Update - 1.9.0.107

EN: 1.9.0.107
CN: 1.9.0.108
JP: 1.9.0.112
KR: 1.9.0.112
This commit is contained in:
SL1900
2026-05-14 16:00:00 +09:00
parent 4b880806ef
commit eafd8f4088
1034 changed files with 809589 additions and 23067 deletions
@@ -1,6 +1,7 @@
local JointDrillLevelSelectCtrl = class("JointDrillLevelSelectCtrl", BaseCtrl)
local LocalData = require("GameCore.Data.LocalData")
local ClientManager = CS.ClientManager.Instance
local JointDrillContext = require("Game.UI.JointDrill.JointDrillContext")
JointDrillLevelSelectCtrl._mapNodeConfig = {
TopBarPanel = {
sCtrlName = "Game.UI.TopBarEx.TopBarCtrl"
@@ -670,7 +671,7 @@ function JointDrillLevelSelectCtrl:OnEnable()
self.nActId = tbParam[1]
self.actDataIns = PlayerData.Activity:GetActivityDataById(self.nActId)
local mapCfg = ConfigTable.GetData("JointDrillControl", self.nActId)
if mapCfg == nil then
if mapCfg == nil or self.actDataIns == nil then
return
end
self.nGroupId = mapCfg.DrillLevelGroupId
@@ -678,6 +679,9 @@ function JointDrillLevelSelectCtrl:OnEnable()
end
local callback = function()
end
if self.actDataIns == nil then
return
end
PlayerData.Build:GetAllBuildBriefData(callback)
self.nActStatus = self.actDataIns:GetActStatus()
self._mapNode.goSmoke.gameObject:SetActive(false)
@@ -712,7 +716,7 @@ function JointDrillLevelSelectCtrl:OnBtnClick_Avg()
end
function JointDrillLevelSelectCtrl:OnBtnClick_Quest()
PlayerData.JointDrill_2:SendJointDrillRankMsg(function()
EventManager.Hit(EventId.OpenPanel, PanelId.JointDrillQuest_2, self.nActId)
EventManager.Hit(EventId.OpenPanel, JointDrillContext.GetPanelId(self.nActId, "Quest"), self.nActId)
end)
end
function JointDrillLevelSelectCtrl:OnBtnClick_Shop()
@@ -720,7 +724,7 @@ function JointDrillLevelSelectCtrl:OnBtnClick_Shop()
end
function JointDrillLevelSelectCtrl:OnBtnClick_Rank()
PlayerData.JointDrill_2:SendJointDrillRankMsg(function()
EventManager.Hit(EventId.OpenPanel, PanelId.JointDrillRanking_2, self.nActId)
EventManager.Hit(EventId.OpenPanel, JointDrillContext.GetPanelId(self.nActId, "Ranking"), self.nActId)
end)
end
function JointDrillLevelSelectCtrl:OnBtnClick_Tickets()
@@ -760,7 +764,7 @@ function JointDrillLevelSelectCtrl:OnBtnClick_Start()
return
end
local callback = function()
EventManager.Hit(EventId.OpenPanel, PanelId.JointDrillBuildList_2, self.nSelectLevelId, false)
EventManager.Hit(EventId.OpenPanel, JointDrillContext.GetPanelId(self.nActId, "BuildList"), self.nSelectLevelId, false)
end
callback()
end
@@ -782,7 +786,7 @@ function JointDrillLevelSelectCtrl:OnBtnClick_Continue()
return
end
local bSimulate = PlayerData.JointDrill_2:GetBattleSimulate()
EventManager.Hit(EventId.OpenPanel, PanelId.JointDrillBuildList_2, self.nSelectLevelId, bSimulate)
EventManager.Hit(EventId.OpenPanel, JointDrillContext.GetPanelId(self.nActId, "BuildList"), self.nSelectLevelId, bSimulate)
end
function JointDrillLevelSelectCtrl:OnBtnClick_Simulation()
local bInChallengeTime = PlayerData.JointDrill_2:CheckActChallengeTime()
@@ -796,7 +800,7 @@ function JointDrillLevelSelectCtrl:OnBtnClick_Simulation()
printError("LevelId 错误")
return
end
EventManager.Hit(EventId.OpenPanel, PanelId.JointDrillBuildList_2, self.nSelectLevelId, true)
EventManager.Hit(EventId.OpenPanel, JointDrillContext.GetPanelId(self.nActId, "BuildList"), self.nSelectLevelId, true)
end
function JointDrillLevelSelectCtrl:OnBtnClick_Over()
local sTip = ConfigTable.GetUIText("JointDrill_Give_Up_Tip")
@@ -839,7 +843,7 @@ function JointDrillLevelSelectCtrl:OnBtnClick_FastBattle()
return
end
PlayerData.JointDrill_2:SendJointDrillRankMsg(function()
EventManager.Hit(EventId.OpenPanel, PanelId.JointDrillRaid_2, self.nSelectLevelId)
EventManager.Hit(EventId.OpenPanel, JointDrillContext.GetPanelId(self.nActId, "Raid"), self.nSelectLevelId)
end)
end
function JointDrillLevelSelectCtrl:OnEvent_RefreshJointDrillLevel()