Update - 1.9.0.107

EN: 1.9.0.107
CN: 1.9.0.108
JP: 1.9.0.112
KR: 1.9.0.112
This commit is contained in:
SL1900
2026-05-14 16:00:00 +09:00
parent 4b880806ef
commit eafd8f4088
1034 changed files with 809589 additions and 23067 deletions
@@ -69,6 +69,9 @@ function ActivityLevelsInstanceLevel:OnEvent_AdventureModuleEnter()
end
end
function ActivityLevelsInstanceLevel:OnEvent_SendMsgFinishBattle()
if self.isSettlement then
return
end
local mapCfg = ConfigTable.GetData("ActivityLevelsLevel", self.nLevelId)
if self.curFloorIdx < #mapCfg.FloorId then
local GetBuildCallback = function(mapBuildData)
@@ -90,13 +93,17 @@ function ActivityLevelsInstanceLevel:OnEvent_SendMsgFinishBattle()
self.mapActorInfo[nTid] = stActorInfo
end
PlayerData.nCurGameType = AllEnum.WorldMapNodeType.ActivityLevels
local function levelEndCallback()
EventManager.Remove("ADVENTURE_LEVEL_UNLOAD_COMPLETE", self, levelEndCallback)
self:OnEvent_AdventureModuleEnter()
end
EventManager.Add("ADVENTURE_LEVEL_UNLOAD_COMPLETE", self, levelEndCallback)
local mapParams = {
tostring(self.curFloorIdx),
tostring(self.levelTotalTime)
}
CS.AdventureModuleHelper.EnterActivityLevelsInstance(self.nLevelId, self.tbCharId, mapParams)
CS.AdventureModuleHelper.LevelStateChanged(false)
self:OnEvent_AdventureModuleEnter()
end
PlayerData.Build:GetBuildDetailData(GetBuildCallback, self.nBuildId)
return