Update - 1.9.0.107

EN: 1.9.0.107
CN: 1.9.0.108
JP: 1.9.0.112
KR: 1.9.0.112
This commit is contained in:
SL1900
2026-05-14 16:00:00 +09:00
parent 4b880806ef
commit eafd8f4088
1034 changed files with 809589 additions and 23067 deletions
@@ -1,4 +1,5 @@
local JointDrillQuestCtrl = class("JointDrillQuestCtrl", BaseCtrl)
local JointDrillContext = require("Game.UI.JointDrill.JointDrillContext")
JointDrillQuestCtrl._mapNodeConfig = {
goBlur = {
sNodeName = "t_fullscreen_blur_01"
@@ -138,7 +139,7 @@ function JointDrillQuestCtrl:PlayCloseAni(callback)
self:AddTimer(1, 0.2, "OnPanelClose", true, true, true, callback)
end
function JointDrillQuestCtrl:OnPanelClose(_, callback)
EventManager.Hit(EventId.ClosePanel, PanelId.JointDrillQuest_2)
EventManager.Hit(EventId.ClosePanel, JointDrillContext.GetPanelId(self.nActId, "Quest"))
if callback then
callback()
end
@@ -147,6 +148,7 @@ function JointDrillQuestCtrl:Awake()
self.nActId = 0
self.mapQuestGrid = {}
self.mapRankingGrid = {}
self.tbQuests = {}
end
function JointDrillQuestCtrl:OnEnable()
local tbParam = self:GetPanelParam()