Update - 1.9.0.107
EN: 1.9.0.107 CN: 1.9.0.108 JP: 1.9.0.112 KR: 1.9.0.112
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@@ -90,18 +90,10 @@ local char_panel_show_cfg = {
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bgPosX = -60,
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L2DPosX = -3,
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weaponPosX = 28
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},
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[PanelId.CharFavourGift] = {
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bShowTopBar = true,
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type = AllEnum.CharBgPanelShowType.L2D,
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bgPosX = -60,
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L2DPosX = -3,
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weaponPosX = 28
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}
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}
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local char_sub_panel = {
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[PanelId.CharUpPanel] = true,
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[PanelId.CharFavourGift] = true
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[PanelId.CharUpPanel] = true
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}
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local panel_switch_anim_cfg = {
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[PanelId.CharUpPanel] = {
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@@ -220,12 +212,12 @@ function CharBgPanel:OnEnable()
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end
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function CharBgPanel:OnDisable()
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end
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function CharBgPanel:OnEvent_CharRelatePanelOpen(nPanelId, ncharId, tbCharList, param1)
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function CharBgPanel:OnEvent_CharRelatePanelOpen(nPanelId, nCharId, tbCharList, param1)
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self.nClosePanelId = self.nPanelId
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self.nPanelId = nPanelId
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self.bSecondPanel = false
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if nil ~= ncharId then
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self.ncharId = ncharId
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if nil ~= nCharId then
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self.nCharId = nCharId
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end
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if nil ~= tbCharList then
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self.tbCharList = tbCharList
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