Update - 1.9.0.107
EN: 1.9.0.107 CN: 1.9.0.108 JP: 1.9.0.112 KR: 1.9.0.112
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@@ -106,6 +106,7 @@ function MainlineExCtrl:Awake()
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self.curChapter = tbParam[1]
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self.fromPanel = tbParam[2] ~= nil and tbParam[2] or 0
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self._mapNode.btnClue.gameObject:SetActive(false)
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self.canvase = self.gameObject:GetComponent("Canvas")
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end
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function MainlineExCtrl:OnEnable()
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self:RefreshPanel()
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@@ -129,7 +130,7 @@ function MainlineExCtrl:RefreshPanel()
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end
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function MainlineExCtrl:RefreshChapterLine()
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if self.curChapterCtrl ~= nil then
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self.curChapterCtrl:Refresh()
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self.curChapterCtrl:Refresh(self.canvase)
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return
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end
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if self.curChapterObj ~= nil then
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@@ -142,6 +143,7 @@ function MainlineExCtrl:RefreshChapterLine()
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if goObj ~= nil then
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self.curChapterObj = goObj
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self.curChapterCtrl = self:BindCtrlByNode(goObj, "Game.UI.MainlineEx.ChapterLineCtrl")
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self.curChapterCtrl:Refresh(self.canvase)
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end
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end
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function MainlineExCtrl:RefreshPersonality()
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