Update - 1.9.0.107
EN: 1.9.0.107 CN: 1.9.0.108 JP: 1.9.0.112 KR: 1.9.0.112
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local LevelSelectPanel = class("LevelSelectPanel", BasePanel)
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LevelSelectPanel._bIsMainPanel = true
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LevelSelectPanel._sSortingLayerName = AllEnum.SortingLayerName.UI
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LevelSelectPanel._tbDefine = {
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{
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sPrefabPath = "30102/Play/BreakOutLevelSelectPanel.prefab",
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sCtrlName = "Game.UI.Play_BreakOut_30101.LevelSelectCtrl"
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}
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}
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function LevelSelectPanel:Awake()
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end
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function LevelSelectPanel:OnEnable()
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end
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function LevelSelectPanel:OnAfterEnter()
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end
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function LevelSelectPanel:OnDisable()
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end
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function LevelSelectPanel:OnDestroy()
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end
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function LevelSelectPanel:OnRelease()
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end
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return LevelSelectPanel
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