Update - 1.9.0.107
EN: 1.9.0.107 CN: 1.9.0.108 JP: 1.9.0.112 KR: 1.9.0.112
This commit is contained in:
@@ -59,7 +59,7 @@
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"UIText.ActivityEnter_Lock.1": "权限等级{0}级开放",
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"UIText.ActivityLevels_Adventure.1": "挑战",
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"UIText.ActivityLevels_Explore.1": "普通",
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"UIText.ActivityLevels_Hard.1": "极寒",
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"UIText.ActivityLevels_Hard.1": "星坠",
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"UIText.ActivityLevels_HardCommon.1": "绝境",
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"UIText.ActivityLevels_Lock_Avg.1": "阅读剧情故事 {0} 解锁",
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"UIText.ActivityLevels_Lock_Day.1": "待开放",
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@@ -429,6 +429,7 @@
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"UIText.BreakOut_Button_Leave.1": "离开本局",
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"UIText.BreakOut_Button_Re.1": "重新开始",
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"UIText.BreakOut_Play_ScoreTarget.1": "<size=40>{0}</size>/<size=28>{1}</size>",
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"UIText.BreakOut_Play_Tips.1": "碎晶球未发射时乙叶无法使用技能",
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"UIText.BreakOut_PopUp_GoToAct.1": "前往活动",
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"UIText.BreakOut_Result_Exit.1": "退出",
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"UIText.BreakOut_Result_Restart.1": "重新挑战",
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@@ -674,8 +675,8 @@
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"UIText.Cookie_Act_Continue_Tip.1": "点击{0}继续",
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"UIText.Cookie_Act_Cookie_Count.1": "已装盒饼干",
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"UIText.Cookie_Act_Cookie_Count_Score.1": "装盒饼干总数",
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"UIText.Cookie_Act_DailyMode.1": "庆典",
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"UIText.Cookie_Act_Exit_Tip.1": "退出将丢失已获得分数,是否确认退出?",
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"UIText.Cookie_Act_DailyMode.1": "平衡",
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"UIText.Cookie_Act_Exit_Tip.1": "退出将直接结算,是否确认退出?",
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"UIText.Cookie_Act_GameStart.1": "开始装盒",
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"UIText.Cookie_Act_Level_Go.1": "开 工",
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"UIText.Cookie_Act_Level_Goal.1": "挑战目标",
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@@ -685,7 +686,7 @@
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"UIText.Cookie_Act_Level_Lock_Time.1": "该关卡将在{0}开启",
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"UIText.Cookie_Act_Level_Reward.1": "挑战奖励",
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"UIText.Cookie_Act_Miss_Count.1": "失误",
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"UIText.Cookie_Act_NightmareMode.1": "欢腾",
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"UIText.Cookie_Act_NightmareMode.1": "暴走",
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"UIText.Cookie_Act_NightmareMode_Title.1": "怪奇模式",
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"UIText.Cookie_Act_Perfect_Count.1": "极致完美",
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"UIText.Cookie_Act_QuestTitle.1": "任务",
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@@ -2214,6 +2215,7 @@
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"UIText.PenguinCard_BuffDescSuffix_Count.1": "\u000b<color=#ac8d5f>(剩余{num_0}次)</color>",
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"UIText.PenguinCard_BuffDescSuffix_Turn.1": "\u000b<color=#ac8d5f>(剩余{num_0}回合)</color>",
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"UIText.PenguinCard_CardLevel.1": "<size=24>Lv</size>{num_0}",
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"UIText.PenguinCard_CardLevelMax.1": "<size=24>Lv</size>{num_0}\n<size=24>MAX!</size>",
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"UIText.PenguinCard_EndTurnTip.1": "点击<color=#B5AFC1>回合结束</color>继续",
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"UIText.PenguinCard_Error_EmptyPenguinCard.1": "没有可以选取的星命牌",
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"UIText.PenguinCard_Error_EmptyQuest.1": "没有可以选取的任务",
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@@ -2406,6 +2408,7 @@
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"UIText.Potential_Select_Title.1": "队伍等级提升至<size=80><color=#ffda59>{0}</color></size>级",
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"UIText.Potential_Special.1": "核心潜能",
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"UIText.Potential_Special_Text.1": "核心潜能",
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"UIText.Potential_ValueMax_HInt.1": "<color=#ec6d21>(Max!)</color>",
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"UIText.PresentsTips_ExtraHint.1": "随机2~4条附加属性",
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"UIText.Presents_Btn_Disassemble.1": "分 解",
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"UIText.Presents_Btn_DisassembleClose.1": "关 闭",
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@@ -2466,7 +2469,7 @@
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"UIText.Raid_Title_Complete.1": "战斗完成",
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"UIText.Raid_Title_Doing.1": "战斗中",
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"UIText.Raid_Title_Raid.1": "快速战斗",
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"UIText.Rank_Build_Detail_Name.1": "其他魔王的纪录",
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"UIText.Rank_Build_Detail_Name.1": "某个魔王的纪录",
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"UIText.Rank_Build_Detail_Unavailable.1": "旧版本数据无法查看",
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"UIText.Rank_Build_Save_Preselection.1": "保存预设",
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"UIText.Receive_Reward_CG.1": "获得新形象!!",
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@@ -3053,6 +3056,7 @@
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"UIText.StarTower_Item_List_Empty.1": "暂无任何道具",
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"UIText.StarTower_Leave_Hint.1": "是否暂时离开「星塔探索」?",
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"UIText.StarTower_Level_Title_Layer.1": "第{0}层",
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"UIText.StarTower_NPCOption_IllegalOption.1": "该选项不可用,请选择其他选项",
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"UIText.StarTower_NoPotential.1": "没有可选的潜能",
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"UIText.StarTower_NotEnoughCoin.1": "没有足够的<sprite name=item_11_small>",
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"UIText.StarTower_Note_Blue.1": "湛蓝",
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@@ -3279,9 +3283,9 @@
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"UIText.Template_Score.1": "评分",
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"UIText.ThemePrev_Title.1": "出现主题",
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"UIText.ThrowGift_Difficulty1.1": "初试身手",
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"UIText.ThrowGift_Difficulty2.1": "熟练入框",
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"UIText.ThrowGift_Difficulty3.1": "极速送达",
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"UIText.ThrowGift_Difficulty4.1": "精准盲投",
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"UIText.ThrowGift_Difficulty2.1": "好风借力",
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"UIText.ThrowGift_Difficulty3.1": "完美几何",
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"UIText.ThrowGift_Difficulty4.1": "投递高手",
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"UIText.ThrowGift_GetCard.1": "放入背包",
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"UIText.ThrowGift_GroupLockHint.1": "通关前一阶段解锁",
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"UIText.ThrowGift_Item.1": "道具",
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