30%</color>概率消耗2发弹匣发射<color=#0abec5>3</color>发弩箭。\u000b主控技「布偶乱步」冷却期间,概率提升至<color=#0abec5>50%</color>。",
|
||||
"Potential.515604.1": "小禾普攻换弹时发动旋转射击,发射多发跟踪弩箭,同时提升全队的&Param2&。",
|
||||
|
||||
Reference in New Issue
Block a user