Update - 1.9.0.107

EN: 1.9.0.107
CN: 1.9.0.108
JP: 1.9.0.112
KR: 1.9.0.112
This commit is contained in:
SL1900
2026-05-14 16:00:00 +09:00
parent 4b880806ef
commit eafd8f4088
1034 changed files with 809589 additions and 23067 deletions
@@ -1,4 +1,5 @@
local JointDrillRaidCtrl = class("JointDrillRaidCtrl", BaseCtrl)
local JointDrillContext = require("Game.UI.JointDrill.JointDrillContext")
JointDrillRaidCtrl._mapNodeConfig = {
goBlur = {
sNodeName = "t_fullscreen_blur_blue"
@@ -112,7 +113,7 @@ function JointDrillRaidCtrl:PlayOutAni()
EventManager.Hit(EventId.TemporaryBlockInput, 0.3)
end
function JointDrillRaidCtrl:Close()
EventManager.Hit(EventId.ClosePanel, PanelId.JointDrillRaid_2)
EventManager.Hit(EventId.ClosePanel, JointDrillContext.GetPanelId(PlayerData.JointDrill_2.nActId, "Raid"))
end
function JointDrillRaidCtrl:Awake()
end